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Blur filter
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// Blur image | |
void blur(int height, int width, RGBTRIPLE image[height][width]) | |
{ | |
float avg1 = 0.00; | |
float avg2 = 0.00; | |
float avg3 = 0.00; | |
RGBTRIPLE temp[height][width]; | |
for (int h = 0; h < height; h ++) | |
{ | |
for (int w = 0; w < width; w ++) | |
{ | |
temp[h][w] = image[h][w]; | |
} | |
} | |
for (int h = 0; h < height; h ++) | |
{ | |
for (int w = 0; w < width; w ++) | |
{ | |
if ((h == 0) && (w == 0)) | |
{ | |
// code (1) | |
// left top corner | |
avg1 = (temp[h][w].rgbtRed + temp[h][w + 1].rgbtRed + temp[h + 1][w].rgbtRed + temp[h + 1][w + 1].rgbtRed) / 4.00; | |
avg2 = (temp[h][w].rgbtGreen + temp[h][w + 1].rgbtGreen + temp[h + 1][w].rgbtGreen + temp[h + 1][w + 1].rgbtGreen) / 4.00; | |
avg3 = (temp[h][w].rgbtBlue + temp[h][w + 1].rgbtBlue + temp[h + 1][w].rgbtBlue + temp[h + 1][w + 1].rgbtBlue) / 4.00; | |
image[h][w].rgbtRed = round(avg1); | |
image[h][w].rgbtGreen = round(avg2); | |
image[h][w].rgbtBlue = round(avg3); | |
} | |
else if ((h != 0) && (h != (height - 1)) && (w == 0)) | |
{ | |
// code (2) | |
// left edge | |
avg1 = (temp[h][w].rgbtRed + temp[h][w + 1].rgbtRed + temp[h - 1][w].rgbtRed + temp[h - 1][w + 1].rgbtRed + temp[h + 1][w].rgbtRed + temp[h + 1][w + 1].rgbtRed) / 6.00; | |
avg2 = (temp[h][w].rgbtGreen + temp[h][w + 1].rgbtGreen + temp[h - 1][w].rgbtGreen + temp[h - 1][w + 1].rgbtGreen + temp[h + 1][w].rgbtGreen + temp[h + 1][w + 1].rgbtGreen) / 6.00; | |
avg3 = (temp[h][w].rgbtBlue + temp[h][w + 1].rgbtBlue + temp[h - 1][w].rgbtBlue + temp[h - 1][w + 1].rgbtBlue + temp[h + 1][w].rgbtBlue + temp[h + 1][w + 1].rgbtBlue) / 6.00; | |
image[h][w].rgbtRed = round(avg1); | |
image[h][w].rgbtGreen = round(avg2); | |
image[h][w].rgbtBlue = round(avg3); | |
} | |
else if ((h != 0) && (h == (height - 1)) && (w == 0)) | |
{ | |
// code (3) | |
// left bottom corner | |
avg1 = (temp[h][w].rgbtRed + temp[h][w + 1].rgbtRed + temp[h - 1][w].rgbtRed + temp[h - 1][w + 1].rgbtRed) / 4.00; | |
avg2 = (temp[h][w].rgbtGreen + temp[h][w + 1].rgbtGreen + temp[h - 1][w].rgbtGreen + temp[h - 1][w + 1].rgbtGreen) / 4.00; | |
avg3 = (temp[h][w].rgbtBlue + temp[h][w + 1].rgbtBlue + temp[h - 1][w].rgbtBlue + temp[h - 1][w + 1].rgbtBlue) / 4.00; | |
image[h][w].rgbtRed = round(avg1); | |
image[h][w].rgbtGreen = round(avg2); | |
image[h][w].rgbtBlue = round(avg3); | |
} | |
else if ((h == (height - 1)) && (w != 0) && (w != (width - 1))) | |
{ | |
// code (4) | |
// bottom edge | |
avg1 = (temp[h][w].rgbtRed + temp[h][w + 1].rgbtRed + temp[h][w - 1].rgbtRed + temp[h - 1][w].rgbtRed + temp[h - 1][w + 1].rgbtRed + temp[h - 1][w - 1].rgbtRed) / 6.00; | |
avg2 = (temp[h][w].rgbtGreen + temp[h][w + 1].rgbtGreen + temp[h][w - 1].rgbtGreen + temp[h - 1][w].rgbtGreen + temp[h - 1][w + 1].rgbtGreen + temp[h - 1][w - 1].rgbtGreen) / 6.00; | |
avg3 = (temp[h][w].rgbtBlue + temp[h][w + 1].rgbtBlue + temp[h][w - 1].rgbtBlue + temp[h - 1][w].rgbtBlue + temp[h - 1][w + 1].rgbtBlue + temp[h - 1][w - 1].rgbtBlue) / 6.00; | |
image[h][w].rgbtRed = round(avg1); | |
image[h][w].rgbtGreen = round(avg2); | |
image[h][w].rgbtBlue = round(avg3); | |
} | |
else if ((h == (height - 1)) && (w == (width - 1))) | |
{ | |
// code (5) | |
// right bottom corner | |
avg1 = (temp[h][w].rgbtRed + temp[h][w - 1].rgbtRed + temp[h - 1][w].rgbtRed + temp[h - 1][w - 1].rgbtRed) / 4.00; | |
avg2 = (temp[h][w].rgbtGreen + temp[h][w - 1].rgbtGreen + temp[h - 1][w].rgbtGreen + temp[h - 1][w - 1].rgbtGreen) / 4.00; | |
avg3 = (temp[h][w].rgbtBlue + temp[h][w - 1].rgbtBlue + temp[h - 1][w].rgbtBlue + temp[h - 1][w - 1].rgbtBlue) / 4.00; | |
image[h][w].rgbtRed = round(avg1); | |
image[h][w].rgbtGreen = round(avg2); | |
image[h][w].rgbtBlue = round(avg3); | |
} | |
else if ((h != 0) && (h != (height - 1)) && (w == (width - 1))) | |
{ | |
// code (6) | |
// right edge | |
avg1 = (temp[h][w].rgbtRed + temp[h][w - 1].rgbtRed + temp[h + 1][w].rgbtRed + temp[h + 1][w - 1].rgbtRed + temp[h - 1][w].rgbtRed + temp[h - 1][w - 1].rgbtRed) / 6.00; | |
avg2 = (temp[h][w].rgbtGreen + temp[h][w - 1].rgbtGreen + temp[h + 1][w].rgbtGreen + temp[h + 1][w - 1].rgbtGreen + temp[h - 1][w].rgbtGreen + temp[h - 1][w - 1].rgbtGreen) / 6.00; | |
avg3 = (temp[h][w].rgbtBlue + temp[h][w - 1].rgbtBlue + temp[h + 1][w].rgbtBlue + temp[h + 1][w - 1].rgbtBlue + temp[h - 1][w].rgbtBlue + temp[h - 1][w - 1].rgbtBlue) / 6.00; | |
image[h][w].rgbtRed = round(avg1); | |
image[h][w].rgbtGreen = round(avg2); | |
image[h][w].rgbtBlue = round(avg3); | |
} | |
else if ((h == 0) && (w == (width - 1))) | |
{ | |
// code (7) | |
// top right corner | |
avg1 = (temp[h][w].rgbtRed + temp[h][w - 1].rgbtRed + temp[h + 1][w].rgbtRed + temp[h + 1][w - 1].rgbtRed) / 4.00; | |
avg2 = (temp[h][w].rgbtGreen + temp[h][w - 1].rgbtGreen + temp[h + 1][w].rgbtGreen + temp[h + 1][w - 1].rgbtGreen) / 4.00; | |
avg3 = (temp[h][w].rgbtBlue + temp[h][w - 1].rgbtBlue + temp[h + 1][w].rgbtBlue + temp[h + 1][w - 1].rgbtBlue) / 4.00; | |
image[h][w].rgbtRed = round(avg1); | |
image[h][w].rgbtGreen = round(avg2); | |
image[h][w].rgbtBlue = round(avg3); | |
} | |
else if ((h == 0) && (w != 0) && (w != (width - 1))) | |
{ | |
// code (8) | |
// top edge | |
avg1 = (temp[h][w].rgbtRed + temp[h][w + 1].rgbtRed + temp[h][w - 1].rgbtRed + temp[h + 1][w].rgbtRed + temp[h + 1][w + 1].rgbtRed + temp[h + 1][w - 1].rgbtRed) / 6.00; | |
avg2 = (temp[h][w].rgbtGreen + temp[h][w + 1].rgbtGreen + temp[h][w - 1].rgbtGreen + temp[h + 1][w].rgbtGreen + temp[h + 1][w + 1].rgbtGreen + temp[h + 1][w - 1].rgbtGreen) / 6.00; | |
avg3 = (temp[h][w].rgbtBlue + temp[h][w + 1].rgbtBlue + temp[h][w - 1].rgbtBlue + temp[h + 1][w].rgbtBlue + temp[h + 1][w + 1].rgbtBlue + temp[h + 1][w - 1].rgbtBlue) / 6.00; | |
image[h][w].rgbtRed = round(avg1); | |
image[h][w].rgbtGreen = round(avg2); | |
image[h][w].rgbtBlue = round(avg3); | |
} | |
else if ((h != 0) && (h != (height - 1)) && (w != 0) && (w != (width - 1))) | |
{ | |
// code (9) | |
// middle | |
avg1 = (temp[h][w].rgbtRed + temp[h][w - 1].rgbtRed + temp[h][w + 1].rgbtRed + temp[h - 1][w].rgbtRed + temp[h - 1][w - 1].rgbtRed + temp[h - 1][w + 1].rgbtRed + temp[h + 1][w].rgbtRed + temp[h + 1][w - 1].rgbtRed + temp[h + 1][w + 1].rgbtRed) / 9.00; | |
avg2 = (temp[h][w].rgbtGreen + temp[h][w - 1].rgbtGreen + temp[h][w + 1].rgbtGreen + temp[h - 1][w].rgbtGreen + temp[h - 1][w - 1].rgbtGreen + temp[h - 1][w + 1].rgbtGreen + temp[h + 1][w].rgbtGreen + temp[h + 1][w - 1].rgbtGreen + temp[h + 1][w + 1].rgbtGreen) / 9.00; | |
avg3 = (temp[h][w].rgbtBlue + temp[h][w - 1].rgbtBlue + temp[h][w + 1].rgbtBlue + temp[h - 1][w].rgbtBlue + temp[h - 1][w - 1].rgbtBlue + temp[h - 1][w + 1].rgbtBlue + temp[h + 1][w].rgbtBlue + temp[h + 1][w - 1].rgbtBlue + temp[h + 1][w + 1].rgbtBlue) / 9.00; | |
image[h][w].rgbtRed = round(avg1); | |
image[h][w].rgbtGreen = round(avg2); | |
image[h][w].rgbtBlue = round(avg3); | |
} | |
else | |
{ | |
break; | |
} | |
} | |
} | |
// ./filter -b images/yard.bmp out.bmp | |
return; | |
} |
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