Skip to content

Instantly share code, notes, and snippets.

@Omi0
Created July 30, 2018 09:37
Show Gist options
  • Save Omi0/75934f47b95f23c09508af38df1558da to your computer and use it in GitHub Desktop.
Save Omi0/75934f47b95f23c09508af38df1558da to your computer and use it in GitHub Desktop.
Task Result
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Test</title>
</head>
<body>
<article>
<h1>Computer Graphics</h1>
<p>
Computer graphics are graphics created using computers and the representation of image data
by a computer specifically with help from specialized graphic hardware and software.
The interaction and understanding of computers and interpretation of data has been made
easier because of computer graphics. Computer graphic development has had a significant
impact on many types of media and have revolutionized animation, movies and the video
game industry.
</p>
<h1>Overview</h1>
<p>
The term computer graphics has been used in a broad sense to describe "almost everything on
computers that is not text or sound".[1] Typically, the term computer graphics refers to
several different things:
</p>
<ul>
<li>the representation and manipulation of image data by a computer</li>
<li>the various technologies used to create and manipulate images</li>
<li>
the sub-field of computer science which studies methods for digitally synthesizing and
manipulating visual content, see study of computer graphics
</li>
</ul>
<p>
Computer graphics is widespread today. Computer imagery is found on television, in newspapers,
for example in weather reports, or for example in all kinds of medical investigation and surgical
procedures. A well-constructed <a href="http://en.wikipedia.org/wiki/Chart">graph</a> can present
complex statistics in a form that is easier to understand and interpret. In the media "such graphs
are used to illustrate papers, reports, thesis", and other presentation material.[2]
Many powerful tools have been developed to visualize data. Computer generated imagery can be
categorized into several different types: two dimensional (2D), three dimensional (3D), and animated
graphics. As technology has improved, 3D computer graphics have become more common, but 2D computer
graphics are still widely used. Computer graphics has emerged as a sub-field of computer science
which studies methods for digitally synthesizing and manipulating visual content. Over the past
decade, other specialized fields have been developed like information visualization, and scientific
visualization more concerned with "the visualization of three dimensional phenomena (architectural,
meteorological, medical, biological, etc.), where the emphasis is on realistic renderings of volumes,
surfaces, illumination sources, and so forth, perhaps with a dynamic (time) component".[3]
</p>
</article>
<section id="result"></section>
<script>
/**
* There are 3 main concerns of this approach
* 1st. Input text trimming functions might goes wrong if some unforseen characters entered. Thus more information regarding trimming logic shall be given.
* 2nd. The length of the processed text and its processing time shall be checked
*/
class WordCounter {
constructor(inputElement, outputElement) {
this.inputElement = inputElement;
this.outputElement = outputElement;
this.text = inputElement.innerText || inputElement.textContent;
this.words = []; // string[]
this.result = []; // {word: string, counter: number}[]
this.init();
}
init() {
this.words = this.trimmedText().split(" ");
if (this.words.length) this.countWords();
if (this.result.length) this.renderResult();
}
/**
* Trimming junked characters from text
* @return string
*/
trimmedText() {
let trimmed = this.text.replace(/[()\[\]\t\r\n\r.,"':]/g, ' ');
// Removing extra spaces resulted earlier
return trimmed.replace(/ +/g, ' ');
}
/**
* Counting words and populating result array
*/
countWords() {
this.words.forEach((word, index) => {
let resultIndex = this.result.map(el => el.word).indexOf(word.toLowerCase());
if (resultIndex === -1) {
// adding new value
this.result.push({
word: word.toLowerCase(),
counter: 1
});
} else {
// incrementing counter
this.result[resultIndex].counter++;
}
})
}
/**
* Processing result array and populating outputElement
*/
renderResult() {
// defining output DOM element
let ol = document.createElement("ol");
//sorting result array by counter descending
this.result.sort((a, b) => b.counter - a.counter).forEach(el => {
let li = document.createElement("li");
let text = document.createTextNode(el.word + "\u00A0\u00A0(" + el.counter + ")");
li.appendChild(text);
ol.appendChild(li);
})
this.outputElement.appendChild(ol);
}
}
new WordCounter(document.getElementsByTagName("article")[0], document.getElementById("result"));
</script>
</body>
</html>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment