Created
January 31, 2023 20:47
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VALORANT-Win64-Shipping 06.01.00.820493 Offsets & Functions
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[000000] Package CoreUObject | |
[000001] Class CoreUObject.Object //size: 0x30 | |
[000002] Package Engine | |
[000003] Class Engine.Actor //size: 0x3D0, class AActor : public UObject {}; | |
[AActor] StructProperty Engine.Actor.PrimaryActorTick @ 0x30 size: 0x30 0000021ea381b140 | |
[AActor] BoolProperty Engine.Actor.bLocallyHidden @ 0x60 size: 0x1 0000021ea381b1e0 | |
[AActor] MulticastInlineDelegateProperty Engine.Actor.OnActorHiddenChanged @ 0x68 size: 0x10 0000021ea381b280 | |
[AActor] BoolProperty Engine.Actor.bNetTemporary @ 0x11C size: 0x1 0000021ea381b320 | |
[AActor] BoolProperty Engine.Actor.bNetStartup @ 0x11C size: 0x1 0000021ea381b3c0 | |
[AActor] BoolProperty Engine.Actor.bOnlyRelevantToOwner @ 0x11C size: 0x1 0000021ea381b460 | |
[AActor] BoolProperty Engine.Actor.bAlwaysRelevant @ 0x11C size: 0x1 0000021ea381b500 | |
[AActor] BoolProperty Engine.Actor.bReplicateMovement @ 0x11C size: 0x1 0000021ea381b5a0 | |
[AActor] BoolProperty Engine.Actor.bHidden @ 0x11C size: 0x1 0000021ea381b640 | |
[AActor] BoolProperty Engine.Actor.bTearOff @ 0x11C size: 0x1 0000021ea381b6e0 | |
[AActor] BoolProperty Engine.Actor.bExchangedRoles @ 0x11C size: 0x1 0000021ea381b780 | |
[AActor] BoolProperty Engine.Actor.bNetLoadOnClient @ 0x11D size: 0x1 0000021ea381b820 | |
[AActor] BoolProperty Engine.Actor.bNetUseOwnerRelevancy @ 0x11D size: 0x1 0000021ea381b8c0 | |
[AActor] BoolProperty Engine.Actor.bRelevantForNetworkReplays @ 0x11D size: 0x1 0000021ea381b960 | |
[AActor] BoolProperty Engine.Actor.bRelevantForLevelBounds @ 0x11D size: 0x1 0000021ea38190c0 | |
[AActor] BoolProperty Engine.Actor.bReplayRewindable @ 0x11D size: 0x1 0000021ea3819160 | |
[AActor] BoolProperty Engine.Actor.bAllowTickBeforeBeginPlay @ 0x11D size: 0x1 0000021ea3819200 | |
[AActor] BoolProperty Engine.Actor.bAutoDestroyWhenFinished @ 0x11D size: 0x1 0000021ea38192a0 | |
[AActor] BoolProperty Engine.Actor.bCanBeDamaged @ 0x11D size: 0x1 0000021ea3819340 | |
[AActor] BoolProperty Engine.Actor.bBlockInput @ 0x11E size: 0x1 0000021ea38193e0 | |
[AActor] BoolProperty Engine.Actor.bCollideWhenPlacing @ 0x11E size: 0x1 0000021ea3819480 | |
[AActor] BoolProperty Engine.Actor.bFindCameraComponentWhenViewTarget @ 0x11E size: 0x1 0000021ea3819520 | |
[AActor] BoolProperty Engine.Actor.bGenerateOverlapEventsDuringLevelStreaming @ 0x11E size: 0x1 0000021ea38195c0 | |
[AActor] BoolProperty Engine.Actor.bIgnoresOriginShifting @ 0x11E size: 0x1 0000021ea3819660 | |
[AActor] BoolProperty Engine.Actor.bEnableAutoLODGeneration @ 0x11E size: 0x1 0000021ea3819700 | |
[AActor] BoolProperty Engine.Actor.bIsEditorOnlyActor @ 0x11E size: 0x1 0000021ea38197a0 | |
[AActor] BoolProperty Engine.Actor.bActorSeamlessTraveled @ 0x11E size: 0x1 0000021ea3819840 | |
[AActor] BoolProperty Engine.Actor.bReplicates @ 0x11F size: 0x1 0000021ea38198e0 | |
[AActor] BoolProperty Engine.Actor.bCanBeInCluster @ 0x11F size: 0x1 0000021ea3819980 | |
[AActor] BoolProperty Engine.Actor.bAllowReceiveTickEventOnDedicatedServer @ 0x11F size: 0x1 0000021ea3819a20 | |
[AActor] BoolProperty Engine.Actor.bActorEnableCollision @ 0x120 size: 0x1 0000021ea3819ac0 | |
[AActor] BoolProperty Engine.Actor.bActorIsBeingDestroyed @ 0x120 size: 0x1 0000021ea3819b60 | |
[AActor] EnumProperty Engine.Actor.UpdateOverlapsMethodDuringLevelStreaming @ 0x121 size: 0x1 0000021ea3819ca0 | |
[AActor] EnumProperty Engine.Actor.DefaultUpdateOverlapsMethodDuringLevelStreaming @ 0x122 size: 0x1 0000021ea3819de0 | |
[AActor] ByteProperty Engine.Actor.RemoteRole @ 0x123 size: 0x1 0000021ea3819e80 | |
[AActor] StructProperty Engine.Actor.ReplicatedMovement @ 0x124 size: 0x48 0000021ea3817fe0 | |
[AActor] FloatProperty Engine.Actor.InitialLifeSpan @ 0x16C size: 0x4 0000021ea37f5000 | |
[AActor] FloatProperty Engine.Actor.CustomTimeDilation @ 0x170 size: 0x4 0000021ea37f5080 | |
[AActor] StructProperty Engine.Actor.AttachmentReplication @ 0x178 size: 0x40 0000021ea38183a0 | |
[AActor] ObjectProperty Engine.Actor.Owner @ 0x1B8 size: 0x8 0000021ea3818440 | |
[AActor] NameProperty Engine.Actor.NetDriverName @ 0x1C0 size: 0xC 0000021ea37f5180 | |
[AActor] ByteProperty Engine.Actor.Role @ 0x1CC size: 0x1 0000021ea38184e0 | |
[AActor] ByteProperty Engine.Actor.NetDormancy @ 0x1CD size: 0x1 0000021ea3818580 | |
[AActor] EnumProperty Engine.Actor.SpawnCollisionHandlingMethod @ 0x1CE size: 0x1 0000021ea38186c0 | |
[AActor] ByteProperty Engine.Actor.AutoReceiveInput @ 0x1CF size: 0x1 0000021ea3818760 | |
[AActor] IntProperty Engine.Actor.InputPriority @ 0x1D0 size: 0x4 0000021ea37f5200 | |
[AActor] ObjectProperty Engine.Actor.InputComponent @ 0x1D8 size: 0x8 0000021ea3818800 | |
[AActor] FloatProperty Engine.Actor.NetCullDistanceSquared @ 0x1E0 size: 0x4 0000021ea37f5280 | |
[AActor] IntProperty Engine.Actor.NetTag @ 0x1E4 size: 0x4 0000021ea37f3200 | |
[AActor] FloatProperty Engine.Actor.NetUpdateFrequency @ 0x1E8 size: 0x4 0000021ea37f3280 | |
[AActor] FloatProperty Engine.Actor.MinNetUpdateFrequency @ 0x1EC size: 0x4 0000021ea37f3300 | |
[AActor] FloatProperty Engine.Actor.NetPriority @ 0x1F0 size: 0x4 0000021ea37f3380 | |
[AActor] ObjectProperty Engine.Actor.Instigator @ 0x218 size: 0x8 0000021ea38188a0 | |
[AActor] ArrayProperty Engine.Actor.Children @ 0x220 size: 0x10 0000021ea38189e0 | |
[AActor] ObjectProperty Engine.Actor.RootComponent @ 0x230 size: 0x8 0000021ea3818a80 | |
[AActor] ArrayProperty Engine.Actor.ControllingMatineeActors @ 0x238 size: 0x10 0000021ea3818bc0 | |
[AActor] ArrayProperty Engine.Actor.Layers @ 0x250 size: 0x10 0000021ea3818c60 | |
[AActor] WeakObjectProperty Engine.Actor.ParentComponent @ 0x260 size: 0x8 0000021ea3818d00 | |
[AActor] ArrayProperty Engine.Actor.Tags @ 0x270 size: 0x10 0000021ea3818da0 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnTakeAnyDamage @ 0x280 size: 0x1 0000021ea3818e40 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnTakePointDamage @ 0x281 size: 0x1 0000021ea3818ee0 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnTakeRadialDamage @ 0x282 size: 0x1 0000021ea3818f80 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnActorBeginOverlap @ 0x283 size: 0x1 0000021ea3819020 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnActorEndOverlap @ 0x284 size: 0x1 0000021ea3816780 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnBeginCursorOver @ 0x285 size: 0x1 0000021ea3816820 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnEndCursorOver @ 0x286 size: 0x1 0000021ea38168c0 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnClicked @ 0x287 size: 0x1 0000021ea3816960 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnReleased @ 0x288 size: 0x1 0000021ea3816a00 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnInputTouchBegin @ 0x289 size: 0x1 0000021ea3816aa0 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnInputTouchEnd @ 0x28A size: 0x1 0000021ea3816b40 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnInputTouchEnter @ 0x28B size: 0x1 0000021ea3816be0 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnInputTouchLeave @ 0x28C size: 0x1 0000021ea3816c80 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnActorHit @ 0x28D size: 0x1 0000021ea3816d20 | |
[AActor] MulticastInlineDelegateProperty Engine.Actor.PostActorBeginPlay @ 0x290 size: 0x10 0000021ea3816dc0 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnDestroyed @ 0x2A0 size: 0x1 0000021ea3816e60 | |
[AActor] MulticastSparseDelegateProperty Engine.Actor.OnEndPlay @ 0x2A1 size: 0x1 0000021ea3816f00 | |
[AActor] MulticastInlineDelegateProperty Engine.Actor.OnForceNetUpdate @ 0x2A8 size: 0x10 0000021ea3816fa0 | |
[AActor] MulticastInlineDelegateProperty Engine.Actor.OnClientRoleChanged @ 0x2B8 size: 0x10 0000021ea3817040 | |
[AActor] ArrayProperty Engine.Actor.InstanceComponents @ 0x3A0 size: 0x10 0000021ea3817180 | |
[AActor] ArrayProperty Engine.Actor.BlueprintCreatedComponents @ 0x3B0 size: 0x10 0000021ea38172c0 | |
[000004] Package ApexDestruction | |
[000005] Class ApexDestruction.DestructibleActor //size: 0x3E8, class ADestructibleActor : public AActor {}; | |
[ADestructibleActor] ObjectProperty ApexDestruction.DestructibleActor.DestructibleComponent @ 0x3D0 size: 0x8 0000021ea38cb1e0 | |
[ADestructibleActor] MulticastInlineDelegateProperty ApexDestruction.DestructibleActor.OnActorFracture @ 0x3D8 size: 0x10 0000021ea38cb320 | |
[000006] Class Engine.ActorComponent //size: 0xE8, class UActorComponent : public UObject {}; | |
[UActorComponent] StructProperty Engine.ActorComponent.PrimaryComponentTick @ 0x48 size: 0x30 0000021e86d26960 | |
[UActorComponent] ArrayProperty Engine.ActorComponent.ComponentTags @ 0x78 size: 0x10 0000021e86d26a00 | |
[UActorComponent] ArrayProperty Engine.ActorComponent.AssetUserData @ 0x88 size: 0x10 0000021e86d26b40 | |
[UActorComponent] IntProperty Engine.ActorComponent.UCSSerializationIndex @ 0x9C size: 0x4 0000021e891b1080 | |
[UActorComponent] BoolProperty Engine.ActorComponent.bNetAddressable @ 0xA0 size: 0x1 0000021e86d26be0 | |
[UActorComponent] BoolProperty Engine.ActorComponent.bReplicates @ 0xA0 size: 0x1 0000021e86d26c80 | |
[UActorComponent] UInt64Property Engine.ActorComponent.TickTimingsAccumulatedTotal @ 0xA8 size: 0x8 0000021ea2a0f800 | |
[UActorComponent] UInt64Property Engine.ActorComponent.TickTimingsAccumulatedBP @ 0xB0 size: 0x8 0000021ea2a0f880 | |
[UActorComponent] UInt64Property Engine.ActorComponent.TickTimingsStart @ 0xB8 size: 0x8 0000021ea2a0f900 | |
[UActorComponent] BoolProperty Engine.ActorComponent.bAutoActivate @ 0xC1 size: 0x1 0000021e86d26d20 | |
[UActorComponent] BoolProperty Engine.ActorComponent.bIsActive @ 0xC1 size: 0x1 0000021e86d26dc0 | |
[UActorComponent] BoolProperty Engine.ActorComponent.bEditableWhenInherited @ 0xC1 size: 0x1 0000021e86d26e60 | |
[UActorComponent] BoolProperty Engine.ActorComponent.bCanEverAffectNavigation @ 0xC1 size: 0x1 0000021e86d26f00 | |
[UActorComponent] BoolProperty Engine.ActorComponent.bIsEditorOnly @ 0xC2 size: 0x1 0000021e86d26fa0 | |
[UActorComponent] EnumProperty Engine.ActorComponent.CreationMethod @ 0xC4 size: 0x1 0000021e86d270e0 | |
[UActorComponent] MulticastSparseDelegateProperty Engine.ActorComponent.OnComponentActivated @ 0xC5 size: 0x1 0000021e86d27180 | |
[UActorComponent] MulticastSparseDelegateProperty Engine.ActorComponent.OnComponentDeactivated @ 0xC6 size: 0x1 0000021e86d27220 | |
[UActorComponent] ArrayProperty Engine.ActorComponent.UCSModifiedProperties @ 0xC8 size: 0x10 0000021e86d274a0 | |
[000007] Class Engine.SceneComponent //size: 0x290, class USceneComponent : public UActorComponent {}; | |
[USceneComponent] WeakObjectProperty Engine.SceneComponent.PhysicsVolume @ 0xF0 size: 0x8 0000021ea33df560 | |
[USceneComponent] ObjectProperty Engine.SceneComponent.AttachParent @ 0xF8 size: 0x8 0000021ea33df600 | |
[USceneComponent] NameProperty Engine.SceneComponent.AttachSocketName @ 0x100 size: 0xC 0000021ea33b5280 | |
[USceneComponent] ArrayProperty Engine.SceneComponent.AttachChildren @ 0x110 size: 0x10 0000021ea33df740 | |
[USceneComponent] ArrayProperty Engine.SceneComponent.ClientAttachedChildren @ 0x120 size: 0x10 0000021ea33dcf40 | |
[USceneComponent] StructProperty Engine.SceneComponent.RelativeLocation @ 0x164 size: 0xC 0000021ea33dcfe0 | |
[USceneComponent] StructProperty Engine.SceneComponent.RelativeRotation @ 0x170 size: 0xC 0000021ea33dd080 | |
[USceneComponent] StructProperty Engine.SceneComponent.RelativeScale3D @ 0x17C size: 0xC 0000021ea33dd120 | |
[USceneComponent] StructProperty Engine.SceneComponent.ComponentVelocity @ 0x188 size: 0xC 0000021ea33dd1c0 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bComponentToWorldUpdated @ 0x194 size: 0x1 0000021ea33dd260 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bAbsoluteLocation @ 0x194 size: 0x1 0000021ea33dd300 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bAbsoluteRotation @ 0x194 size: 0x1 0000021ea33dd3a0 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bAbsoluteScale @ 0x194 size: 0x1 0000021ea33dd440 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bVisible @ 0x194 size: 0x1 0000021ea33dd4e0 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bRenderInTargetViewMode @ 0x1E0 size: 0x1 0000021ea33dd580 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bSkipChildTransformPropagation @ 0x1E0 size: 0x1 0000021ea33dd620 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bForceSkipUpdateOverlaps @ 0x1E0 size: 0x1 0000021ea33dd6c0 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bIgnoreTransformUpdatesFromParent @ 0x1E0 size: 0x1 0000021ea33dd760 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bShouldBeAttached @ 0x1E0 size: 0x1 0000021ea33dd800 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bShouldSnapLocationWhenAttached @ 0x1E0 size: 0x1 0000021ea33dd8a0 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bShouldSnapRotationWhenAttached @ 0x1E0 size: 0x1 0000021ea33dd940 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bShouldUpdatePhysicsVolume @ 0x1E0 size: 0x1 0000021ea33dd9e0 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bHiddenInGame @ 0x1E1 size: 0x1 0000021ea33dda80 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bBoundsChangeTriggersStreamingDataRebuild @ 0x1E1 size: 0x1 0000021ea33ddb20 | |
[USceneComponent] BoolProperty Engine.SceneComponent.bUseAttachParentBound @ 0x1E1 size: 0x1 0000021ea33ddbc0 | |
[USceneComponent] ByteProperty Engine.SceneComponent.Mobility @ 0x1E2 size: 0x1 0000021ea33ddc60 | |
[USceneComponent] ByteProperty Engine.SceneComponent.DetailMode @ 0x1E3 size: 0x1 0000021ea33ddd00 | |
[USceneComponent] MulticastSparseDelegateProperty Engine.SceneComponent.PhysicsVolumeChangedDelegate @ 0x1E4 size: 0x1 0000021ea33ddda0 | |
[000008] Class Engine.PrimitiveComponent //size: 0x550, class UPrimitiveComponent : public USceneComponent {}; | |
[UPrimitiveComponent] ByteProperty Engine.PrimitiveComponent.UmbraCullingMode @ 0x290 size: 0x1 0000021ea3611b40 | |
[UPrimitiveComponent] ByteProperty Engine.PrimitiveComponent.PrepassCullMode @ 0x291 size: 0x1 0000021ea3611be0 | |
[UPrimitiveComponent] FloatProperty Engine.PrimitiveComponent.MinDrawDistance @ 0x294 size: 0x4 0000021ea33b9800 | |
[UPrimitiveComponent] FloatProperty Engine.PrimitiveComponent.LDMaxDrawDistance @ 0x298 size: 0x4 0000021ea33b9880 | |
[UPrimitiveComponent] FloatProperty Engine.PrimitiveComponent.CachedMaxDrawDistance @ 0x29C size: 0x4 0000021ea33b9900 | |
[UPrimitiveComponent] FloatProperty Engine.PrimitiveComponent.CachedVertexFogIntensityFromVolumes @ 0x2A0 size: 0x4 0000021ea33b9980 | |
[UPrimitiveComponent] ByteProperty Engine.PrimitiveComponent.DepthPriorityGroup @ 0x2A4 size: 0x1 0000021ea3611c80 | |
[UPrimitiveComponent] ByteProperty Engine.PrimitiveComponent.ViewOwnerDepthPriorityGroup @ 0x2A5 size: 0x1 0000021ea3611d20 | |
[UPrimitiveComponent] ByteProperty Engine.PrimitiveComponent.IndirectLightingCacheQuality @ 0x2A6 size: 0x1 0000021ea3611dc0 | |
[UPrimitiveComponent] EnumProperty Engine.PrimitiveComponent.LightmapType @ 0x2A7 size: 0x1 0000021ea3611f00 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bUseMaxLODAsImposter @ 0x2A8 size: 0x1 0000021ea3611fa0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bBatchImpostersAsInstances @ 0x2A8 size: 0x1 0000021ea3612040 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bIsFirstPerson @ 0x2AC size: 0x1 0000021ea36120e0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bIgnoreFOVChanges @ 0x2AC size: 0x1 0000021ea3612180 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bNeverDistanceCull @ 0x2B0 size: 0x1 0000021ea3612220 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bAlwaysCreatePhysicsState @ 0x2C8 size: 0x1 0000021ea36122c0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bGenerateOverlapEvents @ 0x2C8 size: 0x1 0000021ea3612360 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bMultiBodyOverlap @ 0x2C8 size: 0x1 0000021ea3612400 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bTraceComplexOnMove @ 0x2C8 size: 0x1 0000021ea36124a0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bReturnMaterialOnMove @ 0x2C8 size: 0x1 0000021ea3612540 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bUseViewOwnerDepthPriorityGroup @ 0x2C8 size: 0x1 0000021ea36125e0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bAllowCullDistanceVolume @ 0x2C8 size: 0x1 0000021ea3612680 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bHasMotionBlurVelocityMeshes @ 0x2C8 size: 0x1 0000021ea3612720 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bVisibleInReflectionCaptures @ 0x2C9 size: 0x1 0000021ea36127c0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bVisibleInRealTimeSkyCaptures @ 0x2C9 size: 0x1 0000021ea3612860 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bVisibleInRayTracing @ 0x2C9 size: 0x1 0000021ea3612900 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bRenderInMainPass @ 0x2C9 size: 0x1 0000021ea3610060 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bRenderInDepthPass @ 0x2C9 size: 0x1 0000021ea3610100 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bReceivesDecals @ 0x2C9 size: 0x1 0000021ea36101a0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bReceivesFloorOnlyDecals @ 0x2C9 size: 0x1 0000021ea3610240 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bDisableRGBAWrite @ 0x2C9 size: 0x1 0000021ea36102e0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bEnableAlphaWrite @ 0x2CA size: 0x1 0000021ea3610380 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bOwnerNoSee @ 0x2CA size: 0x1 0000021ea3610420 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bOnlyOwnerSee @ 0x2CA size: 0x1 0000021ea36104c0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bTreatAsBackgroundForOcclusion @ 0x2CA size: 0x1 0000021ea3610560 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bUseAsOccluder @ 0x2CA size: 0x1 0000021ea3610600 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bSelectable @ 0x2CA size: 0x1 0000021ea36106a0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bForceMipStreaming @ 0x2CA size: 0x1 0000021ea3610740 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bHasPerInstanceHitProxies @ 0x2CA size: 0x1 0000021ea36107e0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.CastShadow @ 0x2CB size: 0x1 0000021ea3610880 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bAffectDynamicIndirectLighting @ 0x2CB size: 0x1 0000021ea3610920 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bAffectDistanceFieldLighting @ 0x2CB size: 0x1 0000021ea36109c0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bCastDynamicShadow @ 0x2CB size: 0x1 0000021ea3610a60 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bCastStaticShadow @ 0x2CB size: 0x1 0000021ea3610b00 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bCastVolumetricTranslucentShadow @ 0x2CB size: 0x1 0000021ea3610ba0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bCastContactShadow @ 0x2CB size: 0x1 0000021ea3610c40 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bSelfShadowOnly @ 0x2CB size: 0x1 0000021ea3610ce0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bCastFarShadow @ 0x2CC size: 0x1 0000021ea3610d80 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bCastInsetShadow @ 0x2CC size: 0x1 0000021ea3610e20 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bCastCinematicShadow @ 0x2CC size: 0x1 0000021ea3610ec0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bCastHiddenShadow @ 0x2CC size: 0x1 0000021ea3610f60 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bCastShadowAsTwoSided @ 0x2CC size: 0x1 0000021ea3611000 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bLightAsIfStatic @ 0x2CC size: 0x1 0000021ea36110a0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bLightAttachmentsAsGroup @ 0x2CC size: 0x1 0000021ea3611140 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bExcludeFromLightAttachmentGroup @ 0x2CC size: 0x1 0000021ea36111e0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bReceiveMobileCSMShadows @ 0x2CD size: 0x1 0000021ea3611280 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bSingleSampleShadowFromStationaryLights @ 0x2CD size: 0x1 0000021ea3611320 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bIgnoreRadialImpulse @ 0x2CD size: 0x1 0000021ea36113c0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bIgnoreRadialForce @ 0x2CD size: 0x1 0000021ea3611460 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bApplyImpulseOnDamage @ 0x2CD size: 0x1 0000021ea34bf7e0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bReplicatePhysicsToAutonomousProxy @ 0x2CD size: 0x1 0000021ea34bf880 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bFillCollisionUnderneathForNavmesh @ 0x2CD size: 0x1 0000021ea34bf920 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.AlwaysLoadOnClient @ 0x2CD size: 0x1 0000021ea34bf9c0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.AlwaysLoadOnServer @ 0x2CE size: 0x1 0000021ea34bfa60 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bUseEditorCompositing @ 0x2CE size: 0x1 0000021ea34bfb00 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bRenderCustomDepth @ 0x2CE size: 0x1 0000021ea34bfba0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bEarlyZPassAggregatedMesh @ 0x2D0 size: 0x1 0000021ea34bfc40 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bTranslucencyPreDecal @ 0x2D0 size: 0x1 0000021ea34bfce0 | |
[UPrimitiveComponent] BoolProperty Engine.PrimitiveComponent.bOverrideCubemapSource @ 0x2D0 size: 0x1 0000021ea34bfd80 | |
[UPrimitiveComponent] EnumProperty Engine.PrimitiveComponent.MirroringIgnoreType @ 0x300 size: 0x1 0000021ea34bfec0 | |
[UPrimitiveComponent] ByteProperty Engine.PrimitiveComponent.bHasCustomNavigableGeometry @ 0x302 size: 0x1 0000021ea34bff60 | |
[UPrimitiveComponent] ByteProperty Engine.PrimitiveComponent.CanCharacterStepUpOn @ 0x304 size: 0x1 0000021ea34be340 | |
[UPrimitiveComponent] StructProperty Engine.PrimitiveComponent.LightingChannels @ 0x305 size: 0x1 0000021ea34be5c0 | |
[UPrimitiveComponent] EnumProperty Engine.PrimitiveComponent.CustomDepthStencilWriteMask @ 0x306 size: 0x1 0000021ea34be700 | |
[UPrimitiveComponent] IntProperty Engine.PrimitiveComponent.CustomDepthStencilValue @ 0x308 size: 0x4 0000021ea33b9a00 | |
[UPrimitiveComponent] StructProperty Engine.PrimitiveComponent.CustomPrimitiveData @ 0x310 size: 0x10 0000021ea34be7a0 | |
[UPrimitiveComponent] StructProperty Engine.PrimitiveComponent.CustomPrimitiveDataInternal @ 0x320 size: 0x10 0000021ea34be8e0 | |
[UPrimitiveComponent] IntProperty Engine.PrimitiveComponent.TranslucencySortPriority @ 0x340 size: 0x4 0000021ea33b9b00 | |
[UPrimitiveComponent] ByteProperty Engine.PrimitiveComponent.CubemapSourceOverride @ 0x348 size: 0x1 0000021ea34be980 | |
[UPrimitiveComponent] IntProperty Engine.PrimitiveComponent.VisibilityId @ 0x34C size: 0x4 0000021ea33b9b80 | |
[UPrimitiveComponent] ArrayProperty Engine.PrimitiveComponent.RuntimeVirtualTextures @ 0x350 size: 0x10 0000021ea34beac0 | |
[UPrimitiveComponent] Int8Property Engine.PrimitiveComponent.VirtualTextureLodBias @ 0x360 size: 0x1 0000021ea33b9c00 | |
[UPrimitiveComponent] Int8Property Engine.PrimitiveComponent.VirtualTextureCullMips @ 0x361 size: 0x1 0000021ea33b9c80 | |
[UPrimitiveComponent] Int8Property Engine.PrimitiveComponent.VirtualTextureMinCoverage @ 0x362 size: 0x1 0000021ea33b9d00 | |
[UPrimitiveComponent] EnumProperty Engine.PrimitiveComponent.VirtualTextureRenderPassType @ 0x363 size: 0x1 0000021ea34bec00 | |
[UPrimitiveComponent] FloatProperty Engine.PrimitiveComponent.LpvBiasMultiplier @ 0x368 size: 0x4 0000021ea33b9d80 | |
[UPrimitiveComponent] FloatProperty Engine.PrimitiveComponent.BoundsScale @ 0x374 size: 0x4 0000021ea33b9e00 | |
[UPrimitiveComponent] ArrayProperty Engine.PrimitiveComponent.MoveIgnoreActors @ 0x388 size: 0x10 0000021ea34bed40 | |
[UPrimitiveComponent] ArrayProperty Engine.PrimitiveComponent.MoveIgnoreComponents @ 0x398 size: 0x10 0000021ea34bee80 | |
[UPrimitiveComponent] StructProperty Engine.PrimitiveComponent.BodyInstance @ 0x3B8 size: 0x160 0000021ea34bc900 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnComponentHit @ 0x518 size: 0x1 0000021ea34bc9a0 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnComponentBeginOverlap @ 0x519 size: 0x1 0000021ea34bca40 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnComponentEndOverlap @ 0x51A size: 0x1 0000021ea34bcae0 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnComponentWake @ 0x51B size: 0x1 0000021ea34bcb80 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnComponentSleep @ 0x51C size: 0x1 0000021ea34bcc20 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnBeginCursorOver @ 0x51E size: 0x1 0000021ea34bccc0 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnEndCursorOver @ 0x51F size: 0x1 0000021ea34bcd60 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnClicked @ 0x520 size: 0x1 0000021ea34bce00 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnReleased @ 0x521 size: 0x1 0000021ea34ba560 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnInputTouchBegin @ 0x522 size: 0x1 0000021ea34ba600 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnInputTouchEnd @ 0x523 size: 0x1 0000021ea34ba6a0 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnInputTouchEnter @ 0x524 size: 0x1 0000021ea34ba740 | |
[UPrimitiveComponent] MulticastSparseDelegateProperty Engine.PrimitiveComponent.OnInputTouchLeave @ 0x525 size: 0x1 0000021ea34ba7e0 | |
[UPrimitiveComponent] ObjectProperty Engine.PrimitiveComponent.LODParentPrimitive @ 0x540 size: 0x8 0000021ea34ba880 | |
[000009] Class Engine.MeshComponent //size: 0x590, class UMeshComponent : public UPrimitiveComponent {}; | |
[UMeshComponent] ArrayProperty Engine.MeshComponent.OverrideMaterials @ 0x548 size: 0x10 0000021ea3611500 | |
[UMeshComponent] BoolProperty Engine.MeshComponent.bOverrideDisableOcclusionQuery @ 0x558 size: 0x1 0000021ea36115a0 | |
[UMeshComponent] StructProperty Engine.MeshComponent.OverlayColor @ 0x55C size: 0x10 0000021ea3611640 | |
[UMeshComponent] BoolProperty Engine.MeshComponent.bEnableMaterialParameterCaching @ 0x580 size: 0x1 0000021ea36116e0 | |
[000010] Class Engine.SkinnedMeshComponent //size: 0x7B0, class USkinnedMeshComponent : public UMeshComponent {}; | |
[USkinnedMeshComponent] ObjectProperty Engine.SkinnedMeshComponent.SkeletalMesh @ 0x590 size: 0x8 0000021ea38ccf40 | |
[USkinnedMeshComponent] WeakObjectProperty Engine.SkinnedMeshComponent.MasterPoseComponent @ 0x598 size: 0x8 0000021ea38ccfe0 | |
[USkinnedMeshComponent] ArrayProperty Engine.SkinnedMeshComponent.SkinCacheUsage @ 0x5A0 size: 0x10 0000021ea38cd1c0 | |
[USkinnedMeshComponent] ArrayProperty Engine.SkinnedMeshComponent.VertexOffsetUsage @ 0x5B0 size: 0x10 0000021ea38cd300 | |
[USkinnedMeshComponent] ObjectProperty Engine.SkinnedMeshComponent.PhysicsAssetOverride @ 0x6B8 size: 0x8 0000021ea38cd3a0 | |
[USkinnedMeshComponent] IntProperty Engine.SkinnedMeshComponent.ForcedLodModel @ 0x6C0 size: 0x4 0000021ea38d5700 | |
[USkinnedMeshComponent] IntProperty Engine.SkinnedMeshComponent.MinLodModel @ 0x6C4 size: 0x4 0000021ea38d5780 | |
[USkinnedMeshComponent] FloatProperty Engine.SkinnedMeshComponent.StreamingDistanceMultiplier @ 0x6D4 size: 0x4 0000021ea38d5800 | |
[USkinnedMeshComponent] ArrayProperty Engine.SkinnedMeshComponent.LODInfo @ 0x6E0 size: 0x10 0000021ea38cd4e0 | |
[USkinnedMeshComponent] EnumProperty Engine.SkinnedMeshComponent.VisibilityBasedAnimTickOption @ 0x714 size: 0x1 0000021ea38cd620 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bOverrideMinLod @ 0x716 size: 0x1 0000021ea38cd6c0 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bUseBoundsFromMasterPoseComponent @ 0x716 size: 0x1 0000021ea38cd760 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bForceWireframe @ 0x716 size: 0x1 0000021ea38cd800 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bDisplayBones @ 0x716 size: 0x1 0000021ea38cd8a0 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bDisableMorphTarget @ 0x716 size: 0x1 0000021ea38cd940 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bHideSkin @ 0x717 size: 0x1 0000021ea38cd9e0 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bPerBoneMotionBlur @ 0x717 size: 0x1 0000021ea38cda80 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bComponentUseFixedSkelBounds @ 0x717 size: 0x1 0000021ea38cdb20 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bConsiderAllBodiesForBounds @ 0x717 size: 0x1 0000021ea38cdbc0 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bSyncAttachParentLOD @ 0x717 size: 0x1 0000021ea38cdc60 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bCanHighlightSelectedSections @ 0x717 size: 0x1 0000021ea38cdd00 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bRecentlyRendered @ 0x717 size: 0x1 0000021ea38cdda0 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bForceNonRenderedAnimUpdateRate @ 0x717 size: 0x1 0000021ea38cde40 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bCastCapsuleDirectShadow @ 0x718 size: 0x1 0000021ea38cdee0 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bCastCapsuleIndirectShadow @ 0x718 size: 0x1 0000021ea38cdf80 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bCPUSkinning @ 0x718 size: 0x1 0000021ea38ce020 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bEnableUpdateRateOptimizations @ 0x718 size: 0x1 0000021ea38ce0c0 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bDisplayDebugUpdateRateOptimizations @ 0x718 size: 0x1 0000021ea38ce160 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bRenderStatic @ 0x718 size: 0x1 0000021ea38ce200 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bIgnoreMasterPoseComponentLOD @ 0x718 size: 0x1 0000021ea38ce2a0 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bCachedLocalBoundsUpToDate @ 0x719 size: 0x1 0000021ea38cba00 | |
[USkinnedMeshComponent] BoolProperty Engine.SkinnedMeshComponent.bForceMeshObjectUpdate @ 0x719 size: 0x1 0000021ea38cbaa0 | |
[USkinnedMeshComponent] FloatProperty Engine.SkinnedMeshComponent.CapsuleIndirectShadowMinVisibility @ 0x71C size: 0x4 0000021ea38d4480 | |
[USkinnedMeshComponent] StructProperty Engine.SkinnedMeshComponent.CachedWorldSpaceBounds @ 0x734 size: 0x1C 0000021ea38cbb40 | |
[USkinnedMeshComponent] StructProperty Engine.SkinnedMeshComponent.CachedWorldToLocalTransform @ 0x750 size: 0x40 0000021ea38cbbe0 | |
[USkinnedMeshComponent] EnumProperty Engine.SkinnedMeshComponent.DedicatedServerAnimationStatus @ 0x790 size: 0x1 0000021ea38cbd20 | |
[000011] Class ApexDestruction.DestructibleComponent //size: 0x890, class UDestructibleComponent : public USkinnedMeshComponent {}; | |
[UDestructibleComponent] BoolProperty ApexDestruction.DestructibleComponent.bFractureEffectOverride @ 0x7B8 size: 0x1 0000021ea38cf1a0 | |
[UDestructibleComponent] ArrayProperty ApexDestruction.DestructibleComponent.FractureEffects @ 0x7C0 size: 0x10 0000021ea38cf2e0 | |
[UDestructibleComponent] BoolProperty ApexDestruction.DestructibleComponent.bEnableHardSleeping @ 0x7D0 size: 0x1 0000021ea38cf380 | |
[UDestructibleComponent] FloatProperty ApexDestruction.DestructibleComponent.LargeChunkThreshold @ 0x7D4 size: 0x4 0000021ea38d5380 | |
[UDestructibleComponent] MulticastInlineDelegateProperty ApexDestruction.DestructibleComponent.OnComponentFracture @ 0x7E8 size: 0x10 0000021ea38cf420 | |
[000012] Class ApexDestruction.DestructibleFractureSettings //size: 0xC0, class UDestructibleFractureSettings : public UObject {}; | |
[UDestructibleFractureSettings] IntProperty ApexDestruction.DestructibleFractureSettings.CellSiteCount @ 0x30 size: 0x4 0000021ea38d7300 | |
[UDestructibleFractureSettings] StructProperty ApexDestruction.DestructibleFractureSettings.FractureMaterialDesc @ 0x34 size: 0x24 0000021ea38ced40 | |
[UDestructibleFractureSettings] IntProperty ApexDestruction.DestructibleFractureSettings.RandomSeed @ 0x58 size: 0x4 0000021ea38d7380 | |
[UDestructibleFractureSettings] ArrayProperty ApexDestruction.DestructibleFractureSettings.VoronoiSites @ 0x60 size: 0x10 0000021ea38cee80 | |
[UDestructibleFractureSettings] IntProperty ApexDestruction.DestructibleFractureSettings.OriginalSubmeshCount @ 0x70 size: 0x4 0000021ea38d5300 | |
[UDestructibleFractureSettings] ArrayProperty ApexDestruction.DestructibleFractureSettings.Materials @ 0x78 size: 0x10 0000021ea38cefc0 | |
[UDestructibleFractureSettings] ArrayProperty ApexDestruction.DestructibleFractureSettings.ChunkParameters @ 0x88 size: 0x10 0000021ea38cf100 | |
[000013] Class Engine.StreamableRenderAsset //size: 0x68, class UStreamableRenderAsset : public UObject {}; | |
[UStreamableRenderAsset] DoubleProperty Engine.StreamableRenderAsset.ForceMipLevelsToBeResidentTimestamp @ 0x48 size: 0x8 0000021ea38d7100 | |
[UStreamableRenderAsset] IntProperty Engine.StreamableRenderAsset.NumCinematicMipLevels @ 0x50 size: 0x4 0000021ea38d7180 | |
[UStreamableRenderAsset] IntProperty Engine.StreamableRenderAsset.StreamingIndex @ 0x54 size: 0x4 0000021ea38d7200 | |
[UStreamableRenderAsset] IntProperty Engine.StreamableRenderAsset.CachedCombinedLODBias @ 0x58 size: 0x4 0000021ea38d7280 | |
[UStreamableRenderAsset] BoolProperty Engine.StreamableRenderAsset.NeverStream @ 0x5C size: 0x1 0000021ea38ce980 | |
[UStreamableRenderAsset] BoolProperty Engine.StreamableRenderAsset.bGlobalForceMipLevelsToBeResident @ 0x5C size: 0x1 0000021ea38cea20 | |
[UStreamableRenderAsset] BoolProperty Engine.StreamableRenderAsset.bHasStreamingUpdatePending @ 0x5C size: 0x1 0000021ea38ceac0 | |
[UStreamableRenderAsset] BoolProperty Engine.StreamableRenderAsset.bForceMiplevelsToBeResident @ 0x5C size: 0x1 0000021ea38ceb60 | |
[UStreamableRenderAsset] BoolProperty Engine.StreamableRenderAsset.bIgnoreStreamingMipBias @ 0x5C size: 0x1 0000021ea38cec00 | |
[UStreamableRenderAsset] BoolProperty Engine.StreamableRenderAsset.bUseCinematicMipLevels @ 0x5C size: 0x1 0000021ea38ceca0 | |
[000014] Class Engine.SkeletalMesh //size: 0x3A8, class USkeletalMesh : public UStreamableRenderAsset {}; | |
[USkeletalMesh] ObjectProperty Engine.SkeletalMesh.Skeleton @ 0x88 size: 0x8 0000021ea3940240 | |
[USkeletalMesh] StructProperty Engine.SkeletalMesh.ImportedBounds @ 0x90 size: 0x1C 0000021ea39402e0 | |
[USkeletalMesh] StructProperty Engine.SkeletalMesh.ExtendedBounds @ 0xAC size: 0x1C 0000021ea3940380 | |
[USkeletalMesh] StructProperty Engine.SkeletalMesh.PositiveBoundsExtension @ 0xC8 size: 0xC 0000021ea3940420 | |
[USkeletalMesh] StructProperty Engine.SkeletalMesh.NegativeBoundsExtension @ 0xD4 size: 0xC 0000021ea39404c0 | |
[USkeletalMesh] ArrayProperty Engine.SkeletalMesh.Materials @ 0xE0 size: 0x10 0000021ea3940600 | |
[USkeletalMesh] ArrayProperty Engine.SkeletalMesh.SkelMirrorTable @ 0xF0 size: 0x10 0000021ea3940740 | |
[USkeletalMesh] ArrayProperty Engine.SkeletalMesh.LODInfo @ 0x100 size: 0x10 0000021ea3940880 | |
[USkeletalMesh] StructProperty Engine.SkeletalMesh.MinLod @ 0x160 size: 0x4 0000021ea3940920 | |
[USkeletalMesh] StructProperty Engine.SkeletalMesh.MaxLod @ 0x164 size: 0x4 0000021ea39409c0 | |
[USkeletalMesh] StructProperty Engine.SkeletalMesh.DisableBelowMinLodStripping @ 0x168 size: 0x1 0000021ea3940a60 | |
[USkeletalMesh] ByteProperty Engine.SkeletalMesh.SkelMirrorAxis @ 0x169 size: 0x1 0000021ea3940b00 | |
[USkeletalMesh] ByteProperty Engine.SkeletalMesh.SkelMirrorFlipAxis @ 0x16A size: 0x1 0000021ea3940ba0 | |
[USkeletalMesh] BoolProperty Engine.SkeletalMesh.bUseFullPrecisionUVs @ 0x16B size: 0x1 0000021ea3940c40 | |
[USkeletalMesh] BoolProperty Engine.SkeletalMesh.bUseHighPrecisionTangentBasis @ 0x16B size: 0x1 0000021ea3940ce0 | |
[USkeletalMesh] BoolProperty Engine.SkeletalMesh.bHasBeenSimplified @ 0x16B size: 0x1 0000021ea3940d80 | |
[USkeletalMesh] BoolProperty Engine.SkeletalMesh.bHasVertexColors @ 0x16B size: 0x1 0000021ea3940e20 | |
[USkeletalMesh] BoolProperty Engine.SkeletalMesh.bEnablePerPolyCollision @ 0x16B size: 0x1 0000021ea3940ec0 | |
[USkeletalMesh] ObjectProperty Engine.SkeletalMesh.BodySetup @ 0x170 size: 0x8 0000021ea3940f60 | |
[USkeletalMesh] ObjectProperty Engine.SkeletalMesh.PhysicsAsset @ 0x178 size: 0x8 0000021ea3941000 | |
[USkeletalMesh] ObjectProperty Engine.SkeletalMesh.ShadowPhysicsAsset @ 0x180 size: 0x8 0000021ea39410a0 | |
[USkeletalMesh] ArrayProperty Engine.SkeletalMesh.NodeMappingData @ 0x188 size: 0x10 0000021ea39411e0 | |
[USkeletalMesh] ArrayProperty Engine.SkeletalMesh.MorphTargets @ 0x198 size: 0x10 0000021ea3941320 | |
[USkeletalMesh] ClassProperty Engine.SkeletalMesh.PostProcessAnimBlueprint @ 0x320 size: 0x8 0000021ea39413c0 | |
[USkeletalMesh] ArrayProperty Engine.SkeletalMesh.MeshClothingAssets @ 0x328 size: 0x10 0000021ea38cf7e0 | |
[USkeletalMesh] StructProperty Engine.SkeletalMesh.SamplingInfo @ 0x338 size: 0x30 0000021ea38cf880 | |
[USkeletalMesh] ArrayProperty Engine.SkeletalMesh.AssetUserData @ 0x368 size: 0x10 0000021ea38cf9c0 | |
[USkeletalMesh] ArrayProperty Engine.SkeletalMesh.Sockets @ 0x378 size: 0x10 0000021ea38cfb00 | |
[USkeletalMesh] ArrayProperty Engine.SkeletalMesh.SkinWeightProfiles @ 0x398 size: 0x10 0000021ea38cfc40 | |
[000015] Class ApexDestruction.DestructibleMesh //size: 0x448, class UDestructibleMesh : public USkeletalMesh {}; | |
[UDestructibleMesh] StructProperty ApexDestruction.DestructibleMesh.DefaultDestructibleParameters @ 0x3A8 size: 0x88 0000021ea3940060 | |
[UDestructibleMesh] ArrayProperty ApexDestruction.DestructibleMesh.FractureEffects @ 0x430 size: 0x10 0000021ea39401a0 | |
[000016] Class Engine.BlueprintFunctionLibrary //size: 0x30, class UBlueprintFunctionLibrary : public UObject {}; | |
[000017] Package GameplayAbilities | |
[000018] Class GameplayAbilities.AbilitySystemBlueprintLibrary //size: 0x30, class UAbilitySystemBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000019] Package GameplayTasks | |
[000020] Class GameplayTasks.GameplayTasksComponent //size: 0x158, class UGameplayTasksComponent : public UActorComponent {}; | |
[UGameplayTasksComponent] BoolProperty GameplayTasks.GameplayTasksComponent.bIsNetDirty @ 0xF4 size: 0x1 0000021ea31e38a0 | |
[UGameplayTasksComponent] ArrayProperty GameplayTasks.GameplayTasksComponent.SimulatedTasks @ 0xF8 size: 0x10 0000021ea31e39e0 | |
[UGameplayTasksComponent] ArrayProperty GameplayTasks.GameplayTasksComponent.TaskPriorityQueue @ 0x108 size: 0x10 0000021ea31e3b20 | |
[UGameplayTasksComponent] ArrayProperty GameplayTasks.GameplayTasksComponent.TickingTasks @ 0x128 size: 0x10 0000021ea31e3c60 | |
[UGameplayTasksComponent] ArrayProperty GameplayTasks.GameplayTasksComponent.KnownTasks @ 0x138 size: 0x10 0000021ea31e3da0 | |
[UGameplayTasksComponent] MulticastInlineDelegateProperty GameplayTasks.GameplayTasksComponent.OnClaimedResourcesChange @ 0x148 size: 0x10 0000021ea31e1500 | |
[000021] Class GameplayAbilities.AbilitySystemComponent //size: 0x1340, class UAbilitySystemComponent : public UGameplayTasksComponent {}; | |
[UAbilitySystemComponent] ArrayProperty GameplayAbilities.AbilitySystemComponent.DefaultStartingData @ 0x168 size: 0x10 0000021ea31ebe60 | |
[UAbilitySystemComponent] ArrayProperty GameplayAbilities.AbilitySystemComponent.SpawnedAttributes @ 0x178 size: 0x10 0000021ea31ebfa0 | |
[UAbilitySystemComponent] NameProperty GameplayAbilities.AbilitySystemComponent.AffectedAnimInstanceTag @ 0x188 size: 0xC 0000021e891be280 | |
[UAbilitySystemComponent] FloatProperty GameplayAbilities.AbilitySystemComponent.OutgoingDuration @ 0x328 size: 0x4 0000021e891be300 | |
[UAbilitySystemComponent] FloatProperty GameplayAbilities.AbilitySystemComponent.IncomingDuration @ 0x32C size: 0x4 0000021e891be380 | |
[UAbilitySystemComponent] ArrayProperty GameplayAbilities.AbilitySystemComponent.ClientDebugStrings @ 0x350 size: 0x10 0000021ea31ec040 | |
[UAbilitySystemComponent] ArrayProperty GameplayAbilities.AbilitySystemComponent.ServerDebugStrings @ 0x360 size: 0x10 0000021ea31ec0e0 | |
[UAbilitySystemComponent] BoolProperty GameplayAbilities.AbilitySystemComponent.UserAbilityActivationInhibited @ 0x3C8 size: 0x1 0000021ea31ec180 | |
[UAbilitySystemComponent] BoolProperty GameplayAbilities.AbilitySystemComponent.ReplicationProxyEnabled @ 0x3C9 size: 0x1 0000021ea31ec220 | |
[UAbilitySystemComponent] BoolProperty GameplayAbilities.AbilitySystemComponent.bSuppressGrantAbility @ 0x3CA size: 0x1 0000021ea31ec2c0 | |
[UAbilitySystemComponent] BoolProperty GameplayAbilities.AbilitySystemComponent.bSuppressGameplayCues @ 0x3CB size: 0x1 0000021ea31ec360 | |
[UAbilitySystemComponent] ArrayProperty GameplayAbilities.AbilitySystemComponent.SpawnedTargetActors @ 0x3D0 size: 0x10 0000021ea31ec4a0 | |
[UAbilitySystemComponent] ObjectProperty GameplayAbilities.AbilitySystemComponent.OwnerActor @ 0x408 size: 0x8 0000021ea31ec540 | |
[UAbilitySystemComponent] ObjectProperty GameplayAbilities.AbilitySystemComponent.AvatarActor @ 0x410 size: 0x8 0000021ea31ec5e0 | |
[UAbilitySystemComponent] StructProperty GameplayAbilities.AbilitySystemComponent.ActivatableAbilities @ 0x428 size: 0x120 0000021ea31ea880 | |
[UAbilitySystemComponent] ArrayProperty GameplayAbilities.AbilitySystemComponent.AllReplicatedInstancedAbilities @ 0x578 size: 0x10 0000021ea31ea9c0 | |
[UAbilitySystemComponent] StructProperty GameplayAbilities.AbilitySystemComponent.RepAnimMontageInfo @ 0x788 size: 0x30 0000021ea31eb000 | |
[UAbilitySystemComponent] BoolProperty GameplayAbilities.AbilitySystemComponent.bCachedIsNetSimulated @ 0x7B8 size: 0x1 0000021ea31eb0a0 | |
[UAbilitySystemComponent] BoolProperty GameplayAbilities.AbilitySystemComponent.bPendingMontageRep @ 0x7B9 size: 0x1 0000021ea31eb140 | |
[UAbilitySystemComponent] StructProperty GameplayAbilities.AbilitySystemComponent.LocalAnimMontageInfo @ 0x7C0 size: 0x28 0000021ea31eb460 | |
[UAbilitySystemComponent] StructProperty GameplayAbilities.AbilitySystemComponent.ActiveGameplayEffects @ 0x888 size: 0x478 0000021ea31eb780 | |
[UAbilitySystemComponent] StructProperty GameplayAbilities.AbilitySystemComponent.ActiveGameplayCues @ 0xD00 size: 0x128 0000021ea31eb820 | |
[UAbilitySystemComponent] StructProperty GameplayAbilities.AbilitySystemComponent.MinimalReplicationGameplayCues @ 0xE28 size: 0x128 0000021ea31e93e0 | |
[UAbilitySystemComponent] ArrayProperty GameplayAbilities.AbilitySystemComponent.BlockedAbilityBindings @ 0x1078 size: 0x10 0000021ea31e9520 | |
[UAbilitySystemComponent] StructProperty GameplayAbilities.AbilitySystemComponent.MinimalReplicationTags @ 0x11B0 size: 0x60 0000021ea31e9660 | |
[UAbilitySystemComponent] StructProperty GameplayAbilities.AbilitySystemComponent.ReplicatedPredictionKeyMap @ 0x1228 size: 0x118 0000021ea31e9a20 | |
[000022] Class Engine.HUD //size: 0x4D0, class AHUD : public AActor {}; | |
[AHUD] ObjectProperty Engine.HUD.PlayerOwner @ 0x3D0 size: 0x8 0000021ea394bf00 | |
[AHUD] BoolProperty Engine.HUD.bLostFocusPaused @ 0x3D8 size: 0x1 0000021ea394bfa0 | |
[AHUD] BoolProperty Engine.HUD.bShowHUD @ 0x3D8 size: 0x1 0000021ea394c040 | |
[AHUD] BoolProperty Engine.HUD.bShowDebugInfo @ 0x3D8 size: 0x1 0000021ea394c0e0 | |
[AHUD] IntProperty Engine.HUD.CurrentTargetIndex @ 0x3DC size: 0x4 0000021ea38db380 | |
[AHUD] BoolProperty Engine.HUD.bShowHitBoxDebugInfo @ 0x3E0 size: 0x1 0000021ea394c180 | |
[AHUD] BoolProperty Engine.HUD.bShowOverlays @ 0x3E0 size: 0x1 0000021ea394c220 | |
[AHUD] BoolProperty Engine.HUD.bEnableDebugTextShadow @ 0x3E0 size: 0x1 0000021ea394c2c0 | |
[AHUD] ArrayProperty Engine.HUD.PostRenderedActors @ 0x3E8 size: 0x10 0000021ea394c400 | |
[AHUD] ArrayProperty Engine.HUD.DebugDisplay @ 0x400 size: 0x10 0000021ea394c4a0 | |
[AHUD] ArrayProperty Engine.HUD.ToggledDebugCategories @ 0x410 size: 0x10 0000021ea394c540 | |
[AHUD] ArrayProperty Engine.HUD.DisabledInstanceNames @ 0x420 size: 0x10 0000021ea394c5e0 | |
[AHUD] ObjectProperty Engine.HUD.Canvas @ 0x430 size: 0x8 0000021ea394c680 | |
[AHUD] ObjectProperty Engine.HUD.DebugCanvas @ 0x438 size: 0x8 0000021ea394c720 | |
[AHUD] ArrayProperty Engine.HUD.DebugTextList @ 0x440 size: 0x10 0000021ea394c860 | |
[AHUD] ClassProperty Engine.HUD.ShowDebugTargetDesiredClass @ 0x450 size: 0x8 0000021ea394c900 | |
[AHUD] ObjectProperty Engine.HUD.ShowDebugTargetActor @ 0x458 size: 0x8 0000021ea394c9a0 | |
[000023] Class GameplayAbilities.AbilitySystemDebugHUD //size: 0x4D0, class AAbilitySystemDebugHUD : public AHUD {}; | |
[000024] Class GameplayAbilities.AbilitySystemGlobals //size: 0x2F8, class UAbilitySystemGlobals : public UObject {}; | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.AbilitySystemGlobalsClassName @ 0x30 size: 0x20 0000021ea394d760 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailIsDeadTag @ 0x78 size: 0xC 0000021ea394d800 | |
[UAbilitySystemGlobals] NameProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailIsDeadName @ 0x84 size: 0xC 0000021ea38dad80 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailCooldownTag @ 0x90 size: 0xC 0000021ea394d8a0 | |
[UAbilitySystemGlobals] NameProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailCooldownName @ 0x9C size: 0xC 0000021ea38dae00 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailCostTag @ 0xA8 size: 0xC 0000021ea394d940 | |
[UAbilitySystemGlobals] NameProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailCostName @ 0xB4 size: 0xC 0000021ea38dae80 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailTagsBlockedTag @ 0xC0 size: 0xC 0000021ea394d9e0 | |
[UAbilitySystemGlobals] NameProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailTagsBlockedName @ 0xCC size: 0xC 0000021ea38daf00 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailTagsMissingTag @ 0xD8 size: 0xC 0000021ea394da80 | |
[UAbilitySystemGlobals] NameProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailTagsMissingName @ 0xE4 size: 0xC 0000021ea38daf80 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailNetworkingTag @ 0xF0 size: 0xC 0000021ea394db20 | |
[UAbilitySystemGlobals] NameProperty GameplayAbilities.AbilitySystemGlobals.ActivateFailNetworkingName @ 0xFC size: 0xC 0000021ea38db000 | |
[UAbilitySystemGlobals] IntProperty GameplayAbilities.AbilitySystemGlobals.MinimalReplicationTagCountBits @ 0x108 size: 0x4 0000021ea38db080 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.TargetDataStructCache @ 0x110 size: 0x10 0000021ea394dbc0 | |
[UAbilitySystemGlobals] BoolProperty GameplayAbilities.AbilitySystemGlobals.bAllowGameplayModEvaluationChannels @ 0x120 size: 0x1 0000021ea394dc60 | |
[UAbilitySystemGlobals] EnumProperty GameplayAbilities.AbilitySystemGlobals.DefaultGameplayModEvaluationChannel @ 0x121 size: 0x1 0000021ea394dda0 | |
[UAbilitySystemGlobals] NameProperty GameplayAbilities.AbilitySystemGlobals.GameplayModEvaluationChannelAliases @ 0x124 size: 0xC 0000021ea38db100 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.GlobalCurveTableName @ 0x1A0 size: 0x20 0000021ea394de40 | |
[UAbilitySystemGlobals] ObjectProperty GameplayAbilities.AbilitySystemGlobals.GlobalCurveTable @ 0x1C0 size: 0x8 0000021ea394dee0 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.GlobalAttributeMetaDataTableName @ 0x1C8 size: 0x20 0000021ea394df80 | |
[UAbilitySystemGlobals] ObjectProperty GameplayAbilities.AbilitySystemGlobals.GlobalAttributeMetaDataTable @ 0x1E8 size: 0x8 0000021ea394e020 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.GlobalAttributeSetDefaultsTableName @ 0x1F0 size: 0x20 0000021ea394e0c0 | |
[UAbilitySystemGlobals] ArrayProperty GameplayAbilities.AbilitySystemGlobals.GlobalAttributeSetDefaultsTableNames @ 0x210 size: 0x10 0000021ea394e200 | |
[UAbilitySystemGlobals] ArrayProperty GameplayAbilities.AbilitySystemGlobals.GlobalAttributeDefaultsTables @ 0x220 size: 0x10 0000021ea394ba00 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.GlobalGameplayCueManagerClass @ 0x230 size: 0x20 0000021ea394baa0 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.GlobalGameplayCueManagerName @ 0x250 size: 0x20 0000021ea394bb40 | |
[UAbilitySystemGlobals] ArrayProperty GameplayAbilities.AbilitySystemGlobals.GameplayCueNotifyPaths @ 0x270 size: 0x10 0000021ea394bbe0 | |
[UAbilitySystemGlobals] StructProperty GameplayAbilities.AbilitySystemGlobals.GameplayTagResponseTableName @ 0x280 size: 0x20 0000021ea394bc80 | |
[UAbilitySystemGlobals] ObjectProperty GameplayAbilities.AbilitySystemGlobals.GameplayTagResponseTable @ 0x2A0 size: 0x8 0000021ea394bd20 | |
[UAbilitySystemGlobals] BoolProperty GameplayAbilities.AbilitySystemGlobals.PredictTargetGameplayEffects @ 0x2A8 size: 0x1 0000021ea394bdc0 | |
[UAbilitySystemGlobals] ObjectProperty GameplayAbilities.AbilitySystemGlobals.GlobalGameplayCueManager @ 0x2B0 size: 0x8 0000021ea394be60 | |
[000025] Class CoreUObject.Interface //size: 0x30, class UInterface : public UObject {}; | |
[000026] Class GameplayAbilities.AbilitySystemInterface //size: 0x30, class UAbilitySystemInterface : public UInterface {}; | |
[000027] Class GameplayAbilities.AbilitySystemReplicationProxyInterface //size: 0x30, class UAbilitySystemReplicationProxyInterface : public UInterface {}; | |
[000028] Class GameplayAbilities.AttributeSet //size: 0x38, class UAttributeSet : public UObject {}; | |
[000029] Class GameplayAbilities.AbilitySystemTestAttributeSet //size: 0x78, class UAbilitySystemTestAttributeSet : public UAttributeSet {}; | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.MaxHealth @ 0x38 size: 0x4 0000021ea38da580 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.Health @ 0x3C size: 0x4 0000021ea38da600 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.Mana @ 0x40 size: 0x4 0000021ea38da680 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.MaxMana @ 0x44 size: 0x4 0000021ea38da700 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.Damage @ 0x48 size: 0x4 0000021ea38da780 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.SpellDamage @ 0x4C size: 0x4 0000021ea38da800 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.PhysicalDamage @ 0x50 size: 0x4 0000021ea38da880 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.CritChance @ 0x54 size: 0x4 0000021ea38da900 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.CritMultiplier @ 0x58 size: 0x4 0000021ea38da980 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.ArmorDamageReduction @ 0x5C size: 0x4 0000021ea38daa00 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.DodgeChance @ 0x60 size: 0x4 0000021ea38daa80 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.LifeSteal @ 0x64 size: 0x4 0000021ea38dab00 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.Strength @ 0x68 size: 0x4 0000021ea38dab80 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.StackingAttribute1 @ 0x6C size: 0x4 0000021ea38dac00 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.StackingAttribute2 @ 0x70 size: 0x4 0000021ea38dac80 | |
[UAbilitySystemTestAttributeSet] FloatProperty GameplayAbilities.AbilitySystemTestAttributeSet.NoStackAttribute @ 0x74 size: 0x4 0000021ea38dad00 | |
[000030] Class Engine.Pawn //size: 0x430, class APawn : public AActor {}; | |
[APawn] BoolProperty Engine.Pawn.bUseControllerRotationPitch @ 0x3D8 size: 0x1 0000021ea394e520 | |
[APawn] BoolProperty Engine.Pawn.bUseControllerRotationYaw @ 0x3D8 size: 0x1 0000021ea394e5c0 | |
[APawn] BoolProperty Engine.Pawn.bUseControllerRotationRoll @ 0x3D8 size: 0x1 0000021ea394e660 | |
[APawn] BoolProperty Engine.Pawn.bCanAffectNavigationGeneration @ 0x3D8 size: 0x1 0000021ea394e700 | |
[APawn] FloatProperty Engine.Pawn.BaseEyeHeight @ 0x3DC size: 0x4 0000021ea38dc200 | |
[APawn] ByteProperty Engine.Pawn.AutoPossessPlayer @ 0x3E0 size: 0x1 0000021ea394e7a0 | |
[APawn] EnumProperty Engine.Pawn.AutoPossessAI @ 0x3E1 size: 0x1 0000021ea394e8e0 | |
[APawn] UInt16Property Engine.Pawn.RemoteViewPitch @ 0x3E2 size: 0x2 0000021ea38dc280 | |
[APawn] ClassProperty Engine.Pawn.AIControllerClass @ 0x3E8 size: 0x8 0000021ea394e980 | |
[APawn] ObjectProperty Engine.Pawn.PlayerState @ 0x3F0 size: 0x8 0000021ea394ea20 | |
[APawn] ObjectProperty Engine.Pawn.LastHitBy @ 0x400 size: 0x8 0000021ea394eac0 | |
[APawn] ObjectProperty Engine.Pawn.Controller @ 0x408 size: 0x8 0000021ea394eb60 | |
[APawn] StructProperty Engine.Pawn.ControlInputVector @ 0x414 size: 0xC 0000021ea394ec00 | |
[APawn] StructProperty Engine.Pawn.LastControlInputVector @ 0x420 size: 0xC 0000021ea394eca0 | |
[000031] Class Engine.DefaultPawn //size: 0x458, class ADefaultPawn : public APawn {}; | |
[ADefaultPawn] FloatProperty Engine.DefaultPawn.BaseTurnRate @ 0x430 size: 0x4 0000021ea38dbe80 | |
[ADefaultPawn] FloatProperty Engine.DefaultPawn.BaseLookUpRate @ 0x434 size: 0x4 0000021ea38dbf00 | |
[ADefaultPawn] ObjectProperty Engine.DefaultPawn.MovementComponent @ 0x438 size: 0x8 0000021ea394ff60 | |
[ADefaultPawn] ObjectProperty Engine.DefaultPawn.CollisionComponent @ 0x440 size: 0x8 0000021ea394e340 | |
[ADefaultPawn] ObjectProperty Engine.DefaultPawn.MeshComponent @ 0x448 size: 0x8 0000021ea394e3e0 | |
[ADefaultPawn] BoolProperty Engine.DefaultPawn.bAddDefaultMovementBindings @ 0x450 size: 0x1 0000021ea394e480 | |
[000032] Class GameplayAbilities.AbilitySystemTestPawn //size: 0x478, class AAbilitySystemTestPawn : public ADefaultPawn {}; | |
[AAbilitySystemTestPawn] ObjectProperty GameplayAbilities.AbilitySystemTestPawn.AbilitySystemComponent @ 0x470 size: 0x8 0000021ea394fec0 | |
[000033] Class GameplayTasks.GameplayTask //size: 0x70, class UGameplayTask : public UObject {}; | |
[UGameplayTask] NameProperty GameplayTasks.GameplayTask.InstanceName @ 0x38 size: 0xC 0000021e891bb980 | |
[UGameplayTask] EnumProperty GameplayTasks.GameplayTask.ResourceOverlapPolicy @ 0x46 size: 0x1 0000021ea31e2180 | |
[UGameplayTask] ObjectProperty GameplayTasks.GameplayTask.ChildTask @ 0x68 size: 0x8 0000021ea31e2220 | |
[000034] Class GameplayAbilities.AbilityTask //size: 0x88, class UAbilityTask : public UGameplayTask {}; | |
[UAbilityTask] ObjectProperty GameplayAbilities.AbilityTask.Ability @ 0x70 size: 0x8 0000021ea394fd80 | |
[UAbilityTask] ObjectProperty GameplayAbilities.AbilityTask.AbilitySystemComponent @ 0x78 size: 0x8 0000021ea394fe20 | |
[000035] Class GameplayAbilities.AbilityTask_ApplyRootMotion_Base //size: 0xC0, class UAbilityTask_ApplyRootMotion_Base : public UAbilityTask {}; | |
[UAbilityTask_ApplyRootMotion_Base] NameProperty GameplayAbilities.AbilityTask_ApplyRootMotion_Base.ForceName @ 0x88 size: 0xC 0000021ea38dbd80 | |
[UAbilityTask_ApplyRootMotion_Base] EnumProperty GameplayAbilities.AbilityTask_ApplyRootMotion_Base.FinishVelocityMode @ 0x94 size: 0x1 0000021ea394fba0 | |
[UAbilityTask_ApplyRootMotion_Base] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotion_Base.FinishSetVelocity @ 0x98 size: 0xC 0000021ea394fc40 | |
[UAbilityTask_ApplyRootMotion_Base] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotion_Base.FinishClampVelocity @ 0xA4 size: 0x4 0000021ea38dbe00 | |
[UAbilityTask_ApplyRootMotion_Base] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotion_Base.MovementComponent @ 0xA8 size: 0x8 0000021ea394fce0 | |
[000036] Class GameplayAbilities.AbilityTask_ApplyRootMotionConstantForce //size: 0xF8, class UAbilityTask_ApplyRootMotionConstantForce : public UAbilityTask_ApplyRootMotion_Base {}; | |
[UAbilityTask_ApplyRootMotionConstantForce] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_ApplyRootMotionConstantForce.OnFinish @ 0xC0 size: 0x10 0000021ea3960f60 | |
[UAbilityTask_ApplyRootMotionConstantForce] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotionConstantForce.WorldDirection @ 0xD0 size: 0xC 0000021ea3961000 | |
[UAbilityTask_ApplyRootMotionConstantForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionConstantForce.Strength @ 0xDC size: 0x4 0000021ea38dba00 | |
[UAbilityTask_ApplyRootMotionConstantForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionConstantForce.Duration @ 0xE0 size: 0x4 0000021ea38dba80 | |
[UAbilityTask_ApplyRootMotionConstantForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionConstantForce.bIsAdditive @ 0xE4 size: 0x1 0000021ea39610a0 | |
[UAbilityTask_ApplyRootMotionConstantForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionConstantForce.StrengthOverTime @ 0xE8 size: 0x8 0000021ea3961140 | |
[UAbilityTask_ApplyRootMotionConstantForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionConstantForce.bEnableGravity @ 0xF0 size: 0x1 0000021ea39611e0 | |
[000037] Class GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce //size: 0x118, class UAbilityTask_ApplyRootMotionJumpForce : public UAbilityTask_ApplyRootMotion_Base {}; | |
[UAbilityTask_ApplyRootMotionJumpForce] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.OnFinish @ 0xC0 size: 0x10 0000021ea3960560 | |
[UAbilityTask_ApplyRootMotionJumpForce] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.OnLanded @ 0xD0 size: 0x10 0000021ea3960600 | |
[UAbilityTask_ApplyRootMotionJumpForce] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.Rotation @ 0xE0 size: 0xC 0000021ea39606a0 | |
[UAbilityTask_ApplyRootMotionJumpForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.Distance @ 0xEC size: 0x4 0000021ea38dd580 | |
[UAbilityTask_ApplyRootMotionJumpForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.Height @ 0xF0 size: 0x4 0000021ea38dd600 | |
[UAbilityTask_ApplyRootMotionJumpForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.Duration @ 0xF4 size: 0x4 0000021ea38dd680 | |
[UAbilityTask_ApplyRootMotionJumpForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.MinimumLandedTriggerTime @ 0xF8 size: 0x4 0000021ea38db600 | |
[UAbilityTask_ApplyRootMotionJumpForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.bFinishOnLanded @ 0xFC size: 0x1 0000021ea3960740 | |
[UAbilityTask_ApplyRootMotionJumpForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.PathOffsetCurve @ 0x100 size: 0x8 0000021ea39607e0 | |
[UAbilityTask_ApplyRootMotionJumpForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce.TimeMappingCurve @ 0x108 size: 0x8 0000021ea3960880 | |
[000038] Class GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce //size: 0x138, class UAbilityTask_ApplyRootMotionMoveToActorForce : public UAbilityTask_ApplyRootMotion_Base {}; | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.OnFinished @ 0xC0 size: 0x10 0000021ea3963800 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.StartLocation @ 0xD8 size: 0xC 0000021ea39638a0 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.TargetLocation @ 0xE4 size: 0xC 0000021ea3963940 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.TargetActor @ 0xF0 size: 0x8 0000021ea39639e0 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.TargetLocationOffset @ 0xF8 size: 0xC 0000021ea3963a80 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] EnumProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.OffsetAlignment @ 0x104 size: 0x1 0000021ea3963bc0 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.Duration @ 0x108 size: 0x4 0000021ea38dd080 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.bDisableDestinationReachedInterrupt @ 0x10C size: 0x1 0000021ea3963c60 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.bSetNewMovementMode @ 0x10D size: 0x1 0000021ea3963d00 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] ByteProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.NewMovementMode @ 0x10E size: 0x1 0000021ea3963da0 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.bRestrictSpeedToExpected @ 0x10F size: 0x1 0000021ea3961500 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.PathOffsetCurve @ 0x110 size: 0x8 0000021ea39615a0 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.TimeMappingCurve @ 0x118 size: 0x8 0000021ea3961640 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.TargetLerpSpeedHorizontalCurve @ 0x120 size: 0x8 0000021ea39616e0 | |
[UAbilityTask_ApplyRootMotionMoveToActorForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce.TargetLerpSpeedVerticalCurve @ 0x128 size: 0x8 0000021ea3961780 | |
[000039] Class GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce //size: 0x110, class UAbilityTask_ApplyRootMotionMoveToForce : public UAbilityTask_ApplyRootMotion_Base {}; | |
[UAbilityTask_ApplyRootMotionMoveToForce] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce.OnTimedOut @ 0xC0 size: 0x10 0000021ea3962cc0 | |
[UAbilityTask_ApplyRootMotionMoveToForce] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce.OnTimedOutAndDestinationReached @ 0xD0 size: 0x10 0000021ea3962d60 | |
[UAbilityTask_ApplyRootMotionMoveToForce] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce.StartLocation @ 0xE0 size: 0xC 0000021ea3962e00 | |
[UAbilityTask_ApplyRootMotionMoveToForce] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce.TargetLocation @ 0xEC size: 0xC 0000021ea3962ea0 | |
[UAbilityTask_ApplyRootMotionMoveToForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce.Duration @ 0xF8 size: 0x4 0000021ea38dce00 | |
[UAbilityTask_ApplyRootMotionMoveToForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce.bSetNewMovementMode @ 0xFC size: 0x1 0000021ea3962f40 | |
[UAbilityTask_ApplyRootMotionMoveToForce] ByteProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce.NewMovementMode @ 0xFD size: 0x1 0000021ea3962fe0 | |
[UAbilityTask_ApplyRootMotionMoveToForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce.bRestrictSpeedToExpected @ 0xFE size: 0x1 0000021ea3963080 | |
[UAbilityTask_ApplyRootMotionMoveToForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce.PathOffsetCurve @ 0x100 size: 0x8 0000021ea3963120 | |
[000040] Class GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce //size: 0x118, class UAbilityTask_ApplyRootMotionRadialForce : public UAbilityTask_ApplyRootMotion_Base {}; | |
[UAbilityTask_ApplyRootMotionRadialForce] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.OnFinish @ 0xC0 size: 0x10 0000021ea3964700 | |
[UAbilityTask_ApplyRootMotionRadialForce] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.Location @ 0xD0 size: 0xC 0000021ea39647a0 | |
[UAbilityTask_ApplyRootMotionRadialForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.LocationActor @ 0xE0 size: 0x8 0000021ea3964840 | |
[UAbilityTask_ApplyRootMotionRadialForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.Strength @ 0xE8 size: 0x4 0000021ea38dc980 | |
[UAbilityTask_ApplyRootMotionRadialForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.Duration @ 0xEC size: 0x4 0000021ea38dca00 | |
[UAbilityTask_ApplyRootMotionRadialForce] FloatProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.Radius @ 0xF0 size: 0x4 0000021ea38dca80 | |
[UAbilityTask_ApplyRootMotionRadialForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.bIsPush @ 0xF4 size: 0x1 0000021ea39648e0 | |
[UAbilityTask_ApplyRootMotionRadialForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.bIsAdditive @ 0xF5 size: 0x1 0000021ea3964980 | |
[UAbilityTask_ApplyRootMotionRadialForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.bNoZForce @ 0xF6 size: 0x1 0000021ea3964a20 | |
[UAbilityTask_ApplyRootMotionRadialForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.StrengthDistanceFalloff @ 0xF8 size: 0x8 0000021ea3964ac0 | |
[UAbilityTask_ApplyRootMotionRadialForce] ObjectProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.StrengthOverTime @ 0x100 size: 0x8 0000021ea3964b60 | |
[UAbilityTask_ApplyRootMotionRadialForce] BoolProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.bUseFixedWorldDirection @ 0x108 size: 0x1 0000021ea3964c00 | |
[UAbilityTask_ApplyRootMotionRadialForce] StructProperty GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce.FixedWorldDirection @ 0x10C size: 0xC 0000021ea3964ca0 | |
[000041] Class GameplayAbilities.AbilityTask_MoveToLocation //size: 0xD0, class UAbilityTask_MoveToLocation : public UAbilityTask {}; | |
[UAbilityTask_MoveToLocation] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_MoveToLocation.OnTargetLocationReached @ 0x88 size: 0x10 0000021ea39640c0 | |
[UAbilityTask_MoveToLocation] StructProperty GameplayAbilities.AbilityTask_MoveToLocation.StartLocation @ 0x9C size: 0xC 0000021ea3964160 | |
[UAbilityTask_MoveToLocation] StructProperty GameplayAbilities.AbilityTask_MoveToLocation.TargetLocation @ 0xA8 size: 0xC 0000021ea3964200 | |
[UAbilityTask_MoveToLocation] FloatProperty GameplayAbilities.AbilityTask_MoveToLocation.DurationOfMovement @ 0xB4 size: 0x4 0000021ea38dc780 | |
[UAbilityTask_MoveToLocation] ObjectProperty GameplayAbilities.AbilityTask_MoveToLocation.LerpCurve @ 0xC0 size: 0x8 0000021ea39642a0 | |
[UAbilityTask_MoveToLocation] ObjectProperty GameplayAbilities.AbilityTask_MoveToLocation.LerpCurveVector @ 0xC8 size: 0x8 0000021ea3964340 | |
[000042] Class GameplayAbilities.AbilityTask_NetworkSyncPoint //size: 0xA0, class UAbilityTask_NetworkSyncPoint : public UAbilityTask {}; | |
[UAbilityTask_NetworkSyncPoint] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_NetworkSyncPoint.OnSync @ 0x88 size: 0x10 0000021ea39666e0 | |
[000043] Class GameplayAbilities.AbilityTask_PlayMontageAndWait //size: 0x118, class UAbilityTask_PlayMontageAndWait : public UAbilityTask {}; | |
[UAbilityTask_PlayMontageAndWait] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.OnCompleted @ 0x88 size: 0x10 0000021ea3965e20 | |
[UAbilityTask_PlayMontageAndWait] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.OnBlendOut @ 0x98 size: 0x10 0000021ea3965ec0 | |
[UAbilityTask_PlayMontageAndWait] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.OnInterrupted @ 0xA8 size: 0x10 0000021ea3965f60 | |
[UAbilityTask_PlayMontageAndWait] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.OnCancelled @ 0xB8 size: 0x10 0000021ea3966000 | |
[UAbilityTask_PlayMontageAndWait] ObjectProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.MontageToPlay @ 0xF0 size: 0x8 0000021ea39660a0 | |
[UAbilityTask_PlayMontageAndWait] FloatProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.Rate @ 0xF8 size: 0x4 0000021ea38de300 | |
[UAbilityTask_PlayMontageAndWait] NameProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.StartSection @ 0xFC size: 0xC 0000021ea38de380 | |
[UAbilityTask_PlayMontageAndWait] FloatProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.AnimRootMotionTranslationScale @ 0x108 size: 0x4 0000021ea38de400 | |
[UAbilityTask_PlayMontageAndWait] FloatProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.StartTimeSeconds @ 0x10C size: 0x4 0000021ea38de480 | |
[UAbilityTask_PlayMontageAndWait] BoolProperty GameplayAbilities.AbilityTask_PlayMontageAndWait.bStopWhenAbilityEnds @ 0x110 size: 0x1 0000021ea3966140 | |
[000044] Class GameplayAbilities.AbilityTask_Repeat //size: 0xC0, class UAbilityTask_Repeat : public UAbilityTask {}; | |
[UAbilityTask_Repeat] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_Repeat.OnPerformAction @ 0x88 size: 0x10 0000021ea3965ba0 | |
[UAbilityTask_Repeat] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_Repeat.OnFinished @ 0x98 size: 0x10 0000021ea3965c40 | |
[000045] Class GameplayAbilities.AbilityTask_SpawnActor //size: 0xD0, class UAbilityTask_SpawnActor : public UAbilityTask {}; | |
[UAbilityTask_SpawnActor] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_SpawnActor.Success @ 0x88 size: 0x10 0000021ea39652e0 | |
[UAbilityTask_SpawnActor] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_SpawnActor.DidNotSpawn @ 0x98 size: 0x10 0000021ea3965380 | |
[000046] Class GameplayAbilities.AbilityTask_StartAbilityState //size: 0xC0, class UAbilityTask_StartAbilityState : public UAbilityTask {}; | |
[UAbilityTask_StartAbilityState] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_StartAbilityState.OnStateEnded @ 0x88 size: 0x10 0000021ea3967900 | |
[UAbilityTask_StartAbilityState] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_StartAbilityState.OnStateInterrupted @ 0x98 size: 0x10 0000021ea39679a0 | |
[000047] Class GameplayAbilities.AbilityTask_VisualizeTargeting //size: 0xB0, class UAbilityTask_VisualizeTargeting : public UAbilityTask {}; | |
[UAbilityTask_VisualizeTargeting] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_VisualizeTargeting.TimeElapsed @ 0x88 size: 0x10 0000021ea39670e0 | |
[000048] Class GameplayAbilities.AbilityTask_WaitAbilityActivate //size: 0x148, class UAbilityTask_WaitAbilityActivate : public UAbilityTask {}; | |
[UAbilityTask_WaitAbilityActivate] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitAbilityActivate.OnActivate @ 0x88 size: 0x10 0000021ea3968ee0 | |
[000049] Class GameplayAbilities.AbilityTask_WaitAbilityCommit //size: 0x108, class UAbilityTask_WaitAbilityCommit : public UAbilityTask {}; | |
[UAbilityTask_WaitAbilityCommit] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitAbilityCommit.OnCommit @ 0x88 size: 0x10 0000021ea3968800 | |
[000050] Class GameplayAbilities.AbilityTask_WaitAttributeChange //size: 0x108, class UAbilityTask_WaitAttributeChange : public UAbilityTask {}; | |
[UAbilityTask_WaitAttributeChange] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitAttributeChange.OnChange @ 0x88 size: 0x10 0000021ea3967d60 | |
[UAbilityTask_WaitAttributeChange] ObjectProperty GameplayAbilities.AbilityTask_WaitAttributeChange.ExternalOwner @ 0x100 size: 0x8 0000021ea3967e00 | |
[000051] Class GameplayAbilities.AbilityTask_WaitAttributeChangeRatioThreshold //size: 0x148, class UAbilityTask_WaitAttributeChangeRatioThreshold : public UAbilityTask {}; | |
[UAbilityTask_WaitAttributeChangeRatioThreshold] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitAttributeChangeRatioThreshold.OnChange @ 0x88 size: 0x10 0000021ea396a100 | |
[UAbilityTask_WaitAttributeChangeRatioThreshold] ObjectProperty GameplayAbilities.AbilityTask_WaitAttributeChangeRatioThreshold.ExternalOwner @ 0x140 size: 0x8 0000021ea396a1a0 | |
[000052] Class GameplayAbilities.AbilityTask_WaitAttributeChangeThreshold //size: 0xF8, class UAbilityTask_WaitAttributeChangeThreshold : public UAbilityTask {}; | |
[UAbilityTask_WaitAttributeChangeThreshold] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitAttributeChangeThreshold.OnChange @ 0x88 size: 0x10 0000021ea3969c00 | |
[UAbilityTask_WaitAttributeChangeThreshold] ObjectProperty GameplayAbilities.AbilityTask_WaitAttributeChangeThreshold.ExternalOwner @ 0xF0 size: 0x8 0000021ea3969ca0 | |
[000053] Class GameplayAbilities.AbilityTask_WaitCancel //size: 0xA0, class UAbilityTask_WaitCancel : public UAbilityTask {}; | |
[UAbilityTask_WaitCancel] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitCancel.OnCancel @ 0x88 size: 0x10 0000021ea3969a20 | |
[000054] Class GameplayAbilities.AbilityTask_WaitConfirm //size: 0xA8, class UAbilityTask_WaitConfirm : public UAbilityTask {}; | |
[UAbilityTask_WaitConfirm] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitConfirm.OnConfirm @ 0x88 size: 0x10 0000021ea39697a0 | |
[000055] Class GameplayAbilities.AbilityTask_WaitConfirmCancel //size: 0xB0, class UAbilityTask_WaitConfirmCancel : public UAbilityTask {}; | |
[UAbilityTask_WaitConfirmCancel] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitConfirmCancel.OnConfirm @ 0x88 size: 0x10 0000021ea3969520 | |
[UAbilityTask_WaitConfirmCancel] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitConfirmCancel.OnCancel @ 0x98 size: 0x10 0000021ea39695c0 | |
[000056] Class GameplayAbilities.AbilityTask_WaitDelay //size: 0xA0, class UAbilityTask_WaitDelay : public UAbilityTask {}; | |
[UAbilityTask_WaitDelay] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitDelay.OnFinish @ 0x88 size: 0x10 0000021ea3969340 | |
[000057] Class GameplayAbilities.AbilityTask_WaitGameplayEffectApplied //size: 0x1C0, class UAbilityTask_WaitGameplayEffectApplied : public UAbilityTask {}; | |
[UAbilityTask_WaitGameplayEffectApplied] ObjectProperty GameplayAbilities.AbilityTask_WaitGameplayEffectApplied.ExternalOwner @ 0x1B0 size: 0x8 0000021ea39690c0 | |
[000058] Class GameplayAbilities.AbilityTask_WaitGameplayEffectApplied_Self //size: 0x1E0, class UAbilityTask_WaitGameplayEffectApplied_Self : public UAbilityTask_WaitGameplayEffectApplied {}; | |
[UAbilityTask_WaitGameplayEffectApplied_Self] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayEffectApplied_Self.OnApplied @ 0x1C0 size: 0x10 0000021ea396af60 | |
[000059] Class GameplayAbilities.AbilityTask_WaitGameplayEffectApplied_Target //size: 0x1E0, class UAbilityTask_WaitGameplayEffectApplied_Target : public UAbilityTask_WaitGameplayEffectApplied {}; | |
[UAbilityTask_WaitGameplayEffectApplied_Target] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayEffectApplied_Target.OnApplied @ 0x1C0 size: 0x10 0000021ea396ce00 | |
[000060] Class GameplayAbilities.AbilityTask_WaitGameplayEffectBlockedImmunity //size: 0x130, class UAbilityTask_WaitGameplayEffectBlockedImmunity : public UAbilityTask {}; | |
[UAbilityTask_WaitGameplayEffectBlockedImmunity] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayEffectBlockedImmunity.Blocked @ 0x88 size: 0x10 0000021ea396c900 | |
[UAbilityTask_WaitGameplayEffectBlockedImmunity] ObjectProperty GameplayAbilities.AbilityTask_WaitGameplayEffectBlockedImmunity.ExternalOwner @ 0x120 size: 0x8 0000021ea396c9a0 | |
[000061] Class GameplayAbilities.AbilityTask_WaitGameplayEffectRemoved //size: 0xC8, class UAbilityTask_WaitGameplayEffectRemoved : public UAbilityTask {}; | |
[UAbilityTask_WaitGameplayEffectRemoved] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayEffectRemoved.OnRemoved @ 0x88 size: 0x10 0000021ea396c540 | |
[UAbilityTask_WaitGameplayEffectRemoved] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayEffectRemoved.InvalidHandle @ 0x98 size: 0x10 0000021ea396c5e0 | |
[000062] Class GameplayAbilities.AbilityTask_WaitGameplayEffectStackChange //size: 0xC0, class UAbilityTask_WaitGameplayEffectStackChange : public UAbilityTask {}; | |
[UAbilityTask_WaitGameplayEffectStackChange] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayEffectStackChange.OnChange @ 0x88 size: 0x10 0000021ea396c180 | |
[UAbilityTask_WaitGameplayEffectStackChange] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayEffectStackChange.InvalidHandle @ 0x98 size: 0x10 0000021ea396c220 | |
[000063] Class GameplayAbilities.AbilityTask_WaitGameplayEvent //size: 0xC0, class UAbilityTask_WaitGameplayEvent : public UAbilityTask {}; | |
[UAbilityTask_WaitGameplayEvent] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayEvent.EventReceived @ 0x88 size: 0x10 0000021ea396bc80 | |
[UAbilityTask_WaitGameplayEvent] ObjectProperty GameplayAbilities.AbilityTask_WaitGameplayEvent.OptionalExternalTarget @ 0xA8 size: 0x8 0000021ea396bd20 | |
[000064] Class GameplayAbilities.AbilityTask_WaitGameplayTag //size: 0xB0, class UAbilityTask_WaitGameplayTag : public UAbilityTask {}; | |
[UAbilityTask_WaitGameplayTag] ObjectProperty GameplayAbilities.AbilityTask_WaitGameplayTag.OptionalExternalTarget @ 0x98 size: 0x8 0000021ea396bb40 | |
[000065] Class GameplayAbilities.AbilityTask_WaitGameplayTagAdded //size: 0xC0, class UAbilityTask_WaitGameplayTagAdded : public UAbilityTask_WaitGameplayTag {}; | |
[UAbilityTask_WaitGameplayTagAdded] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayTagAdded.Added @ 0xB0 size: 0x10 0000021ea396e0c0 | |
[000066] Class GameplayAbilities.AbilityTask_WaitGameplayTagRemoved //size: 0xC0, class UAbilityTask_WaitGameplayTagRemoved : public UAbilityTask_WaitGameplayTag {}; | |
[UAbilityTask_WaitGameplayTagRemoved] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitGameplayTagRemoved.Removed @ 0xB0 size: 0x10 0000021ea396dd00 | |
[000067] Class GameplayAbilities.AbilityTask_WaitInputPress //size: 0xA8, class UAbilityTask_WaitInputPress : public UAbilityTask {}; | |
[UAbilityTask_WaitInputPress] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitInputPress.OnPress @ 0x88 size: 0x10 0000021ea396da80 | |
[000068] Class GameplayAbilities.AbilityTask_WaitInputRelease //size: 0xA8, class UAbilityTask_WaitInputRelease : public UAbilityTask {}; | |
[UAbilityTask_WaitInputRelease] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitInputRelease.OnRelease @ 0x88 size: 0x10 0000021ea396d800 | |
[000069] Class GameplayAbilities.AbilityTask_WaitMovementModeChange //size: 0xA8, class UAbilityTask_WaitMovementModeChange : public UAbilityTask {}; | |
[UAbilityTask_WaitMovementModeChange] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitMovementModeChange.OnChange @ 0x88 size: 0x10 0000021ea396d3a0 | |
[000070] Class GameplayAbilities.AbilityTask_WaitOverlap //size: 0x98, class UAbilityTask_WaitOverlap : public UAbilityTask {}; | |
[UAbilityTask_WaitOverlap] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitOverlap.OnOverlap @ 0x88 size: 0x10 0000021ea396cea0 | |
[000071] Class GameplayAbilities.AbilityTask_WaitTargetData //size: 0xC8, class UAbilityTask_WaitTargetData : public UAbilityTask {}; | |
[UAbilityTask_WaitTargetData] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitTargetData.ValidData @ 0x88 size: 0x10 0000021ea396ea20 | |
[UAbilityTask_WaitTargetData] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitTargetData.Cancelled @ 0x98 size: 0x10 0000021ea396eac0 | |
[UAbilityTask_WaitTargetData] ClassProperty GameplayAbilities.AbilityTask_WaitTargetData.TargetClass @ 0xA8 size: 0x8 0000021ea396eb60 | |
[UAbilityTask_WaitTargetData] ObjectProperty GameplayAbilities.AbilityTask_WaitTargetData.TargetActor @ 0xB0 size: 0x8 0000021ea396ec00 | |
[000072] Class GameplayAbilities.AbilityTask_WaitVelocityChange //size: 0xB0, class UAbilityTask_WaitVelocityChange : public UAbilityTask {}; | |
[UAbilityTask_WaitVelocityChange] MulticastInlineDelegateProperty GameplayAbilities.AbilityTask_WaitVelocityChange.OnVelocityChage @ 0x88 size: 0x10 0000021ea396e700 | |
[UAbilityTask_WaitVelocityChange] ObjectProperty GameplayAbilities.AbilityTask_WaitVelocityChange.CachedMovementComponent @ 0x98 size: 0x8 0000021ea396e7a0 | |
[000073] Class GameplayAbilities.GameplayAbility //size: 0x3C0, class UGameplayAbility : public UObject {}; | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.AbilityTags @ 0xB0 size: 0x20 0000021ea39738a0 | |
[UGameplayAbility] BoolProperty GameplayAbilities.GameplayAbility.bReplicateInputDirectly @ 0xD0 size: 0x1 0000021ea3973940 | |
[UGameplayAbility] BoolProperty GameplayAbilities.GameplayAbility.RemoteInstanceEnded @ 0xD1 size: 0x1 0000021ea39739e0 | |
[UGameplayAbility] ByteProperty GameplayAbilities.GameplayAbility.ReplicationPolicy @ 0xD6 size: 0x1 0000021ea3973a80 | |
[UGameplayAbility] ByteProperty GameplayAbilities.GameplayAbility.InstancingPolicy @ 0xD7 size: 0x1 0000021ea3973b20 | |
[UGameplayAbility] BoolProperty GameplayAbilities.GameplayAbility.bServerRespectsRemoteAbilityCancellation @ 0xD8 size: 0x1 0000021ea3973bc0 | |
[UGameplayAbility] BoolProperty GameplayAbilities.GameplayAbility.bRetriggerInstancedAbility @ 0xD9 size: 0x1 0000021ea3973c60 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.CurrentActivationInfo @ 0xE0 size: 0x18 0000021ea3973d00 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.CurrentEventData @ 0xF8 size: 0xB8 0000021ea3973da0 | |
[UGameplayAbility] ByteProperty GameplayAbilities.GameplayAbility.NetExecutionPolicy @ 0x1B0 size: 0x1 0000021ea3971500 | |
[UGameplayAbility] ByteProperty GameplayAbilities.GameplayAbility.NetSecurityPolicy @ 0x1B1 size: 0x1 0000021ea39715a0 | |
[UGameplayAbility] ClassProperty GameplayAbilities.GameplayAbility.CostGameplayEffectClass @ 0x1B8 size: 0x8 0000021ea3971640 | |
[UGameplayAbility] ArrayProperty GameplayAbilities.GameplayAbility.AbilityTriggers @ 0x1C0 size: 0x10 0000021ea3971780 | |
[UGameplayAbility] ClassProperty GameplayAbilities.GameplayAbility.CooldownGameplayEffectClass @ 0x1D0 size: 0x8 0000021ea3971820 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.CancelAbilitiesWithTag @ 0x1D8 size: 0x20 0000021ea39718c0 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.BlockAbilitiesWithTag @ 0x1F8 size: 0x20 0000021ea3971960 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.ActivationOwnedTags @ 0x218 size: 0x20 0000021ea3971a00 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.ActivationRequiredTags @ 0x238 size: 0x20 0000021ea3971aa0 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.ActivationBlockedTags @ 0x258 size: 0x20 0000021ea3971b40 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.SourceRequiredTags @ 0x278 size: 0x20 0000021ea3971be0 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.SourceBlockedTags @ 0x298 size: 0x20 0000021ea3971c80 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.TargetRequiredTags @ 0x2B8 size: 0x20 0000021ea3971d20 | |
[UGameplayAbility] StructProperty GameplayAbilities.GameplayAbility.TargetBlockedTags @ 0x2D8 size: 0x20 0000021ea3971dc0 | |
[UGameplayAbility] ArrayProperty GameplayAbilities.GameplayAbility.ActiveTasks @ 0x318 size: 0x10 0000021ea3971f00 | |
[UGameplayAbility] ObjectProperty GameplayAbilities.GameplayAbility.CurrentMontage @ 0x338 size: 0x8 0000021ea3971fa0 | |
[UGameplayAbility] BoolProperty GameplayAbilities.GameplayAbility.bIsActive @ 0x3A0 size: 0x1 0000021ea3972040 | |
[UGameplayAbility] BoolProperty GameplayAbilities.GameplayAbility.bIsCancelable @ 0x3A1 size: 0x1 0000021ea39720e0 | |
[UGameplayAbility] BoolProperty GameplayAbilities.GameplayAbility.bIsBlockingOtherAbilities @ 0x3A2 size: 0x1 0000021ea3972180 | |
[UGameplayAbility] BoolProperty GameplayAbilities.GameplayAbility.bMarkPendingKillOnAbilityEnd @ 0x3B8 size: 0x1 0000021ea3972220 | |
[000074] Class GameplayAbilities.GameplayAbility_CharacterJump //size: 0x3C0, class UGameplayAbility_CharacterJump : public UGameplayAbility {}; | |
[000075] Class GameplayAbilities.GameplayAbility_Montage //size: 0x3F8, class UGameplayAbility_Montage : public UGameplayAbility {}; | |
[UGameplayAbility_Montage] ObjectProperty GameplayAbilities.GameplayAbility_Montage.MontageToPlay @ 0x3C0 size: 0x8 0000021ea3973580 | |
[UGameplayAbility_Montage] FloatProperty GameplayAbilities.GameplayAbility_Montage.PlayRate @ 0x3C8 size: 0x4 0000021ea38dff80 | |
[UGameplayAbility_Montage] NameProperty GameplayAbilities.GameplayAbility_Montage.SectionName @ 0x3CC size: 0xC 0000021ea38dff00 | |
[UGameplayAbility_Montage] ArrayProperty GameplayAbilities.GameplayAbility_Montage.GameplayEffectClassesWhileAnimating @ 0x3D8 size: 0x10 0000021ea39736c0 | |
[UGameplayAbility_Montage] ArrayProperty GameplayAbilities.GameplayAbility_Montage.GameplayEffectsWhileAnimating @ 0x3E8 size: 0x10 0000021ea3973800 | |
[000076] Class Engine.BlueprintCore //size: 0x58, class UBlueprintCore : public UObject {}; | |
[UBlueprintCore] ClassProperty Engine.BlueprintCore.SkeletonGeneratedClass @ 0x30 size: 0x8 0000021ea3973300 | |
[UBlueprintCore] ClassProperty Engine.BlueprintCore.GeneratedClass @ 0x38 size: 0x8 0000021ea39733a0 | |
[UBlueprintCore] BoolProperty Engine.BlueprintCore.bLegacyNeedToPurgeSkelRefs @ 0x40 size: 0x1 0000021ea3973440 | |
[UBlueprintCore] StructProperty Engine.BlueprintCore.BlueprintGuid @ 0x44 size: 0x10 0000021ea39734e0 | |
[000077] Class Engine.Blueprint //size: 0xA8, class UBlueprint : public UBlueprintCore {}; | |
[UBlueprint] ClassProperty Engine.Blueprint.ParentClass @ 0x58 size: 0x8 0000021ea3972ae0 | |
[UBlueprint] ByteProperty Engine.Blueprint.BlueprintType @ 0x60 size: 0x1 0000021ea3972b80 | |
[UBlueprint] BoolProperty Engine.Blueprint.bRecompileOnLoad @ 0x61 size: 0x1 0000021ea3972c20 | |
[UBlueprint] BoolProperty Engine.Blueprint.bHasBeenRegenerated @ 0x61 size: 0x1 0000021ea3972cc0 | |
[UBlueprint] BoolProperty Engine.Blueprint.bIsRegeneratingOnLoad @ 0x61 size: 0x1 0000021ea3972d60 | |
[UBlueprint] IntProperty Engine.Blueprint.BlueprintSystemVersion @ 0x64 size: 0x4 0000021ea38dfb80 | |
[UBlueprint] ObjectProperty Engine.Blueprint.SimpleConstructionScript @ 0x68 size: 0x8 0000021ea3972e00 | |
[UBlueprint] ArrayProperty Engine.Blueprint.ComponentTemplates @ 0x70 size: 0x10 0000021ea3972f40 | |
[UBlueprint] ArrayProperty Engine.Blueprint.Timelines @ 0x80 size: 0x10 0000021ea3973080 | |
[UBlueprint] ArrayProperty Engine.Blueprint.ComponentClassOverrides @ 0x90 size: 0x10 0000021ea39731c0 | |
[UBlueprint] ObjectProperty Engine.Blueprint.InheritableComponentHandler @ 0xA0 size: 0x8 0000021ea3973260 | |
[000078] Class GameplayAbilities.GameplayAbilityBlueprint //size: 0xA8, class UGameplayAbilityBlueprint : public UBlueprint {}; | |
[000079] Class Engine.DataAsset //size: 0x38, class UDataAsset : public UObject {}; | |
[UDataAsset] ClassProperty Engine.DataAsset.NativeClass @ 0x30 size: 0x8 0000021ea3972a40 | |
[000080] Class GameplayAbilities.GameplayAbilitySet //size: 0x48, class UGameplayAbilitySet : public UDataAsset {}; | |
[UGameplayAbilitySet] ArrayProperty GameplayAbilities.GameplayAbilitySet.Abilities @ 0x38 size: 0x10 0000021ea39729a0 | |
[000081] Class GameplayAbilities.GameplayAbilityTargetActor //size: 0x500, class AGameplayAbilityTargetActor : public AActor {}; | |
[AGameplayAbilityTargetActor] BoolProperty GameplayAbilities.GameplayAbilityTargetActor.ShouldProduceTargetDataOnServer @ 0x3D0 size: 0x1 0000021ea3974b60 | |
[AGameplayAbilityTargetActor] StructProperty GameplayAbilities.GameplayAbilityTargetActor.StartLocation @ 0x3E0 size: 0x80 0000021ea3974c00 | |
[AGameplayAbilityTargetActor] ObjectProperty GameplayAbilities.GameplayAbilityTargetActor.MasterPC @ 0x490 size: 0x8 0000021ea3974ca0 | |
[AGameplayAbilityTargetActor] ObjectProperty GameplayAbilities.GameplayAbilityTargetActor.OwningAbility @ 0x498 size: 0x8 0000021ea3974d40 | |
[AGameplayAbilityTargetActor] BoolProperty GameplayAbilities.GameplayAbilityTargetActor.bDestroyOnConfirmation @ 0x4A0 size: 0x1 0000021ea3974de0 | |
[AGameplayAbilityTargetActor] ObjectProperty GameplayAbilities.GameplayAbilityTargetActor.SourceActor @ 0x4A8 size: 0x8 0000021ea3974e80 | |
[AGameplayAbilityTargetActor] StructProperty GameplayAbilities.GameplayAbilityTargetActor.ReticleParams @ 0x4B0 size: 0xC 0000021ea3974f20 | |
[AGameplayAbilityTargetActor] ClassProperty GameplayAbilities.GameplayAbilityTargetActor.ReticleClass @ 0x4C0 size: 0x8 0000021ea3974fc0 | |
[AGameplayAbilityTargetActor] StructProperty GameplayAbilities.GameplayAbilityTargetActor.Filter @ 0x4C8 size: 0x10 0000021ea3975060 | |
[AGameplayAbilityTargetActor] BoolProperty GameplayAbilities.GameplayAbilityTargetActor.bDebug @ 0x4D8 size: 0x1 0000021ea3975100 | |
[AGameplayAbilityTargetActor] ObjectProperty GameplayAbilities.GameplayAbilityTargetActor.GenericDelegateBoundASC @ 0x4F0 size: 0x8 0000021ea39751a0 | |
[000082] Class GameplayAbilities.GameplayAbilityTargetActor_Trace //size: 0x520, class AGameplayAbilityTargetActor_Trace : public AGameplayAbilityTargetActor {}; | |
[AGameplayAbilityTargetActor_Trace] FloatProperty GameplayAbilities.GameplayAbilityTargetActor_Trace.MaxRange @ 0x4F8 size: 0x4 0000021ea38dfa80 | |
[AGameplayAbilityTargetActor_Trace] StructProperty GameplayAbilities.GameplayAbilityTargetActor_Trace.TraceProfile @ 0x4FC size: 0xC 0000021ea3974a20 | |
[AGameplayAbilityTargetActor_Trace] BoolProperty GameplayAbilities.GameplayAbilityTargetActor_Trace.bTraceAffectsAimPitch @ 0x508 size: 0x1 0000021ea3974ac0 | |
[000083] Class GameplayAbilities.GameplayAbilityTargetActor_GroundTrace //size: 0x540, class AGameplayAbilityTargetActor_GroundTrace : public AGameplayAbilityTargetActor_Trace {}; | |
[AGameplayAbilityTargetActor_GroundTrace] FloatProperty GameplayAbilities.GameplayAbilityTargetActor_GroundTrace.CollisionRadius @ 0x518 size: 0x4 0000021ea38df980 | |
[AGameplayAbilityTargetActor_GroundTrace] FloatProperty GameplayAbilities.GameplayAbilityTargetActor_GroundTrace.CollisionHeight @ 0x51C size: 0x4 0000021ea38dfa00 | |
[000084] Class GameplayAbilities.GameplayAbilityTargetActor_ActorPlacement //size: 0x550, class AGameplayAbilityTargetActor_ActorPlacement : public AGameplayAbilityTargetActor_GroundTrace {}; | |
[AGameplayAbilityTargetActor_ActorPlacement] ClassProperty GameplayAbilities.GameplayAbilityTargetActor_ActorPlacement.PlacedActorClass @ 0x538 size: 0x8 0000021ea39748e0 | |
[AGameplayAbilityTargetActor_ActorPlacement] ObjectProperty GameplayAbilities.GameplayAbilityTargetActor_ActorPlacement.PlacedActorMaterial @ 0x540 size: 0x8 0000021ea3974980 | |
[000085] Class GameplayAbilities.GameplayAbilityTargetActor_Radius //size: 0x500, class AGameplayAbilityTargetActor_Radius : public AGameplayAbilityTargetActor {}; | |
[AGameplayAbilityTargetActor_Radius] FloatProperty GameplayAbilities.GameplayAbilityTargetActor_Radius.Radius @ 0x4F8 size: 0x4 0000021ea38df900 | |
[000086] Class GameplayAbilities.GameplayAbilityTargetActor_SingleLineTrace //size: 0x520, class AGameplayAbilityTargetActor_SingleLineTrace : public AGameplayAbilityTargetActor_Trace {}; | |
[000087] Class GameplayAbilities.GameplayAbilityWorldReticle //size: 0x3F0, class AGameplayAbilityWorldReticle : public AActor {}; | |
[AGameplayAbilityWorldReticle] StructProperty GameplayAbilities.GameplayAbilityWorldReticle.Parameters @ 0x3D0 size: 0xC 0000021ea3974200 | |
[AGameplayAbilityWorldReticle] BoolProperty GameplayAbilities.GameplayAbilityWorldReticle.bFaceOwnerFlat @ 0x3DC size: 0x1 0000021ea39742a0 | |
[AGameplayAbilityWorldReticle] BoolProperty GameplayAbilities.GameplayAbilityWorldReticle.bSnapToTargetedActor @ 0x3DD size: 0x1 0000021ea3974340 | |
[AGameplayAbilityWorldReticle] BoolProperty GameplayAbilities.GameplayAbilityWorldReticle.bIsTargetValid @ 0x3DE size: 0x1 0000021ea39743e0 | |
[AGameplayAbilityWorldReticle] BoolProperty GameplayAbilities.GameplayAbilityWorldReticle.bIsTargetAnActor @ 0x3DF size: 0x1 0000021ea3974480 | |
[AGameplayAbilityWorldReticle] ObjectProperty GameplayAbilities.GameplayAbilityWorldReticle.MasterPC @ 0x3E0 size: 0x8 0000021ea3974520 | |
[AGameplayAbilityWorldReticle] ObjectProperty GameplayAbilities.GameplayAbilityWorldReticle.TargetingActor @ 0x3E8 size: 0x8 0000021ea39745c0 | |
[000088] Class GameplayAbilities.GameplayAbilityWorldReticle_ActorVisualization //size: 0x408, class AGameplayAbilityWorldReticle_ActorVisualization : public AGameplayAbilityWorldReticle {}; | |
[AGameplayAbilityWorldReticle_ActorVisualization] ObjectProperty GameplayAbilities.GameplayAbilityWorldReticle_ActorVisualization.CollisionComponent @ 0x3F0 size: 0x8 0000021ea3974020 | |
[AGameplayAbilityWorldReticle_ActorVisualization] ArrayProperty GameplayAbilities.GameplayAbilityWorldReticle_ActorVisualization.VisualizationComponents @ 0x3F8 size: 0x10 0000021ea3974160 | |
[000089] Class GameplayAbilities.GameplayCueInterface //size: 0x30, class UGameplayCueInterface : public UInterface {}; | |
[000090] Class GameplayAbilities.GameplayCueManager //size: 0x318, class UGameplayCueManager : public UDataAsset {}; | |
[UGameplayCueManager] StructProperty GameplayAbilities.GameplayCueManager.RuntimeGameplayCueObjectLibrary @ 0x50 size: 0x50 0000021ea39761e0 | |
[UGameplayCueManager] StructProperty GameplayAbilities.GameplayCueManager.EditorGameplayCueObjectLibrary @ 0xA0 size: 0x50 0000021ea3976280 | |
[UGameplayCueManager] ArrayProperty GameplayAbilities.GameplayCueManager.LoadedGameplayCueNotifyClasses @ 0x2B8 size: 0x10 0000021ea39763c0 | |
[UGameplayCueManager] ArrayProperty GameplayAbilities.GameplayCueManager.GameplayCueClassesForPreallocation @ 0x2C8 size: 0x10 0000021ea3976500 | |
[UGameplayCueManager] ArrayProperty GameplayAbilities.GameplayCueManager.PendingExecuteCues @ 0x2D8 size: 0x10 0000021ea3976640 | |
[UGameplayCueManager] IntProperty GameplayAbilities.GameplayCueManager.GameplayCueSendContextCount @ 0x2E8 size: 0x4 0000021ea3980f80 | |
[UGameplayCueManager] ArrayProperty GameplayAbilities.GameplayCueManager.PreallocationInfoList_Internal @ 0x2F0 size: 0x10 0000021ea3973e40 | |
[000091] Class GameplayAbilities.GameplayCueNotify_Actor //size: 0x438, class AGameplayCueNotify_Actor : public AActor {}; | |
[AGameplayCueNotify_Actor] BoolProperty GameplayAbilities.GameplayCueNotify_Actor.bAutoDestroyOnRemove @ 0x3D0 size: 0x1 0000021ea3977ae0 | |
[AGameplayCueNotify_Actor] FloatProperty GameplayAbilities.GameplayCueNotify_Actor.AutoDestroyDelay @ 0x3D4 size: 0x4 0000021ea3980e00 | |
[AGameplayCueNotify_Actor] BoolProperty GameplayAbilities.GameplayCueNotify_Actor.WarnIfTimelineIsStillRunning @ 0x3D8 size: 0x1 0000021ea3977b80 | |
[AGameplayCueNotify_Actor] BoolProperty GameplayAbilities.GameplayCueNotify_Actor.WarnIfLatentActionIsStillRunning @ 0x3D9 size: 0x1 0000021ea39752e0 | |
[AGameplayCueNotify_Actor] StructProperty GameplayAbilities.GameplayCueNotify_Actor.GameplayCueTag @ 0x3DC size: 0xC 0000021ea3975380 | |
[AGameplayCueNotify_Actor] NameProperty GameplayAbilities.GameplayCueNotify_Actor.GameplayCueName @ 0x3E8 size: 0xC 0000021ea3980e80 | |
[AGameplayCueNotify_Actor] BoolProperty GameplayAbilities.GameplayCueNotify_Actor.bAutoAttachToOwner @ 0x3F4 size: 0x1 0000021ea3975420 | |
[AGameplayCueNotify_Actor] BoolProperty GameplayAbilities.GameplayCueNotify_Actor.IsOverride @ 0x3F5 size: 0x1 0000021ea39754c0 | |
[AGameplayCueNotify_Actor] BoolProperty GameplayAbilities.GameplayCueNotify_Actor.bUniqueInstancePerInstigator @ 0x3F6 size: 0x1 0000021ea3975560 | |
[AGameplayCueNotify_Actor] BoolProperty GameplayAbilities.GameplayCueNotify_Actor.bUniqueInstancePerSourceObject @ 0x3F7 size: 0x1 0000021ea3975600 | |
[AGameplayCueNotify_Actor] BoolProperty GameplayAbilities.GameplayCueNotify_Actor.bAllowMultipleOnActiveEvents @ 0x3F8 size: 0x1 0000021ea39756a0 | |
[AGameplayCueNotify_Actor] BoolProperty GameplayAbilities.GameplayCueNotify_Actor.bAllowMultipleWhileActiveEvents @ 0x3F9 size: 0x1 0000021ea3975740 | |
[AGameplayCueNotify_Actor] IntProperty GameplayAbilities.GameplayCueNotify_Actor.NumPreallocatedInstances @ 0x3FC size: 0x4 0000021ea3980f00 | |
[000092] Class GameplayAbilities.GameplayCueNotify_Static //size: 0x50, class UGameplayCueNotify_Static : public UObject {}; | |
[UGameplayCueNotify_Static] StructProperty GameplayAbilities.GameplayCueNotify_Static.GameplayCueTag @ 0x30 size: 0xC 0000021ea3977040 | |
[UGameplayCueNotify_Static] NameProperty GameplayAbilities.GameplayCueNotify_Static.GameplayCueName @ 0x3C size: 0xC 0000021ea3980d80 | |
[UGameplayCueNotify_Static] BoolProperty GameplayAbilities.GameplayCueNotify_Static.IsOverride @ 0x48 size: 0x1 0000021ea39770e0 | |
[000093] Class GameplayAbilities.GameplayCueNotify_HitImpact //size: 0x60, class UGameplayCueNotify_HitImpact : public UGameplayCueNotify_Static {}; | |
[UGameplayCueNotify_HitImpact] ObjectProperty GameplayAbilities.GameplayCueNotify_HitImpact.Sound @ 0x50 size: 0x8 0000021ea3976f00 | |
[UGameplayCueNotify_HitImpact] ObjectProperty GameplayAbilities.GameplayCueNotify_HitImpact.ParticleSystem @ 0x58 size: 0x8 0000021ea3976fa0 | |
[000094] Class GameplayAbilities.GameplayCueSet //size: 0x98, class UGameplayCueSet : public UDataAsset {}; | |
[UGameplayCueSet] ArrayProperty GameplayAbilities.GameplayCueSet.GameplayCueData @ 0x38 size: 0x10 0000021ea3976e60 | |
[000095] Class GameplayAbilities.GameplayCueTranslator //size: 0x30, class UGameplayCueTranslator : public UObject {}; | |
[000096] Class GameplayAbilities.GameplayCueTranslator_Test //size: 0x30, class UGameplayCueTranslator_Test : public UGameplayCueTranslator {}; | |
[000097] Class GameplayAbilities.GameplayEffect //size: 0x8B8, class UGameplayEffect : public UObject {}; | |
[UGameplayEffect] EnumProperty GameplayAbilities.GameplayEffect.DurationPolicy @ 0x38 size: 0x1 0000021ea397a1a0 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.DurationMagnitude @ 0x40 size: 0x280 0000021ea397a240 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.Period @ 0x2C0 size: 0x28 0000021ea397a2e0 | |
[UGameplayEffect] BoolProperty GameplayAbilities.GameplayEffect.bExecutePeriodicEffectOnApplication @ 0x2E8 size: 0x1 0000021ea397a380 | |
[UGameplayEffect] EnumProperty GameplayAbilities.GameplayEffect.PeriodicInhibitionPolicy @ 0x2E9 size: 0x1 0000021ea397a4c0 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.Modifiers @ 0x2F0 size: 0x10 0000021ea3977cc0 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.Executions @ 0x300 size: 0x10 0000021ea3977e00 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.ChanceToApplyToTarget @ 0x310 size: 0x28 0000021ea3977ea0 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.ApplicationRequirements @ 0x338 size: 0x10 0000021ea3977fe0 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.TargetEffectClasses @ 0x348 size: 0x10 0000021ea3978120 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.ConditionalGameplayEffects @ 0x358 size: 0x10 0000021ea3978260 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.OverflowEffects @ 0x368 size: 0x10 0000021ea39783a0 | |
[UGameplayEffect] BoolProperty GameplayAbilities.GameplayEffect.bDenyOverflowApplication @ 0x378 size: 0x1 0000021ea3978440 | |
[UGameplayEffect] BoolProperty GameplayAbilities.GameplayEffect.bClearStackOnOverflow @ 0x379 size: 0x1 0000021ea39784e0 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.PrematureExpirationEffectClasses @ 0x380 size: 0x10 0000021ea3978620 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.RoutineExpirationEffectClasses @ 0x390 size: 0x10 0000021ea3978760 | |
[UGameplayEffect] BoolProperty GameplayAbilities.GameplayEffect.bRequireModifierSuccessToTriggerCues @ 0x3A0 size: 0x1 0000021ea3978800 | |
[UGameplayEffect] BoolProperty GameplayAbilities.GameplayEffect.bSuppressStackingCues @ 0x3A1 size: 0x1 0000021ea39788a0 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.GameplayCues @ 0x3A8 size: 0x10 0000021ea39789e0 | |
[UGameplayEffect] ObjectProperty GameplayAbilities.GameplayEffect.UIData @ 0x3B8 size: 0x8 0000021ea3978a80 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.InheritableGameplayEffectTags @ 0x3C0 size: 0x60 0000021ea3978b20 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.InheritableOwnedTagsContainer @ 0x420 size: 0x60 0000021ea3978bc0 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.OngoingTagRequirements @ 0x480 size: 0x40 0000021ea3978c60 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.ApplicationTagRequirements @ 0x4C0 size: 0x40 0000021ea3978d00 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.RemovalTagRequirements @ 0x500 size: 0x40 0000021ea3978da0 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.RemoveGameplayEffectsWithTags @ 0x540 size: 0x60 0000021ea3978e40 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.GrantedApplicationImmunityTags @ 0x5A0 size: 0x40 0000021ea3978ee0 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.GrantedApplicationImmunityQuery @ 0x5E0 size: 0x158 0000021ea3978f80 | |
[UGameplayEffect] StructProperty GameplayAbilities.GameplayEffect.RemoveGameplayEffectQuery @ 0x740 size: 0x158 0000021ea3979020 | |
[UGameplayEffect] EnumProperty GameplayAbilities.GameplayEffect.StackingType @ 0x899 size: 0x1 0000021ea3976820 | |
[UGameplayEffect] IntProperty GameplayAbilities.GameplayEffect.StackLimitCount @ 0x89C size: 0x4 0000021ea3980d00 | |
[UGameplayEffect] EnumProperty GameplayAbilities.GameplayEffect.StackDurationRefreshPolicy @ 0x8A0 size: 0x1 0000021ea3976960 | |
[UGameplayEffect] EnumProperty GameplayAbilities.GameplayEffect.StackPeriodResetPolicy @ 0x8A1 size: 0x1 0000021ea3976aa0 | |
[UGameplayEffect] EnumProperty GameplayAbilities.GameplayEffect.StackExpirationPolicy @ 0x8A2 size: 0x1 0000021ea3976be0 | |
[UGameplayEffect] ArrayProperty GameplayAbilities.GameplayEffect.GrantedAbilities @ 0x8A8 size: 0x10 0000021ea3976d20 | |
[000098] Class GameplayAbilities.GameplayEffectCalculation //size: 0x40, class UGameplayEffectCalculation : public UObject {}; | |
[UGameplayEffectCalculation] ArrayProperty GameplayAbilities.GameplayEffectCalculation.RelevantAttributesToCapture @ 0x30 size: 0x10 0000021ea397a060 | |
[000099] Class GameplayAbilities.GameplayEffectCustomApplicationRequirement //size: 0x30, class UGameplayEffectCustomApplicationRequirement : public UObject {}; | |
[000100] Class GameplayAbilities.GameplayEffectExecutionCalculation //size: 0x48, class UGameplayEffectExecutionCalculation : public UGameplayEffectCalculation {}; | |
[UGameplayEffectExecutionCalculation] BoolProperty GameplayAbilities.GameplayEffectExecutionCalculation.bRequiresPassedInTags @ 0x40 size: 0x1 0000021ea3979b60 | |
[000101] Class GameplayAbilities.GameplayEffectUIData //size: 0x30, class UGameplayEffectUIData : public UObject {}; | |
[000102] Class GameplayAbilities.GameplayEffectUIData_TextOnly //size: 0x48, class UGameplayEffectUIData_TextOnly : public UGameplayEffectUIData {}; | |
[UGameplayEffectUIData_TextOnly] TextProperty GameplayAbilities.GameplayEffectUIData_TextOnly.Description @ 0x30 size: 0x18 0000021ea3980b80 | |
[000103] Class GameplayAbilities.GameplayModMagnitudeCalculation //size: 0x48, class UGameplayModMagnitudeCalculation : public UGameplayEffectCalculation {}; | |
[UGameplayModMagnitudeCalculation] BoolProperty GameplayAbilities.GameplayModMagnitudeCalculation.bAllowNonNetAuthorityDependencyRegistration @ 0x40 size: 0x1 0000021ea3979a20 | |
[000104] Class GameplayAbilities.GameplayTagReponseTable //size: 0x1F8, class UGameplayTagReponseTable : public UDataAsset {}; | |
[UGameplayTagReponseTable] ArrayProperty GameplayAbilities.GameplayTagReponseTable.Entries @ 0x38 size: 0x10 0000021ea3979840 | |
[000105] Class GameplayAbilities.TickableAttributeSetInterface //size: 0x30, class UTickableAttributeSetInterface : public UInterface {}; | |
[000106] Package Gauntlet | |
[000107] Class Gauntlet.GauntletTestController //size: 0x38, class UGauntletTestController : public UObject {}; | |
[000108] Class Gauntlet.GauntletTestControllerBootTest //size: 0x38, class UGauntletTestControllerBootTest : public UGauntletTestController {}; | |
[000109] Class Gauntlet.GauntletTestControllerErrorTest //size: 0x58, class UGauntletTestControllerErrorTest : public UGauntletTestController {}; | |
[000110] Package OnlineSubsystemUtils | |
[000111] Class OnlineSubsystemUtils.OnlineBeacon //size: 0x408, class AOnlineBeacon : public AActor {}; | |
[AOnlineBeacon] FloatProperty OnlineSubsystemUtils.OnlineBeacon.BeaconConnectionInitialTimeout @ 0x3D8 size: 0x4 0000021ea3980800 | |
[AOnlineBeacon] FloatProperty OnlineSubsystemUtils.OnlineBeacon.BeaconConnectionTimeout @ 0x3DC size: 0x4 0000021ea3980880 | |
[AOnlineBeacon] ObjectProperty OnlineSubsystemUtils.OnlineBeacon.NetDriver @ 0x3E0 size: 0x8 0000021ea3979700 | |
[000112] Class OnlineSubsystemUtils.OnlineBeaconClient //size: 0x468, class AOnlineBeaconClient : public AOnlineBeacon {}; | |
[AOnlineBeaconClient] ObjectProperty OnlineSubsystemUtils.OnlineBeaconClient.BeaconOwner @ 0x408 size: 0x8 0000021ea3979480 | |
[AOnlineBeaconClient] ObjectProperty OnlineSubsystemUtils.OnlineBeaconClient.BeaconConnection @ 0x410 size: 0x8 0000021ea3979520 | |
[AOnlineBeaconClient] EnumProperty OnlineSubsystemUtils.OnlineBeaconClient.ConnectionState @ 0x418 size: 0x1 0000021ea3979660 | |
[000113] Package Qos | |
[000114] Class Qos.QosBeaconClient //size: 0x4A0, class AQosBeaconClient : public AOnlineBeaconClient {}; | |
[000115] Class OnlineSubsystemUtils.OnlineBeaconHostObject //size: 0x3F8, class AOnlineBeaconHostObject : public AActor {}; | |
[AOnlineBeaconHostObject] StrProperty OnlineSubsystemUtils.OnlineBeaconHostObject.BeaconTypeName @ 0x3D0 size: 0x10 0000021ea3980600 | |
[AOnlineBeaconHostObject] ClassProperty OnlineSubsystemUtils.OnlineBeaconHostObject.ClientBeaconActorClass @ 0x3E0 size: 0x8 0000021ea3979160 | |
[AOnlineBeaconHostObject] ArrayProperty OnlineSubsystemUtils.OnlineBeaconHostObject.ClientActors @ 0x3E8 size: 0x10 0000021ea39792a0 | |
[000116] Class Qos.QosBeaconHost //size: 0x408, class AQosBeaconHost : public AOnlineBeaconHostObject {}; | |
[000117] Class Qos.QosEvaluator //size: 0x88, class UQosEvaluator : public UObject {}; | |
[UQosEvaluator] BoolProperty Qos.QosEvaluator.bInProgress @ 0x50 size: 0x1 0000021ea397b820 | |
[UQosEvaluator] BoolProperty Qos.QosEvaluator.bCancelOperation @ 0x51 size: 0x1 0000021ea397b8c0 | |
[UQosEvaluator] ArrayProperty Qos.QosEvaluator.Datacenters @ 0x58 size: 0x10 0000021ea39790c0 | |
[000118] Class Qos.QosRegionManager //size: 0xC8, class UQosRegionManager : public UObject {}; | |
[UQosRegionManager] IntProperty Qos.QosRegionManager.NumTestsPerRegion @ 0x30 size: 0x4 0000021ea3980400 | |
[UQosRegionManager] FloatProperty Qos.QosRegionManager.PingTimeout @ 0x34 size: 0x4 0000021ea3980480 | |
[UQosRegionManager] ArrayProperty Qos.QosRegionManager.RegionDefinitions @ 0x38 size: 0x10 0000021ea397b1e0 | |
[UQosRegionManager] ArrayProperty Qos.QosRegionManager.DatacenterDefinitions @ 0x48 size: 0x10 0000021ea397b320 | |
[UQosRegionManager] StructProperty Qos.QosRegionManager.LastCheckTimestamp @ 0x58 size: 0x8 0000021ea397b3c0 | |
[UQosRegionManager] ObjectProperty Qos.QosRegionManager.Evaluator @ 0x60 size: 0x8 0000021ea397b460 | |
[UQosRegionManager] EnumProperty Qos.QosRegionManager.QosEvalResult @ 0x68 size: 0x1 0000021ea397b5a0 | |
[UQosRegionManager] ArrayProperty Qos.QosRegionManager.RegionOptions @ 0x70 size: 0x10 0000021ea397b6e0 | |
[UQosRegionManager] StrProperty Qos.QosRegionManager.ForceRegionId @ 0x80 size: 0x10 0000021ea3980500 | |
[UQosRegionManager] BoolProperty Qos.QosRegionManager.bRegionForcedViaCommandline @ 0x90 size: 0x1 0000021ea397b780 | |
[UQosRegionManager] StrProperty Qos.QosRegionManager.SelectedRegionId @ 0x98 size: 0x10 0000021ea3980580 | |
[000119] Package Party | |
[000120] Class Party.Chatroom //size: 0x60, class UChatroom : public UObject {}; | |
[UChatroom] StrProperty Party.Chatroom.CurrentChatRoomId @ 0x30 size: 0x10 0000021ea3980280 | |
[UChatroom] IntProperty Party.Chatroom.MaxChatRoomRetries @ 0x40 size: 0x4 0000021ea3980300 | |
[UChatroom] IntProperty Party.Chatroom.NumChatRoomRetries @ 0x44 size: 0x4 0000021ea3980380 | |
[000121] Class Engine.GameInstance //size: 0x1B0, class UGameInstance : public UObject {}; | |
[UGameInstance] ArrayProperty Engine.GameInstance.LocalPlayers @ 0x40 size: 0x10 0000021e86d2f740 | |
[UGameInstance] ObjectProperty Engine.GameInstance.OnlineSession @ 0x50 size: 0x8 0000021e86d2cea0 | |
[UGameInstance] ArrayProperty Engine.GameInstance.ReferencedObjects @ 0x58 size: 0x10 0000021e86d2cfe0 | |
[UGameInstance] MulticastInlineDelegateProperty Engine.GameInstance.OnPawnControllerChangedDelegates @ 0x80 size: 0x10 0000021e86d2d080 | |
[000122] Class Party.SocialManager //size: 0x1A8, class USocialManager : public UObject {}; | |
[USocialManager] ArrayProperty Party.SocialManager.SocialToolkits @ 0x50 size: 0x10 0000021ea397a880 | |
[USocialManager] ObjectProperty Party.SocialManager.SocialDebugTools @ 0x60 size: 0x8 0000021ea397a920 | |
[000123] Class Party.SocialParty //size: 0x2D0, class USocialParty : public UObject {}; | |
[USocialParty] ClassProperty Party.SocialParty.ReservationBeaconClientClass @ 0x60 size: 0x8 0000021ea397cb80 | |
[USocialParty] ClassProperty Party.SocialParty.SpectatorBeaconClientClass @ 0x68 size: 0x8 0000021ea397cc20 | |
[USocialParty] StructProperty Party.SocialParty.OwningLocalUserId @ 0x80 size: 0x28 0000021ea397ccc0 | |
[USocialParty] StructProperty Party.SocialParty.CurrentLeaderId @ 0xA8 size: 0x28 0000021ea397cd60 | |
[USocialParty] MapProperty Party.SocialParty.PartyMembersById @ 0xD0 size: 0x50 0000021ea3556880 | |
[USocialParty] BoolProperty Party.SocialParty.bEnableAutomaticPartyRejoin @ 0x120 size: 0x1 0000021ea397a600 | |
[USocialParty] ObjectProperty Party.SocialParty.ReservationBeaconClient @ 0x1A0 size: 0x8 0000021ea397a6a0 | |
[USocialParty] ObjectProperty Party.SocialParty.SpectatorBeaconClient @ 0x1B8 size: 0x8 0000021ea397a740 | |
[000124] Class Party.PartyMember //size: 0xF8, class UPartyMember : public UObject {}; | |
[UPartyMember] ObjectProperty Party.PartyMember.SocialUser @ 0x70 size: 0x8 0000021ea397b0a0 | |
[000125] Class Party.SocialToolkit //size: 0x200, class USocialToolkit : public UObject {}; | |
[USocialToolkit] ObjectProperty Party.SocialToolkit.LocalUser @ 0x70 size: 0x8 0000021ea397c360 | |
[USocialToolkit] ArrayProperty Party.SocialToolkit.AllUsers @ 0x78 size: 0x10 0000021ea397c4a0 | |
[USocialToolkit] ObjectProperty Party.SocialToolkit.LocalPlayerOwner @ 0xD8 size: 0x8 0000021ea397c540 | |
[USocialToolkit] ObjectProperty Party.SocialToolkit.SocialChatManager @ 0xE0 size: 0x8 0000021ea397c5e0 | |
[000126] Class Party.SocialChatManager //size: 0x228, class USocialChatManager : public UObject {}; | |
[USocialChatManager] MapProperty Party.SocialChatManager.DirectChannelsByTargetUser @ 0x80 size: 0x50 0000021ea3556940 | |
[USocialChatManager] MapProperty Party.SocialChatManager.ChatRoomsById @ 0xD0 size: 0x50 0000021ea3556a00 | |
[USocialChatManager] MapProperty Party.SocialChatManager.ReadOnlyChannelsByDisplayName @ 0x120 size: 0x50 0000021ea3556ac0 | |
[USocialChatManager] BoolProperty Party.SocialChatManager.bEnableChatSlashCommands @ 0x170 size: 0x1 0000021ea397aec0 | |
[USocialChatManager] MapProperty Party.SocialChatManager.GroupChannels @ 0x178 size: 0x50 0000021ea3556b80 | |
[000127] Class Party.SocialChatChannel //size: 0xF0, class USocialChatChannel : public UObject {}; | |
[000128] Class Party.SocialChatRoom //size: 0x100, class USocialChatRoom : public USocialChatChannel {}; | |
[000129] Class Party.SocialDebugTools //size: 0x90, class USocialDebugTools : public UObject {}; | |
[000130] Class Party.SocialGroupChannel //size: 0x98, class USocialGroupChannel : public UObject {}; | |
[USocialGroupChannel] ObjectProperty Party.SocialGroupChannel.SocialUser @ 0x30 size: 0x8 0000021ea397a9c0 | |
[USocialGroupChannel] StructProperty Party.SocialGroupChannel.GroupId @ 0x38 size: 0x28 0000021ea397aa60 | |
[USocialGroupChannel] TextProperty Party.SocialGroupChannel.DisplayName @ 0x60 size: 0x18 0000021ea3980100 | |
[USocialGroupChannel] ArrayProperty Party.SocialGroupChannel.Members @ 0x78 size: 0x10 0000021ea397aba0 | |
[000131] Class Party.SocialPartyChatRoom //size: 0x100, class USocialPartyChatRoom : public USocialChatRoom {}; | |
[000132] Class Party.SocialPrivateMessageChannel //size: 0xF8, class USocialPrivateMessageChannel : public USocialChatChannel {}; | |
[USocialPrivateMessageChannel] ObjectProperty Party.SocialPrivateMessageChannel.TargetUser @ 0xF0 size: 0x8 0000021ea397cae0 | |
[000133] Class Party.SocialReadOnlyChatChannel //size: 0xF0, class USocialReadOnlyChatChannel : public USocialChatChannel {}; | |
[000134] Class Party.SocialSettings //size: 0x68, class USocialSettings : public UObject {}; | |
[USocialSettings] ArrayProperty Party.SocialSettings.OssNamesWithEnvironmentIdPrefix @ 0x30 size: 0x10 0000021ea397c680 | |
[USocialSettings] IntProperty Party.SocialSettings.DefaultMaxPartySize @ 0x40 size: 0x4 0000021ea3982000 | |
[USocialSettings] BoolProperty Party.SocialSettings.bPreferPlatformInvites @ 0x44 size: 0x1 0000021ea397c720 | |
[USocialSettings] BoolProperty Party.SocialSettings.bMustSendPrimaryInvites @ 0x45 size: 0x1 0000021ea397c7c0 | |
[USocialSettings] BoolProperty Party.SocialSettings.bLeavePartyOnDisconnect @ 0x46 size: 0x1 0000021ea397c860 | |
[USocialSettings] BoolProperty Party.SocialSettings.bSetDesiredPrivacyOnLocalPlayerBecomesLeader @ 0x47 size: 0x1 0000021ea397c900 | |
[USocialSettings] FloatProperty Party.SocialSettings.UserListAutoUpdateRate @ 0x48 size: 0x4 0000021ea3982080 | |
[USocialSettings] IntProperty Party.SocialSettings.MinNicknameLength @ 0x4C size: 0x4 0000021ea3982100 | |
[USocialSettings] IntProperty Party.SocialSettings.MaxNicknameLength @ 0x50 size: 0x4 0000021ea3980080 | |
[USocialSettings] ArrayProperty Party.SocialSettings.SocialPlatformDescriptions @ 0x58 size: 0x10 0000021ea397ca40 | |
[000135] Class Party.SocialUser //size: 0x170, class USocialUser : public UObject {}; | |
[000136] Package Lobby | |
[000137] Class Lobby.LobbyBeaconClient //size: 0x4F0, class ALobbyBeaconClient : public AOnlineBeaconClient {}; | |
[ALobbyBeaconClient] ObjectProperty Lobby.LobbyBeaconClient.LobbyState @ 0x468 size: 0x8 0000021ea397bb40 | |
[ALobbyBeaconClient] ObjectProperty Lobby.LobbyBeaconClient.PlayerState @ 0x470 size: 0x8 0000021ea397bbe0 | |
[ALobbyBeaconClient] EnumProperty Lobby.LobbyBeaconClient.LobbyJoinServerState @ 0x479 size: 0x1 0000021ea397bd20 | |
[000138] Class Lobby.LobbyBeaconHost //size: 0x440, class ALobbyBeaconHost : public AOnlineBeaconHostObject {}; | |
[ALobbyBeaconHost] SoftClassProperty Lobby.LobbyBeaconHost.LobbyStateClass @ 0x408 size: 0x30 0000021ea397ba00 | |
[ALobbyBeaconHost] ObjectProperty Lobby.LobbyBeaconHost.LobbyState @ 0x438 size: 0x8 0000021ea397baa0 | |
[000139] Class Engine.Info //size: 0x3D0, class AInfo : public AActor {}; | |
[000140] Class Lobby.LobbyBeaconPlayerState //size: 0x490, class ALobbyBeaconPlayerState : public AInfo {}; | |
[ALobbyBeaconPlayerState] TextProperty Lobby.LobbyBeaconPlayerState.DisplayName @ 0x3D0 size: 0x18 0000021ea3981b80 | |
[ALobbyBeaconPlayerState] StructProperty Lobby.LobbyBeaconPlayerState.UniqueId @ 0x3E8 size: 0x28 0000021ea397e0c0 | |
[ALobbyBeaconPlayerState] StructProperty Lobby.LobbyBeaconPlayerState.PartyOwnerUniqueId @ 0x410 size: 0x28 0000021ea397e160 | |
[ALobbyBeaconPlayerState] BoolProperty Lobby.LobbyBeaconPlayerState.bInLobby @ 0x438 size: 0x1 0000021ea397e200 | |
[ALobbyBeaconPlayerState] ObjectProperty Lobby.LobbyBeaconPlayerState.ClientActor @ 0x440 size: 0x8 0000021ea397e2a0 | |
[000141] Class Lobby.LobbyBeaconState //size: 0x578, class ALobbyBeaconState : public AInfo {}; | |
[ALobbyBeaconState] IntProperty Lobby.LobbyBeaconState.MaxPlayers @ 0x3D0 size: 0x4 0000021ea3981a00 | |
[ALobbyBeaconState] ClassProperty Lobby.LobbyBeaconState.LobbyBeaconPlayerStateClass @ 0x3D8 size: 0x8 0000021ea397dee0 | |
[ALobbyBeaconState] BoolProperty Lobby.LobbyBeaconState.bLobbyStarted @ 0x3E8 size: 0x1 0000021ea397df80 | |
[ALobbyBeaconState] FloatProperty Lobby.LobbyBeaconState.WaitForPlayersTimeRemaining @ 0x3EC size: 0x4 0000021ea3981a80 | |
[ALobbyBeaconState] StructProperty Lobby.LobbyBeaconState.Players @ 0x3F0 size: 0x120 0000021ea397e020 | |
[000142] Package Hotfix | |
[000143] Class Hotfix.OnlineHotfixManager //size: 0x228, class UOnlineHotfixManager : public UObject {}; | |
[UOnlineHotfixManager] StrProperty Hotfix.OnlineHotfixManager.OSSName @ 0x1E8 size: 0x10 0000021ea3981800 | |
[UOnlineHotfixManager] StrProperty Hotfix.OnlineHotfixManager.HotfixManagerClassName @ 0x1F8 size: 0x10 0000021ea3981880 | |
[UOnlineHotfixManager] StrProperty Hotfix.OnlineHotfixManager.DebugPrefix @ 0x208 size: 0x10 0000021ea3981900 | |
[UOnlineHotfixManager] ArrayProperty Hotfix.OnlineHotfixManager.AssetsHotfixedFromIniFiles @ 0x218 size: 0x10 0000021ea397de40 | |
[000144] Class Hotfix.UpdateManager //size: 0x120, class UUpdateManager : public UObject {}; | |
[UUpdateManager] FloatProperty Hotfix.UpdateManager.HotfixCheckCompleteDelay @ 0x90 size: 0x4 0000021ea3981500 | |
[UUpdateManager] FloatProperty Hotfix.UpdateManager.UpdateCheckCompleteDelay @ 0x94 size: 0x4 0000021ea3981580 | |
[UUpdateManager] FloatProperty Hotfix.UpdateManager.HotfixAvailabilityCheckCompleteDelay @ 0x98 size: 0x4 0000021ea3981600 | |
[UUpdateManager] FloatProperty Hotfix.UpdateManager.UpdateCheckAvailabilityCompleteDelay @ 0x9C size: 0x4 0000021ea3981680 | |
[UUpdateManager] IntProperty Hotfix.UpdateManager.AppSuspendedUpdateCheckTimeSeconds @ 0xA4 size: 0x4 0000021ea3981700 | |
[UUpdateManager] BoolProperty Hotfix.UpdateManager.bPlatformEnvironmentDetected @ 0xB0 size: 0x1 0000021ea397d620 | |
[UUpdateManager] BoolProperty Hotfix.UpdateManager.bInitialUpdateFinished @ 0xB1 size: 0x1 0000021ea397d6c0 | |
[UUpdateManager] BoolProperty Hotfix.UpdateManager.bCheckHotfixAvailabilityOnly @ 0xB2 size: 0x1 0000021ea397d760 | |
[UUpdateManager] EnumProperty Hotfix.UpdateManager.CurrentUpdateState @ 0xB3 size: 0x1 0000021ea397d8a0 | |
[UUpdateManager] IntProperty Hotfix.UpdateManager.WorstNumFilesPendingLoadViewed @ 0xB4 size: 0x4 0000021ea3981780 | |
[UUpdateManager] EnumProperty Hotfix.UpdateManager.LastHotfixResult @ 0xBC size: 0x1 0000021ea397d9e0 | |
[UUpdateManager] StructProperty Hotfix.UpdateManager.LastUpdateCheck @ 0xE8 size: 0x8 0000021ea397da80 | |
[UUpdateManager] EnumProperty Hotfix.UpdateManager.LastCompletionResult @ 0xF8 size: 0x1 0000021ea397dbc0 | |
[UUpdateManager] ObjectProperty Hotfix.UpdateManager.UpdateStateEnum @ 0x110 size: 0x8 0000021ea397dc60 | |
[UUpdateManager] ObjectProperty Hotfix.UpdateManager.UpdateCompletionEnum @ 0x118 size: 0x8 0000021ea397dd00 | |
[000145] Package Rejoin | |
[000146] Class Rejoin.RejoinCheck //size: 0x178, class URejoinCheck : public UObject {}; | |
[URejoinCheck] EnumProperty Rejoin.RejoinCheck.LastKnownStatus @ 0x30 size: 0x1 0000021ea397d440 | |
[URejoinCheck] BoolProperty Rejoin.RejoinCheck.bRejoinAfterCheck @ 0x31 size: 0x1 0000021ea397d4e0 | |
[URejoinCheck] BoolProperty Rejoin.RejoinCheck.bAttemptingRejoin @ 0x32 size: 0x1 0000021ea397d580 | |
[000147] Package OnlineSubsystem | |
[000148] Class OnlineSubsystem.NamedInterfaces //size: 0x68, class UNamedInterfaces : public UObject {}; | |
[UNamedInterfaces] ArrayProperty OnlineSubsystem.NamedInterfaces.NamedInterfaces @ 0x30 size: 0x10 0000021ea397d1c0 | |
[UNamedInterfaces] ArrayProperty OnlineSubsystem.NamedInterfaces.NamedInterfaceDefs @ 0x40 size: 0x10 0000021ea397d300 | |
[000149] Class OnlineSubsystem.TurnBasedMatchInterface //size: 0x30, class UTurnBasedMatchInterface : public UInterface {}; | |
[000150] Class OnlineSubsystemUtils.AchievementBlueprintLibrary //size: 0x30, class UAchievementBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000151] Class Engine.BlueprintAsyncActionBase //size: 0x38, class UBlueprintAsyncActionBase : public UObject {}; | |
[000152] Class Engine.OnlineBlueprintCallProxyBase //size: 0x38, class UOnlineBlueprintCallProxyBase : public UBlueprintAsyncActionBase {}; | |
[000153] Class OnlineSubsystemUtils.AchievementQueryCallbackProxy //size: 0x70, class UAchievementQueryCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UAchievementQueryCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.AchievementQueryCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea397f060 | |
[UAchievementQueryCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.AchievementQueryCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea397f100 | |
[000154] Class OnlineSubsystemUtils.AchievementWriteCallbackProxy //size: 0x90, class UAchievementWriteCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UAchievementWriteCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.AchievementWriteCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea397ed40 | |
[UAchievementWriteCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.AchievementWriteCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea397ede0 | |
[000155] Class OnlineSubsystemUtils.ConnectionCallbackProxy //size: 0x80, class UConnectionCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UConnectionCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.ConnectionCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea397ea20 | |
[UConnectionCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.ConnectionCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea397eac0 | |
[000156] Class OnlineSubsystemUtils.CreateSessionCallbackProxy //size: 0xA0, class UCreateSessionCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UCreateSessionCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.CreateSessionCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea397e660 | |
[UCreateSessionCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.CreateSessionCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea397e700 | |
[000157] Class OnlineSubsystemUtils.DestroySessionCallbackProxy //size: 0x80, class UDestroySessionCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UDestroySessionCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.DestroySessionCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea397e340 | |
[UDestroySessionCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.DestroySessionCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea397e3e0 | |
[000158] Class OnlineSubsystemUtils.EndMatchCallbackProxy //size: 0x88, class UEndMatchCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UEndMatchCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.EndMatchCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea397fb00 | |
[UEndMatchCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.EndMatchCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea397fba0 | |
[000159] Class OnlineSubsystemUtils.EndTurnCallbackProxy //size: 0x80, class UEndTurnCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UEndTurnCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.EndTurnCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea39a1460 | |
[UEndTurnCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.EndTurnCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea397f7e0 | |
[000160] Class OnlineSubsystemUtils.FindSessionsCallbackProxy //size: 0x98, class UFindSessionsCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UFindSessionsCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.FindSessionsCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea39a0e20 | |
[UFindSessionsCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.FindSessionsCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea39a0ec0 | |
[000161] Class OnlineSubsystemUtils.FindTurnBasedMatchCallbackProxy //size: 0x90, class UFindTurnBasedMatchCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UFindTurnBasedMatchCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.FindTurnBasedMatchCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea39a09c0 | |
[UFindTurnBasedMatchCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.FindTurnBasedMatchCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea39a0a60 | |
[000162] Class OnlineSubsystemUtils.InAppPurchaseCallbackProxy //size: 0x88, class UInAppPurchaseCallbackProxy : public UObject {}; | |
[UInAppPurchaseCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseCallbackProxy.OnSuccess @ 0x30 size: 0x10 0000021ea39a06a0 | |
[UInAppPurchaseCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseCallbackProxy.OnFailure @ 0x40 size: 0x10 0000021ea39a0740 | |
[000163] Class OnlineSubsystemUtils.InAppPurchaseCallbackProxy2 //size: 0xB0, class UInAppPurchaseCallbackProxy2 : public UObject {}; | |
[UInAppPurchaseCallbackProxy2] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseCallbackProxy2.OnSuccess @ 0x30 size: 0x10 0000021ea39a0100 | |
[UInAppPurchaseCallbackProxy2] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseCallbackProxy2.OnFailure @ 0x40 size: 0x10 0000021ea39a01a0 | |
[000164] Class OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy //size: 0x98, class UInAppPurchaseQueryCallbackProxy : public UObject {}; | |
[UInAppPurchaseQueryCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy.OnSuccess @ 0x30 size: 0x10 0000021ea39a2720 | |
[UInAppPurchaseQueryCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy.OnFailure @ 0x40 size: 0x10 0000021ea39a27c0 | |
[000165] Class OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy2 //size: 0x70, class UInAppPurchaseQueryCallbackProxy2 : public UObject {}; | |
[UInAppPurchaseQueryCallbackProxy2] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy2.OnSuccess @ 0x30 size: 0x10 0000021ea39a2400 | |
[UInAppPurchaseQueryCallbackProxy2] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy2.OnFailure @ 0x40 size: 0x10 0000021ea39a24a0 | |
[000166] Class OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy //size: 0x98, class UInAppPurchaseRestoreCallbackProxy : public UObject {}; | |
[UInAppPurchaseRestoreCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy.OnSuccess @ 0x30 size: 0x10 0000021ea39a2040 | |
[UInAppPurchaseRestoreCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy.OnFailure @ 0x40 size: 0x10 0000021ea39a20e0 | |
[000167] Class OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy2 //size: 0xB0, class UInAppPurchaseRestoreCallbackProxy2 : public UObject {}; | |
[UInAppPurchaseRestoreCallbackProxy2] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy2.OnSuccess @ 0x30 size: 0x10 0000021ea39a1c80 | |
[UInAppPurchaseRestoreCallbackProxy2] MulticastInlineDelegateProperty OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy2.OnFailure @ 0x40 size: 0x10 0000021ea39a1d20 | |
[000168] Class Engine.Player //size: 0x50, class UPlayer : public UObject {}; | |
[UPlayer] ObjectProperty Engine.Player.PlayerController @ 0x38 size: 0x8 0000021ea39a1be0 | |
[UPlayer] IntProperty Engine.Player.CurrentNetSpeed @ 0x40 size: 0x4 0000021ea3984180 | |
[UPlayer] IntProperty Engine.Player.ConfiguredInternetSpeed @ 0x44 size: 0x4 0000021ea3984200 | |
[UPlayer] IntProperty Engine.Player.ConfiguredLanSpeed @ 0x48 size: 0x4 0000021ea3982180 | |
[000169] Class Engine.NetConnection //size: 0x1B30, class UNetConnection : public UPlayer {}; | |
[UNetConnection] ArrayProperty Engine.NetConnection.Children @ 0x50 size: 0x10 0000021ea39a3c60 | |
[UNetConnection] ObjectProperty Engine.NetConnection.Driver @ 0x60 size: 0x8 0000021ea39a3d00 | |
[UNetConnection] ClassProperty Engine.NetConnection.PackageMapClass @ 0x68 size: 0x8 0000021ea39a3da0 | |
[UNetConnection] ObjectProperty Engine.NetConnection.PackageMap @ 0x70 size: 0x8 0000021ea39a1500 | |
[UNetConnection] ArrayProperty Engine.NetConnection.OpenChannels @ 0x78 size: 0x10 0000021ea39a1640 | |
[UNetConnection] ArrayProperty Engine.NetConnection.SentTemporaries @ 0x88 size: 0x10 0000021ea39a1780 | |
[UNetConnection] ObjectProperty Engine.NetConnection.ViewTarget @ 0x98 size: 0x8 0000021ea39a1820 | |
[UNetConnection] ObjectProperty Engine.NetConnection.OwningActor @ 0xA0 size: 0x8 0000021ea39a18c0 | |
[UNetConnection] IntProperty Engine.NetConnection.MaxPacket @ 0xA8 size: 0x4 0000021ea3984080 | |
[UNetConnection] BoolProperty Engine.NetConnection.InternalAck @ 0xAC size: 0x1 0000021ea39a1960 | |
[UNetConnection] StructProperty Engine.NetConnection.PlayerId @ 0x168 size: 0x28 0000021ea39a1a00 | |
[UNetConnection] DoubleProperty Engine.NetConnection.LastReceiveTime @ 0x1D8 size: 0x8 0000021ea3984100 | |
[UNetConnection] ArrayProperty Engine.NetConnection.ChannelsToTick @ 0x1540 size: 0x10 0000021ea39a1b40 | |
[000170] Class OnlineSubsystemUtils.IpConnection //size: 0x1BD0, class UIpConnection : public UNetConnection {}; | |
[UIpConnection] FloatProperty OnlineSubsystemUtils.IpConnection.SocketErrorDisconnectDelay @ 0x1B80 size: 0x4 0000021ea3984000 | |
[000171] Class Engine.NetDriver //size: 0x7E0, class UNetDriver : public UObject {}; | |
[UNetDriver] StrProperty Engine.NetDriver.NetConnectionClassName @ 0x40 size: 0x10 0000021ea3983700 | |
[UNetDriver] StrProperty Engine.NetDriver.ReplicationDriverClassName @ 0x50 size: 0x10 0000021ea3983780 | |
[UNetDriver] IntProperty Engine.NetDriver.MaxDownloadSize @ 0x60 size: 0x4 0000021ea3983800 | |
[UNetDriver] BoolProperty Engine.NetDriver.bClampListenServerTickRate @ 0x64 size: 0x1 0000021ea39a31c0 | |
[UNetDriver] IntProperty Engine.NetDriver.NetServerMaxTickRate @ 0x68 size: 0x4 0000021ea3983880 | |
[UNetDriver] IntProperty Engine.NetDriver.MaxNetTickRate @ 0x6C size: 0x4 0000021ea3983900 | |
[UNetDriver] IntProperty Engine.NetDriver.MaxInternetClientRate @ 0x70 size: 0x4 0000021ea3983980 | |
[UNetDriver] IntProperty Engine.NetDriver.MaxClientRate @ 0x74 size: 0x4 0000021ea3983a00 | |
[UNetDriver] FloatProperty Engine.NetDriver.ServerTravelPause @ 0x78 size: 0x4 0000021ea3983a80 | |
[UNetDriver] FloatProperty Engine.NetDriver.SpawnPrioritySeconds @ 0x7C size: 0x4 0000021ea3983b00 | |
[UNetDriver] FloatProperty Engine.NetDriver.RelevantTimeout @ 0x80 size: 0x4 0000021ea3983b80 | |
[UNetDriver] FloatProperty Engine.NetDriver.KeepAliveTime @ 0x84 size: 0x4 0000021ea3983c00 | |
[UNetDriver] FloatProperty Engine.NetDriver.InitialConnectTimeout @ 0x88 size: 0x4 0000021ea3983c80 | |
[UNetDriver] FloatProperty Engine.NetDriver.ConnectionTimeout @ 0x8C size: 0x4 0000021ea3983d00 | |
[UNetDriver] FloatProperty Engine.NetDriver.TimeoutMultiplierForUnoptimizedBuilds @ 0x90 size: 0x4 0000021ea3983d80 | |
[UNetDriver] BoolProperty Engine.NetDriver.bNoTimeouts @ 0x94 size: 0x1 0000021ea39a3260 | |
[UNetDriver] BoolProperty Engine.NetDriver.bNeverApplyNetworkEmulationSettings @ 0x95 size: 0x1 0000021ea39a3300 | |
[UNetDriver] ObjectProperty Engine.NetDriver.ServerConnection @ 0x98 size: 0x8 0000021ea39a33a0 | |
[UNetDriver] ArrayProperty Engine.NetDriver.ClientConnections @ 0xA0 size: 0x10 0000021ea39a34e0 | |
[UNetDriver] IntProperty Engine.NetDriver.RecentlyDisconnectedTrackingTime @ 0x110 size: 0x4 0000021ea3983e00 | |
[UNetDriver] ObjectProperty Engine.NetDriver.World @ 0x150 size: 0x8 0000021ea39a3580 | |
[UNetDriver] ObjectProperty Engine.NetDriver.WorldPackage @ 0x158 size: 0x8 0000021ea39a3620 | |
[UNetDriver] ClassProperty Engine.NetDriver.NetConnectionClass @ 0x180 size: 0x8 0000021ea39a36c0 | |
[UNetDriver] ClassProperty Engine.NetDriver.ReplicationDriverClass @ 0x188 size: 0x8 0000021ea39a3760 | |
[UNetDriver] NameProperty Engine.NetDriver.NetDriverName @ 0x1A0 size: 0xC 0000021ea3983e80 | |
[UNetDriver] ArrayProperty Engine.NetDriver.ChannelDefinitions @ 0x1B0 size: 0x10 0000021ea39a38a0 | |
[UNetDriver] MapProperty Engine.NetDriver.ChannelDefinitionMap @ 0x1C0 size: 0x50 0000021ea35567c0 | |
[UNetDriver] ArrayProperty Engine.NetDriver.ActorChannelPool @ 0x210 size: 0x10 0000021ea39a3a80 | |
[UNetDriver] FloatProperty Engine.NetDriver.Time @ 0x228 size: 0x4 0000021ea3983f80 | |
[UNetDriver] ObjectProperty Engine.NetDriver.ReplicationDriver @ 0x778 size: 0x8 0000021ea39a3b20 | |
[000172] Class OnlineSubsystemUtils.IpNetDriver //size: 0x850, class UIpNetDriver : public UNetDriver {}; | |
[UIpNetDriver] BoolProperty OnlineSubsystemUtils.IpNetDriver.LogPortUnreach @ 0x7E0 size: 0x1 0000021ea39a3080 | |
[UIpNetDriver] BoolProperty OnlineSubsystemUtils.IpNetDriver.AllowPlayerPortUnreach @ 0x7E0 size: 0x1 0000021ea39a3120 | |
[UIpNetDriver] UInt32Property OnlineSubsystemUtils.IpNetDriver.MaxPortCountToTry @ 0x7E4 size: 0x4 0000021ea3983300 | |
[UIpNetDriver] UInt32Property OnlineSubsystemUtils.IpNetDriver.ServerDesiredSocketReceiveBufferBytes @ 0x7F4 size: 0x4 0000021ea3983380 | |
[UIpNetDriver] UInt32Property OnlineSubsystemUtils.IpNetDriver.ServerDesiredSocketSendBufferBytes @ 0x7F8 size: 0x4 0000021ea3983400 | |
[UIpNetDriver] UInt32Property OnlineSubsystemUtils.IpNetDriver.ClientDesiredSocketReceiveBufferBytes @ 0x7FC size: 0x4 0000021ea3983480 | |
[UIpNetDriver] UInt32Property OnlineSubsystemUtils.IpNetDriver.ClientDesiredSocketSendBufferBytes @ 0x800 size: 0x4 0000021ea3983500 | |
[UIpNetDriver] DoubleProperty OnlineSubsystemUtils.IpNetDriver.MaxSecondsInReceive @ 0x808 size: 0x8 0000021ea3983580 | |
[UIpNetDriver] IntProperty OnlineSubsystemUtils.IpNetDriver.NbPacketsBetweenReceiveTimeTest @ 0x810 size: 0x4 0000021ea3983600 | |
[UIpNetDriver] FloatProperty OnlineSubsystemUtils.IpNetDriver.ResolutionConnectionTimeout @ 0x814 size: 0x4 0000021ea3983680 | |
[000173] Class OnlineSubsystemUtils.JoinSessionCallbackProxy //size: 0x188, class UJoinSessionCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UJoinSessionCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.JoinSessionCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea39a2cc0 | |
[UJoinSessionCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.JoinSessionCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea39a2d60 | |
[000174] Class OnlineSubsystemUtils.LeaderboardBlueprintLibrary //size: 0x30, class ULeaderboardBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000175] Class OnlineSubsystemUtils.LeaderboardFlushCallbackProxy //size: 0x70, class ULeaderboardFlushCallbackProxy : public UObject {}; | |
[ULeaderboardFlushCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.LeaderboardFlushCallbackProxy.OnSuccess @ 0x30 size: 0x10 0000021ea39a5240 | |
[ULeaderboardFlushCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.LeaderboardFlushCallbackProxy.OnFailure @ 0x40 size: 0x10 0000021ea39a29a0 | |
[000176] Class OnlineSubsystemUtils.LeaderboardQueryCallbackProxy //size: 0xA0, class ULeaderboardQueryCallbackProxy : public UObject {}; | |
[ULeaderboardQueryCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.LeaderboardQueryCallbackProxy.OnSuccess @ 0x30 size: 0x10 0000021ea39a4fc0 | |
[ULeaderboardQueryCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.LeaderboardQueryCallbackProxy.OnFailure @ 0x40 size: 0x10 0000021ea39a5060 | |
[000177] Class OnlineSubsystemUtils.LogoutCallbackProxy //size: 0x70, class ULogoutCallbackProxy : public UBlueprintAsyncActionBase {}; | |
[ULogoutCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.LogoutCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea39a4ca0 | |
[ULogoutCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.LogoutCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea39a4d40 | |
[000178] Class OnlineSubsystemUtils.OnlineBeaconHost //size: 0x4C0, class AOnlineBeaconHost : public AOnlineBeacon {}; | |
[AOnlineBeaconHost] IntProperty OnlineSubsystemUtils.OnlineBeaconHost.ListenPort @ 0x408 size: 0x4 0000021ea3984f00 | |
[AOnlineBeaconHost] ArrayProperty OnlineSubsystemUtils.OnlineBeaconHost.ClientActors @ 0x410 size: 0x10 0000021ea39a4c00 | |
[000179] Class Engine.OnlineEngineInterface //size: 0x30, class UOnlineEngineInterface : public UObject {}; | |
[000180] Class OnlineSubsystemUtils.OnlineEngineInterfaceImpl //size: 0x138, class UOnlineEngineInterfaceImpl : public UOnlineEngineInterface {}; | |
[UOnlineEngineInterfaceImpl] NameProperty OnlineSubsystemUtils.OnlineEngineInterfaceImpl.VoiceSubsystemNameOverride @ 0x30 size: 0xC 0000021ea3984e80 | |
[000181] Package DeveloperSettings | |
[000182] Class DeveloperSettings.DeveloperSettings //size: 0x48, class UDeveloperSettings : public UObject {}; | |
[000183] Class OnlineSubsystemUtils.OnlinePIESettings //size: 0x60, class UOnlinePIESettings : public UDeveloperSettings {}; | |
[UOnlinePIESettings] BoolProperty OnlineSubsystemUtils.OnlinePIESettings.bOnlinePIEEnabled @ 0x48 size: 0x1 0000021ea39a4980 | |
[UOnlinePIESettings] ArrayProperty OnlineSubsystemUtils.OnlinePIESettings.Logins @ 0x50 size: 0x10 0000021ea39a4ac0 | |
[000184] Class Engine.OnlineSession //size: 0x30, class UOnlineSession : public UObject {}; | |
[000185] Class OnlineSubsystemUtils.OnlineSessionClient //size: 0x1E8, class UOnlineSessionClient : public UOnlineSession {}; | |
[UOnlineSessionClient] BoolProperty OnlineSubsystemUtils.OnlineSessionClient.bIsFromInvite @ 0x1E0 size: 0x1 0000021ea39a4840 | |
[UOnlineSessionClient] BoolProperty OnlineSubsystemUtils.OnlineSessionClient.bHandlingDisconnect @ 0x1E1 size: 0x1 0000021ea39a48e0 | |
[000186] Class OnlineSubsystemUtils.PartyBeaconClient //size: 0x528, class APartyBeaconClient : public AOnlineBeaconClient {}; | |
[APartyBeaconClient] StrProperty OnlineSubsystemUtils.PartyBeaconClient.DestSessionId @ 0x498 size: 0x10 0000021ea3984c00 | |
[APartyBeaconClient] StructProperty OnlineSubsystemUtils.PartyBeaconClient.PendingReservation @ 0x4A8 size: 0x50 0000021ea39a4160 | |
[APartyBeaconClient] EnumProperty OnlineSubsystemUtils.PartyBeaconClient.RequestType @ 0x4F8 size: 0x1 0000021ea39a42a0 | |
[APartyBeaconClient] BoolProperty OnlineSubsystemUtils.PartyBeaconClient.bPendingReservationSent @ 0x4F9 size: 0x1 0000021ea39a4340 | |
[APartyBeaconClient] BoolProperty OnlineSubsystemUtils.PartyBeaconClient.bCancelReservation @ 0x4FA size: 0x1 0000021ea39a43e0 | |
[000187] Class OnlineSubsystemUtils.PartyBeaconHost //size: 0x470, class APartyBeaconHost : public AOnlineBeaconHostObject {}; | |
[APartyBeaconHost] ObjectProperty OnlineSubsystemUtils.PartyBeaconHost.State @ 0x3F8 size: 0x8 0000021ea39a4020 | |
[APartyBeaconHost] BoolProperty OnlineSubsystemUtils.PartyBeaconHost.bLogoutOnSessionTimeout @ 0x460 size: 0x1 0000021ea39a40c0 | |
[APartyBeaconHost] FloatProperty OnlineSubsystemUtils.PartyBeaconHost.SessionTimeoutSecs @ 0x464 size: 0x4 0000021ea3984b00 | |
[APartyBeaconHost] FloatProperty OnlineSubsystemUtils.PartyBeaconHost.TravelSessionTimeoutSecs @ 0x468 size: 0x4 0000021ea3984b80 | |
[000188] Class OnlineSubsystemUtils.PartyBeaconState //size: 0x88, class UPartyBeaconState : public UObject {}; | |
[UPartyBeaconState] NameProperty OnlineSubsystemUtils.PartyBeaconState.SessionName @ 0x30 size: 0xC 0000021ea3984700 | |
[UPartyBeaconState] IntProperty OnlineSubsystemUtils.PartyBeaconState.NumConsumedReservations @ 0x3C size: 0x4 0000021ea3984780 | |
[UPartyBeaconState] IntProperty OnlineSubsystemUtils.PartyBeaconState.MaxReservations @ 0x40 size: 0x4 0000021ea3984800 | |
[UPartyBeaconState] IntProperty OnlineSubsystemUtils.PartyBeaconState.NumTeams @ 0x44 size: 0x4 0000021ea3984880 | |
[UPartyBeaconState] IntProperty OnlineSubsystemUtils.PartyBeaconState.NumPlayersPerTeam @ 0x48 size: 0x4 0000021ea3984900 | |
[UPartyBeaconState] NameProperty OnlineSubsystemUtils.PartyBeaconState.TeamAssignmentMethod @ 0x4C size: 0xC 0000021ea3984980 | |
[UPartyBeaconState] IntProperty OnlineSubsystemUtils.PartyBeaconState.ReservedHostTeamNum @ 0x58 size: 0x4 0000021ea3984a00 | |
[UPartyBeaconState] IntProperty OnlineSubsystemUtils.PartyBeaconState.ForceTeamNum @ 0x5C size: 0x4 0000021ea3984a80 | |
[UPartyBeaconState] BoolProperty OnlineSubsystemUtils.PartyBeaconState.bRestrictCrossConsole @ 0x60 size: 0x1 0000021ea39a66e0 | |
[UPartyBeaconState] BoolProperty OnlineSubsystemUtils.PartyBeaconState.bEnableRemovalRequests @ 0x61 size: 0x1 0000021ea39a3e40 | |
[UPartyBeaconState] ArrayProperty OnlineSubsystemUtils.PartyBeaconState.Reservations @ 0x68 size: 0x10 0000021ea39a3f80 | |
[000189] Class OnlineSubsystemUtils.QuitMatchCallbackProxy //size: 0x80, class UQuitMatchCallbackProxy : public UOnlineBlueprintCallProxyBase {}; | |
[UQuitMatchCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.QuitMatchCallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea39a6320 | |
[UQuitMatchCallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.QuitMatchCallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea39a63c0 | |
[000190] Class OnlineSubsystemUtils.ShowLoginUICallbackProxy //size: 0x68, class UShowLoginUICallbackProxy : public UBlueprintAsyncActionBase {}; | |
[UShowLoginUICallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.ShowLoginUICallbackProxy.OnSuccess @ 0x38 size: 0x10 0000021ea39a6000 | |
[UShowLoginUICallbackProxy] MulticastInlineDelegateProperty OnlineSubsystemUtils.ShowLoginUICallbackProxy.OnFailure @ 0x48 size: 0x10 0000021ea39a60a0 | |
[000191] Class OnlineSubsystemUtils.SpectatorBeaconClient //size: 0x550, class ASpectatorBeaconClient : public AOnlineBeaconClient {}; | |
[ASpectatorBeaconClient] StrProperty OnlineSubsystemUtils.SpectatorBeaconClient.DestSessionId @ 0x498 size: 0x10 0000021ea3984380 | |
[ASpectatorBeaconClient] StructProperty OnlineSubsystemUtils.SpectatorBeaconClient.PendingReservation @ 0x4A8 size: 0x78 0000021ea39a5a60 | |
[ASpectatorBeaconClient] EnumProperty OnlineSubsystemUtils.SpectatorBeaconClient.RequestType @ 0x520 size: 0x1 0000021ea39a5ba0 | |
[ASpectatorBeaconClient] BoolProperty OnlineSubsystemUtils.SpectatorBeaconClient.bPendingReservationSent @ 0x521 size: 0x1 0000021ea39a5c40 | |
[ASpectatorBeaconClient] BoolProperty OnlineSubsystemUtils.SpectatorBeaconClient.bCancelReservation @ 0x522 size: 0x1 0000021ea39a5ce0 | |
[000192] Class OnlineSubsystemUtils.SpectatorBeaconHost //size: 0x470, class ASpectatorBeaconHost : public AOnlineBeaconHostObject {}; | |
[ASpectatorBeaconHost] ObjectProperty OnlineSubsystemUtils.SpectatorBeaconHost.State @ 0x3F8 size: 0x8 0000021ea39a5920 | |
[ASpectatorBeaconHost] BoolProperty OnlineSubsystemUtils.SpectatorBeaconHost.bLogoutOnSessionTimeout @ 0x460 size: 0x1 0000021ea39a59c0 | |
[ASpectatorBeaconHost] FloatProperty OnlineSubsystemUtils.SpectatorBeaconHost.SessionTimeoutSecs @ 0x464 size: 0x4 0000021ea3984280 | |
[ASpectatorBeaconHost] FloatProperty OnlineSubsystemUtils.SpectatorBeaconHost.TravelSessionTimeoutSecs @ 0x468 size: 0x4 0000021ea3984300 | |
[000193] Class OnlineSubsystemUtils.SpectatorBeaconState //size: 0x68, class USpectatorBeaconState : public UObject {}; | |
[USpectatorBeaconState] NameProperty OnlineSubsystemUtils.SpectatorBeaconState.SessionName @ 0x30 size: 0xC 0000021ea3986200 | |
[USpectatorBeaconState] IntProperty OnlineSubsystemUtils.SpectatorBeaconState.NumConsumedReservations @ 0x3C size: 0x4 0000021ea3986280 | |
[USpectatorBeaconState] IntProperty OnlineSubsystemUtils.SpectatorBeaconState.MaxReservations @ 0x40 size: 0x4 0000021ea3986300 | |
[USpectatorBeaconState] BoolProperty OnlineSubsystemUtils.SpectatorBeaconState.bRestrictCrossConsole @ 0x44 size: 0x1 0000021ea39a5740 | |
[USpectatorBeaconState] ArrayProperty OnlineSubsystemUtils.SpectatorBeaconState.Reservations @ 0x48 size: 0x10 0000021ea39a5880 | |
[000194] Class OnlineSubsystemUtils.TestBeaconClient //size: 0x468, class ATestBeaconClient : public AOnlineBeaconClient {}; | |
[000195] Class OnlineSubsystemUtils.TestBeaconHost //size: 0x3F8, class ATestBeaconHost : public AOnlineBeaconHostObject {}; | |
[000196] Class OnlineSubsystemUtils.TurnBasedBlueprintLibrary //size: 0x30, class UTurnBasedBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000197] Package AudioMixer | |
[000198] Class AudioMixer.SynthComponent //size: 0x760, class USynthComponent : public USceneComponent {}; | |
[USynthComponent] BoolProperty AudioMixer.SynthComponent.bAutoDestroy @ 0x288 size: 0x1 0000021ea39a6960 | |
[USynthComponent] BoolProperty AudioMixer.SynthComponent.bStopWhenOwnerDestroyed @ 0x288 size: 0x1 0000021ea39a6a00 | |
[USynthComponent] BoolProperty AudioMixer.SynthComponent.bAllowSpatialization @ 0x288 size: 0x1 0000021ea39a6aa0 | |
[USynthComponent] BoolProperty AudioMixer.SynthComponent.bOverrideAttenuation @ 0x288 size: 0x1 0000021ea39a6b40 | |
[USynthComponent] BoolProperty AudioMixer.SynthComponent.bOutputToBusOnly @ 0x28C size: 0x1 0000021ea39a6be0 | |
[USynthComponent] ObjectProperty AudioMixer.SynthComponent.AttenuationSettings @ 0x290 size: 0x8 0000021ea39a6c80 | |
[USynthComponent] StructProperty AudioMixer.SynthComponent.AttenuationOverrides @ 0x298 size: 0x3A8 0000021ea39a6d20 | |
[USynthComponent] ObjectProperty AudioMixer.SynthComponent.ConcurrencySettings @ 0x640 size: 0x8 0000021ea39a6dc0 | |
[USynthComponent] SetProperty AudioMixer.SynthComponent.ConcurrencySet @ 0x648 size: 0x50 0000021ea39a6f00 | |
[USynthComponent] ObjectProperty AudioMixer.SynthComponent.SoundClass @ 0x698 size: 0x8 0000021ea39a6fa0 | |
[USynthComponent] ObjectProperty AudioMixer.SynthComponent.SourceEffectChain @ 0x6A0 size: 0x8 0000021ea39a7040 | |
[USynthComponent] ObjectProperty AudioMixer.SynthComponent.SoundSubmix @ 0x6A8 size: 0x8 0000021ea39a70e0 | |
[USynthComponent] ArrayProperty AudioMixer.SynthComponent.SoundSubmixSends @ 0x6B0 size: 0x10 0000021ea39a7220 | |
[USynthComponent] ArrayProperty AudioMixer.SynthComponent.BusSends @ 0x6C0 size: 0x10 0000021ea39a7360 | |
[USynthComponent] ArrayProperty AudioMixer.SynthComponent.PreEffectBusSends @ 0x6D0 size: 0x10 0000021ea39a74a0 | |
[USynthComponent] BoolProperty AudioMixer.SynthComponent.bIsUISound @ 0x6E0 size: 0x1 0000021ea39a7540 | |
[USynthComponent] BoolProperty AudioMixer.SynthComponent.bIsPreviewSound @ 0x6E0 size: 0x1 0000021ea39a75e0 | |
[USynthComponent] IntProperty AudioMixer.SynthComponent.EnvelopeFollowerAttackTime @ 0x6E4 size: 0x4 0000021ea3985b80 | |
[USynthComponent] IntProperty AudioMixer.SynthComponent.EnvelopeFollowerReleaseTime @ 0x6E8 size: 0x4 0000021ea3985d80 | |
[USynthComponent] MulticastInlineDelegateProperty AudioMixer.SynthComponent.OnAudioEnvelopeValue @ 0x6F0 size: 0x10 0000021ea39a7680 | |
[USynthComponent] ObjectProperty AudioMixer.SynthComponent.Synth @ 0x720 size: 0x8 0000021ea39a7720 | |
[USynthComponent] ObjectProperty AudioMixer.SynthComponent.AudioComponent @ 0x728 size: 0x8 0000021ea39a77c0 | |
[000199] Class OnlineSubsystemUtils.VoipListenerSynthComponent //size: 0x7C0, class UVoipListenerSynthComponent : public USynthComponent {}; | |
[000200] Package MediaIOCore | |
[000201] Class MediaIOCore.MediaOutput //size: 0x38, class UMediaOutput : public UObject {}; | |
[UMediaOutput] IntProperty MediaIOCore.MediaOutput.NumberOfTextureBuffers @ 0x30 size: 0x4 0000021ea3985980 | |
[000202] Package RemoteSession | |
[000203] Class RemoteSession.RemoteSessionMediaOutput //size: 0x48, class URemoteSessionMediaOutput : public UMediaOutput {}; | |
[000204] Class MediaIOCore.MediaCapture //size: 0x110, class UMediaCapture : public UObject {}; | |
[UMediaCapture] MulticastInlineDelegateProperty MediaIOCore.MediaCapture.OnStateChanged @ 0x30 size: 0x10 0000021ea39a86c0 | |
[UMediaCapture] ObjectProperty MediaIOCore.MediaCapture.MediaOutput @ 0x58 size: 0x8 0000021ea39a8760 | |
[UMediaCapture] ObjectProperty MediaIOCore.MediaCapture.CapturingRenderTarget @ 0x80 size: 0x8 0000021ea39a8800 | |
[000205] Class RemoteSession.RemoteSessionMediaCapture //size: 0x120, class URemoteSessionMediaCapture : public UMediaCapture {}; | |
[000206] Class RemoteSession.RemoteSessionSettings //size: 0x70, class URemoteSessionSettings : public UObject {}; | |
[URemoteSessionSettings] IntProperty RemoteSession.RemoteSessionSettings.HostPort @ 0x30 size: 0x4 0000021ea3985580 | |
[URemoteSessionSettings] IntProperty RemoteSession.RemoteSessionSettings.ConnectionTimeout @ 0x34 size: 0x4 0000021ea3985600 | |
[URemoteSessionSettings] IntProperty RemoteSession.RemoteSessionSettings.ConnectionTimeoutWhenDebugging @ 0x38 size: 0x4 0000021ea3985680 | |
[URemoteSessionSettings] IntProperty RemoteSession.RemoteSessionSettings.PingTime @ 0x3C size: 0x4 0000021ea3985700 | |
[URemoteSessionSettings] BoolProperty RemoteSession.RemoteSessionSettings.bAllowInShipping @ 0x40 size: 0x1 0000021ea39a83a0 | |
[URemoteSessionSettings] BoolProperty RemoteSession.RemoteSessionSettings.bAutoHostWithPIE @ 0x41 size: 0x1 0000021ea39a8440 | |
[URemoteSessionSettings] BoolProperty RemoteSession.RemoteSessionSettings.bAutoHostWithGame @ 0x42 size: 0x1 0000021ea39a84e0 | |
[URemoteSessionSettings] IntProperty RemoteSession.RemoteSessionSettings.ImageQuality @ 0x44 size: 0x4 0000021ea3985780 | |
[URemoteSessionSettings] IntProperty RemoteSession.RemoteSessionSettings.FrameRate @ 0x48 size: 0x4 0000021ea3985800 | |
[URemoteSessionSettings] ArrayProperty RemoteSession.RemoteSessionSettings.WhitelistedChannels @ 0x50 size: 0x10 0000021ea39a8580 | |
[URemoteSessionSettings] ArrayProperty RemoteSession.RemoteSessionSettings.BlacklistedChannels @ 0x60 size: 0x10 0000021ea39a8620 | |
[000207] Package AppleImageUtils | |
[000208] Class AppleImageUtils.AppleImageUtilsBaseAsyncTaskBlueprintProxy //size: 0xA0, class UAppleImageUtilsBaseAsyncTaskBlueprintProxy : public UObject {}; | |
[UAppleImageUtilsBaseAsyncTaskBlueprintProxy] MulticastInlineDelegateProperty AppleImageUtils.AppleImageUtilsBaseAsyncTaskBlueprintProxy.OnSuccess @ 0x48 size: 0x10 0000021ea39a9c00 | |
[UAppleImageUtilsBaseAsyncTaskBlueprintProxy] MulticastInlineDelegateProperty AppleImageUtils.AppleImageUtilsBaseAsyncTaskBlueprintProxy.OnFailure @ 0x58 size: 0x10 0000021ea39a9ca0 | |
[UAppleImageUtilsBaseAsyncTaskBlueprintProxy] StructProperty AppleImageUtils.AppleImageUtilsBaseAsyncTaskBlueprintProxy.ConversionResult @ 0x78 size: 0x20 0000021ea39a9d40 | |
[000209] Class AppleImageUtils.AppleImageInterface //size: 0x30, class UAppleImageInterface : public UInterface {}; | |
[000210] Class MediaIOCore.FileMediaCapture //size: 0x180, class UFileMediaCapture : public UMediaCapture {}; | |
[000211] Class MediaIOCore.FileMediaOutput //size: 0xE0, class UFileMediaOutput : public UMediaOutput {}; | |
[UFileMediaOutput] StructProperty MediaIOCore.FileMediaOutput.WriteOptions @ 0x40 size: 0x60 0000021ea39a9840 | |
[UFileMediaOutput] StructProperty MediaIOCore.FileMediaOutput.FilePath @ 0xA0 size: 0x10 0000021ea39a98e0 | |
[UFileMediaOutput] StrProperty MediaIOCore.FileMediaOutput.BaseFileName @ 0xB0 size: 0x10 0000021ea3987200 | |
[UFileMediaOutput] BoolProperty MediaIOCore.FileMediaOutput.bOverrideDesiredSize @ 0xC0 size: 0x1 0000021ea39a9980 | |
[UFileMediaOutput] StructProperty MediaIOCore.FileMediaOutput.DesiredSize @ 0xC4 size: 0x8 0000021ea39a9a20 | |
[UFileMediaOutput] BoolProperty MediaIOCore.FileMediaOutput.bOverridePixelFormat @ 0xCC size: 0x1 0000021ea39a9ac0 | |
[UFileMediaOutput] EnumProperty MediaIOCore.FileMediaOutput.DesiredPixelFormat @ 0xD0 size: 0x4 0000021ea39a9b60 | |
[000212] Package PlatformUI | |
[000213] Class PlatformUI.BinaryAsset //size: 0x40, class UBinaryAsset : public UObject {}; | |
[UBinaryAsset] ArrayProperty PlatformUI.BinaryAsset.Asset @ 0x30 size: 0x10 0000021ea39a97a0 | |
[000214] Package UMG | |
[000215] Class UMG.Visual //size: 0x30, class UVisual : public UObject {}; | |
[000216] Class UMG.Widget //size: 0x148, class UWidget : public UVisual {}; | |
[UWidget] ObjectProperty UMG.Widget.Slot @ 0x30 size: 0x8 0000021ea325ace0 | |
[UWidget] NameProperty UMG.Widget.TagOverride @ 0x38 size: 0xC 0000021ea3241600 | |
[UWidget] NameProperty UMG.Widget.Tag @ 0x44 size: 0xC 0000021ea3241680 | |
[UWidget] DelegateProperty UMG.Widget.bIsEnabledDelegate @ 0x50 size: 0x14 0000021ea325ad80 | |
[UWidget] TextProperty UMG.Widget.ToolTipText @ 0x68 size: 0x18 0000021ea3241700 | |
[UWidget] DelegateProperty UMG.Widget.ToolTipTextDelegate @ 0x80 size: 0x14 0000021ea325ae20 | |
[UWidget] ObjectProperty UMG.Widget.ToolTipWidget @ 0x98 size: 0x8 0000021ea325aec0 | |
[UWidget] DelegateProperty UMG.Widget.ToolTipWidgetDelegate @ 0xA0 size: 0x14 0000021ea325af60 | |
[UWidget] DelegateProperty UMG.Widget.VisibilityDelegate @ 0xB4 size: 0x14 0000021ea325b000 | |
[UWidget] StructProperty UMG.Widget.RenderTransform @ 0xC8 size: 0x1C 0000021ea325b0a0 | |
[UWidget] StructProperty UMG.Widget.RenderTransformPivot @ 0xE4 size: 0x8 0000021ea325b140 | |
[UWidget] BoolProperty UMG.Widget.bIsVariable @ 0xEC size: 0x1 0000021ea325b1e0 | |
[UWidget] BoolProperty UMG.Widget.bCreatedByConstructionScript @ 0xEC size: 0x1 0000021ea325b280 | |
[UWidget] BoolProperty UMG.Widget.bIsEnabled @ 0xEC size: 0x1 0000021ea325b320 | |
[UWidget] BoolProperty UMG.Widget.bOverride_Cursor @ 0xEC size: 0x1 0000021ea325b3c0 | |
[UWidget] ObjectProperty UMG.Widget.AccessibleWidgetData @ 0xF0 size: 0x8 0000021ea325b460 | |
[UWidget] BoolProperty UMG.Widget.bIsVolatile @ 0xF8 size: 0x1 0000021ea325b500 | |
[UWidget] ByteProperty UMG.Widget.Cursor @ 0xF9 size: 0x1 0000021ea325b5a0 | |
[UWidget] EnumProperty UMG.Widget.Clipping @ 0xFA size: 0x1 0000021ea325b6e0 | |
[UWidget] EnumProperty UMG.Widget.Visibility @ 0xFB size: 0x1 0000021ea325b820 | |
[UWidget] EnumProperty UMG.Widget.Quality @ 0xFC size: 0x1 0000021ea325b960 | |
[UWidget] FloatProperty UMG.Widget.RenderOpacity @ 0x100 size: 0x4 0000021ea3241780 | |
[UWidget] ObjectProperty UMG.Widget.Navigation @ 0x108 size: 0x8 0000021ea32590c0 | |
[UWidget] EnumProperty UMG.Widget.FlowDirectionPreference @ 0x110 size: 0x1 0000021ea3259200 | |
[UWidget] ArrayProperty UMG.Widget.NativeBindings @ 0x138 size: 0x10 0000021ea3259340 | |
[000217] Class UMG.UserWidget //size: 0x2C8, class UUserWidget : public UWidget {}; | |
[UUserWidget] StructProperty UMG.UserWidget.ColorAndOpacity @ 0x150 size: 0x10 0000021ea33ae2a0 | |
[UUserWidget] DelegateProperty UMG.UserWidget.ColorAndOpacityDelegate @ 0x160 size: 0x14 0000021ea33aba00 | |
[UUserWidget] StructProperty UMG.UserWidget.ForegroundColor @ 0x178 size: 0x28 0000021ea33abaa0 | |
[UUserWidget] DelegateProperty UMG.UserWidget.ForegroundColorDelegate @ 0x1A0 size: 0x14 0000021ea33abb40 | |
[UUserWidget] MulticastInlineDelegateProperty UMG.UserWidget.OnVisibilityChanged @ 0x1B8 size: 0x10 0000021ea33abbe0 | |
[UUserWidget] StructProperty UMG.UserWidget.Padding @ 0x1E0 size: 0x10 0000021ea33abc80 | |
[UUserWidget] ArrayProperty UMG.UserWidget.ActiveSequencePlayers @ 0x1F0 size: 0x10 0000021ea33abdc0 | |
[UUserWidget] ObjectProperty UMG.UserWidget.AnimationTickManager @ 0x200 size: 0x8 0000021ea33abe60 | |
[UUserWidget] ArrayProperty UMG.UserWidget.StoppedSequencePlayers @ 0x208 size: 0x10 0000021ea33abfa0 | |
[UUserWidget] ArrayProperty UMG.UserWidget.NamedSlotBindings @ 0x218 size: 0x10 0000021ea33ac180 | |
[UUserWidget] ObjectProperty UMG.UserWidget.WidgetTree @ 0x228 size: 0x8 0000021ea33ac220 | |
[UUserWidget] IntProperty UMG.UserWidget.Priority @ 0x230 size: 0x4 0000021ea33b2f80 | |
[UUserWidget] BoolProperty UMG.UserWidget.bSupportsKeyboardFocus @ 0x234 size: 0x1 0000021ea33ac2c0 | |
[UUserWidget] BoolProperty UMG.UserWidget.bIsFocusable @ 0x234 size: 0x1 0000021ea33ac360 | |
[UUserWidget] BoolProperty UMG.UserWidget.bStopAction @ 0x234 size: 0x1 0000021ea33ac400 | |
[UUserWidget] BoolProperty UMG.UserWidget.bHasScriptImplementedTick @ 0x234 size: 0x1 0000021ea33ac4a0 | |
[UUserWidget] BoolProperty UMG.UserWidget.bHasScriptImplementedPaint @ 0x234 size: 0x1 0000021ea33ac540 | |
[UUserWidget] EnumProperty UMG.UserWidget.TickFrequency @ 0x240 size: 0x1 0000021ea33ac680 | |
[UUserWidget] ObjectProperty UMG.UserWidget.InputComponent @ 0x248 size: 0x8 0000021ea33ac720 | |
[UUserWidget] ArrayProperty UMG.UserWidget.AnimationCallbacks @ 0x250 size: 0x10 0000021ea33acae0 | |
[UUserWidget] BoolProperty UMG.UserWidget.bCreateWidgetOnInitAndKeepInMemory @ 0x2A8 size: 0x1 0000021ea33acb80 | |
[000218] Class PlatformUI.PlatformUI //size: 0x320, class UPlatformUI : public UUserWidget {}; | |
[UPlatformUI] StrProperty PlatformUI.PlatformUI.SdkInstanceId @ 0x2C8 size: 0x10 0000021ea3987180 | |
[000219] Class PlatformUI.PlatformUIFRE //size: 0x448, class UPlatformUIFRE : public UPlatformUI {}; | |
[UPlatformUIFRE] StructProperty PlatformUI.PlatformUIFRE.AccentColor @ 0x320 size: 0x10 0000021ea39a9160 | |
[UPlatformUIFRE] StructProperty PlatformUI.PlatformUIFRE.AccentColor2 @ 0x330 size: 0x10 0000021ea39a9200 | |
[UPlatformUIFRE] StructProperty PlatformUI.PlatformUIFRE.CardOpenGradientStartColor @ 0x340 size: 0x10 0000021ea39a92a0 | |
[UPlatformUIFRE] StructProperty PlatformUI.PlatformUIFRE.CardOpenGradientEndColor @ 0x350 size: 0x10 0000021ea39a9340 | |
[UPlatformUIFRE] StructProperty PlatformUI.PlatformUIFRE.LoadingFillGradientStartColor @ 0x360 size: 0x10 0000021ea39a93e0 | |
[UPlatformUIFRE] StructProperty PlatformUI.PlatformUIFRE.LoadingFillGradientEndColor @ 0x370 size: 0x10 0000021ea39a9480 | |
[UPlatformUIFRE] ObjectProperty PlatformUI.PlatformUIFRE.BackgroundTexture @ 0x380 size: 0x8 0000021ea39a9520 | |
[UPlatformUIFRE] ObjectProperty PlatformUI.PlatformUIFRE.GameLogoBig @ 0x388 size: 0x8 0000021ea39a95c0 | |
[UPlatformUIFRE] ObjectProperty PlatformUI.PlatformUIFRE.GameLogoSmall @ 0x390 size: 0x8 0000021ea39a9660 | |
[UPlatformUIFRE] StrProperty PlatformUI.PlatformUIFRE.ProductName @ 0x398 size: 0x10 0000021ea3987100 | |
[000220] Class Engine.PrimaryDataAsset //size: 0x38, class UPrimaryDataAsset : public UDataAsset {}; | |
[000221] Class PlatformUI.PlatformUIPrimaryDataAsset //size: 0x88, class UPlatformUIPrimaryDataAsset : public UPrimaryDataAsset {}; | |
[UPlatformUIPrimaryDataAsset] MapProperty PlatformUI.PlatformUIPrimaryDataAsset.Assets @ 0x38 size: 0x50 0000021ea3556700 | |
[000222] Class PlatformUI.XamlAsset //size: 0x40, class UXamlAsset : public UObject {}; | |
[UXamlAsset] StrProperty PlatformUI.XamlAsset.String @ 0x30 size: 0x10 0000021ea3987000 | |
[000223] Package WebBrowserWidget | |
[000224] Class WebBrowserWidget.WebBrowser //size: 0x1A0, class UWebBrowser : public UWidget {}; | |
[UWebBrowser] MulticastInlineDelegateProperty WebBrowserWidget.WebBrowser.OnUrlChanged @ 0x148 size: 0x10 0000021ea39ab640 | |
[UWebBrowser] MulticastInlineDelegateProperty WebBrowserWidget.WebBrowser.OnBeforePopup @ 0x158 size: 0x10 0000021ea39ab6e0 | |
[UWebBrowser] MulticastInlineDelegateProperty WebBrowserWidget.WebBrowser.OnLoadError @ 0x168 size: 0x10 0000021ea39ab780 | |
[UWebBrowser] StrProperty WebBrowserWidget.WebBrowser.InitialURL @ 0x178 size: 0x10 0000021ea3986a80 | |
[UWebBrowser] BoolProperty WebBrowserWidget.WebBrowser.bSupportsTransparency @ 0x188 size: 0x1 0000021ea39ab820 | |
[000225] Class WebBrowserWidget.WebBrowserAssetManager //size: 0x90, class UWebBrowserAssetManager : public UObject {}; | |
[UWebBrowserAssetManager] SoftObjectProperty WebBrowserWidget.WebBrowserAssetManager.DefaultMaterial @ 0x30 size: 0x30 0000021ea39ab5a0 | |
[000226] Class Engine.Brush //size: 0x408, class ABrush : public AActor {}; | |
[ABrush] ByteProperty Engine.Brush.BrushType @ 0x3D0 size: 0x1 0000021ea39aae20 | |
[ABrush] StructProperty Engine.Brush.BrushColor @ 0x3D4 size: 0x4 0000021ea39aaec0 | |
[ABrush] IntProperty Engine.Brush.PolyFlags @ 0x3D8 size: 0x4 0000021ea3986a00 | |
[ABrush] BoolProperty Engine.Brush.bColored @ 0x3DC size: 0x1 0000021ea39aaf60 | |
[ABrush] BoolProperty Engine.Brush.bSolidWhenSelected @ 0x3DC size: 0x1 0000021ea39ab000 | |
[ABrush] BoolProperty Engine.Brush.bSolidAlways @ 0x3DC size: 0x1 0000021ea39ab0a0 | |
[ABrush] BoolProperty Engine.Brush.bPlaceableFromClassBrowser @ 0x3DC size: 0x1 0000021ea39ab140 | |
[ABrush] BoolProperty Engine.Brush.bNotForClientOrServer @ 0x3DC size: 0x1 0000021ea39ab1e0 | |
[ABrush] ObjectProperty Engine.Brush.Brush @ 0x3E0 size: 0x8 0000021ea39ab280 | |
[ABrush] ObjectProperty Engine.Brush.BrushComponent @ 0x3E8 size: 0x8 0000021ea39ab320 | |
[ABrush] BoolProperty Engine.Brush.bInManipulation @ 0x3F0 size: 0x1 0000021ea39ab3c0 | |
[ABrush] ArrayProperty Engine.Brush.SavedSelections @ 0x3F8 size: 0x10 0000021ea39ab500 | |
[000227] Class Engine.Volume //size: 0x408, class AVolume : public ABrush {}; | |
[000228] Package AkAudio | |
[000229] Class AkAudio.AkAcousticPortal //size: 0x498, class AAkAcousticPortal : public AVolume {}; | |
[AAkAcousticPortal] EnumProperty AkAudio.AkAcousticPortal.InitialState @ 0x408 size: 0x1 0000021ea39aab00 | |
[AAkAcousticPortal] FloatProperty AkAudio.AkAcousticPortal.ObstructionRefreshInterval @ 0x40C size: 0x4 0000021ea3986900 | |
[AAkAcousticPortal] ByteProperty AkAudio.AkAcousticPortal.ObstructionCollisionChannel @ 0x410 size: 0x1 0000021ea39aaba0 | |
[AAkAcousticPortal] BoolProperty AkAudio.AkAcousticPortal.bValidForOcclusionPaths @ 0x411 size: 0x1 0000021ea39aac40 | |
[000230] Class AkAudio.AkPortalComponent //size: 0x290, class UAkPortalComponent : public USceneComponent {}; | |
[000231] Class AkAudio.AkAudioType //size: 0x48, class UAkAudioType : public UObject {}; | |
[UAkAudioType] UInt32Property AkAudio.AkAudioType.ShortID @ 0x30 size: 0x4 0000021ea3986880 | |
[UAkAudioType] ArrayProperty AkAudio.AkAudioType.UserData @ 0x38 size: 0x10 0000021ea39aa9c0 | |
[000232] Class AkAudio.AkAcousticTexture //size: 0x48, class UAkAcousticTexture : public UAkAudioType {}; | |
[000233] Class AkAudio.AkAmbientSound //size: 0x410, class AAkAmbientSound : public AActor {}; | |
[AAkAmbientSound] ObjectProperty AkAudio.AkAmbientSound.AkAudioEvent @ 0x3D0 size: 0x8 0000021ea39aa600 | |
[AAkAmbientSound] ObjectProperty AkAudio.AkAmbientSound.AkComponent @ 0x3D8 size: 0x8 0000021ea39aa6a0 | |
[AAkAmbientSound] BoolProperty AkAudio.AkAmbientSound.bDisableAkComponentTick @ 0x3E0 size: 0x1 0000021ea39aa740 | |
[AAkAmbientSound] BoolProperty AkAudio.AkAmbientSound.StopWhenOwnerIsDestroyed @ 0x3E1 size: 0x1 0000021ea39aa7e0 | |
[AAkAmbientSound] BoolProperty AkAudio.AkAmbientSound.AutoPost @ 0x3E2 size: 0x1 0000021ea39aa880 | |
[000234] Class AkAudio.AkAndroidInitializationSettings //size: 0x100, class UAkAndroidInitializationSettings : public UObject {}; | |
[UAkAndroidInitializationSettings] StructProperty AkAudio.AkAndroidInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39accc0 | |
[UAkAndroidInitializationSettings] StructProperty AkAudio.AkAndroidInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39acd60 | |
[UAkAndroidInitializationSettings] StructProperty AkAudio.AkAndroidInitializationSettings.AdvancedSettings @ 0xC0 size: 0x40 0000021ea39ace00 | |
[000235] Class AkAudio.AkPlatformInfo //size: 0x78, class UAkPlatformInfo : public UObject {}; | |
[000236] Class AkAudio.AkAndroidPlatformInfo //size: 0x78, class UAkAndroidPlatformInfo : public UAkPlatformInfo {}; | |
[000237] Class AkAudio.AkAssetData //size: 0x78, class UAkAssetData : public UObject {}; | |
[UAkAssetData] UInt32Property AkAudio.AkAssetData.CachedHash @ 0x30 size: 0x4 0000021ea3986700 | |
[000238] Class AkAudio.AkAssetDataWithMedia //size: 0x98, class UAkAssetDataWithMedia : public UAkAssetData {}; | |
[UAkAssetDataWithMedia] ArrayProperty AkAudio.AkAssetDataWithMedia.MediaList @ 0x78 size: 0x10 0000021ea39acc20 | |
[000239] Class AkAudio.AkAssetPlatformData //size: 0x38, class UAkAssetPlatformData : public UObject {}; | |
[UAkAssetPlatformData] ObjectProperty AkAudio.AkAssetPlatformData.CurrentAssetData @ 0x30 size: 0x8 0000021ea39acae0 | |
[000240] Class AkAudio.AkAssetBase //size: 0x60, class UAkAssetBase : public UAkAudioType {}; | |
[UAkAssetBase] ObjectProperty AkAudio.AkAssetBase.PlatformAssetData @ 0x48 size: 0x8 0000021ea39aca40 | |
[000241] Class AkAudio.AkAudioBank //size: 0x140, class UAkAudioBank : public UAkAssetBase {}; | |
[UAkAudioBank] BoolProperty AkAudio.AkAudioBank.AutoLoad @ 0x60 size: 0x1 0000021ea39ac5e0 | |
[UAkAudioBank] ObjectProperty AkAudio.AkAudioBank.RequiredMediaBank @ 0x68 size: 0x8 0000021ea39ac680 | |
[UAkAudioBank] ObjectProperty AkAudio.AkAudioBank.InitBank @ 0x70 size: 0x8 0000021ea39ac720 | |
[UAkAudioBank] MapProperty AkAudio.AkAudioBank.LocalizedPlatformAssetDataMap @ 0x78 size: 0x50 0000021ea3556640 | |
[UAkAudioBank] SetProperty AkAudio.AkAudioBank.LinkedAkEvents @ 0xC8 size: 0x50 0000021ea39ac900 | |
[UAkAudioBank] ObjectProperty AkAudio.AkAudioBank.CurrentLocalizedPlatformAssetData @ 0x118 size: 0x8 0000021ea39ac9a0 | |
[000242] Class AkAudio.AkAssetDataSwitchContainerData //size: 0x98, class UAkAssetDataSwitchContainerData : public UObject {}; | |
[UAkAssetDataSwitchContainerData] SoftObjectProperty AkAudio.AkAssetDataSwitchContainerData.GroupValue @ 0x30 size: 0x30 0000021ea39ac220 | |
[UAkAssetDataSwitchContainerData] ObjectProperty AkAudio.AkAssetDataSwitchContainerData.DefaultGroupValue @ 0x60 size: 0x8 0000021ea39ac2c0 | |
[UAkAssetDataSwitchContainerData] ArrayProperty AkAudio.AkAssetDataSwitchContainerData.MediaList @ 0x68 size: 0x10 0000021ea39ac400 | |
[UAkAssetDataSwitchContainerData] ArrayProperty AkAudio.AkAssetDataSwitchContainerData.Children @ 0x78 size: 0x10 0000021ea39ac540 | |
[000243] Class AkAudio.AkAssetDataSwitchContainer //size: 0xC0, class UAkAssetDataSwitchContainer : public UAkAssetDataWithMedia {}; | |
[UAkAssetDataSwitchContainer] ArrayProperty AkAudio.AkAssetDataSwitchContainer.SwitchContainers @ 0x98 size: 0x10 0000021ea39ac0e0 | |
[UAkAssetDataSwitchContainer] ObjectProperty AkAudio.AkAssetDataSwitchContainer.DefaultGroupValue @ 0xA8 size: 0x8 0000021ea39ac180 | |
[000244] Class AkAudio.AkAudioEventData //size: 0x290, class UAkAudioEventData : public UAkAssetDataSwitchContainer {}; | |
[UAkAudioEventData] FloatProperty AkAudio.AkAudioEventData.MaxAttenuationRadius @ 0xC0 size: 0x4 0000021ea3986480 | |
[UAkAudioEventData] BoolProperty AkAudio.AkAudioEventData.IsInfinite @ 0xC4 size: 0x1 0000021ea39ae200 | |
[UAkAudioEventData] FloatProperty AkAudio.AkAudioEventData.MinimumDuration @ 0xC8 size: 0x4 0000021ea3986500 | |
[UAkAudioEventData] FloatProperty AkAudio.AkAudioEventData.MaximumDuration @ 0xCC size: 0x4 0000021ea3986580 | |
[UAkAudioEventData] EnumProperty AkAudio.AkAudioEventData.DurationType @ 0xD0 size: 0x1 0000021ea39aba00 | |
[UAkAudioEventData] MapProperty AkAudio.AkAudioEventData.LocalizedMedia @ 0xD8 size: 0x50 0000021ea3556580 | |
[UAkAudioEventData] SetProperty AkAudio.AkAudioEventData.PostedEvents @ 0x128 size: 0x50 0000021ea39abbe0 | |
[UAkAudioEventData] SetProperty AkAudio.AkAudioEventData.UserDefinedSends @ 0x178 size: 0x50 0000021ea39abd20 | |
[UAkAudioEventData] SetProperty AkAudio.AkAudioEventData.PostedTriggers @ 0x1C8 size: 0x50 0000021ea39abe60 | |
[UAkAudioEventData] SetProperty AkAudio.AkAudioEventData.GroupValues @ 0x218 size: 0x50 0000021ea39abfa0 | |
[000245] Class AkAudio.AkAudioEvent //size: 0xE0, class UAkAudioEvent : public UAkAssetBase {}; | |
[UAkAudioEvent] MapProperty AkAudio.AkAudioEvent.LocalizedPlatformAssetDataMap @ 0x60 size: 0x50 0000021ea35564c0 | |
[UAkAudioEvent] ObjectProperty AkAudio.AkAudioEvent.RequiredBank @ 0xB0 size: 0x8 0000021ea39ade40 | |
[UAkAudioEvent] ObjectProperty AkAudio.AkAudioEvent.CurrentLocalizedPlatformData @ 0xC0 size: 0x8 0000021ea39adee0 | |
[000246] Class AkAudio.AkGameObject //size: 0x2B0, class UAkGameObject : public USceneComponent {}; | |
[UAkGameObject] ObjectProperty AkAudio.AkGameObject.AkAudioEvent @ 0x288 size: 0x8 0000021ea39ad120 | |
[UAkGameObject] StrProperty AkAudio.AkGameObject.EventName @ 0x290 size: 0x10 0000021ea3988180 | |
[UAkGameObject] BoolProperty AkAudio.AkGameObject.bIsPersistent @ 0x2A0 size: 0x1 0000021ea39ad1c0 | |
[000247] Class AkAudio.AkComponent //size: 0x470, class UAkComponent : public UAkGameObject {}; | |
[UAkComponent] BoolProperty AkAudio.AkComponent.bUseSpatialAudio @ 0x2A8 size: 0x1 0000021ea39aff60 | |
[UAkComponent] ByteProperty AkAudio.AkComponent.OcclusionCollisionChannel @ 0x2B0 size: 0x1 0000021ea39ae340 | |
[UAkComponent] BoolProperty AkAudio.AkComponent.EnableSpotReflectors @ 0x2B4 size: 0x1 0000021ea39ae3e0 | |
[UAkComponent] ObjectProperty AkAudio.AkComponent.EarlyReflectionAuxBus @ 0x2B8 size: 0x8 0000021ea39ae480 | |
[UAkComponent] StrProperty AkAudio.AkComponent.EarlyReflectionAuxBusName @ 0x2C0 size: 0x10 0000021ea3988d00 | |
[UAkComponent] IntProperty AkAudio.AkComponent.EarlyReflectionOrder @ 0x2D0 size: 0x4 0000021ea3988d80 | |
[UAkComponent] FloatProperty AkAudio.AkComponent.EarlyReflectionBusSendGain @ 0x2D4 size: 0x4 0000021ea3988e00 | |
[UAkComponent] FloatProperty AkAudio.AkComponent.EarlyReflectionMaxPathLength @ 0x2D8 size: 0x4 0000021ea3988e80 | |
[UAkComponent] FloatProperty AkAudio.AkComponent.roomReverbAuxBusGain @ 0x2DC size: 0x4 0000021ea3988f00 | |
[UAkComponent] IntProperty AkAudio.AkComponent.diffractionMaxEdges @ 0x2E0 size: 0x4 0000021ea3988f80 | |
[UAkComponent] IntProperty AkAudio.AkComponent.diffractionMaxPaths @ 0x2E4 size: 0x4 0000021ea3989000 | |
[UAkComponent] FloatProperty AkAudio.AkComponent.diffractionMaxPathLength @ 0x2E8 size: 0x4 0000021ea3989080 | |
[UAkComponent] BoolProperty AkAudio.AkComponent.DrawFirstOrderReflections @ 0x2EC size: 0x1 0000021ea39ae520 | |
[UAkComponent] BoolProperty AkAudio.AkComponent.DrawSecondOrderReflections @ 0x2EC size: 0x1 0000021ea39ae5c0 | |
[UAkComponent] BoolProperty AkAudio.AkComponent.DrawHigherOrderReflections @ 0x2EC size: 0x1 0000021ea39ae660 | |
[UAkComponent] BoolProperty AkAudio.AkComponent.DrawDiffraction @ 0x2EC size: 0x1 0000021ea39ae700 | |
[UAkComponent] BoolProperty AkAudio.AkComponent.StopWhenOwnerDestroyed @ 0x2F0 size: 0x1 0000021ea39ae7a0 | |
[UAkComponent] FloatProperty AkAudio.AkComponent.AttenuationScalingFactor @ 0x2F4 size: 0x4 0000021ea3989100 | |
[UAkComponent] FloatProperty AkAudio.AkComponent.OcclusionRefreshInterval @ 0x2F8 size: 0x4 0000021ea3989180 | |
[UAkComponent] BoolProperty AkAudio.AkComponent.bUseReverbVolumes @ 0x2FC size: 0x1 0000021ea39ae840 | |
[000248] Class AkAudio.AkAudioInputComponent //size: 0x480, class UAkAudioInputComponent : public UAkComponent {}; | |
[000249] Class AkAudio.AkAuxBus //size: 0x68, class UAkAuxBus : public UAkAssetBase {}; | |
[UAkAuxBus] ObjectProperty AkAudio.AkAuxBus.RequiredBank @ 0x60 size: 0x8 0000021ea39afec0 | |
[000250] Class UMG.PanelWidget //size: 0x160, class UPanelWidget : public UWidget {}; | |
[UPanelWidget] ArrayProperty UMG.PanelWidget.Slots @ 0x148 size: 0x10 0000021ea3289a20 | |
[000251] Class UMG.ContentWidget //size: 0x160, class UContentWidget : public UPanelWidget {}; | |
[000252] Class AkAudio.AkCheckBox //size: 0xBF0, class UAkCheckBox : public UContentWidget {}; | |
[UAkCheckBox] EnumProperty AkAudio.AkCheckBox.CheckedState @ 0x520 size: 0x1 0000021ea39b1000 | |
[UAkCheckBox] DelegateProperty AkAudio.AkCheckBox.CheckedStateDelegate @ 0x524 size: 0x14 0000021ea39b10a0 | |
[UAkCheckBox] StructProperty AkAudio.AkCheckBox.WidgetStyle @ 0x538 size: 0x5E0 0000021ea39b1140 | |
[UAkCheckBox] ByteProperty AkAudio.AkCheckBox.HorizontalAlignment @ 0xB18 size: 0x1 0000021ea39b11e0 | |
[UAkCheckBox] BoolProperty AkAudio.AkCheckBox.IsFocusable @ 0xB19 size: 0x1 0000021ea39b1280 | |
[UAkCheckBox] StructProperty AkAudio.AkCheckBox.ThePropertyToControl @ 0xB20 size: 0x10 0000021ea39b1320 | |
[UAkCheckBox] StructProperty AkAudio.AkCheckBox.ItemToControl @ 0xB30 size: 0x40 0000021ea39b13c0 | |
[UAkCheckBox] MulticastInlineDelegateProperty AkAudio.AkCheckBox.AkOnCheckStateChanged @ 0xB70 size: 0x10 0000021ea39b1460 | |
[UAkCheckBox] MulticastInlineDelegateProperty AkAudio.AkCheckBox.OnItemDropped @ 0xB80 size: 0x10 0000021ea39af7e0 | |
[UAkCheckBox] MulticastInlineDelegateProperty AkAudio.AkCheckBox.OnPropertyDropped @ 0xB90 size: 0x10 0000021ea39af880 | |
[000253] Class AkAudio.AkChinookPlatformInfo //size: 0x78, class UAkChinookPlatformInfo : public UAkPlatformInfo {}; | |
[000254] Class AkAudio.AkMPXPlatformInfo //size: 0x78, class UAkMPXPlatformInfo : public UAkChinookPlatformInfo {}; | |
[000255] Class AkAudio.AkXSXPlatformInfo //size: 0x78, class UAkXSXPlatformInfo : public UAkChinookPlatformInfo {}; | |
[000256] Class AkAudio.AkGameplayStatics //size: 0x30, class UAkGameplayStatics : public UBlueprintFunctionLibrary {}; | |
[000257] Class AkAudio.AkCallbackInfo //size: 0x38, class UAkCallbackInfo : public UObject {}; | |
[UAkCallbackInfo] ObjectProperty AkAudio.AkCallbackInfo.AkComponent @ 0x30 size: 0x8 0000021ea39b3300 | |
[000258] Class AkAudio.AkEventCallbackInfo //size: 0x40, class UAkEventCallbackInfo : public UAkCallbackInfo {}; | |
[UAkEventCallbackInfo] IntProperty AkAudio.AkEventCallbackInfo.PlayingID @ 0x38 size: 0x4 0000021ea3989a00 | |
[UAkEventCallbackInfo] IntProperty AkAudio.AkEventCallbackInfo.EventID @ 0x3C size: 0x4 0000021ea3989a80 | |
[000259] Class AkAudio.AkMIDIEventCallbackInfo //size: 0x48, class UAkMIDIEventCallbackInfo : public UAkEventCallbackInfo {}; | |
[000260] Class AkAudio.AkMarkerCallbackInfo //size: 0x58, class UAkMarkerCallbackInfo : public UAkEventCallbackInfo {}; | |
[UAkMarkerCallbackInfo] IntProperty AkAudio.AkMarkerCallbackInfo.Identifier @ 0x40 size: 0x4 0000021ea3989880 | |
[UAkMarkerCallbackInfo] IntProperty AkAudio.AkMarkerCallbackInfo.Position @ 0x44 size: 0x4 0000021ea3989900 | |
[UAkMarkerCallbackInfo] StrProperty AkAudio.AkMarkerCallbackInfo.Label @ 0x48 size: 0x10 0000021ea3989980 | |
[000261] Class AkAudio.AkDurationCallbackInfo //size: 0x58, class UAkDurationCallbackInfo : public UAkEventCallbackInfo {}; | |
[UAkDurationCallbackInfo] FloatProperty AkAudio.AkDurationCallbackInfo.Duration @ 0x40 size: 0x4 0000021ea3989680 | |
[UAkDurationCallbackInfo] FloatProperty AkAudio.AkDurationCallbackInfo.EstimatedDuration @ 0x44 size: 0x4 0000021ea3989700 | |
[UAkDurationCallbackInfo] IntProperty AkAudio.AkDurationCallbackInfo.AudioNodeID @ 0x48 size: 0x4 0000021ea3989780 | |
[UAkDurationCallbackInfo] IntProperty AkAudio.AkDurationCallbackInfo.MediaID @ 0x4C size: 0x4 0000021ea3989800 | |
[UAkDurationCallbackInfo] BoolProperty AkAudio.AkDurationCallbackInfo.bStreaming @ 0x50 size: 0x1 0000021ea39b4fc0 | |
[000262] Class AkAudio.AkMusicSyncCallbackInfo //size: 0x78, class UAkMusicSyncCallbackInfo : public UAkCallbackInfo {}; | |
[UAkMusicSyncCallbackInfo] IntProperty AkAudio.AkMusicSyncCallbackInfo.PlayingID @ 0x38 size: 0x4 0000021ea3989580 | |
[UAkMusicSyncCallbackInfo] StructProperty AkAudio.AkMusicSyncCallbackInfo.SegmentInfo @ 0x3C size: 0x24 0000021ea39b4de0 | |
[UAkMusicSyncCallbackInfo] EnumProperty AkAudio.AkMusicSyncCallbackInfo.MusicSyncType @ 0x60 size: 0x1 0000021ea39b4f20 | |
[UAkMusicSyncCallbackInfo] StrProperty AkAudio.AkMusicSyncCallbackInfo.UserCueName @ 0x68 size: 0x10 0000021ea3989600 | |
[000263] Class AkAudio.AkGeometryComponent //size: 0x3C0, class UAkGeometryComponent : public USceneComponent {}; | |
[UAkGeometryComponent] EnumProperty AkAudio.AkGeometryComponent.MeshType @ 0x288 size: 0x1 0000021ea39b48e0 | |
[UAkGeometryComponent] IntProperty AkAudio.AkGeometryComponent.LOD @ 0x28C size: 0x4 0000021ea398b500 | |
[UAkGeometryComponent] FloatProperty AkAudio.AkGeometryComponent.WeldingThreshold @ 0x290 size: 0x4 0000021ea398b580 | |
[UAkGeometryComponent] MapProperty AkAudio.AkGeometryComponent.StaticMeshSurfaceOverride @ 0x298 size: 0x50 0000021ea3556400 | |
[UAkGeometryComponent] StructProperty AkAudio.AkGeometryComponent.CollisionMeshSurfaceOverride @ 0x2E8 size: 0x10 0000021ea39b4ac0 | |
[UAkGeometryComponent] BoolProperty AkAudio.AkGeometryComponent.bEnableDiffraction @ 0x2F8 size: 0x1 0000021ea39b4b60 | |
[UAkGeometryComponent] BoolProperty AkAudio.AkGeometryComponent.bEnableDiffractionOnBoundaryEdges @ 0x2F8 size: 0x1 0000021ea39b4c00 | |
[UAkGeometryComponent] ObjectProperty AkAudio.AkGeometryComponent.AssociatedRoom @ 0x300 size: 0x8 0000021ea39b4ca0 | |
[UAkGeometryComponent] StructProperty AkAudio.AkGeometryComponent.GeometryData @ 0x318 size: 0x50 0000021ea39b4d40 | |
[000264] Class AkAudio.AkGroupValue //size: 0x60, class UAkGroupValue : public UAkAudioType {}; | |
[UAkGroupValue] UInt32Property AkAudio.AkGroupValue.GroupShortID @ 0x48 size: 0x4 0000021ea398b480 | |
[000265] Class AkAudio.AkHololensInitializationSettings //size: 0x100, class UAkHololensInitializationSettings : public UObject {}; | |
[UAkHololensInitializationSettings] StructProperty AkAudio.AkHololensInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39b45c0 | |
[UAkHololensInitializationSettings] StructProperty AkAudio.AkHololensInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39b4660 | |
[UAkHololensInitializationSettings] StructProperty AkAudio.AkHololensInitializationSettings.AdvancedSettings @ 0xC0 size: 0x40 0000021ea39b4700 | |
[000266] Class AkAudio.AkHololensPlatformInfo //size: 0x78, class UAkHololensPlatformInfo : public UAkPlatformInfo {}; | |
[000267] Class AkAudio.AkInitBankAssetData //size: 0xA8, class UAkInitBankAssetData : public UAkAssetDataWithMedia {}; | |
[UAkInitBankAssetData] ArrayProperty AkAudio.AkInitBankAssetData.PluginInfos @ 0x98 size: 0x10 0000021ea39b4520 | |
[000268] Class AkAudio.AkInitBank //size: 0x80, class UAkInitBank : public UAkAssetBase {}; | |
[UAkInitBank] ArrayProperty AkAudio.AkInitBank.AvailableAudioCultures @ 0x60 size: 0x10 0000021ea39b43e0 | |
[UAkInitBank] StrProperty AkAudio.AkInitBank.DefaultLanguage @ 0x70 size: 0x10 0000021ea398b380 | |
[000269] Class AkAudio.AkIOSInitializationSettings //size: 0x108, class UAkIOSInitializationSettings : public UObject {}; | |
[UAkIOSInitializationSettings] StructProperty AkAudio.AkIOSInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39b4160 | |
[UAkIOSInitializationSettings] StructProperty AkAudio.AkIOSInitializationSettings.AudioSession @ 0x98 size: 0xC 0000021ea39b4200 | |
[UAkIOSInitializationSettings] StructProperty AkAudio.AkIOSInitializationSettings.CommunicationSettings @ 0xA8 size: 0x28 0000021ea39b42a0 | |
[UAkIOSInitializationSettings] StructProperty AkAudio.AkIOSInitializationSettings.AdvancedSettings @ 0xD0 size: 0x34 0000021ea39b4340 | |
[000270] Class AkAudio.AkIOSPlatformInfo //size: 0x78, class UAkIOSPlatformInfo : public UAkPlatformInfo {}; | |
[000271] Class AkAudio.AkItemBoolPropertiesConv //size: 0x30, class UAkItemBoolPropertiesConv : public UBlueprintFunctionLibrary {}; | |
[000272] Class AkAudio.AkItemBoolProperties //size: 0x188, class UAkItemBoolProperties : public UWidget {}; | |
[UAkItemBoolProperties] MulticastInlineDelegateProperty AkAudio.AkItemBoolProperties.OnSelectionChanged @ 0x148 size: 0x10 0000021ea39b3ee0 | |
[UAkItemBoolProperties] MulticastInlineDelegateProperty AkAudio.AkItemBoolProperties.OnPropertyDragged @ 0x158 size: 0x10 0000021ea39b3f80 | |
[000273] Class AkAudio.AkItemPropertiesConv //size: 0x30, class UAkItemPropertiesConv : public UBlueprintFunctionLibrary {}; | |
[000274] Class AkAudio.AkItemProperties //size: 0x188, class UAkItemProperties : public UWidget {}; | |
[UAkItemProperties] MulticastInlineDelegateProperty AkAudio.AkItemProperties.OnSelectionChanged @ 0x148 size: 0x10 0000021ea39b65a0 | |
[UAkItemProperties] MulticastInlineDelegateProperty AkAudio.AkItemProperties.OnPropertyDragged @ 0x158 size: 0x10 0000021ea39b6640 | |
[000275] Class AkAudio.AkLateReverbComponent //size: 0x2D0, class UAkLateReverbComponent : public USceneComponent {}; | |
[UAkLateReverbComponent] BoolProperty AkAudio.AkLateReverbComponent.bEnable @ 0x288 size: 0x1 0000021ea39b63c0 | |
[UAkLateReverbComponent] ObjectProperty AkAudio.AkLateReverbComponent.AuxBus @ 0x290 size: 0x8 0000021ea39b6460 | |
[UAkLateReverbComponent] StrProperty AkAudio.AkLateReverbComponent.AuxBusName @ 0x298 size: 0x10 0000021ea398aa00 | |
[UAkLateReverbComponent] FloatProperty AkAudio.AkLateReverbComponent.SendLevel @ 0x2A8 size: 0x4 0000021ea398aa80 | |
[UAkLateReverbComponent] FloatProperty AkAudio.AkLateReverbComponent.FadeRate @ 0x2AC size: 0x4 0000021ea398ab00 | |
[UAkLateReverbComponent] FloatProperty AkAudio.AkLateReverbComponent.Priority @ 0x2B0 size: 0x4 0000021ea398ab80 | |
[UAkLateReverbComponent] ObjectProperty AkAudio.AkLateReverbComponent.NextLowerPriorityComponent @ 0x2B8 size: 0x8 0000021ea39b6500 | |
[000276] Class AkAudio.AkLinuxInitializationSettings //size: 0xF8, class UAkLinuxInitializationSettings : public UObject {}; | |
[UAkLinuxInitializationSettings] StructProperty AkAudio.AkLinuxInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39b6140 | |
[UAkLinuxInitializationSettings] StructProperty AkAudio.AkLinuxInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39b61e0 | |
[UAkLinuxInitializationSettings] StructProperty AkAudio.AkLinuxInitializationSettings.AdvancedSettings @ 0xC0 size: 0x38 0000021ea39b6280 | |
[000277] Class AkAudio.AkLinuxPlatformInfo //size: 0x78, class UAkLinuxPlatformInfo : public UAkPlatformInfo {}; | |
[000278] Class AkAudio.AkLuminInitializationSettings //size: 0xF8, class UAkLuminInitializationSettings : public UObject {}; | |
[UAkLuminInitializationSettings] StructProperty AkAudio.AkLuminInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39b5ec0 | |
[UAkLuminInitializationSettings] StructProperty AkAudio.AkLuminInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39b5f60 | |
[UAkLuminInitializationSettings] StructProperty AkAudio.AkLuminInitializationSettings.AdvancedSettings @ 0xC0 size: 0x38 0000021ea39b6000 | |
[000279] Class AkAudio.AkLuminPlatformInfo //size: 0x78, class UAkLuminPlatformInfo : public UAkPlatformInfo {}; | |
[000280] Class AkAudio.AkMacInitializationSettings //size: 0xF8, class UAkMacInitializationSettings : public UObject {}; | |
[UAkMacInitializationSettings] StructProperty AkAudio.AkMacInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39b5c40 | |
[UAkMacInitializationSettings] StructProperty AkAudio.AkMacInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39b5ce0 | |
[UAkMacInitializationSettings] StructProperty AkAudio.AkMacInitializationSettings.AdvancedSettings @ 0xC0 size: 0x38 0000021ea39b5d80 | |
[000281] Class AkAudio.AkMacPlatformInfo //size: 0x78, class UAkMacPlatformInfo : public UAkPlatformInfo {}; | |
[000282] Class AkAudio.AkMediaAssetData //size: 0x48, class UAkMediaAssetData : public UObject {}; | |
[UAkMediaAssetData] BoolProperty AkAudio.AkMediaAssetData.IsStreamed @ 0x30 size: 0x1 0000021ea39b5b00 | |
[UAkMediaAssetData] BoolProperty AkAudio.AkMediaAssetData.UseDeviceMemory @ 0x31 size: 0x1 0000021ea39b5ba0 | |
[000283] Class AkAudio.AkMediaAsset //size: 0x60, class UAkMediaAsset : public UObject {}; | |
[UAkMediaAsset] UInt32Property AkAudio.AkMediaAsset.Id @ 0x30 size: 0x4 0000021ea398a800 | |
[UAkMediaAsset] ArrayProperty AkAudio.AkMediaAsset.UserData @ 0x38 size: 0x10 0000021ea39b59c0 | |
[UAkMediaAsset] ObjectProperty AkAudio.AkMediaAsset.CurrentMediaAssetData @ 0x48 size: 0x8 0000021ea39b5a60 | |
[000284] Class AkAudio.AkLocalizedMediaAsset //size: 0x60, class UAkLocalizedMediaAsset : public UAkMediaAsset {}; | |
[000285] Class AkAudio.AkExternalMediaAsset //size: 0xC0, class UAkExternalMediaAsset : public UAkMediaAsset {}; | |
[000286] Class AkAudio.AkPS4InitializationSettings //size: 0xF8, class UAkPS4InitializationSettings : public UObject {}; | |
[UAkPS4InitializationSettings] StructProperty AkAudio.AkPS4InitializationSettings.CommonSettings @ 0x30 size: 0x60 0000021ea39b56a0 | |
[UAkPS4InitializationSettings] StructProperty AkAudio.AkPS4InitializationSettings.CommunicationSettings @ 0x90 size: 0x28 0000021ea39b5740 | |
[UAkPS4InitializationSettings] StructProperty AkAudio.AkPS4InitializationSettings.AdvancedSettings @ 0xB8 size: 0x40 0000021ea39b57e0 | |
[000287] Class AkAudio.AkPS4PlatformInfo //size: 0x78, class UAkPS4PlatformInfo : public UAkPlatformInfo {}; | |
[000288] Class AkAudio.AkReverbVolume //size: 0x440, class AAkReverbVolume : public AVolume {}; | |
[AAkReverbVolume] BoolProperty AkAudio.AkReverbVolume.bEnabled @ 0x408 size: 0x1 0000021ea39b54c0 | |
[AAkReverbVolume] ObjectProperty AkAudio.AkReverbVolume.AuxBus @ 0x410 size: 0x8 0000021ea39b5560 | |
[AAkReverbVolume] StrProperty AkAudio.AkReverbVolume.AuxBusName @ 0x418 size: 0x10 0000021ea398a580 | |
[AAkReverbVolume] FloatProperty AkAudio.AkReverbVolume.SendLevel @ 0x428 size: 0x4 0000021ea398a600 | |
[AAkReverbVolume] FloatProperty AkAudio.AkReverbVolume.FadeRate @ 0x42C size: 0x4 0000021ea398a680 | |
[AAkReverbVolume] FloatProperty AkAudio.AkReverbVolume.Priority @ 0x430 size: 0x4 0000021ea398a700 | |
[AAkReverbVolume] ObjectProperty AkAudio.AkReverbVolume.LateReverbComponent @ 0x438 size: 0x8 0000021ea39b5600 | |
[000289] Class AkAudio.AkRoomComponent //size: 0x2E0, class UAkRoomComponent : public UAkGameObject {}; | |
[UAkRoomComponent] BoolProperty AkAudio.AkRoomComponent.bEnable @ 0x2A8 size: 0x1 0000021ea39b7b80 | |
[UAkRoomComponent] ObjectProperty AkAudio.AkRoomComponent.NextLowerPriorityComponent @ 0x2B0 size: 0x8 0000021ea39b52e0 | |
[UAkRoomComponent] FloatProperty AkAudio.AkRoomComponent.Priority @ 0x2B8 size: 0x4 0000021ea398c480 | |
[UAkRoomComponent] FloatProperty AkAudio.AkRoomComponent.WallOcclusion @ 0x2BC size: 0x4 0000021ea398c500 | |
[UAkRoomComponent] FloatProperty AkAudio.AkRoomComponent.AuxSendLevel @ 0x2C0 size: 0x4 0000021ea398c580 | |
[UAkRoomComponent] BoolProperty AkAudio.AkRoomComponent.AutoPost @ 0x2C4 size: 0x1 0000021ea39b5380 | |
[UAkRoomComponent] ObjectProperty AkAudio.AkRoomComponent.AmbientEvent @ 0x2C8 size: 0x8 0000021ea39b5420 | |
[UAkRoomComponent] FloatProperty AkAudio.AkRoomComponent.AuxSendLevelToSelf @ 0x2D0 size: 0x4 0000021ea398c600 | |
[000290] Class AkAudio.AkRtpc //size: 0x48, class UAkRtpc : public UAkAudioType {}; | |
[000291] Class AkAudio.AkSettings //size: 0x190, class UAkSettings : public UObject {}; | |
[UAkSettings] ByteProperty AkAudio.AkSettings.MaxSimultaneousReverbVolumes @ 0x30 size: 0x1 0000021ea39b6fa0 | |
[UAkSettings] StructProperty AkAudio.AkSettings.WwiseProjectPath @ 0x38 size: 0x10 0000021ea39b7040 | |
[UAkSettings] StructProperty AkAudio.AkSettings.TemporaryAudioFileStubPath @ 0x48 size: 0x10 0000021ea39b70e0 | |
[UAkSettings] StructProperty AkAudio.AkSettings.ReportOutputPath @ 0x58 size: 0x10 0000021ea39b7180 | |
[UAkSettings] StructProperty AkAudio.AkSettings.ReportIgnoreListPath @ 0x68 size: 0x10 0000021ea39b7220 | |
[UAkSettings] StructProperty AkAudio.AkSettings.WwiseSoundDataFolder @ 0x78 size: 0x10 0000021ea39b72c0 | |
[UAkSettings] BoolProperty AkAudio.AkSettings.bAutoConnectToWAAPI @ 0x88 size: 0x1 0000021ea39b7360 | |
[UAkSettings] ByteProperty AkAudio.AkSettings.DefaultOcclusionCollisionChannel @ 0x89 size: 0x1 0000021ea39b7400 | |
[UAkSettings] MapProperty AkAudio.AkSettings.AkGeometryMap @ 0x90 size: 0x50 0000021ea3559400 | |
[UAkSettings] BoolProperty AkAudio.AkSettings.SplitSwitchContainerMedia @ 0xE0 size: 0x1 0000021ea39b75e0 | |
[UAkSettings] BoolProperty AkAudio.AkSettings.UseEventBasedPackaging @ 0xE1 size: 0x1 0000021ea39b7680 | |
[UAkSettings] BoolProperty AkAudio.AkSettings.EnableAutomaticAssetSynchronization @ 0xE2 size: 0x1 0000021ea39b7720 | |
[UAkSettings] StrProperty AkAudio.AkSettings.CommandletCommitMessage @ 0xE8 size: 0x10 0000021ea398c300 | |
[UAkSettings] MapProperty AkAudio.AkSettings.UnrealCultureToWwiseCulture @ 0xF8 size: 0x50 0000021ea3556340 | |
[UAkSettings] BoolProperty AkAudio.AkSettings.AskedToUseNewAssetManagement @ 0x148 size: 0x1 0000021ea39b77c0 | |
[UAkSettings] BoolProperty AkAudio.AkSettings.bEnableMultiCoreRendering @ 0x149 size: 0x1 0000021ea39b7860 | |
[UAkSettings] BoolProperty AkAudio.AkSettings.MigratedEnableMultiCoreRendering @ 0x14A size: 0x1 0000021ea39b7900 | |
[UAkSettings] BoolProperty AkAudio.AkSettings.FixupRedirectorsDuringMigration @ 0x14B size: 0x1 0000021ea39b79a0 | |
[UAkSettings] StructProperty AkAudio.AkSettings.WwiseWindowsInstallationPath @ 0x150 size: 0x10 0000021ea39b7a40 | |
[UAkSettings] StructProperty AkAudio.AkSettings.WwiseMacInstallationPath @ 0x160 size: 0x10 0000021ea39b7ae0 | |
[000292] Class AkAudio.AkSettingsPerUser //size: 0x68, class UAkSettingsPerUser : public UObject {}; | |
[UAkSettingsPerUser] StructProperty AkAudio.AkSettingsPerUser.WwiseWindowsInstallationPath @ 0x30 size: 0x10 0000021ea39b6c80 | |
[UAkSettingsPerUser] StructProperty AkAudio.AkSettingsPerUser.WwiseMacInstallationPath @ 0x40 size: 0x10 0000021ea39b6d20 | |
[UAkSettingsPerUser] StrProperty AkAudio.AkSettingsPerUser.WaapiIPAddress @ 0x50 size: 0x10 0000021ea398c200 | |
[UAkSettingsPerUser] UInt32Property AkAudio.AkSettingsPerUser.WaapiPort @ 0x60 size: 0x4 0000021ea398c280 | |
[UAkSettingsPerUser] BoolProperty AkAudio.AkSettingsPerUser.AutoSyncSelection @ 0x64 size: 0x1 0000021ea39b6dc0 | |
[UAkSettingsPerUser] BoolProperty AkAudio.AkSettingsPerUser.SuppressWwiseProjectPathWarnings @ 0x65 size: 0x1 0000021ea39b6e60 | |
[UAkSettingsPerUser] BoolProperty AkAudio.AkSettingsPerUser.SoundDataGenerationSkipLanguage @ 0x66 size: 0x1 0000021ea39b6f00 | |
[000293] Class AkAudio.AkSlider //size: 0x5A0, class UAkSlider : public UWidget {}; | |
[UAkSlider] FloatProperty AkAudio.AkSlider.Value @ 0x148 size: 0x4 0000021ea398be80 | |
[UAkSlider] DelegateProperty AkAudio.AkSlider.ValueDelegate @ 0x14C size: 0x14 0000021ea39b89e0 | |
[UAkSlider] StructProperty AkAudio.AkSlider.WidgetStyle @ 0x160 size: 0x370 0000021ea39b8a80 | |
[UAkSlider] ByteProperty AkAudio.AkSlider.Orientation @ 0x4D0 size: 0x1 0000021ea39b8b20 | |
[UAkSlider] StructProperty AkAudio.AkSlider.SliderBarColor @ 0x4D4 size: 0x10 0000021ea39b8bc0 | |
[UAkSlider] StructProperty AkAudio.AkSlider.SliderHandleColor @ 0x4E4 size: 0x10 0000021ea39b8c60 | |
[UAkSlider] BoolProperty AkAudio.AkSlider.IndentHandle @ 0x4F4 size: 0x1 0000021ea39b8d00 | |
[UAkSlider] BoolProperty AkAudio.AkSlider.Locked @ 0x4F5 size: 0x1 0000021ea39b8da0 | |
[UAkSlider] FloatProperty AkAudio.AkSlider.StepSize @ 0x4F8 size: 0x4 0000021ea398bf00 | |
[UAkSlider] BoolProperty AkAudio.AkSlider.IsFocusable @ 0x4FC size: 0x1 0000021ea39b8e40 | |
[UAkSlider] StructProperty AkAudio.AkSlider.ThePropertyToControl @ 0x500 size: 0x10 0000021ea39b8ee0 | |
[UAkSlider] StructProperty AkAudio.AkSlider.ItemToControl @ 0x510 size: 0x40 0000021ea39b8f80 | |
[UAkSlider] MulticastInlineDelegateProperty AkAudio.AkSlider.OnValueChanged @ 0x550 size: 0x10 0000021ea39b9020 | |
[UAkSlider] MulticastInlineDelegateProperty AkAudio.AkSlider.OnItemDropped @ 0x560 size: 0x10 0000021ea39b6780 | |
[UAkSlider] MulticastInlineDelegateProperty AkAudio.AkSlider.OnPropertyDropped @ 0x570 size: 0x10 0000021ea39b6820 | |
[000294] Class AkAudio.AkSpatialAudioVolume //size: 0x418, class AAkSpatialAudioVolume : public AVolume {}; | |
[AAkSpatialAudioVolume] ObjectProperty AkAudio.AkSpatialAudioVolume.LateReverb @ 0x408 size: 0x8 0000021ea39b88a0 | |
[AAkSpatialAudioVolume] ObjectProperty AkAudio.AkSpatialAudioVolume.Room @ 0x410 size: 0x8 0000021ea39b8940 | |
[000295] Class AkAudio.AkSpotReflector //size: 0x3F8, class AAkSpotReflector : public AActor {}; | |
[AAkSpotReflector] ObjectProperty AkAudio.AkSpotReflector.EarlyReflectionAuxBus @ 0x3D0 size: 0x8 0000021ea39b8760 | |
[AAkSpotReflector] StrProperty AkAudio.AkSpotReflector.EarlyReflectionAuxBusName @ 0x3D8 size: 0x10 0000021ea398bd00 | |
[AAkSpotReflector] ObjectProperty AkAudio.AkSpotReflector.AcousticTexture @ 0x3E8 size: 0x8 0000021ea39b8800 | |
[AAkSpotReflector] FloatProperty AkAudio.AkSpotReflector.DistanceScalingFactor @ 0x3F0 size: 0x4 0000021ea398bd80 | |
[AAkSpotReflector] FloatProperty AkAudio.AkSpotReflector.Level @ 0x3F4 size: 0x4 0000021ea398be00 | |
[000296] Class AkAudio.AkStateValue //size: 0x60, class UAkStateValue : public UAkGroupValue {}; | |
[000297] Class AkAudio.AkSurfaceReflectorSetComponent //size: 0x2C0, class UAkSurfaceReflectorSetComponent : public USceneComponent {}; | |
[UAkSurfaceReflectorSetComponent] BoolProperty AkAudio.AkSurfaceReflectorSetComponent.bEnableSurfaceReflectors @ 0x288 size: 0x1 0000021ea39b83a0 | |
[UAkSurfaceReflectorSetComponent] ArrayProperty AkAudio.AkSurfaceReflectorSetComponent.AcousticPolys @ 0x290 size: 0x10 0000021ea39b84e0 | |
[UAkSurfaceReflectorSetComponent] BoolProperty AkAudio.AkSurfaceReflectorSetComponent.bEnableDiffraction @ 0x2A0 size: 0x1 0000021ea39b8580 | |
[UAkSurfaceReflectorSetComponent] BoolProperty AkAudio.AkSurfaceReflectorSetComponent.bEnableDiffractionOnBoundaryEdges @ 0x2A0 size: 0x1 0000021ea39b8620 | |
[UAkSurfaceReflectorSetComponent] ObjectProperty AkAudio.AkSurfaceReflectorSetComponent.AssociatedRoom @ 0x2A8 size: 0x8 0000021ea39b86c0 | |
[000298] Class AkAudio.AkSwitchInitializationSettings //size: 0xF8, class UAkSwitchInitializationSettings : public UObject {}; | |
[UAkSwitchInitializationSettings] StructProperty AkAudio.AkSwitchInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39b8120 | |
[UAkSwitchInitializationSettings] StructProperty AkAudio.AkSwitchInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39b81c0 | |
[UAkSwitchInitializationSettings] StructProperty AkAudio.AkSwitchInitializationSettings.AdvancedSettings @ 0xC0 size: 0x38 0000021ea39b8260 | |
[000299] Class AkAudio.AkSwitchPlatformInfo //size: 0x78, class UAkSwitchPlatformInfo : public UAkPlatformInfo {}; | |
[000300] Class AkAudio.AkSwitchValue //size: 0x60, class UAkSwitchValue : public UAkGroupValue {}; | |
[000301] Class AkAudio.AkTrigger //size: 0x48, class UAkTrigger : public UAkAudioType {}; | |
[000302] Class AkAudio.AkTVOSInitializationSettings //size: 0x108, class UAkTVOSInitializationSettings : public UObject {}; | |
[UAkTVOSInitializationSettings] StructProperty AkAudio.AkTVOSInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39b7ea0 | |
[UAkTVOSInitializationSettings] StructProperty AkAudio.AkTVOSInitializationSettings.AudioSession @ 0x98 size: 0xC 0000021ea39b7f40 | |
[UAkTVOSInitializationSettings] StructProperty AkAudio.AkTVOSInitializationSettings.CommunicationSettings @ 0xA8 size: 0x28 0000021ea39b7fe0 | |
[UAkTVOSInitializationSettings] StructProperty AkAudio.AkTVOSInitializationSettings.AdvancedSettings @ 0xD0 size: 0x34 0000021ea39b8080 | |
[000303] Class AkAudio.AkTVOSPlatformInfo //size: 0x78, class UAkTVOSPlatformInfo : public UAkPlatformInfo {}; | |
[000304] Class Engine.World //size: 0x870, class UWorld : public UObject {}; | |
[UWorld] ObjectProperty Engine.World.PersistentLevel @ 0x38 size: 0x8 0000021ea464b1e0 | |
[UWorld] ObjectProperty Engine.World.NetDriver @ 0x40 size: 0x8 0000021ea464b280 | |
[UWorld] ObjectProperty Engine.World.LineBatcher @ 0x48 size: 0x8 0000021ea464b320 | |
[UWorld] ObjectProperty Engine.World.PersistentLineBatcher @ 0x50 size: 0x8 0000021ea464b3c0 | |
[UWorld] ObjectProperty Engine.World.ForegroundLineBatcher @ 0x58 size: 0x8 0000021ea464b460 | |
[UWorld] ObjectProperty Engine.World.NetworkManager @ 0x60 size: 0x8 0000021ea464b500 | |
[UWorld] ObjectProperty Engine.World.PhysicsCollisionHandler @ 0x68 size: 0x8 0000021ea464b5a0 | |
[UWorld] ArrayProperty Engine.World.ExtraReferencedObjects @ 0x70 size: 0x10 0000021ea464b6e0 | |
[UWorld] ArrayProperty Engine.World.PerModuleDataObjects @ 0x80 size: 0x10 0000021ea464b820 | |
[UWorld] ArrayProperty Engine.World.StreamingLevels @ 0x90 size: 0x10 0000021ea464b960 | |
[UWorld] StructProperty Engine.World.StreamingLevelsToConsider @ 0xA0 size: 0x28 0000021ea46490c0 | |
[UWorld] StrProperty Engine.World.StreamingLevelsPrefix @ 0xC8 size: 0x10 0000021ea462c000 | |
[UWorld] ObjectProperty Engine.World.CurrentLevelPendingVisibility @ 0xD8 size: 0x8 0000021ea4649160 | |
[UWorld] ObjectProperty Engine.World.CurrentLevelPendingInvisibility @ 0xE0 size: 0x8 0000021ea4649200 | |
[UWorld] ObjectProperty Engine.World.DemoNetDriver @ 0xE8 size: 0x8 0000021ea46492a0 | |
[UWorld] ObjectProperty Engine.World.MyParticleEventManager @ 0xF0 size: 0x8 0000021ea4649340 | |
[UWorld] BoolProperty Engine.World.bAresLevelIgnoresZPrepass @ 0xF8 size: 0x1 0000021ea46493e0 | |
[UWorld] ObjectProperty Engine.World.AresZPrepassMesh @ 0x100 size: 0x8 0000021ea4649480 | |
[UWorld] ObjectProperty Engine.World.DefaultPhysicsVolume @ 0x108 size: 0x8 0000021ea4649520 | |
[UWorld] BoolProperty Engine.World.bAreConstraintsDirty @ 0x128 size: 0x1 0000021ea46495c0 | |
[UWorld] ObjectProperty Engine.World.NavigationSystem @ 0x130 size: 0x8 0000021ea4649660 | |
[UWorld] ObjectProperty Engine.World.AuthorityGameMode @ 0x138 size: 0x8 0000021ea4649700 | |
[UWorld] ObjectProperty Engine.World.GameState @ 0x140 size: 0x8 0000021ea46497a0 | |
[UWorld] ObjectProperty Engine.World.AISystem @ 0x148 size: 0x8 0000021ea4649840 | |
[UWorld] ObjectProperty Engine.World.AvoidanceManager @ 0x150 size: 0x8 0000021ea46498e0 | |
[UWorld] ArrayProperty Engine.World.Levels @ 0x158 size: 0x10 0000021ea4649a20 | |
[UWorld] ArrayProperty Engine.World.LevelCollections @ 0x168 size: 0x10 0000021ea4649b60 | |
[UWorld] ObjectProperty Engine.World.OwningGameInstance @ 0x1A0 size: 0x8 0000021ea4649c00 | |
[UWorld] ArrayProperty Engine.World.ParameterCollectionInstances @ 0x1A8 size: 0x10 0000021ea4649d40 | |
[UWorld] ObjectProperty Engine.World.CanvasForRenderingToTarget @ 0x1B8 size: 0x8 0000021ea4649de0 | |
[UWorld] ObjectProperty Engine.World.CanvasForDrawMaterialToRenderTarget @ 0x1C0 size: 0x8 0000021ea4649e80 | |
[UWorld] SetProperty Engine.World.ComponentsThatNeedPreEndOfFrameSync @ 0x230 size: 0x50 0000021ea4649fc0 | |
[UWorld] ArrayProperty Engine.World.ComponentsThatNeedEndOfFrameUpdate @ 0x280 size: 0x10 0000021ea464a100 | |
[UWorld] ArrayProperty Engine.World.ComponentsThatNeedEndOfFrameUpdate_OnGameThread @ 0x290 size: 0x10 0000021ea464a240 | |
[UWorld] ObjectProperty Engine.World.WorldComposition @ 0x650 size: 0x8 0000021ea464a2e0 | |
[UWorld] BoolProperty Engine.World.bFlushNetConnectionsAfterFirstActorTick @ 0x6E8 size: 0x1 0000021ea464a380 | |
[UWorld] StructProperty Engine.World.PSCPool @ 0x6F0 size: 0x58 0000021ea464a420 | |
[UWorld] StructProperty Engine.World.ParticleDecalManager @ 0x810 size: 0x60 0000021ea464a4c0 | |
[000305] Class AkAudio.AkWaapiCalls //size: 0x30, class UAkWaapiCalls : public UBlueprintFunctionLibrary {}; | |
[000306] Class AkAudio.SAkWaapiFieldNamesConv //size: 0x30, class USAkWaapiFieldNamesConv : public UBlueprintFunctionLibrary {}; | |
[000307] Class AkAudio.AkWaapiJsonManager //size: 0x30, class UAkWaapiJsonManager : public UBlueprintFunctionLibrary {}; | |
[000308] Class AkAudio.AkWaapiUriConv //size: 0x30, class UAkWaapiUriConv : public UBlueprintFunctionLibrary {}; | |
[000309] Class AkAudio.AkWindowsInitializationSettings //size: 0x100, class UAkWindowsInitializationSettings : public UObject {}; | |
[UAkWindowsInitializationSettings] StructProperty AkAudio.AkWindowsInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39ba560 | |
[UAkWindowsInitializationSettings] StructProperty AkAudio.AkWindowsInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39ba600 | |
[UAkWindowsInitializationSettings] StructProperty AkAudio.AkWindowsInitializationSettings.AdvancedSettings @ 0xC0 size: 0x40 0000021ea39ba6a0 | |
[000310] Class AkAudio.AkWin32PlatformInfo //size: 0x78, class UAkWin32PlatformInfo : public UAkPlatformInfo {}; | |
[000311] Class AkAudio.AkWin64PlatformInfo //size: 0x78, class UAkWin64PlatformInfo : public UAkPlatformInfo {}; | |
[000312] Class AkAudio.AkWindowsPlatformInfo //size: 0x78, class UAkWindowsPlatformInfo : public UAkWin64PlatformInfo {}; | |
[000313] Class AkAudio.AkWinGDKInitializationSettings //size: 0x100, class UAkWinGDKInitializationSettings : public UObject {}; | |
[UAkWinGDKInitializationSettings] StructProperty AkAudio.AkWinGDKInitializationSettings.CommonSettings @ 0x30 size: 0x68 0000021ea39bcc20 | |
[UAkWinGDKInitializationSettings] StructProperty AkAudio.AkWinGDKInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39bccc0 | |
[UAkWinGDKInitializationSettings] StructProperty AkAudio.AkWinGDKInitializationSettings.AdvancedSettings @ 0xC0 size: 0x40 0000021ea39bcd60 | |
[000314] Class AkAudio.AkWinAnvilInitializationSettings //size: 0x100, class UAkWinAnvilInitializationSettings : public UAkWinGDKInitializationSettings {}; | |
[000315] Class AkAudio.AkWinGDKPlatformInfo //size: 0x78, class UAkWinGDKPlatformInfo : public UAkPlatformInfo {}; | |
[000316] Class AkAudio.AkWinAnvilPlatformInfo //size: 0x78, class UAkWinAnvilPlatformInfo : public UAkWinGDKPlatformInfo {}; | |
[000317] Class AkAudio.AkWwiseTree //size: 0x188, class UAkWwiseTree : public UWidget {}; | |
[UAkWwiseTree] MulticastInlineDelegateProperty AkAudio.AkWwiseTree.OnSelectionChanged @ 0x148 size: 0x10 0000021ea39bca40 | |
[UAkWwiseTree] MulticastInlineDelegateProperty AkAudio.AkWwiseTree.OnItemDragged @ 0x158 size: 0x10 0000021ea39bcae0 | |
[000318] Class AkAudio.AkWwiseTreeSelector //size: 0x1A8, class UAkWwiseTreeSelector : public UWidget {}; | |
[UAkWwiseTreeSelector] MulticastInlineDelegateProperty AkAudio.AkWwiseTreeSelector.OnSelectionChanged @ 0x148 size: 0x10 0000021ea39bc900 | |
[UAkWwiseTreeSelector] MulticastInlineDelegateProperty AkAudio.AkWwiseTreeSelector.OnItemDragged @ 0x158 size: 0x10 0000021ea39bc9a0 | |
[000319] Class AkAudio.AkXboxOneGDKInitializationSettings //size: 0x100, class UAkXboxOneGDKInitializationSettings : public UObject {}; | |
[UAkXboxOneGDKInitializationSettings] StructProperty AkAudio.AkXboxOneGDKInitializationSettings.CommonSettings @ 0x30 size: 0x60 0000021ea39bc5e0 | |
[UAkXboxOneGDKInitializationSettings] StructProperty AkAudio.AkXboxOneGDKInitializationSettings.ApuHeapSettings @ 0x90 size: 0x8 0000021ea39bc680 | |
[UAkXboxOneGDKInitializationSettings] StructProperty AkAudio.AkXboxOneGDKInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39bc720 | |
[UAkXboxOneGDKInitializationSettings] StructProperty AkAudio.AkXboxOneGDKInitializationSettings.AdvancedSettings @ 0xC0 size: 0x3C 0000021ea39bc7c0 | |
[000320] Class AkAudio.AkXboxOneAnvilInitializationSettings //size: 0x100, class UAkXboxOneAnvilInitializationSettings : public UAkXboxOneGDKInitializationSettings {}; | |
[000321] Class AkAudio.AkXboxOneGDKPlatformInfo //size: 0x78, class UAkXboxOneGDKPlatformInfo : public UAkPlatformInfo {}; | |
[000322] Class AkAudio.AkXboxOneAnvilPlatformInfo //size: 0x78, class UAkXboxOneAnvilPlatformInfo : public UAkXboxOneGDKPlatformInfo {}; | |
[000323] Class AkAudio.AkXboxOneInitializationSettings //size: 0x100, class UAkXboxOneInitializationSettings : public UObject {}; | |
[UAkXboxOneInitializationSettings] StructProperty AkAudio.AkXboxOneInitializationSettings.CommonSettings @ 0x30 size: 0x60 0000021ea39bc2c0 | |
[UAkXboxOneInitializationSettings] StructProperty AkAudio.AkXboxOneInitializationSettings.ApuHeapSettings @ 0x90 size: 0x8 0000021ea39bc360 | |
[UAkXboxOneInitializationSettings] StructProperty AkAudio.AkXboxOneInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39bc400 | |
[UAkXboxOneInitializationSettings] StructProperty AkAudio.AkXboxOneInitializationSettings.AdvancedSettings @ 0xC0 size: 0x3C 0000021ea39bc4a0 | |
[000324] Class AkAudio.AkXboxOnePlatformInfo //size: 0x78, class UAkXboxOnePlatformInfo : public UAkPlatformInfo {}; | |
[000325] Class AkAudio.AkXSXInitializationSettings //size: 0x100, class UAkXSXInitializationSettings : public UObject {}; | |
[UAkXSXInitializationSettings] StructProperty AkAudio.AkXSXInitializationSettings.CommonSettings @ 0x30 size: 0x60 0000021ea39bbfa0 | |
[UAkXSXInitializationSettings] StructProperty AkAudio.AkXSXInitializationSettings.ApuHeapSettings @ 0x90 size: 0x8 0000021ea39bc040 | |
[UAkXSXInitializationSettings] StructProperty AkAudio.AkXSXInitializationSettings.CommunicationSettings @ 0x98 size: 0x28 0000021ea39bc0e0 | |
[UAkXSXInitializationSettings] StructProperty AkAudio.AkXSXInitializationSettings.AdvancedSettings @ 0xC0 size: 0x3C 0000021ea39bc180 | |
[000326] Class AkAudio.AkMPXInitializationSettings //size: 0x100, class UAkMPXInitializationSettings : public UAkXSXInitializationSettings {}; | |
[000327] Class Engine.InterpTrack //size: 0x78, class UInterpTrack : public UObject {}; | |
[UInterpTrack] ArrayProperty Engine.InterpTrack.SubTracks @ 0x40 size: 0x10 0000021ea39be200 | |
[UInterpTrack] ClassProperty Engine.InterpTrack.TrackInstClass @ 0x50 size: 0x8 0000021ea39be2a0 | |
[UInterpTrack] ByteProperty Engine.InterpTrack.ActiveCondition @ 0x58 size: 0x1 0000021ea39bba00 | |
[UInterpTrack] StrProperty Engine.InterpTrack.TrackTitle @ 0x60 size: 0x10 0000021ea398cf80 | |
[UInterpTrack] BoolProperty Engine.InterpTrack.bOnePerGroup @ 0x70 size: 0x1 0000021ea39bbaa0 | |
[UInterpTrack] BoolProperty Engine.InterpTrack.bDirGroupOnly @ 0x70 size: 0x1 0000021ea39bbb40 | |
[UInterpTrack] BoolProperty Engine.InterpTrack.bDisableTrack @ 0x70 size: 0x1 0000021ea39bbbe0 | |
[UInterpTrack] BoolProperty Engine.InterpTrack.bIsSelected @ 0x70 size: 0x1 0000021ea39bbc80 | |
[UInterpTrack] BoolProperty Engine.InterpTrack.bIsAnimControlTrack @ 0x70 size: 0x1 0000021ea39bbd20 | |
[UInterpTrack] BoolProperty Engine.InterpTrack.bSubTrackOnly @ 0x70 size: 0x1 0000021ea39bbdc0 | |
[UInterpTrack] BoolProperty Engine.InterpTrack.bVisible @ 0x70 size: 0x1 0000021ea39bbe60 | |
[UInterpTrack] BoolProperty Engine.InterpTrack.bIsRecording @ 0x70 size: 0x1 0000021ea39bbf00 | |
[000328] Class Engine.InterpTrackVectorBase //size: 0x98, class UInterpTrackVectorBase : public UInterpTrack {}; | |
[UInterpTrackVectorBase] StructProperty Engine.InterpTrackVectorBase.VectorTrack @ 0x78 size: 0x18 0000021ea39be0c0 | |
[UInterpTrackVectorBase] FloatProperty Engine.InterpTrackVectorBase.CurveTension @ 0x90 size: 0x4 0000021ea398cf00 | |
[000329] Class AkAudio.InterpTrackAkAudioEvent //size: 0xB0, class UInterpTrackAkAudioEvent : public UInterpTrackVectorBase {}; | |
[UInterpTrackAkAudioEvent] ArrayProperty AkAudio.InterpTrackAkAudioEvent.Events @ 0x98 size: 0x10 0000021ea39bdf80 | |
[UInterpTrackAkAudioEvent] BoolProperty AkAudio.InterpTrackAkAudioEvent.bContinueEventOnMatineeEnd @ 0xA8 size: 0x1 0000021ea39be020 | |
[000330] Class Engine.InterpTrackFloatBase //size: 0x98, class UInterpTrackFloatBase : public UInterpTrack {}; | |
[UInterpTrackFloatBase] StructProperty Engine.InterpTrackFloatBase.FloatTrack @ 0x78 size: 0x18 0000021ea39bde40 | |
[UInterpTrackFloatBase] FloatProperty Engine.InterpTrackFloatBase.CurveTension @ 0x90 size: 0x4 0000021ea398ce80 | |
[000331] Class AkAudio.InterpTrackAkAudioRTPC //size: 0xB0, class UInterpTrackAkAudioRTPC : public UInterpTrackFloatBase {}; | |
[UInterpTrackAkAudioRTPC] StrProperty AkAudio.InterpTrackAkAudioRTPC.Param @ 0x98 size: 0x10 0000021ea398ce00 | |
[UInterpTrackAkAudioRTPC] BoolProperty AkAudio.InterpTrackAkAudioRTPC.bPlayOnReverse @ 0xA8 size: 0x1 0000021ea39bdd00 | |
[UInterpTrackAkAudioRTPC] BoolProperty AkAudio.InterpTrackAkAudioRTPC.bContinueRTPCOnMatineeEnd @ 0xA8 size: 0x1 0000021ea39bdda0 | |
[000332] Class Engine.InterpTrackInst //size: 0x30, class UInterpTrackInst : public UObject {}; | |
[000333] Class AkAudio.InterpTrackInstAkAudioEvent //size: 0x38, class UInterpTrackInstAkAudioEvent : public UInterpTrackInst {}; | |
[UInterpTrackInstAkAudioEvent] FloatProperty AkAudio.InterpTrackInstAkAudioEvent.LastUpdatePosition @ 0x30 size: 0x4 0000021ea398cd80 | |
[000334] Class AkAudio.InterpTrackInstAkAudioRTPC //size: 0x38, class UInterpTrackInstAkAudioRTPC : public UInterpTrackInst {}; | |
[UInterpTrackInstAkAudioRTPC] FloatProperty AkAudio.InterpTrackInstAkAudioRTPC.LastUpdatePosition @ 0x30 size: 0x4 0000021ea398cd00 | |
[000335] Package MovieScene | |
[000336] Class MovieScene.MovieSceneSignedObject //size: 0x58, class UMovieSceneSignedObject : public UObject {}; | |
[UMovieSceneSignedObject] StructProperty MovieScene.MovieSceneSignedObject.Signature @ 0x30 size: 0x10 0000021ea39bdc60 | |
[000337] Class MovieScene.MovieSceneSection //size: 0xF0, class UMovieSceneSection : public UMovieSceneSignedObject {}; | |
[UMovieSceneSection] StructProperty MovieScene.MovieSceneSection.EvalOptions @ 0x58 size: 0x2 0000021ea39bcf40 | |
[UMovieSceneSection] StructProperty MovieScene.MovieSceneSection.Easing @ 0x60 size: 0x38 0000021ea39bcfe0 | |
[UMovieSceneSection] StructProperty MovieScene.MovieSceneSection.SectionRange @ 0x98 size: 0x10 0000021ea39bd080 | |
[UMovieSceneSection] StructProperty MovieScene.MovieSceneSection.PreRollFrames @ 0xA8 size: 0x4 0000021ea39bd120 | |
[UMovieSceneSection] StructProperty MovieScene.MovieSceneSection.PostRollFrames @ 0xAC size: 0x4 0000021ea39bd1c0 | |
[UMovieSceneSection] IntProperty MovieScene.MovieSceneSection.RowIndex @ 0xB0 size: 0x4 0000021ea398e700 | |
[UMovieSceneSection] IntProperty MovieScene.MovieSceneSection.OverlapPriority @ 0xB4 size: 0x4 0000021ea398c680 | |
[UMovieSceneSection] BoolProperty MovieScene.MovieSceneSection.bIsActive @ 0xB8 size: 0x1 0000021ea39bd260 | |
[UMovieSceneSection] BoolProperty MovieScene.MovieSceneSection.bIsLocked @ 0xB8 size: 0x1 0000021ea39bd300 | |
[UMovieSceneSection] FloatProperty MovieScene.MovieSceneSection.StartTime @ 0xBC size: 0x4 0000021ea398c700 | |
[UMovieSceneSection] FloatProperty MovieScene.MovieSceneSection.EndTime @ 0xC0 size: 0x4 0000021ea398c780 | |
[UMovieSceneSection] FloatProperty MovieScene.MovieSceneSection.PreRollTime @ 0xC4 size: 0x4 0000021ea398c800 | |
[UMovieSceneSection] FloatProperty MovieScene.MovieSceneSection.PostRollTime @ 0xC8 size: 0x4 0000021ea398c880 | |
[UMovieSceneSection] BoolProperty MovieScene.MovieSceneSection.bIsInfinite @ 0xCC size: 0x1 0000021ea39bd3a0 | |
[UMovieSceneSection] BoolProperty MovieScene.MovieSceneSection.bSupportsInfiniteRange @ 0xD0 size: 0x1 0000021ea39bd440 | |
[UMovieSceneSection] StructProperty MovieScene.MovieSceneSection.BlendType @ 0xD1 size: 0x2 0000021ea39bd4e0 | |
[000338] Class AkAudio.MovieSceneAkAudioEventSection //size: 0x1D8, class UMovieSceneAkAudioEventSection : public UMovieSceneSection {}; | |
[UMovieSceneAkAudioEventSection] ObjectProperty AkAudio.MovieSceneAkAudioEventSection.Event @ 0x130 size: 0x8 0000021ea39bf6a0 | |
[UMovieSceneAkAudioEventSection] BoolProperty AkAudio.MovieSceneAkAudioEventSection.RetriggerEvent @ 0x138 size: 0x1 0000021ea39bf740 | |
[UMovieSceneAkAudioEventSection] IntProperty AkAudio.MovieSceneAkAudioEventSection.ScrubTailLengthMs @ 0x13C size: 0x4 0000021ea398e500 | |
[UMovieSceneAkAudioEventSection] BoolProperty AkAudio.MovieSceneAkAudioEventSection.StopAtSectionEnd @ 0x140 size: 0x1 0000021ea39bcea0 | |
[UMovieSceneAkAudioEventSection] StrProperty AkAudio.MovieSceneAkAudioEventSection.EventName @ 0x148 size: 0x10 0000021ea398e580 | |
[UMovieSceneAkAudioEventSection] FloatProperty AkAudio.MovieSceneAkAudioEventSection.MaxSourceDuration @ 0x178 size: 0x4 0000021ea398e600 | |
[UMovieSceneAkAudioEventSection] StrProperty AkAudio.MovieSceneAkAudioEventSection.MaxDurationSourceID @ 0x180 size: 0x10 0000021ea398e680 | |
[000339] Class MovieScene.MovieSceneTrack //size: 0x80, class UMovieSceneTrack : public UMovieSceneSignedObject {}; | |
[UMovieSceneTrack] StructProperty MovieScene.MovieSceneTrack.EvalOptions @ 0x58 size: 0x4 0000021ea39bf420 | |
[UMovieSceneTrack] BoolProperty MovieScene.MovieSceneTrack.bIsEvalDisabled @ 0x5D size: 0x1 0000021ea39bf4c0 | |
[UMovieSceneTrack] StructProperty MovieScene.MovieSceneTrack.EvaluationFieldGuid @ 0x60 size: 0x10 0000021ea39bf560 | |
[UMovieSceneTrack] StructProperty MovieScene.MovieSceneTrack.EvaluationField @ 0x70 size: 0x10 0000021ea39bf600 | |
[000340] Class AkAudio.MovieSceneAkTrack //size: 0x98, class UMovieSceneAkTrack : public UMovieSceneTrack {}; | |
[UMovieSceneAkTrack] ArrayProperty AkAudio.MovieSceneAkTrack.Sections @ 0x80 size: 0x10 0000021ea39bf2e0 | |
[UMovieSceneAkTrack] BoolProperty AkAudio.MovieSceneAkTrack.bIsAMasterTrack @ 0x90 size: 0x1 0000021ea39bf380 | |
[000341] Class AkAudio.MovieSceneAkAudioEventTrack //size: 0x98, class UMovieSceneAkAudioEventTrack : public UMovieSceneAkTrack {}; | |
[000342] Class AkAudio.MovieSceneAkAudioRTPCSection //size: 0x258, class UMovieSceneAkAudioRTPCSection : public UMovieSceneSection {}; | |
[UMovieSceneAkAudioRTPCSection] ObjectProperty AkAudio.MovieSceneAkAudioRTPCSection.RTPC @ 0xF0 size: 0x8 0000021ea39befc0 | |
[UMovieSceneAkAudioRTPCSection] StrProperty AkAudio.MovieSceneAkAudioRTPCSection.Name @ 0xF8 size: 0x10 0000021ea398e480 | |
[UMovieSceneAkAudioRTPCSection] StructProperty AkAudio.MovieSceneAkAudioRTPCSection.FloatCurve @ 0x108 size: 0x80 0000021ea39bf060 | |
[UMovieSceneAkAudioRTPCSection] StructProperty AkAudio.MovieSceneAkAudioRTPCSection.FloatChannelSerializationHelper @ 0x188 size: 0x30 0000021ea39bf100 | |
[UMovieSceneAkAudioRTPCSection] StructProperty AkAudio.MovieSceneAkAudioRTPCSection.RTPCChannel @ 0x1B8 size: 0xA0 0000021ea39bf1a0 | |
[000343] Class AkAudio.MovieSceneAkAudioRTPCTrack //size: 0x98, class UMovieSceneAkAudioRTPCTrack : public UMovieSceneAkTrack {}; | |
[000344] Class AkAudio.PostEventAsync //size: 0xA8, class UPostEventAsync : public UBlueprintAsyncActionBase {}; | |
[UPostEventAsync] MulticastInlineDelegateProperty AkAudio.PostEventAsync.Completed @ 0x38 size: 0x10 0000021ea39bea20 | |
[000345] Class AkAudio.PostEventAtLocationAsync //size: 0x88, class UPostEventAtLocationAsync : public UBlueprintAsyncActionBase {}; | |
[UPostEventAtLocationAsync] MulticastInlineDelegateProperty AkAudio.PostEventAtLocationAsync.Completed @ 0x38 size: 0x10 0000021ea39be660 | |
[000346] Class MovieScene.MovieSceneSequence //size: 0x68, class UMovieSceneSequence : public UMovieSceneSignedObject {}; | |
[UMovieSceneSequence] ObjectProperty MovieScene.MovieSceneSequence.CompiledData @ 0x58 size: 0x8 0000021ea39bfce0 | |
[UMovieSceneSequence] EnumProperty MovieScene.MovieSceneSequence.DefaultCompletionMode @ 0x60 size: 0x1 0000021ea39bfe20 | |
[UMovieSceneSequence] BoolProperty MovieScene.MovieSceneSequence.bParentContextsAreSignificant @ 0x61 size: 0x1 0000021ea39bfec0 | |
[UMovieSceneSequence] BoolProperty MovieScene.MovieSceneSequence.bPlayableDirectly @ 0x62 size: 0x1 0000021ea39bff60 | |
[UMovieSceneSequence] EnumProperty MovieScene.MovieSceneSequence.SequenceFlags @ 0x63 size: 0x1 0000021ea39be3e0 | |
[000347] Package TemplateSequence | |
[000348] Class TemplateSequence.TemplateSequence //size: 0x120, class UTemplateSequence : public UMovieSceneSequence {}; | |
[UTemplateSequence] ObjectProperty TemplateSequence.TemplateSequence.MovieScene @ 0x68 size: 0x8 0000021ea39bfa60 | |
[UTemplateSequence] SoftClassProperty TemplateSequence.TemplateSequence.BoundActorClass @ 0x70 size: 0x30 0000021ea39bfb00 | |
[UTemplateSequence] SoftObjectProperty TemplateSequence.TemplateSequence.BoundPreviewActor @ 0xA0 size: 0x30 0000021ea39bfba0 | |
[UTemplateSequence] MapProperty TemplateSequence.TemplateSequence.BoundActorComponents @ 0xD0 size: 0x50 0000021ea3559340 | |
[000349] Class TemplateSequence.CameraAnimationSequence //size: 0x120, class UCameraAnimationSequence : public UTemplateSequence {}; | |
[000350] Class TemplateSequence.SequenceCameraShakeCameraStandIn //size: 0x70, class USequenceCameraShakeCameraStandIn : public UObject {}; | |
[USequenceCameraShakeCameraStandIn] FloatProperty TemplateSequence.SequenceCameraShakeCameraStandIn.FieldOfView @ 0x38 size: 0x4 0000021ea398e080 | |
[000351] Class Engine.CameraShakeBase //size: 0xB0, class UCameraShakeBase : public UObject {}; | |
[UCameraShakeBase] BoolProperty Engine.CameraShakeBase.bSingleInstance @ 0x30 size: 0x1 0000021ea39bf920 | |
[UCameraShakeBase] FloatProperty Engine.CameraShakeBase.ShakeScale @ 0x34 size: 0x4 0000021ea398e000 | |
[UCameraShakeBase] ObjectProperty Engine.CameraShakeBase.CameraManager @ 0x38 size: 0x8 0000021ea39bf9c0 | |
[000352] Class TemplateSequence.SequenceCameraShake //size: 0xE0, class USequenceCameraShake : public UCameraShakeBase {}; | |
[USequenceCameraShake] ObjectProperty TemplateSequence.SequenceCameraShake.Sequence @ 0xA8 size: 0x8 0000021ea39e13c0 | |
[USequenceCameraShake] FloatProperty TemplateSequence.SequenceCameraShake.PlayRate @ 0xB0 size: 0x4 0000021ea398dd80 | |
[USequenceCameraShake] FloatProperty TemplateSequence.SequenceCameraShake.Scale @ 0xB4 size: 0x4 0000021ea398de00 | |
[USequenceCameraShake] FloatProperty TemplateSequence.SequenceCameraShake.BlendInTime @ 0xB8 size: 0x4 0000021ea398de80 | |
[USequenceCameraShake] FloatProperty TemplateSequence.SequenceCameraShake.BlendOutTime @ 0xBC size: 0x4 0000021ea398df00 | |
[USequenceCameraShake] FloatProperty TemplateSequence.SequenceCameraShake.RandomSegmentDuration @ 0xC0 size: 0x4 0000021ea398df80 | |
[USequenceCameraShake] BoolProperty TemplateSequence.SequenceCameraShake.bRandomSegment @ 0xC4 size: 0x1 0000021ea39e1460 | |
[USequenceCameraShake] ObjectProperty TemplateSequence.SequenceCameraShake.Player @ 0xC8 size: 0x8 0000021ea39bf7e0 | |
[USequenceCameraShake] ObjectProperty TemplateSequence.SequenceCameraShake.CameraStandIn @ 0xD0 size: 0x8 0000021ea39bf880 | |
[000353] Class TemplateSequence.SequenceCameraShakeSequencePlayer //size: 0x5E0, class USequenceCameraShakeSequencePlayer : public UObject {}; | |
[USequenceCameraShakeSequencePlayer] ObjectProperty TemplateSequence.SequenceCameraShakeSequencePlayer.BoundObjectOverride @ 0x488 size: 0x8 0000021ea39e11e0 | |
[USequenceCameraShakeSequencePlayer] ObjectProperty TemplateSequence.SequenceCameraShakeSequencePlayer.Sequence @ 0x490 size: 0x8 0000021ea39e1280 | |
[USequenceCameraShakeSequencePlayer] StructProperty TemplateSequence.SequenceCameraShakeSequencePlayer.RootTemplateInstance @ 0x498 size: 0xE8 0000021ea39e1320 | |
[000354] Class TemplateSequence.TemplateSequenceActor //size: 0x428, class ATemplateSequenceActor : public AActor {}; | |
[ATemplateSequenceActor] StructProperty TemplateSequence.TemplateSequenceActor.PlaybackSettings @ 0x3D8 size: 0x14 0000021ea39e0c40 | |
[ATemplateSequenceActor] ObjectProperty TemplateSequence.TemplateSequenceActor.SequencePlayer @ 0x3F0 size: 0x8 0000021ea39e0ce0 | |
[ATemplateSequenceActor] StructProperty TemplateSequence.TemplateSequenceActor.TemplateSequence @ 0x3F8 size: 0x20 0000021ea39e0d80 | |
[ATemplateSequenceActor] StructProperty TemplateSequence.TemplateSequenceActor.BindingOverride @ 0x418 size: 0xC 0000021ea39e0e20 | |
[000355] Class MovieScene.MovieSceneSequencePlayer //size: 0x688, class UMovieSceneSequencePlayer : public UObject {}; | |
[UMovieSceneSequencePlayer] MulticastInlineDelegateProperty MovieScene.MovieSceneSequencePlayer.OnPlay @ 0x418 size: 0x10 0000021ea39e1aa0 | |
[UMovieSceneSequencePlayer] MulticastInlineDelegateProperty MovieScene.MovieSceneSequencePlayer.OnPlayReverse @ 0x428 size: 0x10 0000021ea39e1b40 | |
[UMovieSceneSequencePlayer] MulticastInlineDelegateProperty MovieScene.MovieSceneSequencePlayer.OnStop @ 0x438 size: 0x10 0000021ea39e1be0 | |
[UMovieSceneSequencePlayer] MulticastInlineDelegateProperty MovieScene.MovieSceneSequencePlayer.OnPause @ 0x448 size: 0x10 0000021ea39e1c80 | |
[UMovieSceneSequencePlayer] MulticastInlineDelegateProperty MovieScene.MovieSceneSequencePlayer.OnFinished @ 0x458 size: 0x10 0000021ea39e1d20 | |
[UMovieSceneSequencePlayer] ByteProperty MovieScene.MovieSceneSequencePlayer.Status @ 0x468 size: 0x1 0000021ea39e1dc0 | |
[UMovieSceneSequencePlayer] BoolProperty MovieScene.MovieSceneSequencePlayer.bReversePlayback @ 0x46C size: 0x1 0000021ea39e1e60 | |
[UMovieSceneSequencePlayer] ObjectProperty MovieScene.MovieSceneSequencePlayer.Sequence @ 0x470 size: 0x8 0000021ea39e1f00 | |
[UMovieSceneSequencePlayer] StructProperty MovieScene.MovieSceneSequencePlayer.StartTime @ 0x478 size: 0x4 0000021ea39e1fa0 | |
[UMovieSceneSequencePlayer] IntProperty MovieScene.MovieSceneSequencePlayer.DurationFrames @ 0x47C size: 0x4 0000021ea398f480 | |
[UMovieSceneSequencePlayer] FloatProperty MovieScene.MovieSceneSequencePlayer.DurationSubFrames @ 0x480 size: 0x4 0000021ea398f500 | |
[UMovieSceneSequencePlayer] IntProperty MovieScene.MovieSceneSequencePlayer.CurrentNumLoops @ 0x484 size: 0x4 0000021ea398f580 | |
[UMovieSceneSequencePlayer] StructProperty MovieScene.MovieSceneSequencePlayer.PlaybackSettings @ 0x488 size: 0x14 0000021ea39e2040 | |
[UMovieSceneSequencePlayer] StructProperty MovieScene.MovieSceneSequencePlayer.RootTemplateInstance @ 0x4A0 size: 0xE8 0000021ea39e20e0 | |
[UMovieSceneSequencePlayer] StructProperty MovieScene.MovieSceneSequencePlayer.NetSyncProps @ 0x5F0 size: 0x10 0000021ea39e2180 | |
[UMovieSceneSequencePlayer] InterfaceProperty MovieScene.MovieSceneSequencePlayer.PlaybackClient @ 0x600 size: 0x10 0000021ea39e2220 | |
[UMovieSceneSequencePlayer] ObjectProperty MovieScene.MovieSceneSequencePlayer.TickManager @ 0x610 size: 0x8 0000021ea39e22c0 | |
[000356] Class TemplateSequence.TemplateSequencePlayer //size: 0x690, class UTemplateSequencePlayer : public UMovieSceneSequencePlayer {}; | |
[000357] Class MovieScene.MovieSceneSubSection //size: 0x168, class UMovieSceneSubSection : public UMovieSceneSection {}; | |
[UMovieSceneSubSection] StructProperty MovieScene.MovieSceneSubSection.Parameters @ 0xF0 size: 0x24 0000021ea39e3d00 | |
[UMovieSceneSubSection] FloatProperty MovieScene.MovieSceneSubSection.StartOffset @ 0x114 size: 0x4 0000021ea398f180 | |
[UMovieSceneSubSection] FloatProperty MovieScene.MovieSceneSubSection.TimeScale @ 0x118 size: 0x4 0000021ea398f200 | |
[UMovieSceneSubSection] FloatProperty MovieScene.MovieSceneSubSection.PrerollTime @ 0x11C size: 0x4 0000021ea398f280 | |
[UMovieSceneSubSection] ObjectProperty MovieScene.MovieSceneSubSection.SubSequence @ 0x120 size: 0x8 0000021ea39e3da0 | |
[UMovieSceneSubSection] LazyObjectProperty MovieScene.MovieSceneSubSection.ActorToRecord @ 0x128 size: 0x1C 0000021ea39e1500 | |
[UMovieSceneSubSection] StrProperty MovieScene.MovieSceneSubSection.TargetSequenceName @ 0x148 size: 0x10 0000021ea398f300 | |
[UMovieSceneSubSection] StructProperty MovieScene.MovieSceneSubSection.TargetPathToRecordTo @ 0x158 size: 0x10 0000021ea39e15a0 | |
[000358] Class TemplateSequence.TemplateSequenceSection //size: 0x170, class UTemplateSequenceSection : public UMovieSceneSubSection {}; | |
[000359] Class MovieScene.MovieSceneEntitySystem //size: 0x48, class UMovieSceneEntitySystem : public UObject {}; | |
[UMovieSceneEntitySystem] ObjectProperty MovieScene.MovieSceneEntitySystem.Linker @ 0x30 size: 0x8 0000021ea39e3c60 | |
[000360] Class TemplateSequence.TemplateSequenceSystem //size: 0xB8, class UTemplateSequenceSystem : public UMovieSceneEntitySystem {}; | |
[000361] Class MovieScene.MovieSceneNameableTrack //size: 0x80, class UMovieSceneNameableTrack : public UMovieSceneTrack {}; | |
[000362] Class MovieScene.MovieSceneSubTrack //size: 0x90, class UMovieSceneSubTrack : public UMovieSceneNameableTrack {}; | |
[UMovieSceneSubTrack] ArrayProperty MovieScene.MovieSceneSubTrack.Sections @ 0x80 size: 0x10 0000021ea39e3bc0 | |
[000363] Class TemplateSequence.TemplateSequenceTrack //size: 0x90, class UTemplateSequenceTrack : public UMovieSceneSubTrack {}; | |
[000364] Package HoudiniEngineRuntime | |
[000365] Class HoudiniEngineRuntime.HoudiniAsset //size: 0x58, class UHoudiniAsset : public UObject {}; | |
[UHoudiniAsset] StrProperty HoudiniEngineRuntime.HoudiniAsset.AssetFileName @ 0x30 size: 0x10 0000021ea398f080 | |
[UHoudiniAsset] ArrayProperty HoudiniEngineRuntime.HoudiniAsset.AssetBytes @ 0x40 size: 0x10 0000021ea39e38a0 | |
[UHoudiniAsset] UInt32Property HoudiniEngineRuntime.HoudiniAsset.AssetBytesCount @ 0x50 size: 0x4 0000021ea398f100 | |
[UHoudiniAsset] BoolProperty HoudiniEngineRuntime.HoudiniAsset.bAssetLimitedCommercial @ 0x54 size: 0x1 0000021ea39e3940 | |
[UHoudiniAsset] BoolProperty HoudiniEngineRuntime.HoudiniAsset.bAssetNonCommercial @ 0x55 size: 0x1 0000021ea39e39e0 | |
[UHoudiniAsset] BoolProperty HoudiniEngineRuntime.HoudiniAsset.bAssetExpanded @ 0x56 size: 0x1 0000021ea39e3a80 | |
[000366] Class HoudiniEngineRuntime.HoudiniAssetActor //size: 0x3D8, class AHoudiniAssetActor : public AActor {}; | |
[AHoudiniAssetActor] ObjectProperty HoudiniEngineRuntime.HoudiniAssetActor.HoudiniAssetComponent @ 0x3D0 size: 0x8 0000021ea39e3760 | |
[000367] Class HoudiniEngineRuntime.HoudiniAssetComponent //size: 0x990, class UHoudiniAssetComponent : public UPrimitiveComponent {}; | |
[UHoudiniAssetComponent] ObjectProperty HoudiniEngineRuntime.HoudiniAssetComponent.HoudiniAsset @ 0x550 size: 0x8 0000021ea39e6500 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bCookOnParameterChange @ 0x558 size: 0x1 0000021ea39e65a0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bUploadTransformsToHoudiniEngine @ 0x559 size: 0x1 0000021ea39e6640 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bCookOnTransformChange @ 0x55A size: 0x1 0000021ea39e66e0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bCookOnAssetInputCook @ 0x55B size: 0x1 0000021ea39e3e40 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bOutputless @ 0x55C size: 0x1 0000021ea39e3ee0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bOutputTemplateGeos @ 0x55D size: 0x1 0000021ea39e3f80 | |
[UHoudiniAssetComponent] StructProperty HoudiniEngineRuntime.HoudiniAssetComponent.TemporaryCookFolder @ 0x560 size: 0x10 0000021ea39e4020 | |
[UHoudiniAssetComponent] StructProperty HoudiniEngineRuntime.HoudiniAssetComponent.BakeFolder @ 0x570 size: 0x10 0000021ea39e40c0 | |
[UHoudiniAssetComponent] EnumProperty HoudiniEngineRuntime.HoudiniAssetComponent.StaticMeshMethod @ 0x580 size: 0x1 0000021ea39e4200 | |
[UHoudiniAssetComponent] StructProperty HoudiniEngineRuntime.HoudiniAssetComponent.StaticMeshGenerationProperties @ 0x588 size: 0x1B0 0000021ea39e42a0 | |
[UHoudiniAssetComponent] StructProperty HoudiniEngineRuntime.HoudiniAssetComponent.StaticMeshBuildSettings @ 0x738 size: 0x30 0000021ea39e4340 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bOverrideGlobalProxyStaticMeshSettings @ 0x768 size: 0x1 0000021ea39e43e0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bEnableProxyStaticMeshOverride @ 0x769 size: 0x1 0000021ea39e4480 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bEnableProxyStaticMeshRefinementByTimerOverride @ 0x76A size: 0x1 0000021ea39e4520 | |
[UHoudiniAssetComponent] FloatProperty HoudiniEngineRuntime.HoudiniAssetComponent.ProxyMeshAutoRefineTimeoutSecondsOverride @ 0x76C size: 0x4 0000021ea398ed00 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride @ 0x770 size: 0x1 0000021ea39e45c0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride @ 0x771 size: 0x1 0000021ea39e4660 | |
[UHoudiniAssetComponent] IntProperty HoudiniEngineRuntime.HoudiniAssetComponent.AssetId @ 0x774 size: 0x4 0000021ea398ed80 | |
[UHoudiniAssetComponent] SetProperty HoudiniEngineRuntime.HoudiniAssetComponent.DownstreamHoudiniAssets @ 0x778 size: 0x50 0000021ea39e47a0 | |
[UHoudiniAssetComponent] StructProperty HoudiniEngineRuntime.HoudiniAssetComponent.ComponentGUID @ 0x7C8 size: 0x10 0000021ea39e4840 | |
[UHoudiniAssetComponent] StructProperty HoudiniEngineRuntime.HoudiniAssetComponent.HapiGUID @ 0x7D8 size: 0x10 0000021ea39e48e0 | |
[UHoudiniAssetComponent] StrProperty HoudiniEngineRuntime.HoudiniAssetComponent.HapiAssetName @ 0x7E8 size: 0x10 0000021ea398ee00 | |
[UHoudiniAssetComponent] EnumProperty HoudiniEngineRuntime.HoudiniAssetComponent.AssetState @ 0x7F8 size: 0x1 0000021ea39e4a20 | |
[UHoudiniAssetComponent] EnumProperty HoudiniEngineRuntime.HoudiniAssetComponent.DebugLastAssetState @ 0x7F9 size: 0x1 0000021ea39e4b60 | |
[UHoudiniAssetComponent] EnumProperty HoudiniEngineRuntime.HoudiniAssetComponent.AssetStateResult @ 0x7FA size: 0x1 0000021ea39e4ca0 | |
[UHoudiniAssetComponent] UInt32Property HoudiniEngineRuntime.HoudiniAssetComponent.SubAssetIndex @ 0x7FC size: 0x4 0000021ea398ee80 | |
[UHoudiniAssetComponent] IntProperty HoudiniEngineRuntime.HoudiniAssetComponent.AssetCookCount @ 0x800 size: 0x4 0000021ea398ef00 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bHasBeenLoaded @ 0x804 size: 0x1 0000021ea39e4d40 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bHasBeenDuplicated @ 0x805 size: 0x1 0000021ea39e4de0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bPendingDelete @ 0x806 size: 0x1 0000021ea39e4e80 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bRecookRequested @ 0x807 size: 0x1 0000021ea39e4f20 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bRebuildRequested @ 0x808 size: 0x1 0000021ea39e4fc0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bEnableCooking @ 0x809 size: 0x1 0000021ea39e5060 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bForceNeedUpdate @ 0x80A size: 0x1 0000021ea39e5100 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bLastCookSuccess @ 0x80B size: 0x1 0000021ea39e51a0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bParameterDefinitionUpdateNeeded @ 0x80C size: 0x1 0000021ea39e5240 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bBlueprintStructureModified @ 0x80D size: 0x1 0000021ea39e29a0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bBlueprintModified @ 0x80E size: 0x1 0000021ea39e2a40 | |
[UHoudiniAssetComponent] ArrayProperty HoudiniEngineRuntime.HoudiniAssetComponent.Parameters @ 0x810 size: 0x10 0000021ea39e2b80 | |
[UHoudiniAssetComponent] ArrayProperty HoudiniEngineRuntime.HoudiniAssetComponent.Inputs @ 0x820 size: 0x10 0000021ea39e2cc0 | |
[UHoudiniAssetComponent] ArrayProperty HoudiniEngineRuntime.HoudiniAssetComponent.Outputs @ 0x830 size: 0x10 0000021ea39e2e00 | |
[UHoudiniAssetComponent] ArrayProperty HoudiniEngineRuntime.HoudiniAssetComponent.BakedOutputs @ 0x840 size: 0x10 0000021ea39e2f40 | |
[UHoudiniAssetComponent] ArrayProperty HoudiniEngineRuntime.HoudiniAssetComponent.UntrackedOutputs @ 0x850 size: 0x10 0000021ea39e3080 | |
[UHoudiniAssetComponent] ArrayProperty HoudiniEngineRuntime.HoudiniAssetComponent.HandleComponents @ 0x860 size: 0x10 0000021ea39e31c0 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bHasComponentTransformChanged @ 0x870 size: 0x1 0000021ea39e3260 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bFullyLoaded @ 0x871 size: 0x1 0000021ea39e3300 | |
[UHoudiniAssetComponent] ObjectProperty HoudiniEngineRuntime.HoudiniAssetComponent.PDGAssetLink @ 0x878 size: 0x8 0000021ea39e33a0 | |
[UHoudiniAssetComponent] StructProperty HoudiniEngineRuntime.HoudiniAssetComponent.RefineMeshesTimer @ 0x880 size: 0x8 0000021ea39e3440 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bNoProxyMeshNextCookRequested @ 0x8A0 size: 0x1 0000021ea39e34e0 | |
[UHoudiniAssetComponent] MapProperty HoudiniEngineRuntime.HoudiniAssetComponent.InputPresets @ 0x8A8 size: 0x50 0000021ea3559280 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bBakeAfterNextCook @ 0x8F8 size: 0x1 0000021ea39e3620 | |
[UHoudiniAssetComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent.bCachedIsPreview @ 0x958 size: 0x1 0000021ea39e36c0 | |
[UHoudiniAssetComponent] DoubleProperty HoudiniEngineRuntime.HoudiniAssetComponent.LastTickTime @ 0x968 size: 0x8 0000021ea398f000 | |
[000368] Class HoudiniEngineRuntime.HoudiniAssetBlueprintComponent //size: 0xA80, class UHoudiniAssetBlueprintComponent : public UHoudiniAssetComponent {}; | |
[UHoudiniAssetBlueprintComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.FauxBPProperty @ 0x9D0 size: 0x1 0000021ea39e5d80 | |
[UHoudiniAssetBlueprintComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.bHoudiniAssetChanged @ 0x9D1 size: 0x1 0000021ea39e5e20 | |
[UHoudiniAssetBlueprintComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.bUpdatedFromTemplate @ 0x9D2 size: 0x1 0000021ea39e5ec0 | |
[UHoudiniAssetBlueprintComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.bIsInBlueprintEditor @ 0x9D3 size: 0x1 0000021ea39e5f60 | |
[UHoudiniAssetBlueprintComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.bCanDeleteHoudiniNodes @ 0x9D4 size: 0x1 0000021ea39e6000 | |
[UHoudiniAssetBlueprintComponent] BoolProperty HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.bHasRegisteredComponentTemplate @ 0x9D5 size: 0x1 0000021ea39e60a0 | |
[UHoudiniAssetBlueprintComponent] MapProperty HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.CachedOutputNodes @ 0x9E0 size: 0x50 0000021ea3559100 | |
[UHoudiniAssetBlueprintComponent] MapProperty HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.CachedInputNodes @ 0xA30 size: 0x50 0000021ea35591c0 | |
[000369] Class HoudiniEngineRuntime.HoudiniAssetParameter //size: 0x88, class UHoudiniAssetParameter : public UObject {}; | |
[000370] Class HoudiniEngineRuntime.HoudiniAssetParameterButton //size: 0x88, class UHoudiniAssetParameterButton : public UHoudiniAssetParameter {}; | |
[000371] Class HoudiniEngineRuntime.HoudiniAssetParameterChoice //size: 0xC0, class UHoudiniAssetParameterChoice : public UHoudiniAssetParameter {}; | |
[000372] Class HoudiniEngineRuntime.HoudiniAssetParameterColor //size: 0x98, class UHoudiniAssetParameterColor : public UHoudiniAssetParameter {}; | |
[000373] Class HoudiniEngineRuntime.HoudiniAssetParameterFile //size: 0xB0, class UHoudiniAssetParameterFile : public UHoudiniAssetParameter {}; | |
[000374] Class HoudiniEngineRuntime.HoudiniAssetParameterFloat //size: 0xC0, class UHoudiniAssetParameterFloat : public UHoudiniAssetParameter {}; | |
[000375] Class HoudiniEngineRuntime.HoudiniAssetParameterFolder //size: 0x88, class UHoudiniAssetParameterFolder : public UHoudiniAssetParameter {}; | |
[000376] Class HoudiniEngineRuntime.HoudiniAssetParameterFolderList //size: 0x88, class UHoudiniAssetParameterFolderList : public UHoudiniAssetParameter {}; | |
[000377] Class HoudiniEngineRuntime.HoudiniAssetParameterInt //size: 0xB8, class UHoudiniAssetParameterInt : public UHoudiniAssetParameter {}; | |
[000378] Class HoudiniEngineRuntime.HoudiniAssetParameterLabel //size: 0x88, class UHoudiniAssetParameterLabel : public UHoudiniAssetParameter {}; | |
[000379] Class HoudiniEngineRuntime.HoudiniAssetParameterMultiparm //size: 0x90, class UHoudiniAssetParameterMultiparm : public UHoudiniAssetParameter {}; | |
[000380] Class HoudiniEngineRuntime.HoudiniAssetParameterRamp //size: 0xA0, class UHoudiniAssetParameterRamp : public UHoudiniAssetParameter {}; | |
[000381] Class HoudiniEngineRuntime.HoudiniAssetParameterSeparator //size: 0x88, class UHoudiniAssetParameterSeparator : public UHoudiniAssetParameter {}; | |
[000382] Class HoudiniEngineRuntime.HoudiniAssetParameterString //size: 0x98, class UHoudiniAssetParameterString : public UHoudiniAssetParameter {}; | |
[000383] Class HoudiniEngineRuntime.HoudiniAssetParameterToggle //size: 0x98, class UHoudiniAssetParameterToggle : public UHoudiniAssetParameter {}; | |
[000384] Class HoudiniEngineRuntime.HoudiniAssetComponentMaterials_V1 //size: 0xD0, class UHoudiniAssetComponentMaterials_V1 : public UObject {}; | |
[000385] Class HoudiniEngineRuntime.HoudiniHandleComponent_V1 //size: 0x320, class UHoudiniHandleComponent_V1 : public USceneComponent {}; | |
[000386] Class HoudiniEngineRuntime.HoudiniSplineComponent_V1 //size: 0x380, class UHoudiniSplineComponent_V1 : public USceneComponent {}; | |
[000387] Class HoudiniEngineRuntime.HoudiniAssetInput //size: 0x1B0, class UHoudiniAssetInput : public UHoudiniAssetParameter {}; | |
[000388] Class HoudiniEngineRuntime.HoudiniAssetInstanceInput //size: 0x170, class UHoudiniAssetInstanceInput : public UHoudiniAssetParameter {}; | |
[000389] Class HoudiniEngineRuntime.HoudiniAssetInstanceInputField //size: 0x190, class UHoudiniAssetInstanceInputField : public UObject {}; | |
[000390] Class HoudiniEngineRuntime.HoudiniAssetComponent_V1 //size: 0xA70, class UHoudiniAssetComponent_V1 : public UPrimitiveComponent {}; | |
[UHoudiniAssetComponent_V1] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.bGeneratedDoubleSidedGeometry @ 0x548 size: 0x1 0000021ea39e57e0 | |
[UHoudiniAssetComponent_V1] ObjectProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedPhysMaterial @ 0x550 size: 0x8 0000021ea39e5880 | |
[UHoudiniAssetComponent_V1] StructProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.DefaultBodyInstance @ 0x558 size: 0x160 0000021ea39e5920 | |
[UHoudiniAssetComponent_V1] ByteProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedCollisionTraceFlag @ 0x6B8 size: 0x1 0000021ea39e59c0 | |
[UHoudiniAssetComponent_V1] IntProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedLightMapResolution @ 0x6BC size: 0x4 0000021ea398fe80 | |
[UHoudiniAssetComponent_V1] FloatProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedLpvBiasMultiplier @ 0x6C0 size: 0x4 0000021ea398ff00 | |
[UHoudiniAssetComponent_V1] FloatProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedDistanceFieldResolutionScale @ 0x6C4 size: 0x4 0000021ea398ff80 | |
[UHoudiniAssetComponent_V1] StructProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedWalkableSlopeOverride @ 0x6C8 size: 0x10 0000021ea39e5a60 | |
[UHoudiniAssetComponent_V1] IntProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedLightMapCoordinateIndex @ 0x6D8 size: 0x4 0000021ea398e780 | |
[UHoudiniAssetComponent_V1] BoolProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.bGeneratedUseMaximumStreamingTexelRatio @ 0x6DC size: 0x1 0000021ea39e5b00 | |
[UHoudiniAssetComponent_V1] FloatProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedStreamingDistanceMultiplier @ 0x6E0 size: 0x4 0000021ea398e800 | |
[UHoudiniAssetComponent_V1] ObjectProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedFoliageDefaultSettings @ 0x6E8 size: 0x8 0000021ea39e5ba0 | |
[UHoudiniAssetComponent_V1] ArrayProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.GeneratedAssetUserData @ 0x6F0 size: 0x10 0000021ea39e5ce0 | |
[UHoudiniAssetComponent_V1] TextProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.BakeFolder @ 0x700 size: 0x18 0000021ea398e880 | |
[UHoudiniAssetComponent_V1] TextProperty HoudiniEngineRuntime.HoudiniAssetComponent_V1.TempCookFolder @ 0x718 size: 0x18 0000021ea398e900 | |
[000391] Class HoudiniEngineRuntime.HoudiniInstancedActorComponent_V1 //size: 0x2A0, class UHoudiniInstancedActorComponent_V1 : public USceneComponent {}; | |
[000392] Class HoudiniEngineRuntime.HoudiniMeshSplitInstancerComponent_V1 //size: 0x2B0, class UHoudiniMeshSplitInstancerComponent_V1 : public USceneComponent {}; | |
[000393] Class HoudiniEngineRuntime.HoudiniEngineCopyPropertiesInterface //size: 0x30, class UHoudiniEngineCopyPropertiesInterface : public UInterface {}; | |
[000394] Class HoudiniEngineRuntime.HoudiniHandleParameter //size: 0x40, class UHoudiniHandleParameter : public UObject {}; | |
[UHoudiniHandleParameter] ObjectProperty HoudiniEngineRuntime.HoudiniHandleParameter.AssetParameter @ 0x30 size: 0x8 0000021ea39e5740 | |
[UHoudiniHandleParameter] IntProperty HoudiniEngineRuntime.HoudiniHandleParameter.TupleIndex @ 0x38 size: 0x4 0000021ea398fe00 | |
[000395] Class HoudiniEngineRuntime.HoudiniHandleComponent //size: 0x2C0, class UHoudiniHandleComponent : public USceneComponent {}; | |
[UHoudiniHandleComponent] ArrayProperty HoudiniEngineRuntime.HoudiniHandleComponent.XformParms @ 0x288 size: 0x10 0000021ea39e5420 | |
[UHoudiniHandleComponent] ObjectProperty HoudiniEngineRuntime.HoudiniHandleComponent.RSTParm @ 0x298 size: 0x8 0000021ea39e54c0 | |
[UHoudiniHandleComponent] ObjectProperty HoudiniEngineRuntime.HoudiniHandleComponent.RotOrderParm @ 0x2A0 size: 0x8 0000021ea39e5560 | |
[UHoudiniHandleComponent] EnumProperty HoudiniEngineRuntime.HoudiniHandleComponent.HandleType @ 0x2A8 size: 0x1 0000021ea39e56a0 | |
[UHoudiniHandleComponent] StrProperty HoudiniEngineRuntime.HoudiniHandleComponent.HandleName @ 0x2B0 size: 0x10 0000021ea398fd80 | |
[000396] Class HoudiniEngineRuntime.HoudiniInput //size: 0x160, class UHoudiniInput : public UObject {}; | |
[UHoudiniInput] StrProperty HoudiniEngineRuntime.HoudiniInput.Name @ 0x30 size: 0x10 0000021ea398f880 | |
[UHoudiniInput] StrProperty HoudiniEngineRuntime.HoudiniInput.Label @ 0x40 size: 0x10 0000021ea398f900 | |
[UHoudiniInput] EnumProperty HoudiniEngineRuntime.HoudiniInput.Type @ 0x50 size: 0x1 0000021ea39e8760 | |
[UHoudiniInput] EnumProperty HoudiniEngineRuntime.HoudiniInput.PreviousType @ 0x51 size: 0x1 0000021ea39e88a0 | |
[UHoudiniInput] IntProperty HoudiniEngineRuntime.HoudiniInput.AssetNodeId @ 0x54 size: 0x4 0000021ea398f980 | |
[UHoudiniInput] IntProperty HoudiniEngineRuntime.HoudiniInput.InputNodeId @ 0x58 size: 0x4 0000021ea398fa00 | |
[UHoudiniInput] IntProperty HoudiniEngineRuntime.HoudiniInput.InputIndex @ 0x5C size: 0x4 0000021ea398fa80 | |
[UHoudiniInput] IntProperty HoudiniEngineRuntime.HoudiniInput.ParmId @ 0x60 size: 0x4 0000021ea398fb00 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bIsObjectPathParameter @ 0x64 size: 0x1 0000021ea39e8940 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.CreatedDataNodeIds @ 0x68 size: 0x10 0000021ea39e89e0 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bHasChanged @ 0x78 size: 0x1 0000021ea39e8a80 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bNeedsToTriggerUpdate @ 0x79 size: 0x1 0000021ea39e8b20 | |
[UHoudiniInput] StrProperty HoudiniEngineRuntime.HoudiniInput.Help @ 0x80 size: 0x10 0000021ea398fc00 | |
[UHoudiniInput] EnumProperty HoudiniEngineRuntime.HoudiniInput.KeepWorldTransform @ 0x90 size: 0x1 0000021ea39e8c60 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bPackBeforeMerge @ 0x91 size: 0x1 0000021ea39e8d00 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bImportAsReference @ 0x92 size: 0x1 0000021ea39e8da0 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bExportLODs @ 0x93 size: 0x1 0000021ea39e8e40 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bExportSockets @ 0x94 size: 0x1 0000021ea39e8ee0 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bExportColliders @ 0x95 size: 0x1 0000021ea39e8f80 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bCookOnCurveChanged @ 0x96 size: 0x1 0000021ea39e9020 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.GeometryInputObjects @ 0x98 size: 0x10 0000021ea39e6820 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bStaticMeshChanged @ 0xA8 size: 0x1 0000021ea39e68c0 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.AssetInputObjects @ 0xB0 size: 0x10 0000021ea39e6a00 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bInputAssetConnectedInHoudini @ 0xC0 size: 0x1 0000021ea39e6aa0 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.CurveInputObjects @ 0xC8 size: 0x10 0000021ea39e6be0 | |
[UHoudiniInput] FloatProperty HoudiniEngineRuntime.HoudiniInput.DefaultCurveOffset @ 0xD8 size: 0x4 0000021ea398fc80 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bAddRotAndScaleAttributesOnCurves @ 0xDC size: 0x1 0000021ea39e6c80 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.LandscapeInputObjects @ 0xE0 size: 0x10 0000021ea39e6dc0 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bLandscapeHasExportTypeChanged @ 0xF0 size: 0x1 0000021ea39e6e60 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.WorldInputObjects @ 0xF8 size: 0x10 0000021ea39e6fa0 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.WorldInputBoundSelectorObjects @ 0x108 size: 0x10 0000021ea39e70e0 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bIsWorldInputBoundSelector @ 0x118 size: 0x1 0000021ea39e7180 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bWorldInputBoundSelectorAutoUpdate @ 0x119 size: 0x1 0000021ea39e7220 | |
[UHoudiniInput] FloatProperty HoudiniEngineRuntime.HoudiniInput.UnrealSplineResolution @ 0x11C size: 0x4 0000021ea398fd00 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.SkeletalInputObjects @ 0x120 size: 0x10 0000021ea39e7360 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.LastInsertedInputs @ 0x130 size: 0x10 0000021ea39e74a0 | |
[UHoudiniInput] ArrayProperty HoudiniEngineRuntime.HoudiniInput.LastUndoDeletedInputs @ 0x140 size: 0x10 0000021ea39e75e0 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bUpdateInputLandscape @ 0x150 size: 0x1 0000021ea39e7680 | |
[UHoudiniInput] EnumProperty HoudiniEngineRuntime.HoudiniInput.LandscapeExportType @ 0x151 size: 0x1 0000021ea39e77c0 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bLandscapeExportSelectionOnly @ 0x152 size: 0x1 0000021ea39e7860 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bLandscapeAutoSelectComponent @ 0x153 size: 0x1 0000021ea39e7900 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bLandscapeExportMaterials @ 0x154 size: 0x1 0000021ea39e79a0 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bLandscapeExportLighting @ 0x155 size: 0x1 0000021ea39e7a40 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bLandscapeExportNormalizedUVs @ 0x156 size: 0x1 0000021ea39e7ae0 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bLandscapeExportTileUVs @ 0x157 size: 0x1 0000021ea39e7b80 | |
[UHoudiniInput] BoolProperty HoudiniEngineRuntime.HoudiniInput.bCanDeleteHoudiniNodes @ 0x158 size: 0x1 0000021ea39e52e0 | |
[000397] Class HoudiniEngineRuntime.HoudiniInputObject //size: 0xC0, class UHoudiniInputObject : public UObject {}; | |
[UHoudiniInputObject] SoftObjectProperty HoudiniEngineRuntime.HoudiniInputObject.InputObject @ 0x30 size: 0x30 0000021ea39e8080 | |
[UHoudiniInputObject] StructProperty HoudiniEngineRuntime.HoudiniInputObject.Transform @ 0x60 size: 0x30 0000021ea39e8120 | |
[UHoudiniInputObject] EnumProperty HoudiniEngineRuntime.HoudiniInputObject.Type @ 0x90 size: 0x1 0000021ea39e8260 | |
[UHoudiniInputObject] IntProperty HoudiniEngineRuntime.HoudiniInputObject.InputNodeId @ 0x94 size: 0x4 0000021ea39f1080 | |
[UHoudiniInputObject] IntProperty HoudiniEngineRuntime.HoudiniInputObject.InputObjectNodeId @ 0x98 size: 0x4 0000021ea398f800 | |
[UHoudiniInputObject] StructProperty HoudiniEngineRuntime.HoudiniInputObject.Guid @ 0x9C size: 0x10 0000021ea39e8300 | |
[UHoudiniInputObject] BoolProperty HoudiniEngineRuntime.HoudiniInputObject.bHasChanged @ 0xAC size: 0x1 0000021ea39e83a0 | |
[UHoudiniInputObject] BoolProperty HoudiniEngineRuntime.HoudiniInputObject.bNeedsToTriggerUpdate @ 0xAD size: 0x1 0000021ea39e8440 | |
[UHoudiniInputObject] BoolProperty HoudiniEngineRuntime.HoudiniInputObject.bTransformChanged @ 0xAE size: 0x1 0000021ea39e84e0 | |
[UHoudiniInputObject] BoolProperty HoudiniEngineRuntime.HoudiniInputObject.bImportAsReference @ 0xAF size: 0x1 0000021ea39e8580 | |
[UHoudiniInputObject] BoolProperty HoudiniEngineRuntime.HoudiniInputObject.bCanDeleteHoudiniNodes @ 0xB0 size: 0x1 0000021ea39e8620 | |
[000398] Class HoudiniEngineRuntime.HoudiniInputStaticMesh //size: 0xD0, class UHoudiniInputStaticMesh : public UHoudiniInputObject {}; | |
[UHoudiniInputStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniInputStaticMesh.BlueprintStaticMeshes @ 0xB8 size: 0x10 0000021ea39e7fe0 | |
[000399] Class HoudiniEngineRuntime.HoudiniInputSkeletalMesh //size: 0xC0, class UHoudiniInputSkeletalMesh : public UHoudiniInputObject {}; | |
[000400] Class HoudiniEngineRuntime.HoudiniInputSceneComponent //size: 0xF0, class UHoudiniInputSceneComponent : public UHoudiniInputObject {}; | |
[UHoudiniInputSceneComponent] StructProperty HoudiniEngineRuntime.HoudiniInputSceneComponent.ActorTransform @ 0xC0 size: 0x30 0000021ea39e7ea0 | |
[000401] Class HoudiniEngineRuntime.HoudiniInputMeshComponent //size: 0x130, class UHoudiniInputMeshComponent : public UHoudiniInputSceneComponent {}; | |
[UHoudiniInputMeshComponent] SoftObjectProperty HoudiniEngineRuntime.HoudiniInputMeshComponent.StaticMesh @ 0xF0 size: 0x30 0000021ea39e7d60 | |
[UHoudiniInputMeshComponent] ArrayProperty HoudiniEngineRuntime.HoudiniInputMeshComponent.MeshComponentsMaterials @ 0x120 size: 0x10 0000021ea39e7e00 | |
[000402] Class HoudiniEngineRuntime.HoudiniInputInstancedMeshComponent //size: 0x140, class UHoudiniInputInstancedMeshComponent : public UHoudiniInputMeshComponent {}; | |
[UHoudiniInputInstancedMeshComponent] ArrayProperty HoudiniEngineRuntime.HoudiniInputInstancedMeshComponent.InstanceTransforms @ 0x130 size: 0x10 0000021ea39e7cc0 | |
[000403] Class HoudiniEngineRuntime.HoudiniInputSplineComponent //size: 0x110, class UHoudiniInputSplineComponent : public UHoudiniInputSceneComponent {}; | |
[UHoudiniInputSplineComponent] IntProperty HoudiniEngineRuntime.HoudiniInputSplineComponent.NumberOfSplineControlPoints @ 0xF0 size: 0x4 0000021ea39f0e80 | |
[UHoudiniInputSplineComponent] FloatProperty HoudiniEngineRuntime.HoudiniInputSplineComponent.SplineLength @ 0xF4 size: 0x4 0000021ea39f0f00 | |
[UHoudiniInputSplineComponent] FloatProperty HoudiniEngineRuntime.HoudiniInputSplineComponent.SplineResolution @ 0xF8 size: 0x4 0000021ea39f0f80 | |
[UHoudiniInputSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniInputSplineComponent.SplineClosed @ 0xFC size: 0x1 0000021ea39ea380 | |
[UHoudiniInputSplineComponent] ArrayProperty HoudiniEngineRuntime.HoudiniInputSplineComponent.SplineControlPoints @ 0x100 size: 0x10 0000021ea39ea4c0 | |
[000404] Class HoudiniEngineRuntime.HoudiniInputHoudiniSplineComponent //size: 0xD0, class UHoudiniInputHoudiniSplineComponent : public UHoudiniInputObject {}; | |
[UHoudiniInputHoudiniSplineComponent] EnumProperty HoudiniEngineRuntime.HoudiniInputHoudiniSplineComponent.CurveType @ 0xB8 size: 0x1 0000021ea39ea100 | |
[UHoudiniInputHoudiniSplineComponent] EnumProperty HoudiniEngineRuntime.HoudiniInputHoudiniSplineComponent.CurveMethod @ 0xB9 size: 0x1 0000021ea39ea1a0 | |
[UHoudiniInputHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniInputHoudiniSplineComponent.Reversed @ 0xBA size: 0x1 0000021ea39ea240 | |
[UHoudiniInputHoudiniSplineComponent] ObjectProperty HoudiniEngineRuntime.HoudiniInputHoudiniSplineComponent.CachedComponent @ 0xC0 size: 0x8 0000021ea39ea2e0 | |
[000405] Class HoudiniEngineRuntime.HoudiniInputCameraComponent //size: 0x110, class UHoudiniInputCameraComponent : public UHoudiniInputSceneComponent {}; | |
[UHoudiniInputCameraComponent] FloatProperty HoudiniEngineRuntime.HoudiniInputCameraComponent.FOV @ 0xF0 size: 0x4 0000021ea39f0b00 | |
[UHoudiniInputCameraComponent] FloatProperty HoudiniEngineRuntime.HoudiniInputCameraComponent.AspectRatio @ 0xF4 size: 0x4 0000021ea39f0b80 | |
[UHoudiniInputCameraComponent] BoolProperty HoudiniEngineRuntime.HoudiniInputCameraComponent.bIsOrthographic @ 0xF8 size: 0x1 0000021ea39ea060 | |
[UHoudiniInputCameraComponent] FloatProperty HoudiniEngineRuntime.HoudiniInputCameraComponent.OrthoWidth @ 0xFC size: 0x4 0000021ea39f0c00 | |
[UHoudiniInputCameraComponent] FloatProperty HoudiniEngineRuntime.HoudiniInputCameraComponent.OrthoNearClipPlane @ 0x100 size: 0x4 0000021ea39f0c80 | |
[UHoudiniInputCameraComponent] FloatProperty HoudiniEngineRuntime.HoudiniInputCameraComponent.OrthoFarClipPlane @ 0x104 size: 0x4 0000021ea39f0d00 | |
[000406] Class HoudiniEngineRuntime.HoudiniInputHoudiniAsset //size: 0xC0, class UHoudiniInputHoudiniAsset : public UHoudiniInputObject {}; | |
[UHoudiniInputHoudiniAsset] IntProperty HoudiniEngineRuntime.HoudiniInputHoudiniAsset.AssetOutputIndex @ 0xB8 size: 0x4 0000021ea39f0a80 | |
[000407] Class HoudiniEngineRuntime.HoudiniInputActor //size: 0x120, class UHoudiniInputActor : public UHoudiniInputObject {}; | |
[UHoudiniInputActor] ArrayProperty HoudiniEngineRuntime.HoudiniInputActor.ActorComponents @ 0xB8 size: 0x10 0000021ea39e9e80 | |
[UHoudiniInputActor] SetProperty HoudiniEngineRuntime.HoudiniInputActor.ActorSceneComponents @ 0xC8 size: 0x50 0000021ea39e9fc0 | |
[UHoudiniInputActor] IntProperty HoudiniEngineRuntime.HoudiniInputActor.LastUpdateNumComponentsAdded @ 0x118 size: 0x4 0000021ea39f0980 | |
[UHoudiniInputActor] IntProperty HoudiniEngineRuntime.HoudiniInputActor.LastUpdateNumComponentsRemoved @ 0x11C size: 0x4 0000021ea39f0a00 | |
[000408] Class HoudiniEngineRuntime.HoudiniInputLandscape //size: 0x150, class UHoudiniInputLandscape : public UHoudiniInputActor {}; | |
[UHoudiniInputLandscape] StructProperty HoudiniEngineRuntime.HoudiniInputLandscape.CachedInputLandscapeTraqnsform @ 0x120 size: 0x30 0000021ea39e9d40 | |
[000409] Class HoudiniEngineRuntime.HoudiniInputBrush //size: 0x140, class UHoudiniInputBrush : public UHoudiniInputActor {}; | |
[UHoudiniInputBrush] ArrayProperty HoudiniEngineRuntime.HoudiniInputBrush.BrushesInfo @ 0x120 size: 0x10 0000021ea39e9ac0 | |
[UHoudiniInputBrush] ObjectProperty HoudiniEngineRuntime.HoudiniInputBrush.CombinedModel @ 0x130 size: 0x8 0000021ea39e9b60 | |
[UHoudiniInputBrush] BoolProperty HoudiniEngineRuntime.HoudiniInputBrush.bIgnoreInputObject @ 0x138 size: 0x1 0000021ea39e9c00 | |
[UHoudiniInputBrush] ByteProperty HoudiniEngineRuntime.HoudiniInputBrush.CachedInputBrushType @ 0x139 size: 0x1 0000021ea39e9ca0 | |
[000410] Class HoudiniEngineRuntime.HoudiniInputDataTable //size: 0xC0, class UHoudiniInputDataTable : public UHoudiniInputObject {}; | |
[000411] Class HoudiniEngineRuntime.HoudiniInputFoliageType_InstancedStaticMesh //size: 0xD0, class UHoudiniInputFoliageType_InstancedStaticMesh : public UHoudiniInputStaticMesh {}; | |
[000412] Class HoudiniEngineRuntime.HoudiniInstancedActorComponent //size: 0x2A0, class UHoudiniInstancedActorComponent : public USceneComponent {}; | |
[UHoudiniInstancedActorComponent] ObjectProperty HoudiniEngineRuntime.HoudiniInstancedActorComponent.InstancedObject @ 0x288 size: 0x8 0000021ea39e9840 | |
[UHoudiniInstancedActorComponent] ArrayProperty HoudiniEngineRuntime.HoudiniInstancedActorComponent.InstancedActors @ 0x290 size: 0x10 0000021ea39e9980 | |
[000413] Class HoudiniEngineRuntime.HoudiniMeshSplitInstancerComponent //size: 0x2B0, class UHoudiniMeshSplitInstancerComponent : public USceneComponent {}; | |
[UHoudiniMeshSplitInstancerComponent] ArrayProperty HoudiniEngineRuntime.HoudiniMeshSplitInstancerComponent.Instances @ 0x288 size: 0x10 0000021ea39e95c0 | |
[UHoudiniMeshSplitInstancerComponent] ArrayProperty HoudiniEngineRuntime.HoudiniMeshSplitInstancerComponent.OverrideMaterials @ 0x298 size: 0x10 0000021ea39e9700 | |
[UHoudiniMeshSplitInstancerComponent] ObjectProperty HoudiniEngineRuntime.HoudiniMeshSplitInstancerComponent.InstancedMesh @ 0x2A8 size: 0x8 0000021ea39e97a0 | |
[000414] Class HoudiniEngineRuntime.HoudiniLandscapePtr //size: 0x68, class UHoudiniLandscapePtr : public UObject {}; | |
[UHoudiniLandscapePtr] SoftObjectProperty HoudiniEngineRuntime.HoudiniLandscapePtr.LandscapeSoftPtr @ 0x30 size: 0x30 0000021ea39e9340 | |
[UHoudiniLandscapePtr] EnumProperty HoudiniEngineRuntime.HoudiniLandscapePtr.BakeType @ 0x60 size: 0x1 0000021ea39e9480 | |
[000415] Class HoudiniEngineRuntime.HoudiniLandscapeEditLayer //size: 0x70, class UHoudiniLandscapeEditLayer : public UObject {}; | |
[UHoudiniLandscapeEditLayer] SoftObjectProperty HoudiniEngineRuntime.HoudiniLandscapeEditLayer.LandscapeSoftPtr @ 0x30 size: 0x30 0000021ea39e92a0 | |
[UHoudiniLandscapeEditLayer] StrProperty HoudiniEngineRuntime.HoudiniLandscapeEditLayer.LayerName @ 0x60 size: 0x10 0000021ea39f0900 | |
[000416] Class HoudiniEngineRuntime.HoudiniOutput //size: 0x1B8, class UHoudiniOutput : public UObject {}; | |
[UHoudiniOutput] EnumProperty HoudiniEngineRuntime.HoudiniOutput.Type @ 0x30 size: 0x1 0000021ea39eb0a0 | |
[UHoudiniOutput] ArrayProperty HoudiniEngineRuntime.HoudiniOutput.HoudiniGeoPartObjects @ 0x38 size: 0x10 0000021ea39eb1e0 | |
[UHoudiniOutput] MapProperty HoudiniEngineRuntime.HoudiniOutput.OutputObjects @ 0x48 size: 0x50 0000021ea3558e00 | |
[UHoudiniOutput] MapProperty HoudiniEngineRuntime.HoudiniOutput.InstancedOutputs @ 0x98 size: 0x50 0000021ea3558ec0 | |
[UHoudiniOutput] MapProperty HoudiniEngineRuntime.HoudiniOutput.AssignementMaterials @ 0xE8 size: 0x50 0000021ea3558f80 | |
[UHoudiniOutput] MapProperty HoudiniEngineRuntime.HoudiniOutput.ReplacementMaterials @ 0x138 size: 0x50 0000021ea3559040 | |
[UHoudiniOutput] BoolProperty HoudiniEngineRuntime.HoudiniOutput.bLandscapeWorldComposition @ 0x18C size: 0x1 0000021ea39eb640 | |
[UHoudiniOutput] ArrayProperty HoudiniEngineRuntime.HoudiniOutput.HoudiniCreatedSocketActors @ 0x190 size: 0x10 0000021ea39eb780 | |
[UHoudiniOutput] ArrayProperty HoudiniEngineRuntime.HoudiniOutput.HoudiniAttachedSocketActors @ 0x1A0 size: 0x10 0000021ea39eb8c0 | |
[UHoudiniOutput] BoolProperty HoudiniEngineRuntime.HoudiniOutput.bIsEditableNode @ 0x1B0 size: 0x1 0000021ea39eb960 | |
[UHoudiniOutput] BoolProperty HoudiniEngineRuntime.HoudiniOutput.bHasEditableNodeBuilt @ 0x1B1 size: 0x1 0000021ea39e90c0 | |
[UHoudiniOutput] BoolProperty HoudiniEngineRuntime.HoudiniOutput.bIsUpdating @ 0x1B2 size: 0x1 0000021ea39e9160 | |
[UHoudiniOutput] BoolProperty HoudiniEngineRuntime.HoudiniOutput.bCanDeleteHoudiniNodes @ 0x1B3 size: 0x1 0000021ea39e9200 | |
[000417] Class HoudiniEngineRuntime.HoudiniParameter //size: 0x110, class UHoudiniParameter : public UObject {}; | |
[UHoudiniParameter] StrProperty HoudiniEngineRuntime.HoudiniParameter.Name @ 0x30 size: 0x10 0000021ea39f0100 | |
[UHoudiniParameter] StrProperty HoudiniEngineRuntime.HoudiniParameter.Label @ 0x40 size: 0x10 0000021ea39f0180 | |
[UHoudiniParameter] EnumProperty HoudiniEngineRuntime.HoudiniParameter.ParmType @ 0x50 size: 0x1 0000021ea39ea6a0 | |
[UHoudiniParameter] UInt32Property HoudiniEngineRuntime.HoudiniParameter.TupleSize @ 0x54 size: 0x4 0000021ea39f0200 | |
[UHoudiniParameter] IntProperty HoudiniEngineRuntime.HoudiniParameter.NodeId @ 0x58 size: 0x4 0000021ea39f0280 | |
[UHoudiniParameter] IntProperty HoudiniEngineRuntime.HoudiniParameter.ParmId @ 0x5C size: 0x4 0000021ea39f0300 | |
[UHoudiniParameter] IntProperty HoudiniEngineRuntime.HoudiniParameter.ParentParmId @ 0x60 size: 0x4 0000021ea39f0380 | |
[UHoudiniParameter] IntProperty HoudiniEngineRuntime.HoudiniParameter.ChildIndex @ 0x64 size: 0x4 0000021ea39f0400 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bIsVisible @ 0x68 size: 0x1 0000021ea39ea740 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bIsDisabled @ 0x69 size: 0x1 0000021ea39ea7e0 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bHasChanged @ 0x6A size: 0x1 0000021ea39ea880 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bNeedsToTriggerUpdate @ 0x6B size: 0x1 0000021ea39ea920 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bIsDefault @ 0x6C size: 0x1 0000021ea39ea9c0 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bIsSpare @ 0x6D size: 0x1 0000021ea39eaa60 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bJoinNext @ 0x6E size: 0x1 0000021ea39eab00 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bIsChildOfMultiParm @ 0x6F size: 0x1 0000021ea39eaba0 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bIsDirectChildOfMultiParm @ 0x70 size: 0x1 0000021ea39eac40 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bPendingRevertToDefault @ 0x71 size: 0x1 0000021ea39eace0 | |
[UHoudiniParameter] ArrayProperty HoudiniEngineRuntime.HoudiniParameter.TuplePendingRevertToDefault @ 0x78 size: 0x10 0000021ea39ead80 | |
[UHoudiniParameter] StrProperty HoudiniEngineRuntime.HoudiniParameter.Help @ 0x88 size: 0x10 0000021ea39f0500 | |
[UHoudiniParameter] UInt32Property HoudiniEngineRuntime.HoudiniParameter.TagCount @ 0x98 size: 0x4 0000021ea39f0580 | |
[UHoudiniParameter] IntProperty HoudiniEngineRuntime.HoudiniParameter.ValueIndex @ 0x9C size: 0x4 0000021ea39f0600 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bHasExpression @ 0xA0 size: 0x1 0000021ea39eae20 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bShowExpression @ 0xA1 size: 0x1 0000021ea39eaec0 | |
[UHoudiniParameter] StrProperty HoudiniEngineRuntime.HoudiniParameter.ParamExpression @ 0xA8 size: 0x10 0000021ea39f0680 | |
[UHoudiniParameter] MapProperty HoudiniEngineRuntime.HoudiniParameter.Tags @ 0xB8 size: 0x50 0000021ea3558d40 | |
[UHoudiniParameter] BoolProperty HoudiniEngineRuntime.HoudiniParameter.bAutoUpdate @ 0x108 size: 0x1 0000021ea39eaf60 | |
[000418] Class HoudiniEngineRuntime.HoudiniParameterButton //size: 0x110, class UHoudiniParameterButton : public UHoudiniParameter {}; | |
[000419] Class HoudiniEngineRuntime.HoudiniParameterButtonStrip //size: 0x138, class UHoudiniParameterButtonStrip : public UHoudiniParameter {}; | |
[UHoudiniParameterButtonStrip] IntProperty HoudiniEngineRuntime.HoudiniParameterButtonStrip.Count @ 0x110 size: 0x4 0000021ea39f2080 | |
[UHoudiniParameterButtonStrip] ArrayProperty HoudiniEngineRuntime.HoudiniParameterButtonStrip.Labels @ 0x118 size: 0x10 0000021ea39ece00 | |
[UHoudiniParameterButtonStrip] ArrayProperty HoudiniEngineRuntime.HoudiniParameterButtonStrip.Values @ 0x128 size: 0x10 0000021ea39ea560 | |
[000420] Class HoudiniEngineRuntime.HoudiniParameterChoice //size: 0x170, class UHoudiniParameterChoice : public UHoudiniParameter {}; | |
[UHoudiniParameterChoice] IntProperty HoudiniEngineRuntime.HoudiniParameterChoice.IntValue @ 0x110 size: 0x4 0000021ea39f1d80 | |
[UHoudiniParameterChoice] IntProperty HoudiniEngineRuntime.HoudiniParameterChoice.DefaultIntValue @ 0x114 size: 0x4 0000021ea39f1e00 | |
[UHoudiniParameterChoice] StrProperty HoudiniEngineRuntime.HoudiniParameterChoice.StringValue @ 0x118 size: 0x10 0000021ea39f1e80 | |
[UHoudiniParameterChoice] StrProperty HoudiniEngineRuntime.HoudiniParameterChoice.DefaultStringValue @ 0x128 size: 0x10 0000021ea39f1f00 | |
[UHoudiniParameterChoice] ArrayProperty HoudiniEngineRuntime.HoudiniParameterChoice.StringChoiceValues @ 0x138 size: 0x10 0000021ea39ecc20 | |
[UHoudiniParameterChoice] ArrayProperty HoudiniEngineRuntime.HoudiniParameterChoice.StringChoiceLabels @ 0x148 size: 0x10 0000021ea39eccc0 | |
[UHoudiniParameterChoice] BoolProperty HoudiniEngineRuntime.HoudiniParameterChoice.bIsChildOfRamp @ 0x168 size: 0x1 0000021ea39ecd60 | |
[000421] Class HoudiniEngineRuntime.HoudiniParameterColor //size: 0x138, class UHoudiniParameterColor : public UHoudiniParameter {}; | |
[UHoudiniParameterColor] StructProperty HoudiniEngineRuntime.HoudiniParameterColor.Color @ 0x110 size: 0x10 0000021ea39eca40 | |
[UHoudiniParameterColor] StructProperty HoudiniEngineRuntime.HoudiniParameterColor.DefaultColor @ 0x120 size: 0x10 0000021ea39ecae0 | |
[UHoudiniParameterColor] BoolProperty HoudiniEngineRuntime.HoudiniParameterColor.bIsChildOfRamp @ 0x130 size: 0x1 0000021ea39ecb80 | |
[000422] Class HoudiniEngineRuntime.HoudiniParameterFile //size: 0x148, class UHoudiniParameterFile : public UHoudiniParameter {}; | |
[UHoudiniParameterFile] ArrayProperty HoudiniEngineRuntime.HoudiniParameterFile.Values @ 0x110 size: 0x10 0000021ea39ec860 | |
[UHoudiniParameterFile] ArrayProperty HoudiniEngineRuntime.HoudiniParameterFile.DefaultValues @ 0x120 size: 0x10 0000021ea39ec900 | |
[UHoudiniParameterFile] StrProperty HoudiniEngineRuntime.HoudiniParameterFile.Filters @ 0x130 size: 0x10 0000021ea39f1d00 | |
[UHoudiniParameterFile] BoolProperty HoudiniEngineRuntime.HoudiniParameterFile.bIsReadOnly @ 0x140 size: 0x1 0000021ea39ec9a0 | |
[000423] Class HoudiniEngineRuntime.HoudiniParameterFloat //size: 0x160, class UHoudiniParameterFloat : public UHoudiniParameter {}; | |
[UHoudiniParameterFloat] ArrayProperty HoudiniEngineRuntime.HoudiniParameterFloat.Values @ 0x110 size: 0x10 0000021ea39ec2c0 | |
[UHoudiniParameterFloat] ArrayProperty HoudiniEngineRuntime.HoudiniParameterFloat.DefaultValues @ 0x120 size: 0x10 0000021ea39ec360 | |
[UHoudiniParameterFloat] StrProperty HoudiniEngineRuntime.HoudiniParameterFloat.Unit @ 0x130 size: 0x10 0000021ea39f1980 | |
[UHoudiniParameterFloat] BoolProperty HoudiniEngineRuntime.HoudiniParameterFloat.bNoSwap @ 0x140 size: 0x1 0000021ea39ec400 | |
[UHoudiniParameterFloat] BoolProperty HoudiniEngineRuntime.HoudiniParameterFloat.bHasMin @ 0x141 size: 0x1 0000021ea39ec4a0 | |
[UHoudiniParameterFloat] BoolProperty HoudiniEngineRuntime.HoudiniParameterFloat.bHasMax @ 0x142 size: 0x1 0000021ea39ec540 | |
[UHoudiniParameterFloat] BoolProperty HoudiniEngineRuntime.HoudiniParameterFloat.bHasUIMin @ 0x143 size: 0x1 0000021ea39ec5e0 | |
[UHoudiniParameterFloat] BoolProperty HoudiniEngineRuntime.HoudiniParameterFloat.bHasUIMax @ 0x144 size: 0x1 0000021ea39ec680 | |
[UHoudiniParameterFloat] BoolProperty HoudiniEngineRuntime.HoudiniParameterFloat.bIsLogarithmic @ 0x145 size: 0x1 0000021ea39ec720 | |
[UHoudiniParameterFloat] FloatProperty HoudiniEngineRuntime.HoudiniParameterFloat.Min @ 0x148 size: 0x4 0000021ea39f1a00 | |
[UHoudiniParameterFloat] FloatProperty HoudiniEngineRuntime.HoudiniParameterFloat.Max @ 0x14C size: 0x4 0000021ea39f1a80 | |
[UHoudiniParameterFloat] FloatProperty HoudiniEngineRuntime.HoudiniParameterFloat.UIMin @ 0x150 size: 0x4 0000021ea39f1b00 | |
[UHoudiniParameterFloat] FloatProperty HoudiniEngineRuntime.HoudiniParameterFloat.UIMax @ 0x154 size: 0x4 0000021ea39f1b80 | |
[UHoudiniParameterFloat] BoolProperty HoudiniEngineRuntime.HoudiniParameterFloat.bIsChildOfRamp @ 0x158 size: 0x1 0000021ea39ec7c0 | |
[000424] Class HoudiniEngineRuntime.HoudiniParameterFolder //size: 0x120, class UHoudiniParameterFolder : public UHoudiniParameter {}; | |
[UHoudiniParameterFolder] EnumProperty HoudiniEngineRuntime.HoudiniParameterFolder.FolderType @ 0x110 size: 0x1 0000021ea39ec040 | |
[UHoudiniParameterFolder] BoolProperty HoudiniEngineRuntime.HoudiniParameterFolder.bExpanded @ 0x111 size: 0x1 0000021ea39ec0e0 | |
[UHoudiniParameterFolder] BoolProperty HoudiniEngineRuntime.HoudiniParameterFolder.bChosen @ 0x112 size: 0x1 0000021ea39ec180 | |
[UHoudiniParameterFolder] IntProperty HoudiniEngineRuntime.HoudiniParameterFolder.ChildCounter @ 0x114 size: 0x4 0000021ea39f1800 | |
[UHoudiniParameterFolder] BoolProperty HoudiniEngineRuntime.HoudiniParameterFolder.bIsContentShown @ 0x118 size: 0x1 0000021ea39ec220 | |
[000425] Class HoudiniEngineRuntime.HoudiniParameterFolderList //size: 0x128, class UHoudiniParameterFolderList : public UHoudiniParameter {}; | |
[UHoudiniParameterFolderList] BoolProperty HoudiniEngineRuntime.HoudiniParameterFolderList.bIsTabMenu @ 0x110 size: 0x1 0000021ea39ebd20 | |
[UHoudiniParameterFolderList] BoolProperty HoudiniEngineRuntime.HoudiniParameterFolderList.bIsTabsShown @ 0x111 size: 0x1 0000021ea39ebdc0 | |
[UHoudiniParameterFolderList] ArrayProperty HoudiniEngineRuntime.HoudiniParameterFolderList.TabFolders @ 0x118 size: 0x10 0000021ea39ebf00 | |
[000426] Class HoudiniEngineRuntime.HoudiniParameterInt //size: 0x158, class UHoudiniParameterInt : public UHoudiniParameter {}; | |
[UHoudiniParameterInt] ArrayProperty HoudiniEngineRuntime.HoudiniParameterInt.Values @ 0x110 size: 0x10 0000021ea39ee200 | |
[UHoudiniParameterInt] ArrayProperty HoudiniEngineRuntime.HoudiniParameterInt.DefaultValues @ 0x120 size: 0x10 0000021ea39ee2a0 | |
[UHoudiniParameterInt] StrProperty HoudiniEngineRuntime.HoudiniParameterInt.Unit @ 0x130 size: 0x10 0000021ea39f1580 | |
[UHoudiniParameterInt] BoolProperty HoudiniEngineRuntime.HoudiniParameterInt.bHasMin @ 0x140 size: 0x1 0000021ea39eba00 | |
[UHoudiniParameterInt] BoolProperty HoudiniEngineRuntime.HoudiniParameterInt.bHasMax @ 0x141 size: 0x1 0000021ea39ebaa0 | |
[UHoudiniParameterInt] BoolProperty HoudiniEngineRuntime.HoudiniParameterInt.bHasUIMin @ 0x142 size: 0x1 0000021ea39ebb40 | |
[UHoudiniParameterInt] BoolProperty HoudiniEngineRuntime.HoudiniParameterInt.bHasUIMax @ 0x143 size: 0x1 0000021ea39ebbe0 | |
[UHoudiniParameterInt] BoolProperty HoudiniEngineRuntime.HoudiniParameterInt.bIsLogarithmic @ 0x144 size: 0x1 0000021ea39ebc80 | |
[UHoudiniParameterInt] IntProperty HoudiniEngineRuntime.HoudiniParameterInt.Min @ 0x148 size: 0x4 0000021ea39f1600 | |
[UHoudiniParameterInt] IntProperty HoudiniEngineRuntime.HoudiniParameterInt.Max @ 0x14C size: 0x4 0000021ea39f1680 | |
[UHoudiniParameterInt] IntProperty HoudiniEngineRuntime.HoudiniParameterInt.UIMin @ 0x150 size: 0x4 0000021ea39f1700 | |
[UHoudiniParameterInt] IntProperty HoudiniEngineRuntime.HoudiniParameterInt.UIMax @ 0x154 size: 0x4 0000021ea39f1780 | |
[000427] Class HoudiniEngineRuntime.HoudiniParameterLabel //size: 0x120, class UHoudiniParameterLabel : public UHoudiniParameter {}; | |
[UHoudiniParameterLabel] ArrayProperty HoudiniEngineRuntime.HoudiniParameterLabel.LabelStrings @ 0x110 size: 0x10 0000021ea39ee160 | |
[000428] Class HoudiniEngineRuntime.HoudiniParameterMultiParm //size: 0x158, class UHoudiniParameterMultiParm : public UHoudiniParameter {}; | |
[UHoudiniParameterMultiParm] BoolProperty HoudiniEngineRuntime.HoudiniParameterMultiParm.bIsShown @ 0x110 size: 0x1 0000021ea39edee0 | |
[UHoudiniParameterMultiParm] IntProperty HoudiniEngineRuntime.HoudiniParameterMultiParm.Value @ 0x114 size: 0x4 0000021ea39f3100 | |
[UHoudiniParameterMultiParm] StrProperty HoudiniEngineRuntime.HoudiniParameterMultiParm.TemplateName @ 0x118 size: 0x10 0000021ea39f3180 | |
[UHoudiniParameterMultiParm] IntProperty HoudiniEngineRuntime.HoudiniParameterMultiParm.MultiparmValue @ 0x128 size: 0x4 0000021ea39f1100 | |
[UHoudiniParameterMultiParm] UInt32Property HoudiniEngineRuntime.HoudiniParameterMultiParm.MultiParmInstanceNum @ 0x12C size: 0x4 0000021ea39f1180 | |
[UHoudiniParameterMultiParm] UInt32Property HoudiniEngineRuntime.HoudiniParameterMultiParm.MultiParmInstanceLength @ 0x130 size: 0x4 0000021ea39f1200 | |
[UHoudiniParameterMultiParm] UInt32Property HoudiniEngineRuntime.HoudiniParameterMultiParm.MultiParmInstanceCount @ 0x134 size: 0x4 0000021ea39f1280 | |
[UHoudiniParameterMultiParm] UInt32Property HoudiniEngineRuntime.HoudiniParameterMultiParm.InstanceStartOffset @ 0x138 size: 0x4 0000021ea39f1300 | |
[UHoudiniParameterMultiParm] ArrayProperty HoudiniEngineRuntime.HoudiniParameterMultiParm.MultiParmInstanceLastModifyArray @ 0x140 size: 0x10 0000021ea39ee0c0 | |
[UHoudiniParameterMultiParm] IntProperty HoudiniEngineRuntime.HoudiniParameterMultiParm.DefaultInstanceCount @ 0x150 size: 0x4 0000021ea39f1380 | |
[000429] Class HoudiniEngineRuntime.HoudiniParameterOperatorPath //size: 0x118, class UHoudiniParameterOperatorPath : public UHoudiniParameter {}; | |
[UHoudiniParameterOperatorPath] WeakObjectProperty HoudiniEngineRuntime.HoudiniParameterOperatorPath.HoudiniInput @ 0x110 size: 0x8 0000021ea39ede40 | |
[000430] Class HoudiniEngineRuntime.HoudiniParameterRampModificationEvent //size: 0x58, class UHoudiniParameterRampModificationEvent : public UObject {}; | |
[UHoudiniParameterRampModificationEvent] BoolProperty HoudiniEngineRuntime.HoudiniParameterRampModificationEvent.bIsInsertEvent @ 0x30 size: 0x1 0000021ea39edbc0 | |
[UHoudiniParameterRampModificationEvent] BoolProperty HoudiniEngineRuntime.HoudiniParameterRampModificationEvent.bIsFloatRamp @ 0x31 size: 0x1 0000021ea39edc60 | |
[UHoudiniParameterRampModificationEvent] IntProperty HoudiniEngineRuntime.HoudiniParameterRampModificationEvent.DeleteInstanceIndex @ 0x34 size: 0x4 0000021ea39f2f00 | |
[UHoudiniParameterRampModificationEvent] FloatProperty HoudiniEngineRuntime.HoudiniParameterRampModificationEvent.InsertPosition @ 0x38 size: 0x4 0000021ea39f2f80 | |
[UHoudiniParameterRampModificationEvent] FloatProperty HoudiniEngineRuntime.HoudiniParameterRampModificationEvent.InsertFloat @ 0x3C size: 0x4 0000021ea39f3000 | |
[UHoudiniParameterRampModificationEvent] StructProperty HoudiniEngineRuntime.HoudiniParameterRampModificationEvent.InsertColor @ 0x40 size: 0x10 0000021ea39edd00 | |
[UHoudiniParameterRampModificationEvent] EnumProperty HoudiniEngineRuntime.HoudiniParameterRampModificationEvent.InsertInterpolation @ 0x50 size: 0x1 0000021ea39edda0 | |
[000431] Class HoudiniEngineRuntime.HoudiniParameterRampFloatPoint //size: 0x58, class UHoudiniParameterRampFloatPoint : public UObject {}; | |
[UHoudiniParameterRampFloatPoint] FloatProperty HoudiniEngineRuntime.HoudiniParameterRampFloatPoint.Position @ 0x30 size: 0x4 0000021ea39f2d00 | |
[UHoudiniParameterRampFloatPoint] FloatProperty HoudiniEngineRuntime.HoudiniParameterRampFloatPoint.Value @ 0x34 size: 0x4 0000021ea39f2d80 | |
[UHoudiniParameterRampFloatPoint] EnumProperty HoudiniEngineRuntime.HoudiniParameterRampFloatPoint.Interpolation @ 0x38 size: 0x1 0000021ea39ed940 | |
[UHoudiniParameterRampFloatPoint] IntProperty HoudiniEngineRuntime.HoudiniParameterRampFloatPoint.InstanceIndex @ 0x3C size: 0x4 0000021ea39f2e80 | |
[UHoudiniParameterRampFloatPoint] ObjectProperty HoudiniEngineRuntime.HoudiniParameterRampFloatPoint.PositionParentParm @ 0x40 size: 0x8 0000021ea39ed9e0 | |
[UHoudiniParameterRampFloatPoint] ObjectProperty HoudiniEngineRuntime.HoudiniParameterRampFloatPoint.ValueParentParm @ 0x48 size: 0x8 0000021ea39eda80 | |
[UHoudiniParameterRampFloatPoint] ObjectProperty HoudiniEngineRuntime.HoudiniParameterRampFloatPoint.InterpolationParentParm @ 0x50 size: 0x8 0000021ea39edb20 | |
[000432] Class HoudiniEngineRuntime.HoudiniParameterRampColorPoint //size: 0x68, class UHoudiniParameterRampColorPoint : public UObject {}; | |
[UHoudiniParameterRampColorPoint] FloatProperty HoudiniEngineRuntime.HoudiniParameterRampColorPoint.Position @ 0x30 size: 0x4 0000021ea39f2b80 | |
[UHoudiniParameterRampColorPoint] StructProperty HoudiniEngineRuntime.HoudiniParameterRampColorPoint.Value @ 0x34 size: 0x10 0000021ea39ed620 | |
[UHoudiniParameterRampColorPoint] EnumProperty HoudiniEngineRuntime.HoudiniParameterRampColorPoint.Interpolation @ 0x44 size: 0x1 0000021ea39ed6c0 | |
[UHoudiniParameterRampColorPoint] IntProperty HoudiniEngineRuntime.HoudiniParameterRampColorPoint.InstanceIndex @ 0x48 size: 0x4 0000021ea39f2c80 | |
[UHoudiniParameterRampColorPoint] ObjectProperty HoudiniEngineRuntime.HoudiniParameterRampColorPoint.PositionParentParm @ 0x50 size: 0x8 0000021ea39ed760 | |
[UHoudiniParameterRampColorPoint] ObjectProperty HoudiniEngineRuntime.HoudiniParameterRampColorPoint.ValueParentParm @ 0x58 size: 0x8 0000021ea39ed800 | |
[UHoudiniParameterRampColorPoint] ObjectProperty HoudiniEngineRuntime.HoudiniParameterRampColorPoint.InterpolationParentParm @ 0x60 size: 0x8 0000021ea39ed8a0 | |
[000433] Class HoudiniEngineRuntime.HoudiniParameterRampFloat //size: 0x1C0, class UHoudiniParameterRampFloat : public UHoudiniParameterMultiParm {}; | |
[UHoudiniParameterRampFloat] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampFloat.Points @ 0x158 size: 0x10 0000021ea39ed080 | |
[UHoudiniParameterRampFloat] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampFloat.CachedPoints @ 0x168 size: 0x10 0000021ea39ed1c0 | |
[UHoudiniParameterRampFloat] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampFloat.DefaultPositions @ 0x178 size: 0x10 0000021ea39ed260 | |
[UHoudiniParameterRampFloat] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampFloat.DefaultValues @ 0x188 size: 0x10 0000021ea39ed300 | |
[UHoudiniParameterRampFloat] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampFloat.DefaultChoices @ 0x198 size: 0x10 0000021ea39ed3a0 | |
[UHoudiniParameterRampFloat] IntProperty HoudiniEngineRuntime.HoudiniParameterRampFloat.NumDefaultPoints @ 0x1A8 size: 0x4 0000021ea39f2b00 | |
[UHoudiniParameterRampFloat] BoolProperty HoudiniEngineRuntime.HoudiniParameterRampFloat.bCaching @ 0x1AC size: 0x1 0000021ea39ed440 | |
[UHoudiniParameterRampFloat] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampFloat.ModificationEvents @ 0x1B0 size: 0x10 0000021ea39ed580 | |
[000434] Class HoudiniEngineRuntime.HoudiniParameterRampColor //size: 0x1C8, class UHoudiniParameterRampColor : public UHoudiniParameterMultiParm {}; | |
[UHoudiniParameterRampColor] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampColor.Points @ 0x158 size: 0x10 0000021ea39ef2e0 | |
[UHoudiniParameterRampColor] BoolProperty HoudiniEngineRuntime.HoudiniParameterRampColor.bCaching @ 0x168 size: 0x1 0000021ea39ef380 | |
[UHoudiniParameterRampColor] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampColor.CachedPoints @ 0x170 size: 0x10 0000021ea39ef4c0 | |
[UHoudiniParameterRampColor] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampColor.DefaultPositions @ 0x180 size: 0x10 0000021ea39ef560 | |
[UHoudiniParameterRampColor] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampColor.DefaultValues @ 0x190 size: 0x10 0000021ea39ef6a0 | |
[UHoudiniParameterRampColor] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampColor.DefaultChoices @ 0x1A0 size: 0x10 0000021ea39ef740 | |
[UHoudiniParameterRampColor] IntProperty HoudiniEngineRuntime.HoudiniParameterRampColor.NumDefaultPoints @ 0x1B0 size: 0x4 0000021ea39f2900 | |
[UHoudiniParameterRampColor] ArrayProperty HoudiniEngineRuntime.HoudiniParameterRampColor.ModificationEvents @ 0x1B8 size: 0x10 0000021ea39ecf40 | |
[000435] Class HoudiniEngineRuntime.HoudiniParameterSeparator //size: 0x110, class UHoudiniParameterSeparator : public UHoudiniParameter {}; | |
[000436] Class HoudiniEngineRuntime.HoudiniParameterString //size: 0x148, class UHoudiniParameterString : public UHoudiniParameter {}; | |
[UHoudiniParameterString] ArrayProperty HoudiniEngineRuntime.HoudiniParameterString.Values @ 0x110 size: 0x10 0000021ea39eef20 | |
[UHoudiniParameterString] ArrayProperty HoudiniEngineRuntime.HoudiniParameterString.DefaultValues @ 0x120 size: 0x10 0000021ea39eefc0 | |
[UHoudiniParameterString] ArrayProperty HoudiniEngineRuntime.HoudiniParameterString.ChosenAssets @ 0x130 size: 0x10 0000021ea39ef100 | |
[UHoudiniParameterString] BoolProperty HoudiniEngineRuntime.HoudiniParameterString.bIsAssetRef @ 0x140 size: 0x1 0000021ea39ef1a0 | |
[000437] Class HoudiniEngineRuntime.HoudiniParameterToggle //size: 0x130, class UHoudiniParameterToggle : public UHoudiniParameter {}; | |
[UHoudiniParameterToggle] ArrayProperty HoudiniEngineRuntime.HoudiniParameterToggle.Values @ 0x110 size: 0x10 0000021ea39eede0 | |
[UHoudiniParameterToggle] ArrayProperty HoudiniEngineRuntime.HoudiniParameterToggle.DefaultValues @ 0x120 size: 0x10 0000021ea39eee80 | |
[000438] Class HoudiniEngineRuntime.TOPNode //size: 0x430, class UTOPNode : public UObject {}; | |
[UTOPNode] IntProperty HoudiniEngineRuntime.TOPNode.NodeId @ 0x30 size: 0x4 0000021ea39f2300 | |
[UTOPNode] StrProperty HoudiniEngineRuntime.TOPNode.NodeName @ 0x38 size: 0x10 0000021ea39f2380 | |
[UTOPNode] StrProperty HoudiniEngineRuntime.TOPNode.NodePath @ 0x48 size: 0x10 0000021ea39f2400 | |
[UTOPNode] StrProperty HoudiniEngineRuntime.TOPNode.ParentName @ 0x58 size: 0x10 0000021ea39f2480 | |
[UTOPNode] ObjectProperty HoudiniEngineRuntime.TOPNode.WorkResultParent @ 0x68 size: 0x8 0000021ea39ee340 | |
[UTOPNode] ArrayProperty HoudiniEngineRuntime.TOPNode.WorkResult @ 0x70 size: 0x10 0000021ea39ee480 | |
[UTOPNode] BoolProperty HoudiniEngineRuntime.TOPNode.bHidden @ 0x80 size: 0x1 0000021ea39ee520 | |
[UTOPNode] BoolProperty HoudiniEngineRuntime.TOPNode.bAutoLoad @ 0x81 size: 0x1 0000021ea39ee5c0 | |
[UTOPNode] EnumProperty HoudiniEngineRuntime.TOPNode.NodeState @ 0x82 size: 0x1 0000021ea39ee700 | |
[UTOPNode] BoolProperty HoudiniEngineRuntime.TOPNode.bCachedHaveNotLoadedWorkResults @ 0x83 size: 0x1 0000021ea39ee7a0 | |
[UTOPNode] BoolProperty HoudiniEngineRuntime.TOPNode.bCachedHaveLoadedWorkResults @ 0x84 size: 0x1 0000021ea39ee840 | |
[UTOPNode] BoolProperty HoudiniEngineRuntime.TOPNode.bHasChildNodes @ 0x85 size: 0x1 0000021ea39ee8e0 | |
[UTOPNode] SetProperty HoudiniEngineRuntime.TOPNode.ClearedLandscapeLayers @ 0x88 size: 0x50 0000021ea39ee980 | |
[UTOPNode] BoolProperty HoudiniEngineRuntime.TOPNode.bShow @ 0x160 size: 0x1 0000021ea39eea20 | |
[UTOPNode] MapProperty HoudiniEngineRuntime.TOPNode.BakedWorkResultObjectOutputs @ 0x168 size: 0x50 0000021ea3558c80 | |
[UTOPNode] StructProperty HoudiniEngineRuntime.TOPNode.WorkItemTally @ 0x1B8 size: 0x238 0000021ea39eeb60 | |
[UTOPNode] StructProperty HoudiniEngineRuntime.TOPNode.AggregatedWorkItemTally @ 0x3F0 size: 0x28 0000021ea39eec00 | |
[UTOPNode] BoolProperty HoudiniEngineRuntime.TOPNode.bHasReceivedCookCompleteEvent @ 0x418 size: 0x1 0000021ea39eeca0 | |
[UTOPNode] StructProperty HoudiniEngineRuntime.TOPNode.OutputActorOwner @ 0x420 size: 0x10 0000021ea39eed40 | |
[000439] Class HoudiniEngineRuntime.TOPNetwork //size: 0xA0, class UTOPNetwork : public UObject {}; | |
[UTOPNetwork] IntProperty HoudiniEngineRuntime.TOPNetwork.NodeId @ 0x30 size: 0x4 0000021ea39f4180 | |
[UTOPNetwork] StrProperty HoudiniEngineRuntime.TOPNetwork.NodeName @ 0x38 size: 0x10 0000021ea39f4200 | |
[UTOPNetwork] StrProperty HoudiniEngineRuntime.TOPNetwork.NodePath @ 0x48 size: 0x10 0000021ea39f2180 | |
[UTOPNetwork] ArrayProperty HoudiniEngineRuntime.TOPNetwork.AllTOPNodes @ 0x58 size: 0x10 0000021ea39efe20 | |
[UTOPNetwork] IntProperty HoudiniEngineRuntime.TOPNetwork.SelectedTOPIndex @ 0x68 size: 0x4 0000021ea39f2200 | |
[UTOPNetwork] StrProperty HoudiniEngineRuntime.TOPNetwork.ParentName @ 0x70 size: 0x10 0000021ea39f2280 | |
[UTOPNetwork] BoolProperty HoudiniEngineRuntime.TOPNetwork.bShowResults @ 0x80 size: 0x1 0000021ea39efec0 | |
[UTOPNetwork] BoolProperty HoudiniEngineRuntime.TOPNetwork.bAutoLoadResults @ 0x81 size: 0x1 0000021ea39eff60 | |
[000440] Class HoudiniEngineRuntime.HoudiniPDGAssetLink //size: 0x138, class UHoudiniPDGAssetLink : public UObject {}; | |
[UHoudiniPDGAssetLink] StrProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.AssetName @ 0x30 size: 0x10 0000021ea39f3d80 | |
[UHoudiniPDGAssetLink] StrProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.AssetNodePath @ 0x40 size: 0x10 0000021ea39f3e00 | |
[UHoudiniPDGAssetLink] IntProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.AssetID @ 0x50 size: 0x4 0000021ea39f3e80 | |
[UHoudiniPDGAssetLink] ArrayProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.AllTOPNetworks @ 0x58 size: 0x10 0000021ea3a01460 | |
[UHoudiniPDGAssetLink] IntProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.SelectedTOPNetworkIndex @ 0x68 size: 0x4 0000021ea39f3f00 | |
[UHoudiniPDGAssetLink] EnumProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.LinkState @ 0x6C size: 0x1 0000021ea39ef880 | |
[UHoudiniPDGAssetLink] BoolProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.bAutoCook @ 0x6D size: 0x1 0000021ea39ef920 | |
[UHoudiniPDGAssetLink] BoolProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.bUseTOPNodeFilter @ 0x6E size: 0x1 0000021ea39ef9c0 | |
[UHoudiniPDGAssetLink] BoolProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.bUseTOPOutputFilter @ 0x6F size: 0x1 0000021ea39efa60 | |
[UHoudiniPDGAssetLink] StrProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.TOPNodeFilter @ 0x70 size: 0x10 0000021ea39f3f80 | |
[UHoudiniPDGAssetLink] StrProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.TOPOutputFilter @ 0x80 size: 0x10 0000021ea39f4000 | |
[UHoudiniPDGAssetLink] IntProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.NumWorkitems @ 0x90 size: 0x4 0000021ea39f4080 | |
[UHoudiniPDGAssetLink] StructProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.WorkItemTally @ 0x98 size: 0x28 0000021ea39efb00 | |
[UHoudiniPDGAssetLink] StrProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.OutputCachePath @ 0xC0 size: 0x10 0000021ea39f4100 | |
[UHoudiniPDGAssetLink] BoolProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.bNeedsUIRefresh @ 0xD0 size: 0x1 0000021ea39efba0 | |
[UHoudiniPDGAssetLink] ObjectProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.OutputParentActor @ 0xD8 size: 0x8 0000021ea39efc40 | |
[UHoudiniPDGAssetLink] StructProperty HoudiniEngineRuntime.HoudiniPDGAssetLink.BakeFolder @ 0xE0 size: 0x10 0000021ea39efce0 | |
[000441] Class HoudiniEngineRuntime.HoudiniRuntimeSettings //size: 0x300, class UHoudiniRuntimeSettings : public UObject {}; | |
[UHoudiniRuntimeSettings] ByteProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.SessionType @ 0x30 size: 0x1 0000021ea3a02040 | |
[UHoudiniRuntimeSettings] StrProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.ServerHost @ 0x38 size: 0x10 0000021ea39f5200 | |
[UHoudiniRuntimeSettings] IntProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.ServerPort @ 0x48 size: 0x4 0000021ea39f5280 | |
[UHoudiniRuntimeSettings] StrProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.ServerPipeName @ 0x50 size: 0x10 0000021ea39f3200 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bStartAutomaticServer @ 0x60 size: 0x1 0000021ea3a020e0 | |
[UHoudiniRuntimeSettings] FloatProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.AutomaticServerTimeout @ 0x64 size: 0x4 0000021ea39f3280 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bSyncWithHoudiniCook @ 0x68 size: 0x1 0000021ea3a02180 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bCookUsingHoudiniTime @ 0x69 size: 0x1 0000021ea3a02220 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bSyncViewport @ 0x6A size: 0x1 0000021ea3a022c0 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bSyncHoudiniViewport @ 0x6B size: 0x1 0000021ea3a02360 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bSyncUnrealViewport @ 0x6C size: 0x1 0000021ea3a02400 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bShowMultiAssetDialog @ 0x6D size: 0x1 0000021ea3a024a0 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bPreferHdaMemoryCopyOverHdaSourceFile @ 0x6E size: 0x1 0000021ea3a02540 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bPauseCookingOnStart @ 0x6F size: 0x1 0000021ea3a025e0 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bDisplaySlateCookingNotifications @ 0x70 size: 0x1 0000021ea3a02680 | |
[UHoudiniRuntimeSettings] StrProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.DefaultTemporaryCookFolder @ 0x78 size: 0x10 0000021ea39f3300 | |
[UHoudiniRuntimeSettings] StrProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.DefaultBakeFolder @ 0x88 size: 0x10 0000021ea39f3380 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.MarshallingLandscapesUseDefaultUnrealScaling @ 0x98 size: 0x1 0000021ea3a02720 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.MarshallingLandscapesUseFullResolution @ 0x99 size: 0x1 0000021ea3a027c0 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.MarshallingLandscapesForceMinMaxValues @ 0x9A size: 0x1 0000021ea3a02860 | |
[UHoudiniRuntimeSettings] FloatProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.MarshallingLandscapesForcedMinValue @ 0x9C size: 0x4 0000021ea39f3400 | |
[UHoudiniRuntimeSettings] FloatProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.MarshallingLandscapesForcedMaxValue @ 0xA0 size: 0x4 0000021ea39f3480 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bAddRotAndScaleAttributesOnCurves @ 0xA4 size: 0x1 0000021ea3a02900 | |
[UHoudiniRuntimeSettings] FloatProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.MarshallingSplineResolution @ 0xA8 size: 0x4 0000021ea39f3500 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bEnableProxyStaticMesh @ 0xAC size: 0x1 0000021ea3a00060 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bShowDefaultMesh @ 0xAD size: 0x1 0000021ea3a00100 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bEnableProxyStaticMeshRefinementByTimer @ 0xAE size: 0x1 0000021ea3a001a0 | |
[UHoudiniRuntimeSettings] FloatProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.ProxyMeshAutoRefineTimeoutSeconds @ 0xB0 size: 0x4 0000021ea39f3580 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bEnableProxyStaticMeshRefinementOnPreSaveWorld @ 0xB4 size: 0x1 0000021ea3a00240 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bEnableProxyStaticMeshRefinementOnPreBeginPIE @ 0xB5 size: 0x1 0000021ea3a002e0 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bDoubleSidedGeometry @ 0xB8 size: 0x1 0000021ea3a00380 | |
[UHoudiniRuntimeSettings] ObjectProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.PhysMaterial @ 0xC0 size: 0x8 0000021ea3a00420 | |
[UHoudiniRuntimeSettings] StructProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.DefaultBodyInstance @ 0xC8 size: 0x160 0000021ea3a004c0 | |
[UHoudiniRuntimeSettings] ByteProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.CollisionTraceFlag @ 0x228 size: 0x1 0000021ea3a00560 | |
[UHoudiniRuntimeSettings] IntProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.LightMapResolution @ 0x22C size: 0x4 0000021ea39f3600 | |
[UHoudiniRuntimeSettings] FloatProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.LpvBiasMultiplier @ 0x230 size: 0x4 0000021ea39f3680 | |
[UHoudiniRuntimeSettings] FloatProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.GeneratedDistanceFieldResolutionScale @ 0x234 size: 0x4 0000021ea39f3700 | |
[UHoudiniRuntimeSettings] StructProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.WalkableSlopeOverride @ 0x238 size: 0x10 0000021ea3a00600 | |
[UHoudiniRuntimeSettings] IntProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.LightMapCoordinateIndex @ 0x248 size: 0x4 0000021ea39f3780 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bUseMaximumStreamingTexelRatio @ 0x24C size: 0x1 0000021ea3a006a0 | |
[UHoudiniRuntimeSettings] FloatProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.StreamingDistanceMultiplier @ 0x250 size: 0x4 0000021ea39f3800 | |
[UHoudiniRuntimeSettings] ObjectProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.FoliageDefaultSettings @ 0x258 size: 0x8 0000021ea3a00740 | |
[UHoudiniRuntimeSettings] ArrayProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.AssetUserData @ 0x260 size: 0x10 0000021ea3a00880 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bUseFullPrecisionUVs @ 0x270 size: 0x1 0000021ea3a00920 | |
[UHoudiniRuntimeSettings] IntProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.SrcLightmapIndex @ 0x274 size: 0x4 0000021ea39f3880 | |
[UHoudiniRuntimeSettings] IntProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.DstLightmapIndex @ 0x278 size: 0x4 0000021ea39f3900 | |
[UHoudiniRuntimeSettings] IntProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.MinLightmapResolution @ 0x27C size: 0x4 0000021ea39f3980 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bRemoveDegenerates @ 0x280 size: 0x1 0000021ea3a009c0 | |
[UHoudiniRuntimeSettings] ByteProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.GenerateLightmapUVsFlag @ 0x281 size: 0x1 0000021ea3a00a60 | |
[UHoudiniRuntimeSettings] ByteProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.RecomputeNormalsFlag @ 0x282 size: 0x1 0000021ea3a00b00 | |
[UHoudiniRuntimeSettings] ByteProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.RecomputeTangentsFlag @ 0x283 size: 0x1 0000021ea3a00ba0 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bUseMikkTSpace @ 0x284 size: 0x1 0000021ea3a00c40 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bBuildAdjacencyBuffer @ 0x285 size: 0x1 0000021ea3a00ce0 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bComputeWeightedNormals @ 0x286 size: 0x1 0000021ea3a00d80 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bBuildReversedIndexBuffer @ 0x286 size: 0x1 0000021ea3a00e20 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bUseHighPrecisionTangentBasis @ 0x286 size: 0x1 0000021ea3a00ec0 | |
[UHoudiniRuntimeSettings] FloatProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.DistanceFieldResolutionScale @ 0x288 size: 0x4 0000021ea39f3a00 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bGenerateDistanceFieldAsIfTwoSided @ 0x28C size: 0x1 0000021ea3a00f60 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bSupportFaceRemap @ 0x28C size: 0x1 0000021ea3a01000 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bPDGAsyncCommandletImportEnabled @ 0x28D size: 0x1 0000021ea3a010a0 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bEnableBackwardCompatibility @ 0x28E size: 0x1 0000021ea3a01140 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bAutomaticLegacyHDARebuild @ 0x28F size: 0x1 0000021ea3a011e0 | |
[UHoudiniRuntimeSettings] BoolProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.bUseCustomHoudiniLocation @ 0x290 size: 0x1 0000021ea3a01280 | |
[UHoudiniRuntimeSettings] StructProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.CustomHoudiniLocation @ 0x298 size: 0x10 0000021ea3a01320 | |
[UHoudiniRuntimeSettings] IntProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.CookingThreadStackSize @ 0x2A8 size: 0x4 0000021ea39f3a80 | |
[UHoudiniRuntimeSettings] StrProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.HoudiniEnvironmentFiles @ 0x2B0 size: 0x10 0000021ea39f3b00 | |
[UHoudiniRuntimeSettings] StrProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.OtlSearchPath @ 0x2C0 size: 0x10 0000021ea39f3b80 | |
[UHoudiniRuntimeSettings] StrProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.DsoSearchPath @ 0x2D0 size: 0x10 0000021ea39f3c00 | |
[UHoudiniRuntimeSettings] StrProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.ImageDsoSearchPath @ 0x2E0 size: 0x10 0000021ea39f3c80 | |
[UHoudiniRuntimeSettings] StrProperty HoudiniEngineRuntime.HoudiniRuntimeSettings.AudioDsoSearchPath @ 0x2F0 size: 0x10 0000021ea39f3d00 | |
[000442] Class HoudiniEngineRuntime.HoudiniSplineComponent //size: 0x520, class UHoudiniSplineComponent : public USceneComponent {}; | |
[UHoudiniSplineComponent] ArrayProperty HoudiniEngineRuntime.HoudiniSplineComponent.CurvePoints @ 0x290 size: 0x10 0000021ea3a016e0 | |
[UHoudiniSplineComponent] ArrayProperty HoudiniEngineRuntime.HoudiniSplineComponent.DisplayPoints @ 0x2A0 size: 0x10 0000021ea3a01820 | |
[UHoudiniSplineComponent] ArrayProperty HoudiniEngineRuntime.HoudiniSplineComponent.DisplayPointIndexDivider @ 0x2B0 size: 0x10 0000021ea3a018c0 | |
[UHoudiniSplineComponent] StrProperty HoudiniEngineRuntime.HoudiniSplineComponent.HoudiniSplineName @ 0x2C0 size: 0x10 0000021ea39f4f80 | |
[UHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniSplineComponent.bClosed @ 0x2D0 size: 0x1 0000021ea3a01960 | |
[UHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniSplineComponent.bReversed @ 0x2D1 size: 0x1 0000021ea3a01a00 | |
[UHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniSplineComponent.bIsHoudiniSplineVisible @ 0x2D2 size: 0x1 0000021ea3a01aa0 | |
[UHoudiniSplineComponent] EnumProperty HoudiniEngineRuntime.HoudiniSplineComponent.CurveType @ 0x2D3 size: 0x1 0000021ea3a01b40 | |
[UHoudiniSplineComponent] EnumProperty HoudiniEngineRuntime.HoudiniSplineComponent.CurveMethod @ 0x2D4 size: 0x1 0000021ea3a01be0 | |
[UHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniSplineComponent.bIsOutputCurve @ 0x2D5 size: 0x1 0000021ea3a01c80 | |
[UHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniSplineComponent.bCookOnCurveChanged @ 0x2D6 size: 0x1 0000021ea3a01d20 | |
[UHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniSplineComponent.bHasChanged @ 0x500 size: 0x1 0000021ea3a01dc0 | |
[UHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniSplineComponent.bNeedsToTriggerUpdate @ 0x501 size: 0x1 0000021ea3a01e60 | |
[UHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniSplineComponent.bIsInputCurve @ 0x502 size: 0x1 0000021ea3a01f00 | |
[UHoudiniSplineComponent] BoolProperty HoudiniEngineRuntime.HoudiniSplineComponent.bIsEditableOutputCurve @ 0x503 size: 0x1 0000021ea3a01fa0 | |
[UHoudiniSplineComponent] IntProperty HoudiniEngineRuntime.HoudiniSplineComponent.NodeId @ 0x504 size: 0x4 0000021ea39f5100 | |
[UHoudiniSplineComponent] StrProperty HoudiniEngineRuntime.HoudiniSplineComponent.PartName @ 0x508 size: 0x10 0000021ea39f5180 | |
[000443] Class HoudiniEngineRuntime.HoudiniStaticMesh //size: 0xD0, class UHoudiniStaticMesh : public UObject {}; | |
[UHoudiniStaticMesh] BoolProperty HoudiniEngineRuntime.HoudiniStaticMesh.bHasNormals @ 0x30 size: 0x1 0000021ea3a066e0 | |
[UHoudiniStaticMesh] BoolProperty HoudiniEngineRuntime.HoudiniStaticMesh.bHasTangents @ 0x31 size: 0x1 0000021ea3a03e40 | |
[UHoudiniStaticMesh] BoolProperty HoudiniEngineRuntime.HoudiniStaticMesh.bHasColors @ 0x32 size: 0x1 0000021ea3a03ee0 | |
[UHoudiniStaticMesh] UInt32Property HoudiniEngineRuntime.HoudiniStaticMesh.NumUVLayers @ 0x34 size: 0x4 0000021ea39f6100 | |
[UHoudiniStaticMesh] BoolProperty HoudiniEngineRuntime.HoudiniStaticMesh.bHasPerFaceMaterials @ 0x38 size: 0x1 0000021ea3a03f80 | |
[UHoudiniStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniStaticMesh.VertexPositions @ 0x40 size: 0x10 0000021ea3a040c0 | |
[UHoudiniStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniStaticMesh.TriangleIndices @ 0x50 size: 0x10 0000021ea3a04200 | |
[UHoudiniStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniStaticMesh.VertexInstanceColors @ 0x60 size: 0x10 0000021ea3a04340 | |
[UHoudiniStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniStaticMesh.VertexInstanceNormals @ 0x70 size: 0x10 0000021ea3a04480 | |
[UHoudiniStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniStaticMesh.VertexInstanceUTangents @ 0x80 size: 0x10 0000021ea3a045c0 | |
[UHoudiniStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniStaticMesh.VertexInstanceVTangents @ 0x90 size: 0x10 0000021ea3a04700 | |
[UHoudiniStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniStaticMesh.VertexInstanceUVs @ 0xA0 size: 0x10 0000021ea3a04840 | |
[UHoudiniStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniStaticMesh.MaterialIDsPerTriangle @ 0xB0 size: 0x10 0000021ea3a048e0 | |
[UHoudiniStaticMesh] ArrayProperty HoudiniEngineRuntime.HoudiniStaticMesh.StaticMaterials @ 0xC0 size: 0x10 0000021ea3a04a20 | |
[000444] Class HoudiniEngineRuntime.HoudiniStaticMeshComponent //size: 0x5B0, class UHoudiniStaticMeshComponent : public UMeshComponent {}; | |
[UHoudiniStaticMeshComponent] ObjectProperty HoudiniEngineRuntime.HoudiniStaticMeshComponent.Mesh @ 0x588 size: 0x8 0000021ea3a06280 | |
[UHoudiniStaticMeshComponent] StructProperty HoudiniEngineRuntime.HoudiniStaticMeshComponent.LocalBounds @ 0x590 size: 0x1C 0000021ea3a06320 | |
[UHoudiniStaticMeshComponent] BoolProperty HoudiniEngineRuntime.HoudiniStaticMeshComponent.bHoudiniIconVisible @ 0x5AC size: 0x1 0000021ea3a063c0 | |
[000445] Class HoudiniEngineRuntime.HoudiniAssetStateEvents //size: 0x30, class UHoudiniAssetStateEvents : public UInterface {}; | |
[000446] Package ShooterGame | |
[000447] Class ShooterGame.BaseGameDataEventReceiver //size: 0x30, class UBaseGameDataEventReceiver : public UObject {}; | |
[000448] Package EsportsEvents | |
[000449] Class EsportsEvents.EsportsGameDataEventReceiver //size: 0x158, class UEsportsGameDataEventReceiver : public UBaseGameDataEventReceiver {}; | |
[UEsportsGameDataEventReceiver] ObjectProperty EsportsEvents.EsportsGameDataEventReceiver.GameDataExporter @ 0x148 size: 0x8 0000021ea3a061e0 | |
[000450] Package ProvisionerEvents | |
[000451] Class ProvisionerEvents.ProvisionerGameDataEventReceiver //size: 0x50, class UProvisionerGameDataEventReceiver : public UBaseGameDataEventReceiver {}; | |
[UProvisionerGameDataEventReceiver] ObjectProperty ProvisionerEvents.ProvisionerGameDataEventReceiver.GameDataExporter @ 0x40 size: 0x8 0000021ea3a06140 | |
[000452] Class Engine.MaterialExpression //size: 0x48, class UMaterialExpression : public UObject {}; | |
[UMaterialExpression] ObjectProperty Engine.MaterialExpression.Material @ 0x30 size: 0x8 0000021ea3a05f60 | |
[UMaterialExpression] ObjectProperty Engine.MaterialExpression.Function @ 0x38 size: 0x8 0000021ea3a06000 | |
[UMaterialExpression] BoolProperty Engine.MaterialExpression.bIsParameterExpression @ 0x40 size: 0x1 0000021ea3a060a0 | |
[000453] Class Engine.MaterialExpressionTextureBase //size: 0x50, class UMaterialExpressionTextureBase : public UMaterialExpression {}; | |
[UMaterialExpressionTextureBase] ObjectProperty Engine.MaterialExpressionTextureBase.Texture @ 0x48 size: 0x8 0000021ea3a05ec0 | |
[000454] Class Engine.MaterialExpressionTextureSample //size: 0x70, class UMaterialExpressionTextureSample : public UMaterialExpressionTextureBase {}; | |
[UMaterialExpressionTextureSample] StructProperty Engine.MaterialExpressionTextureSample.Coordinates @ 0x50 size: 0x10 0000021ea3a05e20 | |
[000455] Class Engine.MaterialExpressionTextureSampleParameter //size: 0x98, class UMaterialExpressionTextureSampleParameter : public UMaterialExpressionTextureSample {}; | |
[UMaterialExpressionTextureSampleParameter] NameProperty Engine.MaterialExpressionTextureSampleParameter.ParameterName @ 0x70 size: 0xC 0000021ea39f6000 | |
[UMaterialExpressionTextureSampleParameter] StructProperty Engine.MaterialExpressionTextureSampleParameter.ExpressionGUID @ 0x7C size: 0x10 0000021ea3a05d80 | |
[UMaterialExpressionTextureSampleParameter] NameProperty Engine.MaterialExpressionTextureSampleParameter.Group @ 0x8C size: 0xC 0000021ea39f6080 | |
[000456] Class Engine.MaterialExpressionTextureSampleParameter2D //size: 0x98, class UMaterialExpressionTextureSampleParameter2D : public UMaterialExpressionTextureSampleParameter {}; | |
[000457] Package Paper2D | |
[000458] Class Paper2D.MaterialExpressionSpriteTextureSampler //size: 0xB8, class UMaterialExpressionSpriteTextureSampler : public UMaterialExpressionTextureSampleParameter2D {}; | |
[UMaterialExpressionSpriteTextureSampler] BoolProperty Paper2D.MaterialExpressionSpriteTextureSampler.bSampleAdditionalTextures @ 0x98 size: 0x1 0000021ea3a05ce0 | |
[UMaterialExpressionSpriteTextureSampler] IntProperty Paper2D.MaterialExpressionSpriteTextureSampler.AdditionalSlotIndex @ 0x9C size: 0x4 0000021ea39f5f00 | |
[UMaterialExpressionSpriteTextureSampler] TextProperty Paper2D.MaterialExpressionSpriteTextureSampler.SlotDisplayName @ 0xA0 size: 0x18 0000021ea39f5f80 | |
[000459] Class Engine.Character //size: 0x670, class ACharacter : public APawn {}; | |
[ACharacter] ObjectProperty Engine.Character.Mesh @ 0x430 size: 0x8 0000021ea3a08a80 | |
[ACharacter] ObjectProperty Engine.Character.CharacterMovement @ 0x438 size: 0x8 0000021ea3a08b20 | |
[ACharacter] ObjectProperty Engine.Character.CapsuleComponent @ 0x440 size: 0x8 0000021ea3a08bc0 | |
[ACharacter] ObjectProperty Engine.Character.AnimInstanceReplicationComponent @ 0x448 size: 0x8 0000021ea3a08c60 | |
[ACharacter] StructProperty Engine.Character.BasedMovement @ 0x450 size: 0x30 0000021ea3a08d00 | |
[ACharacter] StructProperty Engine.Character.ReplicatedBasedMovement @ 0x480 size: 0x30 0000021ea3a08da0 | |
[ACharacter] FloatProperty Engine.Character.AnimRootMotionTranslationScale @ 0x4B0 size: 0x4 0000021ea39f7300 | |
[ACharacter] StructProperty Engine.Character.BaseTranslationOffset @ 0x4B4 size: 0xC 0000021ea3a08e40 | |
[ACharacter] StructProperty Engine.Character.BaseRotationOffset @ 0x4C0 size: 0x10 0000021ea3a08ee0 | |
[ACharacter] FloatProperty Engine.Character.ReplicatedServerLastTransformUpdateTimeStamp @ 0x4D0 size: 0x4 0000021ea39f7380 | |
[ACharacter] FloatProperty Engine.Character.ReplayLastTransformUpdateTimeStamp @ 0x4D4 size: 0x4 0000021ea39f5300 | |
[ACharacter] ByteProperty Engine.Character.ReplicatedMovementMode @ 0x4D8 size: 0x1 0000021ea3a08f80 | |
[ACharacter] BoolProperty Engine.Character.bInBaseReplication @ 0x4D9 size: 0x1 0000021ea3a09020 | |
[ACharacter] BoolProperty Engine.Character.bNetworkMovement @ 0x4DA size: 0x1 0000021ea3a06780 | |
[ACharacter] FloatProperty Engine.Character.CrouchedEyeHeight @ 0x4DC size: 0x4 0000021ea39f5380 | |
[ACharacter] BoolProperty Engine.Character.bProxyIsJumpForceApplied @ 0x4E0 size: 0x1 0000021ea3a06820 | |
[ACharacter] BoolProperty Engine.Character.bPressedJump @ 0x4E0 size: 0x1 0000021ea3a068c0 | |
[ACharacter] BoolProperty Engine.Character.bClientUpdating @ 0x4E0 size: 0x1 0000021ea3a06960 | |
[ACharacter] BoolProperty Engine.Character.bClientWasFalling @ 0x4E0 size: 0x1 0000021ea3a06a00 | |
[ACharacter] BoolProperty Engine.Character.bClientResimulateRootMotion @ 0x4E0 size: 0x1 0000021ea3a06aa0 | |
[ACharacter] BoolProperty Engine.Character.bClientResimulateRootMotionSources @ 0x4E0 size: 0x1 0000021ea3a06b40 | |
[ACharacter] BoolProperty Engine.Character.bSimGravityDisabled @ 0x4E0 size: 0x1 0000021ea3a06be0 | |
[ACharacter] BoolProperty Engine.Character.bServerMoveIgnoreRootMotion @ 0x4E0 size: 0x1 0000021ea3a06c80 | |
[ACharacter] BoolProperty Engine.Character.bWasJumping @ 0x4E1 size: 0x1 0000021ea3a06d20 | |
[ACharacter] FloatProperty Engine.Character.JumpKeyHoldTime @ 0x4E4 size: 0x4 0000021ea39f5400 | |
[ACharacter] FloatProperty Engine.Character.JumpForceTimeRemaining @ 0x4E8 size: 0x4 0000021ea39f5480 | |
[ACharacter] FloatProperty Engine.Character.ProxyJumpForceStartedTime @ 0x4EC size: 0x4 0000021ea39f5500 | |
[ACharacter] FloatProperty Engine.Character.JumpMaxHoldTime @ 0x4F0 size: 0x4 0000021ea39f5580 | |
[ACharacter] IntProperty Engine.Character.JumpMaxCount @ 0x4F4 size: 0x4 0000021ea39f5600 | |
[ACharacter] IntProperty Engine.Character.JumpCurrentCount @ 0x4F8 size: 0x4 0000021ea39f5680 | |
[ACharacter] IntProperty Engine.Character.JumpCurrentCountPreJump @ 0x4FC size: 0x4 0000021ea39f5700 | |
[ACharacter] MulticastInlineDelegateProperty Engine.Character.OnReachedJumpApex @ 0x508 size: 0x10 0000021ea3a06dc0 | |
[ACharacter] MulticastInlineDelegateProperty Engine.Character.MovementModeChangedDelegate @ 0x528 size: 0x10 0000021ea3a06e60 | |
[ACharacter] MulticastInlineDelegateProperty Engine.Character.OnCharacterMovementUpdated @ 0x538 size: 0x10 0000021ea3a06f00 | |
[ACharacter] StructProperty Engine.Character.SavedRootMotion @ 0x548 size: 0x38 0000021ea3a06fa0 | |
[ACharacter] StructProperty Engine.Character.ClientRootMotionParams @ 0x580 size: 0x40 0000021ea3a07040 | |
[ACharacter] ArrayProperty Engine.Character.RootMotionRepMoves @ 0x5C0 size: 0x10 0000021ea3a07180 | |
[ACharacter] StructProperty Engine.Character.RepRootMotion @ 0x5D0 size: 0x98 0000021ea3a07220 | |
[000460] Class Paper2D.PaperCharacter //size: 0x670, class APaperCharacter : public ACharacter {}; | |
[APaperCharacter] ObjectProperty Paper2D.PaperCharacter.Sprite @ 0x668 size: 0x8 0000021ea3a089e0 | |
[000461] Class Paper2D.PaperFlipbook //size: 0x58, class UPaperFlipbook : public UObject {}; | |
[UPaperFlipbook] FloatProperty Paper2D.PaperFlipbook.FramesPerSecond @ 0x30 size: 0x4 0000021ea39f6e80 | |
[UPaperFlipbook] ArrayProperty Paper2D.PaperFlipbook.KeyFrames @ 0x38 size: 0x10 0000021ea3a084e0 | |
[UPaperFlipbook] ObjectProperty Paper2D.PaperFlipbook.DefaultMaterial @ 0x48 size: 0x8 0000021ea3a08580 | |
[UPaperFlipbook] ByteProperty Paper2D.PaperFlipbook.CollisionSource @ 0x50 size: 0x1 0000021ea3a08620 | |
[000462] Class Paper2D.PaperFlipbookActor //size: 0x3D8, class APaperFlipbookActor : public AActor {}; | |
[APaperFlipbookActor] ObjectProperty Paper2D.PaperFlipbookActor.RenderComponent @ 0x3D0 size: 0x8 0000021ea3a083a0 | |
[000463] Class Paper2D.PaperFlipbookComponent //size: 0x5D0, class UPaperFlipbookComponent : public UMeshComponent {}; | |
[UPaperFlipbookComponent] ObjectProperty Paper2D.PaperFlipbookComponent.SourceFlipbook @ 0x588 size: 0x8 0000021ea3a0a060 | |
[UPaperFlipbookComponent] ObjectProperty Paper2D.PaperFlipbookComponent.Material @ 0x590 size: 0x8 0000021ea3a0a100 | |
[UPaperFlipbookComponent] FloatProperty Paper2D.PaperFlipbookComponent.PlayRate @ 0x598 size: 0x4 0000021ea39f6700 | |
[UPaperFlipbookComponent] BoolProperty Paper2D.PaperFlipbookComponent.bLooping @ 0x59C size: 0x1 0000021ea3a0a1a0 | |
[UPaperFlipbookComponent] BoolProperty Paper2D.PaperFlipbookComponent.bReversePlayback @ 0x59C size: 0x1 0000021ea3a0a240 | |
[UPaperFlipbookComponent] BoolProperty Paper2D.PaperFlipbookComponent.bPlaying @ 0x59C size: 0x1 0000021ea3a0a2e0 | |
[UPaperFlipbookComponent] FloatProperty Paper2D.PaperFlipbookComponent.AccumulatedTime @ 0x5A0 size: 0x4 0000021ea39f6780 | |
[UPaperFlipbookComponent] IntProperty Paper2D.PaperFlipbookComponent.CachedFrameIndex @ 0x5A4 size: 0x4 0000021ea39f6800 | |
[UPaperFlipbookComponent] StructProperty Paper2D.PaperFlipbookComponent.SpriteColor @ 0x5A8 size: 0x10 0000021ea3a0a380 | |
[UPaperFlipbookComponent] ObjectProperty Paper2D.PaperFlipbookComponent.CachedBodySetup @ 0x5B8 size: 0x8 0000021ea3a0a420 | |
[UPaperFlipbookComponent] MulticastInlineDelegateProperty Paper2D.PaperFlipbookComponent.OnFinishedPlaying @ 0x5C0 size: 0x10 0000021ea3a0a4c0 | |
[000464] Class Paper2D.PaperGroupedSpriteActor //size: 0x3D8, class APaperGroupedSpriteActor : public AActor {}; | |
[APaperGroupedSpriteActor] ObjectProperty Paper2D.PaperGroupedSpriteActor.RenderComponent @ 0x3D0 size: 0x8 0000021ea3a09fc0 | |
[000465] Class Paper2D.PaperGroupedSpriteComponent //size: 0x5C0, class UPaperGroupedSpriteComponent : public UMeshComponent {}; | |
[UPaperGroupedSpriteComponent] ArrayProperty Paper2D.PaperGroupedSpriteComponent.InstanceMaterials @ 0x588 size: 0x10 0000021ea3a09340 | |
[UPaperGroupedSpriteComponent] ArrayProperty Paper2D.PaperGroupedSpriteComponent.PerInstanceSpriteData @ 0x598 size: 0x10 0000021ea3a09480 | |
[000466] Class Paper2D.PaperRuntimeSettings //size: 0x38, class UPaperRuntimeSettings : public UObject {}; | |
[UPaperRuntimeSettings] BoolProperty Paper2D.PaperRuntimeSettings.bEnableSpriteAtlasGroups @ 0x30 size: 0x1 0000021ea3a090c0 | |
[UPaperRuntimeSettings] BoolProperty Paper2D.PaperRuntimeSettings.bEnableTerrainSplineEditing @ 0x31 size: 0x1 0000021ea3a09160 | |
[UPaperRuntimeSettings] BoolProperty Paper2D.PaperRuntimeSettings.bResizeSpriteDataToMatchTextures @ 0x32 size: 0x1 0000021ea3a09200 | |
[000467] Class Paper2D.PaperSprite //size: 0xB0, class UPaperSprite : public UObject {}; | |
[UPaperSprite] ArrayProperty Paper2D.PaperSprite.AdditionalSourceTextures @ 0x40 size: 0x10 0000021ea3a0b280 | |
[UPaperSprite] StructProperty Paper2D.PaperSprite.BakedSourceUV @ 0x50 size: 0x8 0000021ea3a0b320 | |
[UPaperSprite] StructProperty Paper2D.PaperSprite.BakedSourceDimension @ 0x58 size: 0x8 0000021ea3a0b3c0 | |
[UPaperSprite] ObjectProperty Paper2D.PaperSprite.BakedSourceTexture @ 0x60 size: 0x8 0000021ea3a0b460 | |
[UPaperSprite] ObjectProperty Paper2D.PaperSprite.DefaultMaterial @ 0x68 size: 0x8 0000021ea3a0b500 | |
[UPaperSprite] ObjectProperty Paper2D.PaperSprite.AlternateMaterial @ 0x70 size: 0x8 0000021ea3a0b5a0 | |
[UPaperSprite] ArrayProperty Paper2D.PaperSprite.Sockets @ 0x78 size: 0x10 0000021ea3a0b6e0 | |
[UPaperSprite] ByteProperty Paper2D.PaperSprite.SpriteCollisionDomain @ 0x88 size: 0x1 0000021ea3a0b780 | |
[UPaperSprite] FloatProperty Paper2D.PaperSprite.PixelsPerUnrealUnit @ 0x8C size: 0x4 0000021ea39f8400 | |
[UPaperSprite] ObjectProperty Paper2D.PaperSprite.BodySetup @ 0x90 size: 0x8 0000021ea3a0b820 | |
[UPaperSprite] IntProperty Paper2D.PaperSprite.AlternateMaterialSplitIndex @ 0x98 size: 0x4 0000021ea39f6380 | |
[UPaperSprite] ArrayProperty Paper2D.PaperSprite.BakedRenderData @ 0xA0 size: 0x10 0000021ea3a0b960 | |
[000468] Class Paper2D.PaperSpriteActor //size: 0x3D8, class APaperSpriteActor : public AActor {}; | |
[APaperSpriteActor] ObjectProperty Paper2D.PaperSpriteActor.RenderComponent @ 0x3D0 size: 0x8 0000021ea3a0b140 | |
[000469] Class Paper2D.PaperSpriteAtlas //size: 0x30, class UPaperSpriteAtlas : public UObject {}; | |
[000470] Class Paper2D.PaperSpriteBlueprintLibrary //size: 0x30, class UPaperSpriteBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000471] Class Paper2D.PaperSpriteComponent //size: 0x5B0, class UPaperSpriteComponent : public UMeshComponent {}; | |
[UPaperSpriteComponent] ObjectProperty Paper2D.PaperSpriteComponent.SourceSprite @ 0x588 size: 0x8 0000021ea3a0aba0 | |
[UPaperSpriteComponent] ObjectProperty Paper2D.PaperSpriteComponent.MaterialOverride @ 0x590 size: 0x8 0000021ea3a0ac40 | |
[UPaperSpriteComponent] StructProperty Paper2D.PaperSpriteComponent.SpriteColor @ 0x598 size: 0x10 0000021ea3a0ace0 | |
[000472] Class Paper2D.PaperTerrainActor //size: 0x3E8, class APaperTerrainActor : public AActor {}; | |
[APaperTerrainActor] ObjectProperty Paper2D.PaperTerrainActor.DummyRoot @ 0x3D0 size: 0x8 0000021ea3a0a9c0 | |
[APaperTerrainActor] ObjectProperty Paper2D.PaperTerrainActor.SplineComponent @ 0x3D8 size: 0x8 0000021ea3a0aa60 | |
[APaperTerrainActor] ObjectProperty Paper2D.PaperTerrainActor.RenderComponent @ 0x3E0 size: 0x8 0000021ea3a0ab00 | |
[000473] Class Paper2D.PaperTerrainComponent //size: 0x5A0, class UPaperTerrainComponent : public UPrimitiveComponent {}; | |
[UPaperTerrainComponent] ObjectProperty Paper2D.PaperTerrainComponent.TerrainMaterial @ 0x548 size: 0x8 0000021ea3a0ce00 | |
[UPaperTerrainComponent] BoolProperty Paper2D.PaperTerrainComponent.bClosedSpline @ 0x550 size: 0x1 0000021ea3a0a560 | |
[UPaperTerrainComponent] BoolProperty Paper2D.PaperTerrainComponent.bFilledSpline @ 0x551 size: 0x1 0000021ea3a0a600 | |
[UPaperTerrainComponent] ObjectProperty Paper2D.PaperTerrainComponent.AssociatedSpline @ 0x558 size: 0x8 0000021ea3a0a6a0 | |
[UPaperTerrainComponent] IntProperty Paper2D.PaperTerrainComponent.RandomSeed @ 0x560 size: 0x4 0000021ea39f7f80 | |
[UPaperTerrainComponent] FloatProperty Paper2D.PaperTerrainComponent.SegmentOverlapAmount @ 0x564 size: 0x4 0000021ea39f8000 | |
[UPaperTerrainComponent] StructProperty Paper2D.PaperTerrainComponent.TerrainColor @ 0x568 size: 0x10 0000021ea3a0a740 | |
[UPaperTerrainComponent] IntProperty Paper2D.PaperTerrainComponent.ReparamStepsPerSegment @ 0x578 size: 0x4 0000021ea39f8080 | |
[UPaperTerrainComponent] ByteProperty Paper2D.PaperTerrainComponent.SpriteCollisionDomain @ 0x57C size: 0x1 0000021ea3a0a7e0 | |
[UPaperTerrainComponent] FloatProperty Paper2D.PaperTerrainComponent.CollisionThickness @ 0x580 size: 0x4 0000021ea39f8100 | |
[UPaperTerrainComponent] ObjectProperty Paper2D.PaperTerrainComponent.CachedBodySetup @ 0x588 size: 0x8 0000021ea3a0a880 | |
[000474] Class Paper2D.PaperTerrainMaterial //size: 0x50, class UPaperTerrainMaterial : public UDataAsset {}; | |
[UPaperTerrainMaterial] ArrayProperty Paper2D.PaperTerrainMaterial.Rules @ 0x38 size: 0x10 0000021ea3a0ccc0 | |
[UPaperTerrainMaterial] ObjectProperty Paper2D.PaperTerrainMaterial.InteriorFill @ 0x48 size: 0x8 0000021ea3a0cd60 | |
[000475] Class Engine.SplineComponent //size: 0x640, class USplineComponent : public UPrimitiveComponent {}; | |
[USplineComponent] StructProperty Engine.SplineComponent.SplineCurves @ 0x548 size: 0x70 0000021ea3a32f40 | |
[USplineComponent] StructProperty Engine.SplineComponent.SplineInfo @ 0x5B8 size: 0x18 0000021ea3a32fe0 | |
[USplineComponent] StructProperty Engine.SplineComponent.SplineRotInfo @ 0x5D0 size: 0x18 0000021ea3a33080 | |
[USplineComponent] StructProperty Engine.SplineComponent.SplineScaleInfo @ 0x5E8 size: 0x18 0000021ea3a33120 | |
[USplineComponent] StructProperty Engine.SplineComponent.SplineReparamTable @ 0x600 size: 0x18 0000021ea3a331c0 | |
[USplineComponent] BoolProperty Engine.SplineComponent.bAllowSplineEditingPerInstance @ 0x618 size: 0x1 0000021ea3a33260 | |
[USplineComponent] IntProperty Engine.SplineComponent.ReparamStepsPerSegment @ 0x61C size: 0x4 0000021ea39f9580 | |
[USplineComponent] FloatProperty Engine.SplineComponent.Duration @ 0x620 size: 0x4 0000021ea39f9600 | |
[USplineComponent] BoolProperty Engine.SplineComponent.bStationaryEndpoints @ 0x624 size: 0x1 0000021ea3a33300 | |
[USplineComponent] BoolProperty Engine.SplineComponent.bSplineHasBeenEdited @ 0x625 size: 0x1 0000021ea3a333a0 | |
[USplineComponent] BoolProperty Engine.SplineComponent.bModifiedByConstructionScript @ 0x626 size: 0x1 0000021ea3a33440 | |
[USplineComponent] BoolProperty Engine.SplineComponent.bInputSplinePointsToConstructionScript @ 0x627 size: 0x1 0000021ea3a334e0 | |
[USplineComponent] BoolProperty Engine.SplineComponent.bDrawDebug @ 0x628 size: 0x1 0000021ea3a33580 | |
[USplineComponent] BoolProperty Engine.SplineComponent.bClosedLoop @ 0x629 size: 0x1 0000021ea3a33620 | |
[USplineComponent] BoolProperty Engine.SplineComponent.bLoopPositionOverride @ 0x62A size: 0x1 0000021ea3a336c0 | |
[USplineComponent] FloatProperty Engine.SplineComponent.LoopPosition @ 0x62C size: 0x4 0000021ea39f9680 | |
[USplineComponent] StructProperty Engine.SplineComponent.DefaultUpVector @ 0x630 size: 0xC 0000021ea3a33760 | |
[000476] Class Paper2D.PaperTerrainSplineComponent //size: 0x650, class UPaperTerrainSplineComponent : public USplineComponent {}; | |
[000477] Class Paper2D.PaperTileLayer //size: 0xA0, class UPaperTileLayer : public UObject {}; | |
[UPaperTileLayer] TextProperty Paper2D.PaperTileLayer.LayerName @ 0x30 size: 0x18 0000021ea39fb280 | |
[UPaperTileLayer] IntProperty Paper2D.PaperTileLayer.LayerWidth @ 0x48 size: 0x4 0000021ea39fb300 | |
[UPaperTileLayer] IntProperty Paper2D.PaperTileLayer.LayerHeight @ 0x4C size: 0x4 0000021ea39fb380 | |
[UPaperTileLayer] BoolProperty Paper2D.PaperTileLayer.bHiddenInGame @ 0x50 size: 0x1 0000021ea3a329a0 | |
[UPaperTileLayer] BoolProperty Paper2D.PaperTileLayer.bLayerCollides @ 0x50 size: 0x1 0000021ea3a32a40 | |
[UPaperTileLayer] BoolProperty Paper2D.PaperTileLayer.bOverrideCollisionThickness @ 0x50 size: 0x1 0000021ea3a32ae0 | |
[UPaperTileLayer] BoolProperty Paper2D.PaperTileLayer.bOverrideCollisionOffset @ 0x50 size: 0x1 0000021ea3a32b80 | |
[UPaperTileLayer] FloatProperty Paper2D.PaperTileLayer.CollisionThicknessOverride @ 0x54 size: 0x4 0000021ea39fb400 | |
[UPaperTileLayer] FloatProperty Paper2D.PaperTileLayer.CollisionOffsetOverride @ 0x58 size: 0x4 0000021ea39fb480 | |
[UPaperTileLayer] StructProperty Paper2D.PaperTileLayer.LayerColor @ 0x5C size: 0x10 0000021ea3a32c20 | |
[UPaperTileLayer] IntProperty Paper2D.PaperTileLayer.AllocatedWidth @ 0x6C size: 0x4 0000021ea39fb500 | |
[UPaperTileLayer] IntProperty Paper2D.PaperTileLayer.AllocatedHeight @ 0x70 size: 0x4 0000021ea39fb580 | |
[UPaperTileLayer] ArrayProperty Paper2D.PaperTileLayer.AllocatedCells @ 0x78 size: 0x10 0000021ea3a32d60 | |
[UPaperTileLayer] ObjectProperty Paper2D.PaperTileLayer.TileSet @ 0x88 size: 0x8 0000021ea3a32e00 | |
[UPaperTileLayer] ArrayProperty Paper2D.PaperTileLayer.AllocatedGrid @ 0x90 size: 0x10 0000021ea3a32ea0 | |
[000478] Class Paper2D.PaperTileMap //size: 0xB8, class UPaperTileMap : public UObject {}; | |
[UPaperTileMap] IntProperty Paper2D.PaperTileMap.MapWidth @ 0x30 size: 0x4 0000021ea39fad00 | |
[UPaperTileMap] IntProperty Paper2D.PaperTileMap.MapHeight @ 0x34 size: 0x4 0000021ea39fad80 | |
[UPaperTileMap] IntProperty Paper2D.PaperTileMap.TileWidth @ 0x38 size: 0x4 0000021ea39fae00 | |
[UPaperTileMap] IntProperty Paper2D.PaperTileMap.TileHeight @ 0x3C size: 0x4 0000021ea39fae80 | |
[UPaperTileMap] FloatProperty Paper2D.PaperTileMap.PixelsPerUnrealUnit @ 0x40 size: 0x4 0000021ea39faf00 | |
[UPaperTileMap] FloatProperty Paper2D.PaperTileMap.SeparationPerTileX @ 0x44 size: 0x4 0000021ea39faf80 | |
[UPaperTileMap] FloatProperty Paper2D.PaperTileMap.SeparationPerTileY @ 0x48 size: 0x4 0000021ea39fb000 | |
[UPaperTileMap] FloatProperty Paper2D.PaperTileMap.SeparationPerLayer @ 0x4C size: 0x4 0000021ea39fb080 | |
[UPaperTileMap] SoftObjectProperty Paper2D.PaperTileMap.SelectedTileSet @ 0x50 size: 0x30 0000021ea3a34e80 | |
[UPaperTileMap] ObjectProperty Paper2D.PaperTileMap.Material @ 0x80 size: 0x8 0000021ea3a34f20 | |
[UPaperTileMap] ArrayProperty Paper2D.PaperTileMap.TileLayers @ 0x88 size: 0x10 0000021ea3a35060 | |
[UPaperTileMap] FloatProperty Paper2D.PaperTileMap.CollisionThickness @ 0x98 size: 0x4 0000021ea39fb100 | |
[UPaperTileMap] ByteProperty Paper2D.PaperTileMap.SpriteCollisionDomain @ 0x9C size: 0x1 0000021ea3a35100 | |
[UPaperTileMap] ByteProperty Paper2D.PaperTileMap.ProjectionMode @ 0x9D size: 0x1 0000021ea3a351a0 | |
[UPaperTileMap] IntProperty Paper2D.PaperTileMap.HexSideLength @ 0xA0 size: 0x4 0000021ea39fb180 | |
[UPaperTileMap] ObjectProperty Paper2D.PaperTileMap.BodySetup @ 0xA8 size: 0x8 0000021ea3a35240 | |
[UPaperTileMap] IntProperty Paper2D.PaperTileMap.LayerNameIndex @ 0xB0 size: 0x4 0000021ea39fb200 | |
[000479] Class Paper2D.PaperTileMapActor //size: 0x3D8, class APaperTileMapActor : public AActor {}; | |
[APaperTileMapActor] ObjectProperty Paper2D.PaperTileMapActor.RenderComponent @ 0x3D0 size: 0x8 0000021ea3a34de0 | |
[000480] Class Paper2D.PaperTileMapComponent //size: 0x5E0, class UPaperTileMapComponent : public UMeshComponent {}; | |
[UPaperTileMapComponent] IntProperty Paper2D.PaperTileMapComponent.MapWidth @ 0x588 size: 0x4 0000021ea39fbb00 | |
[UPaperTileMapComponent] IntProperty Paper2D.PaperTileMapComponent.MapHeight @ 0x58C size: 0x4 0000021ea39fbb80 | |
[UPaperTileMapComponent] IntProperty Paper2D.PaperTileMapComponent.TileWidth @ 0x590 size: 0x4 0000021ea39fbc00 | |
[UPaperTileMapComponent] IntProperty Paper2D.PaperTileMapComponent.TileHeight @ 0x594 size: 0x4 0000021ea39fbc80 | |
[UPaperTileMapComponent] ObjectProperty Paper2D.PaperTileMapComponent.DefaultLayerTileSet @ 0x598 size: 0x8 0000021ea3a36460 | |
[UPaperTileMapComponent] ObjectProperty Paper2D.PaperTileMapComponent.Material @ 0x5A0 size: 0x8 0000021ea3a36500 | |
[UPaperTileMapComponent] ArrayProperty Paper2D.PaperTileMapComponent.TileLayers @ 0x5A8 size: 0x10 0000021ea3a36640 | |
[UPaperTileMapComponent] StructProperty Paper2D.PaperTileMapComponent.TileMapColor @ 0x5B8 size: 0x10 0000021ea3a366e0 | |
[UPaperTileMapComponent] IntProperty Paper2D.PaperTileMapComponent.UseSingleLayerIndex @ 0x5C8 size: 0x4 0000021ea39fbd00 | |
[UPaperTileMapComponent] BoolProperty Paper2D.PaperTileMapComponent.bUseSingleLayer @ 0x5CC size: 0x1 0000021ea3a33e40 | |
[UPaperTileMapComponent] ObjectProperty Paper2D.PaperTileMapComponent.TileMap @ 0x5D0 size: 0x8 0000021ea3a33ee0 | |
[000481] Class Paper2D.PaperTileSet //size: 0xB0, class UPaperTileSet : public UObject {}; | |
[UPaperTileSet] StructProperty Paper2D.PaperTileSet.TileSize @ 0x30 size: 0x8 0000021ea3a35d80 | |
[UPaperTileSet] ObjectProperty Paper2D.PaperTileSet.TileSheet @ 0x38 size: 0x8 0000021ea3a35e20 | |
[UPaperTileSet] ArrayProperty Paper2D.PaperTileSet.AdditionalSourceTextures @ 0x40 size: 0x10 0000021ea3a35f60 | |
[UPaperTileSet] StructProperty Paper2D.PaperTileSet.BorderMargin @ 0x50 size: 0x10 0000021ea3a36000 | |
[UPaperTileSet] StructProperty Paper2D.PaperTileSet.PerTileSpacing @ 0x60 size: 0x8 0000021ea3a360a0 | |
[UPaperTileSet] StructProperty Paper2D.PaperTileSet.DrawingOffset @ 0x68 size: 0x8 0000021ea3a36140 | |
[UPaperTileSet] IntProperty Paper2D.PaperTileSet.WidthInTiles @ 0x70 size: 0x4 0000021ea39fb700 | |
[UPaperTileSet] IntProperty Paper2D.PaperTileSet.HeightInTiles @ 0x74 size: 0x4 0000021ea39fb780 | |
[UPaperTileSet] IntProperty Paper2D.PaperTileSet.AllocatedWidth @ 0x78 size: 0x4 0000021ea39fb800 | |
[UPaperTileSet] IntProperty Paper2D.PaperTileSet.AllocatedHeight @ 0x7C size: 0x4 0000021ea39fb880 | |
[UPaperTileSet] ArrayProperty Paper2D.PaperTileSet.PerTileData @ 0x80 size: 0x10 0000021ea3a36280 | |
[UPaperTileSet] ArrayProperty Paper2D.PaperTileSet.Terrains @ 0x90 size: 0x10 0000021ea3a363c0 | |
[UPaperTileSet] IntProperty Paper2D.PaperTileSet.TileWidth @ 0xA0 size: 0x4 0000021ea39fb900 | |
[UPaperTileSet] IntProperty Paper2D.PaperTileSet.TileHeight @ 0xA4 size: 0x4 0000021ea39fb980 | |
[UPaperTileSet] IntProperty Paper2D.PaperTileSet.Margin @ 0xA8 size: 0x4 0000021ea39fba00 | |
[UPaperTileSet] IntProperty Paper2D.PaperTileSet.Spacing @ 0xAC size: 0x4 0000021ea39fba80 | |
[000482] Class Paper2D.TileMapBlueprintLibrary //size: 0x30, class UTileMapBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000483] Package ACLPlugin | |
[000484] Class ACLPlugin.AnimationCompressionLibraryDatabase //size: 0x140, class UAnimationCompressionLibraryDatabase : public UObject {}; | |
[UAnimationCompressionLibraryDatabase] ArrayProperty ACLPlugin.AnimationCompressionLibraryDatabase.CookedCompressedBytes @ 0x30 size: 0x10 0000021ea3a37720 | |
[UAnimationCompressionLibraryDatabase] ArrayProperty ACLPlugin.AnimationCompressionLibraryDatabase.CookedAnimSequenceMappings @ 0x40 size: 0x10 0000021ea3a377c0 | |
[UAnimationCompressionLibraryDatabase] UInt32Property ACLPlugin.AnimationCompressionLibraryDatabase.MaxStreamRequestSizeKB @ 0x120 size: 0x4 0000021ea39fd500 | |
[000485] Class Engine.AnimBoneCompressionCodec //size: 0x40, class UAnimBoneCompressionCodec : public UObject {}; | |
[UAnimBoneCompressionCodec] StrProperty Engine.AnimBoneCompressionCodec.Description @ 0x30 size: 0x10 0000021ea39fd400 | |
[000486] Class ACLPlugin.AnimBoneCompressionCodec_ACLBase //size: 0x40, class UAnimBoneCompressionCodec_ACLBase : public UAnimBoneCompressionCodec {}; | |
[000487] Class ACLPlugin.AnimBoneCompressionCodec_ACL //size: 0x48, class UAnimBoneCompressionCodec_ACL : public UAnimBoneCompressionCodec_ACLBase {}; | |
[UAnimBoneCompressionCodec_ACL] ObjectProperty ACLPlugin.AnimBoneCompressionCodec_ACL.SafetyFallbackCodec @ 0x40 size: 0x8 0000021ea3a375e0 | |
[000488] Class ACLPlugin.AnimBoneCompressionCodec_ACLCustom //size: 0x40, class UAnimBoneCompressionCodec_ACLCustom : public UAnimBoneCompressionCodec_ACLBase {}; | |
[000489] Class ACLPlugin.AnimBoneCompressionCodec_ACLDatabase //size: 0x48, class UAnimBoneCompressionCodec_ACLDatabase : public UAnimBoneCompressionCodec_ACLBase {}; | |
[UAnimBoneCompressionCodec_ACLDatabase] ObjectProperty ACLPlugin.AnimBoneCompressionCodec_ACLDatabase.DatabaseAsset @ 0x40 size: 0x8 0000021ea3a37540 | |
[000490] Class ACLPlugin.AnimBoneCompressionCodec_ACLSafe //size: 0x40, class UAnimBoneCompressionCodec_ACLSafe : public UAnimBoneCompressionCodec_ACLBase {}; | |
[000491] Class Engine.AnimCurveCompressionCodec //size: 0x30, class UAnimCurveCompressionCodec : public UObject {}; | |
[000492] Class ACLPlugin.AnimCurveCompressionCodec_ACL //size: 0x30, class UAnimCurveCompressionCodec_ACL : public UAnimCurveCompressionCodec {}; | |
[000493] Package LightPropagationVolumeRuntime | |
[000494] Class LightPropagationVolumeRuntime.LightPropagationVolumeBlendable //size: 0x80, class ULightPropagationVolumeBlendable : public UObject {}; | |
[ULightPropagationVolumeBlendable] StructProperty LightPropagationVolumeRuntime.LightPropagationVolumeBlendable.Settings @ 0x38 size: 0x40 0000021ea3a374a0 | |
[ULightPropagationVolumeBlendable] FloatProperty LightPropagationVolumeRuntime.LightPropagationVolumeBlendable.BlendWeight @ 0x78 size: 0x4 0000021ea39fd380 | |
[000495] Class Engine.SkeletalMeshComponent //size: 0x1010, class USkeletalMeshComponent : public USkinnedMeshComponent {}; | |
[USkeletalMeshComponent] ClassProperty Engine.SkeletalMeshComponent.AnimBlueprintGeneratedClass @ 0x7B8 size: 0x8 0000021ea46179a0 | |
[USkeletalMeshComponent] ClassProperty Engine.SkeletalMeshComponent.AnimClass @ 0x7C0 size: 0x8 0000021ea4617a40 | |
[USkeletalMeshComponent] ObjectProperty Engine.SkeletalMeshComponent.AnimScriptInstance @ 0x7C8 size: 0x8 0000021ea4617ae0 | |
[USkeletalMeshComponent] ObjectProperty Engine.SkeletalMeshComponent.PostProcessAnimInstance @ 0x7D0 size: 0x8 0000021ea4617b80 | |
[USkeletalMeshComponent] StructProperty Engine.SkeletalMeshComponent.AnimationData @ 0x7D8 size: 0x18 0000021ea46152e0 | |
[USkeletalMeshComponent] StructProperty Engine.SkeletalMeshComponent.RootBoneTranslation @ 0x800 size: 0xC 0000021ea4615380 | |
[USkeletalMeshComponent] StructProperty Engine.SkeletalMeshComponent.LineCheckBoundsScale @ 0x80C size: 0xC 0000021ea4615420 | |
[USkeletalMeshComponent] ArrayProperty Engine.SkeletalMeshComponent.LinkedInstances @ 0x848 size: 0x10 0000021ea4615560 | |
[USkeletalMeshComponent] ArrayProperty Engine.SkeletalMeshComponent.CachedBoneSpaceTransforms @ 0x858 size: 0x10 0000021ea46156a0 | |
[USkeletalMeshComponent] ArrayProperty Engine.SkeletalMeshComponent.CachedComponentSpaceTransforms @ 0x868 size: 0x10 0000021ea46157e0 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.GlobalAnimRateScale @ 0x9C8 size: 0x4 0000021ea4623080 | |
[USkeletalMeshComponent] ByteProperty Engine.SkeletalMeshComponent.KinematicBonesUpdateType @ 0x9CC size: 0x1 0000021ea4615880 | |
[USkeletalMeshComponent] ByteProperty Engine.SkeletalMeshComponent.PhysicsTransformUpdateMode @ 0x9CD size: 0x1 0000021ea4615920 | |
[USkeletalMeshComponent] ByteProperty Engine.SkeletalMeshComponent.AnimationMode @ 0x9CF size: 0x1 0000021ea46159c0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bDisablePostProcessBlueprint @ 0x9D1 size: 0x1 0000021ea4615a60 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bUpdateOverlapsOnAnimationFinalize @ 0x9D1 size: 0x1 0000021ea4615b00 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bHasValidBodies @ 0x9D1 size: 0x1 0000021ea4615ba0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bBlendPhysics @ 0x9D1 size: 0x1 0000021ea4615c40 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bEnablePhysicsOnDedicatedServer @ 0x9D1 size: 0x1 0000021ea4615ce0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bUpdateJointsFromAnimation @ 0x9D1 size: 0x1 0000021ea4615d80 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bDisableClothSimulation @ 0x9D2 size: 0x1 0000021ea4615e20 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bDisableRigidBodyAnimNode @ 0x9D8 size: 0x1 0000021ea4615ec0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bAllowAnimCurveEvaluation @ 0x9D8 size: 0x1 0000021ea4615f60 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bDisableAnimCurves @ 0x9D8 size: 0x1 0000021ea4616000 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bCollideWithEnvironment @ 0x9D8 size: 0x1 0000021ea46160a0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bCollideWithAttachedChildren @ 0x9D9 size: 0x1 0000021ea4616140 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bLocalSpaceSimulation @ 0x9D9 size: 0x1 0000021ea46161e0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bResetAfterTeleport @ 0x9D9 size: 0x1 0000021ea4616280 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bDeferKinematicBoneUpdate @ 0x9D9 size: 0x1 0000021ea4616320 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bNoSkeletonUpdate @ 0x9D9 size: 0x1 0000021ea46163c0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bPauseAnims @ 0x9D9 size: 0x1 0000021ea4616460 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bUseRefPoseOnInitAnim @ 0x9D9 size: 0x1 0000021ea4616500 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bEnablePerPolyCollision @ 0x9DA size: 0x1 0000021ea46165a0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bForceRefpose @ 0x9DA size: 0x1 0000021ea4616640 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bOnlyAllowAutonomousTickPose @ 0x9DA size: 0x1 0000021ea46166e0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bIsAutonomousTickPose @ 0x9DA size: 0x1 0000021ea4613e40 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bOldForceRefPose @ 0x9DA size: 0x1 0000021ea4613ee0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bShowPrePhysBones @ 0x9DA size: 0x1 0000021ea4613f80 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bRequiredBonesUpToDate @ 0x9DA size: 0x1 0000021ea4614020 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bAnimTreeInitialised @ 0x9DA size: 0x1 0000021ea46140c0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bIncludeComponentLocationIntoBounds @ 0x9DB size: 0x1 0000021ea4614160 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bEnableLineCheckWithBounds @ 0x9DB size: 0x1 0000021ea4614200 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bUseBendingElements @ 0x9DB size: 0x1 0000021ea46142a0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bUseTetrahedralConstraints @ 0x9DB size: 0x1 0000021ea4614340 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bUseThinShellVolumeConstraints @ 0x9DB size: 0x1 0000021ea46143e0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bUseSelfCollisions @ 0x9DB size: 0x1 0000021ea4614480 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bUseContinuousCollisionDetection @ 0x9DB size: 0x1 0000021ea4614520 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bPropagateCurvesToSlaves @ 0x9DB size: 0x1 0000021ea46145c0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bSkipKinematicUpdateWhenInterpolating @ 0x9DC size: 0x1 0000021ea4614660 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bSkipBoundsUpdateWhenInterpolating @ 0x9DC size: 0x1 0000021ea4614700 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bForceEvaluateAnimation @ 0x9DC size: 0x1 0000021ea46147a0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bForceUpdateAnimation @ 0x9DC size: 0x1 0000021ea4614840 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bReplicated @ 0x9DC size: 0x1 0000021ea46148e0 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bNeedsQueuedAnimEventsDispatched @ 0x9DD size: 0x1 0000021ea4614980 | |
[USkeletalMeshComponent] UInt16Property Engine.SkeletalMeshComponent.CachedAnimCurveUidVersion @ 0x9DE size: 0x2 0000021ea4623100 | |
[USkeletalMeshComponent] EnumProperty Engine.SkeletalMeshComponent.MassMode @ 0x9E0 size: 0x1 0000021ea4614ac0 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.UniformMass @ 0x9E4 size: 0x4 0000021ea4623180 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.TotalMass @ 0x9E8 size: 0x4 0000021ea4621100 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.Density @ 0x9EC size: 0x4 0000021ea4621180 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.MinPerParticleMass @ 0x9F0 size: 0x4 0000021ea4621200 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.ClothBlendWeight @ 0x9F4 size: 0x4 0000021ea4621280 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.EdgeStiffness @ 0x9F8 size: 0x4 0000021ea4621300 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.BendingStiffness @ 0x9FC size: 0x4 0000021ea4621380 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.AreaStiffness @ 0xA00 size: 0x4 0000021ea4621400 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.VolumeStiffness @ 0xA04 size: 0x4 0000021ea4621480 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.StrainLimitingStiffness @ 0xA08 size: 0x4 0000021ea4621500 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.ShapeTargetStiffness @ 0xA0C size: 0x4 0000021ea4621580 | |
[USkeletalMeshComponent] BoolProperty Engine.SkeletalMeshComponent.bWaitForParallelClothTask @ 0xA10 size: 0x1 0000021ea4614b60 | |
[USkeletalMeshComponent] ArrayProperty Engine.SkeletalMeshComponent.DisallowedAnimCurves @ 0xA18 size: 0x10 0000021ea4614c00 | |
[USkeletalMeshComponent] ObjectProperty Engine.SkeletalMeshComponent.BodySetup @ 0xA28 size: 0x8 0000021ea4614ca0 | |
[USkeletalMeshComponent] MulticastInlineDelegateProperty Engine.SkeletalMeshComponent.OnConstraintBroken @ 0xA38 size: 0x10 0000021ea4614d40 | |
[USkeletalMeshComponent] ClassProperty Engine.SkeletalMeshComponent.ClothingSimulationFactory @ 0xA48 size: 0x8 0000021ea4614de0 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.TeleportDistanceThreshold @ 0xB18 size: 0x4 0000021ea4621680 | |
[USkeletalMeshComponent] FloatProperty Engine.SkeletalMeshComponent.TeleportRotationThreshold @ 0xB1C size: 0x4 0000021ea4621700 | |
[USkeletalMeshComponent] UInt32Property Engine.SkeletalMeshComponent.LastPoseTickFrame @ 0xB28 size: 0x4 0000021ea4621780 | |
[USkeletalMeshComponent] ObjectProperty Engine.SkeletalMeshComponent.ClothingInteractor @ 0xB80 size: 0x8 0000021ea4614e80 | |
[USkeletalMeshComponent] MulticastInlineDelegateProperty Engine.SkeletalMeshComponent.OnAnimInitialized @ 0xC70 size: 0x10 0000021ea4614f20 | |
[000496] Class Engine.AnimInstance //size: 0x300, class UAnimInstance : public UObject {}; | |
[UAnimInstance] ObjectProperty Engine.AnimInstance.CurrentSkeleton @ 0x30 size: 0x8 0000021ea3a392a0 | |
[UAnimInstance] ByteProperty Engine.AnimInstance.RootMotionMode @ 0x38 size: 0x1 0000021ea3a39340 | |
[UAnimInstance] BoolProperty Engine.AnimInstance.bUseMultiThreadedAnimationUpdate @ 0x39 size: 0x1 0000021ea3a393e0 | |
[UAnimInstance] BoolProperty Engine.AnimInstance.bUsingCopyPoseFromMesh @ 0x39 size: 0x1 0000021ea3a39480 | |
[UAnimInstance] BoolProperty Engine.AnimInstance.bReceiveNotifiesFromLinkedInstances @ 0x39 size: 0x1 0000021ea3a39520 | |
[UAnimInstance] BoolProperty Engine.AnimInstance.bPropagateNotifiesToLinkedInstances @ 0x39 size: 0x1 0000021ea3a395c0 | |
[UAnimInstance] BoolProperty Engine.AnimInstance.bQueueMontageEvents @ 0x39 size: 0x1 0000021ea3a39660 | |
[UAnimInstance] MulticastInlineDelegateProperty Engine.AnimInstance.OnMontageBlendingOut @ 0x40 size: 0x10 0000021ea3a39700 | |
[UAnimInstance] MulticastInlineDelegateProperty Engine.AnimInstance.OnMontageStarted @ 0x50 size: 0x10 0000021ea3a397a0 | |
[UAnimInstance] MulticastInlineDelegateProperty Engine.AnimInstance.OnMontageEnded @ 0x60 size: 0x10 0000021ea3a39840 | |
[UAnimInstance] MulticastInlineDelegateProperty Engine.AnimInstance.OnAllMontageInstancesEnded @ 0x70 size: 0x10 0000021ea3a398e0 | |
[UAnimInstance] StructProperty Engine.AnimInstance.NotifyQueue @ 0x108 size: 0x80 0000021ea3a39980 | |
[UAnimInstance] ArrayProperty Engine.AnimInstance.ActiveAnimNotifyState @ 0x188 size: 0x10 0000021ea3a39ac0 | |
[UAnimInstance] BoolProperty Engine.AnimInstance.bAccumulateRootMotion @ 0x248 size: 0x1 0000021ea3a39b60 | |
[UAnimInstance] ObjectProperty Engine.AnimInstance.AnimInstanceReplicationComponent @ 0x2B8 size: 0x8 0000021ea3a39c00 | |
[000497] Package AnimationSharing | |
[000498] Class AnimationSharing.AnimSharingStateInstance //size: 0x320, class UAnimSharingStateInstance : public UAnimInstance {}; | |
[UAnimSharingStateInstance] ObjectProperty AnimationSharing.AnimSharingStateInstance.AnimationToPlay @ 0x300 size: 0x8 0000021ea3a3b8c0 | |
[UAnimSharingStateInstance] FloatProperty AnimationSharing.AnimSharingStateInstance.PermutationTimeOffset @ 0x308 size: 0x4 0000021ea3a40d80 | |
[UAnimSharingStateInstance] FloatProperty AnimationSharing.AnimSharingStateInstance.PlayRate @ 0x30C size: 0x4 0000021ea3a40e00 | |
[UAnimSharingStateInstance] BoolProperty AnimationSharing.AnimSharingStateInstance.bStateBool @ 0x310 size: 0x1 0000021ea3a3b960 | |
[UAnimSharingStateInstance] ObjectProperty AnimationSharing.AnimSharingStateInstance.Instance @ 0x318 size: 0x8 0000021ea3a390c0 | |
[000499] Class AnimationSharing.AnimSharingTransitionInstance //size: 0x320, class UAnimSharingTransitionInstance : public UAnimInstance {}; | |
[UAnimSharingTransitionInstance] WeakObjectProperty AnimationSharing.AnimSharingTransitionInstance.FromComponent @ 0x300 size: 0x8 0000021ea3a3b6e0 | |
[UAnimSharingTransitionInstance] WeakObjectProperty AnimationSharing.AnimSharingTransitionInstance.ToComponent @ 0x308 size: 0x8 0000021ea3a3b780 | |
[UAnimSharingTransitionInstance] FloatProperty AnimationSharing.AnimSharingTransitionInstance.BlendTime @ 0x310 size: 0x4 0000021ea3a40d00 | |
[UAnimSharingTransitionInstance] BoolProperty AnimationSharing.AnimSharingTransitionInstance.bBlendBool @ 0x314 size: 0x1 0000021ea3a3b820 | |
[000500] Class AnimationSharing.AnimSharingAdditiveInstance //size: 0x320, class UAnimSharingAdditiveInstance : public UAnimInstance {}; | |
[UAnimSharingAdditiveInstance] WeakObjectProperty AnimationSharing.AnimSharingAdditiveInstance.BaseComponent @ 0x300 size: 0x8 0000021ea3a3b500 | |
[UAnimSharingAdditiveInstance] WeakObjectProperty AnimationSharing.AnimSharingAdditiveInstance.AdditiveAnimation @ 0x308 size: 0x8 0000021ea3a3b5a0 | |
[UAnimSharingAdditiveInstance] FloatProperty AnimationSharing.AnimSharingAdditiveInstance.Alpha @ 0x310 size: 0x4 0000021ea3a40c80 | |
[UAnimSharingAdditiveInstance] BoolProperty AnimationSharing.AnimSharingAdditiveInstance.bStateBool @ 0x314 size: 0x1 0000021ea3a3b640 | |
[000501] Class AnimationSharing.AnimSharingInstance //size: 0x120, class UAnimSharingInstance : public UObject {}; | |
[UAnimSharingInstance] ArrayProperty AnimationSharing.AnimSharingInstance.RegisteredActors @ 0x30 size: 0x10 0000021ea3a3b140 | |
[UAnimSharingInstance] ObjectProperty AnimationSharing.AnimSharingInstance.StateProcessor @ 0x90 size: 0x8 0000021ea3a3b1e0 | |
[UAnimSharingInstance] ArrayProperty AnimationSharing.AnimSharingInstance.UsedAnimationSequences @ 0xD0 size: 0x10 0000021ea3a3b320 | |
[UAnimSharingInstance] ObjectProperty AnimationSharing.AnimSharingInstance.StateEnum @ 0xF0 size: 0x8 0000021ea3a3b3c0 | |
[UAnimSharingInstance] ObjectProperty AnimationSharing.AnimSharingInstance.SharingActor @ 0xF8 size: 0x8 0000021ea3a3b460 | |
[000502] Class AnimationSharing.AnimationSharingManager //size: 0x90, class UAnimationSharingManager : public UObject {}; | |
[UAnimationSharingManager] ArrayProperty AnimationSharing.AnimationSharingManager.Skeletons @ 0x30 size: 0x10 0000021ea3a3a9c0 | |
[UAnimationSharingManager] ArrayProperty AnimationSharing.AnimationSharingManager.PerSkeletonData @ 0x40 size: 0x10 0000021ea3a3ab00 | |
[000503] Class AnimationSharing.AnimationSharingSetup //size: 0x50, class UAnimationSharingSetup : public UObject {}; | |
[UAnimationSharingSetup] ArrayProperty AnimationSharing.AnimationSharingSetup.SkeletonSetups @ 0x30 size: 0x10 0000021ea3a3a7e0 | |
[UAnimationSharingSetup] StructProperty AnimationSharing.AnimationSharingSetup.ScalabilitySettings @ 0x40 size: 0x10 0000021ea3a3a880 | |
[000504] Class AnimationSharing.AnimationSharingStateProcessor //size: 0x60, class UAnimationSharingStateProcessor : public UObject {}; | |
[UAnimationSharingStateProcessor] SoftObjectProperty AnimationSharing.AnimationSharingStateProcessor.AnimationStateEnum @ 0x30 size: 0x30 0000021ea3a3ccc0 | |
[000505] Package SignificanceManager | |
[000506] Class SignificanceManager.SignificanceManager //size: 0x130, class USignificanceManager : public UObject {}; | |
[USignificanceManager] StructProperty SignificanceManager.SignificanceManager.SignificanceManagerClassName @ 0x110 size: 0x20 0000021ea3a3cc20 | |
[000507] Package UObjectPlugin | |
[000508] Class UObjectPlugin.MyPluginObject //size: 0x40, class UMyPluginObject : public UObject {}; | |
[UMyPluginObject] StructProperty UObjectPlugin.MyPluginObject.MyStruct @ 0x30 size: 0x10 0000021ea3a3cb80 | |
[000509] Class Engine.AudioComponent //size: 0x910, class UAudioComponent : public USceneComponent {}; | |
[UAudioComponent] ObjectProperty Engine.AudioComponent.Sound @ 0x288 size: 0x8 0000021ea3a3eca0 | |
[UAudioComponent] ArrayProperty Engine.AudioComponent.InstanceParameters @ 0x290 size: 0x10 0000021ea3a3ede0 | |
[UAudioComponent] ObjectProperty Engine.AudioComponent.SoundClassOverride @ 0x2A0 size: 0x8 0000021ea3a3ee80 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bAutoDestroy @ 0x2A8 size: 0x1 0000021ea3a3ef20 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bStopWhenOwnerDestroyed @ 0x2A8 size: 0x1 0000021ea3a3efc0 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bShouldRemainActiveIfDropped @ 0x2A8 size: 0x1 0000021ea3a3f060 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bAllowSpatialization @ 0x2A8 size: 0x1 0000021ea3a3f100 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bOverrideAttenuation @ 0x2A8 size: 0x1 0000021ea3a3f1a0 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bOverrideSubtitlePriority @ 0x2A8 size: 0x1 0000021ea3a3f240 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bIsUISound @ 0x2A8 size: 0x1 0000021ea3a3f2e0 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bEnableLowPassFilter @ 0x2A8 size: 0x1 0000021ea3a3f380 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bOverridePriority @ 0x2A9 size: 0x1 0000021ea3a3f420 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bSuppressSubtitles @ 0x2A9 size: 0x1 0000021ea3a3f4c0 | |
[UAudioComponent] BoolProperty Engine.AudioComponent.bAutoManageAttachment @ 0x2AA size: 0x1 0000021ea3a3f560 | |
[UAudioComponent] NameProperty Engine.AudioComponent.AudioComponentUserID @ 0x2B0 size: 0xC 0000021ea3a41680 | |
[UAudioComponent] FloatProperty Engine.AudioComponent.PitchModulationMin @ 0x2BC size: 0x4 0000021ea3a41700 | |
[UAudioComponent] FloatProperty Engine.AudioComponent.PitchModulationMax @ 0x2C0 size: 0x4 0000021ea3a41780 | |
[UAudioComponent] FloatProperty Engine.AudioComponent.VolumeModulationMin @ 0x2C4 size: 0x4 0000021ea3a41800 | |
[UAudioComponent] FloatProperty Engine.AudioComponent.VolumeModulationMax @ 0x2C8 size: 0x4 0000021ea3a41880 | |
[UAudioComponent] FloatProperty Engine.AudioComponent.VolumeMultiplier @ 0x2CC size: 0x4 0000021ea3a41900 | |
[UAudioComponent] IntProperty Engine.AudioComponent.EnvelopeFollowerAttackTime @ 0x2D0 size: 0x4 0000021ea3a41980 | |
[UAudioComponent] IntProperty Engine.AudioComponent.EnvelopeFollowerReleaseTime @ 0x2D4 size: 0x4 0000021ea3a41a00 | |
[UAudioComponent] FloatProperty Engine.AudioComponent.Priority @ 0x2D8 size: 0x4 0000021ea3a41a80 | |
[UAudioComponent] FloatProperty Engine.AudioComponent.SubtitlePriority @ 0x2DC size: 0x4 0000021ea3a41b00 | |
[UAudioComponent] ObjectProperty Engine.AudioComponent.SourceEffectChain @ 0x2E0 size: 0x8 0000021ea3a3f600 | |
[UAudioComponent] FloatProperty Engine.AudioComponent.PitchMultiplier @ 0x2E8 size: 0x4 0000021ea3a41b80 | |
[UAudioComponent] FloatProperty Engine.AudioComponent.LowPassFilterFrequency @ 0x2EC size: 0x4 0000021ea3a41c00 | |
[UAudioComponent] ObjectProperty Engine.AudioComponent.AttenuationSettings @ 0x2F8 size: 0x8 0000021ea3a3f6a0 | |
[UAudioComponent] StructProperty Engine.AudioComponent.AttenuationOverrides @ 0x300 size: 0x3A8 0000021ea3a3f740 | |
[UAudioComponent] ObjectProperty Engine.AudioComponent.ConcurrencySettings @ 0x6A8 size: 0x8 0000021ea3a3cea0 | |
[UAudioComponent] SetProperty Engine.AudioComponent.ConcurrencySet @ 0x6B0 size: 0x50 0000021ea3a3cfe0 | |
[UAudioComponent] EnumProperty Engine.AudioComponent.AutoAttachLocationRule @ 0x70C size: 0x1 0000021ea3a3d120 | |
[UAudioComponent] EnumProperty Engine.AudioComponent.AutoAttachRotationRule @ 0x70D size: 0x1 0000021ea3a3d260 | |
[UAudioComponent] EnumProperty Engine.AudioComponent.AutoAttachScaleRule @ 0x70E size: 0x1 0000021ea3a3d3a0 | |
[UAudioComponent] StructProperty Engine.AudioComponent.ModulationRouting @ 0x710 size: 0x48 0000021ea3a3d440 | |
[UAudioComponent] MulticastInlineDelegateProperty Engine.AudioComponent.OnAudioPlayStateChanged @ 0x758 size: 0x10 0000021ea3a3d4e0 | |
[UAudioComponent] MulticastInlineDelegateProperty Engine.AudioComponent.OnAudioVirtualizationChanged @ 0x780 size: 0x10 0000021ea3a3d580 | |
[UAudioComponent] MulticastInlineDelegateProperty Engine.AudioComponent.OnAudioFinished @ 0x7A8 size: 0x10 0000021ea3a3d620 | |
[UAudioComponent] MulticastInlineDelegateProperty Engine.AudioComponent.OnAudioPlaybackPercent @ 0x7D0 size: 0x10 0000021ea3a3d6c0 | |
[UAudioComponent] MulticastInlineDelegateProperty Engine.AudioComponent.OnAudioSingleEnvelopeValue @ 0x7F8 size: 0x10 0000021ea3a3d760 | |
[UAudioComponent] MulticastInlineDelegateProperty Engine.AudioComponent.OnAudioMultiEnvelopeValue @ 0x820 size: 0x10 0000021ea3a3d800 | |
[UAudioComponent] DelegateProperty Engine.AudioComponent.OnQueueSubtitles @ 0x848 size: 0x14 0000021ea3a3d8a0 | |
[UAudioComponent] WeakObjectProperty Engine.AudioComponent.AutoAttachParent @ 0x85C size: 0x8 0000021ea3a3d940 | |
[UAudioComponent] NameProperty Engine.AudioComponent.AutoAttachSocketName @ 0x864 size: 0xC 0000021ea3a41c80 | |
[000510] Package FacialAnimation | |
[000511] Class FacialAnimation.AudioCurveSourceComponent //size: 0x950, class UAudioCurveSourceComponent : public UAudioComponent {}; | |
[UAudioCurveSourceComponent] NameProperty FacialAnimation.AudioCurveSourceComponent.CurveSourceBindingName @ 0x918 size: 0xC 0000021ea3a41580 | |
[UAudioCurveSourceComponent] FloatProperty FacialAnimation.AudioCurveSourceComponent.CurveSyncOffset @ 0x924 size: 0x4 0000021ea3a41600 | |
[000512] Package VariantManagerContent | |
[000513] Class VariantManagerContent.LevelVariantSets //size: 0x98, class ULevelVariantSets : public UObject {}; | |
[ULevelVariantSets] ClassProperty VariantManagerContent.LevelVariantSets.DirectorClass @ 0x30 size: 0x8 0000021ea3a3e980 | |
[ULevelVariantSets] ArrayProperty VariantManagerContent.LevelVariantSets.VariantSets @ 0x38 size: 0x10 0000021ea3a3eac0 | |
[000514] Class VariantManagerContent.LevelVariantSetsActor //size: 0x3F0, class ALevelVariantSetsActor : public AActor {}; | |
[ALevelVariantSetsActor] StructProperty VariantManagerContent.LevelVariantSetsActor.LevelVariantSets @ 0x3D0 size: 0x20 0000021ea3a3e5c0 | |
[000515] Class VariantManagerContent.LevelVariantSetsFunctionDirector //size: 0x48, class ULevelVariantSetsFunctionDirector : public UObject {}; | |
[000516] Class VariantManagerContent.PropertyValue //size: 0x1D8, class UPropertyValue : public UObject {}; | |
[UPropertyValue] ArrayProperty VariantManagerContent.PropertyValue.Properties @ 0x90 size: 0x10 0000021ea3a3fba0 | |
[UPropertyValue] ArrayProperty VariantManagerContent.PropertyValue.PropertyIndices @ 0xA0 size: 0x10 0000021ea3a3fc40 | |
[UPropertyValue] ArrayProperty VariantManagerContent.PropertyValue.CapturedPropSegments @ 0xB0 size: 0x10 0000021ea3a3fd80 | |
[UPropertyValue] StrProperty VariantManagerContent.PropertyValue.FullDisplayString @ 0xC0 size: 0x10 0000021ea3a42e80 | |
[UPropertyValue] NameProperty VariantManagerContent.PropertyValue.PropertySetterName @ 0xD0 size: 0xC 0000021ea3a42f00 | |
[UPropertyValue] MapProperty VariantManagerContent.PropertyValue.PropertySetterParameterDefaults @ 0xE0 size: 0x50 0000021ea3558bc0 | |
[UPropertyValue] BoolProperty VariantManagerContent.PropertyValue.bHasRecordedData @ 0x130 size: 0x1 0000021ea3a3fe20 | |
[UPropertyValue] ClassProperty VariantManagerContent.PropertyValue.LeafPropertyClass @ 0x138 size: 0x8 0000021ea3a3fec0 | |
[UPropertyValue] ArrayProperty VariantManagerContent.PropertyValue.ValueBytes @ 0x148 size: 0x10 0000021ea3a3e340 | |
[UPropertyValue] EnumProperty VariantManagerContent.PropertyValue.PropCategory @ 0x158 size: 0x1 0000021ea3a3e480 | |
[000517] Class VariantManagerContent.PropertyValueTransform //size: 0x1D8, class UPropertyValueTransform : public UPropertyValue {}; | |
[000518] Class VariantManagerContent.PropertyValueVisibility //size: 0x1D8, class UPropertyValueVisibility : public UPropertyValue {}; | |
[000519] Class VariantManagerContent.PropertyValueColor //size: 0x1D8, class UPropertyValueColor : public UPropertyValue {}; | |
[000520] Class VariantManagerContent.PropertyValueMaterial //size: 0x1D8, class UPropertyValueMaterial : public UPropertyValue {}; | |
[000521] Class VariantManagerContent.PropertyValueOption //size: 0x1D8, class UPropertyValueOption : public UPropertyValue {}; | |
[000522] Class VariantManagerContent.PropertyValueSoftObject //size: 0x1D8, class UPropertyValueSoftObject : public UPropertyValue {}; | |
[000523] Class VariantManagerContent.SwitchActor //size: 0x3F8, class ASwitchActor : public AActor {}; | |
[ASwitchActor] ObjectProperty VariantManagerContent.SwitchActor.SceneComponent @ 0x3E8 size: 0x8 0000021ea3a3f920 | |
[ASwitchActor] IntProperty VariantManagerContent.SwitchActor.LastSelectedOption @ 0x3F0 size: 0x4 0000021ea3a42c00 | |
[000524] Class VariantManagerContent.Variant //size: 0x88, class UVariant : public UObject {}; | |
[UVariant] ArrayProperty VariantManagerContent.Variant.Dependencies @ 0x30 size: 0x10 0000021ea3a50b00 | |
[UVariant] TextProperty VariantManagerContent.Variant.DisplayText @ 0x40 size: 0x18 0000021ea3a42400 | |
[UVariant] ArrayProperty VariantManagerContent.Variant.ObjectBindings @ 0x70 size: 0x10 0000021ea3a50c40 | |
[UVariant] ObjectProperty VariantManagerContent.Variant.Thumbnail @ 0x80 size: 0x8 0000021ea3a50ce0 | |
[000525] Class VariantManagerContent.VariantObjectBinding //size: 0xA0, class UVariantObjectBinding : public UObject {}; | |
[UVariantObjectBinding] StrProperty VariantManagerContent.VariantObjectBinding.CachedActorLabel @ 0x30 size: 0x10 0000021ea3a42380 | |
[UVariantObjectBinding] StructProperty VariantManagerContent.VariantObjectBinding.ObjectPtr @ 0x40 size: 0x20 0000021ea3a506a0 | |
[UVariantObjectBinding] LazyObjectProperty VariantManagerContent.VariantObjectBinding.LazyObjectPtr @ 0x60 size: 0x1C 0000021ea3a50740 | |
[UVariantObjectBinding] ArrayProperty VariantManagerContent.VariantObjectBinding.CapturedProperties @ 0x80 size: 0x10 0000021ea3a50880 | |
[UVariantObjectBinding] ArrayProperty VariantManagerContent.VariantObjectBinding.FunctionCallers @ 0x90 size: 0x10 0000021ea3a509c0 | |
[000526] Class VariantManagerContent.VariantSet //size: 0x80, class UVariantSet : public UObject {}; | |
[UVariantSet] TextProperty VariantManagerContent.VariantSet.DisplayText @ 0x30 size: 0x18 0000021ea3a43f80 | |
[UVariantSet] BoolProperty VariantManagerContent.VariantSet.bExpanded @ 0x60 size: 0x1 0000021ea3a52900 | |
[UVariantSet] ArrayProperty VariantManagerContent.VariantSet.Variants @ 0x68 size: 0x10 0000021ea3a50100 | |
[UVariantSet] ObjectProperty VariantManagerContent.VariantSet.Thumbnail @ 0x78 size: 0x8 0000021ea3a501a0 | |
[000527] Package AutomationUtils | |
[000528] Class AutomationUtils.AutomationUtilsBlueprintLibrary //size: 0x30, class UAutomationUtilsBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000529] Package ClothingSystemRuntimeInterface | |
[000530] Class ClothingSystemRuntimeInterface.ClothConfigBase //size: 0x30, class UClothConfigBase : public UObject {}; | |
[000531] Package ClothingSystemRuntimeCommon | |
[000532] Class ClothingSystemRuntimeCommon.ClothConfigCommon //size: 0x30, class UClothConfigCommon : public UClothConfigBase {}; | |
[000533] Package ChaosCloth | |
[000534] Class ChaosCloth.ChaosClothConfig //size: 0xB8, class UChaosClothConfig : public UClothConfigCommon {}; | |
[UChaosClothConfig] EnumProperty ChaosCloth.ChaosClothConfig.MassMode @ 0x30 size: 0x1 0000021ea3a52040 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.UniformMass @ 0x34 size: 0x4 0000021ea3a43300 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.TotalMass @ 0x38 size: 0x4 0000021ea3a43380 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.Density @ 0x3C size: 0x4 0000021ea3a43400 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.MinPerParticleMass @ 0x40 size: 0x4 0000021ea3a43480 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.EdgeStiffness @ 0x44 size: 0x4 0000021ea3a43500 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.BendingStiffness @ 0x48 size: 0x4 0000021ea3a43580 | |
[UChaosClothConfig] BoolProperty ChaosCloth.ChaosClothConfig.bUseBendingElements @ 0x4C size: 0x1 0000021ea3a520e0 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.AreaStiffness @ 0x50 size: 0x4 0000021ea3a43600 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.VolumeStiffness @ 0x54 size: 0x4 0000021ea3a43680 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.StrainLimitingStiffness @ 0x58 size: 0x4 0000021ea3a43700 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.LimitScale @ 0x5C size: 0x4 0000021ea3a43780 | |
[UChaosClothConfig] EnumProperty ChaosCloth.ChaosClothConfig.TetherMode @ 0x60 size: 0x1 0000021ea3a52220 | |
[UChaosClothConfig] BoolProperty ChaosCloth.ChaosClothConfig.bUseGeodesicDistance @ 0x61 size: 0x1 0000021ea3a522c0 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.ShapeTargetStiffness @ 0x64 size: 0x4 0000021ea3a43800 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.CollisionThickness @ 0x68 size: 0x4 0000021ea3a43880 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.FrictionCoefficient @ 0x6C size: 0x4 0000021ea3a43900 | |
[UChaosClothConfig] BoolProperty ChaosCloth.ChaosClothConfig.bUseSelfCollisions @ 0x70 size: 0x1 0000021ea3a52360 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.SelfCollisionThickness @ 0x74 size: 0x4 0000021ea3a43980 | |
[UChaosClothConfig] BoolProperty ChaosCloth.ChaosClothConfig.bUseLegacyBackstop @ 0x78 size: 0x1 0000021ea3a52400 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.DampingCoefficient @ 0x7C size: 0x4 0000021ea3a43a00 | |
[UChaosClothConfig] BoolProperty ChaosCloth.ChaosClothConfig.bUsePointBasedWindModel @ 0x80 size: 0x1 0000021ea3a524a0 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.DragCoefficient @ 0x84 size: 0x4 0000021ea3a43a80 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.LiftCoefficient @ 0x88 size: 0x4 0000021ea3a43b00 | |
[UChaosClothConfig] BoolProperty ChaosCloth.ChaosClothConfig.bUseGravityOverride @ 0x8C size: 0x1 0000021ea3a52540 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.GravityScale @ 0x90 size: 0x4 0000021ea3a43b80 | |
[UChaosClothConfig] StructProperty ChaosCloth.ChaosClothConfig.Gravity @ 0x94 size: 0xC 0000021ea3a525e0 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.AnimDriveSpringStiffness @ 0xA0 size: 0x4 0000021ea3a43c00 | |
[UChaosClothConfig] StructProperty ChaosCloth.ChaosClothConfig.LinearVelocityScale @ 0xA4 size: 0xC 0000021ea3a52680 | |
[UChaosClothConfig] FloatProperty ChaosCloth.ChaosClothConfig.AngularVelocityScale @ 0xB0 size: 0x4 0000021ea3a43c80 | |
[UChaosClothConfig] BoolProperty ChaosCloth.ChaosClothConfig.bUseTetrahedralConstraints @ 0xB4 size: 0x1 0000021ea3a52720 | |
[UChaosClothConfig] BoolProperty ChaosCloth.ChaosClothConfig.bUseThinShellVolumeConstraints @ 0xB5 size: 0x1 0000021ea3a527c0 | |
[UChaosClothConfig] BoolProperty ChaosCloth.ChaosClothConfig.bUseContinuousCollisionDetection @ 0xB6 size: 0x1 0000021ea3a52860 | |
[000535] Class ClothingSystemRuntimeCommon.ClothSharedConfigCommon //size: 0x30, class UClothSharedConfigCommon : public UClothConfigCommon {}; | |
[000536] Class ChaosCloth.ChaosClothSharedSimConfig //size: 0x60, class UChaosClothSharedSimConfig : public UClothSharedConfigCommon {}; | |
[UChaosClothSharedSimConfig] IntProperty ChaosCloth.ChaosClothSharedSimConfig.IterationCount @ 0x30 size: 0x4 0000021ea3a45100 | |
[UChaosClothSharedSimConfig] IntProperty ChaosCloth.ChaosClothSharedSimConfig.SubdivisionCount @ 0x34 size: 0x4 0000021ea3a45180 | |
[UChaosClothSharedSimConfig] FloatProperty ChaosCloth.ChaosClothSharedSimConfig.SelfCollisionThickness @ 0x38 size: 0x4 0000021ea3a45200 | |
[UChaosClothSharedSimConfig] FloatProperty ChaosCloth.ChaosClothSharedSimConfig.CollisionThickness @ 0x3C size: 0x4 0000021ea3a45280 | |
[UChaosClothSharedSimConfig] BoolProperty ChaosCloth.ChaosClothSharedSimConfig.bUseDampingOverride @ 0x40 size: 0x1 0000021ea3a51c80 | |
[UChaosClothSharedSimConfig] FloatProperty ChaosCloth.ChaosClothSharedSimConfig.Damping @ 0x44 size: 0x4 0000021ea3a43200 | |
[UChaosClothSharedSimConfig] BoolProperty ChaosCloth.ChaosClothSharedSimConfig.bUseGravityOverride @ 0x48 size: 0x1 0000021ea3a51d20 | |
[UChaosClothSharedSimConfig] FloatProperty ChaosCloth.ChaosClothSharedSimConfig.GravityScale @ 0x4C size: 0x4 0000021ea3a43280 | |
[UChaosClothSharedSimConfig] StructProperty ChaosCloth.ChaosClothSharedSimConfig.Gravity @ 0x50 size: 0xC 0000021ea3a51dc0 | |
[UChaosClothSharedSimConfig] BoolProperty ChaosCloth.ChaosClothSharedSimConfig.bUseLocalSpaceSimulation @ 0x5C size: 0x1 0000021ea3a51e60 | |
[UChaosClothSharedSimConfig] BoolProperty ChaosCloth.ChaosClothSharedSimConfig.bUseXPBDConstraints @ 0x5D size: 0x1 0000021ea3a51f00 | |
[000537] Class ClothingSystemRuntimeInterface.ClothingSimulationFactory //size: 0x30, class UClothingSimulationFactory : public UObject {}; | |
[000538] Class ChaosCloth.ChaosClothingSimulationFactory //size: 0x30, class UChaosClothingSimulationFactory : public UClothingSimulationFactory {}; | |
[000539] Class ClothingSystemRuntimeInterface.ClothingSimulationInteractor //size: 0x38, class UClothingSimulationInteractor : public UObject {}; | |
[000540] Class ChaosCloth.ChaosClothingSimulationInteractor //size: 0x60, class UChaosClothingSimulationInteractor : public UClothingSimulationInteractor {}; | |
[000541] Package EditableMesh | |
[000542] Class EditableMesh.EditableMeshAdapter //size: 0x30, class UEditableMeshAdapter : public UObject {}; | |
[000543] Class EditableMesh.EditableGeometryCollectionAdapter //size: 0xE0, class UEditableGeometryCollectionAdapter : public UEditableMeshAdapter {}; | |
[UEditableGeometryCollectionAdapter] ObjectProperty EditableMesh.EditableGeometryCollectionAdapter.GeometryCollection @ 0x30 size: 0x8 0000021ea3a51aa0 | |
[UEditableGeometryCollectionAdapter] ObjectProperty EditableMesh.EditableGeometryCollectionAdapter.OriginalGeometryCollection @ 0x38 size: 0x8 0000021ea3a51b40 | |
[UEditableGeometryCollectionAdapter] IntProperty EditableMesh.EditableGeometryCollectionAdapter.GeometryCollectionLODIndex @ 0x40 size: 0x4 0000021ea3a44d00 | |
[000544] Class EditableMesh.EditableMesh //size: 0x710, class UEditableMesh : public UObject {}; | |
[UEditableMesh] ArrayProperty EditableMesh.EditableMesh.Adapters @ 0x3C0 size: 0x10 0000021ea3a5d1c0 | |
[UEditableMesh] IntProperty EditableMesh.EditableMesh.TextureCoordinateCount @ 0x3D8 size: 0x4 0000021ea3a45780 | |
[UEditableMesh] IntProperty EditableMesh.EditableMesh.PendingCompactCounter @ 0x524 size: 0x4 0000021ea3a45800 | |
[UEditableMesh] IntProperty EditableMesh.EditableMesh.SubdivisionCount @ 0x528 size: 0x4 0000021ea3a45880 | |
[000545] Class EditableMesh.EditableMeshFactory //size: 0x30, class UEditableMeshFactory : public UObject {}; | |
[000546] Class EditableMesh.EditableStaticMeshAdapter //size: 0xE8, class UEditableStaticMeshAdapter : public UEditableMeshAdapter {}; | |
[UEditableStaticMeshAdapter] ObjectProperty EditableMesh.EditableStaticMeshAdapter.StaticMesh @ 0x30 size: 0x8 0000021ea3a5cea0 | |
[UEditableStaticMeshAdapter] ObjectProperty EditableMesh.EditableStaticMeshAdapter.OriginalStaticMesh @ 0x38 size: 0x8 0000021ea3a5cf40 | |
[UEditableStaticMeshAdapter] IntProperty EditableMesh.EditableStaticMeshAdapter.StaticMeshLODIndex @ 0x40 size: 0x4 0000021ea3a45600 | |
[000547] Package GeometryCollectionTracks | |
[000548] Class GeometryCollectionTracks.MovieSceneGeometryCollectionSection //size: 0x128, class UMovieSceneGeometryCollectionSection : public UMovieSceneSection {}; | |
[UMovieSceneGeometryCollectionSection] StructProperty GeometryCollectionTracks.MovieSceneGeometryCollectionSection.Params @ 0xF0 size: 0x38 0000021ea3a5f740 | |
[000549] Class GeometryCollectionTracks.MovieSceneGeometryCollectionTrack //size: 0x98, class UMovieSceneGeometryCollectionTrack : public UMovieSceneNameableTrack {}; | |
[UMovieSceneGeometryCollectionTrack] ArrayProperty GeometryCollectionTracks.MovieSceneGeometryCollectionTrack.AnimationSections @ 0x88 size: 0x10 0000021ea3a5f6a0 | |
[000550] Package ProceduralMeshComponent | |
[000551] Class ProceduralMeshComponent.KismetProceduralMeshLibrary //size: 0x30, class UKismetProceduralMeshLibrary : public UBlueprintFunctionLibrary {}; | |
[000552] Class ProceduralMeshComponent.ProceduralMeshComponent //size: 0x5F0, class UProceduralMeshComponent : public UMeshComponent {}; | |
[UProceduralMeshComponent] BoolProperty ProceduralMeshComponent.ProceduralMeshComponent.bUseComplexAsSimpleCollision @ 0x590 size: 0x1 0000021ea3a72e00 | |
[UProceduralMeshComponent] BoolProperty ProceduralMeshComponent.ProceduralMeshComponent.bUseAsyncCooking @ 0x591 size: 0x1 0000021ea3a72ea0 | |
[UProceduralMeshComponent] ObjectProperty ProceduralMeshComponent.ProceduralMeshComponent.ProcMeshBodySetup @ 0x598 size: 0x8 0000021ea3a72f40 | |
[UProceduralMeshComponent] ArrayProperty ProceduralMeshComponent.ProceduralMeshComponent.ProcMeshSections @ 0x5A0 size: 0x10 0000021ea3a73080 | |
[UProceduralMeshComponent] ArrayProperty ProceduralMeshComponent.ProceduralMeshComponent.CollisionConvexElems @ 0x5B0 size: 0x10 0000021ea3a731c0 | |
[UProceduralMeshComponent] StructProperty ProceduralMeshComponent.ProceduralMeshComponent.LocalBounds @ 0x5C0 size: 0x1C 0000021ea3a73260 | |
[UProceduralMeshComponent] ArrayProperty ProceduralMeshComponent.ProceduralMeshComponent.AsyncBodySetupQueue @ 0x5E0 size: 0x10 0000021ea3a733a0 | |
[000553] Package MotoSynth | |
[000554] Class MotoSynth.MotoSynthPreset //size: 0x98, class UMotoSynthPreset : public UObject {}; | |
[UMotoSynthPreset] StructProperty MotoSynth.MotoSynthPreset.Settings @ 0x30 size: 0x68 0000021ea3a72d60 | |
[000555] Class MotoSynth.MotoSynthSource //size: 0x100, class UMotoSynthSource : public UObject {}; | |
[UMotoSynthSource] BoolProperty MotoSynth.MotoSynthSource.bConvertTo8Bit @ 0x30 size: 0x1 0000021ea3a729a0 | |
[UMotoSynthSource] FloatProperty MotoSynth.MotoSynthSource.DownSampleFactor @ 0x34 size: 0x4 0000021ea3a46400 | |
[UMotoSynthSource] StructProperty MotoSynth.MotoSynthSource.RPMCurve @ 0x38 size: 0x88 0000021ea3a72a40 | |
[UMotoSynthSource] ArrayProperty MotoSynth.MotoSynthSource.SourceData @ 0xC0 size: 0x10 0000021ea3a72ae0 | |
[UMotoSynthSource] ArrayProperty MotoSynth.MotoSynthSource.SourceDataPCM @ 0xD0 size: 0x10 0000021ea3a72b80 | |
[UMotoSynthSource] IntProperty MotoSynth.MotoSynthSource.SourceSampleRate @ 0xE0 size: 0x4 0000021ea3a46580 | |
[UMotoSynthSource] ArrayProperty MotoSynth.MotoSynthSource.GrainTable @ 0xE8 size: 0x10 0000021ea3a72cc0 | |
[000556] Class MotoSynth.SynthComponentMoto //size: 0x820, class USynthComponentMoto : public USynthComponent {}; | |
[USynthComponentMoto] ObjectProperty MotoSynth.SynthComponentMoto.MotoSynthPreset @ 0x760 size: 0x8 0000021ea3a75100 | |
[USynthComponentMoto] FloatProperty MotoSynth.SynthComponentMoto.RPM @ 0x768 size: 0x4 0000021ea3a48200 | |
[000557] Package AvfMediaFactory | |
[000558] Class AvfMediaFactory.AvfMediaSettings //size: 0x38, class UAvfMediaSettings : public UObject {}; | |
[UAvfMediaSettings] BoolProperty AvfMediaFactory.AvfMediaSettings.NativeAudioOut @ 0x30 size: 0x1 0000021ea3a75060 | |
[000559] Package MediaAssets | |
[000560] Class MediaAssets.MediaSource //size: 0x88, class UMediaSource : public UObject {}; | |
[000561] Class MediaAssets.BaseMediaSource //size: 0x98, class UBaseMediaSource : public UMediaSource {}; | |
[UBaseMediaSource] NameProperty MediaAssets.BaseMediaSource.PlayerName @ 0x88 size: 0xC 0000021ea3a48100 | |
[000562] Package ImgMedia | |
[000563] Class ImgMedia.ImgMediaSource //size: 0xC0, class UImgMediaSource : public UBaseMediaSource {}; | |
[UImgMediaSource] StructProperty ImgMedia.ImgMediaSource.FrameRateOverride @ 0x98 size: 0x8 0000021ea3a74d40 | |
[UImgMediaSource] StrProperty ImgMedia.ImgMediaSource.ProxyOverride @ 0xA0 size: 0x10 0000021ea3a47b00 | |
[UImgMediaSource] StructProperty ImgMedia.ImgMediaSource.SequencePath @ 0xB0 size: 0x10 0000021ea3a74de0 | |
[000564] Package ImgMediaFactory | |
[000565] Class ImgMediaFactory.ImgMediaSettings //size: 0x70, class UImgMediaSettings : public UObject {}; | |
[UImgMediaSettings] StructProperty ImgMediaFactory.ImgMediaSettings.DefaultFrameRate @ 0x30 size: 0x8 0000021ea3a74b60 | |
[UImgMediaSettings] FloatProperty ImgMediaFactory.ImgMediaSettings.CacheBehindPercentage @ 0x38 size: 0x4 0000021ea3a47780 | |
[UImgMediaSettings] FloatProperty ImgMediaFactory.ImgMediaSettings.CacheSizeGB @ 0x3C size: 0x4 0000021ea3a47800 | |
[UImgMediaSettings] IntProperty ImgMediaFactory.ImgMediaSettings.CacheThreads @ 0x40 size: 0x4 0000021ea3a47880 | |
[UImgMediaSettings] IntProperty ImgMediaFactory.ImgMediaSettings.CacheThreadStackSizeKB @ 0x44 size: 0x4 0000021ea3a47900 | |
[UImgMediaSettings] FloatProperty ImgMediaFactory.ImgMediaSettings.GlobalCacheSizeGB @ 0x48 size: 0x4 0000021ea3a47980 | |
[UImgMediaSettings] BoolProperty ImgMediaFactory.ImgMediaSettings.UseGlobalCache @ 0x4C size: 0x1 0000021ea3a74c00 | |
[UImgMediaSettings] UInt32Property ImgMediaFactory.ImgMediaSettings.ExrDecoderThreads @ 0x50 size: 0x4 0000021ea3a47a00 | |
[UImgMediaSettings] StrProperty ImgMediaFactory.ImgMediaSettings.DefaultProxy @ 0x58 size: 0x10 0000021ea3a47a80 | |
[UImgMediaSettings] BoolProperty ImgMediaFactory.ImgMediaSettings.UseDefaultProxy @ 0x68 size: 0x1 0000021ea3a74ca0 | |
[000566] Package MediaCompositing | |
[000567] Class MediaCompositing.MovieSceneMediaPlayerPropertySection //size: 0x100, class UMovieSceneMediaPlayerPropertySection : public UMovieSceneSection {}; | |
[UMovieSceneMediaPlayerPropertySection] ObjectProperty MediaCompositing.MovieSceneMediaPlayerPropertySection.MediaSource @ 0xF0 size: 0x8 0000021ea3a74a20 | |
[UMovieSceneMediaPlayerPropertySection] BoolProperty MediaCompositing.MovieSceneMediaPlayerPropertySection.bLoop @ 0xF8 size: 0x1 0000021ea3a74ac0 | |
[000568] Package MovieSceneTracks | |
[000569] Class MovieSceneTracks.MovieScenePropertyTrack //size: 0xB8, class UMovieScenePropertyTrack : public UMovieSceneNameableTrack {}; | |
[UMovieScenePropertyTrack] ObjectProperty MovieSceneTracks.MovieScenePropertyTrack.SectionToKey @ 0x80 size: 0x8 0000021ea3a747a0 | |
[UMovieScenePropertyTrack] StructProperty MovieSceneTracks.MovieScenePropertyTrack.PropertyBinding @ 0x88 size: 0x1C 0000021ea3a74840 | |
[UMovieScenePropertyTrack] ArrayProperty MovieSceneTracks.MovieScenePropertyTrack.Sections @ 0xA8 size: 0x10 0000021ea3a74980 | |
[000570] Class MediaCompositing.MovieSceneMediaPlayerPropertyTrack //size: 0xC0, class UMovieSceneMediaPlayerPropertyTrack : public UMovieScenePropertyTrack {}; | |
[000571] Class MediaCompositing.MovieSceneMediaSection //size: 0x120, class UMovieSceneMediaSection : public UMovieSceneSection {}; | |
[UMovieSceneMediaSection] ObjectProperty MediaCompositing.MovieSceneMediaSection.MediaSource @ 0xF0 size: 0x8 0000021ea3a74340 | |
[UMovieSceneMediaSection] BoolProperty MediaCompositing.MovieSceneMediaSection.bLooping @ 0xF8 size: 0x1 0000021ea3a743e0 | |
[UMovieSceneMediaSection] StructProperty MediaCompositing.MovieSceneMediaSection.StartFrameOffset @ 0xFC size: 0x4 0000021ea3a74480 | |
[UMovieSceneMediaSection] ObjectProperty MediaCompositing.MovieSceneMediaSection.MediaTexture @ 0x100 size: 0x8 0000021ea3a74520 | |
[UMovieSceneMediaSection] ObjectProperty MediaCompositing.MovieSceneMediaSection.MediaSoundComponent @ 0x108 size: 0x8 0000021ea3a745c0 | |
[UMovieSceneMediaSection] BoolProperty MediaCompositing.MovieSceneMediaSection.bUseExternalMediaPlayer @ 0x110 size: 0x1 0000021ea3a74660 | |
[UMovieSceneMediaSection] ObjectProperty MediaCompositing.MovieSceneMediaSection.ExternalMediaPlayer @ 0x118 size: 0x8 0000021ea3a74700 | |
[000572] Class MediaCompositing.MovieSceneMediaTrack //size: 0x98, class UMovieSceneMediaTrack : public UMovieSceneNameableTrack {}; | |
[UMovieSceneMediaTrack] ArrayProperty MediaCompositing.MovieSceneMediaTrack.MediaSections @ 0x88 size: 0x10 0000021ea3a742a0 | |
[000573] Package WmfMediaFactory | |
[000574] Class WmfMediaFactory.WmfMediaSettings //size: 0x38, class UWmfMediaSettings : public UObject {}; | |
[UWmfMediaSettings] BoolProperty WmfMediaFactory.WmfMediaSettings.AllowNonStandardCodecs @ 0x30 size: 0x1 0000021ea3a73f80 | |
[UWmfMediaSettings] BoolProperty WmfMediaFactory.WmfMediaSettings.LowLatency @ 0x31 size: 0x1 0000021ea3a74020 | |
[UWmfMediaSettings] BoolProperty WmfMediaFactory.WmfMediaSettings.NativeAudioOut @ 0x32 size: 0x1 0000021ea3a740c0 | |
[UWmfMediaSettings] BoolProperty WmfMediaFactory.WmfMediaSettings.HardwareAcceleratedVideoDecoding @ 0x33 size: 0x1 0000021ea3a74160 | |
[000575] Package TcpMessaging | |
[000576] Class TcpMessaging.TcpMessagingSettings //size: 0x60, class UTcpMessagingSettings : public UObject {}; | |
[UTcpMessagingSettings] BoolProperty TcpMessaging.TcpMessagingSettings.EnableTransport @ 0x30 size: 0x1 0000021ea3a766e0 | |
[UTcpMessagingSettings] StrProperty TcpMessaging.TcpMessagingSettings.ListenEndpoint @ 0x38 size: 0x10 0000021ea3a47600 | |
[UTcpMessagingSettings] ArrayProperty TcpMessaging.TcpMessagingSettings.ConnectToEndpoints @ 0x48 size: 0x10 0000021ea3a73e40 | |
[UTcpMessagingSettings] IntProperty TcpMessaging.TcpMessagingSettings.ConnectionRetryDelay @ 0x58 size: 0x4 0000021ea3a47700 | |
[UTcpMessagingSettings] BoolProperty TcpMessaging.TcpMessagingSettings.bStopServiceWhenAppDeactivates @ 0x5C size: 0x1 0000021ea3a73ee0 | |
[000577] Package UdpMessaging | |
[000578] Class UdpMessaging.UdpMessagingSettings //size: 0xA8, class UUdpMessagingSettings : public UObject {}; | |
[UUdpMessagingSettings] BoolProperty UdpMessaging.UdpMessagingSettings.EnabledByDefault @ 0x30 size: 0x1 0000021ea3a760a0 | |
[UUdpMessagingSettings] BoolProperty UdpMessaging.UdpMessagingSettings.EnableTransport @ 0x31 size: 0x1 0000021ea3a76140 | |
[UUdpMessagingSettings] BoolProperty UdpMessaging.UdpMessagingSettings.bAutoRepair @ 0x32 size: 0x1 0000021ea3a761e0 | |
[UUdpMessagingSettings] BoolProperty UdpMessaging.UdpMessagingSettings.bStopServiceWhenAppDeactivates @ 0x33 size: 0x1 0000021ea3a76280 | |
[UUdpMessagingSettings] StrProperty UdpMessaging.UdpMessagingSettings.UnicastEndpoint @ 0x38 size: 0x10 0000021ea3a49400 | |
[UUdpMessagingSettings] StrProperty UdpMessaging.UdpMessagingSettings.MulticastEndpoint @ 0x48 size: 0x10 0000021ea3a49480 | |
[UUdpMessagingSettings] EnumProperty UdpMessaging.UdpMessagingSettings.MessageFormat @ 0x58 size: 0x1 0000021ea3a763c0 | |
[UUdpMessagingSettings] ByteProperty UdpMessaging.UdpMessagingSettings.MulticastTimeToLive @ 0x59 size: 0x1 0000021ea3a76460 | |
[UUdpMessagingSettings] ArrayProperty UdpMessaging.UdpMessagingSettings.StaticEndpoints @ 0x60 size: 0x10 0000021ea3a76500 | |
[UUdpMessagingSettings] BoolProperty UdpMessaging.UdpMessagingSettings.EnableTunnel @ 0x70 size: 0x1 0000021ea3a765a0 | |
[UUdpMessagingSettings] StrProperty UdpMessaging.UdpMessagingSettings.TunnelUnicastEndpoint @ 0x78 size: 0x10 0000021ea3a47480 | |
[UUdpMessagingSettings] StrProperty UdpMessaging.UdpMessagingSettings.TunnelMulticastEndpoint @ 0x88 size: 0x10 0000021ea3a47500 | |
[UUdpMessagingSettings] ArrayProperty UdpMessaging.UdpMessagingSettings.RemoteTunnelEndpoints @ 0x98 size: 0x10 0000021ea3a76640 | |
[000579] Package ActorSequence | |
[000580] Class ActorSequence.ActorSequence //size: 0x90, class UActorSequence : public UMovieSceneSequence {}; | |
[UActorSequence] ObjectProperty ActorSequence.ActorSequence.MovieScene @ 0x68 size: 0x8 0000021ea3a75f60 | |
[UActorSequence] StructProperty ActorSequence.ActorSequence.ObjectReferences @ 0x70 size: 0x20 0000021ea3a76000 | |
[000581] Class ActorSequence.ActorSequenceComponent //size: 0x110, class UActorSequenceComponent : public UActorComponent {}; | |
[UActorSequenceComponent] StructProperty ActorSequence.ActorSequenceComponent.PlaybackSettings @ 0xE8 size: 0x14 0000021ea3a75d80 | |
[UActorSequenceComponent] ObjectProperty ActorSequence.ActorSequenceComponent.Sequence @ 0x100 size: 0x8 0000021ea3a75e20 | |
[UActorSequenceComponent] ObjectProperty ActorSequence.ActorSequenceComponent.SequencePlayer @ 0x108 size: 0x8 0000021ea3a75ec0 | |
[000582] Class ActorSequence.ActorSequencePlayer //size: 0x688, class UActorSequencePlayer : public UMovieSceneSequencePlayer {}; | |
[000583] Package PlayerFeedbackToolModule | |
[000584] Class PlayerFeedbackToolModule.PlayerFeedbackToolFunctionLibrary //size: 0x30, class UPlayerFeedbackToolFunctionLibrary : public UBlueprintFunctionLibrary {}; | |
[000585] Class PlayerFeedbackToolModule.PlayerFeedbackToolManager //size: 0x110, class UPlayerFeedbackToolManager : public UObject {}; | |
[UPlayerFeedbackToolManager] MulticastInlineDelegateProperty PlayerFeedbackToolModule.PlayerFeedbackToolManager.OnSurveyReceivedEvent @ 0x30 size: 0x10 0000021ea3a75920 | |
[000586] Package RiotJiraSubmitter | |
[000587] Class RiotJiraSubmitter.RiotJiraSubmitterLibrary //size: 0x30, class URiotJiraSubmitterLibrary : public UBlueprintFunctionLibrary {}; | |
[000588] Package ActorLayerUtilities | |
[000589] Class ActorLayerUtilities.LayersBlueprintLibrary //size: 0x30, class ULayersBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000590] Package ArchVisCharacter | |
[000591] Class ArchVisCharacter.ArchVisCharacter //size: 0x6D0, class AArchVisCharacter : public ACharacter {}; | |
[AArchVisCharacter] StrProperty ArchVisCharacter.ArchVisCharacter.LookUpAxisName @ 0x668 size: 0x10 0000021ea3a48780 | |
[AArchVisCharacter] StrProperty ArchVisCharacter.ArchVisCharacter.LookUpAtRateAxisName @ 0x678 size: 0x10 0000021ea3a48800 | |
[AArchVisCharacter] StrProperty ArchVisCharacter.ArchVisCharacter.TurnAxisName @ 0x688 size: 0x10 0000021ea3a48880 | |
[AArchVisCharacter] StrProperty ArchVisCharacter.ArchVisCharacter.TurnAtRateAxisName @ 0x698 size: 0x10 0000021ea3a48900 | |
[AArchVisCharacter] StrProperty ArchVisCharacter.ArchVisCharacter.MoveForwardAxisName @ 0x6A8 size: 0x10 0000021ea3a48980 | |
[AArchVisCharacter] StrProperty ArchVisCharacter.ArchVisCharacter.MoveRightAxisName @ 0x6B8 size: 0x10 0000021ea3a48a00 | |
[AArchVisCharacter] FloatProperty ArchVisCharacter.ArchVisCharacter.MouseSensitivityScale_Pitch @ 0x6C8 size: 0x4 0000021ea3a48a80 | |
[AArchVisCharacter] FloatProperty ArchVisCharacter.ArchVisCharacter.MouseSensitivityScale_Yaw @ 0x6CC size: 0x4 0000021ea3a48b00 | |
[000592] Class Engine.MovementComponent //size: 0x128, class UMovementComponent : public UActorComponent {}; | |
[UMovementComponent] ObjectProperty Engine.MovementComponent.UpdatedComponent @ 0xE8 size: 0x8 0000021e86d2b0a0 | |
[UMovementComponent] ObjectProperty Engine.MovementComponent.UpdatedPrimitive @ 0xF0 size: 0x8 0000021e86d2b140 | |
[UMovementComponent] StructProperty Engine.MovementComponent.Velocity @ 0xFC size: 0xC 0000021e86d2b1e0 | |
[UMovementComponent] StructProperty Engine.MovementComponent.PlaneConstraintNormal @ 0x108 size: 0xC 0000021e86d2b280 | |
[UMovementComponent] StructProperty Engine.MovementComponent.PlaneConstraintOrigin @ 0x114 size: 0xC 0000021e86d2b320 | |
[UMovementComponent] BoolProperty Engine.MovementComponent.bUpdateOnlyIfRendered @ 0x120 size: 0x1 0000021e86d2b3c0 | |
[UMovementComponent] BoolProperty Engine.MovementComponent.bAutoUpdateTickRegistration @ 0x120 size: 0x1 0000021e86d2b460 | |
[UMovementComponent] BoolProperty Engine.MovementComponent.bTickBeforeOwner @ 0x120 size: 0x1 0000021e86d2b500 | |
[UMovementComponent] BoolProperty Engine.MovementComponent.bAutoRegisterUpdatedComponent @ 0x120 size: 0x1 0000021e86d2b5a0 | |
[UMovementComponent] BoolProperty Engine.MovementComponent.bConstrainToPlane @ 0x120 size: 0x1 0000021e86d2b640 | |
[UMovementComponent] BoolProperty Engine.MovementComponent.bSnapToPlaneAtStart @ 0x120 size: 0x1 0000021e86d2b6e0 | |
[UMovementComponent] BoolProperty Engine.MovementComponent.bAutoRegisterPhysicsVolumeUpdates @ 0x120 size: 0x1 0000021e86d2b780 | |
[UMovementComponent] BoolProperty Engine.MovementComponent.bComponentShouldUpdatePhysicsVolume @ 0x120 size: 0x1 0000021e86d2b820 | |
[UMovementComponent] EnumProperty Engine.MovementComponent.PlaneConstraintAxisSetting @ 0x123 size: 0x1 0000021e86d2b960 | |
[000593] Class Engine.NavMovementComponent //size: 0x170, class UNavMovementComponent : public UMovementComponent {}; | |
[UNavMovementComponent] StructProperty Engine.NavMovementComponent.NavAgentProps @ 0x128 size: 0x38 0000021ea3a77360 | |
[UNavMovementComponent] FloatProperty Engine.NavMovementComponent.FixedPathBrakingDistance @ 0x160 size: 0x4 0000021ea3a48700 | |
[UNavMovementComponent] BoolProperty Engine.NavMovementComponent.bUpdateNavAgentWithOwnersCollision @ 0x164 size: 0x1 0000021ea3a77400 | |
[UNavMovementComponent] BoolProperty Engine.NavMovementComponent.bUseAccelerationForPaths @ 0x164 size: 0x1 0000021ea3a774a0 | |
[UNavMovementComponent] BoolProperty Engine.NavMovementComponent.bUseFixedBrakingDistanceForPaths @ 0x164 size: 0x1 0000021ea3a77540 | |
[UNavMovementComponent] StructProperty Engine.NavMovementComponent.MovementState @ 0x165 size: 0x1 0000021ea3a775e0 | |
[UNavMovementComponent] ObjectProperty Engine.NavMovementComponent.PathFollowingComp @ 0x168 size: 0x8 0000021ea3a77680 | |
[000594] Class Engine.PawnMovementComponent //size: 0x178, class UPawnMovementComponent : public UNavMovementComponent {}; | |
[UPawnMovementComponent] ObjectProperty Engine.PawnMovementComponent.PawnOwner @ 0x170 size: 0x8 0000021ea3a76dc0 | |
[000595] Class Engine.CharacterMovementComponent //size: 0xBC0, class UCharacterMovementComponent : public UPawnMovementComponent {}; | |
[UCharacterMovementComponent] ObjectProperty Engine.CharacterMovementComponent.CharacterOwner @ 0x188 size: 0x8 0000021ea3a7dda0 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.GravityScale @ 0x190 size: 0x4 0000021ea3a4d400 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxStepHeight @ 0x194 size: 0x4 0000021ea3a4d480 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bBackOffDuringStep @ 0x198 size: 0x1 0000021ea3a7de40 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bStepUpWhenMovingVertically @ 0x199 size: 0x1 0000021ea3a7dee0 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.JumpZVelocity @ 0x19C size: 0x4 0000021ea3a4d500 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.JumpOffJumpZFactor @ 0x1A0 size: 0x4 0000021ea3a4d580 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.JumpStepUpUnits @ 0x1A4 size: 0x4 0000021ea3a4d600 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.WalkableFloorAngle @ 0x1A8 size: 0x4 0000021ea3a4d680 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.WalkableFloorZ @ 0x1AC size: 0x4 0000021ea3a4b600 | |
[UCharacterMovementComponent] ByteProperty Engine.CharacterMovementComponent.MovementMode @ 0x1B0 size: 0x1 0000021ea3a7df80 | |
[UCharacterMovementComponent] ByteProperty Engine.CharacterMovementComponent.CustomMovementMode @ 0x1B1 size: 0x1 0000021ea3a7e020 | |
[UCharacterMovementComponent] EnumProperty Engine.CharacterMovementComponent.NetworkSmoothingMode @ 0x1B2 size: 0x1 0000021ea3a7e160 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.GroundFriction @ 0x1B4 size: 0x4 0000021ea3a4b680 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxWalkSpeed @ 0x1DC size: 0x4 0000021ea3a4b700 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxWalkSpeedCrouched @ 0x1E0 size: 0x4 0000021ea3a4b780 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxSwimSpeed @ 0x1E4 size: 0x4 0000021ea3a4b800 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxFlySpeed @ 0x1E8 size: 0x4 0000021ea3a4b880 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxCustomMovementSpeed @ 0x1EC size: 0x4 0000021ea3a4b900 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxAcceleration @ 0x1F0 size: 0x4 0000021ea3a4b980 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MinAnalogWalkSpeed @ 0x1F4 size: 0x4 0000021ea3a4ba00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.BrakingFrictionFactor @ 0x1F8 size: 0x4 0000021ea3a4ba80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.BrakingFriction @ 0x1FC size: 0x4 0000021ea3a4bb00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.BrakingSubStepTime @ 0x200 size: 0x4 0000021ea3a4bb80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.BrakingDecelerationWalking @ 0x204 size: 0x4 0000021ea3a4bc00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.BrakingDecelerationFalling @ 0x208 size: 0x4 0000021ea3a4bc80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.BrakingDecelerationSwimming @ 0x20C size: 0x4 0000021ea3a4bd00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.BrakingDecelerationFlying @ 0x210 size: 0x4 0000021ea3a4bd80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.AirControl @ 0x214 size: 0x4 0000021ea3a4be00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.AirControlBoostMultiplier @ 0x218 size: 0x4 0000021ea3a4be80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.AirControlBoostVelocityThreshold @ 0x21C size: 0x4 0000021ea3a4bf00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.FallingLateralFriction @ 0x220 size: 0x4 0000021ea3a4bf80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.CrouchedHalfHeight @ 0x224 size: 0x4 0000021ea3a4c000 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.Buoyancy @ 0x228 size: 0x4 0000021ea3a4c080 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.PerchRadiusThreshold @ 0x22C size: 0x4 0000021ea3a4c100 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.PerchAdditionalHeight @ 0x230 size: 0x4 0000021ea3a4c180 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.RotationRate @ 0x234 size: 0xC 0000021ea3a7e200 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bUseSeparateBrakingFriction @ 0x240 size: 0x1 0000021ea3a7e2a0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bApplyGravityWhileJumping @ 0x240 size: 0x1 0000021ea3a7ba00 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bUseControllerDesiredRotation @ 0x240 size: 0x1 0000021ea3a7baa0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bOrientRotationToMovement @ 0x240 size: 0x1 0000021ea3a7bb40 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bSweepWhileNavWalking @ 0x240 size: 0x1 0000021ea3a7bbe0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bMovementInProgress @ 0x240 size: 0x1 0000021ea3a7bc80 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bEnableScopedMovementUpdates @ 0x240 size: 0x1 0000021ea3a7bd20 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bEnableServerDualMoveScopedMovementUpdates @ 0x241 size: 0x1 0000021ea3a7bdc0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bForceMaxAccel @ 0x241 size: 0x1 0000021ea3a7be60 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bRunPhysicsWithNoController @ 0x241 size: 0x1 0000021ea3a7bf00 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bForceNextFloorCheck @ 0x241 size: 0x1 0000021ea3a7bfa0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bShrinkProxyCapsule @ 0x241 size: 0x1 0000021ea3a7c040 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bCanWalkOffLedges @ 0x241 size: 0x1 0000021ea3a7c0e0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bCanWalkOffLedgesWhenCrouching @ 0x241 size: 0x1 0000021ea3a7c180 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bNetworkSkipProxyPredictionOnNetUpdate @ 0x242 size: 0x1 0000021ea3a7c220 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bNetworkAlwaysReplicateTransformUpdateTimestamp @ 0x242 size: 0x1 0000021ea3a7c2c0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bDeferUpdateMoveComponent @ 0x242 size: 0x1 0000021ea3a7c360 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bEnablePhysicsInteraction @ 0x242 size: 0x1 0000021ea3a7c400 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bTouchForceScaledToMass @ 0x242 size: 0x1 0000021ea3a7c4a0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bPushForceScaledToMass @ 0x242 size: 0x1 0000021ea3a7c540 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bPushForceUsingZOffset @ 0x242 size: 0x1 0000021ea3a7c5e0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bScalePushForceToVelocity @ 0x243 size: 0x1 0000021ea3a7c680 | |
[UCharacterMovementComponent] ObjectProperty Engine.CharacterMovementComponent.DeferredUpdatedMoveComponent @ 0x248 size: 0x8 0000021ea3a7c720 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxOutOfWaterStepHeight @ 0x250 size: 0x4 0000021ea3a4c200 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.OutofWaterZ @ 0x254 size: 0x4 0000021ea3a4c280 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.Mass @ 0x258 size: 0x4 0000021ea3a4c300 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.StandingDownwardForceScale @ 0x25C size: 0x4 0000021ea3a4c380 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.InitialPushForceFactor @ 0x260 size: 0x4 0000021ea3a4c400 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.PushForceFactor @ 0x264 size: 0x4 0000021ea3a4c480 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.PushForcePointZOffsetFactor @ 0x268 size: 0x4 0000021ea3a4c500 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.TouchForceFactor @ 0x26C size: 0x4 0000021ea3a4c580 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MinTouchForce @ 0x270 size: 0x4 0000021ea3a4c600 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxTouchForce @ 0x274 size: 0x4 0000021ea3a4a580 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.RepulsionForce @ 0x278 size: 0x4 0000021ea3a4a600 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.Acceleration @ 0x27C size: 0xC 0000021ea3a7c7c0 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.LastUpdateRotation @ 0x290 size: 0x10 0000021ea3a7c860 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.LastUpdateLocation @ 0x2A0 size: 0xC 0000021ea3a7c900 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.LastUpdateVelocity @ 0x2AC size: 0xC 0000021ea3a7c9a0 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.ServerLastTransformUpdateTimeStamp @ 0x2B8 size: 0x4 0000021ea3a4a680 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.ServerLastClientGoodMoveAckTime @ 0x2BC size: 0x4 0000021ea3a4a700 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.ServerLastClientAdjustmentTime @ 0x2C0 size: 0x4 0000021ea3a4a780 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.PendingImpulseToApply @ 0x2C4 size: 0xC 0000021ea3a7ca40 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.PendingForceToApply @ 0x2D0 size: 0xC 0000021ea3a7cae0 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.AnalogInputModifier @ 0x2DC size: 0x4 0000021ea3a4a800 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxSimulationTimeStep @ 0x2EC size: 0x4 0000021ea3a4a880 | |
[UCharacterMovementComponent] IntProperty Engine.CharacterMovementComponent.MaxSimulationIterations @ 0x2F0 size: 0x4 0000021ea3a4a900 | |
[UCharacterMovementComponent] IntProperty Engine.CharacterMovementComponent.MaxJumpApexAttemptsPerSimulation @ 0x2F4 size: 0x4 0000021ea3a4a980 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxDepenetrationWithGeometry @ 0x2F8 size: 0x4 0000021ea3a4aa00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxDepenetrationWithGeometryAsProxy @ 0x2FC size: 0x4 0000021ea3a4aa80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxDepenetrationWithPawn @ 0x300 size: 0x4 0000021ea3a4ab00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MaxDepenetrationWithPawnAsProxy @ 0x304 size: 0x4 0000021ea3a4ab80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetworkSimulatedSmoothLocationTime @ 0x308 size: 0x4 0000021ea3a4ac00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetworkSimulatedSmoothRotationTime @ 0x30C size: 0x4 0000021ea3a4ac80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.ListenServerNetworkSimulatedSmoothLocationTime @ 0x310 size: 0x4 0000021ea3a4ad00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.ListenServerNetworkSimulatedSmoothRotationTime @ 0x314 size: 0x4 0000021ea3a4ad80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetProxyShrinkRadius @ 0x318 size: 0x4 0000021ea3a4ae00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetProxyShrinkHalfHeight @ 0x31C size: 0x4 0000021ea3a4ae80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetworkMaxSmoothUpdateDistance @ 0x320 size: 0x4 0000021ea3a4af00 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetworkNoSmoothUpdateDistance @ 0x324 size: 0x4 0000021ea3a4af80 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetworkMinTimeBetweenClientAckGoodMoves @ 0x328 size: 0x4 0000021ea3a4b000 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetworkMinTimeBetweenClientAdjustments @ 0x32C size: 0x4 0000021ea3a4b080 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetworkMinTimeBetweenClientAdjustmentsLargeCorrection @ 0x330 size: 0x4 0000021ea3a4b100 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NetworkLargeClientCorrectionDistance @ 0x334 size: 0x4 0000021ea3a4b180 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.LedgeCheckThreshold @ 0x338 size: 0x4 0000021ea3a4b200 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.JumpOutOfWaterPitch @ 0x33C size: 0x4 0000021ea3a4b280 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.CurrentFloor @ 0x340 size: 0xA0 0000021ea3a7cb80 | |
[UCharacterMovementComponent] ByteProperty Engine.CharacterMovementComponent.DefaultLandMovementMode @ 0x3E0 size: 0x1 0000021ea3a7cc20 | |
[UCharacterMovementComponent] ByteProperty Engine.CharacterMovementComponent.DefaultWaterMovementMode @ 0x3E1 size: 0x1 0000021ea3a7ccc0 | |
[UCharacterMovementComponent] ByteProperty Engine.CharacterMovementComponent.GroundMovementMode @ 0x3E2 size: 0x1 0000021ea3a7cd60 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bMaintainHorizontalGroundVelocity @ 0x3E3 size: 0x1 0000021ea3a7ce00 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bImpartBaseVelocityX @ 0x3E3 size: 0x1 0000021ea3a7a560 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bImpartBaseVelocityY @ 0x3E3 size: 0x1 0000021ea3a7a600 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bImpartBaseVelocityZ @ 0x3E3 size: 0x1 0000021ea3a7a6a0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bImpartBaseAngularVelocity @ 0x3E3 size: 0x1 0000021ea3a7a740 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bJustTeleported @ 0x3E3 size: 0x1 0000021ea3a7a7e0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bIsSimGravityDisabled @ 0x3E4 size: 0x1 0000021ea3a7a880 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bNetworkUpdateReceived @ 0x3E8 size: 0x1 0000021ea3a7a920 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bNetworkMovementModeChanged @ 0x3E8 size: 0x1 0000021ea3a7a9c0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bIgnoreClientMovementErrorChecksAndCorrection @ 0x3E8 size: 0x1 0000021ea3a7aa60 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bServerAcceptClientAuthoritativePosition @ 0x3E8 size: 0x1 0000021ea3a7ab00 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bNotifyApex @ 0x3E8 size: 0x1 0000021ea3a7aba0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bCheatFlying @ 0x3E8 size: 0x1 0000021ea3a7ac40 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bCrouchMaintainsBaseLocation @ 0x3E8 size: 0x1 0000021ea3a7ace0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bIgnoreBaseRotation @ 0x3E8 size: 0x1 0000021ea3a7ad80 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bFastAttachedMove @ 0x3E9 size: 0x1 0000021ea3a7ae20 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bAlwaysCheckFloor @ 0x3E9 size: 0x1 0000021ea3a7aec0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bUseFlatBaseForFloorChecks @ 0x3E9 size: 0x1 0000021ea3a7af60 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bPerformingJumpOff @ 0x3E9 size: 0x1 0000021ea3a7b000 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bWantsToLeaveNavWalking @ 0x3E9 size: 0x1 0000021ea3a7b0a0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bUseRVOAvoidance @ 0x3E9 size: 0x1 0000021ea3a7b140 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bRequestedMoveUseAcceleration @ 0x3E9 size: 0x1 0000021ea3a7b1e0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bWasSimulatingRootMotion @ 0x3EA size: 0x1 0000021ea3a7b280 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bAllowPhysicsRotationDuringAnimRootMotion @ 0x3EA size: 0x1 0000021ea3a7b320 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bHasRequestedVelocity @ 0x3EA size: 0x1 0000021ea3a7b3c0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bRequestedMoveWithMaxSpeed @ 0x3EA size: 0x1 0000021ea3a7b460 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bWasAvoidanceUpdated @ 0x3EA size: 0x1 0000021ea3a7b500 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bProjectNavMeshWalking @ 0x3EA size: 0x1 0000021ea3a7b5a0 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bProjectNavMeshOnBothWorldChannels @ 0x3EB size: 0x1 0000021ea3a7b640 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.AvoidanceConsiderationRadius @ 0x3FC size: 0x4 0000021ea3a4b300 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.RequestedVelocity @ 0x400 size: 0xC 0000021ea3a7b6e0 | |
[UCharacterMovementComponent] IntProperty Engine.CharacterMovementComponent.AvoidanceUID @ 0x40C size: 0x4 0000021ea3a4b380 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.AvoidanceGroup @ 0x410 size: 0x4 0000021ea3a7b780 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.GroupsToAvoid @ 0x414 size: 0x4 0000021ea3a7b820 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.GroupsToIgnore @ 0x418 size: 0x4 0000021ea3a7b8c0 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.AvoidanceWeight @ 0x41C size: 0x4 0000021ea3a4b400 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.PendingLaunchVelocity @ 0x420 size: 0xC 0000021ea3a7b960 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NavMeshProjectionInterval @ 0x4DC size: 0x4 0000021ea3a4b480 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NavMeshProjectionTimer @ 0x4E0 size: 0x4 0000021ea3a4b500 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NavMeshProjectionInterpSpeed @ 0x4E4 size: 0x4 0000021ea3a4b580 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NavMeshProjectionHeightScaleUp @ 0x4E8 size: 0x4 0000021ea3a49500 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NavMeshProjectionHeightScaleDown @ 0x4EC size: 0x4 0000021ea3a49580 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.NavWalkingFloorDistTolerance @ 0x4F0 size: 0x4 0000021ea3a49600 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.PostPhysicsTickFunction @ 0x4F8 size: 0x30 0000021ea3a790c0 | |
[UCharacterMovementComponent] FloatProperty Engine.CharacterMovementComponent.MinTimeBetweenTimeStampResets @ 0x550 size: 0x4 0000021ea3a49680 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bAuthTeleportSinceLastMove @ 0xA48 size: 0x1 0000021ea3a79160 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bAuthTeleportSinceLastCorrectionSent @ 0xA49 size: 0x1 0000021ea3a79200 | |
[UCharacterMovementComponent] BoolProperty Engine.CharacterMovementComponent.bReceivedTeleportCorrectionAsLastCorrection @ 0xA4A size: 0x1 0000021ea3a792a0 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.CurrentRootMotion @ 0xA50 size: 0x38 0000021ea3a79340 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.ServerCorrectionRootMotion @ 0xA88 size: 0x38 0000021ea3a793e0 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.RootMotionParams @ 0xB50 size: 0x40 0000021ea3a79480 | |
[UCharacterMovementComponent] StructProperty Engine.CharacterMovementComponent.AnimRootMotionVelocity @ 0xB90 size: 0xC 0000021ea3a79520 | |
[000596] Class ArchVisCharacter.ArchVisCharMovementComponent //size: 0xC10, class UArchVisCharMovementComponent : public UCharacterMovementComponent {}; | |
[UArchVisCharMovementComponent] StructProperty ArchVisCharacter.ArchVisCharMovementComponent.RotationalAcceleration @ 0xBC0 size: 0xC 0000021ea3a7dbc0 | |
[UArchVisCharMovementComponent] StructProperty ArchVisCharacter.ArchVisCharMovementComponent.RotationalDeceleration @ 0xBCC size: 0xC 0000021ea3a7dc60 | |
[UArchVisCharMovementComponent] StructProperty ArchVisCharacter.ArchVisCharMovementComponent.MaxRotationalVelocity @ 0xBD8 size: 0xC 0000021ea3a7dd00 | |
[UArchVisCharMovementComponent] FloatProperty ArchVisCharacter.ArchVisCharMovementComponent.MinPitch @ 0xBE4 size: 0x4 0000021ea3a4d180 | |
[UArchVisCharMovementComponent] FloatProperty ArchVisCharacter.ArchVisCharMovementComponent.MaxPitch @ 0xBE8 size: 0x4 0000021ea3a4d200 | |
[UArchVisCharMovementComponent] FloatProperty ArchVisCharacter.ArchVisCharMovementComponent.WalkingFriction @ 0xBEC size: 0x4 0000021ea3a4d280 | |
[UArchVisCharMovementComponent] FloatProperty ArchVisCharacter.ArchVisCharMovementComponent.WalkingSpeed @ 0xBF0 size: 0x4 0000021ea3a4d300 | |
[UArchVisCharMovementComponent] FloatProperty ArchVisCharacter.ArchVisCharMovementComponent.WalkingAcceleration @ 0xBF4 size: 0x4 0000021ea3a4d380 | |
[000597] Class Engine.Subsystem //size: 0x38, class USubsystem : public UObject {}; | |
[000598] Class Engine.DynamicSubsystem //size: 0x38, class UDynamicSubsystem : public USubsystem {}; | |
[000599] Class Engine.EngineSubsystem //size: 0x38, class UEngineSubsystem : public UDynamicSubsystem {}; | |
[000600] Package AssetTags | |
[000601] Class AssetTags.AssetTagsSubsystem //size: 0x38, class UAssetTagsSubsystem : public UEngineSubsystem {}; | |
[000602] Class AudioMixer.AudioGenerator //size: 0xB0, class UAudioGenerator : public UObject {}; | |
[000603] Package AudioCapture | |
[000604] Class AudioCapture.AudioCapture //size: 0xB8, class UAudioCapture : public UAudioGenerator {}; | |
[000605] Class AudioCapture.AudioCaptureFunctionLibrary //size: 0x30, class UAudioCaptureFunctionLibrary : public UBlueprintFunctionLibrary {}; | |
[000606] Class AudioCapture.AudioCaptureComponent //size: 0x820, class UAudioCaptureComponent : public USynthComponent {}; | |
[UAudioCaptureComponent] IntProperty AudioCapture.AudioCaptureComponent.JitterLatencyFrames @ 0x760 size: 0x4 0000021ea3a4cc80 | |
[000607] Package CableComponent | |
[000608] Class CableComponent.CableActor //size: 0x3D8, class ACableActor : public AActor {}; | |
[ACableActor] ObjectProperty CableComponent.CableActor.CableComponent @ 0x3D0 size: 0x8 0000021ea3a7d300 | |
[000609] Class CableComponent.CableComponent //size: 0x630, class UCableComponent : public UMeshComponent {}; | |
[UCableComponent] BoolProperty CableComponent.CableComponent.bAttachStart @ 0x588 size: 0x1 0000021ea3a7f240 | |
[UCableComponent] BoolProperty CableComponent.CableComponent.bAttachEnd @ 0x589 size: 0x1 0000021ea3a7f2e0 | |
[UCableComponent] StructProperty CableComponent.CableComponent.AttachEndTo @ 0x590 size: 0x30 0000021ea3a7f380 | |
[UCableComponent] NameProperty CableComponent.CableComponent.AttachEndToSocketName @ 0x5C0 size: 0xC 0000021ea3a4e700 | |
[UCableComponent] StructProperty CableComponent.CableComponent.EndLocation @ 0x5CC size: 0xC 0000021ea3a7f420 | |
[UCableComponent] FloatProperty CableComponent.CableComponent.CableLength @ 0x5D8 size: 0x4 0000021ea3a4c680 | |
[UCableComponent] IntProperty CableComponent.CableComponent.NumSegments @ 0x5DC size: 0x4 0000021ea3a4c700 | |
[UCableComponent] FloatProperty CableComponent.CableComponent.SubstepTime @ 0x5E0 size: 0x4 0000021ea3a4c780 | |
[UCableComponent] IntProperty CableComponent.CableComponent.SolverIterations @ 0x5E4 size: 0x4 0000021ea3a4c800 | |
[UCableComponent] BoolProperty CableComponent.CableComponent.bEnableStiffness @ 0x5E8 size: 0x1 0000021ea3a7f4c0 | |
[UCableComponent] BoolProperty CableComponent.CableComponent.bUseSubstepping @ 0x5E9 size: 0x1 0000021ea3a7f560 | |
[UCableComponent] BoolProperty CableComponent.CableComponent.bSkipCableUpdateWhenNotVisible @ 0x5EA size: 0x1 0000021ea3a7f600 | |
[UCableComponent] BoolProperty CableComponent.CableComponent.bSkipCableUpdateWhenNotOwnerRecentlyRendered @ 0x5EB size: 0x1 0000021ea3a7f6a0 | |
[UCableComponent] BoolProperty CableComponent.CableComponent.bEnableCollision @ 0x5EC size: 0x1 0000021ea3a7f740 | |
[UCableComponent] FloatProperty CableComponent.CableComponent.CollisionFriction @ 0x5F0 size: 0x4 0000021ea3a4c880 | |
[UCableComponent] StructProperty CableComponent.CableComponent.CableForce @ 0x5F4 size: 0xC 0000021ea3a7cea0 | |
[UCableComponent] FloatProperty CableComponent.CableComponent.CableGravityScale @ 0x600 size: 0x4 0000021ea3a4c900 | |
[UCableComponent] FloatProperty CableComponent.CableComponent.CableWidth @ 0x604 size: 0x4 0000021ea3a4c980 | |
[UCableComponent] IntProperty CableComponent.CableComponent.NumSides @ 0x608 size: 0x4 0000021ea3a4ca00 | |
[UCableComponent] FloatProperty CableComponent.CableComponent.TileMaterial @ 0x60C size: 0x4 0000021ea3a4cc00 | |
[000610] Package CustomMeshComponent | |
[000611] Class CustomMeshComponent.CustomMeshComponent //size: 0x5A0, class UCustomMeshComponent : public UMeshComponent {}; | |
[000612] Package GooglePAD | |
[000613] Class GooglePAD.GooglePADFunctionLibrary //size: 0x30, class UGooglePADFunctionLibrary : public UBlueprintFunctionLibrary {}; | |
[000614] Package AudioExtensions | |
[000615] Class AudioExtensions.SoundfieldEncodingSettingsBase //size: 0x30, class USoundfieldEncodingSettingsBase : public UObject {}; | |
[000616] Package SoundFields | |
[000617] Class SoundFields.AmbisonicsEncodingSettings //size: 0x38, class UAmbisonicsEncodingSettings : public USoundfieldEncodingSettingsBase {}; | |
[UAmbisonicsEncodingSettings] IntProperty SoundFields.AmbisonicsEncodingSettings.AmbisonicsOrder @ 0x30 size: 0x4 0000021ea3a4dd00 | |
[000618] Package Synthesis | |
[000619] Class Synthesis.ModularSynthPresetBank //size: 0x40, class UModularSynthPresetBank : public UObject {}; | |
[UModularSynthPresetBank] ArrayProperty Synthesis.ModularSynthPresetBank.Presets @ 0x30 size: 0x10 0000021ea3a7fba0 | |
[000620] Class Synthesis.ModularSynthLibrary //size: 0x30, class UModularSynthLibrary : public UBlueprintFunctionLibrary {}; | |
[000621] Class Synthesis.ModularSynthComponent //size: 0xE20, class UModularSynthComponent : public USynthComponent {}; | |
[UModularSynthComponent] IntProperty Synthesis.ModularSynthComponent.VoiceCount @ 0x760 size: 0x4 0000021ea3a4f980 | |
[000622] Class Engine.SoundEffectPreset //size: 0x70, class USoundEffectPreset : public UObject {}; | |
[000623] Class Engine.SoundEffectSourcePreset //size: 0x70, class USoundEffectSourcePreset : public USoundEffectPreset {}; | |
[000624] Class Synthesis.SourceEffectBitCrusherPreset //size: 0xF8, class USourceEffectBitCrusherPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectBitCrusherPreset] StructProperty Synthesis.SourceEffectBitCrusherPreset.Settings @ 0xC8 size: 0x30 0000021ea3a924a0 | |
[000625] Class Synthesis.SourceEffectChorusPreset //size: 0x188, class USourceEffectChorusPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectChorusPreset] StructProperty Synthesis.SourceEffectChorusPreset.Settings @ 0x110 size: 0x78 0000021ea3a91f00 | |
[000626] Class Synthesis.SourceEffectDynamicsProcessorPreset //size: 0xE8, class USourceEffectDynamicsProcessorPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectDynamicsProcessorPreset] StructProperty Synthesis.SourceEffectDynamicsProcessorPreset.Settings @ 0xC0 size: 0x28 0000021ea3a91dc0 | |
[000627] Class Synthesis.EnvelopeFollowerListener //size: 0x108, class UEnvelopeFollowerListener : public UActorComponent {}; | |
[UEnvelopeFollowerListener] MulticastInlineDelegateProperty Synthesis.EnvelopeFollowerListener.OnEnvelopeFollowerUpdate @ 0xE8 size: 0x10 0000021ea3a91d20 | |
[000628] Class Synthesis.SourceEffectEnvelopeFollowerPreset //size: 0xB0, class USourceEffectEnvelopeFollowerPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectEnvelopeFollowerPreset] StructProperty Synthesis.SourceEffectEnvelopeFollowerPreset.Settings @ 0xA4 size: 0xC 0000021ea3a91aa0 | |
[000629] Class Synthesis.SourceEffectEQPreset //size: 0xB8, class USourceEffectEQPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectEQPreset] StructProperty Synthesis.SourceEffectEQPreset.Settings @ 0xA8 size: 0x10 0000021ea3a91960 | |
[000630] Class Synthesis.SourceEffectFilterPreset //size: 0xD8, class USourceEffectFilterPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectFilterPreset] StructProperty Synthesis.SourceEffectFilterPreset.Settings @ 0xB8 size: 0x20 0000021ea3a91820 | |
[000631] Class Synthesis.SourceEffectFoldbackDistortionPreset //size: 0xB0, class USourceEffectFoldbackDistortionPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectFoldbackDistortionPreset] StructProperty Synthesis.SourceEffectFoldbackDistortionPreset.Settings @ 0xA4 size: 0xC 0000021ea3a916e0 | |
[000632] Class Synthesis.SourceEffectMidSideSpreaderPreset //size: 0xA8, class USourceEffectMidSideSpreaderPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectMidSideSpreaderPreset] StructProperty Synthesis.SourceEffectMidSideSpreaderPreset.Settings @ 0xA0 size: 0x8 0000021ea3a915a0 | |
[000633] Class Synthesis.SourceEffectPannerPreset //size: 0xA8, class USourceEffectPannerPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectPannerPreset] StructProperty Synthesis.SourceEffectPannerPreset.Settings @ 0xA0 size: 0x8 0000021ea3a93da0 | |
[000634] Class Synthesis.SourceEffectPhaserPreset //size: 0xB8, class USourceEffectPhaserPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectPhaserPreset] StructProperty Synthesis.SourceEffectPhaserPreset.Settings @ 0xA8 size: 0x10 0000021ea3a93c60 | |
[000635] Class Synthesis.SourceEffectRingModulationPreset //size: 0xD8, class USourceEffectRingModulationPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectRingModulationPreset] StructProperty Synthesis.SourceEffectRingModulationPreset.Settings @ 0xB8 size: 0x20 0000021ea3a93b20 | |
[000636] Class Synthesis.SourceEffectSimpleDelayPreset //size: 0xC8, class USourceEffectSimpleDelayPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectSimpleDelayPreset] StructProperty Synthesis.SourceEffectSimpleDelayPreset.Settings @ 0xB0 size: 0x18 0000021ea3a939e0 | |
[000637] Class Synthesis.SourceEffectStereoDelayPreset //size: 0xE0, class USourceEffectStereoDelayPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectStereoDelayPreset] StructProperty Synthesis.SourceEffectStereoDelayPreset.Settings @ 0xBC size: 0x24 0000021ea3a938a0 | |
[000638] Class Synthesis.SourceEffectWaveShaperPreset //size: 0xA8, class USourceEffectWaveShaperPreset : public USoundEffectSourcePreset {}; | |
[USourceEffectWaveShaperPreset] StructProperty Synthesis.SourceEffectWaveShaperPreset.Settings @ 0xA0 size: 0x8 0000021ea3a93760 | |
[000639] Class Synthesis.AudioImpulseResponse //size: 0x60, class UAudioImpulseResponse : public UObject {}; | |
[UAudioImpulseResponse] ArrayProperty Synthesis.AudioImpulseResponse.ImpulseResponse @ 0x30 size: 0x10 0000021ea3a93580 | |
[UAudioImpulseResponse] IntProperty Synthesis.AudioImpulseResponse.NumChannels @ 0x40 size: 0x4 0000021ea3aa0680 | |
[UAudioImpulseResponse] IntProperty Synthesis.AudioImpulseResponse.SampleRate @ 0x44 size: 0x4 0000021ea3aa0700 | |
[UAudioImpulseResponse] FloatProperty Synthesis.AudioImpulseResponse.NormalizationVolumeDb @ 0x48 size: 0x4 0000021ea3aa0780 | |
[UAudioImpulseResponse] BoolProperty Synthesis.AudioImpulseResponse.bTrueStereo @ 0x4C size: 0x1 0000021ea3a93620 | |
[UAudioImpulseResponse] ArrayProperty Synthesis.AudioImpulseResponse.IRData @ 0x50 size: 0x10 0000021ea3a936c0 | |
[000640] Class Engine.SoundEffectSubmixPreset //size: 0x70, class USoundEffectSubmixPreset : public USoundEffectPreset {}; | |
[000641] Class Synthesis.SubmixEffectConvolutionReverbPreset //size: 0xF8, class USubmixEffectConvolutionReverbPreset : public USoundEffectSubmixPreset {}; | |
[USubmixEffectConvolutionReverbPreset] ObjectProperty Synthesis.SubmixEffectConvolutionReverbPreset.ImpulseResponse @ 0x70 size: 0x8 0000021ea3a93120 | |
[USubmixEffectConvolutionReverbPreset] StructProperty Synthesis.SubmixEffectConvolutionReverbPreset.Settings @ 0x78 size: 0x28 0000021ea3a931c0 | |
[USubmixEffectConvolutionReverbPreset] EnumProperty Synthesis.SubmixEffectConvolutionReverbPreset.BlockSize @ 0xA0 size: 0x1 0000021ea3a93300 | |
[USubmixEffectConvolutionReverbPreset] BoolProperty Synthesis.SubmixEffectConvolutionReverbPreset.bEnableHardwareAcceleration @ 0xA1 size: 0x1 0000021ea3a933a0 | |
[000642] Class Synthesis.SubmixEffectDelayPreset //size: 0xC0, class USubmixEffectDelayPreset : public USoundEffectSubmixPreset {}; | |
[USubmixEffectDelayPreset] StructProperty Synthesis.SubmixEffectDelayPreset.Settings @ 0xA4 size: 0xC 0000021ea3a92f40 | |
[USubmixEffectDelayPreset] StructProperty Synthesis.SubmixEffectDelayPreset.DynamicSettings @ 0xB0 size: 0xC 0000021ea3a92fe0 | |
[000643] Class Synthesis.SubmixEffectFilterPreset //size: 0xB0, class USubmixEffectFilterPreset : public USoundEffectSubmixPreset {}; | |
[USubmixEffectFilterPreset] StructProperty Synthesis.SubmixEffectFilterPreset.Settings @ 0xA4 size: 0xC 0000021ea3a92b80 | |
[000644] Class Synthesis.SubmixEffectFlexiverbPreset //size: 0xB8, class USubmixEffectFlexiverbPreset : public USoundEffectSubmixPreset {}; | |
[USubmixEffectFlexiverbPreset] StructProperty Synthesis.SubmixEffectFlexiverbPreset.Settings @ 0xA8 size: 0x10 0000021ea3a92a40 | |
[000645] Class Synthesis.SubmixEffectMultibandCompressorPreset //size: 0xD8, class USubmixEffectMultibandCompressorPreset : public USoundEffectSubmixPreset {}; | |
[USubmixEffectMultibandCompressorPreset] StructProperty Synthesis.SubmixEffectMultibandCompressorPreset.Settings @ 0xB8 size: 0x20 0000021ea3a95240 | |
[000646] Class Synthesis.SubmixEffectStereoDelayPreset //size: 0xE0, class USubmixEffectStereoDelayPreset : public USoundEffectSubmixPreset {}; | |
[USubmixEffectStereoDelayPreset] StructProperty Synthesis.SubmixEffectStereoDelayPreset.Settings @ 0xBC size: 0x24 0000021ea3a95100 | |
[000647] Class Synthesis.SubmixEffectTapDelayPreset //size: 0xE0, class USubmixEffectTapDelayPreset : public USoundEffectSubmixPreset {}; | |
[USubmixEffectTapDelayPreset] StructProperty Synthesis.SubmixEffectTapDelayPreset.Settings @ 0xB0 size: 0x18 0000021ea3a94de0 | |
[000648] Class Synthesis.Synth2DSlider //size: 0x4E8, class USynth2DSlider : public UWidget {}; | |
[USynth2DSlider] FloatProperty Synthesis.Synth2DSlider.ValueX @ 0x148 size: 0x4 0000021ea3aa1b00 | |
[USynth2DSlider] FloatProperty Synthesis.Synth2DSlider.ValueY @ 0x14C size: 0x4 0000021ea3aa1b80 | |
[USynth2DSlider] DelegateProperty Synthesis.Synth2DSlider.ValueXDelegate @ 0x150 size: 0x14 0000021ea3a942a0 | |
[USynth2DSlider] DelegateProperty Synthesis.Synth2DSlider.ValueYDelegate @ 0x164 size: 0x14 0000021ea3a94340 | |
[USynth2DSlider] StructProperty Synthesis.Synth2DSlider.WidgetStyle @ 0x178 size: 0x2E0 0000021ea3a943e0 | |
[USynth2DSlider] StructProperty Synthesis.Synth2DSlider.SliderHandleColor @ 0x458 size: 0x10 0000021ea3a94480 | |
[USynth2DSlider] BoolProperty Synthesis.Synth2DSlider.IndentHandle @ 0x468 size: 0x1 0000021ea3a94520 | |
[USynth2DSlider] BoolProperty Synthesis.Synth2DSlider.Locked @ 0x469 size: 0x1 0000021ea3a945c0 | |
[USynth2DSlider] FloatProperty Synthesis.Synth2DSlider.StepSize @ 0x46C size: 0x4 0000021ea3aa1c80 | |
[USynth2DSlider] BoolProperty Synthesis.Synth2DSlider.IsFocusable @ 0x470 size: 0x1 0000021ea3a94660 | |
[USynth2DSlider] MulticastInlineDelegateProperty Synthesis.Synth2DSlider.OnMouseCaptureBegin @ 0x478 size: 0x10 0000021ea3a94700 | |
[USynth2DSlider] MulticastInlineDelegateProperty Synthesis.Synth2DSlider.OnMouseCaptureEnd @ 0x488 size: 0x10 0000021ea3a947a0 | |
[USynth2DSlider] MulticastInlineDelegateProperty Synthesis.Synth2DSlider.OnControllerCaptureBegin @ 0x498 size: 0x10 0000021ea3a94840 | |
[USynth2DSlider] MulticastInlineDelegateProperty Synthesis.Synth2DSlider.OnControllerCaptureEnd @ 0x4A8 size: 0x10 0000021ea3a948e0 | |
[USynth2DSlider] MulticastInlineDelegateProperty Synthesis.Synth2DSlider.OnValueChangedX @ 0x4B8 size: 0x10 0000021ea3a94980 | |
[USynth2DSlider] MulticastInlineDelegateProperty Synthesis.Synth2DSlider.OnValueChangedY @ 0x4C8 size: 0x10 0000021ea3a94a20 | |
[000649] Class Synthesis.GranularSynth //size: 0xB20, class UGranularSynth : public USynthComponent {}; | |
[UGranularSynth] ObjectProperty Synthesis.GranularSynth.GranulatedSoundWave @ 0x760 size: 0x8 0000021ea3a963c0 | |
[000650] Class Synthesis.MonoWaveTableSynthPreset //size: 0x178, class UMonoWaveTableSynthPreset : public UObject {}; | |
[UMonoWaveTableSynthPreset] StrProperty Synthesis.MonoWaveTableSynthPreset.PresetName @ 0x30 size: 0x10 0000021ea3aa3000 | |
[UMonoWaveTableSynthPreset] BoolProperty Synthesis.MonoWaveTableSynthPreset.bLockKeyframesToGridBool @ 0x40 size: 0x1 0000021ea3a96140 | |
[UMonoWaveTableSynthPreset] IntProperty Synthesis.MonoWaveTableSynthPreset.LockKeyframesToGrid @ 0x44 size: 0x4 0000021ea3aa3080 | |
[UMonoWaveTableSynthPreset] IntProperty Synthesis.MonoWaveTableSynthPreset.WaveTableResolution @ 0x48 size: 0x4 0000021ea3aa3100 | |
[UMonoWaveTableSynthPreset] ArrayProperty Synthesis.MonoWaveTableSynthPreset.WaveTable @ 0x50 size: 0x10 0000021ea3a96280 | |
[UMonoWaveTableSynthPreset] BoolProperty Synthesis.MonoWaveTableSynthPreset.bNormalizeWaveTables @ 0x60 size: 0x1 0000021ea3a96320 | |
[000651] Class Synthesis.SynthComponentMonoWaveTable //size: 0xEA0, class USynthComponentMonoWaveTable : public USynthComponent {}; | |
[USynthComponentMonoWaveTable] MulticastInlineDelegateProperty Synthesis.SynthComponentMonoWaveTable.OnTableAltered @ 0x760 size: 0x10 0000021ea3a95600 | |
[USynthComponentMonoWaveTable] MulticastInlineDelegateProperty Synthesis.SynthComponentMonoWaveTable.OnNumTablesChanged @ 0x770 size: 0x10 0000021ea3a956a0 | |
[USynthComponentMonoWaveTable] ObjectProperty Synthesis.SynthComponentMonoWaveTable.CurrentPreset @ 0x780 size: 0x8 0000021ea3a95740 | |
[000652] Class Synthesis.SynthComponentToneGenerator //size: 0x780, class USynthComponentToneGenerator : public USynthComponent {}; | |
[USynthComponentToneGenerator] FloatProperty Synthesis.SynthComponentToneGenerator.Frequency @ 0x760 size: 0x4 0000021ea3aa3900 | |
[USynthComponentToneGenerator] FloatProperty Synthesis.SynthComponentToneGenerator.Volume @ 0x764 size: 0x4 0000021ea3aa3980 | |
[000653] Class Synthesis.SynthSamplePlayer //size: 0x890, class USynthSamplePlayer : public USynthComponent {}; | |
[USynthSamplePlayer] ObjectProperty Synthesis.SynthSamplePlayer.SoundWave @ 0x760 size: 0x8 0000021ea3a979a0 | |
[USynthSamplePlayer] MulticastInlineDelegateProperty Synthesis.SynthSamplePlayer.OnSampleLoaded @ 0x768 size: 0x10 0000021ea3a97a40 | |
[USynthSamplePlayer] MulticastInlineDelegateProperty Synthesis.SynthSamplePlayer.OnSamplePlaybackProgress @ 0x778 size: 0x10 0000021ea3a97ae0 | |
[000654] Class Synthesis.SynthesisUtilitiesBlueprintFunctionLibrary //size: 0x30, class USynthesisUtilitiesBlueprintFunctionLibrary : public UBlueprintFunctionLibrary {}; | |
[000655] Class Synthesis.SynthKnob //size: 0x468, class USynthKnob : public UWidget {}; | |
[USynthKnob] FloatProperty Synthesis.SynthKnob.Value @ 0x148 size: 0x4 0000021ea3aa4b00 | |
[USynthKnob] FloatProperty Synthesis.SynthKnob.StepSize @ 0x14C size: 0x4 0000021ea3aa4b80 | |
[USynthKnob] FloatProperty Synthesis.SynthKnob.MouseSpeed @ 0x150 size: 0x4 0000021ea3aa4c00 | |
[USynthKnob] FloatProperty Synthesis.SynthKnob.MouseFineTuneSpeed @ 0x154 size: 0x4 0000021ea3aa4c80 | |
[USynthKnob] BoolProperty Synthesis.SynthKnob.ShowTooltipInfo @ 0x158 size: 0x1 0000021ea3a972c0 | |
[USynthKnob] TextProperty Synthesis.SynthKnob.ParameterName @ 0x160 size: 0x18 0000021ea3aa4d00 | |
[USynthKnob] TextProperty Synthesis.SynthKnob.ParameterUnits @ 0x178 size: 0x18 0000021ea3aa4d80 | |
[USynthKnob] DelegateProperty Synthesis.SynthKnob.ValueDelegate @ 0x190 size: 0x14 0000021ea3a97360 | |
[USynthKnob] StructProperty Synthesis.SynthKnob.WidgetStyle @ 0x1A8 size: 0x258 0000021ea3a97400 | |
[USynthKnob] BoolProperty Synthesis.SynthKnob.Locked @ 0x400 size: 0x1 0000021ea3a974a0 | |
[USynthKnob] BoolProperty Synthesis.SynthKnob.IsFocusable @ 0x401 size: 0x1 0000021ea3a97540 | |
[USynthKnob] MulticastInlineDelegateProperty Synthesis.SynthKnob.OnMouseCaptureBegin @ 0x408 size: 0x10 0000021ea3a975e0 | |
[USynthKnob] MulticastInlineDelegateProperty Synthesis.SynthKnob.OnMouseCaptureEnd @ 0x418 size: 0x10 0000021ea3a97680 | |
[USynthKnob] MulticastInlineDelegateProperty Synthesis.SynthKnob.OnControllerCaptureBegin @ 0x428 size: 0x10 0000021ea3a97720 | |
[USynthKnob] MulticastInlineDelegateProperty Synthesis.SynthKnob.OnControllerCaptureEnd @ 0x438 size: 0x10 0000021ea3a977c0 | |
[USynthKnob] MulticastInlineDelegateProperty Synthesis.SynthKnob.OnValueChanged @ 0x448 size: 0x10 0000021ea3a97860 | |
[000656] Package AudioAnalyzer | |
[000657] Class AudioAnalyzer.AudioAnalyzerAsset //size: 0x30, class UAudioAnalyzerAsset : public UObject {}; | |
[000658] Class AudioAnalyzer.AudioAnalyzerNRTSettings //size: 0x30, class UAudioAnalyzerNRTSettings : public UAudioAnalyzerAsset {}; | |
[000659] Package AudioSynesthesia | |
[000660] Class AudioSynesthesia.AudioSynesthesiaNRTSettings //size: 0x30, class UAudioSynesthesiaNRTSettings : public UAudioAnalyzerNRTSettings {}; | |
[000661] Class AudioAnalyzer.AudioAnalyzerNRT //size: 0x80, class UAudioAnalyzerNRT : public UAudioAnalyzerAsset {}; | |
[UAudioAnalyzerNRT] ObjectProperty AudioAnalyzer.AudioAnalyzerNRT.Sound @ 0x30 size: 0x8 0000021ea3a97220 | |
[UAudioAnalyzerNRT] FloatProperty AudioAnalyzer.AudioAnalyzerNRT.DurationInSeconds @ 0x38 size: 0x4 0000021ea3aa4a80 | |
[000662] Class AudioSynesthesia.AudioSynesthesiaNRT //size: 0x80, class UAudioSynesthesiaNRT : public UAudioAnalyzerNRT {}; | |
[000663] Class AudioSynesthesia.ConstantQNRTSettings //size: 0x50, class UConstantQNRTSettings : public UAudioSynesthesiaNRTSettings {}; | |
[UConstantQNRTSettings] FloatProperty AudioSynesthesia.ConstantQNRTSettings.StartingFrequency @ 0x30 size: 0x4 0000021ea3aa4780 | |
[UConstantQNRTSettings] IntProperty AudioSynesthesia.ConstantQNRTSettings.NumBands @ 0x34 size: 0x4 0000021ea3aa4800 | |
[UConstantQNRTSettings] FloatProperty AudioSynesthesia.ConstantQNRTSettings.NumBandsPerOctave @ 0x38 size: 0x4 0000021ea3aa4880 | |
[UConstantQNRTSettings] FloatProperty AudioSynesthesia.ConstantQNRTSettings.AnalysisPeriod @ 0x3C size: 0x4 0000021ea3aa4900 | |
[UConstantQNRTSettings] BoolProperty AudioSynesthesia.ConstantQNRTSettings.bDownmixToMono @ 0x40 size: 0x1 0000021ea3a96c80 | |
[UConstantQNRTSettings] EnumProperty AudioSynesthesia.ConstantQNRTSettings.FFTSize @ 0x41 size: 0x1 0000021ea3a96dc0 | |
[UConstantQNRTSettings] EnumProperty AudioSynesthesia.ConstantQNRTSettings.WindowType @ 0x42 size: 0x1 0000021ea3a96f00 | |
[UConstantQNRTSettings] EnumProperty AudioSynesthesia.ConstantQNRTSettings.SpectrumType @ 0x43 size: 0x1 0000021ea3a97040 | |
[UConstantQNRTSettings] FloatProperty AudioSynesthesia.ConstantQNRTSettings.BandWidthStretch @ 0x44 size: 0x4 0000021ea3aa4980 | |
[UConstantQNRTSettings] EnumProperty AudioSynesthesia.ConstantQNRTSettings.CQTNormalization @ 0x48 size: 0x1 0000021ea3a97180 | |
[UConstantQNRTSettings] FloatProperty AudioSynesthesia.ConstantQNRTSettings.NoiseFloorDb @ 0x4C size: 0x4 0000021ea3aa4a00 | |
[000664] Class AudioSynesthesia.ConstantQNRT //size: 0x88, class UConstantQNRT : public UAudioSynesthesiaNRT {}; | |
[UConstantQNRT] ObjectProperty AudioSynesthesia.ConstantQNRT.Settings @ 0x80 size: 0x8 0000021ea3a96aa0 | |
[000665] Class AudioSynesthesia.LoudnessNRTSettings //size: 0x48, class ULoudnessNRTSettings : public UAudioSynesthesiaNRTSettings {}; | |
[ULoudnessNRTSettings] FloatProperty AudioSynesthesia.LoudnessNRTSettings.AnalysisPeriod @ 0x30 size: 0x4 0000021ea3aa6300 | |
[ULoudnessNRTSettings] FloatProperty AudioSynesthesia.LoudnessNRTSettings.MinimumFrequency @ 0x34 size: 0x4 0000021ea3aa4280 | |
[ULoudnessNRTSettings] FloatProperty AudioSynesthesia.LoudnessNRTSettings.MaximumFrequency @ 0x38 size: 0x4 0000021ea3aa4300 | |
[ULoudnessNRTSettings] EnumProperty AudioSynesthesia.LoudnessNRTSettings.CurveType @ 0x3C size: 0x1 0000021ea3a96a00 | |
[ULoudnessNRTSettings] FloatProperty AudioSynesthesia.LoudnessNRTSettings.NoiseFloorDb @ 0x40 size: 0x4 0000021ea3aa4380 | |
[000666] Class AudioSynesthesia.LoudnessNRT //size: 0x88, class ULoudnessNRT : public UAudioSynesthesiaNRT {}; | |
[ULoudnessNRT] ObjectProperty AudioSynesthesia.LoudnessNRT.Settings @ 0x80 size: 0x8 0000021ea3a968c0 | |
[000667] Class AudioSynesthesia.OnsetNRTSettings //size: 0x48, class UOnsetNRTSettings : public UAudioSynesthesiaNRTSettings {}; | |
[UOnsetNRTSettings] BoolProperty AudioSynesthesia.OnsetNRTSettings.bDownmixToMono @ 0x30 size: 0x1 0000021ea3a96820 | |
[UOnsetNRTSettings] FloatProperty AudioSynesthesia.OnsetNRTSettings.GranularityInSeconds @ 0x34 size: 0x4 0000021ea3aa5b80 | |
[UOnsetNRTSettings] FloatProperty AudioSynesthesia.OnsetNRTSettings.Sensitivity @ 0x38 size: 0x4 0000021ea3aa5c00 | |
[UOnsetNRTSettings] FloatProperty AudioSynesthesia.OnsetNRTSettings.MinimumFrequency @ 0x3C size: 0x4 0000021ea3aa5c80 | |
[UOnsetNRTSettings] FloatProperty AudioSynesthesia.OnsetNRTSettings.MaximumFrequency @ 0x40 size: 0x4 0000021ea3aa5d00 | |
[000668] Class AudioSynesthesia.OnsetNRT //size: 0x88, class UOnsetNRT : public UAudioSynesthesiaNRT {}; | |
[UOnsetNRT] ObjectProperty AudioSynesthesia.OnsetNRT.Settings @ 0x80 size: 0x8 0000021ea3a98e40 | |
[000669] Class Engine.AssetUserData //size: 0x30, class UAssetUserData : public UObject {}; | |
[000670] Package UmbraCulling | |
[000671] Class UmbraCulling.UmbraPrecomputedData //size: 0x40, class UUmbraPrecomputedData : public UAssetUserData {}; | |
[UUmbraPrecomputedData] ArrayProperty UmbraCulling.UmbraPrecomputedData.Data @ 0x30 size: 0x10 0000021ea3a98da0 | |
[000672] Class ShooterGame.AbilityRechargeComponent //size: 0x108, class UAbilityRechargeComponent : public UActorComponent {}; | |
[UAbilityRechargeComponent] IntProperty ShooterGame.AbilityRechargeComponent.MaxCharges @ 0xE8 size: 0x4 0000021ea3aa5300 | |
[UAbilityRechargeComponent] MulticastInlineDelegateProperty ShooterGame.AbilityRechargeComponent.AuthOnAbilityRecharged @ 0xF0 size: 0x10 0000021ea3a98d00 | |
[UAbilityRechargeComponent] IntProperty ShooterGame.AbilityRechargeComponent.CurrentCharges @ 0x100 size: 0x4 0000021ea3aa5380 | |
[000673] Class ShooterGame.ResourceComponent //size: 0x128, class UResourceComponent : public UActorComponent {}; | |
[UResourceComponent] MulticastInlineDelegateProperty ShooterGame.ResourceComponent.OnResourceChanged @ 0xE8 size: 0x10 0000021ea3a98940 | |
[UResourceComponent] IntProperty ShooterGame.ResourceComponent.PredictedResourceAmount @ 0x10C size: 0x4 0000021ea3aa7000 | |
[UResourceComponent] IntProperty ShooterGame.ResourceComponent.AuthResourceAmount @ 0x110 size: 0x4 0000021ea3aa7080 | |
[UResourceComponent] ObjectProperty ShooterGame.ResourceComponent.ClientPredictedValueDisagreementTimer @ 0x118 size: 0x8 0000021ea3a989e0 | |
[UResourceComponent] ClassProperty ShooterGame.ResourceComponent.CurrentStateDisagreementTimerClassOverride @ 0x120 size: 0x8 0000021ea3a98a80 | |
[000674] Class ShooterGame.AbilityResourceComponent //size: 0x148, class UAbilityResourceComponent : public UResourceComponent {}; | |
[UAbilityResourceComponent] ObjectProperty ShooterGame.AbilityResourceComponent.PurchasedItemComponent @ 0x128 size: 0x8 0000021ea3a97d60 | |
[UAbilityResourceComponent] ObjectProperty ShooterGame.AbilityResourceComponent.ShopImage @ 0x130 size: 0x8 0000021ea3a97e00 | |
[UAbilityResourceComponent] IntProperty ShooterGame.AbilityResourceComponent.PipCost @ 0x138 size: 0x4 0000021ea3aa6b00 | |
[UAbilityResourceComponent] IntProperty ShooterGame.AbilityResourceComponent.ChargesToGrantOnPipCast @ 0x13C size: 0x4 0000021ea3aa6b80 | |
[000675] Class ShooterGame.AbilityStatisticsDelegateComponent //size: 0xF8, class UAbilityStatisticsDelegateComponent : public UActorComponent {}; | |
[UAbilityStatisticsDelegateComponent] IntProperty ShooterGame.AbilityStatisticsDelegateComponent.AuthCastIndex @ 0xE8 size: 0x4 0000021ea3aa6a00 | |
[UAbilityStatisticsDelegateComponent] ObjectProperty ShooterGame.AbilityStatisticsDelegateComponent.AuthGameStatisticsComponent @ 0xF0 size: 0x8 0000021ea3a9a060 | |
[000676] Class ShooterGame.AbilityTrackingComponent //size: 0x138, class UAbilityTrackingComponent : public UActorComponent {}; | |
[UAbilityTrackingComponent] SetProperty ShooterGame.AbilityTrackingComponent.TrackedSubobjects @ 0xE8 size: 0x50 0000021ea3a99e80 | |
[000677] Class ShooterGame.AbilityTrackingDelegateComponent //size: 0xF0, class UAbilityTrackingDelegateComponent : public UActorComponent {}; | |
[UAbilityTrackingDelegateComponent] ObjectProperty ShooterGame.AbilityTrackingDelegateComponent.AbilityTrackingComponent @ 0xE8 size: 0x8 0000021ea3a99d40 | |
[000678] Class ShooterGame.AbilityUpgradeComponent //size: 0x120, class UAbilityUpgradeComponent : public UActorComponent {}; | |
[UAbilityUpgradeComponent] ArrayProperty ShooterGame.AbilityUpgradeComponent.RankCost @ 0xE8 size: 0x10 0000021ea3a99840 | |
[UAbilityUpgradeComponent] EnumProperty ShooterGame.AbilityUpgradeComponent.CostType @ 0xF8 size: 0x1 0000021ea3a99980 | |
[UAbilityUpgradeComponent] ObjectProperty ShooterGame.AbilityUpgradeComponent.ShopImage @ 0x100 size: 0x8 0000021ea3a99a20 | |
[UAbilityUpgradeComponent] MulticastInlineDelegateProperty ShooterGame.AbilityUpgradeComponent.OnRankChanged @ 0x108 size: 0x10 0000021ea3a99ac0 | |
[UAbilityUpgradeComponent] IntProperty ShooterGame.AbilityUpgradeComponent.CurrentRank @ 0x118 size: 0x4 0000021ea3aa6800 | |
[000679] Class ShooterGame.InitSystem //size: 0x80, class UInitSystem : public UObject {}; | |
[UInitSystem] SetProperty ShooterGame.InitSystem.Dependencies @ 0x30 size: 0x50 0000021ea3a997a0 | |
[000680] Class ShooterGame.AccountXPManager //size: 0x108, class UAccountXPManager : public UInitSystem {}; | |
[UAccountXPManager] MulticastInlineDelegateProperty ShooterGame.AccountXPManager.OnAccountXPPlayerUpdated @ 0x80 size: 0x10 0000021ea3a9b960 | |
[UAccountXPManager] ObjectProperty ShooterGame.AccountXPManager.ConfigManager @ 0x90 size: 0x8 0000021ea3a990c0 | |
[UAccountXPManager] ObjectProperty ShooterGame.AccountXPManager.RSOManager @ 0x98 size: 0x8 0000021ea3a99160 | |
[UAccountXPManager] ObjectProperty ShooterGame.AccountXPManager.ContentIndex @ 0xA0 size: 0x8 0000021ea3a99200 | |
[UAccountXPManager] ObjectProperty ShooterGame.AccountXPManager.RMSManager @ 0xA8 size: 0x8 0000021ea3a992a0 | |
[UAccountXPManager] ObjectProperty ShooterGame.AccountXPManager.AccountXPService @ 0xB0 size: 0x8 0000021ea3a99340 | |
[UAccountXPManager] ObjectProperty ShooterGame.AccountXPManager.ViewModel @ 0xB8 size: 0x8 0000021ea3a993e0 | |
[UAccountXPManager] IntProperty ShooterGame.AccountXPManager.LevelCheatOverride @ 0xC0 size: 0x4 0000021ea3aa6580 | |
[000681] Class ShooterGame.AccountXPService //size: 0x38, class UAccountXPService : public UObject {}; | |
[UAccountXPService] ObjectProperty ShooterGame.AccountXPService.ConfigManager @ 0x30 size: 0x8 0000021ea3a9b8c0 | |
[000682] Class ShooterGame.AccountXPViewModel //size: 0x90, class UAccountXPViewModel : public UObject {}; | |
[UAccountXPViewModel] MulticastInlineDelegateProperty ShooterGame.AccountXPViewModel.OnAccountXPLevelChanged @ 0x30 size: 0x10 0000021ea3a9b000 | |
[UAccountXPViewModel] MulticastInlineDelegateProperty ShooterGame.AccountXPViewModel.OnAccountXPXPChanged @ 0x40 size: 0x10 0000021ea3a9b0a0 | |
[UAccountXPViewModel] MulticastInlineDelegateProperty ShooterGame.AccountXPViewModel.OnNextTimeFirstWinAvailableChanged @ 0x50 size: 0x10 0000021ea3a9b140 | |
[UAccountXPViewModel] MulticastInlineDelegateProperty ShooterGame.AccountXPViewModel.OnHistoryChanged @ 0x60 size: 0x10 0000021ea3a9b1e0 | |
[UAccountXPViewModel] IntProperty ShooterGame.AccountXPViewModel.Level @ 0x70 size: 0x4 0000021ea3aa8280 | |
[UAccountXPViewModel] IntProperty ShooterGame.AccountXPViewModel.XP @ 0x74 size: 0x4 0000021ea3aa8300 | |
[UAccountXPViewModel] StructProperty ShooterGame.AccountXPViewModel.NextTimeFirstWinAvailable @ 0x78 size: 0x8 0000021ea3a9b280 | |
[UAccountXPViewModel] ArrayProperty ShooterGame.AccountXPViewModel.History @ 0x80 size: 0x10 0000021ea3a9b3c0 | |
[000683] Class ShooterGame.GamepadPresetDataAsset //size: 0xC8, class UGamepadPresetDataAsset : public UDataAsset {}; | |
[UGamepadPresetDataAsset] TextProperty ShooterGame.GamepadPresetDataAsset.PresetMapName @ 0x38 size: 0x18 0000021ea3aa8100 | |
[UGamepadPresetDataAsset] TextProperty ShooterGame.GamepadPresetDataAsset.PresetMapDescription @ 0x50 size: 0x18 0000021ea3aa8180 | |
[UGamepadPresetDataAsset] ArrayProperty ShooterGame.GamepadPresetDataAsset.KeyMappings @ 0x68 size: 0x10 0000021ea3a9aec0 | |
[UGamepadPresetDataAsset] MapProperty ShooterGame.GamepadPresetDataAsset.AlternateActionMappings @ 0x78 size: 0x50 0000021ea3558b00 | |
[000684] Class ShooterGame.GamepadPresetListAsset //size: 0x48, class UGamepadPresetListAsset : public UDataAsset {}; | |
[UGamepadPresetListAsset] ArrayProperty ShooterGame.GamepadPresetListAsset.KeyMappings @ 0x38 size: 0x10 0000021ea3a9ad80 | |
[000685] Class ShooterGame.ActionBindingsManager //size: 0x390, class UActionBindingsManager : public UInitSystem {}; | |
[UActionBindingsManager] MulticastInlineDelegateProperty ShooterGame.ActionBindingsManager.ActionBindingChanged @ 0x80 size: 0x10 0000021ea3a9e200 | |
[UActionBindingsManager] MulticastInlineDelegateProperty ShooterGame.ActionBindingsManager.AttemptAlternateBoundAction @ 0x120 size: 0x10 0000021ea3a9e2a0 | |
[UActionBindingsManager] MapProperty ShooterGame.ActionBindingsManager.Actions @ 0x220 size: 0x50 0000021ea3558a40 | |
[UActionBindingsManager] ObjectProperty ShooterGame.ActionBindingsManager.ActionTraitsManager @ 0x270 size: 0x8 0000021ea3a9bb40 | |
[UActionBindingsManager] ObjectProperty ShooterGame.ActionBindingsManager.PlayerSettingsTelemetry @ 0x278 size: 0x8 0000021ea3a9bbe0 | |
[UActionBindingsManager] ObjectProperty ShooterGame.ActionBindingsManager.ContentIndex @ 0x280 size: 0x8 0000021ea3a9bc80 | |
[UActionBindingsManager] MulticastInlineDelegateProperty ShooterGame.ActionBindingsManager.OnConflictStatesUpdated @ 0x2E0 size: 0x10 0000021ea3a9bd20 | |
[000686] Class ShooterGame.ActionBindSet //size: 0x198, class UActionBindSet : public UObject {}; | |
[UActionBindSet] MulticastInlineDelegateProperty ShooterGame.ActionBindSet.ActionBindingChanged @ 0x30 size: 0x10 0000021ea3ae0d80 | |
[UActionBindSet] MulticastInlineDelegateProperty ShooterGame.ActionBindSet.ActionBindConflictStateUpdated @ 0x40 size: 0x10 0000021ea3ae0e20 | |
[UActionBindSet] ObjectProperty ShooterGame.ActionBindSet.Traits @ 0x60 size: 0x8 0000021ea3ae0ec0 | |
[UActionBindSet] ObjectProperty ShooterGame.ActionBindSet.ActionBindingsManager @ 0x68 size: 0x8 0000021ea3ae0f60 | |
[UActionBindSet] ObjectProperty ShooterGame.ActionBindSet.PlayerSettingsTelemetry @ 0x70 size: 0x8 0000021ea3ae1000 | |
[000687] Class ShooterGame.ActionTraits //size: 0x50, class UActionTraits : public UObject {}; | |
[UActionTraits] NameProperty ShooterGame.ActionTraits.ActionName @ 0x30 size: 0xC 0000021ea3aa8780 | |
[UActionTraits] EnumProperty ShooterGame.ActionTraits.SettingsContext @ 0x3C size: 0x1 0000021ea3ae0b00 | |
[UActionTraits] EnumProperty ShooterGame.ActionTraits.BindRestriction @ 0x3D size: 0x1 0000021ea3ae0c40 | |
[UActionTraits] ArrayProperty ShooterGame.ActionTraits.SharedInputCategories @ 0x40 size: 0x10 0000021ea3ae0ce0 | |
[000688] Class ShooterGame.ActionTraitsManager //size: 0x90, class UActionTraitsManager : public UObject {}; | |
[UActionTraitsManager] ArrayProperty ShooterGame.ActionTraitsManager.ActionTraitClasses @ 0x30 size: 0x10 0000021ea3ae0920 | |
[000689] Class ShooterGame.StateComponent //size: 0xF8, class UStateComponent : public UActorComponent {}; | |
[UStateComponent] BoolProperty ShooterGame.StateComponent.bAutoAddToStateMachine @ 0xE8 size: 0x1 0000021ea3ae0600 | |
[UStateComponent] ObjectProperty ShooterGame.StateComponent.OwningStateMachineComponent @ 0xF0 size: 0x8 0000021ea3ae06a0 | |
[000690] Class ShooterGame.EquippableStateComponent //size: 0x1E0, class UEquippableStateComponent : public UStateComponent {}; | |
[UEquippableStateComponent] BoolProperty ShooterGame.EquippableStateComponent.bEquippableUsedState @ 0xF8 size: 0x1 0000021ea3ae1f00 | |
[UEquippableStateComponent] BoolProperty ShooterGame.EquippableStateComponent.bRequiresTick @ 0xF9 size: 0x1 0000021ea3ae1fa0 | |
[UEquippableStateComponent] BoolProperty ShooterGame.EquippableStateComponent.bRequiresReplication @ 0xFA size: 0x1 0000021ea3ae2040 | |
[UEquippableStateComponent] StructProperty ShooterGame.EquippableStateComponent.EquipBlocking @ 0x100 size: 0x18 0000021ea3ae20e0 | |
[UEquippableStateComponent] StructProperty ShooterGame.EquippableStateComponent.ActivationInputBlocking @ 0x118 size: 0x18 0000021ea3ae2180 | |
[UEquippableStateComponent] EnumProperty ShooterGame.EquippableStateComponent.UnequipBehavior @ 0x130 size: 0x1 0000021ea3ae22c0 | |
[UEquippableStateComponent] ClassProperty ShooterGame.EquippableStateComponent.ClientPredictedValueDisagreementTimerClassOverride @ 0x138 size: 0x8 0000021ea3ae2360 | |
[UEquippableStateComponent] ObjectProperty ShooterGame.EquippableStateComponent.ClientPredictedValueDisagreementTimer @ 0x140 size: 0x8 0000021ea3ae2400 | |
[UEquippableStateComponent] BoolProperty ShooterGame.EquippableStateComponent.bOverrideFogOfWarWhileInState @ 0x148 size: 0x1 0000021ea3ae24a0 | |
[UEquippableStateComponent] FloatProperty ShooterGame.EquippableStateComponent.FogOfWarAudibleDistance @ 0x14C size: 0x4 0000021ea3aa8480 | |
[UEquippableStateComponent] FloatProperty ShooterGame.EquippableStateComponent.FogOfWarOutroTime @ 0x150 size: 0x4 0000021ea3aa8500 | |
[UEquippableStateComponent] FloatProperty ShooterGame.EquippableStateComponent.FogOfWarMaxStateDuration @ 0x154 size: 0x4 0000021ea3aa8580 | |
[000691] Class ShooterGame.ScriptStateComponent //size: 0x2C8, class UScriptStateComponent : public UEquippableStateComponent {}; | |
[UScriptStateComponent] ArrayProperty ShooterGame.ScriptStateComponent.StateBuffs @ 0x1E8 size: 0x10 0000021ea3ae3620 | |
[UScriptStateComponent] MulticastInlineDelegateProperty ShooterGame.ScriptStateComponent.OnStateEnter @ 0x1F8 size: 0x10 0000021ea3ae36c0 | |
[UScriptStateComponent] MulticastInlineDelegateProperty ShooterGame.ScriptStateComponent.OnStateExit @ 0x208 size: 0x10 0000021ea3ae3760 | |
[UScriptStateComponent] MulticastInlineDelegateProperty ShooterGame.ScriptStateComponent.OnStateTick @ 0x218 size: 0x10 0000021ea3ae3800 | |
[UScriptStateComponent] ArrayProperty ShooterGame.ScriptStateComponent.StateEffects @ 0x228 size: 0x10 0000021ea3ae3940 | |
[UScriptStateComponent] ObjectProperty ShooterGame.ScriptStateComponent.ScriptNextState @ 0x238 size: 0x8 0000021ea3ae39e0 | |
[UScriptStateComponent] ObjectProperty ShooterGame.ScriptStateComponent.ScriptSuppressedState @ 0x240 size: 0x8 0000021ea3ae3a80 | |
[UScriptStateComponent] WeakObjectProperty ShooterGame.ScriptStateComponent.CustomContext @ 0x24C size: 0x8 0000021ea3ae3b20 | |
[UScriptStateComponent] ArrayProperty ShooterGame.ScriptStateComponent.ActiveStateEffects @ 0x258 size: 0x10 0000021ea3ae3c60 | |
[UScriptStateComponent] ArrayProperty ShooterGame.ScriptStateComponent.InterruptableStateEffects @ 0x268 size: 0x10 0000021ea3ae3da0 | |
[UScriptStateComponent] StructProperty ShooterGame.ScriptStateComponent.QueuedStateTransition @ 0x278 size: 0x38 0000021ea3ae1500 | |
[UScriptStateComponent] MulticastInlineDelegateProperty ShooterGame.ScriptStateComponent.OnStateHandleInputAction @ 0x2B0 size: 0x10 0000021ea3ae15a0 | |
[UScriptStateComponent] ObjectProperty ShooterGame.ScriptStateComponent.CurrentContext @ 0x2C0 size: 0x8 0000021ea3ae1640 | |
[000692] Class ShooterGame.RespondToEventStateComponent //size: 0x368, class URespondToEventStateComponent : public UScriptStateComponent {}; | |
[URespondToEventStateComponent] MulticastInlineDelegateProperty ShooterGame.RespondToEventStateComponent.OnIgnoredResponseOutOfGameplay @ 0x2C8 size: 0x10 0000021ea3ae59c0 | |
[URespondToEventStateComponent] ArrayProperty ShooterGame.RespondToEventStateComponent.StateChangeInputs @ 0x2D8 size: 0x10 0000021ea3ae5b00 | |
[URespondToEventStateComponent] ArrayProperty ShooterGame.RespondToEventStateComponent.TriggerEventInputs @ 0x2E8 size: 0x10 0000021ea3ae5c40 | |
[URespondToEventStateComponent] StructProperty ShooterGame.RespondToEventStateComponent.StateChangeActorEvent @ 0x2F8 size: 0x30 0000021ea3ae5ce0 | |
[URespondToEventStateComponent] ArrayProperty ShooterGame.RespondToEventStateComponent.StateChangesInventoryEvent @ 0x328 size: 0x10 0000021ea3ae5e20 | |
[URespondToEventStateComponent] StructProperty ShooterGame.RespondToEventStateComponent.StateChangeResourceAvailable @ 0x338 size: 0x10 0000021ea3ae5ec0 | |
[000693] Class ShooterGame.ActorLockonStateComponent //size: 0x398, class UActorLockonStateComponent : public URespondToEventStateComponent {}; | |
[UActorLockonStateComponent] FloatProperty ShooterGame.ActorLockonStateComponent.Radius @ 0x368 size: 0x4 0000021ea3aa9f00 | |
[UActorLockonStateComponent] FloatProperty ShooterGame.ActorLockonStateComponent.ConeAngle @ 0x36C size: 0x4 0000021ea3aa9f80 | |
[UActorLockonStateComponent] FloatProperty ShooterGame.ActorLockonStateComponent.ConePullBack @ 0x370 size: 0x4 0000021ea3aaa000 | |
[UActorLockonStateComponent] BoolProperty ShooterGame.ActorLockonStateComponent.bTwoDimensionalCone @ 0x374 size: 0x1 0000021ea3ae5560 | |
[UActorLockonStateComponent] BoolProperty ShooterGame.ActorLockonStateComponent.bCheckLineOfSight @ 0x375 size: 0x1 0000021ea3ae5600 | |
[UActorLockonStateComponent] ByteProperty ShooterGame.ActorLockonStateComponent.LineOfSightCollision @ 0x376 size: 0x1 0000021ea3ae56a0 | |
[UActorLockonStateComponent] FloatProperty ShooterGame.ActorLockonStateComponent.LockGracePeriod @ 0x378 size: 0x4 0000021ea3aaa080 | |
[UActorLockonStateComponent] ObjectProperty ShooterGame.ActorLockonStateComponent.LockedOnTarget @ 0x380 size: 0x8 0000021ea3ae5740 | |
[UActorLockonStateComponent] ObjectProperty ShooterGame.ActorLockonStateComponent.LockLostState @ 0x388 size: 0x8 0000021ea3ae57e0 | |
[000694] Class ShooterGame.MinimapDisplayComponentDeprecated //size: 0x290, class UMinimapDisplayComponentDeprecated : public USceneComponent {}; | |
[000695] Class ShooterGame.ActorMinimapDisplayComponentDeprecated //size: 0x290, class UActorMinimapDisplayComponentDeprecated : public UMinimapDisplayComponentDeprecated {}; | |
[000696] Class ShooterGame.ActorTargetingStateComponent //size: 0x430, class UActorTargetingStateComponent : public URespondToEventStateComponent {}; | |
[UActorTargetingStateComponent] MulticastInlineDelegateProperty ShooterGame.ActorTargetingStateComponent.OnActorSelected @ 0x368 size: 0x10 0000021ea3ae6fa0 | |
[UActorTargetingStateComponent] MulticastInlineDelegateProperty ShooterGame.ActorTargetingStateComponent.OnInvalidActor @ 0x378 size: 0x10 0000021ea3ae7040 | |
[UActorTargetingStateComponent] MulticastInlineDelegateProperty ShooterGame.ActorTargetingStateComponent.OnActorTargetedLocally @ 0x388 size: 0x10 0000021ea3ae70e0 | |
[UActorTargetingStateComponent] StructProperty ShooterGame.ActorTargetingStateComponent.ActorFilter @ 0x398 size: 0x50 0000021ea3ae7180 | |
[UActorTargetingStateComponent] ByteProperty ShooterGame.ActorTargetingStateComponent.TeamFilter @ 0x3E8 size: 0x1 0000021ea3ae7220 | |
[UActorTargetingStateComponent] BoolProperty ShooterGame.ActorTargetingStateComponent.bPawnsOnly @ 0x3E9 size: 0x1 0000021ea3ae72c0 | |
[UActorTargetingStateComponent] FloatProperty ShooterGame.ActorTargetingStateComponent.Radius @ 0x3EC size: 0x4 0000021ea3aa9a80 | |
[UActorTargetingStateComponent] FloatProperty ShooterGame.ActorTargetingStateComponent.ConfirmationGraceAmount @ 0x3F0 size: 0x4 0000021ea3aa9b00 | |
[UActorTargetingStateComponent] ByteProperty ShooterGame.ActorTargetingStateComponent.SearchCollision @ 0x3F4 size: 0x1 0000021ea3ae7360 | |
[UActorTargetingStateComponent] FloatProperty ShooterGame.ActorTargetingStateComponent.ConeAngle @ 0x3F8 size: 0x4 0000021ea3aa9b80 | |
[UActorTargetingStateComponent] FloatProperty ShooterGame.ActorTargetingStateComponent.ConeYawAngle @ 0x3FC size: 0x4 0000021ea3aa9c00 | |
[UActorTargetingStateComponent] FloatProperty ShooterGame.ActorTargetingStateComponent.ConePitchAngle @ 0x400 size: 0x4 0000021ea3aa9c80 | |
[UActorTargetingStateComponent] FloatProperty ShooterGame.ActorTargetingStateComponent.ConePullBack @ 0x404 size: 0x4 0000021ea3aa9d00 | |
[UActorTargetingStateComponent] BoolProperty ShooterGame.ActorTargetingStateComponent.bTwoDimensionalCone @ 0x408 size: 0x1 0000021ea3ae7400 | |
[UActorTargetingStateComponent] BoolProperty ShooterGame.ActorTargetingStateComponent.bCheckLineOfSight @ 0x409 size: 0x1 0000021ea3ae74a0 | |
[UActorTargetingStateComponent] ByteProperty ShooterGame.ActorTargetingStateComponent.LineOfSightCollision @ 0x40A size: 0x1 0000021ea3ae7540 | |
[UActorTargetingStateComponent] BoolProperty ShooterGame.ActorTargetingStateComponent.bTargetOnRemoteClients @ 0x40B size: 0x1 0000021ea3ae75e0 | |
[UActorTargetingStateComponent] ObjectProperty ShooterGame.ActorTargetingStateComponent.CurrentActorTarget @ 0x410 size: 0x8 0000021ea3ae7680 | |
[UActorTargetingStateComponent] BoolProperty ShooterGame.ActorTargetingStateComponent.bDrawDebugTargeting @ 0x418 size: 0x1 0000021ea3ae7720 | |
[000697] Class ShooterGame.VisibilityComponent //size: 0x180, class UVisibilityComponent : public UActorComponent {}; | |
[UVisibilityComponent] MulticastInlineDelegateProperty ShooterGame.VisibilityComponent.OnOwnerEnteredTeamSight @ 0xF0 size: 0x10 0000021ea3ae8c60 | |
[UVisibilityComponent] MulticastInlineDelegateProperty ShooterGame.VisibilityComponent.OnOwnerExitedTeamSight @ 0x100 size: 0x10 0000021ea3ae8d00 | |
[UVisibilityComponent] BoolProperty ShooterGame.VisibilityComponent.bSeenByResult @ 0x110 size: 0x1 0000021ea3ae8da0 | |
[UVisibilityComponent] EnumProperty ShooterGame.VisibilityComponent.EnemyVisibility @ 0x111 size: 0x1 0000021ea3ae8ee0 | |
[UVisibilityComponent] MulticastInlineDelegateProperty ShooterGame.VisibilityComponent.CanBeSeenByCharacterOverride @ 0x118 size: 0x10 0000021ea3ae8f80 | |
[UVisibilityComponent] FloatProperty ShooterGame.VisibilityComponent.VisibilityLostTime @ 0x148 size: 0x4 0000021ea3aa9900 | |
[UVisibilityComponent] ArrayProperty ShooterGame.VisibilityComponent.CharactersWithVisibility @ 0x150 size: 0x10 0000021ea3ae6780 | |
[UVisibilityComponent] StructProperty ShooterGame.VisibilityComponent.ExitVisibilityTimerHandle @ 0x160 size: 0x8 0000021ea3ae6820 | |
[000698] Class ShooterGame.ActorVisibilityComponent //size: 0x180, class UActorVisibilityComponent : public UVisibilityComponent {}; | |
[000699] Class ShooterGame.ActorVisualizationComponent //size: 0x1A8, class UActorVisualizationComponent : public UActorComponent {}; | |
[UActorVisualizationComponent] BoolProperty ShooterGame.ActorVisualizationComponent.bPawnsOnly @ 0xF0 size: 0x1 0000021ea3ae8580 | |
[UActorVisualizationComponent] StructProperty ShooterGame.ActorVisualizationComponent.ActorFilter @ 0xF8 size: 0x50 0000021ea3ae8620 | |
[UActorVisualizationComponent] ByteProperty ShooterGame.ActorVisualizationComponent.TeamFilter @ 0x148 size: 0x1 0000021ea3ae86c0 | |
[UActorVisualizationComponent] StructProperty ShooterGame.ActorVisualizationComponent.VisualizationEffect @ 0x150 size: 0x30 0000021ea3ae8760 | |
[UActorVisualizationComponent] BoolProperty ShooterGame.ActorVisualizationComponent.bVisualizationActiveInitially @ 0x180 size: 0x1 0000021ea3ae8800 | |
[UActorVisualizationComponent] ArrayProperty ShooterGame.ActorVisualizationComponent.PendingVisualizedActors @ 0x198 size: 0x10 0000021ea3ae8940 | |
[000700] Class ShooterGame.AresBasePrimaryDataAsset //size: 0x50, class UAresBasePrimaryDataAsset : public UPrimaryDataAsset {}; | |
[UAresBasePrimaryDataAsset] StructProperty ShooterGame.AresBasePrimaryDataAsset.Uuid @ 0x38 size: 0x10 0000021ea3ae8260 | |
[UAresBasePrimaryDataAsset] BoolProperty ShooterGame.AresBasePrimaryDataAsset.bHideIfNotOwned @ 0x48 size: 0x1 0000021ea3ae8300 | |
[UAresBasePrimaryDataAsset] BoolProperty ShooterGame.AresBasePrimaryDataAsset.bBaseContent @ 0x49 size: 0x1 0000021ea3ae83a0 | |
[000701] Class ShooterGame.ActRankBorderDataAsset //size: 0x80, class UActRankBorderDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UActRankBorderDataAsset] SoftClassProperty ShooterGame.ActRankBorderDataAsset.UIData @ 0x50 size: 0x30 0000021ea3ae81c0 | |
[000702] Class ShooterGame.BaseContentUIData //size: 0x90, class UBaseContentUIData : public UObject {}; | |
[UBaseContentUIData] TextProperty ShooterGame.BaseContentUIData.DisplayName @ 0x30 size: 0x18 0000021ea3aa9600 | |
[UBaseContentUIData] TextProperty ShooterGame.BaseContentUIData.DisplayNameAllCaps @ 0x48 size: 0x18 0000021ea3aa9680 | |
[UBaseContentUIData] ObjectProperty ShooterGame.BaseContentUIData.DisplayIcon @ 0x60 size: 0x8 0000021ea3ae7d60 | |
[UBaseContentUIData] StructProperty ShooterGame.BaseContentUIData.IconTransform @ 0x68 size: 0x1C 0000021ea3ae7e00 | |
[UBaseContentUIData] WeakObjectProperty ShooterGame.BaseContentUIData.WorldContext @ 0x84 size: 0x8 0000021ea3ae7ea0 | |
[000703] Class ShooterGame.ActRankBorderUIData //size: 0x98, class UActRankBorderUIData : public UBaseContentUIData {}; | |
[UActRankBorderUIData] ObjectProperty ShooterGame.ActRankBorderUIData.SmallIcon @ 0x90 size: 0x8 0000021ea3ae7cc0 | |
[000704] Class ShooterGame.AFKDetectionComponent //size: 0x160, class UAFKDetectionComponent : public UActorComponent {}; | |
[UAFKDetectionComponent] MulticastInlineDelegateProperty ShooterGame.AFKDetectionComponent.OnAFKStatusChanged @ 0xE8 size: 0x10 0000021ea3ae97a0 | |
[UAFKDetectionComponent] MulticastInlineDelegateProperty ShooterGame.AFKDetectionComponent.OnAwayPenaltyStateChanged @ 0xF8 size: 0x10 0000021ea3ae9840 | |
[UAFKDetectionComponent] MulticastInlineDelegateProperty ShooterGame.AFKDetectionComponent.OnDidLeaveSpawnChanged @ 0x108 size: 0x10 0000021ea3ae98e0 | |
[UAFKDetectionComponent] StructProperty ShooterGame.AFKDetectionComponent.AuthLastPlayerInputTimestamp @ 0x118 size: 0xC 0000021ea3ae9980 | |
[UAFKDetectionComponent] StructProperty ShooterGame.AFKDetectionComponent.AuthDisconnectedSinceTimestamp @ 0x124 size: 0xC 0000021ea3ae9a20 | |
[UAFKDetectionComponent] StructProperty ShooterGame.AFKDetectionComponent.AuthLastPlayerChangedRegionTimestamp @ 0x130 size: 0xC 0000021ea3ae9ac0 | |
[UAFKDetectionComponent] BoolProperty ShooterGame.AFKDetectionComponent.bIsPenalizedForBeingAway @ 0x13C size: 0x1 0000021ea3ae9b60 | |
[UAFKDetectionComponent] BoolProperty ShooterGame.AFKDetectionComponent.bIsAFK @ 0x13D size: 0x1 0000021ea3ae9c00 | |
[UAFKDetectionComponent] BoolProperty ShooterGame.AFKDetectionComponent.bDidLeaveSpawn @ 0x13E size: 0x1 0000021ea3ae9ca0 | |
[UAFKDetectionComponent] ObjectProperty ShooterGame.AFKDetectionComponent.OwningShooterPlayer @ 0x140 size: 0x8 0000021ea3ae9d40 | |
[UAFKDetectionComponent] ObjectProperty ShooterGame.AFKDetectionComponent.GameState @ 0x148 size: 0x8 0000021ea3ae9de0 | |
[000705] Class ShooterGame.IdleTimeAFKDetectionComponent //size: 0x168, class UIdleTimeAFKDetectionComponent : public UAFKDetectionComponent {}; | |
[UIdleTimeAFKDetectionComponent] FloatProperty ShooterGame.IdleTimeAFKDetectionComponent.PlayerAFKInactivityThreshold @ 0x160 size: 0x4 0000021ea3aab580 | |
[000706] Class ShooterGame.RoundBasedAFKDetectionComponent //size: 0x178, class URoundBasedAFKDetectionComponent : public UAFKDetectionComponent {}; | |
[URoundBasedAFKDetectionComponent] IntProperty ShooterGame.RoundBasedAFKDetectionComponent.RoundsAFKThreshold @ 0x160 size: 0x4 0000021ea3aab500 | |
[000707] Class ShooterGame.EquippableListAsset //size: 0x48, class UEquippableListAsset : public UDataAsset {}; | |
[UEquippableListAsset] ArrayProperty ShooterGame.EquippableListAsset.Equippables @ 0x38 size: 0x10 0000021ea3ae9700 | |
[000708] Class ShooterGame.AimToolsTuningComponent //size: 0x1B8, class UAimToolsTuningComponent : public UActorComponent {}; | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.MagnetDistanceCurve @ 0xE8 size: 0x8 0000021ea3aeb3c0 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.MagnetVelocityCurve @ 0xF0 size: 0x8 0000021ea3aeb460 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.MagnetRampUpCurve @ 0xF8 size: 0x8 0000021ea3aeb500 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.SnapDistanceCurveHorizontal @ 0x100 size: 0x8 0000021ea3aeb5a0 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.SnapDistanceCurveVertical @ 0x108 size: 0x8 0000021ea3aeb640 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.SnapAngleCurveHorizontal @ 0x110 size: 0x8 0000021ea3aeb6e0 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.SnapAngleCurveVertical @ 0x118 size: 0x8 0000021ea3aeb780 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.HeadshotSnapDistanceCurve @ 0x120 size: 0x8 0000021ea3aeb820 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.HeadshotSnapAngleCurve @ 0x128 size: 0x8 0000021ea3aeb8c0 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.MagnetizedAbilities @ 0x130 size: 0x8 0000021ea3aeb960 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.AimSnapExcludedWeapons @ 0x138 size: 0x8 0000021ea3ae90c0 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.AimSnapExcludedWhileZoomedWeapons @ 0x140 size: 0x8 0000021ea3ae9160 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.AimSnapIncludedAbilities @ 0x148 size: 0x8 0000021ea3ae9200 | |
[UAimToolsTuningComponent] ObjectProperty ShooterGame.AimToolsTuningComponent.DeployablesSnapAngleScaleCurve @ 0x150 size: 0x8 0000021ea3ae92a0 | |
[UAimToolsTuningComponent] MapProperty ShooterGame.AimToolsTuningComponent.TargetTypeMap @ 0x158 size: 0x50 0000021ea3558980 | |
[UAimToolsTuningComponent] ArrayProperty ShooterGame.AimToolsTuningComponent.BaseScalingClasses @ 0x1A8 size: 0x10 0000021ea3ae9520 | |
[000709] Class ShooterGame.AITargetData //size: 0xF0, class UAITargetData : public UActorComponent {}; | |
[UAITargetData] BoolProperty ShooterGame.AITargetData.bIsPriorityTarget @ 0xE8 size: 0x1 0000021ea3aeb280 | |
[UAITargetData] BoolProperty ShooterGame.AITargetData.bIsShootableFlash @ 0xE9 size: 0x1 0000021ea3aeb320 | |
[000710] Class ShooterGame.AllPawnsTargetingStateComponent //size: 0x2C8, class UAllPawnsTargetingStateComponent : public UScriptStateComponent {}; | |
[000711] Class ShooterGame.DesignableUserWidget //size: 0x2C8, class UDesignableUserWidget : public UUserWidget {}; | |
[000712] Class ShooterGame.CoordinatedHUDElement //size: 0x2D8, class UCoordinatedHUDElement : public UDesignableUserWidget {}; | |
[UCoordinatedHUDElement] BoolProperty ShooterGame.CoordinatedHUDElement.bShowMouseWhenVisible @ 0x2C8 size: 0x1 0000021ea3aeaec0 | |
[UCoordinatedHUDElement] BoolProperty ShooterGame.CoordinatedHUDElement.bCaptureMouseWhenVisible @ 0x2C9 size: 0x1 0000021ea3aeaf60 | |
[UCoordinatedHUDElement] IntProperty ShooterGame.CoordinatedHUDElement.AllowedGameInputWhileVisible @ 0x2CC size: 0x4 0000021ea3aab280 | |
[UCoordinatedHUDElement] IntProperty ShooterGame.CoordinatedHUDElement.AllowedGameInputWhileShowingMouse @ 0x2D0 size: 0x4 0000021ea3aab300 | |
[UCoordinatedHUDElement] BoolProperty ShooterGame.CoordinatedHUDElement.bNeedsFocus @ 0x2D4 size: 0x1 0000021ea3aeb000 | |
[000713] Class ShooterGame.AllyEdgeIndicatorHUD //size: 0x348, class UAllyEdgeIndicatorHUD : public UCoordinatedHUDElement {}; | |
[UAllyEdgeIndicatorHUD] MulticastInlineDelegateProperty ShooterGame.AllyEdgeIndicatorHUD.OnAllyEnterRange @ 0x2F0 size: 0x10 0000021ea3aece00 | |
[UAllyEdgeIndicatorHUD] MulticastInlineDelegateProperty ShooterGame.AllyEdgeIndicatorHUD.OnAllyExitRange @ 0x300 size: 0x10 0000021ea3aea560 | |
[UAllyEdgeIndicatorHUD] MulticastInlineDelegateProperty ShooterGame.AllyEdgeIndicatorHUD.OnAllyDeath @ 0x310 size: 0x10 0000021ea3aea600 | |
[UAllyEdgeIndicatorHUD] FloatProperty ShooterGame.AllyEdgeIndicatorHUD.RelevantRangeModifier @ 0x320 size: 0x4 0000021ea3aab200 | |
[UAllyEdgeIndicatorHUD] ArrayProperty ShooterGame.AllyEdgeIndicatorHUD.TrackedHUDPlayerModelsList @ 0x328 size: 0x10 0000021ea3aea740 | |
[UAllyEdgeIndicatorHUD] ObjectProperty ShooterGame.AllyEdgeIndicatorHUD.HUDModel @ 0x338 size: 0x8 0000021ea3aea7e0 | |
[UAllyEdgeIndicatorHUD] ObjectProperty ShooterGame.AllyEdgeIndicatorHUD.CurrentlyTrackedPlayerState @ 0x340 size: 0x8 0000021ea3aea880 | |
[000714] Class ShooterGame.AmmoComponent //size: 0x148, class UAmmoComponent : public UResourceComponent {}; | |
[UAmmoComponent] BoolProperty ShooterGame.AmmoComponent.bInfiniteReserveAmmo @ 0x128 size: 0x1 0000021ea3aec9a0 | |
[UAmmoComponent] IntProperty ShooterGame.AmmoComponent.Ammo @ 0x12C size: 0x4 0000021ea3aaae80 | |
[UAmmoComponent] IntProperty ShooterGame.AmmoComponent.MaxAmmo @ 0x130 size: 0x4 0000021ea3aaaf00 | |
[UAmmoComponent] ObjectProperty ShooterGame.AmmoComponent.ReserveComponent @ 0x138 size: 0x8 0000021ea3aeca40 | |
[UAmmoComponent] BoolProperty ShooterGame.AmmoComponent.bInBeginPlay @ 0x140 size: 0x1 0000021ea3aecae0 | |
[000715] Class ShooterGame.AnimatableUserWidget //size: 0x2E0, class UAnimatableUserWidget : public UDesignableUserWidget {}; | |
[UAnimatableUserWidget] MulticastInlineDelegateProperty ShooterGame.AnimatableUserWidget.OnScopedCueEvent @ 0x2D0 size: 0x10 0000021ea3aec860 | |
[000716] Class ShooterGame.ZoomComponent //size: 0x528, class UZoomComponent : public UActorComponent {}; | |
[UZoomComponent] MulticastInlineDelegateProperty ShooterGame.ZoomComponent.OnZoomInStarted @ 0xF0 size: 0x10 0000021ea3aee020 | |
[UZoomComponent] MulticastInlineDelegateProperty ShooterGame.ZoomComponent.OnZoomInCompleted @ 0x100 size: 0x10 0000021ea3aee0c0 | |
[UZoomComponent] MulticastInlineDelegateProperty ShooterGame.ZoomComponent.OnUnZoomStarted @ 0x110 size: 0x10 0000021ea3aee160 | |
[UZoomComponent] MulticastInlineDelegateProperty ShooterGame.ZoomComponent.OnUnZoomCompleted @ 0x120 size: 0x10 0000021ea3aee200 | |
[UZoomComponent] MulticastInlineDelegateProperty ShooterGame.ZoomComponent.OnZoomTransitionStatusChanged @ 0x130 size: 0x10 0000021ea3aee2a0 | |
[UZoomComponent] MulticastInlineDelegateProperty ShooterGame.ZoomComponent.OnCosmeticZoomInPercent @ 0x140 size: 0x10 0000021ea3aeba00 | |
[UZoomComponent] MulticastInlineDelegateProperty ShooterGame.ZoomComponent.OnZoomCooldownCompleted @ 0x150 size: 0x10 0000021ea3aebaa0 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.ZoomTransitionSettings @ 0x160 size: 0x14 0000021ea3aebb40 | |
[UZoomComponent] ObjectProperty ShooterGame.ZoomComponent.ZoomInCurve @ 0x178 size: 0x8 0000021ea3aebbe0 | |
[UZoomComponent] ObjectProperty ShooterGame.ZoomComponent.ZoomOutCurve @ 0x180 size: 0x8 0000021ea3aebc80 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.FoVInitialZoomInCurve @ 0x188 size: 0x88 0000021ea3aebd20 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.FoVSubsequentZoomInCurve @ 0x210 size: 0x88 0000021ea3aebdc0 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.FoVZoomOutCurve @ 0x298 size: 0x88 0000021ea3aebe60 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.FoV1PInitialZoomInCurve @ 0x320 size: 0x88 0000021ea3aebf00 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.FoV1PSubsequentZoomInCurve @ 0x3A8 size: 0x88 0000021ea3aebfa0 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.FoV1PZoomOutCurve @ 0x430 size: 0x88 0000021ea3aec040 | |
[UZoomComponent] ArrayProperty ShooterGame.ZoomComponent.ZoomLevelInfo @ 0x4B8 size: 0x10 0000021ea3aec180 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.AuthZoomTransition @ 0x4C8 size: 0x24 0000021ea3aec220 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.ClientPredictedZoomTransition @ 0x4EC size: 0x24 0000021ea3aec2c0 | |
[UZoomComponent] StructProperty ShooterGame.ZoomComponent.ZoomTimer @ 0x510 size: 0x8 0000021ea3aec360 | |
[000717] Class ShooterGame.AnimatedZoomComponent //size: 0x538, class UAnimatedZoomComponent : public UZoomComponent {}; | |
[UAnimatedZoomComponent] FloatProperty ShooterGame.AnimatedZoomComponent.WorldFOVMin @ 0x528 size: 0x4 0000021ea3aaa780 | |
[UAnimatedZoomComponent] FloatProperty ShooterGame.AnimatedZoomComponent.WorldFOVMax @ 0x52C size: 0x4 0000021ea3aaa800 | |
[UAnimatedZoomComponent] FloatProperty ShooterGame.AnimatedZoomComponent.Mesh1PFOVMin @ 0x530 size: 0x4 0000021ea3aaa880 | |
[UAnimatedZoomComponent] FloatProperty ShooterGame.AnimatedZoomComponent.Mesh1PFOVMax @ 0x534 size: 0x4 0000021ea3aaa900 | |
[000718] Class ShooterGame.ProgressModel //size: 0x30, class UProgressModel : public UInterface {}; | |
[000719] Class ShooterGame.AnimationConductorNode //size: 0x30, class UAnimationConductorNode : public UProgressModel {}; | |
[000720] Class ShooterGame.ProgressModelBase //size: 0x58, class UProgressModelBase : public UObject {}; | |
[000721] Class ShooterGame.NumericProgressModelBase //size: 0x70, class UNumericProgressModelBase : public UProgressModelBase {}; | |
[000722] Class ShooterGame.ManualNumericProgressModelBase //size: 0x88, class UManualNumericProgressModelBase : public UNumericProgressModelBase {}; | |
[000723] Class ShooterGame.AnimationConductorNodeBase //size: 0xA8, class UAnimationConductorNodeBase : public UManualNumericProgressModelBase {}; | |
[000724] Class ShooterGame.AnimationConductorNodeBlueprintLibrary //size: 0x30, class UAnimationConductorNodeBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000725] Class ShooterGame.AnimationCueSource //size: 0x30, class UAnimationCueSource : public UInterface {}; | |
[000726] Class ShooterGame.AnimationCueSourceBlueprintLibrary //size: 0x30, class UAnimationCueSourceBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000727] Class ShooterGame.AnimationStateComponent //size: 0xB70, class UAnimationStateComponent : public UActorComponent {}; | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.AnimationStateParams @ 0x100 size: 0x1D0 0000021ea3af0c40 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.AnimationAssetsGun1P @ 0x2D0 size: 0x48 0000021ea3af0ce0 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.CosmeticAnimationAssetsGun1P @ 0x318 size: 0x48 0000021ea3af0d80 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.BoneTransformAim3P @ 0x360 size: 0x74 0000021ea3af0e20 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bIsOnRope @ 0x3D5 size: 0x1 0000021ea3af0ec0 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bGlideActive @ 0x3D6 size: 0x1 0000021ea3af0f60 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bIsMeleeAttacking @ 0x3D7 size: 0x1 0000021ea3af1000 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bForceAnimSlot1PNoBlend @ 0x3D8 size: 0x1 0000021ea3af10a0 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bForceAnimSlotUpperBody3PNoBlend @ 0x3D9 size: 0x1 0000021ea3af1140 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bForceAnimSlotLowerBody3PNoBlend @ 0x3DA size: 0x1 0000021ea3af11e0 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.MaxErrorDegrees @ 0x3DC size: 0x4 0000021ea3aac880 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.ErrorAnimationInterpolationRate @ 0x3E4 size: 0x4 0000021ea3aac900 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.WeaponInaccuracySpring1PStiffness @ 0x3E8 size: 0x4 0000021ea3aac980 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.WeaponInaccuracySpring1PDampening @ 0x3EC size: 0x4 0000021ea3aaca00 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.DefaultHitReactionBlendTime @ 0x3F0 size: 0x4 0000021ea3aaca80 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.HitReactionAlpha @ 0x3F4 size: 0x4 0000021ea3aacb00 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bHitReactionTriggeredThisFrame @ 0x3F8 size: 0x1 0000021ea3af1280 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.CrouchLowerBodyMontageAlpha @ 0x3FC size: 0x4 0000021ea3aacb80 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.CrouchSplitterTranslationScale @ 0x400 size: 0x4 0000021ea3aacc00 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.RopeSpineBlendWeightScale @ 0x404 size: 0x4 0000021ea3aacc80 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bDisableSplitBodyRotation @ 0x408 size: 0x1 0000021ea3af1320 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.AnimDynamicsBlendTime @ 0x44C size: 0x4 0000021ea3aacd00 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.AimModeBlendTime @ 0x450 size: 0x4 0000021ea3aacd80 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.IkBlendTime @ 0x454 size: 0x4 0000021ea3aace00 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.FootIKMaxActorPullDownDistance @ 0x458 size: 0x4 0000021ea3aace80 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.FootIKActorPullDownInterpRate @ 0x45C size: 0x4 0000021ea3aacf00 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.FootIKRootScalar @ 0x460 size: 0x4 0000021ea3aacf80 | |
[UAnimationStateComponent] ObjectProperty ShooterGame.AnimationStateComponent.FootIKEnableCurve @ 0x468 size: 0x8 0000021ea3af13c0 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.AnimSlotBlendTime @ 0x470 size: 0x4 0000021ea3aad000 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.Idle1PBlendTime @ 0x474 size: 0x4 0000021ea3aad080 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.Run1PBlendTime @ 0x478 size: 0x4 0000021ea3aad100 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.Walk1PBlendTime @ 0x47C size: 0x4 0000021ea3aad180 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.Crouch1PBlendTime @ 0x480 size: 0x4 0000021ea3aad200 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.CrouchIdle1PBlendTime @ 0x484 size: 0x4 0000021ea3aad280 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.CrouchWalk1PBlendTime @ 0x488 size: 0x4 0000021ea3aad300 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.StandUp1PBlendTime @ 0x48C size: 0x4 0000021ea3aad380 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.Jump1PBlendTime @ 0x490 size: 0x4 0000021ea3aad400 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.JumpLand1PBlendTime @ 0x494 size: 0x4 0000021ea3aad480 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.BoneTransformAimPitchAngleLimit @ 0x498 size: 0x4 0000021ea3aad500 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.BoneTransformAimPitchMultiplier @ 0x49C size: 0x4 0000021ea3aad580 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.BoneTransformAimYawMultiplier @ 0x4A0 size: 0x4 0000021ea3aad600 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.Spine1AimRotationScale @ 0x4A4 size: 0x4 0000021ea3aad680 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.Spine2AimRotationScale @ 0x4A8 size: 0x4 0000021ea3aab600 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.Spine3AimRotationScale @ 0x4AC size: 0x4 0000021ea3aab680 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.Spine4AimRotationScale @ 0x4B0 size: 0x4 0000021ea3aab700 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.NeckAimRotationScale @ 0x4B4 size: 0x4 0000021ea3aab780 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.HeadAimRotationScale @ 0x4B8 size: 0x4 0000021ea3aab800 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.LeftClavicleAimRotationScale @ 0x4BC size: 0x4 0000021ea3aab880 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.RightClavicleAimRotationScale @ 0x4C0 size: 0x4 0000021ea3aab900 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.AimSpring1PTargetRotationScale @ 0x4C4 size: 0x4 0000021ea3aab980 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.RecentlyFiredTime @ 0x4C8 size: 0x4 0000021ea3aaba00 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.MinCounterStrafeAngle @ 0x4CC size: 0x4 0000021ea3aaba80 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bCanGlide @ 0x4D0 size: 0x1 0000021ea3af1460 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.Anims1P @ 0x4D8 size: 0x50 0000021ea3558200 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.AnimsUpperBody3P @ 0x528 size: 0x50 0000021ea35582c0 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.AnimsLowerBody3P @ 0x578 size: 0x50 0000021ea3558380 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.OverrideAnims1P @ 0x5C8 size: 0x50 0000021ea3558440 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.OverrideAnimsUpperBody3P @ 0x618 size: 0x50 0000021ea3558500 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.OverrideAnimsLowerBody3P @ 0x668 size: 0x50 0000021ea35585c0 | |
[UAnimationStateComponent] ArrayProperty ShooterGame.AnimationStateComponent.HeadHitReactions3P @ 0x6B8 size: 0x10 0000021ea3aee340 | |
[UAnimationStateComponent] ArrayProperty ShooterGame.AnimationStateComponent.BodyHitReactions3P @ 0x6C8 size: 0x10 0000021ea3aee480 | |
[UAnimationStateComponent] ArrayProperty ShooterGame.AnimationStateComponent.LegHitReactions3P @ 0x6D8 size: 0x10 0000021ea3aee5c0 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.AnimsFace3P @ 0x6E8 size: 0x50 0000021ea3558680 | |
[UAnimationStateComponent] ArrayProperty ShooterGame.AnimationStateComponent.FaceFidgets3P @ 0x738 size: 0x10 0000021ea3aee840 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.FaceFidgetDelayMin @ 0x748 size: 0x4 0000021ea3aabb00 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.FaceFidgetDelayMax @ 0x74C size: 0x4 0000021ea3aabb80 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.FaceFidgetDelayLength @ 0x750 size: 0x4 0000021ea3aabc00 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.FaceFidgetDelayTimer @ 0x754 size: 0x4 0000021ea3aabc80 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.FaceFidgetPlayLength @ 0x758 size: 0x4 0000021ea3aabd00 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.FaceFidgetPlayTimer @ 0x75C size: 0x4 0000021ea3aabd80 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.ZoomedModeAlphaBlend @ 0x760 size: 0x30 0000021ea3aee8e0 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bDisabled @ 0x790 size: 0x1 0000021ea3aee980 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.GunToScopeTransform @ 0x7A0 size: 0x30 0000021ea3aeea20 | |
[UAnimationStateComponent] ObjectProperty ShooterGame.AnimationStateComponent.ADSWeaponRecoveryCurve @ 0x7D0 size: 0x8 0000021ea3aeeac0 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.Arms1PAnimations @ 0x7D8 size: 0x50 0000021ea3558740 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.LowerBody3PAnimations @ 0x828 size: 0x50 0000021ea3558800 | |
[UAnimationStateComponent] MapProperty ShooterGame.AnimationStateComponent.UpperBody3PAnimations @ 0x878 size: 0x50 0000021ea35588c0 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.UpperBodyAimOffsets @ 0x8C8 size: 0x18 0000021ea3aeef20 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.LowerBodyAimOffsets @ 0x8E0 size: 0x18 0000021ea3aeefc0 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.HitReactionAnimations @ 0x8F8 size: 0x18 0000021ea3aef060 | |
[UAnimationStateComponent] ObjectProperty ShooterGame.AnimationStateComponent.FaceFidgetAnimation @ 0x910 size: 0x8 0000021ea3aef100 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.ReticlePosition @ 0x918 size: 0xC 0000021ea3aef1a0 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bHasReticlePosition @ 0x924 size: 0x1 0000021ea3aef240 | |
[UAnimationStateComponent] NameProperty ShooterGame.AnimationStateComponent.ADSIdleRefBoneName @ 0x928 size: 0xC 0000021ea3aabe00 | |
[UAnimationStateComponent] ObjectProperty ShooterGame.AnimationStateComponent.LastEquippable @ 0x9D0 size: 0x8 0000021ea3aef2e0 | |
[UAnimationStateComponent] ObjectProperty ShooterGame.AnimationStateComponent.MovementStateMachine @ 0x9E0 size: 0x8 0000021ea3aef380 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bLastFirstPerson @ 0x9E8 size: 0x1 0000021ea3aef420 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.LastActorYaw @ 0x9EC size: 0x4 0000021ea3aabe80 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.LastTimeFired @ 0x9F0 size: 0x4 0000021ea3aabf00 | |
[UAnimationStateComponent] IntProperty ShooterGame.AnimationStateComponent.UpdateRateLimitingDisable3PRefCount @ 0x9F4 size: 0x4 0000021ea3aabf80 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bCachedEnableUpdateRateOptimizations @ 0x9F8 size: 0x1 0000021ea3aef4c0 | |
[UAnimationStateComponent] IntProperty ShooterGame.AnimationStateComponent.FaceLayerDisableRefCount @ 0x9FC size: 0x4 0000021ea3aac000 | |
[UAnimationStateComponent] IntProperty ShooterGame.AnimationStateComponent.CharacterIsFiringRefCount @ 0xA00 size: 0x4 0000021ea3aac080 | |
[UAnimationStateComponent] ObjectProperty ShooterGame.AnimationStateComponent.NetworkedRandomNumberGeneratorComponent @ 0xA08 size: 0x8 0000021ea3aef560 | |
[UAnimationStateComponent] FloatProperty ShooterGame.AnimationStateComponent.ADSKickBackDistance @ 0xA10 size: 0x4 0000021ea3aac100 | |
[UAnimationStateComponent] StructProperty ShooterGame.AnimationStateComponent.ADSIdleRefTransform @ 0xA20 size: 0x30 0000021ea3aef600 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bEnteredClientRelevancy @ 0xA50 size: 0x1 0000021ea3aef6a0 | |
[UAnimationStateComponent] BoolProperty ShooterGame.AnimationStateComponent.bJustRespawned @ 0xA51 size: 0x1 0000021ea3aef740 | |
[000728] Class ShooterGame.AnimDynamicStateInfo //size: 0x30, class UAnimDynamicStateInfo : public UInterface {}; | |
[000729] Class ShooterGame.AnimMovementStateMachine //size: 0xE8, class UAnimMovementStateMachine : public UObject {}; | |
[000730] Class Engine.AnimNotifyState //size: 0x38, class UAnimNotifyState : public UObject {}; | |
[000731] Class ShooterGame.AnimNotifyState_AnimDynamic //size: 0x38, class UAnimNotifyState_AnimDynamic : public UAnimNotifyState {}; | |
[000732] Class ShooterGame.AnimNotifyState_BoneTransformAim //size: 0x50, class UAnimNotifyState_BoneTransformAim : public UAnimNotifyState {}; | |
[UAnimNotifyState_BoneTransformAim] StructProperty ShooterGame.AnimNotifyState_BoneTransformAim.ConstraintBone @ 0x38 size: 0x14 0000021ea3af0600 | |
[000733] Class ShooterGame.AnimNotifyState_CanInterruptDeathReaction //size: 0x38, class UAnimNotifyState_CanInterruptDeathReaction : public UAnimNotifyState {}; | |
[000734] Class ShooterGame.AnimNotifyState_CanTransition //size: 0x40, class UAnimNotifyState_CanTransition : public UAnimNotifyState {}; | |
[UAnimNotifyState_CanTransition] EnumProperty ShooterGame.AnimNotifyState_CanTransition.FromState @ 0x38 size: 0x1 0000021ea3af0560 | |
[000735] Class ShooterGame.AnimNotifyState_CharacterIsFiring //size: 0x38, class UAnimNotifyState_CharacterIsFiring : public UAnimNotifyState {}; | |
[000736] Class ShooterGame.AnimNotifyState_DisableAnimUpdateRateOptimizations //size: 0x40, class UAnimNotifyState_DisableAnimUpdateRateOptimizations : public UAnimNotifyState {}; | |
[UAnimNotifyState_DisableAnimUpdateRateOptimizations] BoolProperty ShooterGame.AnimNotifyState_DisableAnimUpdateRateOptimizations.Disabled @ 0x38 size: 0x1 0000021ea3af0420 | |
[000737] Class ShooterGame.AnimNotifyState_DisableFaceLayer //size: 0x38, class UAnimNotifyState_DisableFaceLayer : public UAnimNotifyState {}; | |
[000738] Class ShooterGame.AnimNotifyState_EquippableCharacterAltAnims //size: 0x38, class UAnimNotifyState_EquippableCharacterAltAnims : public UAnimNotifyState {}; | |
[000739] Class ShooterGame.AnimNotifyState_IKEnabled //size: 0x50, class UAnimNotifyState_IKEnabled : public UAnimNotifyState {}; | |
[UAnimNotifyState_IKEnabled] StructProperty ShooterGame.AnimNotifyState_IKEnabled.Bone @ 0x38 size: 0x14 0000021ea3af02e0 | |
[UAnimNotifyState_IKEnabled] BoolProperty ShooterGame.AnimNotifyState_IKEnabled.Enabled @ 0x4C size: 0x1 0000021ea3af0380 | |
[000740] Class ShooterGame.AnimSlot //size: 0x38, class UAnimSlot : public UDataAsset {}; | |
[000741] Class ShooterGame.AnimSlot1P //size: 0x38, class UAnimSlot1P : public UAnimSlot {}; | |
[000742] Class ShooterGame.AnimSlotFace3P //size: 0x38, class UAnimSlotFace3P : public UAnimSlot {}; | |
[000743] Class ShooterGame.AnimSlotGun1P //size: 0x38, class UAnimSlotGun1P : public UAnimSlot {}; | |
[000744] Class ShooterGame.AnimSlotLowerBody3P //size: 0x38, class UAnimSlotLowerBody3P : public UAnimSlot {}; | |
[000745] Class ShooterGame.AnimSlotUpperBody3P //size: 0x38, class UAnimSlotUpperBody3P : public UAnimSlot {}; | |
[000746] Class ShooterGame.StateTransitionContext //size: 0x30, class UStateTransitionContext : public UObject {}; | |
[000747] Class ShooterGame.AnimTriggeredStateContinueTransitionContext //size: 0x30, class UAnimTriggeredStateContinueTransitionContext : public UStateTransitionContext {}; | |
[000748] Class ShooterGame.AnimTriggeredStateComponent //size: 0x388, class UAnimTriggeredStateComponent : public URespondToEventStateComponent {}; | |
[UAnimTriggeredStateComponent] ObjectProperty ShooterGame.AnimTriggeredStateComponent.TriggeringAnimation @ 0x368 size: 0x8 0000021ea3af25e0 | |
[UAnimTriggeredStateComponent] ArrayProperty ShooterGame.AnimTriggeredStateComponent.NotifyTriggers @ 0x370 size: 0x10 0000021ea3af2720 | |
[000749] Class ShooterGame.AntiAddictionManager //size: 0x110, class UAntiAddictionManager : public UInitSystem {}; | |
[UAntiAddictionManager] MulticastInlineDelegateProperty ShooterGame.AntiAddictionManager.OnAntiAddictionWarningNotification @ 0x80 size: 0x10 0000021ea3af2040 | |
[UAntiAddictionManager] ObjectProperty ShooterGame.AntiAddictionManager.AntiAddictionService @ 0xB8 size: 0x8 0000021ea3af20e0 | |
[UAntiAddictionManager] ObjectProperty ShooterGame.AntiAddictionManager.NotificationManager @ 0xC0 size: 0x8 0000021ea3af2180 | |
[UAntiAddictionManager] ObjectProperty ShooterGame.AntiAddictionManager.ConfigManager @ 0xC8 size: 0x8 0000021ea3af2220 | |
[UAntiAddictionManager] ObjectProperty ShooterGame.AntiAddictionManager.RMSManager @ 0xD0 size: 0x8 0000021ea3af22c0 | |
[UAntiAddictionManager] TextProperty ShooterGame.AntiAddictionManager.ShutdownText @ 0xD8 size: 0x18 0000021ea3aae400 | |
[000750] Class ShooterGame.AntiAddictionService //size: 0xB0, class UAntiAddictionService : public UObject {}; | |
[UAntiAddictionService] ObjectProperty ShooterGame.AntiAddictionService.RiotGamesApiClient @ 0x30 size: 0x8 0000021ea3af1f00 | |
[UAntiAddictionService] ObjectProperty ShooterGame.AntiAddictionService.ConfigManager @ 0x38 size: 0x8 0000021ea3af1fa0 | |
[UAntiAddictionService] StrProperty ShooterGame.AntiAddictionService.AntiAddictionShutdownResource @ 0x40 size: 0x10 0000021ea3aae080 | |
[UAntiAddictionService] StrProperty ShooterGame.AntiAddictionService.AntiAddictionPlayTimeResource @ 0x50 size: 0x10 0000021ea3aae100 | |
[UAntiAddictionService] StrProperty ShooterGame.AntiAddictionService.AntiAddictionWarningResource @ 0x60 size: 0x10 0000021ea3aae180 | |
[UAntiAddictionService] StrProperty ShooterGame.AntiAddictionService.AntiAddictionDisableMatchmakingResource @ 0x70 size: 0x10 0000021ea3aae200 | |
[UAntiAddictionService] StrProperty ShooterGame.AntiAddictionService.AntiAddictionHopeHeartbeatResource @ 0x80 size: 0x10 0000021ea3aae280 | |
[UAntiAddictionService] StrProperty ShooterGame.AntiAddictionService.AntiAddictionHopeWarningResource @ 0x90 size: 0x10 0000021ea3aae300 | |
[UAntiAddictionService] StrProperty ShooterGame.AntiAddictionService.AntiAddictionHopeShutdownResource @ 0xA0 size: 0x10 0000021ea3aae380 | |
[000751] Class ShooterGame.AntiAddictionSessionManager //size: 0x38, class UAntiAddictionSessionManager : public UObject {}; | |
[UAntiAddictionSessionManager] ObjectProperty ShooterGame.AntiAddictionSessionManager.PlatformSessionManager @ 0x30 size: 0x8 0000021ea3af1dc0 | |
[000752] Class ShooterGame.ApplicationRepairManager //size: 0xA0, class UApplicationRepairManager : public UInitSystem {}; | |
[UApplicationRepairManager] ObjectProperty ShooterGame.ApplicationRepairManager.ApplicationRepairService @ 0x80 size: 0x8 0000021ea3af1d20 | |
[000753] Class ShooterGame.ApplicationRepairService //size: 0x38, class UApplicationRepairService : public UObject {}; | |
[UApplicationRepairService] ObjectProperty ShooterGame.ApplicationRepairService.RiotGamesApiClient @ 0x30 size: 0x8 0000021ea3af1c80 | |
[000754] Class ShooterGame.BaseProjectileEffectComponent //size: 0xF8, class UBaseProjectileEffectComponent : public UActorComponent {}; | |
[UBaseProjectileEffectComponent] EnumProperty ShooterGame.BaseProjectileEffectComponent.TriggeringEvent @ 0xF0 size: 0x1 0000021ea3af1960 | |
[UBaseProjectileEffectComponent] BoolProperty ShooterGame.BaseProjectileEffectComponent.bCanBeDisarmed @ 0xF1 size: 0x1 0000021ea3af1a00 | |
[000755] Class ShooterGame.ApplyBuffHitScanEffectComponent //size: 0x118, class UApplyBuffHitScanEffectComponent : public UBaseProjectileEffectComponent {}; | |
[UApplyBuffHitScanEffectComponent] StructProperty ShooterGame.ApplyBuffHitScanEffectComponent.BuffInfo @ 0xF8 size: 0x20 0000021ea3af1820 | |
[000756] Class ShooterGame.TimedStateComponent //size: 0x3A0, class UTimedStateComponent : public URespondToEventStateComponent {}; | |
[UTimedStateComponent] FloatProperty ShooterGame.TimedStateComponent.TimerLength @ 0x368 size: 0x4 0000021ea3aadf00 | |
[UTimedStateComponent] ArrayProperty ShooterGame.TimedStateComponent.TimerModifingAttributes @ 0x370 size: 0x10 0000021ea3af1640 | |
[UTimedStateComponent] BoolProperty ShooterGame.TimedStateComponent.bMovementSyncedTimer @ 0x380 size: 0x1 0000021ea3af16e0 | |
[000757] Class ShooterGame.ApplyBuffStateComponent //size: 0x3B0, class UApplyBuffStateComponent : public UTimedStateComponent {}; | |
[UApplyBuffStateComponent] ClassProperty ShooterGame.ApplyBuffStateComponent.BuffClass @ 0x3A0 size: 0x8 0000021ea3af3da0 | |
[UApplyBuffStateComponent] FloatProperty ShooterGame.ApplyBuffStateComponent.BuffLevel @ 0x3A8 size: 0x4 0000021ea3aadd80 | |
[UApplyBuffStateComponent] BoolProperty ShooterGame.ApplyBuffStateComponent.bRemoveBuffOnStateEnd @ 0x3AC size: 0x1 0000021ea3af1500 | |
[000758] Class ShooterGame.ApplyBuffToTargetsStateComponent //size: 0x2D8, class UApplyBuffToTargetsStateComponent : public UScriptStateComponent {}; | |
[UApplyBuffToTargetsStateComponent] ClassProperty ShooterGame.ApplyBuffToTargetsStateComponent.BuffClass @ 0x2C8 size: 0x8 0000021ea3af3d00 | |
[UApplyBuffToTargetsStateComponent] FloatProperty ShooterGame.ApplyBuffToTargetsStateComponent.BuffLevel @ 0x2D0 size: 0x4 0000021ea3aadd00 | |
[000759] Class ShooterGame.ApplyBuffWhileOverlappingComponent //size: 0x108, class UApplyBuffWhileOverlappingComponent : public UActorComponent {}; | |
[UApplyBuffWhileOverlappingComponent] ClassProperty ShooterGame.ApplyBuffWhileOverlappingComponent.BuffClass @ 0xE8 size: 0x8 0000021ea3af3760 | |
[UApplyBuffWhileOverlappingComponent] FloatProperty ShooterGame.ApplyBuffWhileOverlappingComponent.BuffLevel @ 0xF0 size: 0x4 0000021ea3aadc00 | |
[UApplyBuffWhileOverlappingComponent] EnumProperty ShooterGame.ApplyBuffWhileOverlappingComponent.ApplyBuffTarget @ 0xF4 size: 0x1 0000021ea3af38a0 | |
[UApplyBuffWhileOverlappingComponent] ObjectProperty ShooterGame.ApplyBuffWhileOverlappingComponent.OtherActor @ 0x100 size: 0x8 0000021ea3af3940 | |
[000760] Class ShooterGame.ApplyContinuousForceModuleToTargetStateComponent //size: 0x2E8, class UApplyContinuousForceModuleToTargetStateComponent : public UScriptStateComponent {}; | |
[UApplyContinuousForceModuleToTargetStateComponent] ClassProperty ShooterGame.ApplyContinuousForceModuleToTargetStateComponent.ForceModule @ 0x2C8 size: 0x8 0000021ea3af3440 | |
[UApplyContinuousForceModuleToTargetStateComponent] FloatProperty ShooterGame.ApplyContinuousForceModuleToTargetStateComponent.Duration @ 0x2D0 size: 0x4 0000021ea3aadb00 | |
[UApplyContinuousForceModuleToTargetStateComponent] ObjectProperty ShooterGame.ApplyContinuousForceModuleToTargetStateComponent.TargetForceManager @ 0x2D8 size: 0x8 0000021ea3af34e0 | |
[UApplyContinuousForceModuleToTargetStateComponent] StructProperty ShooterGame.ApplyContinuousForceModuleToTargetStateComponent.ModuleHandle @ 0x2E0 size: 0x8 0000021ea3af3580 | |
[000761] Class ShooterGame.ApplyForceModuleStateComponent //size: 0x3C0, class UApplyForceModuleStateComponent : public UTimedStateComponent {}; | |
[UApplyForceModuleStateComponent] ClassProperty ShooterGame.ApplyForceModuleStateComponent.Module @ 0x3A0 size: 0x8 0000021ea3af2f40 | |
[UApplyForceModuleStateComponent] ObjectProperty ShooterGame.ApplyForceModuleStateComponent.SourceActor @ 0x3A8 size: 0x8 0000021ea3af2fe0 | |
[UApplyForceModuleStateComponent] ObjectProperty ShooterGame.ApplyForceModuleStateComponent.TargetForceManager @ 0x3B8 size: 0x8 0000021ea3af3080 | |
[000762] Class ShooterGame.ApplyForceToTargetsStateComponent //size: 0x2D8, class UApplyForceToTargetsStateComponent : public UScriptStateComponent {}; | |
[UApplyForceToTargetsStateComponent] ClassProperty ShooterGame.ApplyForceToTargetsStateComponent.ForceModule @ 0x2C8 size: 0x8 0000021ea3af2ea0 | |
[UApplyForceToTargetsStateComponent] FloatProperty ShooterGame.ApplyForceToTargetsStateComponent.Duration @ 0x2D0 size: 0x4 0000021ea3aada80 | |
[000763] Class ShooterGame.ArchiveUIData //size: 0xA8, class UArchiveUIData : public UBaseContentUIData {}; | |
[UArchiveUIData] TextProperty ShooterGame.ArchiveUIData.Description @ 0x90 size: 0x18 0000021ea3aada00 | |
[000764] Class ShooterGame.ArchiveDataAsset //size: 0x90, class UArchiveDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UArchiveDataAsset] SoftClassProperty ShooterGame.ArchiveDataAsset.UIData @ 0x50 size: 0x30 0000021ea3af2cc0 | |
[UArchiveDataAsset] ArrayProperty ShooterGame.ArchiveDataAsset.AccordContracts @ 0x80 size: 0x10 0000021ea3af2e00 | |
[000765] Class ShooterGame.AresAbilitySystemComponent //size: 0x1540, class UAresAbilitySystemComponent : public UAbilitySystemComponent {}; | |
[UAresAbilitySystemComponent] ArrayProperty ShooterGame.AresAbilitySystemComponent.TrackedAttributes @ 0x1398 size: 0x10 0000021ea3af5f60 | |
[UAresAbilitySystemComponent] MapProperty ShooterGame.AresAbilitySystemComponent.AttributeChangedTimeMap @ 0x13A8 size: 0x50 0000021ea3557f00 | |
[UAresAbilitySystemComponent] MapProperty ShooterGame.AresAbilitySystemComponent.AttributeChangedEvents @ 0x13F8 size: 0x50 0000021ea3557fc0 | |
[UAresAbilitySystemComponent] ObjectProperty ShooterGame.AresAbilitySystemComponent.CachedAttributeSet @ 0x1448 size: 0x8 0000021ea3af61e0 | |
[UAresAbilitySystemComponent] ArrayProperty ShooterGame.AresAbilitySystemComponent.TrackedTags @ 0x1450 size: 0x10 0000021ea3af6320 | |
[UAresAbilitySystemComponent] MapProperty ShooterGame.AresAbilitySystemComponent.TagChangedTimeMap @ 0x1460 size: 0x50 0000021ea3558080 | |
[UAresAbilitySystemComponent] MapProperty ShooterGame.AresAbilitySystemComponent.TagChangedEvents @ 0x14B0 size: 0x50 0000021ea3558140 | |
[UAresAbilitySystemComponent] ArrayProperty ShooterGame.AresAbilitySystemComponent.DeferredTagChangedEventsToRemove @ 0x1500 size: 0x10 0000021ea3af6640 | |
[UAresAbilitySystemComponent] StructProperty ShooterGame.AresAbilitySystemComponent.AnyTagChangedEvents @ 0x1510 size: 0x18 0000021ea3af66e0 | |
[UAresAbilitySystemComponent] ArrayProperty ShooterGame.AresAbilitySystemComponent.DeferredAnyTagChangedEvents @ 0x1528 size: 0x10 0000021ea3af3ee0 | |
[000766] Class ShooterGame.AresTouchWidget //size: 0x960, class UAresTouchWidget : public UUserWidget {}; | |
[UAresTouchWidget] UInt32Property ShooterGame.AresTouchWidget.SwipeOptions @ 0x2D0 size: 0x4 0000021ea3aaf000 | |
[UAresTouchWidget] MulticastInlineDelegateProperty ShooterGame.AresTouchWidget.OnSwipe @ 0x2D8 size: 0x10 0000021ea3afac40 | |
[UAresTouchWidget] StructProperty ShooterGame.AresTouchWidget.HoldGestureProperties @ 0x2E8 size: 0xC 0000021ea3aface0 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bUseDoubleTap @ 0x2F4 size: 0x1 0000021ea3afad80 | |
[UAresTouchWidget] StructProperty ShooterGame.AresTouchWidget.DoubleTapGestureProperties @ 0x2F8 size: 0x14 0000021ea3afae20 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bVisibilityCustomizable @ 0x30C size: 0x1 0000021ea3afaec0 | |
[UAresTouchWidget] MulticastInlineDelegateProperty ShooterGame.AresTouchWidget.OnSelectStateChanged @ 0x310 size: 0x10 0000021ea3afaf60 | |
[UAresTouchWidget] MulticastInlineDelegateProperty ShooterGame.AresTouchWidget.OnWidgetMoved @ 0x320 size: 0x10 0000021ea3afb000 | |
[UAresTouchWidget] MulticastInlineDelegateProperty ShooterGame.AresTouchWidget.OnWidgetEditPressed @ 0x330 size: 0x10 0000021ea3afb0a0 | |
[UAresTouchWidget] MulticastInlineDelegateProperty ShooterGame.AresTouchWidget.OnWidgetEditReleased @ 0x340 size: 0x10 0000021ea3afb140 | |
[UAresTouchWidget] MulticastInlineDelegateProperty ShooterGame.AresTouchWidget.OnWidgetScaleChanged @ 0x350 size: 0x10 0000021ea3afb1e0 | |
[UAresTouchWidget] MulticastInlineDelegateProperty ShooterGame.AresTouchWidget.OnWidgetOpacityChanged @ 0x360 size: 0x10 0000021ea3afb280 | |
[UAresTouchWidget] ObjectProperty ShooterGame.AresTouchWidget.TouchBounds @ 0x370 size: 0x8 0000021ea3afb320 | |
[UAresTouchWidget] ObjectProperty ShooterGame.AresTouchWidget.EditOutline @ 0x378 size: 0x8 0000021ea3afb3c0 | |
[UAresTouchWidget] ObjectProperty ShooterGame.AresTouchWidget.UserDefinedScaleBox @ 0x380 size: 0x8 0000021ea3afb460 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bIsDirty @ 0x388 size: 0x1 0000021ea3afb500 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bHiddenByGameFeatureToggle @ 0x389 size: 0x1 0000021ea3afb5a0 | |
[UAresTouchWidget] ByteProperty ShooterGame.AresTouchWidget.ForwardingInputChannel @ 0x38A size: 0x1 0000021ea3afb640 | |
[UAresTouchWidget] ByteProperty ShooterGame.AresTouchWidget.ReceivingForwardedInputChannel @ 0x38B size: 0x1 0000021ea3afb6e0 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bCheckBoundsForForwardedTouchScreenPresses @ 0x38C size: 0x1 0000021ea3afb780 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bActivateTouchOnTouchEnter @ 0x38D size: 0x1 0000021ea3afb820 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bReleaseOnTouchLeave @ 0x38E size: 0x1 0000021ea3afb8c0 | |
[UAresTouchWidget] StructProperty ShooterGame.AresTouchWidget.EditModeDisabledColor @ 0x398 size: 0x10 0000021ea3afb960 | |
[UAresTouchWidget] WeakObjectProperty ShooterGame.AresTouchWidget.ParentTouchScreen @ 0x3A8 size: 0x8 0000021ea3af90c0 | |
[UAresTouchWidget] ObjectProperty ShooterGame.AresTouchWidget.TouchComponent @ 0x3B0 size: 0x8 0000021ea3af9160 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bOverrideUserDefinedVisibility @ 0x5E0 size: 0x1 0000021ea3af9200 | |
[UAresTouchWidget] EnumProperty ShooterGame.AresTouchWidget.InternalVisibilityState @ 0x5E1 size: 0x1 0000021ea3af9340 | |
[UAresTouchWidget] EnumProperty ShooterGame.AresTouchWidget.InternalEnabledState @ 0x5E2 size: 0x1 0000021ea3af9480 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.ForceVisible @ 0x640 size: 0x1 0000021ea3af9520 | |
[UAresTouchWidget] ObjectProperty ShooterGame.AresTouchWidget.HoldGesture @ 0x648 size: 0x8 0000021ea3af95c0 | |
[UAresTouchWidget] ObjectProperty ShooterGame.AresTouchWidget.DoubleTapGesture @ 0x650 size: 0x8 0000021ea3af9660 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bRefreshOnTouchModeChanged @ 0x658 size: 0x1 0000021ea3af9700 | |
[UAresTouchWidget] BoolProperty ShooterGame.AresTouchWidget.bSelectedForEdit @ 0x659 size: 0x1 0000021ea3af97a0 | |
[UAresTouchWidget] EnumProperty ShooterGame.AresTouchWidget.DisabledInputMode @ 0x65A size: 0x1 0000021ea3af98e0 | |
[UAresTouchWidget] ByteProperty ShooterGame.AresTouchWidget.EditTouchMode @ 0x65B size: 0x1 0000021ea3af9980 | |
[UAresTouchWidget] EnumProperty ShooterGame.AresTouchWidget.TouchTrackingMode @ 0x65C size: 0x1 0000021ea3af9ac0 | |
[UAresTouchWidget] StructProperty ShooterGame.AresTouchWidget.TouchWidgetDefaultProperties @ 0x660 size: 0x2D0 0000021ea3af9b60 | |
[UAresTouchWidget] ObjectProperty ShooterGame.AresTouchWidget.TouchWidgetProperties @ 0x930 size: 0x8 0000021ea3af9c00 | |
[000767] Class ShooterGame.AresActionButton //size: 0xA10, class UAresActionButton : public UAresTouchWidget {}; | |
[UAresActionButton] MulticastInlineDelegateProperty ShooterGame.AresActionButton.OnEngage @ 0x960 size: 0x10 0000021ea3afc7c0 | |
[UAresActionButton] MulticastInlineDelegateProperty ShooterGame.AresActionButton.OnDisengage @ 0x970 size: 0x10 0000021ea3afc860 | |
[UAresActionButton] MulticastInlineDelegateProperty ShooterGame.AresActionButton.OnClick @ 0x980 size: 0x10 0000021ea3afc900 | |
[UAresActionButton] MulticastInlineDelegateProperty ShooterGame.AresActionButton.OnButtonPressed @ 0x990 size: 0x10 0000021ea3afc9a0 | |
[UAresActionButton] MulticastInlineDelegateProperty ShooterGame.AresActionButton.OnButtonReleased @ 0x9A0 size: 0x10 0000021ea3afca40 | |
[UAresActionButton] MulticastInlineDelegateProperty ShooterGame.AresActionButton.OnButtonEntered @ 0x9B0 size: 0x10 0000021ea3afcae0 | |
[UAresActionButton] MulticastInlineDelegateProperty ShooterGame.AresActionButton.OnButtonExited @ 0x9C0 size: 0x10 0000021ea3afcb80 | |
[UAresActionButton] MulticastInlineDelegateProperty ShooterGame.AresActionButton.OnButtonMoved @ 0x9D0 size: 0x10 0000021ea3afcc20 | |
[UAresActionButton] MulticastInlineDelegateProperty ShooterGame.AresActionButton.OnButtonReset @ 0x9E0 size: 0x10 0000021ea3afccc0 | |
[UAresActionButton] BoolProperty ShooterGame.AresActionButton.bEngaged @ 0x9F0 size: 0x1 0000021ea3afcd60 | |
[UAresActionButton] NameProperty ShooterGame.AresActionButton.ActionMappingName @ 0x9F4 size: 0xC 0000021ea3aaef80 | |
[UAresActionButton] BoolProperty ShooterGame.AresActionButton.bFireOnRelease @ 0xA00 size: 0x1 0000021ea3afce00 | |
[UAresActionButton] ByteProperty ShooterGame.AresActionButton.ActivationMode @ 0xA01 size: 0x1 0000021ea3afa560 | |
[UAresActionButton] ByteProperty ShooterGame.AresActionButton.StateTransitionMethod @ 0xA02 size: 0x1 0000021ea3afa600 | |
[000768] Class ShooterGame.AresActorSoundPool //size: 0x3E0, class AAresActorSoundPool : public AActor {}; | |
[AAresActorSoundPool] ArrayProperty ShooterGame.AresActorSoundPool.RecycledAudioComponents @ 0x3D0 size: 0x10 0000021ea3afc720 | |
[000769] Package PMAimTooling | |
[000770] Class PMAimTooling.PMAimToolingTracker //size: 0xF8, class UPMAimToolingTracker : public UActorComponent {}; | |
[000771] Class ShooterGame.AresAimToolingTracker //size: 0xF8, class UAresAimToolingTracker : public UPMAimToolingTracker {}; | |
[000772] Class ShooterGame.AresAimToolingTuningAsset //size: 0x360, class UAresAimToolingTuningAsset : public UDataAsset {}; | |
[UAresAimToolingTuningAsset] BoolProperty ShooterGame.AresAimToolingTuningAsset.bAimToolingModule @ 0x38 size: 0x1 0000021ea3afdda0 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingTargetManagementOuterRadius @ 0x3C size: 0x4 0000021ea3aafa80 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingTargetManagementOuterRadiusMinScalePct @ 0x40 size: 0x4 0000021ea3aafb00 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingTargetManagementOuterRadiusMaxScalePct @ 0x44 size: 0x4 0000021ea3aafb80 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingTargetManagementMinDistance @ 0x48 size: 0x4 0000021ea3aafc00 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingTargetManagementMaxDistance @ 0x4C size: 0x4 0000021ea3aafc80 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingTargetManagementPreviousTargetDecay @ 0x50 size: 0x4 0000021ea3aafd00 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingMoveErrorMax @ 0x54 size: 0x4 0000021ea3aafd80 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingMoveErrorExponent @ 0x58 size: 0x4 0000021ea3aafe00 | |
[UAresAimToolingTuningAsset] BoolProperty ShooterGame.AresAimToolingTuningAsset.bAimToolingBending @ 0x5C size: 0x1 0000021ea3afde40 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.BendingFeatureTuningSet @ 0x60 size: 0x18 0000021ea3afdee0 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.BendingFeatureTuningSetADS @ 0x78 size: 0x18 0000021ea3afdf80 | |
[UAresAimToolingTuningAsset] MapProperty ShooterGame.AresAimToolingTuningAsset.BendingWeaponTuningSets @ 0x90 size: 0x50 0000021ea355acc0 | |
[UAresAimToolingTuningAsset] BoolProperty ShooterGame.AresAimToolingTuningAsset.bAimToolingPullToCenter @ 0xE0 size: 0x1 0000021ea3afe0c0 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.PullToCenterFeatureTuningSet @ 0xE8 size: 0x50 0000021ea3afe160 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.PullToCenterFeatureTuningSetADS @ 0x138 size: 0x50 0000021ea3afe200 | |
[UAresAimToolingTuningAsset] MapProperty ShooterGame.AresAimToolingTuningAsset.PullToCenterWeaponTuningSets @ 0x188 size: 0x50 0000021ea3557c00 | |
[UAresAimToolingTuningAsset] BoolProperty ShooterGame.AresAimToolingTuningAsset.bAimToolingTargetFriction @ 0x1D8 size: 0x1 0000021ea3afba00 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.TargetFrictionFeatureTuningSet @ 0x1DC size: 0x8 0000021ea3afbaa0 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.TargetFrictionFeatureTuningSetADS @ 0x1E4 size: 0x8 0000021ea3afbb40 | |
[UAresAimToolingTuningAsset] MapProperty ShooterGame.AresAimToolingTuningAsset.TargetFrictionWeaponTuningSets @ 0x1F0 size: 0x50 0000021ea3557cc0 | |
[UAresAimToolingTuningAsset] BoolProperty ShooterGame.AresAimToolingTuningAsset.bAimToolingAimAccelerationDelay @ 0x240 size: 0x1 0000021ea3afbc80 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingAimAccelerationDelayScaleDecayRate @ 0x244 size: 0x4 0000021ea3aae780 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingAimAccelerationDelayMinOverTargetPct @ 0x248 size: 0x4 0000021ea3aae800 | |
[UAresAimToolingTuningAsset] BoolProperty ShooterGame.AresAimToolingTuningAsset.bAimToolingDeceleration @ 0x24C size: 0x1 0000021ea3afbd20 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingDecelerationTime @ 0x250 size: 0x4 0000021ea3aae880 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingDecelerationAverageWindow @ 0x254 size: 0x4 0000021ea3aae900 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingDecelerationExponent @ 0x258 size: 0x4 0000021ea3aae980 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingDecelerationHalfAngle @ 0x25C size: 0x4 0000021ea3aaea00 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingDecelerationMaxShift @ 0x260 size: 0x4 0000021ea3aaea80 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingDecelerationStartThreshold @ 0x264 size: 0x4 0000021ea3aaeb00 | |
[UAresAimToolingTuningAsset] BoolProperty ShooterGame.AresAimToolingTuningAsset.bAimToolingStrafeAssist @ 0x268 size: 0x1 0000021ea3afbdc0 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.StrafeAssistFeatureTuningSet @ 0x26C size: 0x8 0000021ea3afbe60 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.StrafeAssistFeatureTuningSetADS @ 0x274 size: 0x8 0000021ea3afbf00 | |
[UAresAimToolingTuningAsset] MapProperty ShooterGame.AresAimToolingTuningAsset.StrafeAssistWeaponTuningSets @ 0x280 size: 0x50 0000021ea3557d80 | |
[UAresAimToolingTuningAsset] BoolProperty ShooterGame.AresAimToolingTuningAsset.bAimToolingFrameOfReference @ 0x2D0 size: 0x1 0000021ea3afc040 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.FrameOfReferenceFeatureTuningSet @ 0x2D4 size: 0x10 0000021ea3afc0e0 | |
[UAresAimToolingTuningAsset] StructProperty ShooterGame.AresAimToolingTuningAsset.FrameOfReferenceFeatureTuningSetADS @ 0x2E4 size: 0x10 0000021ea3afc180 | |
[UAresAimToolingTuningAsset] MapProperty ShooterGame.AresAimToolingTuningAsset.FrameOfReferenceWeaponTuningSets @ 0x2F8 size: 0x50 0000021ea3557e40 | |
[UAresAimToolingTuningAsset] BoolProperty ShooterGame.AresAimToolingTuningAsset.bAimToolingFlashTurning @ 0x348 size: 0x1 0000021ea3afc2c0 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingFlashTurningAimAccelerationScale @ 0x34C size: 0x4 0000021ea3aaec80 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingFlashTurningPitchSensitivityScale @ 0x350 size: 0x4 0000021ea3aaed00 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingFlashTurningYawSensitivityScale @ 0x354 size: 0x4 0000021ea3aaed80 | |
[UAresAimToolingTuningAsset] FloatProperty ShooterGame.AresAimToolingTuningAsset.AimToolingNoTargetFalloffTime @ 0x358 size: 0x4 0000021ea3aaee00 | |
[000773] Class ShooterGame.AresAimToolingTuningComponent //size: 0x118, class UAresAimToolingTuningComponent : public UActorComponent {}; | |
[UAresAimToolingTuningComponent] IntProperty ShooterGame.AresAimToolingTuningComponent.CurrentTuningMode @ 0xE8 size: 0x4 0000021ea3aaf880 | |
[UAresAimToolingTuningComponent] ArrayProperty ShooterGame.AresAimToolingTuningComponent.TuningModeAssetPaths @ 0xF0 size: 0x10 0000021ea3afd940 | |
[UAresAimToolingTuningComponent] ObjectProperty ShooterGame.AresAimToolingTuningComponent.CurrentTuningAsset @ 0x100 size: 0x8 0000021ea3afd9e0 | |
[000774] Package AIModule | |
[000775] Class AIModule.AIPerceptionComponent //size: 0x1D0, class UAIPerceptionComponent : public UActorComponent {}; | |
[UAIPerceptionComponent] ArrayProperty AIModule.AIPerceptionComponent.SensesConfig @ 0xE8 size: 0x10 0000021ea3afef20 | |
[UAIPerceptionComponent] ClassProperty AIModule.AIPerceptionComponent.DominantSense @ 0xF8 size: 0x8 0000021ea3afefc0 | |
[UAIPerceptionComponent] ObjectProperty AIModule.AIPerceptionComponent.AIOwner @ 0x110 size: 0x8 0000021ea3aff060 | |
[UAIPerceptionComponent] MulticastInlineDelegateProperty AIModule.AIPerceptionComponent.OnPerceptionUpdated @ 0x198 size: 0x10 0000021ea3aff100 | |
[UAIPerceptionComponent] MulticastInlineDelegateProperty AIModule.AIPerceptionComponent.OnTargetPerceptionUpdated @ 0x1A8 size: 0x10 0000021ea3aff1a0 | |
[UAIPerceptionComponent] MulticastInlineDelegateProperty AIModule.AIPerceptionComponent.OnTargetPerceptionInfoUpdated @ 0x1B8 size: 0x10 0000021ea3aff240 | |
[UAIPerceptionComponent] EnumProperty AIModule.AIPerceptionComponent.MinPerceivableSize @ 0x1C8 size: 0x1 0000021ea3aff380 | |
[000776] Class ShooterGame.AresAIPerceptionComponent //size: 0x1D8, class UAresAIPerceptionComponent : public UAIPerceptionComponent {}; | |
[UAresAIPerceptionComponent] FloatProperty ShooterGame.AresAIPerceptionComponent.ReactionTime @ 0x1D0 size: 0x4 0000021ea3aaf800 | |
[000777] Class AIModule.AISubsystem //size: 0x50, class UAISubsystem : public UObject {}; | |
[UAISubsystem] ObjectProperty AIModule.AISubsystem.AISystem @ 0x48 size: 0x8 0000021ea3afe840 | |
[000778] Class AIModule.AIPerceptionSystem //size: 0x148, class UAIPerceptionSystem : public UAISubsystem {}; | |
[UAIPerceptionSystem] ArrayProperty AIModule.AIPerceptionSystem.Senses @ 0xA0 size: 0x10 0000021ea3affce0 | |
[UAIPerceptionSystem] FloatProperty AIModule.AIPerceptionSystem.PerceptionAgingRate @ 0xB0 size: 0x4 0000021ea3b11000 | |
[000779] Class ShooterGame.AresAIPerceptionSystem //size: 0x148, class UAresAIPerceptionSystem : public UAIPerceptionSystem {}; | |
[000780] Class Engine.AISystemBase //size: 0x70, class UAISystemBase : public UObject {}; | |
[UAISystemBase] StructProperty Engine.AISystemBase.AISystemClassName @ 0x30 size: 0x20 0000021ea3affb00 | |
[UAISystemBase] NameProperty Engine.AISystemBase.AISystemModuleName @ 0x50 size: 0xC 0000021ea3b10f80 | |
[UAISystemBase] BoolProperty Engine.AISystemBase.bInstantiateAISystemOnClient @ 0x68 size: 0x1 0000021ea3affba0 | |
[000781] Class AIModule.AISystem //size: 0x158, class UAISystem : public UAISystemBase {}; | |
[UAISystem] StructProperty AIModule.AISystem.PerceptionSystemClassName @ 0x70 size: 0x20 0000021ea3b20ce0 | |
[UAISystem] StructProperty AIModule.AISystem.HotSpotManagerClassName @ 0x90 size: 0x20 0000021ea3b20d80 | |
[UAISystem] FloatProperty AIModule.AISystem.AcceptanceRadius @ 0xB0 size: 0x4 0000021ea3b10d80 | |
[UAISystem] FloatProperty AIModule.AISystem.PathfollowingRegularPathPointAcceptanceRadius @ 0xB4 size: 0x4 0000021ea3b10e00 | |
[UAISystem] FloatProperty AIModule.AISystem.PathfollowingNavLinkAcceptanceRadius @ 0xB8 size: 0x4 0000021ea3b10e80 | |
[UAISystem] BoolProperty AIModule.AISystem.bFinishMoveOnGoalOverlap @ 0xBC size: 0x1 0000021ea3b20e20 | |
[UAISystem] BoolProperty AIModule.AISystem.bAcceptPartialPaths @ 0xBD size: 0x1 0000021ea3b20ec0 | |
[UAISystem] BoolProperty AIModule.AISystem.bAllowStrafing @ 0xBE size: 0x1 0000021ea3b20f60 | |
[UAISystem] BoolProperty AIModule.AISystem.bEnableBTAITasks @ 0xBF size: 0x1 0000021ea3b21000 | |
[UAISystem] BoolProperty AIModule.AISystem.bAllowControllersAsEQSQuerier @ 0xC0 size: 0x1 0000021ea3b210a0 | |
[UAISystem] BoolProperty AIModule.AISystem.bEnableDebuggerPlugin @ 0xC1 size: 0x1 0000021ea3b21140 | |
[UAISystem] BoolProperty AIModule.AISystem.bForgetStaleActors @ 0xC2 size: 0x1 0000021ea3b211e0 | |
[UAISystem] BoolProperty AIModule.AISystem.bAddBlackboardSelfKey @ 0xC3 size: 0x1 0000021ea3b21280 | |
[UAISystem] ByteProperty AIModule.AISystem.DefaultSightCollisionChannel @ 0xC4 size: 0x1 0000021ea3b21320 | |
[UAISystem] ObjectProperty AIModule.AISystem.BehaviorTreeManager @ 0xC8 size: 0x8 0000021ea3b213c0 | |
[UAISystem] ObjectProperty AIModule.AISystem.EnvironmentQueryManager @ 0xD0 size: 0x8 0000021ea3b21460 | |
[UAISystem] ObjectProperty AIModule.AISystem.PerceptionSystem @ 0xD8 size: 0x8 0000021ea3aff7e0 | |
[UAISystem] ArrayProperty AIModule.AISystem.AllProxyObjects @ 0xE0 size: 0x10 0000021ea3aff920 | |
[UAISystem] ObjectProperty AIModule.AISystem.HotSpotManager @ 0xF0 size: 0x8 0000021ea3aff9c0 | |
[UAISystem] ObjectProperty AIModule.AISystem.NavLocalGrids @ 0xF8 size: 0x8 0000021ea3affa60 | |
[000782] Class ShooterGame.AresAISystem //size: 0x158, class UAresAISystem : public UAISystem {}; | |
[000783] Class ShooterGame.GamepadTuningDataAsset //size: 0x80, class UGamepadTuningDataAsset : public UDataAsset {}; | |
[UGamepadTuningDataAsset] FloatProperty ShooterGame.GamepadTuningDataAsset.AnalogRoundness @ 0x38 size: 0x4 0000021ea3b10900 | |
[UGamepadTuningDataAsset] ArrayProperty ShooterGame.GamepadTuningDataAsset.AimCurves @ 0x40 size: 0x10 0000021ea3b20b00 | |
[UGamepadTuningDataAsset] ArrayProperty ShooterGame.GamepadTuningDataAsset.TriggerSwapEquippables @ 0x50 size: 0x10 0000021ea3b20c40 | |
[UGamepadTuningDataAsset] FloatProperty ShooterGame.GamepadTuningDataAsset.WeaponSwapTapHoldThreshold @ 0x60 size: 0x4 0000021ea3b10980 | |
[UGamepadTuningDataAsset] FloatProperty ShooterGame.GamepadTuningDataAsset.DropItemsTapHoldThreshold @ 0x64 size: 0x4 0000021ea3b10a00 | |
[UGamepadTuningDataAsset] FloatProperty ShooterGame.GamepadTuningDataAsset.ReloadShopTapHoldThreshold @ 0x68 size: 0x4 0000021ea3b10a80 | |
[UGamepadTuningDataAsset] FloatProperty ShooterGame.GamepadTuningDataAsset.UseTapHoldThreshold @ 0x6C size: 0x4 0000021ea3b10b00 | |
[UGamepadTuningDataAsset] FloatProperty ShooterGame.GamepadTuningDataAsset.MapScoreboardTapHoldThreshold @ 0x70 size: 0x4 0000021ea3b10b80 | |
[UGamepadTuningDataAsset] FloatProperty ShooterGame.GamepadTuningDataAsset.InspectSprayTapHoldThreshold @ 0x74 size: 0x4 0000021ea3b10c00 | |
[UGamepadTuningDataAsset] FloatProperty ShooterGame.GamepadTuningDataAsset.QuickAbilityMaxHoldTime @ 0x78 size: 0x4 0000021ea3b10c80 | |
[UGamepadTuningDataAsset] FloatProperty ShooterGame.GamepadTuningDataAsset.UltInputSeparationTime @ 0x7C size: 0x4 0000021ea3b10d00 | |
[000784] Class Engine.AssetManager //size: 0x460, class UAssetManager : public UObject {}; | |
[UAssetManager] ArrayProperty Engine.AssetManager.ObjectReferenceList @ 0x2C8 size: 0x10 0000021ea3b20240 | |
[UAssetManager] BoolProperty Engine.AssetManager.bIsGlobalAsyncScanEnvironment @ 0x2D8 size: 0x1 0000021ea3b202e0 | |
[UAssetManager] BoolProperty Engine.AssetManager.bShouldGuessTypeAndName @ 0x2D9 size: 0x1 0000021ea3b20380 | |
[UAssetManager] BoolProperty Engine.AssetManager.bShouldUseSynchronousLoad @ 0x2DA size: 0x1 0000021ea3b20420 | |
[UAssetManager] BoolProperty Engine.AssetManager.bIsLoadingFromPakFiles @ 0x2DB size: 0x1 0000021ea3b204c0 | |
[UAssetManager] BoolProperty Engine.AssetManager.bShouldAcquireMissingChunksOnLoad @ 0x2DC size: 0x1 0000021ea3b20560 | |
[UAssetManager] BoolProperty Engine.AssetManager.bOnlyCookProductionAssets @ 0x2DD size: 0x1 0000021ea3b20600 | |
[UAssetManager] BoolProperty Engine.AssetManager.bIsBulkScanning @ 0x2DE size: 0x1 0000021ea3b206a0 | |
[UAssetManager] BoolProperty Engine.AssetManager.bIsPrimaryAssetDirectoryCurrent @ 0x2DF size: 0x1 0000021ea3b20740 | |
[UAssetManager] BoolProperty Engine.AssetManager.bIsManagementDatabaseCurrent @ 0x2E0 size: 0x1 0000021ea3b207e0 | |
[UAssetManager] BoolProperty Engine.AssetManager.bUpdateManagementDatabaseAfterScan @ 0x2E1 size: 0x1 0000021ea3b20880 | |
[UAssetManager] BoolProperty Engine.AssetManager.bIncludeOnlyOnDiskAssets @ 0x2E2 size: 0x1 0000021ea3b20920 | |
[UAssetManager] BoolProperty Engine.AssetManager.bHasCompletedInitialScan @ 0x2E3 size: 0x1 0000021ea3b209c0 | |
[UAssetManager] IntProperty Engine.AssetManager.NumberOfSpawnedNotifications @ 0x2E4 size: 0x4 0000021ea3b10880 | |
[000785] Class ShooterGame.AresAssetManager //size: 0x4B8, class UAresAssetManager : public UAssetManager {}; | |
[000786] Class ShooterGame.AresAttachmentSocket //size: 0x40, class UAresAttachmentSocket : public UObject {}; | |
[UAresAttachmentSocket] NameProperty ShooterGame.AresAttachmentSocket.SocketName @ 0x30 size: 0xC 0000021ea3b10800 | |
[000787] Class ShooterGame.GameplayModMagnitudeCalculationLevelAsCurve //size: 0x50, class UGameplayModMagnitudeCalculationLevelAsCurve : public UGameplayModMagnitudeCalculation {}; | |
[UGameplayModMagnitudeCalculationLevelAsCurve] ObjectProperty ShooterGame.GameplayModMagnitudeCalculationLevelAsCurve.AttributeLevelCurve @ 0x48 size: 0x8 0000021ea3b20100 | |
[000788] Class ShooterGame.AresGameplayModMagnitudeCalculation //size: 0x48, class UAresGameplayModMagnitudeCalculation : public UGameplayModMagnitudeCalculation {}; | |
[000789] Class ShooterGame.AresAttributeSet //size: 0x778, class UAresAttributeSet : public UAttributeSet {}; | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.AllowFiringWhileUsing @ 0x38 size: 0x10 0000021ea3b259c0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Blinded @ 0x48 size: 0x10 0000021ea3b25a60 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.BonusDamage @ 0x58 size: 0x10 0000021ea3b25b00 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.CanSeeOthersHealth @ 0x68 size: 0x10 0000021ea3b25ba0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.DamageReduction @ 0x78 size: 0x10 0000021ea3b25c40 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.DefensiveDetectionDuration @ 0x88 size: 0x10 0000021ea3b25ce0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.DescendingGravityModifier @ 0x98 size: 0x10 0000021ea3b25d80 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.DetectionDelay @ 0xA8 size: 0x10 0000021ea3b25e20 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.DetectionDisabled @ 0xB8 size: 0x10 0000021ea3b25ec0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.EquippableMovementModifier @ 0xC8 size: 0x10 0000021ea3b25f60 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.HealingEffectiveness @ 0xD8 size: 0x10 0000021ea3b26000 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.ShieldRestoreEffectiveness @ 0xE8 size: 0x10 0000021ea3b260a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.FiringErrorModifier @ 0xF8 size: 0x10 0000021ea3b26140 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.FiringRateModifier @ 0x108 size: 0x10 0000021ea3b261e0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.StabilityMovementModifier @ 0x118 size: 0x10 0000021ea3b26280 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.GravityModifier @ 0x128 size: 0x10 0000021ea3b26320 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.FootstepVolumeReduction @ 0x138 size: 0x10 0000021ea3b263c0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.ForceCrouch @ 0x148 size: 0x10 0000021ea3b26460 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Frozen @ 0x158 size: 0x10 0000021ea3b26500 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.HeavyWeaponsDisabled @ 0x168 size: 0x10 0000021ea3b265a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Hide1P @ 0x178 size: 0x10 0000021ea3b26640 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.HideCrosshair @ 0x188 size: 0x10 0000021ea3b266e0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.HudVisibleToAll @ 0x198 size: 0x10 0000021ea3b23e40 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.HudVisibleToInstigator @ 0x1A8 size: 0x10 0000021ea3b23ee0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.InDanger @ 0x1B8 size: 0x10 0000021ea3b23f80 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Intangible @ 0x1C8 size: 0x10 0000021ea3b24020 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Invisible @ 0x1D8 size: 0x10 0000021ea3b240c0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.InvisibleEquippables @ 0x1E8 size: 0x10 0000021ea3b24160 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.InvisibleToEnemies @ 0x1F8 size: 0x10 0000021ea3b24200 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.InvisibleToOwner @ 0x208 size: 0x10 0000021ea3b242a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Invulnerable @ 0x218 size: 0x10 0000021ea3b24340 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.JumpForceModifier @ 0x228 size: 0x10 0000021ea3b243e0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.JumpMovementSlow @ 0x238 size: 0x10 0000021ea3b24480 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MinimapBlinded @ 0x248 size: 0x10 0000021ea3b24520 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MinimumAboveMaxSpeedDecayRateReduction @ 0x258 size: 0x10 0000021ea3b245c0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.FallDamageReduction @ 0x268 size: 0x10 0000021ea3b24660 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.LockMovement @ 0x278 size: 0x10 0000021ea3b24700 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MagazineBonus @ 0x288 size: 0x10 0000021ea3b247a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MapVisibleToAll @ 0x298 size: 0x10 0000021ea3b24840 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MaxHealthModifier @ 0x2A8 size: 0x10 0000021ea3b248e0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MaxShieldModifier @ 0x2B8 size: 0x10 0000021ea3b24980 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MaxTurnRate @ 0x2C8 size: 0x10 0000021ea3b24a20 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MinError @ 0x2D8 size: 0x10 0000021ea3b24ac0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MinimapDetectionDelay @ 0x2E8 size: 0x10 0000021ea3b24b60 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MinimapDisabled @ 0x2F8 size: 0x10 0000021ea3b24c00 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MinimapInvisible @ 0x308 size: 0x10 0000021ea3b24ca0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MinimapViewDistance @ 0x318 size: 0x10 0000021ea3b24d40 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MaxVisionDistance @ 0x328 size: 0x10 0000021ea3b24de0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MoneyKillRewardModifier @ 0x338 size: 0x10 0000021ea3b24e80 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MovementBonus @ 0x348 size: 0x10 0000021ea3b24f20 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MovementBonusCrouch @ 0x358 size: 0x10 0000021ea3b24fc0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MovementBonusFlying @ 0x368 size: 0x10 0000021ea3b25060 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MovementBonusJump @ 0x378 size: 0x10 0000021ea3b25100 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MovementBonusRun @ 0x388 size: 0x10 0000021ea3b251a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MovementBonusWalk @ 0x398 size: 0x10 0000021ea3b25240 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MovementErrorModifier @ 0x3A8 size: 0x10 0000021ea3b229a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.MovementSlow @ 0x3B8 size: 0x10 0000021ea3b22a40 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.OffensiveDetectionDuration @ 0x3C8 size: 0x10 0000021ea3b22ae0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PickupAmmoBonus @ 0x3D8 size: 0x10 0000021ea3b22b80 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventAbilities @ 0x3E8 size: 0x10 0000021ea3b22c20 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventCrouch @ 0x3F8 size: 0x10 0000021ea3b22cc0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventDroppingEquippables @ 0x408 size: 0x10 0000021ea3b22d60 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventJump @ 0x418 size: 0x10 0000021ea3b22e00 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventFiring @ 0x428 size: 0x10 0000021ea3b22ea0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventMeleeAttacking @ 0x438 size: 0x10 0000021ea3b22f40 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventMovementInput @ 0x448 size: 0x10 0000021ea3b22fe0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventReloading @ 0x458 size: 0x10 0000021ea3b23080 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventSwitchingEquippables @ 0x468 size: 0x10 0000021ea3b23120 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventUseCancelling @ 0x478 size: 0x10 0000021ea3b231c0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventUsing @ 0x488 size: 0x10 0000021ea3b23260 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventPickup @ 0x498 size: 0x10 0000021ea3b23300 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PrimarySlotDisabled @ 0x4A8 size: 0x10 0000021ea3b233a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.ReduceAbilityMovementPenalty @ 0x4B8 size: 0x10 0000021ea3b23440 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.ReduceTaggingMovementPenalty @ 0x4C8 size: 0x10 0000021ea3b234e0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.ReloadTimeModifier @ 0x4D8 size: 0x10 0000021ea3b23580 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.SpreadRecoveryModifier @ 0x4E8 size: 0x10 0000021ea3b23620 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Stealthed @ 0x4F8 size: 0x10 0000021ea3b236c0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.RecoilModifier @ 0x508 size: 0x10 0000021ea3b23760 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.ThirdPerson @ 0x518 size: 0x10 0000021ea3b23800 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.TurnRatePenalty @ 0x528 size: 0x10 0000021ea3b238a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.UltimatePointsDeathModifier @ 0x538 size: 0x10 0000021ea3b23940 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.UltimatePointsDefuseModifier @ 0x548 size: 0x10 0000021ea3b239e0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.UltimatePointsKillModifier @ 0x558 size: 0x10 0000021ea3b23a80 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.UltimatePointsPickUpModifier @ 0x568 size: 0x10 0000021ea3b23b20 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.UltimatePointsPlantModifier @ 0x578 size: 0x10 0000021ea3b23bc0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.UsingTimeModifier @ 0x588 size: 0x10 0000021ea3b23c60 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.WallPenetrationDistanceModifier @ 0x598 size: 0x10 0000021ea3b23d00 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.WeaponDrawTimeModifier @ 0x5A8 size: 0x10 0000021ea3b23da0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.WeaponsDisabled @ 0x5B8 size: 0x10 0000021ea3b21500 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.WeaponsLowered @ 0x5C8 size: 0x10 0000021ea3b215a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Disarmed @ 0x5D8 size: 0x10 0000021ea3b21640 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.GrenadeDisabled @ 0x5E8 size: 0x10 0000021ea3b216e0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.QDisabled @ 0x5F8 size: 0x10 0000021ea3b21780 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.EDisabled @ 0x608 size: 0x10 0000021ea3b21820 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.UltimateDisabled @ 0x618 size: 0x10 0000021ea3b218c0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.ZoomDisabled @ 0x628 size: 0x10 0000021ea3b21960 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.EquipmentDisabled @ 0x638 size: 0x10 0000021ea3b21a00 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.TemporaryDamage @ 0x648 size: 0x10 0000021ea3b21aa0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.IncomingDamageShieldPenetrationModifier @ 0x658 size: 0x10 0000021ea3b21b40 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.IncomingAllyDamageModifier @ 0x668 size: 0x10 0000021ea3b21be0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventDeathFromDamage @ 0x678 size: 0x10 0000021ea3b21c80 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.BlindImmune @ 0x688 size: 0x10 0000021ea3b21d20 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventUsingAbilities @ 0x698 size: 0x10 0000021ea3b21dc0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventUsingAscenders @ 0x6A8 size: 0x10 0000021ea3b21e60 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventUsingLoreItems @ 0x6B8 size: 0x10 0000021ea3b21f00 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.OverrideEquippableBaseMovement @ 0x6C8 size: 0x10 0000021ea3b21fa0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.DisableRegionalDamageMultipliers @ 0x6D8 size: 0x10 0000021ea3b22040 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.DisableIncomingDamageCombatTracking @ 0x6E8 size: 0x10 0000021ea3b220e0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.HealsFromAllyFlames @ 0x6F8 size: 0x10 0000021ea3b22180 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Marked @ 0x708 size: 0x10 0000021ea3b22220 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.Suppressed @ 0x718 size: 0x10 0000021ea3b222c0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventDowned @ 0x728 size: 0x10 0000021ea3b22360 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventPlanting @ 0x738 size: 0x10 0000021ea3b22400 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventDefusing @ 0x748 size: 0x10 0000021ea3b224a0 | |
[UAresAttributeSet] StructProperty ShooterGame.AresAttributeSet.PreventFollowing @ 0x758 size: 0x10 0000021ea3b22540 | |
[UAresAttributeSet] FloatProperty ShooterGame.AresAttributeSet.Healing @ 0x768 size: 0x4 0000021ea3b10580 | |
[UAresAttributeSet] FloatProperty ShooterGame.AresAttributeSet.Damage @ 0x76C size: 0x4 0000021ea3b10600 | |
[UAresAttributeSet] FloatProperty ShooterGame.AresAttributeSet.Shield @ 0x770 size: 0x4 0000021ea3b10680 | |
[000790] Class ShooterGame.AresAudioBankLoader //size: 0x50, class UAresAudioBankLoader : public UObject {}; | |
[UAresAudioBankLoader] ArrayProperty ShooterGame.AresAudioBankLoader.AudioBanks @ 0x30 size: 0x10 0000021ea3b257e0 | |
[UAresAudioBankLoader] ArrayProperty ShooterGame.AresAudioBankLoader.ReferencedAudioEvents @ 0x40 size: 0x10 0000021ea3b25920 | |
[000791] Class ShooterGame.AresAudioBlueprintLibrary //size: 0x30, class UAresAudioBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000792] Class ShooterGame.AresAudioComponent //size: 0x560, class UAresAudioComponent : public UAkComponent {}; | |
[UAresAudioComponent] BoolProperty ShooterGame.AresAudioComponent.bEnableDopplerRTPC @ 0x470 size: 0x1 0000021ea3b27cc0 | |
[UAresAudioComponent] BoolProperty ShooterGame.AresAudioComponent.bEnableOcclusion @ 0x471 size: 0x1 0000021ea3b27d60 | |
[UAresAudioComponent] BoolProperty ShooterGame.AresAudioComponent.bSimpleOcclusion @ 0x472 size: 0x1 0000021ea3b27e00 | |
[UAresAudioComponent] BoolProperty ShooterGame.AresAudioComponent.bContinuousOcclusion @ 0x473 size: 0x1 0000021ea3b27ea0 | |
[UAresAudioComponent] FloatProperty ShooterGame.AresAudioComponent.OcclusionUpdateInterval @ 0x474 size: 0x4 0000021ea3b11800 | |
[UAresAudioComponent] ArrayProperty ShooterGame.AresAudioComponent.OcclusionIgnoredActors @ 0x478 size: 0x10 0000021ea3b27fe0 | |
[UAresAudioComponent] BoolProperty ShooterGame.AresAudioComponent.bAllowActorRecycling @ 0x499 size: 0x1 0000021ea3b28080 | |
[000793] Class ShooterGame.AresAudioComponentManagerComponent //size: 0x140, class UAresAudioComponentManagerComponent : public UActorComponent {}; | |
[UAresAudioComponentManagerComponent] MapProperty ShooterGame.AresAudioComponentManagerComponent.AudioComponentPools @ 0xF0 size: 0x50 0000021ea355ac00 | |
[000794] Class ShooterGame.AresAudioSettings //size: 0xA8, class UAresAudioSettings : public UDeveloperSettings {}; | |
[UAresAudioSettings] FloatProperty ShooterGame.AresAudioSettings.BasicOcclusion @ 0x48 size: 0x4 0000021ea3b11480 | |
[UAresAudioSettings] FloatProperty ShooterGame.AresAudioSettings.HeavyOcclusion @ 0x4C size: 0x4 0000021ea3b11500 | |
[UAresAudioSettings] FloatProperty ShooterGame.AresAudioSettings.SoundBlockerOcclusion @ 0x50 size: 0x4 0000021ea3b11580 | |
[UAresAudioSettings] FloatProperty ShooterGame.AresAudioSettings.NoOcclusionPathOcclusion @ 0x54 size: 0x4 0000021ea3b11600 | |
[UAresAudioSettings] StructProperty ShooterGame.AresAudioSettings.HeavyOcclusionMaterial @ 0x58 size: 0x20 0000021ea3b29ca0 | |
[UAresAudioSettings] StructProperty ShooterGame.AresAudioSettings.SoundBlockerMaterial @ 0x78 size: 0x20 0000021ea3b29d40 | |
[UAresAudioSettings] FloatProperty ShooterGame.AresAudioSettings.InterpolationTimeMs @ 0x98 size: 0x4 0000021ea3b11680 | |
[UAresAudioSettings] FloatProperty ShooterGame.AresAudioSettings.TracePadding @ 0x9C size: 0x4 0000021ea3b11780 | |
[UAresAudioSettings] ByteProperty ShooterGame.AresAudioSettings.DirectLineToSoundCollision @ 0xA0 size: 0x1 0000021ea3b29de0 | |
[UAresAudioSettings] ByteProperty ShooterGame.AresAudioSettings.DetectBlockersCollision @ 0xA1 size: 0x1 0000021ea3b29e80 | |
[000795] Class ShooterGame.AutocompleteSuggestionBase //size: 0x2F8, class UAutocompleteSuggestionBase : public UUserWidget {}; | |
[UAutocompleteSuggestionBase] StrProperty ShooterGame.AutocompleteSuggestionBase.Suggestion @ 0x2C8 size: 0x10 0000021ea3b11380 | |
[UAutocompleteSuggestionBase] MulticastInlineDelegateProperty ShooterGame.AutocompleteSuggestionBase.OnClick @ 0x2D8 size: 0x10 0000021ea3b29ac0 | |
[UAutocompleteSuggestionBase] MulticastInlineDelegateProperty ShooterGame.AutocompleteSuggestionBase.OnHover @ 0x2E8 size: 0x10 0000021ea3b29b60 | |
[000796] Class ShooterGame.AutocompleteProvider //size: 0x30, class UAutocompleteProvider : public UInterface {}; | |
[000797] Class ShooterGame.AresAutocompleteTextBox //size: 0x328, class UAresAutocompleteTextBox : public UUserWidget {}; | |
[UAresAutocompleteTextBox] ObjectProperty ShooterGame.AresAutocompleteTextBox.RawTextBox @ 0x2C8 size: 0x8 0000021ea3b2b8c0 | |
[UAresAutocompleteTextBox] IntProperty ShooterGame.AresAutocompleteTextBox.MaxSuggestions @ 0x2D0 size: 0x4 0000021ea3b12f00 | |
[UAresAutocompleteTextBox] BoolProperty ShooterGame.AresAutocompleteTextBox.ShouldSplitInputOnSpace @ 0x2D4 size: 0x1 0000021ea3b2b960 | |
[UAresAutocompleteTextBox] StrProperty ShooterGame.AresAutocompleteTextBox.LastToken @ 0x2D8 size: 0x10 0000021ea3b12f80 | |
[UAresAutocompleteTextBox] BoolProperty ShooterGame.AresAutocompleteTextBox.bAutoFill @ 0x2E8 size: 0x1 0000021ea3b290c0 | |
[UAresAutocompleteTextBox] ClassProperty ShooterGame.AresAutocompleteTextBox.CurrentSuggestionWidgetClass @ 0x2F0 size: 0x8 0000021ea3b29160 | |
[UAresAutocompleteTextBox] ArrayProperty ShooterGame.AresAutocompleteTextBox.CurrentSuggestions @ 0x2F8 size: 0x10 0000021ea3b29200 | |
[UAresAutocompleteTextBox] BoolProperty ShooterGame.AresAutocompleteTextBox.bApplyingSuggestion @ 0x308 size: 0x1 0000021ea3b292a0 | |
[UAresAutocompleteTextBox] ArrayProperty ShooterGame.AresAutocompleteTextBox.Providers @ 0x310 size: 0x10 0000021ea3b293e0 | |
[UAresAutocompleteTextBox] ObjectProperty ShooterGame.AresAutocompleteTextBox.EmojiMapping @ 0x320 size: 0x8 0000021ea3b29480 | |
[000798] Class ShooterGame.AresBaseGameInstance //size: 0x40, class UAresBaseGameInstance : public UObject {}; | |
[UAresBaseGameInstance] ObjectProperty ShooterGame.AresBaseGameInstance.TelemetryManagerInstance @ 0x30 size: 0x8 0000021ea3b2b780 | |
[UAresBaseGameInstance] ObjectProperty ShooterGame.AresBaseGameInstance.TelemetrySamplerInstance @ 0x38 size: 0x8 0000021ea3b2b820 | |
[000799] Class Engine.Controller //size: 0x458, class AController : public AActor {}; | |
[AController] ObjectProperty Engine.Controller.PlayerState @ 0x3D8 size: 0x8 0000021ea3b2ca40 | |
[AController] MulticastInlineDelegateProperty Engine.Controller.OnInstigatedAnyDamage @ 0x3E8 size: 0x10 0000021ea3b2cae0 | |
[AController] NameProperty Engine.Controller.StateName @ 0x3F8 size: 0xC 0000021ea3b12d00 | |
[AController] ObjectProperty Engine.Controller.Pawn @ 0x408 size: 0x8 0000021ea3b2cb80 | |
[AController] ObjectProperty Engine.Controller.Character @ 0x418 size: 0x8 0000021ea3b2cc20 | |
[AController] ObjectProperty Engine.Controller.TransformComponent @ 0x420 size: 0x8 0000021ea3b2ccc0 | |
[AController] StructProperty Engine.Controller.ControlRotation @ 0x440 size: 0xC 0000021ea3b2cd60 | |
[AController] BoolProperty Engine.Controller.bAttachToPawn @ 0x44C size: 0x1 0000021ea3b2ce00 | |
[000800] Class AIModule.AIController //size: 0x4F0, class AAIController : public AController {}; | |
[AAIController] BoolProperty AIModule.AIController.bStartAILogicOnPossess @ 0x490 size: 0x1 0000021ea3b2cf40 | |
[AAIController] BoolProperty AIModule.AIController.bStopAILogicOnUnposses @ 0x490 size: 0x1 0000021ea3b2cfe0 | |
[AAIController] ObjectProperty AIModule.AIController.PathFollowingComponent @ 0x498 size: 0x8 0000021ea3b2d080 | |
[AAIController] BoolProperty AIModule.AIController.bLOSflag @ 0x4A0 size: 0x1 0000021ea3b2d120 | |
[AAIController] BoolProperty AIModule.AIController.bSkipExtraLOSChecks @ 0x4A0 size: 0x1 0000021ea3b2d1c0 | |
[AAIController] BoolProperty AIModule.AIController.bAllowStrafe @ 0x4A0 size: 0x1 0000021ea3b2d260 | |
[AAIController] BoolProperty AIModule.AIController.bWantsPlayerState @ 0x4A0 size: 0x1 0000021ea3b2d300 | |
[AAIController] BoolProperty AIModule.AIController.bSetControlRotationFromPawnOrientation @ 0x4A0 size: 0x1 0000021ea3b2d3a0 | |
[AAIController] ObjectProperty AIModule.AIController.BrainComponent @ 0x4A8 size: 0x8 0000021ea3b2d440 | |
[AAIController] ObjectProperty AIModule.AIController.PerceptionComponent @ 0x4B0 size: 0x8 0000021ea3b2d4e0 | |
[AAIController] ObjectProperty AIModule.AIController.ActionsComp @ 0x4B8 size: 0x8 0000021ea3b2d580 | |
[AAIController] ObjectProperty AIModule.AIController.Blackboard @ 0x4C0 size: 0x8 0000021ea3b2d620 | |
[AAIController] ObjectProperty AIModule.AIController.CachedGameplayTasksComponent @ 0x4C8 size: 0x8 0000021ea3b2d6c0 | |
[AAIController] ClassProperty AIModule.AIController.DefaultNavigationFilterClass @ 0x4D0 size: 0x8 0000021ea3b2d760 | |
[AAIController] MulticastInlineDelegateProperty AIModule.AIController.ReceiveMoveCompleted @ 0x4D8 size: 0x10 0000021ea3b2d800 | |
[AAIController] BoolProperty AIModule.AIController.bPitchWithoutPawnTarget @ 0x4E8 size: 0x1 0000021ea3b2d8a0 | |
[000801] Class ShooterGame.ShooterAIController //size: 0x518, class AShooterAIController : public AAIController {}; | |
[AShooterAIController] ObjectProperty ShooterGame.ShooterAIController.Persistence @ 0x4F0 size: 0x8 0000021ea3b2f6a0 | |
[AShooterAIController] BoolProperty ShooterGame.ShooterAIController.bTurretAiming @ 0x4F8 size: 0x1 0000021ea3b2f740 | |
[AShooterAIController] NameProperty ShooterGame.ShooterAIController.ShooterCharacterFocalPointBone @ 0x508 size: 0xC 0000021ea3b12980 | |
[000802] Class ShooterGame.AresBotController //size: 0x538, class AAresBotController : public AShooterAIController {}; | |
[AAresBotController] BoolProperty ShooterGame.AresBotController.bAutoSetClass @ 0x518 size: 0x1 0000021ea3b2f4c0 | |
[AAresBotController] BoolProperty ShooterGame.AresBotController.bRandomizeShootingSkillMultiplier @ 0x519 size: 0x1 0000021ea3b2f560 | |
[AAresBotController] FloatProperty ShooterGame.AresBotController.MinShootingSkillMultiplier @ 0x51C size: 0x4 0000021ea3b12800 | |
[AAresBotController] FloatProperty ShooterGame.AresBotController.MaxShootingSkillMultiplier @ 0x520 size: 0x4 0000021ea3b12880 | |
[AAresBotController] NameProperty ShooterGame.AresBotController.ShootingSkillMultiplierKeyName @ 0x524 size: 0xC 0000021ea3b12900 | |
[AAresBotController] BoolProperty ShooterGame.AresBotController.bCanPickupBombEquippable @ 0x530 size: 0x1 0000021ea3b2f600 | |
[000803] Class ShooterGame.AresCalloutRegion //size: 0x410, class AAresCalloutRegion : public AActor {}; | |
[AAresCalloutRegion] TextProperty ShooterGame.AresCalloutRegion.RegionName @ 0x3D0 size: 0x18 0000021ea3b12680 | |
[AAresCalloutRegion] EnumProperty ShooterGame.AresCalloutRegion.SuperRegion @ 0x3E8 size: 0x1 0000021ea3b2ef20 | |
[AAresCalloutRegion] IntProperty ShooterGame.AresCalloutRegion.Priority @ 0x3EC size: 0x4 0000021ea3b12700 | |
[AAresCalloutRegion] ArrayProperty ShooterGame.AresCalloutRegion.Subregions @ 0x3F0 size: 0x10 0000021ea3b2f060 | |
[AAresCalloutRegion] ObjectProperty ShooterGame.AresCalloutRegion.EditorNameText @ 0x400 size: 0x8 0000021ea3b2f100 | |
[000804] Class Engine.StaticMeshComponent //size: 0x600, class UStaticMeshComponent : public UMeshComponent {}; | |
[UStaticMeshComponent] IntProperty Engine.StaticMeshComponent.ForcedLodModel @ 0x588 size: 0x4 0000021ea3b12180 | |
[UStaticMeshComponent] IntProperty Engine.StaticMeshComponent.MinLOD @ 0x58C size: 0x4 0000021ea3b12200 | |
[UStaticMeshComponent] IntProperty Engine.StaticMeshComponent.MaxLOD @ 0x590 size: 0x4 0000021ea3b12280 | |
[UStaticMeshComponent] IntProperty Engine.StaticMeshComponent.SubDivisionStepSize @ 0x594 size: 0x4 0000021ea3b12300 | |
[UStaticMeshComponent] ObjectProperty Engine.StaticMeshComponent.StaticMesh @ 0x598 size: 0x8 0000021ea3b2f9c0 | |
[UStaticMeshComponent] StructProperty Engine.StaticMeshComponent.WireframeColorOverride @ 0x5A0 size: 0x4 0000021ea3b2fa60 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bEvaluateWorldPositionOffset @ 0x5A4 size: 0x1 0000021ea3b2fb00 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bOverrideWireframeColor @ 0x5A4 size: 0x1 0000021ea3b2fba0 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bOverrideMinLOD @ 0x5A4 size: 0x1 0000021ea3b2fc40 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bOverrideMaxLOD @ 0x5A4 size: 0x1 0000021ea3b2fce0 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bOverrideNavigationExport @ 0x5A4 size: 0x1 0000021ea3b2fd80 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bForceNavigationObstacle @ 0x5A4 size: 0x1 0000021ea3b2fe20 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bDisallowMeshPaintPerInstance @ 0x5A4 size: 0x1 0000021ea3b2fec0 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bIgnoreInstanceForTextureStreaming @ 0x5A4 size: 0x1 0000021ea3b2ff60 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bOverrideLightMapRes @ 0x5A5 size: 0x1 0000021ea3b2e340 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bCastDistanceFieldIndirectShadow @ 0x5A5 size: 0x1 0000021ea3b2e3e0 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bOverrideDistanceFieldSelfShadowBias @ 0x5A5 size: 0x1 0000021ea3b2e480 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bUseSubDivisions @ 0x5A5 size: 0x1 0000021ea3b2e520 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bUseDefaultCollision @ 0x5A5 size: 0x1 0000021ea3b2e5c0 | |
[UStaticMeshComponent] BoolProperty Engine.StaticMeshComponent.bReverseCulling @ 0x5A5 size: 0x1 0000021ea3b2e660 | |
[UStaticMeshComponent] IntProperty Engine.StaticMeshComponent.OverriddenLightMapRes @ 0x5A8 size: 0x4 0000021ea3b12380 | |
[UStaticMeshComponent] FloatProperty Engine.StaticMeshComponent.DistanceFieldIndirectShadowMinVisibility @ 0x5AC size: 0x4 0000021ea3b12400 | |
[UStaticMeshComponent] FloatProperty Engine.StaticMeshComponent.DistanceFieldSelfShadowBias @ 0x5B0 size: 0x4 0000021ea3b12480 | |
[UStaticMeshComponent] FloatProperty Engine.StaticMeshComponent.StreamingDistanceMultiplier @ 0x5B4 size: 0x4 0000021ea3b12600 | |
[UStaticMeshComponent] ArrayProperty Engine.StaticMeshComponent.LODData @ 0x5B8 size: 0x10 0000021ea3b2e7a0 | |
[UStaticMeshComponent] ArrayProperty Engine.StaticMeshComponent.StreamingTextureData @ 0x5C8 size: 0x10 0000021ea3b2e8e0 | |
[UStaticMeshComponent] StructProperty Engine.StaticMeshComponent.LightmassSettings @ 0x5D8 size: 0x1C 0000021ea3b2e980 | |
[000805] Class ShooterGame.AresCalloutSubregionComponent //size: 0x600, class UAresCalloutSubregionComponent : public UStaticMeshComponent {}; | |
[000806] Class ShooterGame.CalloutRegionTrackingComponent //size: 0x110, class UCalloutRegionTrackingComponent : public UActorComponent {}; | |
[UCalloutRegionTrackingComponent] MulticastInlineDelegateProperty ShooterGame.CalloutRegionTrackingComponent.OnCalloutRegionChanged @ 0xE8 size: 0x10 0000021ea3b51140 | |
[UCalloutRegionTrackingComponent] ArrayProperty ShooterGame.CalloutRegionTrackingComponent.OverlappingRegions @ 0xF8 size: 0x10 0000021ea3b51280 | |
[UCalloutRegionTrackingComponent] ObjectProperty ShooterGame.CalloutRegionTrackingComponent.CurrentRegion @ 0x108 size: 0x8 0000021ea3b51320 | |
[000807] Class ShooterGame.AresCalloutVolume //size: 0x410, class AAresCalloutVolume : public AActor {}; | |
[AAresCalloutVolume] ObjectProperty ShooterGame.AresCalloutVolume.VolumeMesh @ 0x3D0 size: 0x8 0000021ea3b50d80 | |
[AAresCalloutVolume] ObjectProperty ShooterGame.AresCalloutVolume.OverlapBox @ 0x3D8 size: 0x8 0000021ea3b50e20 | |
[AAresCalloutVolume] StrProperty ShooterGame.AresCalloutVolume.CalloutRegion @ 0x3E0 size: 0x10 0000021ea3b13e00 | |
[AAresCalloutVolume] StrProperty ShooterGame.AresCalloutVolume.CalloutSubRegion @ 0x3F0 size: 0x10 0000021ea3b13e80 | |
[000808] Class ShooterGame.AresCeremony //size: 0x3D0, class AAresCeremony : public AInfo {}; | |
[000809] Class ShooterGame.AresCeremonyComponent //size: 0x138, class UAresCeremonyComponent : public UActorComponent {}; | |
[UAresCeremonyComponent] ArrayProperty ShooterGame.AresCeremonyComponent.RegisteredCeremonies @ 0xE8 size: 0x10 0000021ea3b52720 | |
[UAresCeremonyComponent] ArrayProperty ShooterGame.AresCeremonyComponent.PrioritySortedCeremonies @ 0xF8 size: 0x10 0000021ea3b52860 | |
[UAresCeremonyComponent] ArrayProperty ShooterGame.AresCeremonyComponent.CeremonyTriggerEvents @ 0x108 size: 0x10 0000021ea3b50060 | |
[000810] Class ShooterGame.CharacterAbilityUIData //size: 0xA8, class UCharacterAbilityUIData : public UBaseContentUIData {}; | |
[UCharacterAbilityUIData] TextProperty ShooterGame.CharacterAbilityUIData.Description @ 0x90 size: 0x18 0000021ea3b13c80 | |
[000811] Class ShooterGame.CharacterRoleUIData //size: 0xA8, class UCharacterRoleUIData : public UBaseContentUIData {}; | |
[UCharacterRoleUIData] TextProperty ShooterGame.CharacterRoleUIData.Description @ 0x90 size: 0x18 0000021ea3b13c00 | |
[000812] Class ShooterGame.CharacterRoleDataAsset //size: 0x80, class UCharacterRoleDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UCharacterRoleDataAsset] SoftClassProperty ShooterGame.CharacterRoleDataAsset.UIData @ 0x50 size: 0x30 0000021ea3b525e0 | |
[000813] Class ShooterGame.CharacterUIData //size: 0x198, class UCharacterUIData : public UBaseContentUIData {}; | |
[UCharacterUIData] TextProperty ShooterGame.CharacterUIData.Description @ 0x90 size: 0x18 0000021ea3b13a80 | |
[UCharacterUIData] ObjectProperty ShooterGame.CharacterUIData.DisplayIconSmall @ 0xA8 size: 0x8 0000021ea3b51dc0 | |
[UCharacterUIData] ObjectProperty ShooterGame.CharacterUIData.KillfeedPortrait @ 0xB0 size: 0x8 0000021ea3b51e60 | |
[UCharacterUIData] ObjectProperty ShooterGame.CharacterUIData.TopHUDPortrait @ 0xB8 size: 0x8 0000021ea3b51f00 | |
[UCharacterUIData] StructProperty ShooterGame.CharacterUIData.PortraitRenderTransform @ 0xC0 size: 0x1C 0000021ea3b51fa0 | |
[UCharacterUIData] MapProperty ShooterGame.CharacterUIData.Abilities @ 0xE0 size: 0x50 0000021ea355ab40 | |
[UCharacterUIData] ArrayProperty ShooterGame.CharacterUIData.CharacterTags @ 0x130 size: 0x10 0000021ea3b52220 | |
[UCharacterUIData] NameProperty ShooterGame.CharacterUIData.WwiseStateName @ 0x140 size: 0xC 0000021ea3b13b80 | |
[UCharacterUIData] ObjectProperty ShooterGame.CharacterUIData.PickMeVOEvent @ 0x150 size: 0x8 0000021ea3b522c0 | |
[UCharacterUIData] StructProperty ShooterGame.CharacterUIData.BackgroundGradientColor1 @ 0x158 size: 0x10 0000021ea3b52360 | |
[UCharacterUIData] StructProperty ShooterGame.CharacterUIData.BackgroundGradientColor2 @ 0x168 size: 0x10 0000021ea3b52400 | |
[UCharacterUIData] StructProperty ShooterGame.CharacterUIData.BackgroundGradientColor3 @ 0x178 size: 0x10 0000021ea3b524a0 | |
[UCharacterUIData] StructProperty ShooterGame.CharacterUIData.BackgroundGradientColor4 @ 0x188 size: 0x10 0000021ea3b52540 | |
[000814] Class ShooterGame.CharacterDataAsset //size: 0x198, class UCharacterDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UCharacterDataAsset] SoftClassProperty ShooterGame.CharacterDataAsset.Character @ 0x50 size: 0x30 0000021ea3b51820 | |
[UCharacterDataAsset] SoftClassProperty ShooterGame.CharacterDataAsset.UIData @ 0x80 size: 0x30 0000021ea3b518c0 | |
[UCharacterDataAsset] SoftClassProperty ShooterGame.CharacterDataAsset.Role @ 0xB0 size: 0x30 0000021ea3b51960 | |
[UCharacterDataAsset] SoftObjectProperty ShooterGame.CharacterDataAsset.FullPortrait @ 0xE0 size: 0x30 0000021ea3b51a00 | |
[UCharacterDataAsset] SoftObjectProperty ShooterGame.CharacterDataAsset.CharacterBackground @ 0x110 size: 0x30 0000021ea3b51aa0 | |
[UCharacterDataAsset] BoolProperty ShooterGame.CharacterDataAsset.FullPortraitRightFacing @ 0x140 size: 0x1 0000021ea3b51b40 | |
[UCharacterDataAsset] SoftClassProperty ShooterGame.CharacterDataAsset.CharacterSelectFXC @ 0x148 size: 0x30 0000021ea3b51be0 | |
[UCharacterDataAsset] NameProperty ShooterGame.CharacterDataAsset.DeveloperName @ 0x178 size: 0xC 0000021ea3b13980 | |
[UCharacterDataAsset] NameProperty ShooterGame.CharacterDataAsset.ShippingName @ 0x184 size: 0xC 0000021ea3b13a00 | |
[UCharacterDataAsset] BoolProperty ShooterGame.CharacterDataAsset.bIsPlayableCharacter @ 0x190 size: 0x1 0000021ea3b51c80 | |
[UCharacterDataAsset] BoolProperty ShooterGame.CharacterDataAsset.bAvailableForTest @ 0x191 size: 0x1 0000021ea3b51d20 | |
[000815] Class ShooterGame.AresTouchPad //size: 0x9F0, class UAresTouchPad : public UAresTouchWidget {}; | |
[UAresTouchPad] MulticastInlineDelegateProperty ShooterGame.AresTouchPad.OnPadPressed @ 0x960 size: 0x10 0000021ea3b53580 | |
[UAresTouchPad] MulticastInlineDelegateProperty ShooterGame.AresTouchPad.OnPadReleased @ 0x970 size: 0x10 0000021ea3b53620 | |
[UAresTouchPad] MulticastInlineDelegateProperty ShooterGame.AresTouchPad.OnPadMoved @ 0x980 size: 0x10 0000021ea3b536c0 | |
[UAresTouchPad] MulticastInlineDelegateProperty ShooterGame.AresTouchPad.OnPadIndexPressed @ 0x990 size: 0x10 0000021ea3b53760 | |
[UAresTouchPad] MulticastInlineDelegateProperty ShooterGame.AresTouchPad.OnPadIndexReleased @ 0x9A0 size: 0x10 0000021ea3b53800 | |
[UAresTouchPad] MulticastInlineDelegateProperty ShooterGame.AresTouchPad.OnPadIndexMoved @ 0x9B0 size: 0x10 0000021ea3b538a0 | |
[UAresTouchPad] MulticastInlineDelegateProperty ShooterGame.AresTouchPad.OnPadXLocationChanged @ 0x9C0 size: 0x10 0000021ea3b53940 | |
[UAresTouchPad] MulticastInlineDelegateProperty ShooterGame.AresTouchPad.OnPadYLocationChanged @ 0x9D0 size: 0x10 0000021ea3b539e0 | |
[UAresTouchPad] WeakObjectProperty ShooterGame.AresTouchPad.TouchPadComponent @ 0x9E0 size: 0x8 0000021ea3b53a80 | |
[UAresTouchPad] IntProperty ShooterGame.AresTouchPad.MaxTouchesAllowed @ 0x9E8 size: 0x4 0000021ea3b13900 | |
[000816] Class ShooterGame.AresCharacterAimingTouchPad //size: 0xA08, class UAresCharacterAimingTouchPad : public UAresTouchPad {}; | |
[UAresCharacterAimingTouchPad] ArrayProperty ShooterGame.AresCharacterAimingTouchPad.DebugHudElementClasses @ 0x9F8 size: 0x10 0000021ea3b534e0 | |
[000817] Class ShooterGame.AresCharacterHUDMobile //size: 0x370, class UAresCharacterHUDMobile : public UUserWidget {}; | |
[UAresCharacterHUDMobile] MapProperty ShooterGame.AresCharacterHUDMobile.AnimationMap @ 0x2C8 size: 0x50 0000021ea355a9c0 | |
[UAresCharacterHUDMobile] MapProperty ShooterGame.AresCharacterHUDMobile.SlotNameToWidgetInstance @ 0x318 size: 0x50 0000021ea355aa80 | |
[UAresCharacterHUDMobile] ObjectProperty ShooterGame.AresCharacterHUDMobile.ParentTouchScreen @ 0x368 size: 0x8 0000021ea3b52ea0 | |
[000818] Class ShooterGame.AresCheatAutoCompletePopulator //size: 0x50, class UAresCheatAutoCompletePopulator : public UObject {}; | |
[UAresCheatAutoCompletePopulator] StructProperty ShooterGame.AresCheatAutoCompletePopulator.DevOnlyGunNamesToEquippableDataAssetsDataTable @ 0x30 size: 0x20 0000021ea3b52a40 | |
[000819] Class Engine.PlayerController //size: 0x738, class APlayerController : public AController {}; | |
[APlayerController] ObjectProperty Engine.PlayerController.Player @ 0x458 size: 0x8 0000021ea3c18620 | |
[APlayerController] ObjectProperty Engine.PlayerController.AcknowledgedPawn @ 0x460 size: 0x8 0000021ea3c186c0 | |
[APlayerController] ObjectProperty Engine.PlayerController.ControllingDirTrackInst @ 0x468 size: 0x8 0000021ea3c18760 | |
[APlayerController] ObjectProperty Engine.PlayerController.MyHUD @ 0x470 size: 0x8 0000021ea3c18800 | |
[APlayerController] ObjectProperty Engine.PlayerController.PlayerCameraManager @ 0x478 size: 0x8 0000021ea3c188a0 | |
[APlayerController] ClassProperty Engine.PlayerController.PlayerCameraManagerClass @ 0x480 size: 0x8 0000021ea3c18940 | |
[APlayerController] BoolProperty Engine.PlayerController.bAutoManageActiveCameraTarget @ 0x488 size: 0x1 0000021ea3c189e0 | |
[APlayerController] ArrayProperty Engine.PlayerController.HiddenActors @ 0x490 size: 0x10 0000021ea3c18b20 | |
[APlayerController] ArrayProperty Engine.PlayerController.HiddenPrimitiveComponents @ 0x4A0 size: 0x10 0000021ea3c18c60 | |
[APlayerController] FloatProperty Engine.PlayerController.LastSpectatorStateSynchTime @ 0x4B4 size: 0x4 0000021ea3bc8200 | |
[APlayerController] StructProperty Engine.PlayerController.LastSpectatorSyncLocation @ 0x4B8 size: 0xC 0000021ea3c18d00 | |
[APlayerController] StructProperty Engine.PlayerController.LastSpectatorSyncRotation @ 0x4C4 size: 0xC 0000021ea3c18da0 | |
[APlayerController] IntProperty Engine.PlayerController.ClientCap @ 0x4D0 size: 0x4 0000021ea3bc8280 | |
[APlayerController] ObjectProperty Engine.PlayerController.CheatManager @ 0x4D8 size: 0x8 0000021ea3c18e40 | |
[APlayerController] ClassProperty Engine.PlayerController.CheatClass @ 0x4E0 size: 0x8 0000021ea3c18ee0 | |
[APlayerController] ObjectProperty Engine.PlayerController.PlayerInput @ 0x4E8 size: 0x8 0000021ea3c18f80 | |
[APlayerController] ArrayProperty Engine.PlayerController.ActiveForceFeedbackEffects @ 0x4F0 size: 0x10 0000021ea3c16780 | |
[APlayerController] MulticastInlineDelegateProperty Engine.PlayerController.OnCinematicModeUpdated @ 0x578 size: 0x10 0000021ea3c16820 | |
[APlayerController] BoolProperty Engine.PlayerController.bPlayerIsWaiting @ 0x588 size: 0x1 0000021ea3c168c0 | |
[APlayerController] ByteProperty Engine.PlayerController.NetPlayerIndex @ 0x58C size: 0x1 0000021ea3c16960 | |
[APlayerController] ObjectProperty Engine.PlayerController.PendingSwapConnection @ 0x5C8 size: 0x8 0000021ea3c16a00 | |
[APlayerController] ObjectProperty Engine.PlayerController.NetConnection @ 0x5D0 size: 0x8 0000021ea3c16aa0 | |
[APlayerController] FloatProperty Engine.PlayerController.InputYawScale @ 0x5E4 size: 0x4 0000021ea3bc8300 | |
[APlayerController] FloatProperty Engine.PlayerController.InputPitchScale @ 0x5E8 size: 0x4 0000021ea3bc8380 | |
[APlayerController] FloatProperty Engine.PlayerController.InputRollScale @ 0x5EC size: 0x4 0000021ea3bc8400 | |
[APlayerController] BoolProperty Engine.PlayerController.bShowMouseCursor @ 0x5F0 size: 0x1 0000021ea3c16b40 | |
[APlayerController] BoolProperty Engine.PlayerController.bEnableClickEvents @ 0x5F0 size: 0x1 0000021ea3c16be0 | |
[APlayerController] BoolProperty Engine.PlayerController.bEnableTouchEvents @ 0x5F0 size: 0x1 0000021ea3c16c80 | |
[APlayerController] BoolProperty Engine.PlayerController.bEnableMouseOverEvents @ 0x5F0 size: 0x1 0000021ea3c16d20 | |
[APlayerController] BoolProperty Engine.PlayerController.bEnableTouchOverEvents @ 0x5F0 size: 0x1 0000021ea3c16dc0 | |
[APlayerController] BoolProperty Engine.PlayerController.bForceFeedbackEnabled @ 0x5F0 size: 0x1 0000021ea3c16e60 | |
[APlayerController] FloatProperty Engine.PlayerController.ForceFeedbackScale @ 0x5F4 size: 0x4 0000021ea3bc6380 | |
[APlayerController] ArrayProperty Engine.PlayerController.ClickEventKeys @ 0x5F8 size: 0x10 0000021ea3c16fa0 | |
[APlayerController] ByteProperty Engine.PlayerController.DefaultMouseCursor @ 0x608 size: 0x1 0000021ea3c17040 | |
[APlayerController] ByteProperty Engine.PlayerController.CurrentMouseCursor @ 0x609 size: 0x1 0000021ea3c170e0 | |
[APlayerController] ByteProperty Engine.PlayerController.DefaultClickTraceChannel @ 0x60A size: 0x1 0000021ea3c17180 | |
[APlayerController] ByteProperty Engine.PlayerController.CurrentClickTraceChannel @ 0x60B size: 0x1 0000021ea3c17220 | |
[APlayerController] FloatProperty Engine.PlayerController.HitResultTraceDistance @ 0x60C size: 0x4 0000021ea3bc6400 | |
[APlayerController] UInt16Property Engine.PlayerController.SeamlessTravelCount @ 0x610 size: 0x2 0000021ea3bc6480 | |
[APlayerController] UInt16Property Engine.PlayerController.LastCompletedSeamlessTravelCount @ 0x612 size: 0x2 0000021ea3bc6500 | |
[APlayerController] ObjectProperty Engine.PlayerController.InactiveStateInputComponent @ 0x688 size: 0x8 0000021ea3c172c0 | |
[APlayerController] BoolProperty Engine.PlayerController.bShouldPerformFullTickWhenPaused @ 0x690 size: 0x1 0000021ea3c17360 | |
[APlayerController] ObjectProperty Engine.PlayerController.CurrentTouchInterface @ 0x6A8 size: 0x8 0000021ea3c17400 | |
[APlayerController] ObjectProperty Engine.PlayerController.SpectatorPawn @ 0x700 size: 0x8 0000021ea3c174a0 | |
[APlayerController] BoolProperty Engine.PlayerController.bIsLocalPlayerController @ 0x70C size: 0x1 0000021ea3c17540 | |
[APlayerController] StructProperty Engine.PlayerController.SpawnLocation @ 0x710 size: 0xC 0000021ea3c175e0 | |
[000820] Class ShooterGame.BasePlayerController //size: 0x738, class ABasePlayerController : public APlayerController {}; | |
[000821] Class ShooterGame.AresPlayerController //size: 0x990, class AAresPlayerController : public ABasePlayerController {}; | |
[AAresPlayerController] MulticastInlineDelegateProperty ShooterGame.AresPlayerController.OnScreenTransitionUpdated @ 0x748 size: 0x10 0000021ea3c1f380 | |
[AAresPlayerController] MulticastInlineDelegateProperty ShooterGame.AresPlayerController.OnScoreboardVisibleUpdated @ 0x758 size: 0x10 0000021ea3c1f420 | |
[AAresPlayerController] MulticastInlineDelegateProperty ShooterGame.AresPlayerController.OnAresPlayerStateChanged @ 0x770 size: 0x10 0000021ea3c1f4c0 | |
[AAresPlayerController] MulticastInlineDelegateProperty ShooterGame.AresPlayerController.OnPlayerViewTargetModeChanged @ 0x800 size: 0x10 0000021ea3c1f560 | |
[AAresPlayerController] MulticastInlineDelegateProperty ShooterGame.AresPlayerController.OnPlayerViewTargetChanged @ 0x810 size: 0x10 0000021ea3c1f600 | |
[AAresPlayerController] EnumProperty ShooterGame.AresPlayerController.PreviousAnalogPlayerState @ 0x820 size: 0x1 0000021ea3c1f740 | |
[AAresPlayerController] ByteProperty ShooterGame.AresPlayerController.LastKnownTargetID @ 0x821 size: 0x1 0000021ea3c1cea0 | |
[AAresPlayerController] MulticastInlineDelegateProperty ShooterGame.AresPlayerController.OnInputModeChanged @ 0x828 size: 0x10 0000021ea3c1cf40 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.UIManager @ 0x850 size: 0x8 0000021ea3c1cfe0 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.UIDirector @ 0x858 size: 0x8 0000021ea3c1d080 | |
[AAresPlayerController] BoolProperty ShooterGame.AresPlayerController.bCreateUIInstancesFromGlobals @ 0x860 size: 0x1 0000021ea3c1d120 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.UICoordinator @ 0x868 size: 0x8 0000021ea3c1d1c0 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.MinimapManager @ 0x870 size: 0x8 0000021ea3c1d260 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.CachedShooterCharacter @ 0x880 size: 0x8 0000021ea3c1d300 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.CachedShooterCamera @ 0x888 size: 0x8 0000021ea3c1d3a0 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.ScreenTransitionComponent @ 0x890 size: 0x8 0000021ea3c1d440 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.ViewTargetComponent @ 0x898 size: 0x8 0000021ea3c1d4e0 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.GamepadInputComponent @ 0x8A0 size: 0x8 0000021ea3c1d580 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.SpectateInOrderActionComponent @ 0x8A8 size: 0x8 0000021ea3c1d620 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.SpectateSpecificActionComponent @ 0x8B0 size: 0x8 0000021ea3c1d6c0 | |
[AAresPlayerController] ClassProperty ShooterGame.AresPlayerController.MapSpectateKeybindComponentClass @ 0x8B8 size: 0x8 0000021ea3c1d760 | |
[AAresPlayerController] StructProperty ShooterGame.AresPlayerController.SpectateRequestRateLimiter @ 0x8C0 size: 0x30 0000021ea3c1d800 | |
[AAresPlayerController] StrProperty ShooterGame.AresPlayerController.MatchID @ 0x918 size: 0x10 0000021ea3bc8a00 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.AimToolingComponent @ 0x930 size: 0x8 0000021ea3c1d8a0 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.MovementToolingComponent @ 0x938 size: 0x8 0000021ea3c1d940 | |
[AAresPlayerController] ObjectProperty ShooterGame.AresPlayerController.RemoteClientMovementComponent @ 0x978 size: 0x8 0000021ea3c1d9e0 | |
[000822] Class Engine.CheatManager //size: 0x80, class UCheatManager : public UObject {}; | |
[UCheatManager] ObjectProperty Engine.CheatManager.DebugCameraControllerRef @ 0x30 size: 0x8 0000021ea3b54de0 | |
[UCheatManager] ClassProperty Engine.CheatManager.DebugCameraControllerClass @ 0x38 size: 0x8 0000021ea3b54e80 | |
[000823] Class ShooterGame.AresCheatManagerBase //size: 0x80, class UAresCheatManagerBase : public UCheatManager {}; | |
[000824] Class ShooterGame.AresCheatManager //size: 0xF8, class UAresCheatManager : public UAresCheatManagerBase {}; | |
[UAresCheatManager] ObjectProperty ShooterGame.AresCheatManager.GreenScreenMaterial @ 0x80 size: 0x8 0000021ea3b54840 | |
[UAresCheatManager] StructProperty ShooterGame.AresCheatManager.GreenScreenMaterialName @ 0x88 size: 0x20 0000021ea3b548e0 | |
[UAresCheatManager] MapProperty ShooterGame.AresCheatManager.StaticMeshToOriginalMaterialsMap @ 0xA8 size: 0x50 0000021ea355a900 | |
[000825] Class ShooterGame.AresClientEvents //size: 0x68, class UAresClientEvents : public UObject {}; | |
[UAresClientEvents] MulticastInlineDelegateProperty ShooterGame.AresClientEvents.OnBugCommandDelegate @ 0x30 size: 0x10 0000021ea3b54660 | |
[UAresClientEvents] MulticastInlineDelegateProperty ShooterGame.AresClientEvents.OnPlatformUnhealthy @ 0x40 size: 0x10 0000021ea3b54700 | |
[UAresClientEvents] MulticastInlineDelegateProperty ShooterGame.AresClientEvents.OnInitScreenComplete @ 0x50 size: 0x10 0000021ea3b547a0 | |
[000826] Class ShooterGame.AresClientGameInstance //size: 0x6C0, class UAresClientGameInstance : public UAresBaseGameInstance {}; | |
[UAresClientGameInstance] StrProperty ShooterGame.AresClientGameInstance.ErrorMessage @ 0x58 size: 0x10 0000021ea3b16100 | |
[UAresClientGameInstance] MulticastInlineDelegateProperty ShooterGame.AresClientGameInstance.ClientGameInstanceInitStatusChanged @ 0x68 size: 0x10 0000021ea3b5f920 | |
[UAresClientGameInstance] EnumProperty ShooterGame.AresClientGameInstance.InitStatus @ 0x78 size: 0x1 0000021ea3b5fa60 | |
[UAresClientGameInstance] MulticastInlineDelegateProperty ShooterGame.AresClientGameInstance.OnPatchContentUpToDate @ 0x80 size: 0x10 0000021ea3b5fb00 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.LatencyService @ 0x90 size: 0x8 0000021ea3b5fba0 | |
[UAresClientGameInstance] MulticastInlineDelegateProperty ShooterGame.AresClientGameInstance.OnQuitGameInstance @ 0x98 size: 0x10 0000021ea3b5fc40 | |
[UAresClientGameInstance] MulticastInlineDelegateProperty ShooterGame.AresClientGameInstance.OnRequestDestroyWindow @ 0xA8 size: 0x10 0000021ea3b5fce0 | |
[UAresClientGameInstance] BoolProperty ShooterGame.AresClientGameInstance.bDidPlayIntroCinematic @ 0xB8 size: 0x1 0000021ea3b5fd80 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ConfigManager @ 0xC0 size: 0x8 0000021ea3b5fe20 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RSOManager @ 0xC8 size: 0x8 0000021ea3b5fec0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.SessionManager @ 0xD0 size: 0x8 0000021ea3b5ff60 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RMSManager @ 0xD8 size: 0x8 0000021ea3b5e340 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PersonalizationManagerV2 @ 0xE0 size: 0x8 0000021ea3b5e3e0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PartyManager @ 0xE8 size: 0x8 0000021ea3b5e480 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerReportManager @ 0xF0 size: 0x8 0000021ea3b5e520 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.GlobalAudioManager @ 0xF8 size: 0x8 0000021ea3b5e5c0 | |
[UAresClientGameInstance] IntProperty ShooterGame.AresClientGameInstance.PlaytimeWidgetZOrder @ 0x100 size: 0x4 0000021ea3b16180 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlaytimeManagerWidget @ 0x108 size: 0x8 0000021ea3b5e660 | |
[UAresClientGameInstance] SoftClassProperty ShooterGame.AresClientGameInstance.GlobalAudioManagerAssetClass @ 0x110 size: 0x30 0000021ea3b5e700 | |
[UAresClientGameInstance] SoftClassProperty ShooterGame.AresClientGameInstance.PlaytimeManagerWidgetAssetClass @ 0x140 size: 0x30 0000021ea3b5e7a0 | |
[UAresClientGameInstance] SoftClassProperty ShooterGame.AresClientGameInstance.LeaveMatchConfirmationClass @ 0x170 size: 0x30 0000021ea3b5e840 | |
[UAresClientGameInstance] ClassProperty ShooterGame.AresClientGameInstance.AresSettingsManagerClass @ 0x1A0 size: 0x8 0000021ea3b5e8e0 | |
[UAresClientGameInstance] ClassProperty ShooterGame.AresClientGameInstance.ActionTraitsManagerClass @ 0x1A8 size: 0x8 0000021ea3b5e980 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.LeaveMatchConfirmationWidget @ 0x1B0 size: 0x8 0000021ea3b5ea20 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.TelemetryPersistence @ 0x1B8 size: 0x8 0000021ea3b5eac0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlatformInitializer @ 0x1C0 size: 0x8 0000021ea3b5eb60 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RiotGamesApiClient @ 0x1C8 size: 0x8 0000021ea3b5ec00 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.WidgetRegistry @ 0x1D0 size: 0x8 0000021ea3b5eca0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MyGameInstance @ 0x1D8 size: 0x8 0000021ea3b5ed40 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ContentIndexManager @ 0x1E0 size: 0x8 0000021ea3b5ede0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.InventoryInitManager @ 0x1E8 size: 0x8 0000021ea3b5ee80 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.AntiAddictionManager @ 0x1F0 size: 0x8 0000021ea3b5ef20 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.AntiAddictionSessionManager @ 0x1F8 size: 0x8 0000021ea3b5efc0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.VoiceManager @ 0x200 size: 0x8 0000021ea3b5f060 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ChatFriendsMetadataManager @ 0x208 size: 0x8 0000021ea3b5f100 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PresenceManager @ 0x210 size: 0x8 0000021ea3b5f1a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PresenceUpdater @ 0x218 size: 0x8 0000021ea3b5f240 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.TextChatManagerV2 @ 0x220 size: 0x8 0000021ea3b5f2e0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MutedPatternsManager @ 0x228 size: 0x8 0000021ea3b5f380 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ThreadedChatManager @ 0x230 size: 0x8 0000021ea3b5f420 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.FriendsManager @ 0x238 size: 0x8 0000021ea3b5f4c0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.DisplayNameManager @ 0x240 size: 0x8 0000021ea3b5f560 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlatformInitSettingsManager @ 0x248 size: 0x8 0000021ea3b5f600 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RiotProductManager @ 0x250 size: 0x8 0000021ea3b5f6a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.AresSettingsManager @ 0x258 size: 0x8 0000021ea3b5f740 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RoamingSettingsManager @ 0x260 size: 0x8 0000021ea3b5cea0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.CustomGameManager @ 0x268 size: 0x8 0000021ea3b5cf40 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.CoreGameManager @ 0x270 size: 0x8 0000021ea3b5cfe0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.VoiceRoomManager @ 0x278 size: 0x8 0000021ea3b5d080 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MatchDetailsManager @ 0x280 size: 0x8 0000021ea3b5d120 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MMRManager @ 0x288 size: 0x8 0000021ea3b5d1c0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ContentManager @ 0x290 size: 0x8 0000021ea3b5d260 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.GameFlowStateManager @ 0x298 size: 0x8 0000021ea3b5d300 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.GameFlowPredictionManager @ 0x2A0 size: 0x8 0000021ea3b5d3a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ServiceTickerManager @ 0x2A8 size: 0x8 0000021ea3b5d440 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MatchHistoryManager @ 0x2B0 size: 0x8 0000021ea3b5d4e0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MatchHistoryViewController @ 0x2B8 size: 0x8 0000021ea3b5d580 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.TravelManager @ 0x2C0 size: 0x8 0000021ea3b5d620 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PreloadManager @ 0x2C8 size: 0x8 0000021ea3b5d6c0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerFeedbackToolPluginManager @ 0x2D0 size: 0x8 0000021ea3b5d760 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PartyModel @ 0x2D8 size: 0x8 0000021ea3b5d800 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlatformPlayerManager @ 0x2E0 size: 0x8 0000021ea3b5d8a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PartyViewController @ 0x2E8 size: 0x8 0000021ea3b5d940 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.SocialViewController @ 0x2F0 size: 0x8 0000021ea3b5d9e0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PatchNotesManager @ 0x2F8 size: 0x8 0000021ea3b5da80 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.WatermarkManager @ 0x300 size: 0x8 0000021ea3b5db20 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.InventoryManager @ 0x308 size: 0x8 0000021ea3b5dbc0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerListingManager @ 0x310 size: 0x8 0000021ea3b5dc60 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.WhisperChatManager @ 0x318 size: 0x8 0000021ea3b5dd00 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.NotificationManager @ 0x320 size: 0x8 0000021ea3b5dda0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.DebugNotificationEmitter @ 0x328 size: 0x8 0000021ea3b5de40 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PartyNotificationManager @ 0x330 size: 0x8 0000021ea3b5dee0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.FriendNotificationManager @ 0x338 size: 0x8 0000021ea3b5df80 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerReportNotificationManager @ 0x340 size: 0x8 0000021ea3b5e020 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.VoiceModel @ 0x348 size: 0x8 0000021ea3b5e0c0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.VoicePreferencesManager @ 0x350 size: 0x8 0000021ea3b5e160 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.VoiceViewController @ 0x358 size: 0x8 0000021ea3b5e200 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MatchmakingManager @ 0x360 size: 0x8 0000021ea3b5e2a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PregameManager @ 0x368 size: 0x8 0000021ea3b5ba00 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ContractsManager @ 0x370 size: 0x8 0000021ea3b5baa0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ContractDefinitionsManager @ 0x378 size: 0x8 0000021ea3b5bb40 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ContractsViewController @ 0x380 size: 0x8 0000021ea3b5bbe0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.CrosshairManager @ 0x388 size: 0x8 0000021ea3b5bc80 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RewardGrantModelFactory @ 0x390 size: 0x8 0000021ea3b5bd20 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.VanguardManager @ 0x398 size: 0x8 0000021ea3b5bdc0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.DropInLoadingManager @ 0x3A0 size: 0x8 0000021ea3b5be60 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ChatSessionManager @ 0x3A8 size: 0x8 0000021ea3b5bf00 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PurchaseManager @ 0x3B0 size: 0x8 0000021ea3b5bfa0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.StoreManager @ 0x3B8 size: 0x8 0000021ea3b5c040 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.StoreUITelemetryManager @ 0x3C0 size: 0x8 0000021ea3b5c0e0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.StoreViewController @ 0x3C8 size: 0x8 0000021ea3b5c180 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerFeedbackToolViewController @ 0x3D0 size: 0x8 0000021ea3b5c220 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.AresClientEvents @ 0x3D8 size: 0x8 0000021ea3b5c2c0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.CompetitiveTierUpdater @ 0x3E0 size: 0x8 0000021ea3b5c360 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerIdentityUpdater @ 0x3E8 size: 0x8 0000021ea3b5c400 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ProvisioningErrorNotificationManager @ 0x3F0 size: 0x8 0000021ea3b5c4a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.LegalInfoManager @ 0x3F8 size: 0x8 0000021ea3b5c540 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MapLoadModel @ 0x400 size: 0x8 0000021ea3b5c5e0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MenuStackManager @ 0x408 size: 0x8 0000021ea3b5c680 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ModalManager @ 0x410 size: 0x8 0000021ea3b5c720 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerAliasManager @ 0x418 size: 0x8 0000021ea3b5c7c0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PaymentsManager @ 0x420 size: 0x8 0000021ea3b5c860 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PingManager @ 0x428 size: 0x8 0000021ea3b5c900 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.OnlineIdentityManager @ 0x430 size: 0x8 0000021ea3b5c9a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerSettingsTelemetry @ 0x438 size: 0x8 0000021ea3b5ca40 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.UITelemetryManager @ 0x440 size: 0x8 0000021ea3b5cae0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ActionTraitsManager @ 0x448 size: 0x8 0000021ea3b5cb80 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ActionBindingsManager @ 0x450 size: 0x8 0000021ea3b5cc20 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerFacingPerfManager @ 0x458 size: 0x8 0000021ea3b5ccc0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ApplicationRepairManager @ 0x460 size: 0x8 0000021ea3b5cd60 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ArsenalViewController @ 0x468 size: 0x8 0000021ea3b5ce00 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PlayerAffinityManager @ 0x470 size: 0x8 0000021ea3b5a560 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PatchAvailabilityManager @ 0x478 size: 0x8 0000021ea3b5a600 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PatchManager @ 0x480 size: 0x8 0000021ea3b5a6a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RiotClientConfigManager @ 0x488 size: 0x8 0000021ea3b5a740 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.NPELoader @ 0x490 size: 0x8 0000021ea3b5a7e0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.TransitionModelManager @ 0x498 size: 0x8 0000021ea3b5a880 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.TutorialManager @ 0x4A0 size: 0x8 0000021ea3b5a920 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.LoginQueueManager @ 0x4A8 size: 0x8 0000021ea3b5a9c0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RiotClientHeartbeatManager @ 0x4B0 size: 0x8 0000021ea3b5aa60 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.LocalePreferenceManager @ 0x4B8 size: 0x8 0000021ea3b5ab00 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.VNGManager @ 0x4C0 size: 0x8 0000021ea3b5aba0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MassRewardsManager @ 0x4C8 size: 0x8 0000021ea3b5ac40 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RestrictionsManager @ 0x4D0 size: 0x8 0000021ea3b5ace0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.AccountXPManager @ 0x4D8 size: 0x8 0000021ea3b5ad80 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ReporterFeedbackManager @ 0x4E0 size: 0x8 0000021ea3b5ae20 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RiotWarningManager @ 0x4E8 size: 0x8 0000021ea3b5aec0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RosterManager @ 0x4F0 size: 0x8 0000021ea3b5af60 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.RosterViewController @ 0x4F8 size: 0x8 0000021ea3b5b000 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.TournamentsManager @ 0x500 size: 0x8 0000021ea3b5b0a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PremierManager @ 0x508 size: 0x8 0000021ea3b5b140 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.PremierRosterViewController @ 0x510 size: 0x8 0000021ea3b5b1e0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.MainMenuTelemetryManager @ 0x518 size: 0x8 0000021ea3b5b280 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.HovercardCacheManager @ 0x520 size: 0x8 0000021ea3b5b320 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.EULAManager @ 0x528 size: 0x8 0000021ea3b5b3c0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.AVSManager @ 0x530 size: 0x8 0000021ea3b5b460 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.DailyTicketManager @ 0x538 size: 0x8 0000021ea3b5b500 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.JuiceScreenViewController @ 0x540 size: 0x8 0000021ea3b5b5a0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.FavoritesManager @ 0x548 size: 0x8 0000021ea3b5b640 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ContentFilterViewController @ 0x550 size: 0x8 0000021ea3b5b6e0 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.ContentFilterUITelemetryManager @ 0x558 size: 0x8 0000021ea3b5b780 | |
[UAresClientGameInstance] BoolProperty ShooterGame.AresClientGameInstance.RiotLoggedIn @ 0x560 size: 0x1 0000021ea3b5b820 | |
[UAresClientGameInstance] BoolProperty ShooterGame.AresClientGameInstance.bPatchFiles @ 0x561 size: 0x1 0000021ea3b5b8c0 | |
[UAresClientGameInstance] BoolProperty ShooterGame.AresClientGameInstance.bNoRiotClient @ 0x562 size: 0x1 0000021ea3b5b960 | |
[UAresClientGameInstance] BoolProperty ShooterGame.AresClientGameInstance.bPendingLogoutOnExit @ 0x563 size: 0x1 0000021ea3b590c0 | |
[UAresClientGameInstance] BoolProperty ShooterGame.AresClientGameInstance.UserPatchConfirmed @ 0x564 size: 0x1 0000021ea3b59160 | |
[UAresClientGameInstance] ObjectProperty ShooterGame.AresClientGameInstance.UserInfoNotificationManager @ 0x568 size: 0x8 0000021ea3b59200 | |
[UAresClientGameInstance] StructProperty ShooterGame.AresClientGameInstance.ClientInstanceInfo @ 0x578 size: 0x148 0000021ea3b592a0 | |
[000827] Class ShooterGame.AresClientGameInstance_NativePlatform //size: 0x738, class UAresClientGameInstance_NativePlatform : public UAresClientGameInstance {}; | |
[UAresClientGameInstance_NativePlatform] ObjectProperty ShooterGame.AresClientGameInstance_NativePlatform.GameInstance @ 0x6C8 size: 0x8 0000021ea3b81280 | |
[UAresClientGameInstance_NativePlatform] ObjectProperty ShooterGame.AresClientGameInstance_NativePlatform.NativePlatformFriendsManager @ 0x6D0 size: 0x8 0000021ea3b81320 | |
[000828] Class ShooterGame.AresClientGameInstance_Touch //size: 0x740, class UAresClientGameInstance_Touch : public UAresClientGameInstance {}; | |
[UAresClientGameInstance_Touch] StrProperty ShooterGame.AresClientGameInstance_Touch.TouchAimToolsTuningComponentClass @ 0x6C0 size: 0x10 0000021ea3b15e00 | |
[UAresClientGameInstance_Touch] MulticastInlineDelegateProperty ShooterGame.AresClientGameInstance_Touch.OnConnectionInfoUpdatedDelegate @ 0x6D0 size: 0x10 0000021ea3b804c0 | |
[UAresClientGameInstance_Touch] MulticastInlineDelegateProperty ShooterGame.AresClientGameInstance_Touch.OnThermalStateChangedDelegate @ 0x6E0 size: 0x10 0000021ea3b80560 | |
[UAresClientGameInstance_Touch] ObjectProperty ShooterGame.AresClientGameInstance_Touch.WidgetLayoutManager @ 0x6F8 size: 0x8 0000021ea3b80600 | |
[UAresClientGameInstance_Touch] ObjectProperty ShooterGame.AresClientGameInstance_Touch.AresTouchManager @ 0x700 size: 0x8 0000021ea3b806a0 | |
[UAresClientGameInstance_Touch] ObjectProperty ShooterGame.AresClientGameInstance_Touch.PushNotificationsManager @ 0x708 size: 0x8 0000021ea3b80740 | |
[UAresClientGameInstance_Touch] ObjectProperty ShooterGame.AresClientGameInstance_Touch.MobileOverlayViewController @ 0x710 size: 0x8 0000021ea3b807e0 | |
[UAresClientGameInstance_Touch] ObjectProperty ShooterGame.AresClientGameInstance_Touch.TextChatPanelViewController @ 0x718 size: 0x8 0000021ea3b80880 | |
[UAresClientGameInstance_Touch] ArrayProperty ShooterGame.AresClientGameInstance_Touch.PersistentBlueprintObjects @ 0x720 size: 0x10 0000021ea3b809c0 | |
[000829] Class UMG.ComboBoxString //size: 0xF08, class UComboBoxString : public UWidget {}; | |
[UComboBoxString] ArrayProperty UMG.ComboBoxString.DefaultOptions @ 0x148 size: 0x10 0000021ea3283440 | |
[UComboBoxString] StrProperty UMG.ComboBoxString.SelectedOption @ 0x158 size: 0x10 0000021ea3242780 | |
[UComboBoxString] StructProperty UMG.ComboBoxString.WidgetStyle @ 0x168 size: 0x440 0000021ea32816e0 | |
[UComboBoxString] StructProperty UMG.ComboBoxString.ItemStyle @ 0x5A8 size: 0x838 0000021ea3282180 | |
[UComboBoxString] StructProperty UMG.ComboBoxString.ContentPadding @ 0xDE0 size: 0x10 0000021ea3282220 | |
[UComboBoxString] FloatProperty UMG.ComboBoxString.MaxListHeight @ 0xDF0 size: 0x4 0000021ea3242800 | |
[UComboBoxString] BoolProperty UMG.ComboBoxString.HasDownArrow @ 0xDF4 size: 0x1 0000021ea32822c0 | |
[UComboBoxString] BoolProperty UMG.ComboBoxString.EnableGamepadNavigationMode @ 0xDF5 size: 0x1 0000021ea3282360 | |
[UComboBoxString] StructProperty UMG.ComboBoxString.Font @ 0xDF8 size: 0x60 0000021ea3282860 | |
[UComboBoxString] StructProperty UMG.ComboBoxString.ForegroundColor @ 0xE58 size: 0x28 0000021ea3282900 | |
[UComboBoxString] BoolProperty UMG.ComboBoxString.bIsFocusable @ 0xE80 size: 0x1 0000021ea3280060 | |
[UComboBoxString] DelegateProperty UMG.ComboBoxString.OnGenerateWidgetEvent @ 0xE84 size: 0x14 0000021ea3280100 | |
[UComboBoxString] MulticastInlineDelegateProperty UMG.ComboBoxString.OnSelectionChanged @ 0xE98 size: 0x10 0000021ea32801a0 | |
[UComboBoxString] MulticastInlineDelegateProperty UMG.ComboBoxString.OnOpening @ 0xEA8 size: 0x10 0000021ea3280240 | |
[000830] Class ShooterGame.AresComboBox //size: 0xF20, class UAresComboBox : public UComboBoxString {}; | |
[UAresComboBox] DelegateProperty ShooterGame.AresComboBox.OnGenerateButtonContentWidgetEvent @ 0xF08 size: 0x14 0000021ea3b80380 | |
[000831] Class ShooterGame.AresContextMenuActionBaseWidget //size: 0x2F0, class UAresContextMenuActionBaseWidget : public UUserWidget {}; | |
[UAresContextMenuActionBaseWidget] MulticastInlineDelegateProperty ShooterGame.AresContextMenuActionBaseWidget.OnActionTriggered @ 0x2E0 size: 0x10 0000021ea3b801a0 | |
[000832] Class ShooterGame.AresContextMenuBaseWidget //size: 0x2E0, class UAresContextMenuBaseWidget : public UUserWidget {}; | |
[UAresContextMenuBaseWidget] ClassProperty ShooterGame.AresContextMenuBaseWidget.ActionWidgetClass @ 0x2C8 size: 0x8 0000021ea3b82540 | |
[UAresContextMenuBaseWidget] MulticastInlineDelegateProperty ShooterGame.AresContextMenuBaseWidget.OnAnyActionTriggered @ 0x2D0 size: 0x10 0000021ea3b825e0 | |
[000833] Class UMG.MenuAnchor //size: 0x1B8, class UMenuAnchor : public UContentWidget {}; | |
[UMenuAnchor] ClassProperty UMG.MenuAnchor.MenuClass @ 0x160 size: 0x8 0000021ea328b5a0 | |
[UMenuAnchor] DelegateProperty UMG.MenuAnchor.OnGetMenuContentEvent @ 0x168 size: 0x14 0000021ea328b640 | |
[UMenuAnchor] DelegateProperty UMG.MenuAnchor.OnGetUserMenuContentEvent @ 0x17C size: 0x14 0000021ea328b6e0 | |
[UMenuAnchor] ByteProperty UMG.MenuAnchor.Placement @ 0x190 size: 0x1 0000021ea328b780 | |
[UMenuAnchor] BoolProperty UMG.MenuAnchor.bFitInWindow @ 0x191 size: 0x1 0000021ea328b820 | |
[UMenuAnchor] BoolProperty UMG.MenuAnchor.ShouldDeferPaintingAfterWindowContent @ 0x192 size: 0x1 0000021ea328b8c0 | |
[UMenuAnchor] BoolProperty UMG.MenuAnchor.UseApplicationMenuStack @ 0x193 size: 0x1 0000021ea328b960 | |
[UMenuAnchor] MulticastInlineDelegateProperty UMG.MenuAnchor.OnMenuOpenChanged @ 0x198 size: 0x10 0000021ea32890c0 | |
[000834] Class ShooterGame.AresMenuAnchor //size: 0x1D8, class UAresMenuAnchor : public UMenuAnchor {}; | |
[UAresMenuAnchor] StructProperty ShooterGame.AresMenuAnchor.MenuPosition @ 0x1B8 size: 0x8 0000021ea3b82360 | |
[UAresMenuAnchor] StructProperty ShooterGame.AresMenuAnchor.ActionPadding @ 0x1C0 size: 0x10 0000021ea3b82400 | |
[UAresMenuAnchor] BoolProperty ShooterGame.AresMenuAnchor.AnchorOnMouse @ 0x1D0 size: 0x1 0000021ea3b824a0 | |
[000835] Class ShooterGame.EffectContainer //size: 0x530, class AEffectContainer : public AActor {}; | |
[AEffectContainer] ObjectProperty ShooterGame.EffectContainer.Pool @ 0x3E0 size: 0x8 0000021ea3b833a0 | |
[AEffectContainer] StructProperty ShooterGame.EffectContainer.EffectID @ 0x3E8 size: 0x20 0000021ea3b83440 | |
[AEffectContainer] StructProperty ShooterGame.EffectContainer.EffectData @ 0x408 size: 0x58 0000021ea3b834e0 | |
[AEffectContainer] MulticastInlineDelegateProperty ShooterGame.EffectContainer.OnStartEffect @ 0x460 size: 0x10 0000021ea3b83580 | |
[AEffectContainer] MulticastInlineDelegateProperty ShooterGame.EffectContainer.OnUpdateEffectPerspective @ 0x470 size: 0x10 0000021ea3b83620 | |
[AEffectContainer] MulticastInlineDelegateProperty ShooterGame.EffectContainer.OnEffectDataUpdated @ 0x480 size: 0x10 0000021ea3b836c0 | |
[AEffectContainer] MulticastInlineDelegateProperty ShooterGame.EffectContainer.OnStopEffect @ 0x490 size: 0x10 0000021ea3b83760 | |
[AEffectContainer] MulticastInlineDelegateProperty ShooterGame.EffectContainer.OnResetEffect @ 0x4A0 size: 0x10 0000021ea3b83800 | |
[AEffectContainer] EnumProperty ShooterGame.EffectContainer.AttachType @ 0x4B0 size: 0x1 0000021ea3b83940 | |
[AEffectContainer] BoolProperty ShooterGame.EffectContainer.bObeyOwnerHidden @ 0x4B1 size: 0x1 0000021ea3b839e0 | |
[AEffectContainer] EnumProperty ShooterGame.EffectContainer.MovementSyncType @ 0x4B2 size: 0x1 0000021ea3b83b20 | |
[AEffectContainer] BoolProperty ShooterGame.EffectContainer.bPureEffect @ 0x4B3 size: 0x1 0000021ea3b83bc0 | |
[AEffectContainer] EnumProperty ShooterGame.EffectContainer.SpawnType @ 0x4B4 size: 0x1 0000021ea3b83d00 | |
[AEffectContainer] BoolProperty ShooterGame.EffectContainer.bCosmeticEffect @ 0x4B5 size: 0x1 0000021ea3b83da0 | |
[AEffectContainer] BoolProperty ShooterGame.EffectContainer.bForceOneShotEffect @ 0x4B6 size: 0x1 0000021ea3b81500 | |
[AEffectContainer] FloatProperty ShooterGame.EffectContainer.ReplayEffectOffsetTime @ 0x4B8 size: 0x4 0000021ea3b15600 | |
[AEffectContainer] BoolProperty ShooterGame.EffectContainer.bCurrentPerspectiveIsFirstPerson @ 0x4BD size: 0x1 0000021ea3b815a0 | |
[AEffectContainer] FloatProperty ShooterGame.EffectContainer.EffectTailTime @ 0x4C0 size: 0x4 0000021ea3b15680 | |
[AEffectContainer] ObjectProperty ShooterGame.EffectContainer.PureEffectInstance @ 0x518 size: 0x8 0000021ea3b81640 | |
[AEffectContainer] ObjectProperty ShooterGame.EffectContainer.OwningManager @ 0x520 size: 0x8 0000021ea3b816e0 | |
[AEffectContainer] ObjectProperty ShooterGame.EffectContainer.OriginalTarget @ 0x528 size: 0x8 0000021ea3b81780 | |
[000836] Class ShooterGame.AresTracerInterface //size: 0x620, class AAresTracerInterface : public AEffectContainer {}; | |
[AAresTracerInterface] StructProperty ShooterGame.AresTracerInterface.AdjustedStartLocation @ 0x530 size: 0xC 0000021ea3b82c20 | |
[AAresTracerInterface] StructProperty ShooterGame.AresTracerInterface.BeamDirectionNormalized @ 0x53C size: 0xC 0000021ea3b82cc0 | |
[AAresTracerInterface] NameProperty ShooterGame.AresTracerInterface.TracerBeamIntensityParameterName @ 0x548 size: 0xC 0000021ea3b17180 | |
[AAresTracerInterface] ObjectProperty ShooterGame.AresTracerInterface.BeamComponent @ 0x558 size: 0x8 0000021ea3b82d60 | |
[AAresTracerInterface] ArrayProperty ShooterGame.AresTracerInterface.BeamEmitterIndices @ 0x560 size: 0x10 0000021ea3b82e00 | |
[AAresTracerInterface] FloatProperty ShooterGame.AresTracerInterface.InitialSpeed @ 0x570 size: 0x4 0000021ea3b17280 | |
[AAresTracerInterface] FloatProperty ShooterGame.AresTracerInterface.ImpactDistance @ 0x574 size: 0x4 0000021ea3b17300 | |
[AAresTracerInterface] FloatProperty ShooterGame.AresTracerInterface.AdjustForwardDistance @ 0x578 size: 0x4 0000021ea3b17380 | |
[AAresTracerInterface] FloatProperty ShooterGame.AresTracerInterface.PostImpactLife @ 0x57C size: 0x4 0000021ea3b15300 | |
[AAresTracerInterface] BoolProperty ShooterGame.AresTracerInterface.bPlayImpactForHitCharacters @ 0x580 size: 0x1 0000021ea3b82ea0 | |
[AAresTracerInterface] BoolProperty ShooterGame.AresTracerInterface.bCollapsed @ 0x581 size: 0x1 0000021ea3b82f40 | |
[AAresTracerInterface] BoolProperty ShooterGame.AresTracerInterface.bAutoDisableCollisionOnImpact @ 0x582 size: 0x1 0000021ea3b82fe0 | |
[AAresTracerInterface] StructProperty ShooterGame.AresTracerInterface.EndHitResult @ 0x584 size: 0x94 0000021ea3b83080 | |
[000837] Class ShooterGame.AresContrailTracer //size: 0x620, class AAresContrailTracer : public AAresTracerInterface {}; | |
[AAresContrailTracer] FloatProperty ShooterGame.AresContrailTracer.LastTickTime @ 0x618 size: 0x4 0000021ea3b17100 | |
[000838] Class ShooterGame.AresPlatformDataAsset //size: 0x40, class UAresPlatformDataAsset : public UPrimaryDataAsset {}; | |
[UAresPlatformDataAsset] IntProperty ShooterGame.AresPlatformDataAsset.Priority @ 0x38 size: 0x4 0000021ea3b17000 | |
[UAresPlatformDataAsset] UInt32Property ShooterGame.AresPlatformDataAsset.Platforms @ 0x3C size: 0x4 0000021ea3b17080 | |
[000839] Class ShooterGame.CoreGlobalsDataAsset //size: 0x58, class UCoreGlobalsDataAsset : public UAresPlatformDataAsset {}; | |
[UCoreGlobalsDataAsset] ClassProperty ShooterGame.CoreGlobalsDataAsset.GameInstanceClass @ 0x40 size: 0x8 0000021ea3b82a40 | |
[UCoreGlobalsDataAsset] ObjectProperty ShooterGame.CoreGlobalsDataAsset.ClientFramerateInstabilityThresholdCurve @ 0x48 size: 0x8 0000021ea3b82ae0 | |
[UCoreGlobalsDataAsset] ObjectProperty ShooterGame.CoreGlobalsDataAsset.ClientFramerateInstabilityCriticalThresholdCurve @ 0x50 size: 0x8 0000021ea3b82b80 | |
[000840] Class ShooterGame.AresCustomizationPackInterface //size: 0x30, class UAresCustomizationPackInterface : public UInterface {}; | |
[000841] Class ShooterGame.DebugInformation //size: 0x30, class UDebugInformation : public UInterface {}; | |
[000842] Class ShooterGame.AresDelegates //size: 0x30, class UAresDelegates : public UObject {}; | |
[000843] Class ShooterGame.AresDetachedTracer //size: 0x630, class AAresDetachedTracer : public AAresTracerInterface {}; | |
[AAresDetachedTracer] FloatProperty ShooterGame.AresDetachedTracer.BeamLength @ 0x618 size: 0x4 0000021ea3b16e80 | |
[AAresDetachedTracer] FloatProperty ShooterGame.AresDetachedTracer.LastTickTime @ 0x61C size: 0x4 0000021ea3b16f00 | |
[AAresDetachedTracer] BoolProperty ShooterGame.AresDetachedTracer.bImpacted @ 0x620 size: 0x1 0000021ea3b829a0 | |
[AAresDetachedTracer] FloatProperty ShooterGame.AresDetachedTracer.EndDistance @ 0x624 size: 0x4 0000021ea3b16f80 | |
[000844] Class ShooterGame.AresUIScreen //size: 0x78, class UAresUIScreen : public UObject {}; | |
[UAresUIScreen] EnumProperty ShooterGame.AresUIScreen.Channel @ 0x48 size: 0x1 0000021ea3b84700 | |
[UAresUIScreen] BoolProperty ShooterGame.AresUIScreen.bWidgetsCreated @ 0x49 size: 0x1 0000021ea3b847a0 | |
[UAresUIScreen] IntProperty ShooterGame.AresUIScreen.ViewportZOrder @ 0x4C size: 0x4 0000021ea3b16e00 | |
[UAresUIScreen] BoolProperty ShooterGame.AresUIScreen.bCreateWidgetDefaultOverlayContainer @ 0x70 size: 0x1 0000021ea3b84840 | |
[UAresUIScreen] EnumProperty ShooterGame.AresUIScreen.Visibility @ 0x71 size: 0x1 0000021ea3b84980 | |
[000845] Class ShooterGame.AresDeveloperMenuScreen //size: 0x78, class UAresDeveloperMenuScreen : public UAresUIScreen {}; | |
[000846] Class ShooterGame.AresDeveloperSettings //size: 0x30, class UAresDeveloperSettings : public UObject {}; | |
[000847] Class ShooterGame.GameObject //size: 0x400, class AGameObject : public AActor {}; | |
[AGameObject] ObjectProperty ShooterGame.GameObject.Mesh @ 0x3D0 size: 0x8 0000021ea3b861e0 | |
[AGameObject] ObjectProperty ShooterGame.GameObject.Persistence @ 0x3D8 size: 0x8 0000021ea3b86280 | |
[AGameObject] BoolProperty ShooterGame.GameObject.Invulnerable @ 0x3E0 size: 0x1 0000021ea3b86320 | |
[AGameObject] BoolProperty ShooterGame.GameObject.bIgnoreFriendlyFireModifiers @ 0x3E1 size: 0x1 0000021ea3b863c0 | |
[AGameObject] BoolProperty ShooterGame.GameObject.bPlayImpactEffects @ 0x3E2 size: 0x1 0000021ea3b86460 | |
[AGameObject] FloatProperty ShooterGame.GameObject.PostDeathLifespan @ 0x3E4 size: 0x4 0000021ea3b16a80 | |
[AGameObject] ByteProperty ShooterGame.GameObject.CanBeTeleportedFilter @ 0x3E8 size: 0x1 0000021ea3b86500 | |
[AGameObject] ObjectProperty ShooterGame.GameObject.DamageHandler @ 0x3F0 size: 0x8 0000021ea3b865a0 | |
[AGameObject] ObjectProperty ShooterGame.GameObject.HealthSection @ 0x3F8 size: 0x8 0000021ea3b86640 | |
[000848] Class ShooterGame.AresDoor //size: 0x428, class AAresDoor : public AGameObject {}; | |
[AAresDoor] BoolProperty ShooterGame.AresDoor.bResetOnRound @ 0x400 size: 0x1 0000021ea3b85380 | |
[AAresDoor] EnumProperty ShooterGame.AresDoor.InitialDoorState @ 0x401 size: 0x1 0000021ea3b854c0 | |
[AAresDoor] FloatProperty ShooterGame.AresDoor.DoorSpeed @ 0x404 size: 0x4 0000021ea3b16380 | |
[AAresDoor] FloatProperty ShooterGame.AresDoor.DoorOpenTime @ 0x408 size: 0x4 0000021ea3b16400 | |
[AAresDoor] FloatProperty ShooterGame.AresDoor.DoorCloseTime @ 0x40C size: 0x4 0000021ea3b16480 | |
[AAresDoor] FloatProperty ShooterGame.AresDoor.LocalDoorPos @ 0x410 size: 0x4 0000021ea3b16500 | |
[AAresDoor] FloatProperty ShooterGame.AresDoor.PreviousLocalDoorPos @ 0x414 size: 0x4 0000021ea3b16580 | |
[AAresDoor] StructProperty ShooterGame.AresDoor.DoorStatus @ 0x418 size: 0x2 0000021ea3b85560 | |
[AAresDoor] FloatProperty ShooterGame.AresDoor.DoorOpenStartTime @ 0x41C size: 0x4 0000021ea3b16600 | |
[AAresDoor] FloatProperty ShooterGame.AresDoor.DoorCloseStartTime @ 0x420 size: 0x4 0000021ea3b16680 | |
[AAresDoor] BoolProperty ShooterGame.AresDoor.bMovementSynchronized @ 0x424 size: 0x1 0000021ea3b85600 | |
[000849] Class Engine.DPICustomScalingRule //size: 0x30, class UDPICustomScalingRule : public UObject {}; | |
[000850] Class ShooterGame.AresDPICustomScalingRule //size: 0x40, class UAresDPICustomScalingRule : public UDPICustomScalingRule {}; | |
[UAresDPICustomScalingRule] IntProperty ShooterGame.AresDPICustomScalingRule.CustomReferenceScreenDensity @ 0x30 size: 0x4 0000021ea3b18400 | |
[000851] Class ShooterGame.Projectile //size: 0x4F0, class AProjectile : public AActor {}; | |
[AProjectile] MulticastInlineDelegateProperty ShooterGame.Projectile.OnTeleported @ 0x3D8 size: 0x10 0000021ea3b898e0 | |
[AProjectile] BoolProperty ShooterGame.Projectile.bIsDisarmed @ 0x3E8 size: 0x1 0000021ea3b89980 | |
[AProjectile] MulticastInlineDelegateProperty ShooterGame.Projectile.OnDisarmed @ 0x3F0 size: 0x10 0000021ea3b89a20 | |
[AProjectile] MulticastInlineDelegateProperty ShooterGame.Projectile.OnEntranceHitEvent @ 0x400 size: 0x10 0000021ea3b89ac0 | |
[AProjectile] MulticastInlineDelegateProperty ShooterGame.Projectile.OnExitHitEvent @ 0x410 size: 0x10 0000021ea3b89b60 | |
[AProjectile] MulticastInlineDelegateProperty ShooterGame.Projectile.OnStopEvent @ 0x420 size: 0x10 0000021ea3b89c00 | |
[AProjectile] MulticastInlineDelegateProperty ShooterGame.Projectile.OnMaximumRangeReachedEvent @ 0x460 size: 0x10 0000021ea3b89ca0 | |
[AProjectile] BoolProperty ShooterGame.Projectile.bShouldAlwaysCollideWithAllies @ 0x470 size: 0x1 0000021ea3b89d40 | |
[AProjectile] BoolProperty ShooterGame.Projectile.bIgnoreFriendlyFireModifiers @ 0x471 size: 0x1 0000021ea3b89de0 | |
[AProjectile] BoolProperty ShooterGame.Projectile.bSimulation @ 0x472 size: 0x1 0000021ea3b89e80 | |
[AProjectile] BoolProperty ShooterGame.Projectile.bIsReusable @ 0x473 size: 0x1 0000021ea3b89f20 | |
[AProjectile] BoolProperty ShooterGame.Projectile.bUseProjectilePooling @ 0x474 size: 0x1 0000021ea3b89fc0 | |
[AProjectile] BoolProperty ShooterGame.Projectile.bIsCleanedUpForReuse @ 0x475 size: 0x1 0000021ea3b8a060 | |
[AProjectile] BoolProperty ShooterGame.Projectile.bIsBeingReused @ 0x476 size: 0x1 0000021ea3b8a100 | |
[AProjectile] FloatProperty ShooterGame.Projectile.InitializedForUseTimestamp @ 0x478 size: 0x4 0000021ea3b17b80 | |
[AProjectile] FloatProperty ShooterGame.Projectile.SpeedScale @ 0x47C size: 0x4 0000021ea3b17c00 | |
[AProjectile] FloatProperty ShooterGame.Projectile.DefaultDestroyDelay @ 0x480 size: 0x4 0000021ea3b17c80 | |
[AProjectile] EnumProperty ShooterGame.Projectile.ProjectileSimulationRule @ 0x484 size: 0x1 0000021ea3b8a240 | |
[AProjectile] EnumProperty ShooterGame.Projectile.ProjectileStopAction @ 0x485 size: 0x1 0000021ea3b8a380 | |
[AProjectile] FloatProperty ShooterGame.Projectile.DestroyDelay @ 0x488 size: 0x4 0000021ea3b17d00 | |
[AProjectile] ObjectProperty ShooterGame.Projectile.CollisionComponent @ 0x498 size: 0x8 0000021ea3b8a420 | |
[AProjectile] IntProperty ShooterGame.Projectile.CreationRandomSeed @ 0x4A0 size: 0x4 0000021ea3b17d80 | |
[AProjectile] EnumProperty ShooterGame.Projectile.Perspective @ 0x4A4 size: 0x1 0000021ea3b87c20 | |
[AProjectile] StructProperty ShooterGame.Projectile.CreationTransform @ 0x4B0 size: 0x30 0000021ea3b87cc0 | |
[AProjectile] WeakObjectProperty ShooterGame.Projectile.InstigatorPlayerInfo @ 0x4E0 size: 0x8 0000021ea3b87d60 | |
[000852] Class ShooterGame.AresDroppedEquippable //size: 0x500, class AAresDroppedEquippable : public AProjectile {}; | |
[AAresDroppedEquippable] ObjectProperty ShooterGame.AresDroppedEquippable.MyEquippable @ 0x4E8 size: 0x8 0000021ea3b89480 | |
[AAresDroppedEquippable] ObjectProperty ShooterGame.AresDroppedEquippable.LastOwner @ 0x4F0 size: 0x8 0000021ea3b89520 | |
[000853] Class ShooterGame.AresEditControls //size: 0x318, class UAresEditControls : public UUserWidget {}; | |
[UAresEditControls] MapProperty ShooterGame.AresEditControls.CustomWidgetPool @ 0x2C8 size: 0x50 0000021ea355a840 | |
[000854] Class ShooterGame.AresEjectable //size: 0x520, class AAresEjectable : public AActor {}; | |
[AAresEjectable] EnumProperty ShooterGame.AresEjectable.EjectableType @ 0x3D0 size: 0x1 0000021ea3b8a600 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.MaxSpawnDistance @ 0x3D4 size: 0x4 0000021ea3b19300 | |
[AAresEjectable] BoolProperty ShooterGame.AresEjectable.bUseSocketVelocityIn1P @ 0x3D8 size: 0x1 0000021ea3b8a6a0 | |
[AAresEjectable] BoolProperty ShooterGame.AresEjectable.bUseSocketRotationalVelocityIn1P @ 0x3D9 size: 0x1 0000021ea3b8a740 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.RotationalVelocityAxisSnapAmount @ 0x3DC size: 0x4 0000021ea3b19380 | |
[AAresEjectable] IntProperty ShooterGame.AresEjectable.NumBounces @ 0x3E0 size: 0x4 0000021ea3b19400 | |
[AAresEjectable] ObjectProperty ShooterGame.AresEjectable.ProjectileMovementComponent @ 0x3E8 size: 0x8 0000021ea3b8a7e0 | |
[AAresEjectable] ObjectProperty ShooterGame.AresEjectable.CollisionComponent @ 0x3F0 size: 0x8 0000021ea3b8a880 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.RandomMinEjectSpeed @ 0x3F8 size: 0x4 0000021ea3b19480 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.RandomMaxEjectSpeed @ 0x3FC size: 0x4 0000021ea3b17400 | |
[AAresEjectable] StructProperty ShooterGame.AresEjectable.RandomVelocityConeDirection @ 0x400 size: 0xC 0000021ea3b8a920 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.RandomVelocityConeAngleHorizontal @ 0x40C size: 0x4 0000021ea3b17480 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.RandomVelocityConeAngleVertical @ 0x410 size: 0x4 0000021ea3b17500 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.RandomVelocitySpread @ 0x414 size: 0x4 0000021ea3b17580 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.RotationalRandomness @ 0x418 size: 0x4 0000021ea3b17600 | |
[AAresEjectable] IntProperty ShooterGame.AresEjectable.MaxBounces @ 0x41C size: 0x4 0000021ea3b17680 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.PostProjectileStopIdleTime @ 0x420 size: 0x4 0000021ea3b17700 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.FadeOutTime @ 0x424 size: 0x4 0000021ea3b17780 | |
[AAresEjectable] ObjectProperty ShooterGame.AresEjectable.BounceEvent @ 0x428 size: 0x8 0000021ea3b8a9c0 | |
[AAresEjectable] FloatProperty ShooterGame.AresEjectable.MinBounceSpeedToPlaySound @ 0x430 size: 0x4 0000021ea3b17800 | |
[AAresEjectable] BoolProperty ShooterGame.AresEjectable.bStopPreviousBounceSound @ 0x4BC size: 0x1 0000021ea3b8aa60 | |
[AAresEjectable] NameProperty ShooterGame.AresEjectable.NumBouncesParameterName @ 0x4C0 size: 0xC 0000021ea3b17880 | |
[AAresEjectable] NameProperty ShooterGame.AresEjectable.BounceSpeedParameterName @ 0x4CC size: 0xC 0000021ea3b17900 | |
[AAresEjectable] ArrayProperty ShooterGame.AresEjectable.RestNormals @ 0x4D8 size: 0x10 0000021ea3b8aba0 | |
[AAresEjectable] BoolProperty ShooterGame.AresEjectable.bAlignToSurfaceOnFirstBounce @ 0x4E8 size: 0x1 0000021ea3b8ac40 | |
[AAresEjectable] BoolProperty ShooterGame.AresEjectable.bAlignToSurfaceOnStop @ 0x4E9 size: 0x1 0000021ea3b8ace0 | |
[AAresEjectable] ObjectProperty ShooterGame.AresEjectable.PreviousBounceSoundComponent @ 0x4F0 size: 0x8 0000021ea3b8ad80 | |
[AAresEjectable] ObjectProperty ShooterGame.AresEjectable.EjectablePool @ 0x4F8 size: 0x8 0000021ea3b8ae20 | |
[AAresEjectable] ObjectProperty ShooterGame.AresEjectable.CurrentOverrideMaterial1P @ 0x500 size: 0x8 0000021ea3b8aec0 | |
[AAresEjectable] ObjectProperty ShooterGame.AresEjectable.CurrentOverrideMaterial3P @ 0x508 size: 0x8 0000021ea3b8af60 | |
[AAresEjectable] ObjectProperty ShooterGame.AresEjectable.CurrentOverrideMesh1P @ 0x510 size: 0x8 0000021ea3b8b000 | |
[AAresEjectable] ObjectProperty ShooterGame.AresEjectable.CurrentOverrideMesh3P @ 0x518 size: 0x8 0000021ea3b8b0a0 | |
[000855] Class ShooterGame.AresEjectablePool //size: 0x78, class UAresEjectablePool : public UObject {}; | |
[UAresEjectablePool] ArrayProperty ShooterGame.AresEjectablePool.FreeEjectables @ 0x48 size: 0x10 0000021ea3b8cb80 | |
[UAresEjectablePool] ObjectProperty ShooterGame.AresEjectablePool.CurrentOverrideMaterial1P @ 0x58 size: 0x8 0000021ea3b8cc20 | |
[UAresEjectablePool] ObjectProperty ShooterGame.AresEjectablePool.CurrentOverrideMaterial3P @ 0x60 size: 0x8 0000021ea3b8ccc0 | |
[UAresEjectablePool] ObjectProperty ShooterGame.AresEjectablePool.CurrentOverrideMesh1P @ 0x68 size: 0x8 0000021ea3b8cd60 | |
[UAresEjectablePool] ObjectProperty ShooterGame.AresEjectablePool.CurrentOverrideMesh3P @ 0x70 size: 0x8 0000021ea3b8ce00 | |
[000856] Class ShooterGame.AresItem //size: 0x440, class AAresItem : public AActor {}; | |
[AAresItem] IntProperty ShooterGame.AresItem.MaximumAmount @ 0x3D0 size: 0x4 0000021ea3b18c80 | |
[AAresItem] MulticastInlineDelegateProperty ShooterGame.AresItem.AuthItemOnSetOwner @ 0x3D8 size: 0x10 0000021ea3b8df80 | |
[AAresItem] MulticastInlineDelegateProperty ShooterGame.AresItem.ItemOnSetOwner @ 0x3E8 size: 0x10 0000021ea3b8e020 | |
[AAresItem] ObjectProperty ShooterGame.AresItem.Persistence @ 0x3F8 size: 0x8 0000021ea3b8e0c0 | |
[AAresItem] ObjectProperty ShooterGame.AresItem.ReplicationSleepComponent @ 0x400 size: 0x8 0000021ea3b8e160 | |
[AAresItem] EnumProperty ShooterGame.AresItem.EquippableSlot @ 0x408 size: 0x1 0000021ea3b8e2a0 | |
[AAresItem] BoolProperty ShooterGame.AresItem.bShouldShowInStore @ 0x409 size: 0x1 0000021ea3b8ba00 | |
[AAresItem] ObjectProperty ShooterGame.AresItem.MyPawn @ 0x410 size: 0x8 0000021ea3b8baa0 | |
[AAresItem] EnumProperty ShooterGame.AresItem.InInventory @ 0x418 size: 0x1 0000021ea3b8bbe0 | |
[AAresItem] StrProperty ShooterGame.AresItem.AuthOriginalOwnerId @ 0x420 size: 0x10 0000021ea3b18d00 | |
[AAresItem] WeakObjectProperty ShooterGame.AresItem.CachedDataAsset @ 0x430 size: 0x8 0000021ea3b8bc80 | |
[AAresItem] WeakObjectProperty ShooterGame.AresItem.CachedUIData @ 0x438 size: 0x8 0000021ea3b8bd20 | |
[000857] Class ShooterGame.AresEquippable //size: 0xEF0, class AAresEquippable : public AAresItem {}; | |
[AAresEquippable] EnumProperty ShooterGame.AresEquippable.EquippableTickState @ 0x450 size: 0x1 0000021ea3ba8620 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.ObjectiveIcon @ 0x4F8 size: 0x8 0000021ea3ba86c0 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bUsingCharacterAlternateAnims @ 0x500 size: 0x1 0000021ea3ba8760 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnims1P @ 0x508 size: 0x50 0000021ea3559a00 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsAltmode1P @ 0x558 size: 0x50 0000021ea3559ac0 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsAltmode1POverride @ 0x5A8 size: 0x50 0000021ea3559b80 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnims1POverride @ 0x5F8 size: 0x50 0000021ea3559c40 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.GunAnims1POverride @ 0x648 size: 0x50 0000021ea3559d00 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CosmeticGunAnims1POverride @ 0x698 size: 0x50 0000021ea3559dc0 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CosmeticGunAnimsAltmode1POverride @ 0x6E8 size: 0x50 0000021ea3559e80 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsLowerBody3POverride @ 0x738 size: 0x50 0000021ea3559f40 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsUpperBody3POverride @ 0x788 size: 0x50 0000021ea355a000 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.GunAnims1P @ 0x7D8 size: 0x50 0000021ea355a0c0 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsUpperBody3P @ 0x828 size: 0x50 0000021ea355a180 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsAltModeUpperBody3P @ 0x878 size: 0x50 0000021ea355a240 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsLowerBody3P @ 0x8C8 size: 0x50 0000021ea355a300 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsAltModeLowerBody3P @ 0x918 size: 0x50 0000021ea355a3c0 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsFace3P @ 0x968 size: 0x50 0000021ea355a480 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CharacterAnimsAltModeFace3P @ 0x9B8 size: 0x50 0000021ea355a540 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.LeftHandIKEnabled @ 0xA08 size: 0x1 0000021ea3ba72c0 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.RightHandIKEnabled @ 0xA09 size: 0x1 0000021ea3ba7360 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.AltModeLeftHandIKEnabled @ 0xA0A size: 0x1 0000021ea3ba7400 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.AltModeRightHandIKEnabled @ 0xA0B size: 0x1 0000021ea3ba74a0 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.InaccuracyAnimationMultiplier @ 0xA0C size: 0x4 0000021ea3b19580 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.AimOffsetDisableOnEquip @ 0xA10 size: 0x4 0000021ea3b19600 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.PrimaryAimSpring1PStiffness @ 0xA14 size: 0x4 0000021ea3b19680 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.PrimaryAimSpring1PDampening @ 0xA18 size: 0x4 0000021ea3b19700 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.SecondaryAimSpring1PStiffness @ 0xA1C size: 0x4 0000021ea3b19780 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.SecondaryAimSpring1PDampening @ 0xA20 size: 0x4 0000021ea3b19800 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.PickupSoundEvent @ 0xA28 size: 0x8 0000021ea3ba7540 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnRejectedInput @ 0xA30 size: 0x10 0000021ea3ba75e0 | |
[AAresEquippable] StructProperty ShooterGame.AresEquippable.AimToolingModifiers @ 0xA40 size: 0x28 0000021ea3ba7680 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CachedCharacterAnimationAssetMap @ 0xA68 size: 0x50 0000021ea355a600 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.CachedGunAnimationAssetMap @ 0xAB8 size: 0x50 0000021ea355a6c0 | |
[AAresEquippable] WeakObjectProperty ShooterGame.AresEquippable.AttributeOwner @ 0xB08 size: 0x8 0000021ea3ba79a0 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnItemEquipped @ 0xB10 size: 0x10 0000021ea3ba7a40 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnItemUnequipped @ 0xB20 size: 0x10 0000021ea3ba7ae0 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.EquipQueueTime @ 0xB48 size: 0x4 0000021ea3b19880 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bCanBeAutoEquipped @ 0xB4C size: 0x1 0000021ea3ba7b80 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bCanBeAutoEquippedWithoutResources @ 0xB4D size: 0x1 0000021ea3ba52e0 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bCanBeEquippedOutsideGameplay @ 0xB4E size: 0x1 0000021ea3ba5380 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.EquippableOnSetOwner @ 0xB50 size: 0x10 0000021ea3ba5420 | |
[AAresEquippable] EnumProperty ShooterGame.AresEquippable.SuppressionBehavior @ 0xB60 size: 0x1 0000021ea3ba5560 | |
[AAresEquippable] EnumProperty ShooterGame.AresEquippable.EquipBehavior @ 0xB61 size: 0x1 0000021ea3ba56a0 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.OverrideHolstering @ 0xB62 size: 0x1 0000021ea3ba5740 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnMeshVisibilityUpdated @ 0xB68 size: 0x10 0000021ea3ba57e0 | |
[AAresEquippable] ArrayProperty ShooterGame.AresEquippable.PostInitErrors @ 0xB78 size: 0x10 0000021ea3ba5880 | |
[AAresEquippable] MapProperty ShooterGame.AresEquippable.EffectOverrides @ 0xB88 size: 0x50 0000021ea355a780 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.ZoomManager @ 0xBD8 size: 0x8 0000021ea3ba5a60 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bAutoEquip @ 0xBE1 size: 0x1 0000021ea3ba5b00 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bAutoPickup @ 0xBE2 size: 0x1 0000021ea3ba5ba0 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.AutoPickupDistance @ 0xBE4 size: 0x4 0000021ea3b19980 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.PreventPickupDuration @ 0xBE8 size: 0x4 0000021ea3b19a00 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.ScaleOnGround @ 0xBEC size: 0x4 0000021ea3b19a80 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.FootstepEvent @ 0xBF0 size: 0x8 0000021ea3ba5c40 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.JumpEvent @ 0xBF8 size: 0x8 0000021ea3ba5ce0 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.LandEvent @ 0xC00 size: 0x8 0000021ea3ba5d80 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.CooldownComponent @ 0xC08 size: 0x8 0000021ea3ba5e20 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnDisabledInputRequested @ 0xC10 size: 0x10 0000021ea3ba5ec0 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnEquippableDisabled @ 0xC20 size: 0x10 0000021ea3ba5f60 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bDestroyWhenDropped @ 0xC30 size: 0x1 0000021ea3ba6000 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnDropped @ 0xC38 size: 0x10 0000021ea3ba60a0 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnFiringVFXStateUpdated @ 0xC48 size: 0x10 0000021ea3ba6140 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnEquippableVFXStateChanged @ 0xC58 size: 0x10 0000021ea3ba61e0 | |
[AAresEquippable] MulticastInlineDelegateProperty ShooterGame.AresEquippable.OnEquippableZoomVFXStateChanged @ 0xC68 size: 0x10 0000021ea3ba6280 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bInPersistentData @ 0xC78 size: 0x1 0000021ea3ba6320 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bCanActivateWhenSlotDisabled @ 0xC79 size: 0x1 0000021ea3ba63c0 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bHideFirstPersonWhileZoomed @ 0xC7A size: 0x1 0000021ea3ba6460 | |
[AAresEquippable] EnumProperty ShooterGame.AresEquippable.ZoomInHideOption @ 0xC7B size: 0x1 0000021ea3ba65a0 | |
[AAresEquippable] EnumProperty ShooterGame.AresEquippable.ZoomOutShowOption @ 0xC7C size: 0x1 0000021ea3ba66e0 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.ZoomedMovementRatio @ 0xC80 size: 0x4 0000021ea3b19b00 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.AlwaysTurnRatio @ 0xC84 size: 0x4 0000021ea3b19b80 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.AlwaysMovementRatio @ 0xC88 size: 0x4 0000021ea3b19c00 | |
[AAresEquippable] NameProperty ShooterGame.AresEquippable.EquippableAttachPoint1P @ 0xC8C size: 0xC 0000021ea3b19c80 | |
[AAresEquippable] NameProperty ShooterGame.AresEquippable.EquippableAttachPoint3P @ 0xC98 size: 0xC 0000021ea3b19d00 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.MySceneRoot @ 0xCA8 size: 0x8 0000021ea3ba3e40 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.MyRoot3P @ 0xCB0 size: 0x8 0000021ea3ba3ee0 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.Mesh1P @ 0xCB8 size: 0x8 0000021ea3ba3f80 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.OutlineComponent1P @ 0xCC0 size: 0x8 0000021ea3ba4020 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.Mesh3P @ 0xCC8 size: 0x8 0000021ea3ba40c0 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.OutlineComponent3P @ 0xCD0 size: 0x8 0000021ea3ba4160 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.EquippableStateMachine @ 0xCD8 size: 0x8 0000021ea3ba4200 | |
[AAresEquippable] EnumProperty ShooterGame.AresEquippable.CurrentEquippableVFXState @ 0xCE0 size: 0x1 0000021ea3ba4340 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.EquippableFogOfWar @ 0xCE8 size: 0x8 0000021ea3ba43e0 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.EquippableEventComponent @ 0xCF0 size: 0x8 0000021ea3ba4480 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.EquippableCycleZoomState @ 0xCF8 size: 0x8 0000021ea3ba4520 | |
[AAresEquippable] ArrayProperty ShooterGame.AresEquippable.EquippableStateMachines @ 0xD00 size: 0x10 0000021ea3ba4660 | |
[AAresEquippable] ArrayProperty ShooterGame.AresEquippable.Meshes @ 0xD10 size: 0x10 0000021ea3ba47a0 | |
[AAresEquippable] NameProperty ShooterGame.AresEquippable.InventoryAttachPoint @ 0xD20 size: 0xC 0000021ea3b19d80 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bCanBeDropped @ 0xD2C size: 0x1 0000021ea3ba4840 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bDropOnDeath @ 0xD2D size: 0x1 0000021ea3ba48e0 | |
[AAresEquippable] EnumProperty ShooterGame.AresEquippable.DropOnDeathNew @ 0xD2E size: 0x1 0000021ea3ba4a20 | |
[AAresEquippable] StructProperty ShooterGame.AresEquippable.DropOnDeathScatterMin @ 0xD30 size: 0xC 0000021ea3ba4ac0 | |
[AAresEquippable] StructProperty ShooterGame.AresEquippable.DropOnDeathScatterMax @ 0xD3C size: 0xC 0000021ea3ba4b60 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bOnlyAlliesCanPickup @ 0xD48 size: 0x1 0000021ea3ba4c00 | |
[AAresEquippable] EnumProperty ShooterGame.AresEquippable.PickupPriority @ 0xD49 size: 0x1 0000021ea3ba4d40 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.PickupScoringBonus @ 0xD4C size: 0x4 0000021ea3b19e00 | |
[AAresEquippable] NameProperty ShooterGame.AresEquippable.MuzzlePointSocketName @ 0xD50 size: 0xC 0000021ea3b19e80 | |
[AAresEquippable] ClassProperty ShooterGame.AresEquippable.SkinKillBannerData @ 0xD98 size: 0x8 0000021ea3ba4de0 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.InventoryIcon @ 0xDA0 size: 0x8 0000021ea3ba4e80 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.SkinDataAsset @ 0xDA8 size: 0x8 0000021ea3ba4f20 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.SkinLevelDataAsset @ 0xDB0 size: 0x8 0000021ea3ba4fc0 | |
[AAresEquippable] ArrayProperty ShooterGame.AresEquippable.AttachmentDataAssets @ 0xDB8 size: 0x10 0000021ea3ba5100 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.ChromaDataAsset @ 0xDC8 size: 0x8 0000021ea3ba51a0 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.CharmDataAsset @ 0xDD0 size: 0x8 0000021ea3ba5240 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.CharmLevelDataAsset @ 0xDD8 size: 0x8 0000021ea3ba29a0 | |
[AAresEquippable] StructProperty ShooterGame.AresEquippable.SkinDataAssetId @ 0xDE0 size: 0x10 0000021ea3ba2a40 | |
[AAresEquippable] StructProperty ShooterGame.AresEquippable.SkinLevelDataAssetId @ 0xDF0 size: 0x10 0000021ea3ba2ae0 | |
[AAresEquippable] StructProperty ShooterGame.AresEquippable.CharmDataAssetId @ 0xE00 size: 0x10 0000021ea3ba2b80 | |
[AAresEquippable] StructProperty ShooterGame.AresEquippable.CharmLevelDataAssetId @ 0xE10 size: 0x10 0000021ea3ba2c20 | |
[AAresEquippable] ArrayProperty ShooterGame.AresEquippable.AttachmentDataAssetIds @ 0xE20 size: 0x10 0000021ea3ba2d60 | |
[AAresEquippable] StructProperty ShooterGame.AresEquippable.ChromaDataAssetId @ 0xE30 size: 0x10 0000021ea3ba2e00 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.PreventPickupCharacter @ 0xE40 size: 0x8 0000021ea3ba2ea0 | |
[AAresEquippable] IntProperty ShooterGame.AresEquippable.CosmeticRandomSeed @ 0xE48 size: 0x4 0000021ea3b19f00 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bInitialCooldownOnRoundStart @ 0xE58 size: 0x1 0000021ea3ba2f40 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bAuthIsGhostEquipped @ 0xE59 size: 0x1 0000021ea3ba2fe0 | |
[AAresEquippable] SetProperty ShooterGame.AresEquippable.UnequippedInputs @ 0xE60 size: 0x50 0000021ea3ba31c0 | |
[AAresEquippable] IntProperty ShooterGame.AresEquippable.MaxCharges @ 0xEB0 size: 0x4 0000021ea3b19f80 | |
[AAresEquippable] IntProperty ShooterGame.AresEquippable.ChargesGainedEachRefresh @ 0xEB4 size: 0x4 0000021ea3b1a000 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.AuthHitRegistrationSubTickMovementTimestamp @ 0xEB8 size: 0x4 0000021ea3b1a080 | |
[AAresEquippable] FloatProperty ShooterGame.AresEquippable.AuthServerSnapshottedMovementTimestamp @ 0xEBC size: 0x4 0000021ea3b1a100 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bCanAddToStorageSlot @ 0xEC0 size: 0x1 0000021ea3ba3260 | |
[AAresEquippable] ArrayProperty ShooterGame.AresEquippable.HolsterBlockingObjects @ 0xEC8 size: 0x10 0000021ea3ba33a0 | |
[AAresEquippable] ObjectProperty ShooterGame.AresEquippable.LastFiringCharacter @ 0xED8 size: 0x8 0000021ea3ba3440 | |
[AAresEquippable] BoolProperty ShooterGame.AresEquippable.bIsForced1PTextureStreamingEnabled @ 0xEE0 size: 0x1 0000021ea3ba34e0 | |
[000858] Class ShooterGame.AresEquippableAnimInstance //size: 0x520, class UAresEquippableAnimInstance : public UAnimInstance {}; | |
[UAresEquippableAnimInstance] StructProperty ShooterGame.AresEquippableAnimInstance.AnimationStateParams @ 0x300 size: 0x1D0 0000021ea3ba8440 | |
[UAresEquippableAnimInstance] StructProperty ShooterGame.AresEquippableAnimInstance.CosmeticAnimationAssetsGun1P @ 0x4D0 size: 0x48 0000021ea3ba84e0 | |
[000859] Class ShooterGame.AresEquippableDataTracker //size: 0xF0, class UAresEquippableDataTracker : public UActorComponent {}; | |
[UAresEquippableDataTracker] ObjectProperty ShooterGame.AresEquippableDataTracker.OriginalBuyer @ 0xE8 size: 0x8 0000021ea3ba8300 | |
[000860] Class ShooterGame.AresEquippableGlobals //size: 0x140, class UAresEquippableGlobals : public UObject {}; | |
[UAresEquippableGlobals] ClassProperty ShooterGame.AresEquippableGlobals.DroppedEquippable @ 0x30 size: 0x8 0000021ea3ba7cc0 | |
[UAresEquippableGlobals] ClassProperty ShooterGame.AresEquippableGlobals.OnGroundEquippable @ 0x38 size: 0x8 0000021ea3ba7d60 | |
[UAresEquippableGlobals] ClassProperty ShooterGame.AresEquippableGlobals.EquippableSlots @ 0x40 size: 0x8 0000021ea3ba7e00 | |
[UAresEquippableGlobals] ClassProperty ShooterGame.AresEquippableGlobals.InterruptFrameAnimNotifyClass @ 0xC0 size: 0x8 0000021ea3ba7ea0 | |
[UAresEquippableGlobals] StructProperty ShooterGame.AresEquippableGlobals.DevOnlyPurchasableOverrideDataTable @ 0xC8 size: 0x20 0000021ea3ba7f40 | |
[UAresEquippableGlobals] MapProperty ShooterGame.AresEquippableGlobals.PurchasableOverrideMap @ 0xE8 size: 0x50 0000021ea3559940 | |
[000861] Class ShooterGame.AresEquippableSlot //size: 0x3E0, class AAresEquippableSlot : public AInfo {}; | |
[AAresEquippableSlot] IntProperty ShooterGame.AresEquippableSlot.MaximumAmount @ 0x3D0 size: 0x4 0000021ea3b1b400 | |
[AAresEquippableSlot] EnumProperty ShooterGame.AresEquippableSlot.bViewType @ 0x3D4 size: 0x1 0000021ea3baa2e0 | |
[AAresEquippableSlot] EnumProperty ShooterGame.AresEquippableSlot.SlotType @ 0x3D5 size: 0x1 0000021ea3baa420 | |
[AAresEquippableSlot] IntProperty ShooterGame.AresEquippableSlot.SortPriority @ 0x3D8 size: 0x4 0000021ea3b1b480 | |
[AAresEquippableSlot] BoolProperty ShooterGame.AresEquippableSlot.bCanReplaceItems @ 0x3DC size: 0x1 0000021ea3baa4c0 | |
[AAresEquippableSlot] BoolProperty ShooterGame.AresEquippableSlot.bCanRepurchaseSameItem @ 0x3DD size: 0x1 0000021ea3ba7c20 | |
[000862] Class ShooterGame.FireCustomizationWeaponDataList //size: 0x48, class UFireCustomizationWeaponDataList : public UDataAsset {}; | |
[UFireCustomizationWeaponDataList] ArrayProperty ShooterGame.FireCustomizationWeaponDataList.WeaponUIData @ 0x38 size: 0x10 0000021ea3baa1a0 | |
[000863] Class ShooterGame.AresFireButtonCustomization //size: 0x2C8, class UAresFireButtonCustomization : public UUserWidget {}; | |
[000864] Class ShooterGame.AresFireButtonCustomizationWeaponGrid //size: 0x2E0, class UAresFireButtonCustomizationWeaponGrid : public UUserWidget {}; | |
[UAresFireButtonCustomizationWeaponGrid] StrProperty ShooterGame.AresFireButtonCustomizationWeaponGrid.WeaponUIDataAssetPath @ 0x2C8 size: 0x10 0000021ea3b1b300 | |
[UAresFireButtonCustomizationWeaponGrid] ObjectProperty ShooterGame.AresFireButtonCustomizationWeaponGrid.WeaponUIDataAsset @ 0x2D8 size: 0x8 0000021ea3ba9fc0 | |
[000865] Class ShooterGame.FrontendUIGlobalsDataAsset //size: 0x228, class UFrontendUIGlobalsDataAsset : public UAresPlatformDataAsset {}; | |
[UFrontendUIGlobalsDataAsset] SoftClassProperty ShooterGame.FrontendUIGlobalsDataAsset.MainMenuAsset @ 0x40 size: 0x30 0000021ea3ba9200 | |
[UFrontendUIGlobalsDataAsset] SoftClassProperty ShooterGame.FrontendUIGlobalsDataAsset.MainMenuViewControllerAsset @ 0x70 size: 0x30 0000021ea3ba92a0 | |
[UFrontendUIGlobalsDataAsset] MapProperty ShooterGame.FrontendUIGlobalsDataAsset.MainMenuStateWidgets @ 0xA0 size: 0x50 0000021ea3559700 | |
[UFrontendUIGlobalsDataAsset] SoftClassProperty ShooterGame.FrontendUIGlobalsDataAsset.PregameAsset @ 0xF0 size: 0x30 0000021ea3ba9520 | |
[UFrontendUIGlobalsDataAsset] SoftClassProperty ShooterGame.FrontendUIGlobalsDataAsset.WelcomeAsset @ 0x120 size: 0x30 0000021ea3ba95c0 | |
[UFrontendUIGlobalsDataAsset] SoftObjectProperty ShooterGame.FrontendUIGlobalsDataAsset.MainMenuDefaultBackgroundArt @ 0x150 size: 0x30 0000021ea3ba9660 | |
[UFrontendUIGlobalsDataAsset] MapProperty ShooterGame.FrontendUIGlobalsDataAsset.MainMenuBackgroundArtOverride @ 0x180 size: 0x50 0000021ea35597c0 | |
[UFrontendUIGlobalsDataAsset] MapProperty ShooterGame.FrontendUIGlobalsDataAsset.MainMenuBackgroundVideoOverride @ 0x1D0 size: 0x50 0000021ea3559880 | |
[UFrontendUIGlobalsDataAsset] BoolProperty ShooterGame.FrontendUIGlobalsDataAsset.bUsingUpdatedNavBar @ 0x220 size: 0x1 0000021ea3ba9ac0 | |
[000866] Class ShooterGame.AresFrontendUIGlobalsBlueprintFunctionLibrary //size: 0x30, class UAresFrontendUIGlobalsBlueprintFunctionLibrary : public UBlueprintFunctionLibrary {}; | |
[000867] Class ShooterGame.AresGameAutomation //size: 0x3E0, class AAresGameAutomation : public AActor {}; | |
[AAresGameAutomation] BoolProperty ShooterGame.AresGameAutomation.bStartTestInGameplayPhase @ 0x3D0 size: 0x1 0000021ea3bab5a0 | |
[AAresGameAutomation] BoolProperty ShooterGame.AresGameAutomation.bStartWithPausedTimer @ 0x3D1 size: 0x1 0000021ea3bab640 | |
[AAresGameAutomation] BoolProperty ShooterGame.AresGameAutomation.bWaitUntilAllPlayersLoadedAutomation @ 0x3D2 size: 0x1 0000021ea3bab6e0 | |
[AAresGameAutomation] FloatProperty ShooterGame.AresGameAutomation.ReadyToTestDelay @ 0x3D4 size: 0x4 0000021ea3b1af80 | |
[AAresGameAutomation] BoolProperty ShooterGame.AresGameAutomation.bReadyToTest @ 0x3D8 size: 0x1 0000021ea3bab780 | |
[AAresGameAutomation] FloatProperty ShooterGame.AresGameAutomation.ReadyToTestDuration @ 0x3DC size: 0x4 0000021ea3b1b000 | |
[000868] Class Engine.Engine //size: 0xF90, class UEngine : public UObject {}; | |
[UEngine] ObjectProperty Engine.Engine.TinyFont @ 0x38 size: 0x8 0000021ea3bb2220 | |
[UEngine] StructProperty Engine.Engine.TinyFontName @ 0x40 size: 0x20 0000021ea3bb22c0 | |
[UEngine] ObjectProperty Engine.Engine.SmallFont @ 0x60 size: 0x8 0000021ea3bb2360 | |
[UEngine] StructProperty Engine.Engine.SmallFontName @ 0x68 size: 0x20 0000021ea3bb2400 | |
[UEngine] ObjectProperty Engine.Engine.MediumFont @ 0x88 size: 0x8 0000021ea3bb24a0 | |
[UEngine] StructProperty Engine.Engine.MediumFontName @ 0x90 size: 0x20 0000021ea3bb2540 | |
[UEngine] ObjectProperty Engine.Engine.LargeFont @ 0xB0 size: 0x8 0000021ea3bb25e0 | |
[UEngine] StructProperty Engine.Engine.LargeFontName @ 0xB8 size: 0x20 0000021ea3bb2680 | |
[UEngine] ObjectProperty Engine.Engine.SubtitleFont @ 0xD8 size: 0x8 0000021ea3bb2720 | |
[UEngine] StructProperty Engine.Engine.SubtitleFontName @ 0xE0 size: 0x20 0000021ea3bb27c0 | |
[UEngine] ArrayProperty Engine.Engine.AdditionalFonts @ 0x100 size: 0x10 0000021ea3bb2900 | |
[UEngine] ArrayProperty Engine.Engine.AdditionalFontNames @ 0x110 size: 0x10 0000021ea3bb0060 | |
[UEngine] ClassProperty Engine.Engine.ConsoleClass @ 0x120 size: 0x8 0000021ea3bb0100 | |
[UEngine] StructProperty Engine.Engine.ConsoleClassName @ 0x128 size: 0x20 0000021ea3bb01a0 | |
[UEngine] ClassProperty Engine.Engine.GameViewportClientClass @ 0x148 size: 0x8 0000021ea3bb0240 | |
[UEngine] StructProperty Engine.Engine.GameViewportClientClassName @ 0x150 size: 0x20 0000021ea3bb02e0 | |
[UEngine] ClassProperty Engine.Engine.LocalPlayerClass @ 0x170 size: 0x8 0000021ea3bb0380 | |
[UEngine] StructProperty Engine.Engine.LocalPlayerClassName @ 0x178 size: 0x20 0000021ea3bb0420 | |
[UEngine] ClassProperty Engine.Engine.WorldSettingsClass @ 0x198 size: 0x8 0000021ea3bb04c0 | |
[UEngine] StructProperty Engine.Engine.WorldSettingsClassName @ 0x1A0 size: 0x20 0000021ea3bb0560 | |
[UEngine] StructProperty Engine.Engine.NavigationSystemClassName @ 0x1C0 size: 0x20 0000021ea3bb0600 | |
[UEngine] ClassProperty Engine.Engine.NavigationSystemClass @ 0x1E0 size: 0x8 0000021ea3bb06a0 | |
[UEngine] StructProperty Engine.Engine.NavigationSystemConfigClassName @ 0x1E8 size: 0x20 0000021ea3bb0740 | |
[UEngine] ClassProperty Engine.Engine.NavigationSystemConfigClass @ 0x208 size: 0x8 0000021ea3bb07e0 | |
[UEngine] StructProperty Engine.Engine.AvoidanceManagerClassName @ 0x210 size: 0x20 0000021ea3bb0880 | |
[UEngine] ClassProperty Engine.Engine.AvoidanceManagerClass @ 0x230 size: 0x8 0000021ea3bb0920 | |
[UEngine] StructProperty Engine.Engine.AIControllerClassName @ 0x238 size: 0x20 0000021ea3bb09c0 | |
[UEngine] ClassProperty Engine.Engine.PhysicsCollisionHandlerClass @ 0x258 size: 0x8 0000021ea3bb0a60 | |
[UEngine] StructProperty Engine.Engine.PhysicsCollisionHandlerClassName @ 0x260 size: 0x20 0000021ea3bb0b00 | |
[UEngine] StructProperty Engine.Engine.GameUserSettingsClassName @ 0x280 size: 0x20 0000021ea3bb0ba0 | |
[UEngine] ClassProperty Engine.Engine.GameUserSettingsClass @ 0x2A0 size: 0x8 0000021ea3bb0c40 | |
[UEngine] ObjectProperty Engine.Engine.GameUserSettings @ 0x2A8 size: 0x8 0000021ea3bb0ce0 | |
[UEngine] ClassProperty Engine.Engine.LevelScriptActorClass @ 0x2B0 size: 0x8 0000021ea3bb0d80 | |
[UEngine] StructProperty Engine.Engine.LevelScriptActorClassName @ 0x2B8 size: 0x20 0000021ea3bb0e20 | |
[UEngine] StructProperty Engine.Engine.DefaultBlueprintBaseClassName @ 0x2D8 size: 0x20 0000021ea3bb0ec0 | |
[UEngine] StructProperty Engine.Engine.GameSingletonClassName @ 0x2F8 size: 0x20 0000021ea3bb0f60 | |
[UEngine] ObjectProperty Engine.Engine.GameSingleton @ 0x318 size: 0x8 0000021ea3bb1000 | |
[UEngine] StructProperty Engine.Engine.AssetManagerClassName @ 0x320 size: 0x20 0000021ea3bb10a0 | |
[UEngine] ObjectProperty Engine.Engine.AssetManager @ 0x340 size: 0x8 0000021ea3bb1140 | |
[UEngine] ObjectProperty Engine.Engine.DefaultTexture @ 0x348 size: 0x8 0000021ea3bb11e0 | |
[UEngine] StructProperty Engine.Engine.DefaultTextureName @ 0x350 size: 0x20 0000021ea3bb1280 | |
[UEngine] ObjectProperty Engine.Engine.DefaultDiffuseTexture @ 0x370 size: 0x8 0000021ea3bb1320 | |
[UEngine] StructProperty Engine.Engine.DefaultDiffuseTextureName @ 0x378 size: 0x20 0000021ea3bb13c0 | |
[UEngine] ObjectProperty Engine.Engine.DefaultBSPVertexTexture @ 0x398 size: 0x8 0000021ea3bb1460 | |
[UEngine] StructProperty Engine.Engine.DefaultBSPVertexTextureName @ 0x3A0 size: 0x20 0000021ea3baf7e0 | |
[UEngine] ObjectProperty Engine.Engine.HighFrequencyNoiseTexture @ 0x3C0 size: 0x8 0000021ea3baf880 | |
[UEngine] StructProperty Engine.Engine.HighFrequencyNoiseTextureName @ 0x3C8 size: 0x20 0000021ea3baf920 | |
[UEngine] ObjectProperty Engine.Engine.DefaultBokehTexture @ 0x3E8 size: 0x8 0000021ea3baf9c0 | |
[UEngine] StructProperty Engine.Engine.DefaultBokehTextureName @ 0x3F0 size: 0x20 0000021ea3bafa60 | |
[UEngine] ObjectProperty Engine.Engine.DefaultBloomKernelTexture @ 0x410 size: 0x8 0000021ea3bafb00 | |
[UEngine] StructProperty Engine.Engine.DefaultBloomKernelTextureName @ 0x418 size: 0x20 0000021ea3bafba0 | |
[UEngine] ObjectProperty Engine.Engine.WireframeMaterial @ 0x438 size: 0x8 0000021ea3bafc40 | |
[UEngine] StrProperty Engine.Engine.WireframeMaterialName @ 0x440 size: 0x10 0000021ea3b1b780 | |
[UEngine] ObjectProperty Engine.Engine.DebugMeshMaterial @ 0x450 size: 0x8 0000021ea3bafce0 | |
[UEngine] StructProperty Engine.Engine.DebugMeshMaterialName @ 0x458 size: 0x20 0000021ea3bafd80 | |
[UEngine] ObjectProperty Engine.Engine.EmissiveMeshMaterial @ 0x478 size: 0x8 0000021ea3bafe20 | |
[UEngine] StructProperty Engine.Engine.EmissiveMeshMaterialName @ 0x480 size: 0x20 0000021ea3bafec0 | |
[UEngine] ObjectProperty Engine.Engine.LevelColorationLitMaterial @ 0x4A0 size: 0x8 0000021ea3baff60 | |
[UEngine] StrProperty Engine.Engine.LevelColorationLitMaterialName @ 0x4A8 size: 0x10 0000021ea3b1b800 | |
[UEngine] ObjectProperty Engine.Engine.LevelColorationUnlitMaterial @ 0x4B8 size: 0x8 0000021ea3bae340 | |
[UEngine] StrProperty Engine.Engine.LevelColorationUnlitMaterialName @ 0x4C0 size: 0x10 0000021ea3b1b880 | |
[UEngine] ObjectProperty Engine.Engine.LightingTexelDensityMaterial @ 0x4D0 size: 0x8 0000021ea3bae3e0 | |
[UEngine] StrProperty Engine.Engine.LightingTexelDensityName @ 0x4D8 size: 0x10 0000021ea3b1b900 | |
[UEngine] ObjectProperty Engine.Engine.ShadedLevelColorationLitMaterial @ 0x4E8 size: 0x8 0000021ea3bae480 | |
[UEngine] StrProperty Engine.Engine.ShadedLevelColorationLitMaterialName @ 0x4F0 size: 0x10 0000021ea3b1b980 | |
[UEngine] ObjectProperty Engine.Engine.ShadedLevelColorationUnlitMaterial @ 0x500 size: 0x8 0000021ea3bae520 | |
[UEngine] StrProperty Engine.Engine.ShadedLevelColorationUnlitMaterialName @ 0x508 size: 0x10 0000021ea3b1ba00 | |
[UEngine] ObjectProperty Engine.Engine.RemoveSurfaceMaterial @ 0x518 size: 0x8 0000021ea3bae5c0 | |
[UEngine] StructProperty Engine.Engine.RemoveSurfaceMaterialName @ 0x520 size: 0x20 0000021ea3bae660 | |
[UEngine] ObjectProperty Engine.Engine.VertexColorMaterial @ 0x540 size: 0x8 0000021ea3bae700 | |
[UEngine] StrProperty Engine.Engine.VertexColorMaterialName @ 0x548 size: 0x10 0000021ea3b1ba80 | |
[UEngine] ObjectProperty Engine.Engine.VertexColorViewModeMaterial_ColorOnly @ 0x558 size: 0x8 0000021ea3bae7a0 | |
[UEngine] StrProperty Engine.Engine.VertexColorViewModeMaterialName_ColorOnly @ 0x560 size: 0x10 0000021ea3b1bb00 | |
[UEngine] ObjectProperty Engine.Engine.VertexColorViewModeMaterial_AlphaAsColor @ 0x570 size: 0x8 0000021ea3bae840 | |
[UEngine] StrProperty Engine.Engine.VertexColorViewModeMaterialName_AlphaAsColor @ 0x578 size: 0x10 0000021ea3b1bb80 | |
[UEngine] ObjectProperty Engine.Engine.VertexColorViewModeMaterial_RedOnly @ 0x588 size: 0x8 0000021ea3bae8e0 | |
[UEngine] StrProperty Engine.Engine.VertexColorViewModeMaterialName_RedOnly @ 0x590 size: 0x10 0000021ea3b1bc00 | |
[UEngine] ObjectProperty Engine.Engine.VertexColorViewModeMaterial_GreenOnly @ 0x5A0 size: 0x8 0000021ea3bae980 | |
[UEngine] StrProperty Engine.Engine.VertexColorViewModeMaterialName_GreenOnly @ 0x5A8 size: 0x10 0000021ea3b1bc80 | |
[UEngine] ObjectProperty Engine.Engine.VertexColorViewModeMaterial_BlueOnly @ 0x5B8 size: 0x8 0000021ea3baea20 | |
[UEngine] StrProperty Engine.Engine.VertexColorViewModeMaterialName_BlueOnly @ 0x5C0 size: 0x10 0000021ea3b1bd00 | |
[UEngine] StructProperty Engine.Engine.DebugEditorMaterialName @ 0x5D0 size: 0x20 0000021ea3baeac0 | |
[UEngine] ObjectProperty Engine.Engine.ConstraintLimitMaterial @ 0x5F0 size: 0x8 0000021ea3baeb60 | |
[UEngine] ObjectProperty Engine.Engine.ConstraintLimitMaterialX @ 0x5F8 size: 0x8 0000021ea3baec00 | |
[UEngine] ObjectProperty Engine.Engine.ConstraintLimitMaterialXAxis @ 0x600 size: 0x8 0000021ea3baeca0 | |
[UEngine] ObjectProperty Engine.Engine.ConstraintLimitMaterialY @ 0x608 size: 0x8 0000021ea3baed40 | |
[UEngine] ObjectProperty Engine.Engine.ConstraintLimitMaterialYAxis @ 0x610 size: 0x8 0000021ea3baede0 | |
[UEngine] ObjectProperty Engine.Engine.ConstraintLimitMaterialZ @ 0x618 size: 0x8 0000021ea3baee80 | |
[UEngine] ObjectProperty Engine.Engine.ConstraintLimitMaterialZAxis @ 0x620 size: 0x8 0000021ea3baef20 | |
[UEngine] ObjectProperty Engine.Engine.ConstraintLimitMaterialPrismatic @ 0x628 size: 0x8 0000021ea3baefc0 | |
[UEngine] ObjectProperty Engine.Engine.InvalidLightmapSettingsMaterial @ 0x630 size: 0x8 0000021ea3baf060 | |
[UEngine] StructProperty Engine.Engine.InvalidLightmapSettingsMaterialName @ 0x638 size: 0x20 0000021ea3baf100 | |
[UEngine] ObjectProperty Engine.Engine.PreviewShadowsIndicatorMaterial @ 0x658 size: 0x8 0000021ea3baf1a0 | |
[UEngine] StructProperty Engine.Engine.PreviewShadowsIndicatorMaterialName @ 0x660 size: 0x20 0000021ea3baf240 | |
[UEngine] ObjectProperty Engine.Engine.ArrowMaterial @ 0x680 size: 0x8 0000021ea3baf2e0 | |
[UEngine] ObjectProperty Engine.Engine.ArrowMaterialYellow @ 0x688 size: 0x8 0000021ea3baf380 | |
[UEngine] StructProperty Engine.Engine.ArrowMaterialName @ 0x690 size: 0x20 0000021ea3baf420 | |
[UEngine] StructProperty Engine.Engine.LightingOnlyBrightness @ 0x6B0 size: 0x10 0000021ea3baf4c0 | |
[UEngine] ArrayProperty Engine.Engine.ShaderComplexityColors @ 0x6C0 size: 0x10 0000021ea3baf600 | |
[UEngine] ArrayProperty Engine.Engine.QuadComplexityColors @ 0x6D0 size: 0x10 0000021ea3baf740 | |
[UEngine] ArrayProperty Engine.Engine.LightComplexityColors @ 0x6E0 size: 0x10 0000021ea3bacf40 | |
[UEngine] ArrayProperty Engine.Engine.StationaryLightOverlapColors @ 0x6F0 size: 0x10 0000021ea3bad080 | |
[UEngine] ArrayProperty Engine.Engine.LODColorationColors @ 0x700 size: 0x10 0000021ea3bad1c0 | |
[UEngine] ArrayProperty Engine.Engine.HLODColorationColors @ 0x710 size: 0x10 0000021ea3bad300 | |
[UEngine] ArrayProperty Engine.Engine.StreamingAccuracyColors @ 0x720 size: 0x10 0000021ea3bad440 | |
[UEngine] FloatProperty Engine.Engine.MaxPixelShaderAdditiveComplexityCount @ 0x730 size: 0x4 0000021ea3b1bd80 | |
[UEngine] FloatProperty Engine.Engine.MaxES3PixelShaderAdditiveComplexityCount @ 0x734 size: 0x4 0000021ea3b1be00 | |
[UEngine] IntProperty Engine.Engine.MaxDrawCallComplexityCount @ 0x738 size: 0x4 0000021ea3b1be80 | |
[UEngine] FloatProperty Engine.Engine.DebugViewModeSpecularScale @ 0x73C size: 0x4 0000021ea3b1bf00 | |
[UEngine] FloatProperty Engine.Engine.MinLightMapDensity @ 0x740 size: 0x4 0000021ea3b1bf80 | |
[UEngine] FloatProperty Engine.Engine.IdealLightMapDensity @ 0x744 size: 0x4 0000021ea3b1c000 | |
[UEngine] FloatProperty Engine.Engine.MaxLightMapDensity @ 0x748 size: 0x4 0000021ea3b1c080 | |
[UEngine] BoolProperty Engine.Engine.bRenderLightMapDensityGrayscale @ 0x74C size: 0x1 0000021ea3bad4e0 | |
[UEngine] FloatProperty Engine.Engine.RenderLightMapDensityGrayscaleScale @ 0x750 size: 0x4 0000021ea3b1c100 | |
[UEngine] FloatProperty Engine.Engine.RenderLightMapDensityColorScale @ 0x754 size: 0x4 0000021ea3b1c180 | |
[UEngine] StructProperty Engine.Engine.LightMapDensityVertexMappedColor @ 0x758 size: 0x10 0000021ea3bad580 | |
[UEngine] StructProperty Engine.Engine.LightMapDensitySelectedColor @ 0x768 size: 0x10 0000021ea3bad620 | |
[UEngine] ArrayProperty Engine.Engine.StatColorMappings @ 0x778 size: 0x10 0000021ea3bad760 | |
[UEngine] ObjectProperty Engine.Engine.DefaultPhysMaterial @ 0x788 size: 0x8 0000021ea3bad800 | |
[UEngine] StructProperty Engine.Engine.DefaultPhysMaterialName @ 0x790 size: 0x20 0000021ea3bad8a0 | |
[UEngine] ArrayProperty Engine.Engine.ActiveGameNameRedirects @ 0x7B0 size: 0x10 0000021ea3bad9e0 | |
[UEngine] ArrayProperty Engine.Engine.ActiveClassRedirects @ 0x7C0 size: 0x10 0000021ea3badb20 | |
[UEngine] ArrayProperty Engine.Engine.ActivePluginRedirects @ 0x7D0 size: 0x10 0000021ea3badc60 | |
[UEngine] ArrayProperty Engine.Engine.ActiveStructRedirects @ 0x7E0 size: 0x10 0000021ea3badda0 | |
[UEngine] ObjectProperty Engine.Engine.PreIntegratedSkinBRDFTexture @ 0x7F0 size: 0x8 0000021ea3bade40 | |
[UEngine] StructProperty Engine.Engine.PreIntegratedSkinBRDFTextureName @ 0x7F8 size: 0x20 0000021ea3badee0 | |
[UEngine] ObjectProperty Engine.Engine.BlueNoiseTexture @ 0x818 size: 0x8 0000021ea3badf80 | |
[UEngine] StructProperty Engine.Engine.BlueNoiseTextureName @ 0x820 size: 0x20 0000021ea3bae020 | |
[UEngine] ObjectProperty Engine.Engine.MiniFontTexture @ 0x840 size: 0x8 0000021ea3bae0c0 | |
[UEngine] StructProperty Engine.Engine.MiniFontTextureName @ 0x848 size: 0x20 0000021ea3bae160 | |
[UEngine] ObjectProperty Engine.Engine.WeightMapPlaceholderTexture @ 0x868 size: 0x8 0000021ea3bae200 | |
[UEngine] StructProperty Engine.Engine.WeightMapPlaceholderTextureName @ 0x870 size: 0x20 0000021ea3bae2a0 | |
[UEngine] ObjectProperty Engine.Engine.LightMapDensityTexture @ 0x890 size: 0x8 0000021ea3baba00 | |
[UEngine] StructProperty Engine.Engine.LightMapDensityTextureName @ 0x898 size: 0x20 0000021ea3babaa0 | |
[UEngine] ObjectProperty Engine.Engine.GameViewport @ 0x8C0 size: 0x8 0000021ea3babb40 | |
[UEngine] ArrayProperty Engine.Engine.DeferredCommands @ 0x8C8 size: 0x10 0000021ea3babbe0 | |
[UEngine] FloatProperty Engine.Engine.NearClipPlane @ 0x8D8 size: 0x4 0000021ea3b1c280 | |
[UEngine] BoolProperty Engine.Engine.bSubtitlesEnabled @ 0x8DC size: 0x1 0000021ea3babc80 | |
[UEngine] BoolProperty Engine.Engine.bSubtitlesForcedOff @ 0x8DC size: 0x1 0000021ea3babd20 | |
[UEngine] IntProperty Engine.Engine.MaximumLoopIterationCount @ 0x8E0 size: 0x4 0000021ea3b1c300 | |
[UEngine] BoolProperty Engine.Engine.bCanBlueprintsTickByDefault @ 0x8E4 size: 0x1 0000021ea3babdc0 | |
[UEngine] BoolProperty Engine.Engine.bOptimizeAnimBlueprintMemberVariableAccess @ 0x8E4 size: 0x1 0000021ea3babe60 | |
[UEngine] BoolProperty Engine.Engine.bAllowMultiThreadedAnimationUpdate @ 0x8E4 size: 0x1 0000021ea3babf00 | |
[UEngine] BoolProperty Engine.Engine.bEnableEditorPSysRealtimeLOD @ 0x8E4 size: 0x1 0000021ea3babfa0 | |
[UEngine] BoolProperty Engine.Engine.bSmoothFrameRate @ 0x8E4 size: 0x1 0000021ea3bac040 | |
[UEngine] BoolProperty Engine.Engine.bUseFixedFrameRate @ 0x8E4 size: 0x1 0000021ea3bac0e0 | |
[UEngine] FloatProperty Engine.Engine.FixedFrameRate @ 0x8E8 size: 0x4 0000021ea3b1c380 | |
[UEngine] StructProperty Engine.Engine.SmoothedFrameRateRange @ 0x8EC size: 0x10 0000021ea3bac180 | |
[UEngine] ObjectProperty Engine.Engine.CustomTimeStep @ 0x900 size: 0x8 0000021ea3bac220 | |
[UEngine] StructProperty Engine.Engine.CustomTimeStepClassName @ 0x928 size: 0x20 0000021ea3bac2c0 | |
[UEngine] ObjectProperty Engine.Engine.TimecodeProvider @ 0x948 size: 0x8 0000021ea3bac360 | |
[UEngine] StructProperty Engine.Engine.TimecodeProviderClassName @ 0x970 size: 0x20 0000021ea3bac400 | |
[UEngine] BoolProperty Engine.Engine.bGenerateDefaultTimecode @ 0x990 size: 0x1 0000021ea3bac4a0 | |
[UEngine] StructProperty Engine.Engine.GenerateDefaultTimecodeFrameRate @ 0x994 size: 0x8 0000021ea3bac540 | |
[UEngine] FloatProperty Engine.Engine.GenerateDefaultTimecodeFrameDelay @ 0x99C size: 0x4 0000021ea3b1c400 | |
[UEngine] BoolProperty Engine.Engine.bCheckForMultiplePawnsSpawnedInAFrame @ 0x9A0 size: 0x1 0000021ea3bac5e0 | |
[UEngine] IntProperty Engine.Engine.NumPawnsAllowedToBeSpawnedInAFrame @ 0x9A4 size: 0x4 0000021ea3b1c480 | |
[UEngine] BoolProperty Engine.Engine.bShouldGenerateLowQualityLightmaps @ 0x9A8 size: 0x1 0000021ea3bac680 | |
[UEngine] StructProperty Engine.Engine.C_WorldBox @ 0x9AC size: 0x4 0000021ea3bac720 | |
[UEngine] StructProperty Engine.Engine.C_BrushWire @ 0x9B0 size: 0x4 0000021ea3bac7c0 | |
[UEngine] StructProperty Engine.Engine.C_AddWire @ 0x9B4 size: 0x4 0000021ea3bac860 | |
[UEngine] StructProperty Engine.Engine.C_SubtractWire @ 0x9B8 size: 0x4 0000021ea3bac900 | |
[UEngine] StructProperty Engine.Engine.C_SemiSolidWire @ 0x9BC size: 0x4 0000021ea3bac9a0 | |
[UEngine] StructProperty Engine.Engine.C_NonSolidWire @ 0x9C0 size: 0x4 0000021ea3baca40 | |
[UEngine] StructProperty Engine.Engine.C_WireBackground @ 0x9C4 size: 0x4 0000021ea3bacae0 | |
[UEngine] StructProperty Engine.Engine.C_ScaleBoxHi @ 0x9C8 size: 0x4 0000021ea3bacb80 | |
[UEngine] StructProperty Engine.Engine.C_VolumeCollision @ 0x9CC size: 0x4 0000021ea3bacc20 | |
[UEngine] StructProperty Engine.Engine.C_BSPCollision @ 0x9D0 size: 0x4 0000021ea3baccc0 | |
[UEngine] StructProperty Engine.Engine.C_OrthoBackground @ 0x9D4 size: 0x4 0000021ea3bacd60 | |
[UEngine] StructProperty Engine.Engine.C_Volume @ 0x9D8 size: 0x4 0000021ea3bace00 | |
[UEngine] StructProperty Engine.Engine.C_BrushShape @ 0x9DC size: 0x4 0000021ea3baa560 | |
[UEngine] FloatProperty Engine.Engine.StreamingDistanceFactor @ 0x9E0 size: 0x4 0000021ea3b1c500 | |
[UEngine] StructProperty Engine.Engine.GameScreenshotSaveDirectory @ 0x9E8 size: 0x10 0000021ea3baa600 | |
[UEngine] EnumProperty Engine.Engine.TransitionType @ 0x9F8 size: 0x1 0000021ea3baa740 | |
[UEngine] StrProperty Engine.Engine.TransitionDescription @ 0xA00 size: 0x10 0000021ea3b1c580 | |
[UEngine] StrProperty Engine.Engine.TransitionGameMode @ 0xA10 size: 0x10 0000021ea3b1c600 | |
[UEngine] BoolProperty Engine.Engine.bAllowMatureLanguage @ 0xA20 size: 0x1 0000021ea3baa7e0 | |
[UEngine] FloatProperty Engine.Engine.CameraRotationThreshold @ 0xA24 size: 0x4 0000021ea3b1a580 | |
[UEngine] FloatProperty Engine.Engine.CameraTranslationThreshold @ 0xA28 size: 0x4 0000021ea3b1a600 | |
[UEngine] FloatProperty Engine.Engine.PrimitiveProbablyVisibleTime @ 0xA2C size: 0x4 0000021ea3b1a680 | |
[UEngine] FloatProperty Engine.Engine.MaxOcclusionPixelsFraction @ 0xA30 size: 0x4 0000021ea3b1a700 | |
[UEngine] BoolProperty Engine.Engine.bPauseOnLossOfFocus @ 0xA34 size: 0x1 0000021ea3baa880 | |
[UEngine] IntProperty Engine.Engine.MaxParticleResize @ 0xA38 size: 0x4 0000021ea3b1a780 | |
[UEngine] IntProperty Engine.Engine.MaxParticleResizeWarn @ 0xA3C size: 0x4 0000021ea3b1a800 | |
[UEngine] ArrayProperty Engine.Engine.PendingDroppedNotes @ 0xA40 size: 0x10 0000021ea3baa9c0 | |
[UEngine] FloatProperty Engine.Engine.NetClientTicksPerSecond @ 0xA50 size: 0x4 0000021ea3b1a880 | |
[UEngine] FloatProperty Engine.Engine.DisplayGamma @ 0xA54 size: 0x4 0000021ea3b1a900 | |
[UEngine] FloatProperty Engine.Engine.MinDesiredFrameRate @ 0xA58 size: 0x4 0000021ea3b1a980 | |
[UEngine] StructProperty Engine.Engine.DefaultSelectedMaterialColor @ 0xA5C size: 0x10 0000021ea3baaa60 | |
[UEngine] StructProperty Engine.Engine.SelectedMaterialColor @ 0xA6C size: 0x10 0000021ea3baab00 | |
[UEngine] StructProperty Engine.Engine.SelectionOutlineColor @ 0xA7C size: 0x10 0000021ea3baaba0 | |
[UEngine] StructProperty Engine.Engine.SubduedSelectionOutlineColor @ 0xA8C size: 0x10 0000021ea3baac40 | |
[UEngine] StructProperty Engine.Engine.SelectedMaterialColorOverride @ 0xA9C size: 0x10 0000021ea3baace0 | |
[UEngine] BoolProperty Engine.Engine.bIsOverridingSelectedColor @ 0xAAC size: 0x1 0000021ea3baad80 | |
[UEngine] BoolProperty Engine.Engine.bEnableOnScreenDebugMessages @ 0xAB0 size: 0x1 0000021ea3baae20 | |
[UEngine] BoolProperty Engine.Engine.bEnableOnScreenDebugMessagesDisplay @ 0xAB0 size: 0x1 0000021ea3baaec0 | |
[UEngine] BoolProperty Engine.Engine.bSuppressMapWarnings @ 0xAB0 size: 0x1 0000021ea3baaf60 | |
[UEngine] BoolProperty Engine.Engine.bDisableAILogging @ 0xAB0 size: 0x1 0000021ea3bab000 | |
[UEngine] UInt32Property Engine.Engine.bEnableVisualLogRecordingOnStart @ 0xAB4 size: 0x4 0000021ea3b1aa00 | |
[UEngine] IntProperty Engine.Engine.ScreenSaverInhibitorSemaphore @ 0xAB8 size: 0x4 0000021ea3b1aa80 | |
[UEngine] BoolProperty Engine.Engine.bLockReadOnlyLevels @ 0xABC size: 0x1 0000021ea3bab0a0 | |
[UEngine] StrProperty Engine.Engine.ParticleEventManagerClassPath @ 0xAC0 size: 0x10 0000021ea3b1ab00 | |
[UEngine] FloatProperty Engine.Engine.SelectionHighlightIntensity @ 0xAD0 size: 0x4 0000021ea3b1ab80 | |
[UEngine] FloatProperty Engine.Engine.BSPSelectionHighlightIntensity @ 0xAD4 size: 0x4 0000021ea3b1ac00 | |
[UEngine] FloatProperty Engine.Engine.SelectionHighlightIntensityBillboards @ 0xAD8 size: 0x4 0000021ea3b1ac80 | |
[UEngine] ArrayProperty Engine.Engine.NetDriverDefinitions @ 0xD60 size: 0x10 0000021ea3bab1e0 | |
[UEngine] ArrayProperty Engine.Engine.ServerActors @ 0xD70 size: 0x10 0000021ea3bab280 | |
[UEngine] ArrayProperty Engine.Engine.RuntimeServerActors @ 0xD80 size: 0x10 0000021ea3bab320 | |
[UEngine] FloatProperty Engine.Engine.NetErrorLogInterval @ 0xD90 size: 0x4 0000021ea3b1ae00 | |
[UEngine] BoolProperty Engine.Engine.bStartedLoadMapMovie @ 0xD94 size: 0x1 0000021ea3bab3c0 | |
[UEngine] IntProperty Engine.Engine.NextWorldContextHandle @ 0xDB0 size: 0x4 0000021ea3b1ae80 | |
[UEngine] StructProperty Engine.Engine.RiotPlatformInitSettings @ 0xE80 size: 0x48 0000021ea3bab460 | |
[000869] Class Engine.GameEngine //size: 0xFE0, class UGameEngine : public UEngine {}; | |
[UGameEngine] FloatProperty Engine.GameEngine.MaxDeltaTime @ 0xF90 size: 0x4 0000021ea3b1b600 | |
[UGameEngine] FloatProperty Engine.GameEngine.ServerFlushLogInterval @ 0xF94 size: 0x4 0000021ea3b1b680 | |
[UGameEngine] ObjectProperty Engine.GameEngine.GameInstance @ 0xF98 size: 0x8 0000021ea3bb2180 | |
[000870] Class ShooterGame.AresGameEngine //size: 0xFF0, class UAresGameEngine : public UGameEngine {}; | |
[UAresGameEngine] ArrayProperty ShooterGame.AresGameEngine.AssetCategories @ 0xFE0 size: 0x10 0000021ea3bb20e0 | |
[000871] Class ShooterGame.AresGameEventLog //size: 0x118, class UAresGameEventLog : public UActorComponent {}; | |
[UAresGameEventLog] ObjectProperty ShooterGame.AresGameEventLog.TheWorld @ 0xF0 size: 0x8 0000021ea3bb1820 | |
[UAresGameEventLog] ObjectProperty ShooterGame.AresGameEventLog.TelemetrySampler @ 0x100 size: 0x8 0000021ea3bb18c0 | |
[UAresGameEventLog] ObjectProperty ShooterGame.AresGameEventLog.TelemetryManager @ 0x108 size: 0x8 0000021ea3bb1960 | |
[UAresGameEventLog] BoolProperty ShooterGame.AresGameEventLog.bEventPostEnabled @ 0x110 size: 0x1 0000021ea3bb1a00 | |
[000872] Class Engine.PlatformGameInstance //size: 0x280, class UPlatformGameInstance : public UGameInstance {}; | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationWillDeactivateDelegate @ 0x1B0 size: 0x10 0000021e86d2eac0 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationHasReactivatedDelegate @ 0x1C0 size: 0x10 0000021e86d2eb60 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationWillEnterBackgroundDelegate @ 0x1D0 size: 0x10 0000021e86d2ec00 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationHasEnteredForegroundDelegate @ 0x1E0 size: 0x10 0000021e86d2eca0 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationWillTerminateDelegate @ 0x1F0 size: 0x10 0000021e86d2ed40 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationShouldUnloadResourcesDelegate @ 0x200 size: 0x10 0000021e86d2ede0 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationReceivedStartupArgumentsDelegate @ 0x210 size: 0x10 0000021e86d2ef20 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationRegisteredForRemoteNotificationsDelegate @ 0x220 size: 0x10 0000021e86d2f100 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationRegisteredForUserNotificationsDelegate @ 0x230 size: 0x10 0000021e86d2f1a0 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationFailedToRegisterForRemoteNotificationsDelegate @ 0x240 size: 0x10 0000021e86d2f240 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationReceivedRemoteNotificationDelegate @ 0x250 size: 0x10 0000021e86d2f380 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationReceivedLocalNotificationDelegate @ 0x260 size: 0x10 0000021e86d2f4c0 | |
[UPlatformGameInstance] MulticastInlineDelegateProperty Engine.PlatformGameInstance.ApplicationReceivedScreenOrientationChangedNotificationDelegate @ 0x270 size: 0x10 0000021e86d2f600 | |
[000873] Class ShooterGame.AresGameInstance //size: 0x2B0, class UAresGameInstance : public UPlatformGameInstance {}; | |
[UAresGameInstance] ClassProperty ShooterGame.AresGameInstance.ServerGameInstanceClass @ 0x280 size: 0x8 0000021ea3bb3940 | |
[UAresGameInstance] ObjectProperty ShooterGame.AresGameInstance.ClientGameInstance @ 0x288 size: 0x8 0000021ea3bb39e0 | |
[UAresGameInstance] ObjectProperty ShooterGame.AresGameInstance.ServerGameInstance @ 0x290 size: 0x8 0000021ea3bb3a80 | |
[UAresGameInstance] ObjectProperty ShooterGame.AresGameInstance.ContentIndexInstance @ 0x298 size: 0x8 0000021ea3bb3b20 | |
[UAresGameInstance] ObjectProperty ShooterGame.AresGameInstance.RunningTestLogic @ 0x2A0 size: 0x8 0000021ea3bb3bc0 | |
[000874] Class ShooterGame.GameModeDataAsset //size: 0x230, class UGameModeDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UGameModeDataAsset] StrProperty ShooterGame.GameModeDataAsset.DisplayName @ 0x50 size: 0x10 0000021ea3b1d080 | |
[UGameModeDataAsset] ArrayProperty ShooterGame.GameModeDataAsset.TeamRoles @ 0x60 size: 0x10 0000021ea3bb2ae0 | |
[UGameModeDataAsset] BoolProperty ShooterGame.GameModeDataAsset.bHidesMinimap @ 0x70 size: 0x1 0000021ea3bb2b80 | |
[UGameModeDataAsset] BoolProperty ShooterGame.GameModeDataAsset.bAllowsTeamVoice @ 0x71 size: 0x1 0000021ea3bb2c20 | |
[UGameModeDataAsset] BoolProperty ShooterGame.GameModeDataAsset.bAllowsMatchTimeouts @ 0x72 size: 0x1 0000021ea3bb2cc0 | |
[UGameModeDataAsset] IntProperty ShooterGame.GameModeDataAsset.RoundsPerHalf @ 0x74 size: 0x4 0000021ea3b1d100 | |
[UGameModeDataAsset] EnumProperty ShooterGame.GameModeDataAsset.EconomyType @ 0x78 size: 0x1 0000021ea3bb2e00 | |
[UGameModeDataAsset] SoftClassProperty ShooterGame.GameModeDataAsset.GameMode @ 0x80 size: 0x30 0000021ea3bb2ea0 | |
[UGameModeDataAsset] SoftClassProperty ShooterGame.GameModeDataAsset.UIData @ 0xB0 size: 0x30 0000021ea3bb2f40 | |
[UGameModeDataAsset] MapProperty ShooterGame.GameModeDataAsset.GameFeatureToggleOverrides @ 0xE0 size: 0x50 0000021ea35594c0 | |
[UGameModeDataAsset] MapProperty ShooterGame.GameModeDataAsset.GameFeatureFloatOverrides @ 0x130 size: 0x50 0000021ea3559580 | |
[UGameModeDataAsset] MapProperty ShooterGame.GameModeDataAsset.GameRuleBoolOverrides @ 0x180 size: 0x50 0000021ea3559640 | |
[UGameModeDataAsset] SetProperty ShooterGame.GameModeDataAsset.PlayerSettableGameRuleBools @ 0x1D0 size: 0x50 0000021ea3bb3620 | |
[UGameModeDataAsset] ArrayProperty ShooterGame.GameModeDataAsset.MapToModeTags @ 0x220 size: 0x10 0000021ea3bb36c0 | |
[000875] Class ShooterGame.GameModeUIData //size: 0xC8, class UGameModeUIData : public UBaseContentUIData {}; | |
[UGameModeUIData] StructProperty ShooterGame.GameModeUIData.GameModeMatchDetailsConfig @ 0x90 size: 0x18 0000021ea3bb51a0 | |
[UGameModeUIData] TextProperty ShooterGame.GameModeUIData.Duration @ 0xA8 size: 0x18 0000021ea3b1d000 | |
[UGameModeUIData] ClassProperty ShooterGame.GameModeUIData.CharacterSelectOverride @ 0xC0 size: 0x8 0000021ea3bb5240 | |
[000876] Class ShooterGame.AresGameplayBuff //size: 0x900, class UAresGameplayBuff : public UGameplayEffect {}; | |
[UAresGameplayBuff] StructProperty ShooterGame.AresGameplayBuff.BuffEffect @ 0x8B8 size: 0x30 0000021ea3bb4980 | |
[UAresGameplayBuff] EnumProperty ShooterGame.AresGameplayBuff.ContextObject @ 0x8E8 size: 0x1 0000021ea3bb4ac0 | |
[UAresGameplayBuff] ClassProperty ShooterGame.AresGameplayBuff.DamageType @ 0x8F0 size: 0x8 0000021ea3bb4b60 | |
[UAresGameplayBuff] BoolProperty ShooterGame.AresGameplayBuff.bIgnoreAlliedDamageDuringEnemyDamage @ 0x8F8 size: 0x1 0000021ea3bb4c00 | |
[UAresGameplayBuff] BoolProperty ShooterGame.AresGameplayBuff.bOnlyAllowOneDamageEventPerTeam @ 0x8F9 size: 0x1 0000021ea3bb4ca0 | |
[UAresGameplayBuff] ByteProperty ShooterGame.AresGameplayBuff.TeamTargeting @ 0x8FA size: 0x1 0000021ea3bb4d40 | |
[000877] Class Engine.GameStateBase //size: 0x420, class AGameStateBase : public AInfo {}; | |
[AGameStateBase] ClassProperty Engine.GameStateBase.GameModeClass @ 0x3D0 size: 0x8 0000021ea3bb42a0 | |
[AGameStateBase] ObjectProperty Engine.GameStateBase.AuthorityGameMode @ 0x3D8 size: 0x8 0000021ea3bb4340 | |
[AGameStateBase] ClassProperty Engine.GameStateBase.SpectatorClass @ 0x3E0 size: 0x8 0000021ea3bb43e0 | |
[AGameStateBase] ArrayProperty Engine.GameStateBase.PlayerArray @ 0x3E8 size: 0x10 0000021ea3bb4520 | |
[AGameStateBase] BoolProperty Engine.GameStateBase.bReplicatedHasBegunPlay @ 0x3F8 size: 0x1 0000021ea3bb45c0 | |
[AGameStateBase] FloatProperty Engine.GameStateBase.ReplicatedWorldTimeSeconds @ 0x3FC size: 0x4 0000021ea3b1cc00 | |
[AGameStateBase] FloatProperty Engine.GameStateBase.ServerWorldTimeSecondsDelta @ 0x400 size: 0x4 0000021ea3b1cc80 | |
[AGameStateBase] FloatProperty Engine.GameStateBase.ServerWorldTimeSecondsUpdateFrequency @ 0x404 size: 0x4 0000021ea3b1ce00 | |
[000878] Class Engine.GameState //size: 0x458, class AGameState : public AGameStateBase {}; | |
[AGameState] NameProperty Engine.GameState.MatchState @ 0x420 size: 0xC 0000021ea3b1ca00 | |
[AGameState] NameProperty Engine.GameState.PreviousMatchState @ 0x42C size: 0xC 0000021ea3b1ca80 | |
[AGameState] ArrayProperty Engine.GameState.InactivePlayerArray @ 0x438 size: 0x10 0000021ea3bb4200 | |
[AGameState] IntProperty Engine.GameState.ElapsedTime @ 0x448 size: 0x4 0000021ea3b1cb00 | |
[000879] Class ShooterGame.AresGameStateBase //size: 0x5A8, class AAresGameStateBase : public AGameState {}; | |
[AAresGameStateBase] ObjectProperty ShooterGame.AresGameStateBase.GlobalPostProcessVolume @ 0x4C0 size: 0x8 0000021ea3bb77c0 | |
[AAresGameStateBase] ArrayProperty ShooterGame.AresGameStateBase.PlayerClassesInGame @ 0x4C8 size: 0x10 0000021ea3bb7900 | |
[AAresGameStateBase] ArrayProperty ShooterGame.AresGameStateBase.PlayerUIDataInGame @ 0x4D8 size: 0x10 0000021ea3bb7a40 | |
[AAresGameStateBase] ArrayProperty ShooterGame.AresGameStateBase.DesiredBotCharacters @ 0x4E8 size: 0x10 0000021ea3bb7b80 | |
[AAresGameStateBase] BoolProperty ShooterGame.AresGameStateBase.bBotDesiredCharactersReady @ 0x4F8 size: 0x1 0000021ea3bb52e0 | |
[AAresGameStateBase] ObjectProperty ShooterGame.AresGameStateBase.AresGameAutomation @ 0x500 size: 0x8 0000021ea3bb5380 | |
[AAresGameStateBase] BoolProperty ShooterGame.AresGameStateBase.bShouldPerformanceInstabilityTrackingBeEnabled @ 0x528 size: 0x1 0000021ea3bb5420 | |
[AAresGameStateBase] ArrayProperty ShooterGame.AresGameStateBase.LoadedClasses @ 0x530 size: 0x10 0000021ea3bb5560 | |
[AAresGameStateBase] MapProperty ShooterGame.AresGameStateBase.ThrottledEvents @ 0x540 size: 0x50 0000021ea355c580 | |
[000880] Class Engine.ScriptViewportClient //size: 0x40, class UScriptViewportClient : public UObject {}; | |
[000881] Class Engine.GameViewportClient //size: 0x380, class UGameViewportClient : public UScriptViewportClient {}; | |
[UGameViewportClient] ObjectProperty Engine.GameViewportClient.ViewportConsole @ 0x48 size: 0x8 0000021ea3bb74a0 | |
[UGameViewportClient] ArrayProperty Engine.GameViewportClient.DebugProperties @ 0x50 size: 0x10 0000021ea3bb75e0 | |
[UGameViewportClient] IntProperty Engine.GameViewportClient.MaxSplitscreenPlayers @ 0x70 size: 0x4 0000021ea3b1e700 | |
[UGameViewportClient] ObjectProperty Engine.GameViewportClient.World @ 0x80 size: 0x8 0000021ea3bb7680 | |
[UGameViewportClient] ObjectProperty Engine.GameViewportClient.GameInstance @ 0x88 size: 0x8 0000021ea3bb7720 | |
[000882] Class ShooterGame.AresGameViewportClient //size: 0x388, class UAresGameViewportClient : public UGameViewportClient {}; | |
[UAresGameViewportClient] ObjectProperty ShooterGame.AresGameViewportClient.ActiveWorldOverride @ 0x380 size: 0x8 0000021ea3bb7400 | |
[000883] Class ShooterGame.AresGauntletControllerBase //size: 0x60, class UAresGauntletControllerBase : public UGauntletTestController {}; | |
[000884] Class ShooterGame.AresGauntletTestResultsManager //size: 0x80, class UAresGauntletTestResultsManager : public UObject {}; | |
[000885] Class ShooterGame.AresGlobalTransition //size: 0x428, class AAresGlobalTransition : public AGameObject {}; | |
[AAresGlobalTransition] ObjectProperty ShooterGame.AresGlobalTransition.ReplaceMaterial @ 0x400 size: 0x8 0000021ea3bb7040 | |
[AAresGlobalTransition] NameProperty ShooterGame.AresGlobalTransition.ExcludeTag @ 0x408 size: 0xC 0000021ea3b1e480 | |
[AAresGlobalTransition] ArrayProperty ShooterGame.AresGlobalTransition.SavedMapping @ 0x418 size: 0x10 0000021ea3bb7180 | |
[000886] Class ShooterGame.AresHitReactions //size: 0x48, class UAresHitReactions : public UObject {}; | |
[UAresHitReactions] ArrayProperty ShooterGame.AresHitReactions.HitReactions @ 0x30 size: 0x10 0000021ea3bb8800 | |
[UAresHitReactions] EnumProperty ShooterGame.AresHitReactions.DirectionFilter @ 0x40 size: 0x1 0000021ea3bb8940 | |
[000887] Class ShooterGame.AresHudElement //size: 0x58, class UAresHudElement : public UObject {}; | |
[UAresHudElement] ObjectProperty ShooterGame.AresHudElement.Canvas @ 0x30 size: 0x8 0000021ea3bb9e80 | |
[UAresHudElement] BoolProperty ShooterGame.AresHudElement.bPixelAlignmentEnabled @ 0x38 size: 0x1 0000021ea3bb9f20 | |
[UAresHudElement] FloatProperty ShooterGame.AresHudElement.GlobalAlpha @ 0x3C size: 0x4 0000021ea3b1e100 | |
[UAresHudElement] StructProperty ShooterGame.AresHudElement.ElementRectangle @ 0x40 size: 0x14 0000021ea3bb9fc0 | |
[UAresHudElement] BoolProperty ShooterGame.AresHudElement.bElementEnabled @ 0x54 size: 0x1 0000021ea3bba060 | |
[000888] Class ShooterGame.HUDGlobalsDataAsset //size: 0x2C0, class UHUDGlobalsDataAsset : public UAresPlatformDataAsset {}; | |
[UHUDGlobalsDataAsset] ArrayProperty ShooterGame.HUDGlobalsDataAsset.OptionsScreenAssets @ 0x40 size: 0x10 0000021ea3bb9660 | |
[UHUDGlobalsDataAsset] SoftClassProperty ShooterGame.HUDGlobalsDataAsset.InformationalScreenAsset @ 0x50 size: 0x30 0000021ea3bb9700 | |
[UHUDGlobalsDataAsset] StructProperty ShooterGame.HUDGlobalsDataAsset.ShopScreenAsset @ 0x80 size: 0xB0 0000021ea3bb97a0 | |
[UHUDGlobalsDataAsset] SoftClassProperty ShooterGame.HUDGlobalsDataAsset.MegamapAsset @ 0x130 size: 0x30 0000021ea3bb9840 | |
[UHUDGlobalsDataAsset] SoftClassProperty ShooterGame.HUDGlobalsDataAsset.ShootingRangeMissionAsset @ 0x160 size: 0x30 0000021ea3bb98e0 | |
[UHUDGlobalsDataAsset] SoftClassProperty ShooterGame.HUDGlobalsDataAsset.MissionSettingsScreenCoordinatorAsset @ 0x190 size: 0x30 0000021ea3bb9980 | |
[UHUDGlobalsDataAsset] SoftObjectProperty ShooterGame.HUDGlobalsDataAsset.CircularMinimapMaterialAsset @ 0x1C0 size: 0x30 0000021ea3bb9a20 | |
[UHUDGlobalsDataAsset] SoftObjectProperty ShooterGame.HUDGlobalsDataAsset.CircularMinimapFogMaterialAsset @ 0x1F0 size: 0x30 0000021ea3bb9ac0 | |
[UHUDGlobalsDataAsset] SoftObjectProperty ShooterGame.HUDGlobalsDataAsset.CircularMinimapVisionMaterialAsset @ 0x220 size: 0x30 0000021ea3bb9b60 | |
[UHUDGlobalsDataAsset] SoftObjectProperty ShooterGame.HUDGlobalsDataAsset.CircularMinimapObserverVisionMaterialAsset @ 0x250 size: 0x30 0000021ea3bb9c00 | |
[UHUDGlobalsDataAsset] SoftObjectProperty ShooterGame.HUDGlobalsDataAsset.CircularMinimapIconMaterialAsset @ 0x280 size: 0x30 0000021ea3bb9ca0 | |
[UHUDGlobalsDataAsset] ArrayProperty ShooterGame.HUDGlobalsDataAsset.HUDElementAssets @ 0x2B0 size: 0x10 0000021ea3bb9de0 | |
[000889] Class ShooterGame.AresHUDListener //size: 0xF0, class UAresHUDListener : public UActorComponent {}; | |
[000890] Class ShooterGame.AresIconButton //size: 0xA18, class UAresIconButton : public UAresActionButton {}; | |
[UAresIconButton] EnumProperty ShooterGame.AresIconButton.ButtonSize @ 0xA10 size: 0x1 0000021ea3bbb780 | |
[UAresIconButton] EnumProperty ShooterGame.AresIconButton.ButtonState @ 0xA11 size: 0x1 0000021ea3bbb8c0 | |
[000891] Class ShooterGame.AresWidgetPropertyComponent //size: 0x2D0, class UAresWidgetPropertyComponent : public UUserWidget {}; | |
[000892] Class ShooterGame.AresTouchWidgetComponent //size: 0x338, class UAresTouchWidgetComponent : public UAresWidgetPropertyComponent {}; | |
[UAresTouchWidgetComponent] BoolProperty ShooterGame.AresTouchWidgetComponent.bHandlesEnabledStateChange @ 0x2D8 size: 0x1 0000021ea3bbc9a0 | |
[UAresTouchWidgetComponent] BoolProperty ShooterGame.AresTouchWidgetComponent.bHandlesSelectedForEditChange @ 0x2D9 size: 0x1 0000021ea3bbca40 | |
[UAresTouchWidgetComponent] EnumProperty ShooterGame.AresTouchWidgetComponent.EnabledState @ 0x2DA size: 0x1 0000021ea3bbcb80 | |
[UAresTouchWidgetComponent] BoolProperty ShooterGame.AresTouchWidgetComponent.bSelectedForEdit @ 0x2DB size: 0x1 0000021ea3bbcc20 | |
[UAresTouchWidgetComponent] SoftObjectProperty ShooterGame.AresTouchWidgetComponent.ParentTouchWidgetSoftPtr @ 0x2E0 size: 0x30 0000021ea3bbccc0 | |
[000893] Class ShooterGame.AresIconButtonComponent //size: 0x368, class UAresIconButtonComponent : public UAresTouchWidgetComponent {}; | |
[UAresIconButtonComponent] BoolProperty ShooterGame.AresIconButtonComponent.bHandlesButtonStateChanged @ 0x338 size: 0x1 0000021ea3bbc220 | |
[UAresIconButtonComponent] BoolProperty ShooterGame.AresIconButtonComponent.bHandlesCrossedOutChanged @ 0x339 size: 0x1 0000021ea3bbc2c0 | |
[UAresIconButtonComponent] BoolProperty ShooterGame.AresIconButtonComponent.bOnlyVisibleWhenCrossedOut @ 0x33A size: 0x1 0000021ea3bbc360 | |
[UAresIconButtonComponent] EnumProperty ShooterGame.AresIconButtonComponent.ButtonState @ 0x33B size: 0x1 0000021ea3bbc4a0 | |
[UAresIconButtonComponent] BoolProperty ShooterGame.AresIconButtonComponent.bCrossedOut @ 0x33C size: 0x1 0000021ea3bbc540 | |
[000894] Class ShooterGame.AresIconButtonStyleAsset //size: 0x60, class UAresIconButtonStyleAsset : public UDataAsset {}; | |
[UAresIconButtonStyleAsset] StructProperty ShooterGame.AresIconButtonStyleAsset.ButtonStyle @ 0x38 size: 0x24 0000021ea3bbc180 | |
[000895] Class ShooterGame.ImpactEffectInstance //size: 0x170, class UImpactEffectInstance : public UObject {}; | |
[UImpactEffectInstance] ObjectProperty ShooterGame.ImpactEffectInstance.PureInstance @ 0x30 size: 0x8 0000021ea3bbba00 | |
[UImpactEffectInstance] ObjectProperty ShooterGame.ImpactEffectInstance.World @ 0x38 size: 0x8 0000021ea3bbbaa0 | |
[UImpactEffectInstance] BoolProperty ShooterGame.ImpactEffectInstance.bIsAlive @ 0x40 size: 0x1 0000021ea3bbbb40 | |
[UImpactEffectInstance] BoolProperty ShooterGame.ImpactEffectInstance.bInitialized @ 0x41 size: 0x1 0000021ea3bbbbe0 | |
[UImpactEffectInstance] FloatProperty ShooterGame.ImpactEffectInstance.StartTime @ 0x44 size: 0x4 0000021ea3b1eb80 | |
[UImpactEffectInstance] FloatProperty ShooterGame.ImpactEffectInstance.MinLifespan @ 0x48 size: 0x4 0000021ea3b1ec00 | |
[UImpactEffectInstance] BoolProperty ShooterGame.ImpactEffectInstance.bVisibleOnStart @ 0x4C size: 0x1 0000021ea3bbbc80 | |
[UImpactEffectInstance] StructProperty ShooterGame.ImpactEffectInstance.HitResult @ 0x50 size: 0x94 0000021ea3bbbd20 | |
[UImpactEffectInstance] ObjectProperty ShooterGame.ImpactEffectInstance.ParticleSystemComponent @ 0xE8 size: 0x8 0000021ea3bbbdc0 | |
[UImpactEffectInstance] ObjectProperty ShooterGame.ImpactEffectInstance.ParticleSystem @ 0xF0 size: 0x8 0000021ea3bbbe60 | |
[UImpactEffectInstance] StructProperty ShooterGame.ImpactEffectInstance.ParticleRotation @ 0xF8 size: 0xC 0000021ea3bbbf00 | |
[UImpactEffectInstance] FloatProperty ShooterGame.ImpactEffectInstance.ParticleScale @ 0x104 size: 0x4 0000021ea3b1ec80 | |
[UImpactEffectInstance] ObjectProperty ShooterGame.ImpactEffectInstance.EffectContext @ 0x108 size: 0x8 0000021ea3bbbfa0 | |
[UImpactEffectInstance] StructProperty ShooterGame.ImpactEffectInstance.AudioInfo @ 0x110 size: 0x18 0000021ea3bbc040 | |
[UImpactEffectInstance] StructProperty ShooterGame.ImpactEffectInstance.DecalInfo @ 0x128 size: 0x48 0000021ea3bbc0e0 | |
[000896] Class ShooterGame.ImpactEffectStaticMeshInstance //size: 0x178, class UImpactEffectStaticMeshInstance : public UImpactEffectInstance {}; | |
[UImpactEffectStaticMeshInstance] ObjectProperty ShooterGame.ImpactEffectStaticMeshInstance.StaticMeshComponent @ 0x170 size: 0x8 0000021ea3bbe2a0 | |
[000897] Class ShooterGame.AresImpactEffectComponent //size: 0x290, class UAresImpactEffectComponent : public USceneComponent {}; | |
[000898] Class ShooterGame.AresImpactEffect //size: 0x660, class AAresImpactEffect : public AEffectContainer {}; | |
[AAresImpactEffect] ClassProperty ShooterGame.AresImpactEffect.InstanceClass @ 0x530 size: 0x8 0000021ea3bbd8a0 | |
[AAresImpactEffect] MapProperty ShooterGame.AresImpactEffect.ImpactParticleMap @ 0x538 size: 0x50 0000021ea355c400 | |
[AAresImpactEffect] MapProperty ShooterGame.AresImpactEffect.ImpactDecalMap @ 0x588 size: 0x50 0000021ea355c4c0 | |
[AAresImpactEffect] StructProperty ShooterGame.AresImpactEffect.ValidHitActorClassFilter @ 0x5D8 size: 0x50 0000021ea3bbdd00 | |
[AAresImpactEffect] ClassProperty ShooterGame.AresImpactEffect.CharacterClass @ 0x628 size: 0x8 0000021ea3bbdda0 | |
[AAresImpactEffect] ObjectProperty ShooterGame.AresImpactEffect.FleshPhysicalMaterial @ 0x630 size: 0x8 0000021ea3bbde40 | |
[AAresImpactEffect] ObjectProperty ShooterGame.AresImpactEffect.ImpactEffectAudioEvent @ 0x638 size: 0x8 0000021ea3bbdee0 | |
[AAresImpactEffect] FloatProperty ShooterGame.AresImpactEffect.MaxImpactEffectAudioDistance @ 0x640 size: 0x4 0000021ea3b1ea00 | |
[AAresImpactEffect] NameProperty ShooterGame.AresImpactEffect.AudioExclusionTag @ 0x644 size: 0xC 0000021ea3b1ea80 | |
[AAresImpactEffect] ArrayProperty ShooterGame.AresImpactEffect.ImpactEffectComponents @ 0x650 size: 0x10 0000021ea3bbe020 | |
[000899] Class ShooterGame.ImpactEffectRemap //size: 0x88, class UImpactEffectRemap : public UDataAsset {}; | |
[UImpactEffectRemap] MapProperty ShooterGame.ImpactEffectRemap.ClassRemaps @ 0x38 size: 0x50 0000021ea355c340 | |
[000900] Class ShooterGame.AresInitGauntletController //size: 0x68, class UAresInitGauntletController : public UAresGauntletControllerBase {}; | |
[000901] Class Engine.InputComponent //size: 0x180, class UInputComponent : public UActorComponent {}; | |
[UInputComponent] ArrayProperty Engine.InputComponent.CachedKeyToActionInfo @ 0x168 size: 0x10 0000021ea3bbcf40 | |
[000902] Class ShooterGame.AresInputComponent //size: 0x16D0, class UAresInputComponent : public UInputComponent {}; | |
[UAresInputComponent] ObjectProperty ShooterGame.AresInputComponent.ShooterCharacterOwner @ 0x180 size: 0x8 0000021ea3bbf100 | |
[UAresInputComponent] StructProperty ShooterGame.AresInputComponent.CurrentFrameInputStream @ 0x188 size: 0x438 0000021ea3bbf1a0 | |
[UAresInputComponent] StructProperty ShooterGame.AresInputComponent.RawSubFrameKeyInputStream @ 0x5C0 size: 0x438 0000021ea3bbf240 | |
[UAresInputComponent] StructProperty ShooterGame.AresInputComponent.OrderedSubFrameInputStream @ 0x9F8 size: 0x438 0000021ea3bbf2e0 | |
[UAresInputComponent] StructProperty ShooterGame.AresInputComponent.UnusedSubFrameInputs @ 0xE30 size: 0x438 0000021ea3bbf380 | |
[UAresInputComponent] ArrayProperty ShooterGame.AresInputComponent.SubFrameMousePositionXDeltas @ 0x1268 size: 0x10 0000021ea3bbf420 | |
[UAresInputComponent] ArrayProperty ShooterGame.AresInputComponent.SubFrameMousePositionYDeltas @ 0x1278 size: 0x10 0000021ea3bbf4c0 | |
[UAresInputComponent] StructProperty ShooterGame.AresInputComponent.AccumulatedInputStream @ 0x1288 size: 0x438 0000021ea3bbf560 | |
[000903] Class ShooterGame.AresInputMotionComponent //size: 0x120, class UAresInputMotionComponent : public UActorComponent {}; | |
[UAresInputMotionComponent] EnumProperty ShooterGame.AresInputMotionComponent.GyroEnableSetting @ 0x118 size: 0x1 0000021ea3bbec00 | |
[000904] Class ShooterGame.AresInputMotionAimingComponent //size: 0x1D0, class UAresInputMotionAimingComponent : public UAresInputMotionComponent {}; | |
[UAresInputMotionAimingComponent] FloatProperty ShooterGame.AresInputMotionAimingComponent.GyroAimSensitivityScalarX @ 0x120 size: 0x4 0000021ea3bc1000 | |
[UAresInputMotionAimingComponent] FloatProperty ShooterGame.AresInputMotionAimingComponent.GyroAimSensitivityScalarY @ 0x124 size: 0x4 0000021ea3bc1080 | |
[UAresInputMotionAimingComponent] NameProperty ShooterGame.AresInputMotionAimingComponent.WalkAction @ 0x128 size: 0xC 0000021ea3b1fa00 | |
[UAresInputMotionAimingComponent] MulticastInlineDelegateProperty ShooterGame.AresInputMotionAimingComponent.OnGyroMove @ 0x138 size: 0x10 0000021ea3bbfec0 | |
[UAresInputMotionAimingComponent] MulticastInlineDelegateProperty ShooterGame.AresInputMotionAimingComponent.OnGyroStop @ 0x148 size: 0x10 0000021ea3bbff60 | |
[UAresInputMotionAimingComponent] MulticastInlineDelegateProperty ShooterGame.AresInputMotionAimingComponent.OnGyroShotDeadzonePassed @ 0x158 size: 0x10 0000021ea3bbe340 | |
[UAresInputMotionAimingComponent] MulticastInlineDelegateProperty ShooterGame.AresInputMotionAimingComponent.OnGyroShotMove @ 0x168 size: 0x10 0000021ea3bbe3e0 | |
[000905] Class ShooterGame.AresInputDebugHistory //size: 0x4E0, class UAresInputDebugHistory : public UObject {}; | |
[000906] Class ShooterGame.AresInputStateComponent //size: 0xB08, class UAresInputStateComponent : public UActorComponent {}; | |
[UAresInputStateComponent] MulticastInlineDelegateProperty ShooterGame.AresInputStateComponent.OnInputStateChanged @ 0x100 size: 0x10 0000021ea3bd0ba0 | |
[UAresInputStateComponent] BoolProperty ShooterGame.AresInputStateComponent.bInputAimVectorIsValid @ 0x138 size: 0x1 0000021ea3bd0c40 | |
[UAresInputStateComponent] ObjectProperty ShooterGame.AresInputStateComponent.ShooterCharacterOwner @ 0x158 size: 0x8 0000021ea3bd0ce0 | |
[UAresInputStateComponent] StructProperty ShooterGame.AresInputStateComponent.CurrentInputAimVector @ 0x200 size: 0xC 0000021ea3bd0d80 | |
[UAresInputStateComponent] ObjectProperty ShooterGame.AresInputStateComponent.CurrentEquippableTarget @ 0x210 size: 0x8 0000021ea3bd0e20 | |
[UAresInputStateComponent] ObjectProperty ShooterGame.AresInputStateComponent.LastClientPredictedEquippable @ 0x218 size: 0x8 0000021ea3bd0ec0 | |
[UAresInputStateComponent] IntProperty ShooterGame.AresInputStateComponent.ClientAcknowledgedCorrectionIndex @ 0x220 size: 0x4 0000021ea3bc0d00 | |
[UAresInputStateComponent] EnumProperty ShooterGame.AresInputStateComponent.CurrentEquippableInputStates @ 0x224 size: 0x1 0000021ea3bd1000 | |
[UAresInputStateComponent] EnumProperty ShooterGame.AresInputStateComponent.CurrentActivationInputStates @ 0x233 size: 0x1 0000021ea3bd1140 | |
[UAresInputStateComponent] EnumProperty ShooterGame.AresInputStateComponent.CurrentMovementInputStates @ 0x243 size: 0x1 0000021ea3bd1280 | |
[UAresInputStateComponent] EnumProperty ShooterGame.AresInputStateComponent.CurrentInteractableUseStates @ 0x244 size: 0x1 0000021ea3bd13c0 | |
[UAresInputStateComponent] FloatProperty ShooterGame.AresInputStateComponent.LastStartInteractableUseInputTime @ 0x248 size: 0x4 0000021ea3bc0d80 | |
[UAresInputStateComponent] FloatProperty ShooterGame.AresInputStateComponent.ViewRotationAbsPitchLimitDegrees @ 0x250 size: 0x4 0000021ea3bc0e00 | |
[UAresInputStateComponent] StructProperty ShooterGame.AresInputStateComponent.InputStreamPendingLocalProcessing @ 0x270 size: 0x438 0000021ea3bd1460 | |
[UAresInputStateComponent] StructProperty ShooterGame.AresInputStateComponent.InputStreamPendingSerialize @ 0x6A8 size: 0x438 0000021ea3bbf7e0 | |
[UAresInputStateComponent] ObjectProperty ShooterGame.AresInputStateComponent.DebugHistory @ 0xAF0 size: 0x8 0000021ea3bbf880 | |
[000907] Class ShooterGame.AresInventory //size: 0x300, class UAresInventory : public UActorComponent {}; | |
[UAresInventory] StructProperty ShooterGame.AresInventory.DropOffset @ 0xF0 size: 0xC 0000021ea3bdca40 | |
[UAresInventory] MulticastInlineDelegateProperty ShooterGame.AresInventory.AuthOnInventoryTransaction @ 0x100 size: 0x10 0000021ea3bdcae0 | |
[UAresInventory] MulticastInlineDelegateProperty ShooterGame.AresInventory.OnEquippableEquipped @ 0x110 size: 0x10 0000021ea3bdcb80 | |
[UAresInventory] MulticastInlineDelegateProperty ShooterGame.AresInventory.OnEquippableUnequipped @ 0x120 size: 0x10 0000021ea3bdcc20 | |
[UAresInventory] MulticastInlineDelegateProperty ShooterGame.AresInventory.OnEquippableChanged @ 0x130 size: 0x10 0000021ea3bdccc0 | |
[UAresInventory] MulticastInlineDelegateProperty ShooterGame.AresInventory.OnEquippableRestrictionError @ 0x140 size: 0x10 0000021ea3bdcd60 | |
[UAresInventory] MulticastInlineDelegateProperty ShooterGame.AresInventory.OnItemsChanged @ 0x150 size: 0x10 0000021ea3bdce00 | |
[UAresInventory] MulticastInlineDelegateProperty ShooterGame.AresInventory.OnAuthTryPickup @ 0x160 size: 0x10 0000021ea3bda560 | |
[UAresInventory] ObjectProperty ShooterGame.AresInventory.ItemSlots @ 0x188 size: 0x8 0000021ea3bda600 | |
[UAresInventory] ArrayProperty ShooterGame.AresInventory.ItemsTrashedThisRound @ 0x208 size: 0x10 0000021ea3bda740 | |
[UAresInventory] ArrayProperty ShooterGame.AresInventory.LastEquippables @ 0x218 size: 0x10 0000021ea3bda880 | |
[UAresInventory] EnumProperty ShooterGame.AresInventory.LatestDesiredEquippableSlot @ 0x228 size: 0x1 0000021ea3bda9c0 | |
[UAresInventory] ObjectProperty ShooterGame.AresInventory.DesiredEquippable @ 0x230 size: 0x8 0000021ea3bdaa60 | |
[UAresInventory] ObjectProperty ShooterGame.AresInventory.CurrentEquippable @ 0x238 size: 0x8 0000021ea3bdab00 | |
[UAresInventory] BoolProperty ShooterGame.AresInventory.bInitialEquippableChanged @ 0x240 size: 0x1 0000021ea3bdaba0 | |
[UAresInventory] StructProperty ShooterGame.AresInventory.EquippableChange @ 0x258 size: 0x18 0000021ea3bdac40 | |
[UAresInventory] ArrayProperty ShooterGame.AresInventory.PendingEquippableChanges @ 0x270 size: 0x10 0000021ea3bdad80 | |
[UAresInventory] FloatProperty ShooterGame.AresInventory.DesiredEquippableStartTime @ 0x280 size: 0x4 0000021ea3bc0300 | |
[UAresInventory] FloatProperty ShooterGame.AresInventory.LastCycleEquippableTimestamp @ 0x284 size: 0x4 0000021ea3bc0380 | |
[UAresInventory] ArrayProperty ShooterGame.AresInventory.SlotModifiers @ 0x288 size: 0x10 0000021ea3bdaec0 | |
[UAresInventory] ObjectProperty ShooterGame.AresInventory.ShooterCharacterOwner @ 0x298 size: 0x8 0000021ea3bdaf60 | |
[UAresInventory] IntProperty ShooterGame.AresInventory.OwningClientCurrentCorrectionIndex @ 0x2A0 size: 0x4 0000021ea3bc0400 | |
[UAresInventory] EnumProperty ShooterGame.AresInventory.AuthCorrectionState @ 0x2A4 size: 0x1 0000021ea3bdb0a0 | |
[UAresInventory] FloatProperty ShooterGame.AresInventory.DisagreementTimeStamp @ 0x2A8 size: 0x4 0000021ea3bc0480 | |
[UAresInventory] FloatProperty ShooterGame.AresInventory.LastPendingReplicationWarning @ 0x2AC size: 0x4 0000021ea3bc0500 | |
[UAresInventory] FloatProperty ShooterGame.AresInventory.DisagreementGracePeriodDuration @ 0x2B0 size: 0x4 0000021ea3bc0580 | |
[UAresInventory] BoolProperty ShooterGame.AresInventory.bInitialServerCorrectionSent @ 0x2B4 size: 0x1 0000021ea3bdb140 | |
[UAresInventory] BoolProperty ShooterGame.AresInventory.bInitialServerCorrectionProcessed @ 0x2B5 size: 0x1 0000021ea3bdb1e0 | |
[UAresInventory] FloatProperty ShooterGame.AresInventory.bNeedsEquipWeaponAfterRespawn @ 0x2B8 size: 0x4 0000021ea3bc0600 | |
[UAresInventory] BoolProperty ShooterGame.AresInventory.bIsReplacingEquippableWithPickup @ 0x2BC size: 0x1 0000021ea3bdb280 | |
[UAresInventory] StructProperty ShooterGame.AresInventory.AuthServerCorrectRepVariables @ 0x2C8 size: 0x10 0000021ea3bdb320 | |
[UAresInventory] ArrayProperty ShooterGame.AresInventory.EquipDebugRecordHistory @ 0x2D8 size: 0x10 0000021ea3bdb460 | |
[UAresInventory] ArrayProperty ShooterGame.AresInventory.DroppedItems @ 0x2E8 size: 0x10 0000021ea3bdb5a0 | |
[UAresInventory] EnumProperty ShooterGame.AresInventory.CycleEquippableSlotOverride @ 0x2F8 size: 0x1 0000021ea3bdb6e0 | |
[UAresInventory] BoolProperty ShooterGame.AresInventory.bIsSuppressible @ 0x2F9 size: 0x1 0000021ea3bdb780 | |
[UAresInventory] EnumProperty ShooterGame.AresInventory.SuppressedUnequipSpeed @ 0x2FA size: 0x1 0000021ea3bdb8c0 | |
[UAresInventory] EnumProperty ShooterGame.AresInventory.StorageClashBehavior @ 0x2FB size: 0x1 0000021ea3bd90c0 | |
[000908] Class ShooterGame.AresJoinGameGauntletControllerBase //size: 0x130, class UAresJoinGameGauntletControllerBase : public UAresGauntletControllerBase {}; | |
[UAresJoinGameGauntletControllerBase] ObjectProperty ShooterGame.AresJoinGameGauntletControllerBase.MemoryReportStatsReport @ 0x60 size: 0x8 0000021ea3bdc5e0 | |
[000909] Class ShooterGame.AresJoinGameGauntletController //size: 0x130, class UAresJoinGameGauntletController : public UAresJoinGameGauntletControllerBase {}; | |
[000910] Class UMG.TableViewBase //size: 0x148, class UTableViewBase : public UWidget {}; | |
[000911] Class ShooterGame.AresListView //size: 0x6F0, class UAresListView : public UTableViewBase {}; | |
[UAresListView] FloatProperty ShooterGame.AresListView.ItemHeight @ 0x148 size: 0x4 0000021ea3bc0180 | |
[UAresListView] ArrayProperty ShooterGame.AresListView.Items @ 0x150 size: 0x10 0000021ea3bdbd20 | |
[UAresListView] ByteProperty ShooterGame.AresListView.SelectionMode @ 0x160 size: 0x1 0000021ea3bdbdc0 | |
[UAresListView] DelegateProperty ShooterGame.AresListView.OnGenerateRowEvent @ 0x164 size: 0x14 0000021ea3bdbe60 | |
[UAresListView] StructProperty ShooterGame.AresListView.WidgetBarStyle @ 0x178 size: 0x518 0000021ea3bdbf00 | |
[UAresListView] EnumProperty ShooterGame.AresListView.ScrollBarVisibility @ 0x690 size: 0x1 0000021ea3bdc040 | |
[UAresListView] StructProperty ShooterGame.AresListView.ScrollbarThickness @ 0x694 size: 0x8 0000021ea3bdc0e0 | |
[UAresListView] BoolProperty ShooterGame.AresListView.AlwaysShowScrollbar @ 0x69C size: 0x1 0000021ea3bdc180 | |
[UAresListView] StructProperty ShooterGame.AresListView.HeaderSpacerSize @ 0x6A0 size: 0x8 0000021ea3bdc220 | |
[UAresListView] StructProperty ShooterGame.AresListView.FooterSpacerSize @ 0x6A8 size: 0x8 0000021ea3bdc2c0 | |
[000912] Class ShooterGame.AresLocalizationBlueprintLibrary //size: 0x30, class UAresLocalizationBlueprintLibrary : public UBlueprintFunctionLibrary {}; | |
[000913] Class ShooterGame.AresManifestExportInterface //size: 0x30, class UAresManifestExportInterface : public UInterface {}; | |
[000914] Class ShooterGame.MapUIData //size: 0xC0, class UMapUIData : public UBaseContentUIData {}; | |
[UMapUIData] FloatProperty ShooterGame.MapUIData.XScalarToAdd @ 0x90 size: 0x4 0000021ea3bc1380 | |
[UMapUIData] FloatProperty ShooterGame.MapUIData.XMultiplier @ 0x94 size: 0x4 0000021ea3bc1400 | |
[UMapUIData] FloatProperty ShooterGame.MapUIData.YScalarToAdd @ 0x98 size: 0x4 0000021ea3bc1480 | |
[UMapUIData] FloatProperty ShooterGame.MapUIData.YMultiplier @ 0x9C size: 0x4 0000021ea3bc1500 | |
[UMapUIData] ObjectProperty ShooterGame.MapUIData.ListViewIcon @ 0xA0 size: 0x8 0000021ea3bdd120 | |
[UMapUIData] TextProperty ShooterGame.MapUIData.Coordinates @ 0xA8 size: 0x18 0000021ea3bc1580 | |
[000915] Class ShooterGame.MapDataAsset //size: 0xD0, class UMapDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UMapDataAsset] StrProperty ShooterGame.MapDataAsset.MapURL @ 0x50 size: 0x10 0000021ea3bc1280 | |
[UMapDataAsset] SoftClassProperty ShooterGame.MapDataAsset.UIData @ 0x60 size: 0x30 0000021ea3bdcf40 | |
[UMapDataAsset] SoftObjectProperty ShooterGame.MapDataAsset.LevelSplashScreen @ 0x90 size: 0x30 0000021ea3bdcfe0 | |
[UMapDataAsset] ArrayProperty ShooterGame.MapDataAsset.MapToModeTags @ 0xC0 size: 0x10 0000021ea3bdd080 | |
[000916] Class ShooterGame.AresMarker //size: 0x3D8, class AAresMarker : public AActor {}; | |
[AAresMarker] EnumProperty ShooterGame.AresMarker.Team @ 0x3D0 size: 0x1 0000021ea3bdcea0 | |
[000917] Class ShooterGame.AresMenuTouchWidget //size: 0x960, class UAresMenuTouchWidget : public UAresTouchWidget {}; | |
[000918] Class Engine.SceneCapture //size: 0x3E0, class ASceneCapture : public AActor {}; | |
[ASceneCapture] ObjectProperty Engine.SceneCapture.MeshComp @ 0x3D0 size: 0x8 0000021ea3bdf600 | |
[ASceneCapture] ObjectProperty Engine.SceneCapture.SceneComponent @ 0x3D8 size: 0x8 0000021ea3bdf6a0 | |
[000919] Class Engine.SceneCapture2D //size: 0x3E8, class ASceneCapture2D : public ASceneCapture {}; | |
[ASceneCapture2D] ObjectProperty Engine.SceneCapture2D.CaptureComponent2D @ 0x3E0 size: 0x8 0000021ea3bdf4c0 | |
[000920] Class ShooterGame.AresMinimapCamera //size: 0x3F0, class AAresMinimapCamera : public ASceneCapture2D {}; | |
[AAresMinimapCamera] BoolProperty ShooterGame.AresMinimapCamera.bOnlyCaptureActorsWithMinimapShowTag @ 0x3E8 size: 0x1 0000021ea3bdf420 | |
[AAresMinimapCamera] IntProperty ShooterGame.AresMinimapCamera.DefaultRenderClearMethod @ 0x3EC size: 0x4 0000021ea3bc1180 | |
[000921] Class ShooterGame.AresMinimapComponent //size: 0x500, class UAresMinimapComponent : public USceneComponent {}; | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bUpdateWidgetEveryUpdate @ 0x290 size: 0x1 0000021ea3bf18c0 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bUpdateComponentEveryUpdate @ 0x291 size: 0x1 0000021ea3bf1960 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bForceUpdateNextTick @ 0x292 size: 0x1 0000021ea3bf1a00 | |
[UAresMinimapComponent] EnumProperty ShooterGame.AresMinimapComponent.PositionSource @ 0x293 size: 0x1 0000021ea3bf1b40 | |
[UAresMinimapComponent] EnumProperty ShooterGame.AresMinimapComponent.RotationSource @ 0x294 size: 0x1 0000021ea3bf1c80 | |
[UAresMinimapComponent] StructProperty ShooterGame.AresMinimapComponent.WidgetLocation @ 0x298 size: 0xC 0000021ea3bf1d20 | |
[UAresMinimapComponent] FloatProperty ShooterGame.AresMinimapComponent.Rotation @ 0x2A4 size: 0x4 0000021ea3bc3080 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bPositioningPresetOverrides @ 0x2A8 size: 0x1 0000021ea3bf1dc0 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bMoves @ 0x2A9 size: 0x1 0000021ea3bf1e60 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bRotates @ 0x2AA size: 0x1 0000021ea3bf1f00 | |
[UAresMinimapComponent] EnumProperty ShooterGame.AresMinimapComponent.PositionSpace @ 0x2AB size: 0x1 0000021ea3bf2040 | |
[UAresMinimapComponent] EnumProperty ShooterGame.AresMinimapComponent.RotationSpace @ 0x2AC size: 0x1 0000021ea3bf2180 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bDriveWidgetSizing @ 0x2AD size: 0x1 0000021ea3bf2220 | |
[UAresMinimapComponent] StructProperty ShooterGame.AresMinimapComponent.WidgetSize @ 0x2B0 size: 0xC 0000021ea3bf22c0 | |
[UAresMinimapComponent] EnumProperty ShooterGame.AresMinimapComponent.SizeSpace @ 0x2BC size: 0x1 0000021ea3bf2400 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bDriveWidgetAttributes @ 0x2BD size: 0x1 0000021ea3bf24a0 | |
[UAresMinimapComponent] EnumProperty ShooterGame.AresMinimapComponent.Layer @ 0x2BE size: 0x1 0000021ea3bf25e0 | |
[UAresMinimapComponent] StructProperty ShooterGame.AresMinimapComponent.Alignment @ 0x2C0 size: 0x8 0000021ea3bf2680 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bDrawOffMap @ 0x2C8 size: 0x1 0000021ea3bf2720 | |
[UAresMinimapComponent] StructProperty ShooterGame.AresMinimapComponent.EdgeSize @ 0x2CC size: 0xC 0000021ea3bf27c0 | |
[UAresMinimapComponent] EnumProperty ShooterGame.AresMinimapComponent.EdgeSizeSpace @ 0x2D8 size: 0x1 0000021ea3bf2900 | |
[UAresMinimapComponent] EnumProperty ShooterGame.AresMinimapComponent.EdgeRotationSpace @ 0x2D9 size: 0x1 0000021ea3bf0100 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bDriveWidgetAppearance @ 0x2DA size: 0x1 0000021ea3bf01a0 | |
[UAresMinimapComponent] StructProperty ShooterGame.AresMinimapComponent.WidgetColor @ 0x2DC size: 0x10 0000021ea3bf0240 | |
[UAresMinimapComponent] StructProperty ShooterGame.AresMinimapComponent.WidgetBrush @ 0x2F0 size: 0x90 0000021ea3bf02e0 | |
[UAresMinimapComponent] StructProperty ShooterGame.AresMinimapComponent.WidgetBrushTint @ 0x380 size: 0x10 0000021ea3bf0380 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bUsingMaskingMaterial @ 0x390 size: 0x1 0000021ea3bf0420 | |
[UAresMinimapComponent] ArrayProperty ShooterGame.AresMinimapComponent.RegisterOnMaps @ 0x398 size: 0x10 0000021ea3bf0600 | |
[UAresMinimapComponent] MapProperty ShooterGame.AresMinimapComponent.Widgets @ 0x3A8 size: 0x50 0000021ea355bf80 | |
[UAresMinimapComponent] MapProperty ShooterGame.AresMinimapComponent.VisibilityMap @ 0x3F8 size: 0x50 0000021ea355c040 | |
[UAresMinimapComponent] ClassProperty ShooterGame.AresMinimapComponent.WidgetClass @ 0x448 size: 0x8 0000021ea3bf0920 | |
[UAresMinimapComponent] ClassProperty ShooterGame.AresMinimapComponent.EdgeWidgetClass @ 0x450 size: 0x8 0000021ea3bf09c0 | |
[UAresMinimapComponent] BoolProperty ShooterGame.AresMinimapComponent.bProblematic @ 0x468 size: 0x1 0000021ea3bf0a60 | |
[UAresMinimapComponent] MapProperty ShooterGame.AresMinimapComponent.RecycledWidgets @ 0x470 size: 0x50 0000021ea355c100 | |
[UAresMinimapComponent] ObjectProperty ShooterGame.AresMinimapComponent.MinimapManager @ 0x4C0 size: 0x8 0000021ea3bf0c40 | |
[000922] Class ShooterGame.AresMinimapManager //size: 0x390, class UAresMinimapManager : public UActorComponent {}; | |
[UAresMinimapManager] MulticastInlineDelegateProperty ShooterGame.AresMinimapManager.WorldToMinimapUpdated @ 0xE8 size: 0x10 0000021ea3bf38a0 | |
[UAresMinimapManager] SetProperty ShooterGame.AresMinimapManager.MinimapComponents @ 0x138 size: 0x50 0000021ea3bf39e0 | |
[UAresMinimapManager] SetProperty ShooterGame.AresMinimapManager.ActiveMinimapComponents @ 0x188 size: 0x50 0000021ea3bf3b20 | |
[UAresMinimapManager] SetProperty ShooterGame.AresMinimapManager.RecentlyUpdatedMinimapComponents @ 0x1D8 size: 0x50 0000021ea3bf3c60 | |
[UAresMinimapManager] SetProperty ShooterGame.AresMinimapManager.ProblematicMinimapComponents @ 0x2E0 size: 0x50 0000021ea3bf3da0 | |
[UAresMinimapManager] ObjectProperty ShooterGame.AresMinimapManager.MinimapCamera @ 0x340 size: 0x8 0000021ea3bf1500 | |
[UAresMinimapManager] StructProperty ShooterGame.AresMinimapManager.WorldToMinimap @ 0x350 size: 0x40 0000021ea3bf15a0 | |
[000923] Class ShooterGame.AresMinimapPanel //size: 0x370, class UAresMinimapPanel : public UPanelWidget {}; | |
[UAresMinimapPanel] BoolProperty ShooterGame.AresMinimapPanel.bRotateMinimap @ 0x163 size: 0x1 0000021ea3bf5c40 | |
[UAresMinimapPanel] FloatProperty ShooterGame.AresMinimapPanel.FixedMinimapRotation @ 0x164 size: 0x4 0000021ea3bc2800 | |
[UAresMinimapPanel] BoolProperty ShooterGame.AresMinimapPanel.bKeepPlayerCentered @ 0x168 size: 0x1 0000021ea3bf5ce0 | |
[UAresMinimapPanel] FloatProperty ShooterGame.AresMinimapPanel.Zoom @ 0x16C size: 0x4 0000021ea3bc2880 | |
[UAresMinimapPanel] EnumProperty ShooterGame.AresMinimapPanel.MapIdentifier @ 0x170 size: 0x1 0000021ea3bf5e20 | |
[UAresMinimapPanel] ObjectProperty ShooterGame.AresMinimapPanel.Controller @ 0x178 size: 0x8 0000021ea3bf5ec0 | |
[UAresMinimapPanel] StructProperty ShooterGame.AresMinimapPanel.WorldToMinimap @ 0x180 size: 0x40 0000021ea3bf5f60 | |
[UAresMinimapPanel] StructProperty ShooterGame.AresMinimapPanel.MinimapToWidget @ 0x1C0 size: 0x40 0000021ea3bf6000 | |
[UAresMinimapPanel] StructProperty ShooterGame.AresMinimapPanel.WidgetToMinimap @ 0x200 size: 0x40 0000021ea3bf60a0 | |
[UAresMinimapPanel] StructProperty ShooterGame.AresMinimapPanel.MinimapToWorld @ 0x240 size: 0x40 0000021ea3bf6140 | |
[UAresMinimapPanel] StructProperty ShooterGame.AresMinimapPanel.WidgetToWorld @ 0x280 size: 0x40 0000021ea3bf61e0 | |
[UAresMinimapPanel] StructProperty ShooterGame.AresMinimapPanel.MinimapCenter @ 0x2C0 size: 0x8 0000021ea3bf6280 | |
[UAresMinimapPanel] StructProperty ShooterGame.AresMinimapPanel.MinimapTransformOffset @ 0x2C8 size: 0x8 0000021ea3bf6320 | |
[UAresMinimapPanel] FloatProperty ShooterGame.AresMinimapPanel.MinimapRotation @ 0x2D0 size: 0x4 0000021ea3bc2900 | |
[UAresMinimapPanel] IntProperty ShooterGame.AresMinimapPanel.VisibleLayers @ 0x2D4 size: 0x4 0000021ea3bc2980 | |
[UAresMinimapPanel] BoolProperty ShooterGame.AresMinimapPanel.bDrawEdgeWidgets @ 0x2D8 size: 0x1 0000021ea3bf63c0 | |
[UAresMinimapPanel] MapProperty ShooterGame.AresMinimapPanel.ComponentWidgetMap @ 0x2E0 size: 0x50 0000021ea355bec0 | |
[UAresMinimapPanel] MulticastInlineDelegateProperty ShooterGame.AresMinimapPanel.OnMinimapWidgetAdded @ 0x330 size: 0x10 0000021ea3bf65a0 | |
[UAresMinimapPanel] MulticastInlineDelegateProperty ShooterGame.AresMinimapPanel.OnMinimapWidgetRemoved @ 0x340 size: 0x10 0000021ea3bf6640 | |
[UAresMinimapPanel] ObjectProperty ShooterGame.AresMinimapPanel.MinimapTexture @ 0x360 size: 0x8 0000021ea3bf66e0 | |
[000924] Class UMG.PanelSlot //size: 0x40, class UPanelSlot : public UVisual {}; | |
[UPanelSlot] ObjectProperty UMG.PanelSlot.Parent @ 0x30 size: 0x8 0000021ea3bf5b00 | |
[UPanelSlot] ObjectProperty UMG.PanelSlot.Content @ 0x38 size: 0x8 0000021ea3bf5ba0 | |
[000925] Class ShooterGame.AresMinimapPanelSlot //size: 0xA8, class UAresMinimapPanelSlot : public UPanelSlot {}; | |
[UAresMinimapPanelSlot] EnumProperty ShooterGame.AresMinimapPanelSlot.Layer @ 0x40 size: 0x1 0000021ea3bf8a80 | |
[UAresMinimapPanelSlot] StructProperty ShooterGame.AresMinimapPanelSlot.Position @ 0x44 size: 0xC 0000021ea3bf8b20 | |
[UAresMinimapPanelSlot] EnumProperty ShooterGame.AresMinimapPanelSlot.PositionSpace @ 0x50 size: 0x1 0000021ea3bf8c60 | |
[UAresMinimapPanelSlot] StructProperty ShooterGame.AresMinimapPanelSlot.Size @ 0x54 size: 0xC 0000021ea3bf8d00 | |
[UAresMinimapPanelSlot] EnumProperty ShooterGame.AresMinimapPanelSlot.SizeSpace @ 0x60 size: 0x1 0000021ea3bf8e40 | |
[UAresMinimapPanelSlot] StructProperty ShooterGame.AresMinimapPanelSlot.Aim @ 0x64 size: 0xC 0000021ea3bf8ee0 | |
[UAresMinimapPanelSlot] FloatProperty ShooterGame.AresMinimapPanelSlot.Rotation @ 0x70 size: 0x4 0000021ea3bc2580 | |
[UAresMinimapPanelSlot] EnumProperty ShooterGame.AresMinimapPanelSlot.RotationSpace @ 0x74 size: 0x1 0000021ea3bf9020 | |
[UAresMinimapPanelSlot] StructProperty ShooterGame.AresMinimapPanelSlot.Alignment @ 0x78 size: 0x8 0000021ea3bf6780 | |
[UAresMinimapPanelSlot] BoolProperty ShooterGame.AresMinimapPanelSlot.bDrawOffMap @ 0x80 size: 0x1 0000021ea3bf6820 | |
[UAresMinimapPanelSlot] ObjectProperty ShooterGame.AresMinimapPanelSlot.EdgeWidget @ 0x88 size: 0x8 0000021ea3bf68c0 | |
[UAresMinimapPanelSlot] StructProperty ShooterGame.AresMinimapPanelSlot.EdgeSize @ 0x90 size: 0xC 0000021ea3bf6960 | |
[UAresMinimapPanelSlot] EnumProperty ShooterGame.AresMinimapPanelSlot.EdgeSizeSpace @ 0x9C size: 0x1 0000021ea3bf6aa0 | |
[UAresMinimapPanelSlot] EnumProperty ShooterGame.AresMinimapPanelSlot.EdgeRotationSpace @ 0x9D size: 0x1 0000021ea3bf6be0 | |
[000926] Class ShooterGame.AresMinimapWidget //size: 0x2E0, class UAresMinimapWidget : public UUserWidget {}; | |
[UAresMinimapWidget] ObjectProperty ShooterGame.AresMinimapWidget.MinimapIcon @ 0x2C8 size: 0x8 0000021ea3bf8760 | |
[UAresMinimapWidget] BoolProperty ShooterGame.AresMinimapWidget.bMinimapDebug @ 0x2D0 size: 0x1 0000021ea3bf8800 | |
[UAresMinimapWidget] ObjectProperty ShooterGame.AresMinimapWidget.MinimapComponent @ 0x2D8 size: 0x8 0000021ea3bf88a0 | |
[000927] Class ShooterGame.MissionDataAsset //size: 0x130, class UMissionDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UMissionDataAsset] EnumProperty ShooterGame.MissionDataAsset.Type @ 0x50 size: 0x1 0000021ea3bf81c0 | |
[UMissionDataAsset] ArrayProperty ShooterGame.MissionDataAsset.Tags @ 0x58 size: 0x10 0000021ea3bf83a0 | |
[UMissionDataAsset] StructProperty ShooterGame.MissionDataAsset.ExpirationDate @ 0x68 size: 0x8 0000021ea3bf8440 | |
[UMissionDataAsset] StructProperty ShooterGame.MissionDataAsset.ActivationDate @ 0x70 size: 0x8 0000021ea3bf84e0 | |
[UMissionDataAsset] IntProperty ShooterGame.MissionDataAsset.XPGrant @ 0x78 size: 0x4 0000021ea3bc2400 | |
[UMissionDataAsset] SoftClassProperty ShooterGame.MissionDataAsset.Mission @ 0x80 size: 0x30 0000021ea3bf8580 | |
[UMissionDataAsset] MapProperty ShooterGame.MissionDataAsset.Objectives @ 0xB0 size: 0x50 0000021ea355be00 | |
[UMissionDataAsset] SoftClassProperty ShooterGame.MissionDataAsset.UIData @ 0x100 size: 0x30 0000021ea3bf86c0 | |
[000928] Class ShooterGame.AccordMissionDataAsset //size: 0x190, class UAccordMissionDataAsset : public UMissionDataAsset {}; | |
[UAccordMissionDataAsset] SoftClassProperty ShooterGame.AccordMissionDataAsset.AccordAgent @ 0x130 size: 0x30 0000021ea3bf7fe0 | |
[UAccordMissionDataAsset] SoftClassProperty ShooterGame.AccordMissionDataAsset.AccordContract @ 0x160 size: 0x30 0000021ea3bf8080 | |
[000929] Class ShooterGame.MissionUIData //size: 0xA8, class UMissionUIData : public UBaseContentUIData {}; | |
[UMissionUIData] TextProperty ShooterGame.MissionUIData.Title @ 0x90 size: 0x18 0000021ea3bc2380 | |
[000930] Class ShooterGame.ObjectiveUIData //size: 0xA8, class UObjectiveUIData : public UBaseContentUIData {}; | |
[UObjectiveUIData] TextProperty ShooterGame.ObjectiveUIData.Directive @ 0x90 size: 0x18 0000021ea3bc2300 | |
[000931] Class ShooterGame.ObjectiveDataAsset //size: 0xB0, class UObjectiveDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UObjectiveDataAsset] SoftClassProperty ShooterGame.ObjectiveDataAsset.ObjectiveComponent @ 0x50 size: 0x30 0000021ea3bf7ea0 | |
[UObjectiveDataAsset] SoftClassProperty ShooterGame.ObjectiveDataAsset.UIData @ 0x80 size: 0x30 0000021ea3bf7f40 | |
[000932] Class ShooterGame.AresMovementToolingTuningAsset //size: 0x80, class UAresMovementToolingTuningAsset : public UDataAsset {}; | |
[UAresMovementToolingTuningAsset] BoolProperty ShooterGame.AresMovementToolingTuningAsset.bMovementToolingModule @ 0x38 size: 0x1 0000021ea3bfa380 | |
[UAresMovementToolingTuningAsset] BoolProperty ShooterGame.AresMovementToolingTuningAsset.bMovementToolingShotRooting @ 0x39 size: 0x1 0000021ea3bfa420 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingShotRootingDeadzone @ 0x3C size: 0x4 0000021ea3bc3d80 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingShotRootingDuration @ 0x40 size: 0x4 0000021ea3bc3e00 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingShotRootingFalloffSeconds @ 0x44 size: 0x4 0000021ea3bc3e80 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingShotRootingFalloffExponent @ 0x48 size: 0x4 0000021ea3bc3f00 | |
[UAresMovementToolingTuningAsset] BoolProperty ShooterGame.AresMovementToolingTuningAsset.bMovementToolingFastStrafing @ 0x4C size: 0x1 0000021ea3bfa4c0 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingFastStrafingStickDeltaInitialThreshold @ 0x50 size: 0x4 0000021ea3bc3f80 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingFastStrafingStickDeltaReleaseThreshold @ 0x54 size: 0x4 0000021ea3bc4000 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingFastStrafingYInitialThreshold @ 0x58 size: 0x4 0000021ea3bc4080 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingFastStrafingYReleaseThreshold @ 0x5C size: 0x4 0000021ea3bc4100 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingFastStrafingCounterStrafeMinSpeed @ 0x60 size: 0x4 0000021ea3bc4180 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingInitialFastStrafingStickDeltaThreshold @ 0x64 size: 0x4 0000021ea3bc4200 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingInitialFastStrafingPlayerSpeedCutoff @ 0x68 size: 0x4 0000021ea3bc2180 | |
[UAresMovementToolingTuningAsset] BoolProperty ShooterGame.AresMovementToolingTuningAsset.bMovementToolingFastRelease @ 0x6C size: 0x1 0000021ea3bf7c20 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingFastReleasePower @ 0x70 size: 0x4 0000021ea3bc2200 | |
[UAresMovementToolingTuningAsset] FloatProperty ShooterGame.AresMovementToolingTuningAsset.MovementToolingFastReleaseMinSpeed @ 0x74 size: 0x4 0000021ea3bc2280 | |
[UAresMovementToolingTuningAsset] BoolProperty ShooterGame.AresMovementToolingTuningAsset.bMovementToolingAngularDeadzones @ 0x78 size: 0x1 0000021ea3bf7cc0 | |
[UAresMovementToolingTuningAsset] BoolProperty ShooterGame.AresMovementToolingTuningAsset.bMovementToolingRadialDeadzones @ 0x79 size: 0x1 0000021ea3bf7d60 | |
[UAresMovementToolingTuningAsset] BoolProperty ShooterGame.AresMovementToolingTuningAsset.bMovementToolingAxialDeadzones @ 0x7A size: 0x1 0000021ea3bf7e00 | |
[000933] Class ShooterGame.AresMovementToolingTuningComponent //size: 0x118, class UAresMovementToolingTuningComponent : public UActorComponent {}; | |
[UAresMovementToolingTuningComponent] IntProperty ShooterGame.AresMovementToolingTuningComponent.CurrentTuningMode @ 0xE8 size: 0x4 0000021ea3bc3b80 | |
[UAresMovementToolingTuningComponent] ArrayProperty ShooterGame.AresMovementToolingTuningComponent.TuningModeAssetPaths @ 0xF0 size: 0x10 0000021ea3bf9f20 | |
[UAresMovementToolingTuningComponent] ObjectProperty ShooterGame.AresMovementToolingTuningComponent.CurrentTuningAsset @ 0x100 size: 0x8 0000021ea3bf9fc0 | |
[000934] Class ShooterGame.AresNetConnection //size: 0x1C28, class UAresNetConnection : public UIpConnection {}; | |
[000935] Class ShooterGame.AresNetDriver //size: 0xAA8, class UAresNetDriver : public UIpNetDriver {}; | |
[UAresNetDriver] FloatProperty ShooterGame.AresNetDriver.SoftDisconnectTimeout @ 0x884 size: 0x4 0000021ea3bc3a80 | |
[UAresNetDriver] StructProperty ShooterGame.AresNetDriver.SimulatedNetworkDegradation @ 0x8D8 size: 0x3C 0000021ea3bf9d40 | |
[UAresNetDriver] BoolProperty ShooterGame.AresNetDriver.bWasSimulatingBurstLossLastFrame @ 0x914 size: 0x1 0000021ea3bf9de0 | |
[UAresNetDriver] SetProperty ShooterGame.AresNetDriver.PlayersExperiencingBurstLoss @ 0x918 size: 0x50 0000021ea3bf9e80 | |
[000936] Class ShooterGame.AresNetworkingGlobals //size: 0x48, class UAresNetworkingGlobals : public UObject {}; | |
[UAresNetworkingGlobals] FloatProperty ShooterGame.AresNetworkingGlobals.TimeBetweenUnreliablePingUpdates @ 0x30 size: 0x4 0000021ea3bc3900 | |
[UAresNetworkingGlobals] FloatProperty ShooterGame.AresNetworkingGlobals.UnreliablePingAckGiveupTime @ 0x34 size: 0x4 0000021ea3bc3980 | |
[UAresNetworkingGlobals] IntProperty ShooterGame.AresNetworkingGlobals.NumUnreliablePingSamples @ 0x38 size: 0x4 0000021ea3bc3a00 | |
[UAresNetworkingGlobals] ClassProperty ShooterGame.AresNetworkingGlobals.DefaultValueDisagreementTimerClass @ 0x40 size: 0x8 0000021ea3bf9ca0 | |
[000937] Class ShooterGame.AresOnGroundEquippable //size: 0x418, class AAresOnGroundEquippable : public AGameObject {}; | |
[AAresOnGroundEquippable] ObjectProperty ShooterGame.AresOnGroundEquippable.Collision @ 0x400 size: 0x8 0000021ea3bf9700 | |
[AAresOnGroundEquippable] ObjectProperty ShooterGame.AresOnGroundEquippable.MyEquippable @ 0x408 size: 0x8 0000021ea3bf97a0 | |
[AAresOnGroundEquippable] ObjectProperty ShooterGame.AresOnGroundEquippable.LastOwner @ 0x410 size: 0x8 0000021ea3bf9840 | |
[000938] Class ShooterGame.AresOutlineComponent //size: 0x2C0, class UAresOutlineComponent : public USceneComponent {}; | |
[UAresOutlineComponent] ObjectProperty ShooterGame.AresOutlineComponent.LastLocalPlayerState @ 0x290 size: 0x8 0000021ea3bfcc20 | |
[UAresOutlineComponent] ObjectProperty ShooterGame.AresOutlineComponent.ShooterCharacterOwner @ 0x298 size: 0x8 0000021ea3bfccc0 | |
[UAresOutlineComponent] EnumProperty ShooterGame.AresOutlineComponent.AllyOutline @ 0x2B0 size: 0x1 0000021ea3bfce00 | |
[UAresOutlineComponent] EnumProperty ShooterGame.AresOutlineComponent.EnemyOutline @ 0x2B1 size: 0x1 0000021ea3bfa600 | |
[UAresOutlineComponent] EnumProperty ShooterGame.AresOutlineComponent.NeutralOutline @ 0x2B2 size: 0x1 0000021ea3bfa740 | |
[UAresOutlineComponent] EnumProperty ShooterGame.AresOutlineComponent.DeadAllyOutline @ 0x2B3 size: 0x1 0000021ea3bfa880 | |
[UAresOutlineComponent] EnumProperty ShooterGame.AresOutlineComponent.DeadEnemyOutline @ 0x2B4 size: 0x1 0000021ea3bfa9c0 | |
[UAresOutlineComponent] FloatProperty ShooterGame.AresOutlineComponent.DeathFadeDuration @ 0x2B8 size: 0x4 0000021ea3bc3700 | |
[UAresOutlineComponent] BoolProperty ShooterGame.AresOutlineComponent.bAffectChildren @ 0x2BC size: 0x1 0000021ea3bfaa60 | |
[000939] Class Engine.ParticleModule //size: 0x38, class UParticleModule : public UObject {}; | |
[UParticleModule] BoolProperty Engine.ParticleModule.bSpawnModule @ 0x30 size: 0x1 0000021ea3bfc400 | |
[UParticleModule] BoolProperty Engine.ParticleModule.bUpdateModule @ 0x30 size: 0x1 0000021ea3bfc4a0 | |
[UParticleModule] BoolProperty Engine.ParticleModule.bFinalUpdateModule @ 0x30 size: 0x1 0000021ea3bfc540 | |
[UParticleModule] BoolProperty Engine.ParticleModule.bUpdateForGPUEmitter @ 0x30 size: 0x1 0000021ea3bfc5e0 | |
[UParticleModule] BoolProperty Engine.ParticleModule.bCurvesAsColor @ 0x30 size: 0x1 0000021ea3bfc680 | |
[UParticleModule] BoolProperty Engine.ParticleModule.b3DDrawMode @ 0x30 size: 0x1 0000021ea3bfc720 | |
[UParticleModule] BoolProperty Engine.ParticleModule.bSupported3DDrawMode @ 0x30 size: 0x1 0000021ea3bfc7c0 | |
[UParticleModule] BoolProperty Engine.ParticleModule.bEnabled @ 0x30 size: 0x1 0000021ea3bfc860 | |
[UParticleModule] BoolProperty Engine.ParticleModule.bEditable @ 0x31 size: 0x1 0000021ea3bfc900 | |
[UParticleModule] BoolProperty Engine.ParticleModule.LODDuplicate @ 0x31 size: 0x1 0000021ea3bfc9a0 | |
[UParticleModule] BoolProperty Engine.ParticleModule.bSupportsRandomSeed @ 0x31 size: 0x1 0000021ea3bfca40 | |
[UParticleModule] BoolProperty Engine.ParticleModule.bRequiresLoopingNotification @ 0x31 size: 0x1 0000021ea3bfcae0 | |
[UParticleModule] ByteProperty Engine.ParticleModule.LODValidity @ 0x32 size: 0x1 0000021ea3bfcb80 | |
[000940] Class Engine.ParticleModuleCustomColor //size: 0x38, class UParticleModuleCustomColor : public UParticleModule {}; | |
[000941] Class ShooterGame.ParticleModuleTeamColor //size: 0xE8, class UParticleModuleTeamColor : public UParticleModuleCustomColor {}; | |
[UParticleModuleTeamColor] NameProperty ShooterGame.ParticleModuleTeamColor.MaterialParameter @ 0x38 size: 0xC 0000021ea3bc3680 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.BaseColor @ 0x44 size: 0x10 0000021ea3bfbd20 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.DefaultEnemyColor @ 0x54 size: 0x10 0000021ea3bfbdc0 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.TritanopiaEnemyColor @ 0x64 size: 0x10 0000021ea3bfbe60 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.DeuteranopiaEnemyColor @ 0x74 size: 0x10 0000021ea3bfbf00 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.ProtanopiaEnemyColor @ 0x84 size: 0x10 0000021ea3bfbfa0 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.DefenderColor @ 0x94 size: 0x10 0000021ea3bfc040 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.ExampleCustomColor @ 0xA4 size: 0x10 0000021ea3bfc0e0 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.MinInputCustomColor @ 0xB4 size: 0xC 0000021ea3bfc180 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.MaxInputCustomColor @ 0xC0 size: 0xC 0000021ea3bfc220 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.MinOutputCustomColor @ 0xCC size: 0xC 0000021ea3bfc2c0 | |
[UParticleModuleTeamColor] StructProperty ShooterGame.ParticleModuleTeamColor.MaxOutputCustomColor @ 0xD8 size: 0xC 0000021ea3bfc360 | |
[000942] Class Engine.ParticleModuleCustomOutline //size: 0x38, class UParticleModuleCustomOutline : public UParticleModule {}; | |
[000943] Class ShooterGame.ParticleModuleOutlineMode //size: 0x40, class UParticleModuleOutlineMode : public UParticleModuleCustomOutline {}; | |
[UParticleModuleOutlineMode] EnumProperty ShooterGame.ParticleModuleOutlineMode.AllyOutline @ 0x38 size: 0x1 0000021ea3bfba00 | |
[UParticleModuleOutlineMode] EnumProperty ShooterGame.ParticleModuleOutlineMode.EnemyOutline @ 0x39 size: 0x1 0000021ea3bfbb40 | |
[UParticleModuleOutlineMode] EnumProperty ShooterGame.ParticleModuleOutlineMode.NeutralOutline @ 0x3A size: 0x1 0000021ea3bfbc80 | |
[000944] Class ShooterGame.AresPeakMemoryUsageGauntletController //size: 0x130, class UAresPeakMemoryUsageGauntletController : public UAresJoinGameGauntletControllerBase {}; | |
[000945] Class ShooterGame.PlatformSpecializedUIGlobalsDataAsset //size: 0x90, class UPlatformSpecializedUIGlobalsDataAsset : public UAresPlatformDataAsset {}; | |
[UPlatformSpecializedUIGlobalsDataAsset] MapProperty ShooterGame.PlatformSpecializedUIGlobalsDataAsset.PlatformSpecializedWidgetFamilies @ 0x40 size: 0x50 0000021ea355bd40 | |
[000946] Class ShooterGame.PlatformSpecializedWidgetFamily //size: 0xD8, class UPlatformSpecializedWidgetFamily : public UDataAsset {}; | |
[UPlatformSpecializedWidgetFamily] MapProperty ShooterGame.PlatformSpecializedWidgetFamily.WidgetBlueprints @ 0x38 size: 0x50 0000021ea355bbc0 | |
[UPlatformSpecializedWidgetFamily] MapProperty ShooterGame.PlatformSpecializedWidgetFamily.CachedWidgetBlueprints @ 0x88 size: 0x50 0000021ea355bc80 | |
[000947] Class ShooterGame.PlatformSpecializedUIBlueprintFunctionLibrary //size: 0x30, class UPlatformSpecializedUIBlueprintFunctionLibrary : public UBlueprintFunctionLibrary {}; | |
[000948] Class ShooterGame.AresPlatformBlueprintFunctionLibrary //size: 0x30, class UAresPlatformBlueprintFunctionLibrary : public UBlueprintFunctionLibrary {}; | |
[000949] Class ShooterGame.AresPlayerAutomation //size: 0x3E8, class AAresPlayerAutomation : public AActor {}; | |
[AAresPlayerAutomation] ObjectProperty ShooterGame.AresPlayerAutomation.PlayerState @ 0x3D0 size: 0x8 0000021ea3bfe480 | |
[AAresPlayerAutomation] BoolProperty ShooterGame.AresPlayerAutomation.bReadyToTestFired @ 0x3E0 size: 0x1 0000021ea3bfe520 | |
[AAresPlayerAutomation] BoolProperty ShooterGame.AresPlayerAutomation.bIsComplete @ 0x3E1 size: 0x1 0000021ea3bfe5c0 | |
[AAresPlayerAutomation] BoolProperty ShooterGame.AresPlayerAutomation.bWaitForGameAutomation @ 0x3E2 size: 0x1 0000021ea3bfe660 | |
[AAresPlayerAutomation] BoolProperty ShooterGame.AresPlayerAutomation.bWaitForShooterCharacter @ 0x3E3 size: 0x1 0000021ea3bfe700 | |
[000950] Class ShooterGame.OwnerExclusivePlayerInfo //size: 0x5E8, class AOwnerExclusivePlayerInfo : public AInfo {}; | |
[AOwnerExclusivePlayerInfo] MulticastInlineDelegateProperty ShooterGame.OwnerExclusivePlayerInfo.OnAuthLoadoutFinalized @ 0x3D0 size: 0x10 0000021ea3c42900 | |
[AOwnerExclusivePlayerInfo] MulticastInlineDelegateProperty ShooterGame.OwnerExclusivePlayerInfo.OnRequestFulfilled @ 0x3E0 size: 0x10 0000021ea3c40060 | |
[AOwnerExclusivePlayerInfo] MulticastInlineDelegateProperty ShooterGame.OwnerExclusivePlayerInfo.OnRequestRefunded @ 0x3F0 size: 0x10 0000021ea3c40100 | |
[AOwnerExclusivePlayerInfo] StructProperty ShooterGame.OwnerExclusivePlayerInfo.RoundPersistentData @ 0x400 size: 0x10 0000021ea3c401a0 | |
[AOwnerExclusivePlayerInfo] MulticastInlineDelegateProperty ShooterGame.OwnerExclusivePlayerInfo.OnPreviousRoundRewardsFinalized @ 0x410 size: 0x10 0000021ea3c40240 | |
[AOwnerExclusivePlayerInfo] MulticastInlineDelegateProperty ShooterGame.OwnerExclusivePlayerInfo.OnAuthLoadoutReset @ 0x430 size: 0x10 0000021ea3c402e0 | |
[AOwnerExclusivePlayerInfo] ObjectProperty ShooterGame.OwnerExclusivePlayerInfo.AresController @ 0x440 size: 0x8 0000021ea3c40380 | |
[AOwnerExclusivePlayerInfo] ArrayProperty ShooterGame.OwnerExclusivePlayerInfo.CurrentResources @ 0x448 size: 0x10 0000021ea3c40420 | |
[AOwnerExclusivePlayerInfo] IntProperty ShooterGame.OwnerExclusivePlayerInfo.NumDeathStreak @ 0x458 size: 0x4 0000021ea3bc9a80 | |
[AOwnerExclusivePlayerInfo] IntProperty ShooterGame.OwnerExclusivePlayerInfo.StartOfRoundMoneyCache @ 0x45C size: 0x4 0000021ea3bc9b00 | |
[AOwnerExclusivePlayerInfo] IntProperty ShooterGame.OwnerExclusivePlayerInfo.StartOfRoundLoadoutValueCache @ 0x460 size: 0x4 0000021ea3bc9b80 | |
[AOwnerExclusivePlayerInfo] ArrayProperty ShooterGame.OwnerExclusivePlayerInfo.TrackedRewards @ 0x468 size: 0x10 0000021ea3c40560 | |
[AOwnerExclusivePlayerInfo] IntProperty ShooterGame.OwnerExclusivePlayerInfo.EndOfRoundBeforeRewardsMoney @ 0x478 size: 0x4 0000021ea3bc9c00 | |
[AOwnerExclusivePlayerInfo] BoolProperty ShooterGame.OwnerExclusivePlayerInfo.bLoadoutFinalized @ 0x47C size: 0x1 0000021ea3c40600 | |
[AOwnerExclusivePlayerInfo] ClassProperty ShooterGame.OwnerExclusivePlayerInfo.CombatReportComponentType @ 0x480 size: 0x8 0000021ea3c406a0 | |
[AOwnerExclusivePlayerInfo] ObjectProperty ShooterGame.OwnerExclusivePlayerInfo.CombatReportComponent @ 0x488 size: 0x8 0000021ea3c40740 | |
[AOwnerExclusivePlayerInfo] ObjectProperty ShooterGame.OwnerExclusivePlayerInfo.KillStreakComponent @ 0x490 size: 0x8 0000021ea3c407e0 | |
[AOwnerExclusivePlayerInfo] ObjectProperty ShooterGame.OwnerExclusivePlayerInfo.PlayerTimelineDebugComponent @ 0x498 size: 0x8 0000021ea3c40880 | |
[AOwnerExclusivePlayerInfo] ObjectProperty ShooterGame.OwnerExclusivePlayerInfo.PlayerPurchaseablesComponent @ 0x4A0 size: 0x8 0000021ea3c40920 | |
[AOwnerExclusivePlayerInfo] ArrayProperty ShooterGame.OwnerExclusivePlayerInfo.RoundInfos @ 0x4A8 size: 0x10 0000021ea3c40a60 | |
[AOwnerExclusivePlayerInfo] EnumProperty ShooterGame.OwnerExclusivePlayerInfo.DebugFlags @ 0x4B8 size: 0x1 0000021ea3c40ba0 | |
[AOwnerExclusivePlayerInfo] ObjectProperty ShooterGame.OwnerExclusivePlayerInfo.PersonalizationComponent @ 0x4C0 size: 0x8 0000021ea3c40c40 | |
[AOwnerExclusivePlayerInfo] ObjectProperty ShooterGame.OwnerExclusivePlayerInfo.SprayLoadoutComponent @ 0x4C8 size: 0x8 0000021ea3c40ce0 | |
[AOwnerExclusivePlayerInfo] ArrayProperty ShooterGame.OwnerExclusivePlayerInfo.AllPlayersObfuscatedPlayerInformation @ 0x4D0 size: 0x10 0000021ea3c40e20 | |
[000951] Class Engine.PlayerInput //size: 0x3E0, class UPlayerInput : public UObject {}; | |
[UPlayerInput] ArrayProperty Engine.PlayerInput.DebugExecBindings @ 0x128 size: 0x10 0000021ea3c42720 | |
[UPlayerInput] ArrayProperty Engine.PlayerInput.InvertedAxis @ 0x168 size: 0x10 0000021ea3c427c0 | |
[000952] Class ShooterGame.AresPlayerInput //size: 0x410, class UAresPlayerInput : public UPlayerInput {}; | |
[000953] Class Engine.PlayerState //size: 0x4D8, class APlayerState : public AInfo {}; | |
[APlayerState] IntProperty Engine.PlayerState.PlayerId @ 0x3D0 size: 0x4 0000021ea3bcb580 | |
[APlayerState] UInt16Property Engine.PlayerState.Ping @ 0x3D4 size: 0x2 0000021ea3bc9500 | |
[APlayerState] BoolProperty Engine.PlayerState.bShouldUpdateReplicatedPing @ 0x3D7 size: 0x1 0000021ea3c41fa0 | |
[APlayerState] BoolProperty Engine.PlayerState.bIsSpectator @ 0x3D7 size: 0x1 0000021ea3c42040 | |
[APlayerState] BoolProperty Engine.PlayerState.bOnlySpectator @ 0x3D7 size: 0x1 0000021ea3c420e0 | |
[APlayerState] BoolProperty Engine.PlayerState.bIsABot @ 0x3D7 size: 0x1 0000021ea3c42180 | |
[APlayerState] BoolProperty Engine.PlayerState.bIsInactive @ 0x3D7 size: 0x1 0000021ea3c42220 | |
[APlayerState] BoolProperty Engine.PlayerState.bFromPreviousLevel @ 0x3D7 size: 0x1 0000021ea3c422c0 | |
[APlayerState] IntProperty Engine.PlayerState.StartTime @ 0x3D8 size: 0x4 0000021ea3bc9580 | |
[APlayerState] ClassProperty Engine.PlayerState.EngineMessageClass @ 0x3E0 size: 0x8 0000021ea3c42360 | |
[APlayerState] StrProperty Engine.PlayerState.SavedNetworkAddress @ 0x3F0 size: 0x10 0000021ea3bc9600 | |
[APlayerState] StructProperty Engine.PlayerState.UniqueId @ 0x400 size: 0x28 0000021ea3c42400 | |
[APlayerState] ObjectProperty Engine.PlayerState.PawnPrivate @ 0x438 size: 0x8 0000021ea3c424a0 | |
[APlayerState] StrProperty Engine.PlayerState.PlayerNamePrivate @ 0x4B8 size: 0x10 0000021ea3bc9680 | |
[000954] Class ShooterGame.AresPlayerStateBase //size: 0x670, class AAresPlayerStateBase : public APlayerState {}; | |
[AAresPlayerStateBase] EnumProperty ShooterGame.AresPlayerStateBase.ConnectionStatus @ 0x5DC size: 0x1 0000021ea3c433a0 | |
[AAresPlayerStateBase] BoolProperty ShooterGame.AresPlayerStateBase.bHasEverConnected @ 0x5DD size: 0x1 0000021ea3c43440 | |
[AAresPlayerStateBase] MulticastInlineDelegateProperty ShooterGame.AresPlayerStateBase.OnPlayersSpectatingUpdated @ 0x5E0 size: 0x10 0000021ea3c434e0 | |
[AAresPlayerStateBase] MulticastInlineDelegateProperty ShooterGame.AresPlayerStateBase.ConnectionStatusChangedDelegate @ 0x5F0 size: 0x10 0000021ea3c43580 | |
[AAresPlayerStateBase] BoolProperty ShooterGame.AresPlayerStateBase.bPendingDisassociate @ 0x608 size: 0x1 0000021ea3c43620 | |
[AAresPlayerStateBase] IntProperty ShooterGame.AresPlayerStateBase.CompetitiveTier @ 0x60C size: 0x4 0000021ea3bcb000 | |
[AAresPlayerStateBase] StructProperty ShooterGame.AresPlayerStateBase.PlatformParticipantInfo @ 0x610 size: 0x10 0000021ea3c436c0 | |
[AAresPlayerStateBase] ObjectProperty ShooterGame.AresPlayerStateBase.PlatformPlayer @ 0x620 size: 0x8 0000021ea3c43760 | |
[AAresPlayerStateBase] ObjectProperty ShooterGame.AresPlayerStateBase.TeamComponent @ 0x628 size: 0x8 0000021ea3c43800 | |
[AAresPlayerStateBase] ObjectProperty ShooterGame.AresPlayerStateBase.SpectatedPlayer @ 0x630 size: 0x8 0000021ea3c438a0 | |
[AAresPlayerStateBase] ObjectProperty ShooterGame.AresPlayerStateBase.PlayerAutomation @ 0x638 size: 0x8 0000021ea3c43940 | |
[AAresPlayerStateBase] BoolProperty ShooterGame.AresPlayerStateBase.bHasEverBegunConnecting @ 0x640 size: 0x1 0000021ea3c439e0 | |
[AAresPlayerStateBase] StrProperty ShooterGame.AresPlayerStateBase.AuthMegapacketGameName @ 0x650 size: 0x10 0000021ea3bcb080 | |
[AAresPlayerStateBase] StrProperty ShooterGame.AresPlayerStateBase.AuthMegapacketTagLine @ 0x660 size: 0x10 0000021ea3bcb100 | |
[000955] Class ShooterGame.DamageResponse //size: 0xC0, class UDamageResponse : public UObject {}; | |
[UDamageResponse] ObjectProperty ShooterGame.DamageResponse.DamagedActor @ 0x38 size: 0x8 0000021ea3c45240 | |
[UDamageResponse] StructProperty ShooterGame.DamageResponse.DamageResponseData @ 0x40 size: 0x80 0000021ea3c429a0 | |
[000956] Class ShooterGame.AresPointDamageResponse //size: 0x1A8, class UAresPointDamageResponse : public UDamageResponse {}; | |
[UAresPointDamageResponse] StructProperty ShooterGame.AresPointDamageResponse.PointDamageResponseData @ 0xD8 size: 0xD0 0000021ea3c44fc0 | |
[000957] Class ShooterGame.AresPrespawnedEquippableCacheComponent //size: 0x148, class UAresPrespawnedEquippableCacheComponent : public UActorComponent {}; | |
[UAresPrespawnedEquippableCacheComponent] MapProperty ShooterGame.AresPrespawnedEquippableCacheComponent.InstanceCache @ 0xE8 size: 0x50 0000021ea355bb00 | |
[UAresPrespawnedEquippableCacheComponent] ArrayProperty ShooterGame.AresPrespawnedEquippableCacheComponent.PrespawnedArrayForReplicationOnly @ 0x138 size: 0x10 0000021ea3c44ac0 | |
[000958] Class ShooterGame.AresPurchasable //size: 0x98, class UAresPurchasable : public UObject {}; | |
[UAresPurchasable] ObjectProperty ShooterGame.AresPurchasable.NewShopImage @ 0x30 size: 0x8 0000021ea3c43f80 | |
[UAresPurchasable] ByteProperty ShooterGame.AresPurchasable.CostType @ 0x38 size: 0x1 0000021ea3c44020 | |
[UAresPurchasable] IntProperty ShooterGame.AresPurchasable.Cost @ 0x3C size: 0x4 0000021ea3bca900 | |
[UAresPurchasable] EnumProperty ShooterGame.AresPurchasable.PurchasableType @ 0x40 size: 0x1 0000021ea3c44160 | |
[UAresPurchasable] ArrayProperty ShooterGame.AresPurchasable.PrerequisitePurchasables @ 0x48 size: 0x10 0000021ea3c442a0 | |
[UAresPurchasable] NameProperty ShooterGame.AresPurchasable.ShopCategory @ 0x58 size: 0xC 0000021ea3bca980 | |
[UAresPurchasable] NameProperty ShooterGame.AresPurchasable.ShopSubcategory @ 0x64 size: 0xC 0000021ea3bcaa00 | |
[UAresPurchasable] TextProperty ShooterGame.AresPurchasable.ShopCategoryText @ 0x70 size: 0x18 0000021ea3bcaa80 | |
[UAresPurchasable] StructProperty ShooterGame.AresPurchasable.ShopGridPosition @ 0x88 size: 0x8 0000021ea3c44340 | |
[UAresPurchasable] BoolProperty ShooterGame.AresPurchasable.bCostCountsTowardsLoadout @ 0x90 size: 0x1 0000021ea3c443e0 | |
[UAresPurchasable] BoolProperty ShooterGame.AresPurchasable.bCanBeTrashed @ 0x91 size: 0x1 0000021ea3c44480 | |
[000959] Class ShooterGame.AresPurchasableEquippable //size: 0xA8, class UAresPurchasableEquippable : public UAresPurchasable {}; | |
[UAresPurchasableEquippable] BoolProperty ShooterGame.AresPurchasableEquippable.bCanAddToStorageSlot @ 0x99 size: 0x1 0000021ea3c466e0 | |
[UAresPurchasableEquippable] ClassProperty ShooterGame.AresPurchasableEquippable.EquippableClass @ 0xA0 size: 0x8 0000021ea3c43e40 | |
[000960] Class ShooterGame.AresPurchasableAdvancement //size: 0xB0, class UAresPurchasableAdvancement : public UAresPurchasableEquippable {}; | |
[UAresPurchasableAdvancement] IntProperty ShooterGame.AresPurchasableAdvancement.ExperiencePurchased @ 0xA8 size: 0x4 0000021ea3bca800 | |
[000961] Class ShooterGame.AresPurchasableCharge //size: 0xB0, class UAresPurchasableCharge : public UAresPurchasableEquippable {}; | |
[UAresPurchasableCharge] IntProperty ShooterGame.AresPurchasableCharge.ChargesAdded @ 0xA8 size: 0x4 0000021ea3bca780 | |
[000962] Class ShooterGame.AresPurchasableEnergy //size: 0xA8, class UAresPurchasableEnergy : public UAresPurchasableEquippable {}; | |
[000963] Class ShooterGame.AresPurchasablePackage //size: 0x3E8, class AAresPurchasablePackage : public AInfo {}; | |
[AAresPurchasablePackage] ClassProperty ShooterGame.AresPurchasablePackage.AssociatedEquipable @ 0x3D0 size: 0x8 0000021ea3c46500 | |
[AAresPurchasablePackage] ObjectProperty ShooterGame.AresPurchasablePackage.Material @ 0x3D8 size: 0x8 0000021ea3c465a0 | |
[AAresPurchasablePackage] ObjectProperty ShooterGame.AresPurchasablePackage.SkeletalMesh @ 0x3E0 size: 0x8 0000021ea3c46640 | |
[000964] Class ShooterGame.AresPurchasableRank //size: 0xB8, class UAresPurchasableRank : public UAresPurchasableEquippable {}; | |
[UAresPurchasableRank] ArrayProperty ShooterGame.AresPurchasableRank.RankCost @ 0xA8 size: 0x10 0000021ea3c46460 | |
[000965] Class ShooterGame.AresPurchasableUlt //size: 0xA8, class UAresPurchasableUlt : public UAresPurchasableEquippable {}; | |
[000966] Class ShooterGame.AresRadialDamageResponse //size: 0x1C0, class UAresRadialDamageResponse : public UDamageResponse {}; | |
[UAresRadialDamageResponse] StructProperty ShooterGame.AresRadialDamageResponse.RadialDamageResponseData @ 0xC8 size: 0xF8 0000021ea3c463c0 | |
[000967] Class ShooterGame.AresRepairModeGameInstance //size: 0x1E0, class UAresRepairModeGameInstance : public UGameInstance {}; | |
[UAresRepairModeGameInstance] ObjectProperty ShooterGame.AresRepairModeGameInstance.AresClientEvents @ 0x1B0 size: 0x8 0000021ea3c45d80 | |
[UAresRepairModeGameInstance] ObjectProperty ShooterGame.AresRepairModeGameInstance.RiotGamesApiClient @ 0x1B8 size: 0x8 0000021ea3c45e20 | |
[UAresRepairModeGameInstance] ObjectProperty ShooterGame.AresRepairModeGameInstance.PlatformInitSettingsManager @ 0x1C0 size: 0x8 0000021ea3c45ec0 | |
[UAresRepairModeGameInstance] ObjectProperty ShooterGame.AresRepairModeGameInstance.RiotProductManager @ 0x1C8 size: 0x8 0000021ea3c45f60 | |
[UAresRepairModeGameInstance] ObjectProperty ShooterGame.AresRepairModeGameInstance.ApplicationRepairManager @ 0x1D0 size: 0x8 0000021ea3c46000 | |
[UAresRepairModeGameInstance] ObjectProperty ShooterGame.AresRepairModeGameInstance.PlatformInitializer @ 0x1D8 size: 0x8 0000021ea3c460a0 | |
[000968] Class ShooterGame.AresRespawnManager //size: 0x3D0, class AAresRespawnManager : public AInfo {}; | |
[000969] Class UMG.ScrollBox //size: 0x928, class UScrollBox : public UPanelWidget {}; | |
[UScrollBox] StructProperty UMG.ScrollBox.WidgetStyle @ 0x160 size: 0x248 0000021ea3c46f00 | |
[UScrollBox] StructProperty UMG.ScrollBox.WidgetBarStyle @ 0x3A8 size: 0x518 0000021ea3c46fa0 | |
[UScrollBox] ObjectProperty UMG.ScrollBox.Style @ 0x8C0 size: 0x8 0000021ea3c47040 | |
[UScrollBox] ObjectProperty UMG.ScrollBox.BarStyle @ 0x8C8 size: 0x8 0000021ea3c470e0 | |
[UScrollBox] ByteProperty UMG.ScrollBox.Orientation @ 0x8D0 size: 0x1 0000021ea3c47180 | |
[UScrollBox] EnumProperty UMG.ScrollBox.ScrollBarVisibility @ 0x8D1 size: 0x1 0000021ea3c472c0 | |
[UScrollBox] EnumProperty UMG.ScrollBox.ConsumeMouseWheel @ 0x8D2 size: 0x1 0000021ea3c47400 | |
[UScrollBox] StructProperty UMG.ScrollBox.ScrollbarThickness @ 0x8D4 size: 0x8 0000021ea3c474a0 | |
[UScrollBox] StructProperty UMG.ScrollBox.ScrollbarPadding @ 0x8DC size: 0x10 0000021ea3c47540 | |
[UScrollBox] BoolProperty UMG.ScrollBox.AlwaysShowScrollbar @ 0x8EC size: 0x1 0000021ea3c475e0 | |
[UScrollBox] BoolProperty UMG.ScrollBox.AlwaysShowScrollbarTrack @ 0x8ED size: 0x1 0000021ea3c47680 | |
[UScrollBox] BoolProperty UMG.ScrollBox.AllowOverscroll @ 0x8EE size: 0x1 0000021ea3c47720 | |
[UScrollBox] BoolProperty UMG.ScrollBox.bAnimateWheelScrolling @ 0x8EF size: 0x1 0000021ea3c477c0 | |
[UScrollBox] EnumProperty UMG.ScrollBox.NavigationDestination @ 0x8F0 size: 0x1 0000021ea3c47900 | |
[UScrollBox] FloatProperty UMG.ScrollBox.NavigationScrollPadding @ 0x8F4 size: 0x4 0000021ea3bcc300 | |
[UScrollBox] EnumProperty UMG.ScrollBox.ScrollWhenFocusChanges @ 0x8F8 size: 0x1 0000021ea3c47a40 | |
[UScrollBox] BoolProperty UMG.ScrollBox.bAllowRightClickDragScrolling @ 0x8F9 size: 0x1 0000021ea3c47ae0 | |
[UScrollBox] FloatProperty UMG.ScrollBox.WheelScrollMultiplier @ 0x8FC size: 0x4 0000021ea3bcc380 | |
[UScrollBox] MulticastInlineDelegateProperty UMG.ScrollBox.OnUserScrolled @ 0x900 size: 0x10 0000021ea3c47b80 | |
[000970] Class ShooterGame.AresScrollBox //size: 0x930, class UAresScrollBox : public UScrollBox {}; | |
[UAresScrollBox] BoolProperty ShooterGame.AresScrollBox.InvertScrolling @ 0x928 size: 0x1 0000021ea3c46e60 | |
[000971] Class ShooterGame.AresServerGameInstance //size: 0x50, class UAresServerGameInstance : public UAresBaseGameInstance {}; | |
[UAresServerGameInstance] ClassProperty ShooterGame.AresServerGameInstance.ReflectedPlayerSettingsManagerClass @ 0x40 size: 0x8 0000021ea3c46b40 | |
[UAresServerGameInstance] ObjectProperty ShooterGame.AresServerGameInstance.ReflectedPlayerSettingsManager @ 0x48 size: 0x8 0000021ea3c46be0 | |
[000972] Class ShooterGame.AresSettingsManager //size: 0x430, class UAresSettingsManager : public UObject {}; | |
[UAresSettingsManager] MulticastInlineDelegateProperty ShooterGame.AresSettingsManager.OnSettingsInitialized @ 0x30 size: 0x10 0000021ea3c4f420 | |
[UAresSettingsManager] DelegateProperty ShooterGame.AresSettingsManager.OnAnyFloatSettingChangedEvent @ 0x40 size: 0x14 0000021ea3c4f4c0 | |
[UAresSettingsManager] DelegateProperty ShooterGame.AresSettingsManager.OnAnyIntSettingChangedEvent @ 0x54 size: 0x14 0000021ea3c4f560 | |
[UAresSettingsManager] DelegateProperty ShooterGame.AresSettingsManager.OnAnyBoolSettingChangedEvent @ 0x68 size: 0x14 0000021ea3c4f600 | |
[UAresSettingsManager] DelegateProperty ShooterGame.AresSettingsManager.OnAnyStringSettingChangedEvent @ 0x7C size: 0x14 0000021ea3c4f6a0 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.FloatSettings @ 0x90 size: 0x50 0000021ea355b380 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.IntSettings @ 0xE0 size: 0x50 0000021ea355b440 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.BoolSettings @ 0x130 size: 0x50 0000021ea355b500 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.StringSettings @ 0x180 size: 0x50 0000021ea355b5c0 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.VoidSettings @ 0x1D0 size: 0x50 0000021ea355b680 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.FloatSettingChangedEvents @ 0x220 size: 0x50 0000021ea355b740 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.IntSettingChangedEvents @ 0x270 size: 0x50 0000021ea355b800 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.BoolSettingChangedEvents @ 0x2C0 size: 0x50 0000021ea355b8c0 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.StringSettingChangedEvents @ 0x310 size: 0x50 0000021ea355b980 | |
[UAresSettingsManager] ArrayProperty ShooterGame.AresSettingsManager.ReflectedFloatSettings @ 0x360 size: 0x10 0000021ea3c4d4e0 | |
[UAresSettingsManager] ArrayProperty ShooterGame.AresSettingsManager.ReflectedIntSettings @ 0x370 size: 0x10 0000021ea3c4d6c0 | |
[UAresSettingsManager] ArrayProperty ShooterGame.AresSettingsManager.ReflectedBoolSettings @ 0x380 size: 0x10 0000021ea3c4d8a0 | |
[UAresSettingsManager] MapProperty ShooterGame.AresSettingsManager.StringListSettingModels @ 0x390 size: 0x50 0000021ea355ba40 | |
[UAresSettingsManager] ClassProperty ShooterGame.AresSettingsManager.SharedSettingOverrides @ 0x3E0 size: 0x8 0000021ea3c4db20 | |
[UAresSettingsManager] ClassProperty ShooterGame.AresSettingsManager.PlatformSettingOverrides @ 0x3E8 size: 0x8 0000021ea3c4dbc0 | |
[UAresSettingsManager] ClassProperty ShooterGame.AresSettingsManager.GamepadSettingOverrides @ 0x3F0 size: 0x8 0000021ea3c4dc60 | |
[UAresSettingsManager] ObjectProperty ShooterGame.AresSettingsManager.NativePlatformSaveSystem @ 0x400 size: 0x8 0000021ea3c4dd00 | |
[UAresSettingsManager] MulticastInlineDelegateProperty ShooterGame.AresSettingsManager.OnAresCrosshairSettingsChanged @ 0x408 size: 0x10 0000021ea3c4dda0 | |
[UAresSettingsManager] StructProperty ShooterGame.AresSettingsManager.CachedCrosshairProfileData @ 0x418 size: 0x18 0000021ea3c4de40 | |
[000973] Class ShooterGame.AresSettingTypes //size: 0x30, class UAresSettingTypes : public UObject {}; | |
[000974] Class ShooterGame.AresSettingsOverrides //size: 0x170, class UAresSettingsOverrides : public UObject {}; | |
[UAresSettingsOverrides] MapProperty ShooterGame.AresSettingsOverrides.FloatSettingsOverrides @ 0x30 size: 0x50 0000021ea355b080 | |
[UAresSettingsOverrides] MapProperty ShooterGame.AresSettingsOverrides.IntSettingsOverrides @ 0x80 size: 0x50 0000021ea355b140 | |
[UAresSettingsOverrides] MapProperty ShooterGame.AresSettingsOverrides.BoolSettingsOverrides @ 0xD0 size: 0x50 0000021ea355b200 | |
[UAresSettingsOverrides] MapProperty ShooterGame.AresSettingsOverrides.StringSettingsOverrides @ 0x120 size: 0x50 0000021ea355b2c0 | |
[000975] Class ShooterGame.AresSettingsPresetsDataAsset //size: 0x48, class UAresSettingsPresetsDataAsset : public UDataAsset {}; | |
[UAresSettingsPresetsDataAsset] ArrayProperty ShooterGame.AresSettingsPresetsDataAsset.PresetOptions @ 0x38 size: 0x10 0000021ea3c4eca0 | |
[000976] Class ShooterGame.AresSkinCatalog //size: 0x460, class AAresSkinCatalog : public AInfo {}; | |
[AAresSkinCatalog] SoftClassProperty ShooterGame.AresSkinCatalog.GunSkinComponentBase @ 0x3D0 size: 0x30 0000021ea3c4ea20 | |
[AAresSkinCatalog] SoftClassProperty ShooterGame.AresSkinCatalog.GunSkinChromaComponentBase @ 0x400 size: 0x30 0000021ea3c4eac0 | |
[AAresSkinCatalog] SoftClassProperty ShooterGame.AresSkinCatalog.MeleeSkinComponentBase @ 0x430 size: 0x30 0000021ea3c4eb60 | |
[000977] Class ShooterGame.AresSlashCommands //size: 0x30, class UAresSlashCommands : public UObject {}; | |
[000978] Class ShooterGame.AresSlateGlobals //size: 0x300, class UAresSlateGlobals : public UObject {}; | |
[UAresSlateGlobals] StructProperty ShooterGame.AresSlateGlobals.RedBrush @ 0x30 size: 0x90 0000021ea3c4e700 | |
[UAresSlateGlobals] StructProperty ShooterGame.AresSlateGlobals.GreenBrush @ 0xC0 size: 0x90 0000021ea3c4e7a0 | |
[UAresSlateGlobals] StructProperty ShooterGame.AresSlateGlobals.BlueBrush @ 0x150 size: 0x90 0000021ea3c4e840 | |
[UAresSlateGlobals] StructProperty ShooterGame.AresSlateGlobals.BlackBrush @ 0x1E0 size: 0x90 0000021ea3c4e8e0 | |
[UAresSlateGlobals] StructProperty ShooterGame.AresSlateGlobals.WhiteBrush @ 0x270 size: 0x90 0000021ea3c4e980 | |
[000979] Class ShooterGame.AresSoundHandler //size: 0x430, class AAresSoundHandler : public AActor {}; | |
[AAresSoundHandler] ObjectProperty ShooterGame.AresSoundHandler.Reusable2DAudioComponent @ 0x3D0 size: 0x8 0000021ea3c64a20 | |
[AAresSoundHandler] ObjectProperty ShooterGame.AresSoundHandler.TemporaryReusableAudioComponent @ 0x3D8 size: 0x8 0000021ea3c64ac0 | |
[000980] Class ShooterGame.AresSoundActor //size: 0x430, class AAresSoundActor : public AAresSoundHandler {}; | |
[000981] Class ShooterGame.AresSpray //size: 0x488, class AAresSpray : public AActor {}; | |
[AAresSpray] SetProperty ShooterGame.AresSpray.Sockets @ 0x3D0 size: 0x50 0000021ea3c666e0 | |
[AAresSpray] ArrayProperty ShooterGame.AresSpray.SprayEffects @ 0x420 size: 0x10 0000021ea3c63ee0 | |
[AAresSpray] StructProperty ShooterGame.AresSpray.CommonSprayEffectData @ 0x430 size: 0x58 0000021ea3c63f80 | |
[000982] Class ShooterGame.AresStore //size: 0xB0, class UAresStore : public UObject {}; | |
[UAresStore] ArrayProperty ShooterGame.AresStore.PurchasableAssets @ 0x30 size: 0x10 0000021ea3c66280 | |
[UAresStore] StructProperty ShooterGame.AresStore.PurchasableAssetsDevOnlyDataTable @ 0x40 size: 0x20 0000021ea3c66320 | |
[UAresStore] FloatProperty ShooterGame.AresStore.SellbackPercent @ 0x60 size: 0x4 0000021ea3bce500 | |
[UAresStore] UInt32Property ShooterGame.AresStore.ArmorSellPriceRoundingValue @ 0x64 size: 0x4 0000021ea3bce580 | |
[UAresStore] StructProperty ShooterGame.AresStore.CachedPurchasables @ 0x68 size: 0x10 0000021ea3c663c0 | |
[UAresStore] StructProperty ShooterGame.AresStore.CachedCombinedPurchasables @ 0x78 size: 0x10 0000021ea3c66460 | |
[000983] Class ShooterGame.AresStringListSettingModel //size: 0x30, class UAresStringListSettingModel : public UInterface {}; | |
[000984] Class ShooterGame.AresTestGlobals //size: 0x40, class UAresTestGlobals : public UObject {}; | |
[UAresTestGlobals] ArrayProperty ShooterGame.AresTestGlobals.BlueprintAutomatedTests @ 0x30 size: 0x10 0000021ea3c65ce0 | |
[000985] Class ShooterGame.TestGlobalsDataAsset //size: 0x78, class UTestGlobalsDataAsset : public UPrimaryDataAsset {}; | |
[UTestGlobalsDataAsset] SoftClassProperty ShooterGame.TestGlobalsDataAsset.AresTestGlobals @ 0x38 size: 0x30 0000021ea3c65a60 | |
[UTestGlobalsDataAsset] ArrayProperty ShooterGame.TestGlobalsDataAsset.BlueprintsToIncludeInRemoting @ 0x68 size: 0x10 0000021ea3c65ba0 | |
[000986] Class ShooterGame.AresTestLogic //size: 0xD0, class UAresTestLogic : public UObject {}; | |
[UAresTestLogic] BoolProperty ShooterGame.AresTestLogic.bReadyToTest @ 0x48 size: 0x1 0000021ea3c66e60 | |
[UAresTestLogic] EnumProperty ShooterGame.AresTestLogic.CurrentGameFlowStateType @ 0x49 size: 0x1 0000021ea3c66fa0 | |
[UAresTestLogic] StrProperty ShooterGame.AresTestLogic.CurrentMatchID @ 0x50 size: 0x10 0000021ea3bcda00 | |
[UAresTestLogic] ArrayProperty ShooterGame.AresTestLogic.Events @ 0x78 size: 0x10 0000021ea3c670e0 | |
[UAresTestLogic] ArrayProperty ShooterGame.AresTestLogic.Logs @ 0x88 size: 0x10 0000021ea3c67180 | |
[UAresTestLogic] StrProperty ShooterGame.AresTestLogic.FailureReason @ 0x98 size: 0x10 0000021ea3bcdb00 | |
[UAresTestLogic] EnumProperty ShooterGame.AresTestLogic.Status @ 0xA8 size: 0x1 0000021ea3c672c0 | |
[UAresTestLogic] ByteProperty ShooterGame.AresTestLogic.ClientId @ 0xA9 size: 0x1 0000021ea3c67360 | |
[UAresTestLogic] BoolProperty ShooterGame.AresTestLogic.bIsServer @ 0xAA size: 0x1 0000021ea3c67400 | |
[UAresTestLogic] BoolProperty ShooterGame.AresTestLogic.bCrashOnVoteFail @ 0xAB size: 0x1 0000021ea3c674a0 | |
[UAresTestLogic] StrProperty ShooterGame.AresTestLogic.TestCategory @ 0xB0 size: 0x10 0000021ea3bcdb80 | |
[000987] Class UMG.TextLayoutWidget //size: 0x168, class UTextLayoutWidget : public UWidget {}; | |
[UTextLayoutWidget] StructProperty UMG.TextLayoutWidget.ShapedTextOptions @ 0x148 size: 0x3 0000021ea328b140 | |
[UTextLayoutWidget] ByteProperty UMG.TextLayoutWidget.Justification @ 0x14B size: 0x1 0000021ea328b1e0 | |
[UTextLayoutWidget] EnumProperty UMG.TextLayoutWidget.WrappingPolicy @ 0x14C size: 0x1 0000021ea328b320 | |
[UTextLayoutWidget] BoolProperty UMG.TextLayoutWidget.AutoWrapText @ 0x14D size: 0x1 0000021ea328b3c0 | |
[UTextLayoutWidget] FloatProperty UMG.TextLayoutWidget.WrapTextAt @ 0x150 size: 0x4 0000021ea3243700 | |
[UTextLayoutWidget] StructProperty UMG.TextLayoutWidget.Margin @ 0x154 size: 0x10 0000021ea328b460 | |
[UTextLayoutWidget] FloatProperty UMG.TextLayoutWidget.LineHeightPercentage @ 0x164 size: 0x4 0000021ea3243780 | |
[000988] Class UMG.TextBlock //size: 0x310, class UTextBlock : public UTextLayoutWidget {}; | |
[UTextBlock] TextProperty UMG.TextBlock.Text @ 0x168 size: 0x18 0000021ea3bcf780 | |
[UTextBlock] DelegateProperty UMG.TextBlock.TextDelegate @ 0x180 size: 0x14 0000021ea3c68940 | |
[UTextBlock] StructProperty UMG.TextBlock.ColorAndOpacity @ 0x198 size: 0x28 0000021ea3c689e0 | |
[UTextBlock] DelegateProperty UMG.TextBlock.ColorAndOpacityDelegate @ 0x1C0 size: 0x14 0000021ea3c68a80 | |
[UTextBlock] StructProperty UMG.TextBlock.Font @ 0x1D8 size: 0x60 0000021ea3c68b20 | |
[UTextBlock] StructProperty UMG.TextBlock.StrikeBrush @ 0x238 size: 0x90 0000021ea3c68bc0 | |
[UTextBlock] StructProperty UMG.TextBlock.ShadowOffset @ 0x2C8 size: 0x8 0000021ea3c68c60 | |
[UTextBlock] StructProperty UMG.TextBlock.ShadowColorAndOpacity @ 0x2D0 size: 0x10 0000021ea3c68d00 | |
[UTextBlock] DelegateProperty UMG.TextBlock.ShadowColorAndOpacityDelegate @ 0x2E0 size: 0x14 0000021ea3c68da0 | |
[UTextBlock] FloatProperty UMG.TextBlock.MinDesiredWidth @ 0x2F4 size: 0x4 0000021ea3bcd700 | |
[UTextBlock] BoolProperty UMG.TextBlock.bWrapWithInvalidationPanel @ 0x2F8 size: 0x1 0000021ea3c68e40 | |
[UTextBlock] BoolProperty UMG.TextBlock.bAutoWrapText @ 0x2F9 size: 0x1 0000021ea3c68ee0 | |
[UTextBlock] EnumProperty UMG.TextBlock.TextTransformPolicy @ 0x2FA size: 0x1 0000021ea3c69020 | |
[UTextBlock] BoolProperty UMG.TextBlock.bSimpleTextMode @ 0x2FB size: 0x1 0000021ea3c66780 | |
[000989] Class ShooterGame.AresTextBlock //size: 0x388, class UAresTextBlock : public UTextBlock {}; | |
[UAresTextBlock] BoolProperty ShooterGame.AresTextBlock.bOverride_FontStyle @ 0x310 size: 0x1 0000021ea3c68580 | |
[UAresTextBlock] ObjectProperty ShooterGame.AresTextBlock.FontStyle @ 0x318 size: 0x8 0000021ea3c68620 | |
[UAresTextBlock] StructProperty ShooterGame.AresTextBlock.FontStyleOverride @ 0x320 size: 0x68 0000021ea3c686c0 | |
[000990] Class Engine.TextRenderComponent //size: 0x5A0, class UTextRenderComponent : public UPrimitiveComponent {}; | |
[UTextRenderComponent] TextProperty Engine.TextRenderComponent.Text @ 0x548 size: 0x18 0000021ea3bcf000 | |
[UTextRenderComponent] ObjectProperty Engine.TextRenderComponent.TextMaterial @ 0x560 size: 0x8 0000021ea3c67d60 | |
[UTextRenderComponent] ObjectProperty Engine.TextRenderComponent.Font @ 0x568 size: 0x8 0000021ea3c67e00 | |
[UTextRenderComponent] ByteProperty Engine.TextRenderComponent.HorizontalAlignment @ 0x570 size: 0x1 0000021ea3c67ea0 | |
[UTextRenderComponent] ByteProperty Engine.TextRenderComponent.VerticalAlignment @ 0x571 size: 0x1 0000021ea3c67f40 | |
[UTextRenderComponent] StructProperty Engine.TextRenderComponent.TextRenderColor @ 0x574 size: 0x4 0000021ea3c67fe0 | |
[UTextRenderComponent] FloatProperty Engine.TextRenderComponent.XScale @ 0x578 size: 0x4 0000021ea3bcf080 | |
[UTextRenderComponent] FloatProperty Engine.TextRenderComponent.YScale @ 0x57C size: 0x4 0000021ea3bcf100 | |
[UTextRenderComponent] FloatProperty Engine.TextRenderComponent.WorldSize @ 0x580 size: 0x4 0000021ea3bcf180 | |
[UTextRenderComponent] FloatProperty Engine.TextRenderComponent.InvDefaultSize @ 0x584 size: 0x4 0000021ea3bcf200 | |
[UTextRenderComponent] FloatProperty Engine.TextRenderComponent.HorizSpacingAdjust @ 0x588 size: 0x4 0000021ea3bcf280 | |
[UTextRenderComponent] FloatProperty Engine.TextRenderComponent.VertSpacingAdjust @ 0x58C size: 0x4 0000021ea3bcf300 | |
[UTextRenderComponent] BoolProperty Engine.TextRenderComponent.bAlwaysRenderAsText @ 0x590 size: 0x1 0000021ea3c68080 | |
[000991] Class ShooterGame.AresTextRenderComponent //size: 0x5A0, class UAresTextRenderComponent : public UTextRenderComponent {}; | |
[000992] Class ShooterGame.AresTouchAnimationComponent //size: 0x48, class UAresTouchAnimationComponent : public UObject {}; | |
[UAresTouchAnimationComponent] StructProperty ShooterGame.AresTouchAnimationComponent.RenderTickTimer @ 0x30 size: 0x8 0000021ea3c6a240 | |
[000993] Class ShooterGame.AresTouchBounds //size: 0x160, class UAresTouchBounds : public UWidget {}; | |
[UAresTouchBounds] EnumProperty ShooterGame.AresTouchBounds.BoundsShape @ 0x148 size: 0x1 0000021ea3c69f20 | |
[000994] Class ShooterGame.AresTouchComponent //size: 0x140, class UAresTouchComponent : public UObject {}; | |
[UAresTouchComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchComponent.OnTouchPress @ 0x70 size: 0x10 0000021ea3c69700 | |
[UAresTouchComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchComponent.OnTouchMove @ 0x80 size: 0x10 0000021ea3c697a0 | |
[UAresTouchComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchComponent.OnTouchRelease @ 0x90 size: 0x10 0000021ea3c69840 | |
[UAresTouchComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchComponent.OnTouchEnter @ 0xA0 size: 0x10 0000021ea3c698e0 | |
[UAresTouchComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchComponent.OnTouchExit @ 0xB0 size: 0x10 0000021ea3c69980 | |
[UAresTouchComponent] SetProperty ShooterGame.AresTouchComponent.Gestures @ 0xF0 size: 0x50 0000021ea3c69ac0 | |
[000995] Class ShooterGame.AresTouchButtonComponent //size: 0x1A0, class UAresTouchButtonComponent : public UAresTouchComponent {}; | |
[UAresTouchButtonComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchButtonComponent.OnTouchPressed @ 0x140 size: 0x10 0000021ea3c69340 | |
[UAresTouchButtonComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchButtonComponent.OnTouchReleased @ 0x150 size: 0x10 0000021ea3c693e0 | |
[UAresTouchButtonComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchButtonComponent.OnTouchEntered @ 0x160 size: 0x10 0000021ea3c69480 | |
[UAresTouchButtonComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchButtonComponent.OnTouchExited @ 0x170 size: 0x10 0000021ea3c69520 | |
[UAresTouchButtonComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchButtonComponent.OnTouchMoved @ 0x180 size: 0x10 0000021ea3c695c0 | |
[UAresTouchButtonComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchButtonComponent.OnTouchReset @ 0x190 size: 0x10 0000021ea3c69660 | |
[000996] Class ShooterGame.AresTouchBoundsDebugWidget //size: 0x2E0, class UAresTouchBoundsDebugWidget : public UUserWidget {}; | |
[000997] Class ShooterGame.AresTouchJoystickDebugWidget //size: 0x2F8, class UAresTouchJoystickDebugWidget : public UAresTouchBoundsDebugWidget {}; | |
[000998] Class ShooterGame.AresTouchTrackPadDebugWidget //size: 0x2F8, class UAresTouchTrackPadDebugWidget : public UAresTouchBoundsDebugWidget {}; | |
[000999] Class ShooterGame.AresTouchSwipeDebugWidget //size: 0x300, class UAresTouchSwipeDebugWidget : public UAresTouchBoundsDebugWidget {}; | |
[001000] Class ShooterGame.AresTouchDoubleTapFilter //size: 0x70, class UAresTouchDoubleTapFilter : public UObject {}; | |
[UAresTouchDoubleTapFilter] MulticastInlineDelegateProperty ShooterGame.AresTouchDoubleTapFilter.OnDoubleTap @ 0x30 size: 0x10 0000021ea3c6b6e0 | |
[UAresTouchDoubleTapFilter] MulticastInlineDelegateProperty ShooterGame.AresTouchDoubleTapFilter.OnDoubleTapAtLocation @ 0x40 size: 0x10 0000021ea3c6b780 | |
[001001] Class ShooterGame.AresTouchGesture //size: 0x30, class UAresTouchGesture : public UObject {}; | |
[001002] Class ShooterGame.AresTouchDoubleTapGesture //size: 0x1D0, class UAresTouchDoubleTapGesture : public UAresTouchGesture {}; | |
[UAresTouchDoubleTapGesture] MulticastInlineDelegateProperty ShooterGame.AresTouchDoubleTapGesture.OnDoubleTapStart @ 0x30 size: 0x10 0000021ea3c6b0a0 | |
[UAresTouchDoubleTapGesture] MulticastInlineDelegateProperty ShooterGame.AresTouchDoubleTapGesture.OnDoubleTapHoldStart @ 0x40 size: 0x10 0000021ea3c6b140 | |
[UAresTouchDoubleTapGesture] MulticastInlineDelegateProperty ShooterGame.AresTouchDoubleTapGesture.OnDoubleTapHoldChargeInterrupted @ 0x50 size: 0x10 0000021ea3c6b1e0 | |
[UAresTouchDoubleTapGesture] MulticastInlineDelegateProperty ShooterGame.AresTouchDoubleTapGesture.OnDoubleTapEnd @ 0x60 size: 0x10 0000021ea3c6b280 | |
[UAresTouchDoubleTapGesture] FloatProperty ShooterGame.AresTouchDoubleTapGesture.MaxTimeBetweenTaps @ 0x70 size: 0x4 0000021ea3bcff00 | |
[UAresTouchDoubleTapGesture] FloatProperty ShooterGame.AresTouchDoubleTapGesture.MaxDistanceBetweenTapsInInches @ 0x74 size: 0x4 0000021ea3bcff80 | |
[UAresTouchDoubleTapGesture] StructProperty ShooterGame.AresTouchDoubleTapGesture.InitialHoldProperties @ 0x78 size: 0xC 0000021ea3c6b320 | |
[UAresTouchDoubleTapGesture] ObjectProperty ShooterGame.AresTouchDoubleTapGesture.HoldGesture @ 0x88 size: 0x8 0000021ea3c6b3c0 | |
[001003] Class ShooterGame.AresTouchGesturesBase //size: 0x960, class UAresTouchGesturesBase : public UAresTouchWidget {}; | |
[001004] Class ShooterGame.AresTouchHoldGesture //size: 0xC0, class UAresTouchHoldGesture : public UAresTouchGesture {}; | |
[UAresTouchHoldGesture] MulticastInlineDelegateProperty ShooterGame.AresTouchHoldGesture.OnHoldStart @ 0x30 size: 0x10 0000021ea3c6aba0 | |
[UAresTouchHoldGesture] MulticastInlineDelegateProperty ShooterGame.AresTouchHoldGesture.OnHoldEnd @ 0x40 size: 0x10 0000021ea3c6ac40 | |
[UAresTouchHoldGesture] MulticastInlineDelegateProperty ShooterGame.AresTouchHoldGesture.OnHoldChargeInterrupted @ 0x50 size: 0x10 0000021ea3c6ace0 | |
[UAresTouchHoldGesture] FloatProperty ShooterGame.AresTouchHoldGesture.MinimumTimeToHold @ 0x60 size: 0x4 0000021ea3bcfc00 | |
[UAresTouchHoldGesture] FloatProperty ShooterGame.AresTouchHoldGesture.MaximumMoveDistanceInInches @ 0x64 size: 0x4 0000021ea3bcfc80 | |
[UAresTouchHoldGesture] ByteProperty ShooterGame.AresTouchHoldGesture.MaxTouchesTracked @ 0x68 size: 0x1 0000021ea3c6ad80 | |
[UAresTouchHoldGesture] BoolProperty ShooterGame.AresTouchHoldGesture.bRestartChargeOnInterrupt @ 0x69 size: 0x1 0000021ea3c6ae20 | |
[001005] Class ShooterGame.AresTouchJoystick //size: 0x9D8, class UAresTouchJoystick : public UAresTouchWidget {}; | |
[UAresTouchJoystick] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystick.OnJoystickPressed @ 0x960 size: 0x10 0000021ea3c6ca40 | |
[UAresTouchJoystick] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystick.OnThumbstickLocationChanged @ 0x970 size: 0x10 0000021ea3c6cae0 | |
[UAresTouchJoystick] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystick.OnJoystickPressLocationNormalized @ 0x980 size: 0x10 0000021ea3c6cb80 | |
[UAresTouchJoystick] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystick.OnJoystickReleased @ 0x990 size: 0x10 0000021ea3c6cc20 | |
[UAresTouchJoystick] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystick.OnJoystickIndexPressed @ 0x9A0 size: 0x10 0000021ea3c6ccc0 | |
[UAresTouchJoystick] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystick.OnJoystickIndexMoved @ 0x9B0 size: 0x10 0000021ea3c6cd60 | |
[UAresTouchJoystick] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystick.OnJoystickIndexReleased @ 0x9C0 size: 0x10 0000021ea3c6ce00 | |
[UAresTouchJoystick] WeakObjectProperty ShooterGame.AresTouchJoystick.TouchJoystickComponent @ 0x9D0 size: 0x8 0000021ea3c6a560 | |
[001006] Class ShooterGame.AresTouchJoystickComponent //size: 0x258, class UAresTouchJoystickComponent : public UAresTouchComponent {}; | |
[UAresTouchJoystickComponent] FloatProperty ShooterGame.AresTouchJoystickComponent.JoystickSize @ 0x140 size: 0x4 0000021ea3bcf900 | |
[UAresTouchJoystickComponent] FloatProperty ShooterGame.AresTouchJoystickComponent.RecenteringSpeed @ 0x144 size: 0x4 0000021ea3bcf980 | |
[UAresTouchJoystickComponent] BoolProperty ShooterGame.AresTouchJoystickComponent.bUseGyroDeadzone @ 0x148 size: 0x1 0000021ea3c6c040 | |
[UAresTouchJoystickComponent] EnumProperty ShooterGame.AresTouchJoystickComponent.JoystickStyle @ 0x149 size: 0x1 0000021ea3c6c180 | |
[UAresTouchJoystickComponent] FloatProperty ShooterGame.AresTouchJoystickComponent.DPIScaleDownFactor @ 0x14C size: 0x4 0000021ea3bcfa00 | |
[UAresTouchJoystickComponent] StructProperty ShooterGame.AresTouchJoystickComponent.JoystickLocation @ 0x150 size: 0x8 0000021ea3c6c220 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnXAxisChanged @ 0x158 size: 0x10 0000021ea3c6c2c0 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnYAxisChanged @ 0x168 size: 0x10 0000021ea3c6c360 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnAxesChanged @ 0x178 size: 0x10 0000021ea3c6c400 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnJoystickPressed @ 0x188 size: 0x10 0000021ea3c6c4a0 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnJoystickReleased @ 0x198 size: 0x10 0000021ea3c6c540 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnThumbstickLocation @ 0x1A8 size: 0x10 0000021ea3c6c5e0 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnThumbstickAbsoluteLocation @ 0x1B8 size: 0x10 0000021ea3c6c680 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnPressLocationNormalized @ 0x1C8 size: 0x10 0000021ea3c6c720 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnThumbstickNeutral @ 0x1D8 size: 0x10 0000021ea3c6c7c0 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnEnterSprintZone @ 0x1E8 size: 0x10 0000021ea3c6c860 | |
[UAresTouchJoystickComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchJoystickComponent.OnExitSprintZone @ 0x1F8 size: 0x10 0000021ea3c6c900 | |
[001007] Class ShooterGame.AresTouchLongPressFilter //size: 0x80, class UAresTouchLongPressFilter : public UObject {}; | |
[UAresTouchLongPressFilter] MulticastInlineDelegateProperty ShooterGame.AresTouchLongPressFilter.OnLongPress @ 0x30 size: 0x10 0000021ea3c6bb40 | |
[UAresTouchLongPressFilter] MulticastInlineDelegateProperty ShooterGame.AresTouchLongPressFilter.OnLongPressCancelled @ 0x40 size: 0x10 0000021ea3c6bbe0 | |
[UAresTouchLongPressFilter] FloatProperty ShooterGame.AresTouchLongPressFilter.MinimumTimeToHold @ 0x50 size: 0x4 0000021ea3c70e80 | |
[UAresTouchLongPressFilter] FloatProperty ShooterGame.AresTouchLongPressFilter.MaximumMoveDistanceInInches @ 0x54 size: 0x4 0000021ea3c70f00 | |
[UAresTouchLongPressFilter] BoolProperty ShooterGame.AresTouchLongPressFilter.bMovementCancelsLongPressTimer @ 0x58 size: 0x1 0000021ea3c6bc80 | |
[001008] Class ShooterGame.AresTouchWidgetIndicatorInterface //size: 0x30, class UAresTouchWidgetIndicatorInterface : public UInterface {}; | |
[001009] Class ShooterGame.AresTouchManager //size: 0x170, class UAresTouchManager : public UInitSystem {}; | |
[UAresTouchManager] MulticastInlineDelegateProperty ShooterGame.AresTouchManager.OnTouchModeChanged @ 0x80 size: 0x10 0000021ea3c6cfe0 | |
[UAresTouchManager] MulticastInlineDelegateProperty ShooterGame.AresTouchManager.OnTouchPressed @ 0x90 size: 0x10 0000021ea3c6d080 | |
[UAresTouchManager] MulticastInlineDelegateProperty ShooterGame.AresTouchManager.OnTouchReleased @ 0xA0 size: 0x10 0000021ea3c6d120 | |
[UAresTouchManager] MulticastInlineDelegateProperty ShooterGame.AresTouchManager.OnTouchMoved @ 0xB0 size: 0x10 0000021ea3c6d1c0 | |
[UAresTouchManager] MulticastInlineDelegateProperty ShooterGame.AresTouchManager.OnForwardedTouchPressed @ 0xC0 size: 0x10 0000021ea3c6d260 | |
[UAresTouchManager] MulticastInlineDelegateProperty ShooterGame.AresTouchManager.OnForwardedTouchReleased @ 0xD0 size: 0x10 0000021ea3c6d300 | |
[UAresTouchManager] MulticastInlineDelegateProperty ShooterGame.AresTouchManager.OnForwardedTouchMoved @ 0xE0 size: 0x10 0000021ea3c6d3a0 | |
[UAresTouchManager] ByteProperty ShooterGame.AresTouchManager.TouchMode @ 0xF0 size: 0x1 0000021ea3c6d440 | |
[UAresTouchManager] ClassProperty ShooterGame.AresTouchManager.TouchIndicatorClass @ 0x118 size: 0x8 0000021ea3c6d4e0 | |
[UAresTouchManager] MapProperty ShooterGame.AresTouchManager.TouchIndicatorMap @ 0x120 size: 0x50 0000021ea355afc0 | |
[001010] Class ShooterGame.AresTouchScreenChildInterface //size: 0x30, class UAresTouchScreenChildInterface : public UInterface {}; | |
[001011] Class ShooterGame.AresTouchScreen //size: 0x2E8, class UAresTouchScreen : public UCoordinatedHUDElement {}; | |
[UAresTouchScreen] DoubleProperty ShooterGame.AresTouchScreen.TouchSwipeAverageSpeed @ 0x2D8 size: 0x8 0000021ea3c70c00 | |
[UAresTouchScreen] DoubleProperty ShooterGame.AresTouchScreen.TouchSwipeTimeToMaintainInSeconds @ 0x2E0 size: 0x8 0000021ea3c70c80 | |
[001012] Class ShooterGame.AresTouchSettingsNormalizationInterface //size: 0x30, class UAresTouchSettingsNormalizationInterface : public UInterface {}; | |
[001013] Class ShooterGame.AresTouchSettingsList //size: 0x2C8, class UAresTouchSettingsList : public UUserWidget {}; | |
[001014] Class ShooterGame.AresTouchSwipeComponent //size: 0x190, class UAresTouchSwipeComponent : public UAresTouchComponent {}; | |
[UAresTouchSwipeComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchSwipeComponent.OnSwipeGesture @ 0x140 size: 0x10 0000021ea3c6f060 | |
[UAresTouchSwipeComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchSwipeComponent.OnSwipeDirection @ 0x150 size: 0x10 0000021ea3c6f100 | |
[UAresTouchSwipeComponent] FloatProperty ShooterGame.AresTouchSwipeComponent.ConstraintAngle @ 0x160 size: 0x4 0000021ea3c70980 | |
[UAresTouchSwipeComponent] FloatProperty ShooterGame.AresTouchSwipeComponent.ConstraintRange @ 0x164 size: 0x4 0000021ea3c70a00 | |
[UAresTouchSwipeComponent] FloatProperty ShooterGame.AresTouchSwipeComponent.SwipeRadius @ 0x168 size: 0x4 0000021ea3c70a80 | |
[001015] Class ShooterGame.AresTouchTrackPadComponent //size: 0x2B8, class UAresTouchTrackPadComponent : public UAresTouchComponent {}; | |
[UAresTouchTrackPadComponent] ObjectProperty ShooterGame.AresTouchTrackPadComponent.AimingDeltaXScalingCurve @ 0x140 size: 0x8 0000021ea3c6fc40 | |
[UAresTouchTrackPadComponent] ObjectProperty ShooterGame.AresTouchTrackPadComponent.AimingDeltaYScalingCurve @ 0x148 size: 0x8 0000021ea3c6fce0 | |
[UAresTouchTrackPadComponent] ObjectProperty ShooterGame.AresTouchTrackPadComponent.AimingDeltaXScalingCurveADS @ 0x150 size: 0x8 0000021ea3c6fd80 | |
[UAresTouchTrackPadComponent] ObjectProperty ShooterGame.AresTouchTrackPadComponent.AimingDeltaYScalingCurveADS @ 0x158 size: 0x8 0000021ea3c6fe20 | |
[UAresTouchTrackPadComponent] ObjectProperty ShooterGame.AresTouchTrackPadComponent.AimingDeltaXScalingCurveSniper @ 0x160 size: 0x8 0000021ea3c6fec0 | |
[UAresTouchTrackPadComponent] ObjectProperty ShooterGame.AresTouchTrackPadComponent.AimingDeltaYScalingCurveSniper @ 0x168 size: 0x8 0000021ea3c6ff60 | |
[UAresTouchTrackPadComponent] FloatProperty ShooterGame.AresTouchTrackPadComponent.ScreenDensityInputAdjustment @ 0x170 size: 0x4 0000021ea3c70680 | |
[UAresTouchTrackPadComponent] BoolProperty ShooterGame.AresTouchTrackPadComponent.bContinuesFilteringAfterRelease @ 0x174 size: 0x1 0000021ea3c6e340 | |
[UAresTouchTrackPadComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchTrackPadComponent.OnDeltaXChanged @ 0x178 size: 0x10 0000021ea3c6e3e0 | |
[UAresTouchTrackPadComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchTrackPadComponent.OnDeltaYChanged @ 0x188 size: 0x10 0000021ea3c6e480 | |
[UAresTouchTrackPadComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchTrackPadComponent.OnPressed @ 0x198 size: 0x10 0000021ea3c6e520 | |
[UAresTouchTrackPadComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchTrackPadComponent.OnReleased @ 0x1A8 size: 0x10 0000021ea3c6e5c0 | |
[UAresTouchTrackPadComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchTrackPadComponent.OnMoved @ 0x1B8 size: 0x10 0000021ea3c6e660 | |
[UAresTouchTrackPadComponent] ArrayProperty ShooterGame.AresTouchTrackPadComponent.AccelerationCurvesX @ 0x1C8 size: 0x10 0000021ea3c6e7a0 | |
[UAresTouchTrackPadComponent] ArrayProperty ShooterGame.AresTouchTrackPadComponent.AccelerationCurvesY @ 0x1D8 size: 0x10 0000021ea3c6e8e0 | |
[UAresTouchTrackPadComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchTrackPadComponent.OnMinCutOffChanged @ 0x1E8 size: 0x10 0000021ea3c6e980 | |
[UAresTouchTrackPadComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchTrackPadComponent.OnDeltaCutOffChanged @ 0x1F8 size: 0x10 0000021ea3c6ea20 | |
[UAresTouchTrackPadComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchTrackPadComponent.OnCutOffSlopeChanged @ 0x208 size: 0x10 0000021ea3c6eac0 | |
[UAresTouchTrackPadComponent] BoolProperty ShooterGame.AresTouchTrackPadComponent.bSupportsTrackballMode @ 0x218 size: 0x1 0000021ea3c6eb60 | |
[UAresTouchTrackPadComponent] ObjectProperty ShooterGame.AresTouchTrackPadComponent.TrackballDecelerationCurve @ 0x220 size: 0x8 0000021ea3c6ec00 | |
[UAresTouchTrackPadComponent] FloatProperty ShooterGame.AresTouchTrackPadComponent.TrackballVerticalAngleClearZone @ 0x228 size: 0x4 0000021ea3c70700 | |
[UAresTouchTrackPadComponent] BoolProperty ShooterGame.AresTouchTrackPadComponent.bTrackballModeXAxis @ 0x22C size: 0x1 0000021ea3c6eca0 | |
[UAresTouchTrackPadComponent] BoolProperty ShooterGame.AresTouchTrackPadComponent.bTrackballModeYAxis @ 0x22D size: 0x1 0000021ea3c6ed40 | |
[UAresTouchTrackPadComponent] FloatProperty ShooterGame.AresTouchTrackPadComponent.TrackballTimeActive @ 0x230 size: 0x4 0000021ea3c70780 | |
[UAresTouchTrackPadComponent] StructProperty ShooterGame.AresTouchTrackPadComponent.TrackballVelocityDirection @ 0x234 size: 0x8 0000021ea3c6ede0 | |
[UAresTouchTrackPadComponent] FloatProperty ShooterGame.AresTouchTrackPadComponent.TrackballVelocityMagnitude @ 0x23C size: 0x4 0000021ea3c70800 | |
[UAresTouchTrackPadComponent] StructProperty ShooterGame.AresTouchTrackPadComponent.TrackballVelocityMagnitudeVector @ 0x240 size: 0x8 0000021ea3c6ee80 | |
[UAresTouchTrackPadComponent] StructProperty ShooterGame.AresTouchTrackPadComponent.TrackballPhysicalMagnitudeVector @ 0x248 size: 0x8 0000021ea3c6ef20 | |
[UAresTouchTrackPadComponent] StructProperty ShooterGame.AresTouchTrackPadComponent.TrackballInitialDirection @ 0x250 size: 0x8 0000021ea3c6efc0 | |
[UAresTouchTrackPadComponent] FloatProperty ShooterGame.AresTouchTrackPadComponent.TimeSinceAccelerationStart @ 0x258 size: 0x4 0000021ea3c70880 | |
[001016] Class ShooterGame.AresTouchWheelSegment //size: 0x60, class UAresTouchWheelSegment : public UObject {}; | |
[UAresTouchWheelSegment] TextProperty ShooterGame.AresTouchWheelSegment.SegmentText @ 0x30 size: 0x18 0000021ea3c70580 | |
[UAresTouchWheelSegment] ObjectProperty ShooterGame.AresTouchWheelSegment.SegmentIconTexture @ 0x48 size: 0x8 0000021ea3c6f9c0 | |
[UAresTouchWheelSegment] ArrayProperty ShooterGame.AresTouchWheelSegment.SegmentSuboptions @ 0x50 size: 0x10 0000021ea3c6fb00 | |
[001017] Class ShooterGame.AresTouchWheelMenu //size: 0x9D8, class UAresTouchWheelMenu : public UAresTouchWidget {}; | |
[UAresTouchWheelMenu] WeakObjectProperty ShooterGame.AresTouchWheelMenu.TouchWheelComponent @ 0x960 size: 0x8 0000021ea3c80740 | |
[UAresTouchWheelMenu] FloatProperty ShooterGame.AresTouchWheelMenu.TouchMoveScale @ 0x968 size: 0x4 0000021ea3c71900 | |
[UAresTouchWheelMenu] FloatProperty ShooterGame.AresTouchWheelMenu.SelectionDeadzoneThreshold @ 0x96C size: 0x4 0000021ea3c71980 | |
[UAresTouchWheelMenu] FloatProperty ShooterGame.AresTouchWheelMenu.SelectionInputBufferWidth @ 0x970 size: 0x4 0000021ea3c71a00 | |
[UAresTouchWheelMenu] FloatProperty ShooterGame.AresTouchWheelMenu.SegmentWidth @ 0x974 size: 0x4 0000021ea3c71a80 | |
[UAresTouchWheelMenu] FloatProperty ShooterGame.AresTouchWheelMenu.SelectionConfirmDelay @ 0x978 size: 0x4 0000021ea3c71b00 | |
[UAresTouchWheelMenu] FloatProperty ShooterGame.AresTouchWheelMenu.SwitchSuboptionsDelay @ 0x97C size: 0x4 0000021ea3c71b80 | |
[UAresTouchWheelMenu] FloatProperty ShooterGame.AresTouchWheelMenu.ResetSuboptionsOnNoSelectionDelay @ 0x980 size: 0x4 0000021ea3c71c00 | |
[UAresTouchWheelMenu] BoolProperty ShooterGame.AresTouchWheelMenu.bDisableResetSuboptionsOnNoSelection @ 0x984 size: 0x1 0000021ea3c807e0 | |
[UAresTouchWheelMenu] BoolProperty ShooterGame.AresTouchWheelMenu.bCanTapToSelectSegments @ 0x985 size: 0x1 0000021ea3c80880 | |
[UAresTouchWheelMenu] FloatProperty ShooterGame.AresTouchWheelMenu.StaticSectionSize @ 0x988 size: 0x4 0000021ea3c71c80 | |
[UAresTouchWheelMenu] ObjectProperty ShooterGame.AresTouchWheelMenu.SegmentDataTable @ 0x990 size: 0x8 0000021ea3c80920 | |
[UAresTouchWheelMenu] ArrayProperty ShooterGame.AresTouchWheelMenu.StaticSegmentData @ 0x998 size: 0x10 0000021ea3c80a60 | |
[UAresTouchWheelMenu] ArrayProperty ShooterGame.AresTouchWheelMenu.DynamicSegmentData @ 0x9A8 size: 0x10 0000021ea3c80ba0 | |
[UAresTouchWheelMenu] IntProperty ShooterGame.AresTouchWheelMenu.SelectionIndex @ 0x9B8 size: 0x4 0000021ea3c71d00 | |
[UAresTouchWheelMenu] IntProperty ShooterGame.AresTouchWheelMenu.SuboptionsParentIndex @ 0x9BC size: 0x4 0000021ea3c71d80 | |
[001018] Class ShooterGame.AresTouchWheelMenuComponent //size: 0x250, class UAresTouchWheelMenuComponent : public UAresTouchComponent {}; | |
[UAresTouchWheelMenuComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchWheelMenuComponent.OnWheelPressed @ 0x140 size: 0x10 0000021ea3c801a0 | |
[UAresTouchWheelMenuComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchWheelMenuComponent.OnWheelReleased @ 0x150 size: 0x10 0000021ea3c80240 | |
[UAresTouchWheelMenuComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchWheelMenuComponent.OnWheelLocation @ 0x160 size: 0x10 0000021ea3c802e0 | |
[UAresTouchWheelMenuComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchWheelMenuComponent.OnInDeadzoneChanged @ 0x170 size: 0x10 0000021ea3c80380 | |
[UAresTouchWheelMenuComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchWheelMenuComponent.OnWheelSelectionChanged @ 0x180 size: 0x10 0000021ea3c80420 | |
[UAresTouchWheelMenuComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchWheelMenuComponent.OnWheelTapPress @ 0x190 size: 0x10 0000021ea3c804c0 | |
[UAresTouchWheelMenuComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchWheelMenuComponent.OnWheelTapBoundsChange @ 0x1A0 size: 0x10 0000021ea3c80560 | |
[UAresTouchWheelMenuComponent] MulticastInlineDelegateProperty ShooterGame.AresTouchWheelMenuComponent.OnWheelTapRelease @ 0x1B0 size: 0x10 0000021ea3c80600 | |
[UAresTouchWheelMenuComponent] ObjectProperty ShooterGame.AresTouchWheelMenuComponent.VisualWheelMenu @ 0x1C0 size: 0x8 0000021ea3c806a0 | |
[001019] Class ShooterGame.AresTouchWidgetComponentInterface //size: 0x30, class UAresTouchWidgetComponentInterface : public UInterface {}; | |
[001020] Class ShooterGame.AresTouchWidgetCTAInterface //size: 0x30, class UAresTouchWidgetCTAInterface : public UInterface {}; | |
[001021] Class ShooterGame.AresTracer //size: 0x630, class AAresTracer : public AAresTracerInterface {}; | |
[AAresTracer] FloatProperty ShooterGame.AresTracer.BeamLength @ 0x618 size: 0x4 0000021ea3c71680 | |
[AAresTracer] FloatProperty ShooterGame.AresTracer.LastTickTime @ 0x61C size: 0x4 0000021ea3c71700 | |
[AAresTracer] BoolProperty ShooterGame.AresTracer.bImpacted @ 0x620 size: 0x1 0000021ea3c82720 | |
[AAresTracer] FloatProperty ShooterGame.AresTracer.EndDistance @ 0x624 size: 0x4 0000021ea3c71780 | |
[001022] Class ShooterGame.AresTrailComponent //size: 0x128, class UAresTrailComponent : public UActorComponent {}; | |
[UAresTrailComponent] ObjectProperty ShooterGame.AresTrailComponent.TrailBeamParticleTemplate @ 0xE8 size: 0x8 0000021ea3c82400 | |
[UAresTrailComponent] StructProperty ShooterGame.AresTrailComponent.TrailColor @ 0xF0 size: 0x10 0000021ea3c824a0 | |
[UAresTrailComponent] FloatProperty ShooterGame.AresTrailComponent.MinimumSegmentLength @ 0x100 size: 0x4 0000021ea3c71500 | |
[UAresTrailComponent] FloatProperty ShooterGame.AresTrailComponent.TrailFadeTime @ 0x104 size: 0x4 0000021ea3c71580 | |
[UAresTrailComponent] EnumProperty ShooterGame.AresTrailComponent.DrawRule @ 0x108 size: 0x1 0000021ea3c825e0 | |
[UAresTrailComponent] BoolProperty ShooterGame.AresTrailComponent.bDrawInLoS @ 0x109 size: 0x1 0000021ea3c82680 | |
[UAresTrailComponent] FloatProperty ShooterGame.AresTrailComponent.MaxTrailDistance @ 0x10C size: 0x4 0000021ea3c71600 | |
[001023] Class ShooterGame.AresUIDirector //size: 0x58, class UAresUIDirector : public UObject {}; | |
[UAresUIDirector] BoolProperty ShooterGame.AresUIDirector.bUIStarted @ 0x48 size: 0x1 0000021ea3c822c0 | |
[UAresUIDirector] ObjectProperty ShooterGame.AresUIDirector.UIManager @ 0x50 size: 0x8 0000021ea3c82360 | |
[001024] Class ShooterGame.UIGlobalsDataAsset //size: 0x148, class UUIGlobalsDataAsset : public UAresPlatformDataAsset {}; | |
[UUIGlobalsDataAsset] ObjectProperty ShooterGame.UIGlobalsDataAsset.DPICurve @ 0x40 size: 0x8 0000021ea3c81be0 | |
[UUIGlobalsDataAsset] ClassProperty ShooterGame.UIGlobalsDataAsset.UIDirector @ 0x48 size: 0x8 0000021ea3c81c80 | |
[UUIGlobalsDataAsset] ClassProperty ShooterGame.UIGlobalsDataAsset.UIManager @ 0x50 size: 0x8 0000021ea3c81d20 | |
[UUIGlobalsDataAsset] ClassProperty ShooterGame.UIGlobalsDataAsset.DeveloperMenuScreen @ 0x58 size: 0x8 0000021ea3c81dc0 | |
[UUIGlobalsDataAsset] SoftClassProperty ShooterGame.UIGlobalsDataAsset.SettingsScreenAsset @ 0x60 size: 0x30 0000021ea3c81e60 | |
[UUIGlobalsDataAsset] SoftClassProperty ShooterGame.UIGlobalsDataAsset.ExitGameScreenAsset @ 0x90 size: 0x30 0000021ea3c81f00 | |
[UUIGlobalsDataAsset] ArrayProperty ShooterGame.UIGlobalsDataAsset.AdditionalUserWidgets @ 0xC0 size: 0x10 0000021ea3c82040 | |
[UUIGlobalsDataAsset] ArrayProperty ShooterGame.UIGlobalsDataAsset.AdditionalAssets @ 0xD0 size: 0x10 0000021ea3c82180 | |
[UUIGlobalsDataAsset] StructProperty ShooterGame.UIGlobalsDataAsset.AresFontStyle @ 0xE0 size: 0x68 0000021ea3c82220 | |
[001025] Class ShooterGame.AresUIManager //size: 0x70, class UAresUIManager : public UObject {}; | |
[UAresUIManager] EnumProperty ShooterGame.AresUIManager.OldFocus @ 0x48 size: 0x1 0000021ea3c818c0 | |
[UAresUIManager] EnumProperty ShooterGame.AresUIManager.OldMouseMode @ 0x49 size: 0x1 0000021ea3c81a00 | |
[UAresUIManager] ObjectProperty ShooterGame.AresUIManager.Channels @ 0x50 size: 0x8 0000021ea3c81aa0 | |
[UAresUIManager] ObjectProperty ShooterGame.AresUIManager.UICoordinator @ 0x68 size: 0x8 0000021ea3c81b40 | |
[001026] Class ShooterGame.AresUIPropertyRegistry //size: 0x5D0, class UAresUIPropertyRegistry : public UObject {}; | |
[001027] Class ShooterGame.AresUniversalButtonWidget //size: 0x320, class UAresUniversalButtonWidget : public UUserWidget {}; | |
[UAresUniversalButtonWidget] MulticastInlineDelegateProperty ShooterGame.AresUniversalButtonWidget.OnClicked @ 0x2C8 size: 0x10 0000021ea3c865a0 | |
[UAresUniversalButtonWidget] MulticastInlineDelegateProperty ShooterGame.AresUniversalButtonWidget.OnButtonPressed @ 0x2D8 size: 0x10 0000021ea3c86640 | |
[UAresUniversalButtonWidget] MulticastInlineDelegateProperty ShooterGame.AresUniversalButtonWidget.OnButtonReleased @ 0x2E8 size: 0x10 0000021ea3c866e0 | |
[UAresUniversalButtonWidget] MulticastInlineDelegateProperty ShooterGame.AresUniversalButtonWidget.OnButtonEntered @ 0x2F8 size: 0x10 0000021ea3c83e40 | |
[UAresUniversalButtonWidget] MulticastInlineDelegateProperty ShooterGame.AresUniversalButtonWidget.OnButtonExited @ 0x308 size: 0x10 0000021ea3c83ee0 | |
[UAresUniversalButtonWidget] BoolProperty ShooterGame.AresUniversalButtonWidget.bAnyMouseButtonCanTriggerClickEvent @ 0x318 size: 0x1 0000021ea3c83f80 | |
[001028] Class ShooterGame.AresVisionConesWidget //size: 0x340, class UAresVisionConesWidget : public UUserWidget {}; | |
[UAresVisionConesWidget] ObjectProperty ShooterGame.AresVisionConesWidget.Material @ 0x2C8 size: 0x8 0000021ea3c863c0 | |
[UAresVisionConesWidget] ObjectProperty ShooterGame.AresVisionConesWidget.ObserverMaterial @ 0x2D0 size: 0x8 0000021ea3c86460 | |
[UAresVisionConesWidget] ObjectProperty ShooterGame.AresVisionConesWidget.MaterialInstance @ 0x2D8 size: 0x8 0000021ea3c86500 | |
[001029] Class ShooterGame.AresWallPenetration //size: 0x48, class UAresWallPenetration : public UObject {}; | |
[UAresWallPenetration] FloatProperty ShooterGame.AresWallPenetration.EnergyReductionMultiplier @ 0x30 size: 0x4 0000021ea3c74780 | |
[UAresWallPenetration] BoolProperty ShooterGame.AresWallPenetration.bParticipatesInAirDropoff @ 0x34 size: 0x1 0000021ea3c86280 | |
[UAresWallPenetration] BoolProperty ShooterGame.AresWallPenetration.bShowsRicochet @ 0x35 size: 0x1 0000021ea3c86320 | |
[UAresWallPenetration] StrProperty ShooterGame.AresWallPenetration.DebugWallPenetrationTypeName @ 0x38 size: 0x10 0000021ea3c74800 | |
[001030] Class ShooterGame.AresWallPenetrationGlobals //size: 0x868, class UAresWallPenetrationGlobals : public UObject {}; | |
[UAresWallPenetrationGlobals] BoolProperty ShooterGame.AresWallPenetrationGlobals.bShowWallPenHitConfirms @ 0x30 size: 0x1 0000021ea3c86000 | |
[UAresWallPenetrationGlobals] SoftClassProperty ShooterGame.AresWallPenetrationGlobals.WallPenetrationType @ 0x38 size: 0x30 0000021ea3c860a0 | |
[UAresWallPenetrationGlobals] ObjectProperty ShooterGame.AresWallPenetrationGlobals.WallPenetrationTypeCDOCached @ 0x6C8 size: 0x8 0000021ea3c86140 | |
[UAresWallPenetrationGlobals] StructProperty ShooterGame.AresWallPenetrationGlobals.GlobalPenetrationCurve @ 0x7E0 size: 0x88 0000021ea3c861e0 | |
[001031] Class ShooterGame.AresWatermarkManager //size: 0xE8, class UAresWatermarkManager : public UInitSystem {}; | |
[UAresWatermarkManager] ObjectProperty ShooterGame.AresWatermarkManager.RSOManager @ 0x80 size: 0x8 0000021ea3c85920 | |
[UAresWatermarkManager] ObjectProperty ShooterGame.AresWatermarkManager.ConfigManager @ 0x88 size: 0x8 0000021ea3c859c0 | |
[UAresWatermarkManager] ObjectProperty ShooterGame.AresWatermarkManager.MaterialInstance @ 0x90 size: 0x8 0000021ea3c85a60 | |
[UAresWatermarkManager] ObjectProperty ShooterGame.AresWatermarkManager.UIMaterialInstance @ 0x98 size: 0x8 0000021ea3c85b00 | |
[UAresWatermarkManager] ObjectProperty ShooterGame.AresWatermarkManager.CanvasRenderTarget @ 0xA0 size: 0x8 0000021ea3c85ba0 | |
[UAresWatermarkManager] StrProperty ShooterGame.AresWatermarkManager.WatermarkString @ 0xA8 size: 0x10 0000021ea3c74300 | |
[UAresWatermarkManager] BoolProperty ShooterGame.AresWatermarkManager.bWatermarkEnabled @ 0xB8 size: 0x1 0000021ea3c85c40 | |
[UAresWatermarkManager] FloatProperty ShooterGame.AresWatermarkManager.MinOpacity @ 0xBC size: 0x4 0000021ea3c74380 | |
[UAresWatermarkManager] FloatProperty ShooterGame.AresWatermarkManager.MaxOpacity @ 0xC0 size: 0x4 0000021ea3c74400 | |
[UAresWatermarkManager] FloatProperty ShooterGame.AresWatermarkManager.MinUIOpacity @ 0xC4 size: 0x4 0000021ea3c74480 | |
[UAresWatermarkManager] FloatProperty ShooterGame.AresWatermarkManager.MaxUIOpacity @ 0xC8 size: 0x4 0000021ea3c74500 | |
[UAresWatermarkManager] FloatProperty ShooterGame.AresWatermarkManager.TilingFactor @ 0xCC size: 0x4 0000021ea3c74580 | |
[UAresWatermarkManager] BoolProperty ShooterGame.AresWatermarkManager.bInitialized @ 0xD0 size: 0x1 0000021ea3c85ce0 | |
[001032] Class ShooterGame.AresWeaponAttachmentComponent //size: 0x118, class UAresWeaponAttachmentComponent : public UActorComponent {}; | |
[UAresWeaponAttachmentComponent] IntProperty ShooterGame.AresWeaponAttachmentComponent.AttachmentCost @ 0xF0 size: 0x4 0000021ea3c76300 | |
[UAresWeaponAttachmentComponent] ArrayProperty ShooterGame.AresWeaponAttachmentComponent.AddedMeshes @ 0xF8 size: 0x10 0000021ea3c87860 | |
[UAresWeaponAttachmentComponent] ObjectProperty ShooterGame.AresWeaponAttachmentComponent.DataAsset @ 0x108 size: 0x8 0000021ea3c87900 | |
[UAresWeaponAttachmentComponent] ObjectProperty ShooterGame.AresWeaponAttachmentComponent.UIModel @ 0x110 size: 0x8 0000021ea3c879a0 | |
[001033] Class ShooterGame.AresWeaponSkinInterface //size: 0x30, class UAresWeaponSkinInterface : public UInterface {}; | |
[001034] Class UMG.WidgetComponent //size: 0x6B0, class UWidgetComponent : public UMeshComponent {}; | |
[UWidgetComponent] EnumProperty UMG.WidgetComponent.Space @ 0x588 size: 0x1 0000021ea3c89a20 | |
[UWidgetComponent] EnumProperty UMG.WidgetComponent.TimingPolicy @ 0x589 size: 0x1 0000021ea3c89b60 | |
[UWidgetComponent] ClassProperty UMG.WidgetComponent.WidgetClass @ 0x590 size: 0x8 0000021ea3c89c00 | |
[UWidgetComponent] StructProperty UMG.WidgetComponent.DrawSize @ 0x598 size: 0x8 0000021ea3c89ca0 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.bManuallyRedraw @ 0x5A0 size: 0x1 0000021ea3c89d40 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.bRedrawRequested @ 0x5A1 size: 0x1 0000021ea3c89de0 | |
[UWidgetComponent] FloatProperty UMG.WidgetComponent.RedrawTime @ 0x5A4 size: 0x4 0000021ea3c75c00 | |
[UWidgetComponent] StructProperty UMG.WidgetComponent.CurrentDrawSize @ 0x5B0 size: 0x8 0000021ea3c89e80 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.bDrawAtDesiredSize @ 0x5B8 size: 0x1 0000021ea3c89f20 | |
[UWidgetComponent] StructProperty UMG.WidgetComponent.Pivot @ 0x5BC size: 0x8 0000021ea3c89fc0 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.bReceiveHardwareInput @ 0x5C4 size: 0x1 0000021ea3c8a060 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.bWindowFocusable @ 0x5C5 size: 0x1 0000021ea3c8a100 | |
[UWidgetComponent] EnumProperty UMG.WidgetComponent.WindowVisibility @ 0x5C6 size: 0x1 0000021ea3c8a240 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.bApplyGammaCorrection @ 0x5C7 size: 0x1 0000021ea3c8a2e0 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.OwnerPlayer @ 0x5C8 size: 0x8 0000021ea3c8a380 | |
[UWidgetComponent] StructProperty UMG.WidgetComponent.BackgroundColor @ 0x5D0 size: 0x10 0000021ea3c8a420 | |
[UWidgetComponent] StructProperty UMG.WidgetComponent.TintColorAndOpacity @ 0x5E0 size: 0x10 0000021ea3c8a4c0 | |
[UWidgetComponent] FloatProperty UMG.WidgetComponent.OpacityFromTexture @ 0x5F0 size: 0x4 0000021ea3c75c80 | |
[UWidgetComponent] EnumProperty UMG.WidgetComponent.BlendMode @ 0x5F4 size: 0x1 0000021ea3c87cc0 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.bIsTwoSided @ 0x5F5 size: 0x1 0000021ea3c87d60 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.TickWhenOffscreen @ 0x5F6 size: 0x1 0000021ea3c87e00 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.BodySetup @ 0x5F8 size: 0x8 0000021ea3c87ea0 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.TranslucentMaterial @ 0x600 size: 0x8 0000021ea3c87f40 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.TranslucentMaterial_OneSided @ 0x608 size: 0x8 0000021ea3c87fe0 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.OpaqueMaterial @ 0x610 size: 0x8 0000021ea3c88080 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.OpaqueMaterial_OneSided @ 0x618 size: 0x8 0000021ea3c88120 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.MaskedMaterial @ 0x620 size: 0x8 0000021ea3c881c0 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.MaskedMaterial_OneSided @ 0x628 size: 0x8 0000021ea3c88260 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.RenderTarget @ 0x630 size: 0x8 0000021ea3c88300 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.MaterialInstance @ 0x638 size: 0x8 0000021ea3c883a0 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.bAddedToScreen @ 0x640 size: 0x1 0000021ea3c88440 | |
[UWidgetComponent] BoolProperty UMG.WidgetComponent.bEditTimeUsable @ 0x641 size: 0x1 0000021ea3c884e0 | |
[UWidgetComponent] NameProperty UMG.WidgetComponent.SharedLayerName @ 0x644 size: 0xC 0000021ea3c75d00 | |
[UWidgetComponent] IntProperty UMG.WidgetComponent.LayerZOrder @ 0x650 size: 0x4 0000021ea3c75d80 | |
[UWidgetComponent] EnumProperty UMG.WidgetComponent.GeometryMode @ 0x654 size: 0x1 0000021ea3c88620 | |
[UWidgetComponent] FloatProperty UMG.WidgetComponent.CylinderArcAngle @ 0x658 size: 0x4 0000021ea3c75e00 | |
[UWidgetComponent] EnumProperty UMG.WidgetComponent.TickMode @ 0x65C size: 0x1 0000021ea3c88760 | |
[UWidgetComponent] ObjectProperty UMG.WidgetComponent.Widget @ 0x680 size: 0x8 0000021ea3c88800 | |
[001035] Class ShooterGame.AresWidgetComponent //size: 0x880, class UAresWidgetComponent : public UWidgetComponent {}; | |
[UAresWidgetComponent] EnumProperty ShooterGame.AresWidgetComponent.PlayerVisibility @ 0x6B0 size: 0x1 0000021ea3c8b8c0 | |
[UAresWidgetComponent] BoolProperty ShooterGame.AresWidgetComponent.bAliveOnly @ 0x6B1 size: 0x1 0000021ea3c8b960 | |
[UAresWidgetComponent] StructProperty ShooterGame.AresWidgetComponent.VisibleScreenDistanceCheck @ 0x6B4 size: 0x8 0000021ea3c890c0 | |
[UAresWidgetComponent] StructProperty ShooterGame.AresWidgetComponent.OpacityWorldDistanceCurve @ 0x6C0 size: 0x88 0000021ea3c89160 | |
[UAresWidgetComponent] StructProperty ShooterGame.AresWidgetComponent.OpacityScreenDistanceCurve @ 0x748 size: 0x88 0000021ea3c89200 | |
[UAresWidgetComponent] StructProperty ShooterGame.AresWidgetComponent.ScaleDistanceCurve @ 0x7D0 size: 0x88 0000021ea3c892a0 | |
[UAresWidgetComponent] BoolProperty ShooterGame.AresWidgetComponent.bAllowTeamComponentCachingOptimization @ 0x863 size: 0x1 0000021ea3c89340 | |
[UAresWidgetComponent] ObjectProperty ShooterGame.AresWidgetComponent.CachedOwnerTeamComponent @ 0x868 size: 0x8 0000021ea3c893e0 | |
[UAresWidgetComponent] ObjectProperty ShooterGame.AresWidgetComponent.CachedLocalPlayerControllerTeamComponent @ 0x870 size: 0x8 0000021ea3c89480 | |
[001036] Class ShooterGame.AresWidgetOwningCharacterInterface //size: 0x30, class UAresWidgetOwningCharacterInterface : public UInterface {}; | |
[001037] Class ShooterGame.AresWidgetRegistry //size: 0x90, class UAresWidgetRegistry : public UObject {}; | |
[UAresWidgetRegistry] MapProperty ShooterGame.AresWidgetRegistry.WidgetLookup @ 0x30 size: 0x50 0000021ea355af00 | |
[UAresWidgetRegistry] NameProperty ShooterGame.AresWidgetRegistry.WorldContextHandle @ 0x80 size: 0xC 0000021ea3c75900 | |
[001038] Class UMG.WidgetSwitcher //size: 0x178, class UWidgetSwitcher : public UPanelWidget {}; | |
[UWidgetSwitcher] IntProperty UMG.WidgetSwitcher.ActiveWidgetIndex @ 0x160 size: 0x4 0000021ea3c75680 | |
[001039] Class ShooterGame.AresWidgetSwitcher //size: 0x188, class UAresWidgetSwitcher : public UWidgetSwitcher {}; | |
[001040] Class Engine.WorldSettings //size: 0x598, class AWorldSettings : public AInfo {}; | |
[AWorldSettings] IntProperty Engine.WorldSettings.VisibilityCellSize @ 0x3D8 size: 0x4 0000021ea3c76a80 | |
[AWorldSettings] ByteProperty Engine.WorldSettings.VisibilityAggressiveness @ 0x3DC size: 0x1 0000021ea3c8ba00 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bPrecomputeVisibility @ 0x3DD size: 0x1 0000021ea3c8baa0 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bPlaceCellsOnlyAlongCameraTracks @ 0x3DD size: 0x1 0000021ea3c8bb40 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bEnableWorldBoundsChecks @ 0x3DD size: 0x1 0000021ea3c8bbe0 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bEnableNavigationSystem @ 0x3DD size: 0x1 0000021ea3c8bc80 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bEnableAISystem @ 0x3DD size: 0x1 0000021ea3c8bd20 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bEnableWorldComposition @ 0x3DD size: 0x1 0000021ea3c8bdc0 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bUseClientSideLevelStreamingVolumes @ 0x3DD size: 0x1 0000021ea3c8be60 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bEnableWorldOriginRebasing @ 0x3DD size: 0x1 0000021ea3c8bf00 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bWorldGravitySet @ 0x3DE size: 0x1 0000021ea3c8bfa0 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bGlobalGravitySet @ 0x3DE size: 0x1 0000021ea3c8c040 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bMinimizeBSPSections @ 0x3DE size: 0x1 0000021ea3c8c0e0 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bForceNoPrecomputedLighting @ 0x3DE size: 0x1 0000021ea3c8c180 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bHighPriorityLoading @ 0x3DE size: 0x1 0000021ea3c8c220 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bHighPriorityLoadingLocal @ 0x3DE size: 0x1 0000021ea3c8c2c0 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bOverrideDefaultBroadphaseSettings @ 0x3DE size: 0x1 0000021ea3c8c360 | |
[AWorldSettings] ObjectProperty Engine.WorldSettings.NavigationSystemConfig @ 0x3E0 size: 0x8 0000021ea3c8c400 | |
[AWorldSettings] ObjectProperty Engine.WorldSettings.NavigationSystemConfigOverride @ 0x3E8 size: 0x8 0000021ea3c8c4a0 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.WorldToMeters @ 0x3F0 size: 0x4 0000021ea3c76b00 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.KillZ @ 0x3F4 size: 0x4 0000021ea3c76b80 | |
[AWorldSettings] ClassProperty Engine.WorldSettings.KillZDamageType @ 0x3F8 size: 0x8 0000021ea3c8c540 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.WorldGravityZ @ 0x400 size: 0x4 0000021ea3c76c00 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.GlobalGravityZ @ 0x404 size: 0x4 0000021ea3c76c80 | |
[AWorldSettings] ClassProperty Engine.WorldSettings.DefaultPhysicsVolumeClass @ 0x408 size: 0x8 0000021ea3c8c5e0 | |
[AWorldSettings] ClassProperty Engine.WorldSettings.PhysicsCollisionHandlerClass @ 0x410 size: 0x8 0000021ea3c8c680 | |
[AWorldSettings] ClassProperty Engine.WorldSettings.DefaultGameMode @ 0x418 size: 0x8 0000021ea3c8c720 | |
[AWorldSettings] ClassProperty Engine.WorldSettings.GameNetworkManagerClass @ 0x420 size: 0x8 0000021ea3c8c7c0 | |
[AWorldSettings] IntProperty Engine.WorldSettings.PackedLightAndShadowMapTextureSize @ 0x428 size: 0x4 0000021ea3c76d00 | |
[AWorldSettings] StructProperty Engine.WorldSettings.DefaultColorScale @ 0x42C size: 0xC 0000021ea3c8c860 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.DefaultMaxDistanceFieldOcclusionDistance @ 0x438 size: 0x4 0000021ea3c76d80 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.GlobalDistanceFieldViewDistance @ 0x43C size: 0x4 0000021ea3c76e00 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.DynamicIndirectShadowsSelfShadowingIntensity @ 0x440 size: 0x4 0000021ea3c76e80 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.SmallestOccluder @ 0x444 size: 0x4 0000021ea3c76f00 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.BackfaceLimit @ 0x448 size: 0x4 0000021ea3c76f80 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.SmallestHole @ 0x44C size: 0x4 0000021ea3c77000 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.CollisionRadius @ 0x450 size: 0x4 0000021ea3c77080 | |
[AWorldSettings] StructProperty Engine.WorldSettings.DefaultReverbSettings @ 0x458 size: 0x20 0000021ea3c8c900 | |
[AWorldSettings] StructProperty Engine.WorldSettings.DefaultAmbientZoneSettings @ 0x478 size: 0x24 0000021ea3c8c9a0 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.MonoCullingDistance @ 0x49C size: 0x4 0000021ea3c77100 | |
[AWorldSettings] ObjectProperty Engine.WorldSettings.DefaultBaseSoundMix @ 0x4A0 size: 0x8 0000021ea3c8ca40 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.TimeDilation @ 0x4A8 size: 0x4 0000021ea3c77180 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.MatineeTimeDilation @ 0x4AC size: 0x4 0000021ea3c77200 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.DemoPlayTimeDilation @ 0x4B0 size: 0x4 0000021ea3c77280 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.MinGlobalTimeDilation @ 0x4B4 size: 0x4 0000021ea3c77300 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.MaxGlobalTimeDilation @ 0x4B8 size: 0x4 0000021ea3c77380 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.MinUndilatedFrameTime @ 0x4BC size: 0x4 0000021ea3c75300 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.MaxUndilatedFrameTime @ 0x4C0 size: 0x4 0000021ea3c75380 | |
[AWorldSettings] StructProperty Engine.WorldSettings.BroadphaseSettings @ 0x4C4 size: 0x40 0000021ea3c8cae0 | |
[AWorldSettings] ObjectProperty Engine.WorldSettings.AresAmbientReflection @ 0x508 size: 0x8 0000021ea3c8cb80 | |
[AWorldSettings] ObjectProperty Engine.WorldSettings.AresAmbientEnvironmentReflection @ 0x510 size: 0x8 0000021ea3c8cc20 | |
[AWorldSettings] ObjectProperty Engine.WorldSettings.AresAmbientEnvironmentAlternativeReflection @ 0x518 size: 0x8 0000021ea3c8ccc0 | |
[AWorldSettings] BoolProperty Engine.WorldSettings.bAresLevelIgnoresZPrepass @ 0x520 size: 0x1 0000021ea3c8cd60 | |
[AWorldSettings] ObjectProperty Engine.WorldSettings.AresZPrepassMesh @ 0x528 size: 0x8 0000021ea3c8ce00 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.ZPrepassBoundsCullRadius @ 0x530 size: 0x4 0000021ea3c75400 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.ZPrepassPercentTriangles @ 0x534 size: 0x4 0000021ea3c75480 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.ZPrepassMinimumTriangleArea @ 0x538 size: 0x4 0000021ea3c75500 | |
[AWorldSettings] FloatProperty Engine.WorldSettings.ZPrepassMinimumMeshSurfaceArea @ 0x53C size: 0x4 0000021ea3c75580 | |
[AWorldSettings] ObjectProperty Engine.WorldSettings.Pauser @ 0x540 size: 0x8 0000021ea3c8a560 | |
[AWorldSettings] ArrayProperty Engine.WorldSettings.ReplicationViewers @ 0x548 size: 0x10 0000021ea3c8a6a0 | |
[AWorldSettings] ArrayProperty Engine.WorldSettings.AssetUserData @ 0x558 size: 0x10 0000021ea3c8a7e0 | |
[AWorldSettings] ObjectProperty Engine.WorldSettings.PauserPlayerState @ 0x568 size: 0x8 0000021ea3c8a880 | |
[AWorldSettings] IntProperty Engine.WorldSettings.MaxNumberOfBookmarks @ 0x570 size: 0x4 0000021ea3c75600 | |
[AWorldSettings] ClassProperty Engine.WorldSettings.DefaultBookmarkClass @ 0x578 size: 0x8 0000021ea3c8a920 | |
[AWorldSettings] ArrayProperty Engine.WorldSettings.BookmarkArray @ 0x580 size: 0x10 0000021ea3c8aa60 | |
[AWorldSettings] ClassProperty Engine.WorldSettings.LastBookmarkClass @ 0x590 size: 0x8 0000021ea3c8ab00 | |
[001041] Class ShooterGame.AresWorldSettings //size: 0x6B8, class AAresWorldSettings : public AWorldSettings {}; | |
[AAresWorldSettings] BoolProperty ShooterGame.AresWorldSettings.bDrawMinimapForThisLevel @ 0x598 size: 0x1 0000021ea3c8f740 | |
[AAresWorldSettings] ObjectProperty ShooterGame.AresWorldSettings.MinimapOverlay @ 0x5A0 size: 0x8 0000021ea3c8cea0 | |
[AAresWorldSettings] ObjectProperty ShooterGame.AresWorldSettings.MegamapOverlay @ 0x5A8 size: 0x8 0000021ea3c8cf40 | |
[AAresWorldSettings] ObjectProperty ShooterGame.AresWorldSettings.MinimapVisionOverlay @ 0x5B0 size: 0x8 0000021ea3c8cfe0 | |
[AAresWorldSettings] ObjectProperty ShooterGame.AresWorldSettings.MinimapDangerZoneOverlay @ 0x5B8 size: 0x8 0000021ea3c8d080 | |
[AAresWorldSettings] ObjectProperty ShooterGame.AresWorldSettings.MinimapDangerZoneLUT @ 0x5C0 size: 0x8 0000021ea3c8d120 | |
[AAresWorldSettings] ObjectProperty ShooterGame.AresWorldSettings.MinimapVisionOccluders @ 0x5C8 size: 0x8 0000021ea3c8d1c0 | |
[AAresWorldSettings] FloatProperty ShooterGame.AresWorldSettings.DefaultMinimapRotation @ 0x5D0 size: 0x4 0000021ea3c76800 | |
[AAresWorldSettings] FloatProperty ShooterGame.AresWorldSettings.DefaultTeamMinimapRotation @ 0x5D4 size: 0x4 0000021ea3c76880 | |
[AAresWorldSettings] FloatProperty ShooterGame.AresWorldSettings.OtherTeamMinimapRotation @ 0x5D8 size: 0x4 0000021ea3c76900 | |
[AAresWorldSettings] ArrayProperty ShooterGame.AresWorldSettings.VisionOccluderGroups @ 0x5E0 size: 0x10 0000021ea3c8d300 | |
[AAresWorldSettings] BoolProperty ShooterGame.AresWorldSettings.bOverlayOverridesMinimap @ 0x5F0 size: 0x1 0000021ea3c8d3a0 | |
[AAresWorldSettings] BoolProperty ShooterGame.AresWorldSettings.bProceduralOverlayOverridesMinimap @ 0x5F1 size: 0x1 0000021ea3c8d440 | |
[AAresWorldSettings] MapProperty ShooterGame.AresWorldSettings.CalloutRegions @ 0x5F8 size: 0x50 0000021ea355ae40 | |
[AAresWorldSettings] BoolProperty ShooterGame.AresWorldSettings.bDeathCamEnabledOnMap @ 0x648 size: 0x1 0000021ea3c8d580 | |
[AAresWorldSettings] ArrayProperty ShooterGame.AresWorldSettings.GameModeSpecificSublevelsByKey @ 0x650 size: 0x10 0000021ea3c8d6c0 | |
[AAresWorldSettings] ArrayProperty ShooterGame.AresWorldSettings.ClientOnlySublevels @ 0x660 size: 0x10 0000021ea3c8d800 | |
[AAresWorldSettings] MulticastInlineDelegateProperty ShooterGame.AresWorldSettings.OnVisionOccludersGenerated @ 0x670 size: 0x10 0000021ea3c8d8a0 | |
[AAresWorldSettings] StructProperty ShooterGame.AresWorldSettings.MaterialParamCollectionOverrides @ 0x680 size: 0x10 0000021ea3c8d940 | |
[AAresWorldSettings] ObjectProperty ShooterGame.AresWorldSettings.RPCManager @ 0x690 size: 0x8 0000021ea3c8d9e0 | |
[AAresWorldSettings] ObjectProperty ShooterGame.AresWorldSettings.GameFeatureTogglesComponent @ 0x698 size: 0x8 0000021ea3c8da80 | |
[AAresWorldSettings] ObjectProperty ShooterGame.AresWorldSettings.LocalShooterHUD @ 0x6A0 size: 0x8 0000021ea3c8db20 | |
[AAresWorldSettings] ArrayProperty ShooterGame.AresWorldSettings.OnShooterHUDCreatedCallbacks @ 0x6A8 size: 0x10 0000021ea3c8dc60 | |
[001042] Class ShooterGame.ArmorUIData //size: 0xA8, class UArmorUIData : public UBaseContentUIData {}; | |
[UArmorUIData] TextProperty ShooterGame.ArmorUIData.Description @ 0x90 size: 0x18 0000021ea3c76780 | |
[001043] Class ShooterGame.ArmorDataAsset //size: 0xB0, class UArmorDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UArmorDataAsset] SoftClassProperty ShooterGame.ArmorDataAsset.Item @ 0x50 size: 0x30 0000021ea3c8f600 | |
[UArmorDataAsset] SoftClassProperty ShooterGame.ArmorDataAsset.UIData @ 0x80 size: 0x30 0000021ea3c8f6a0 | |
[001044] Class ShooterGame.OrderedListModelBase //size: 0x48, class UOrderedListModelBase : public UObject {}; | |
[001045] Class ShooterGame.ArrayListModel //size: 0x68, class UArrayListModel : public UOrderedListModelBase {}; | |
[UArrayListModel] ArrayProperty ShooterGame.ArrayListModel.Items @ 0x48 size: 0x10 0000021ea33ae520 | |
[001046] Class ShooterGame.ArsenalViewController //size: 0xB0, class UArsenalViewController : public UInitSystem {}; | |
[UArsenalViewController] ObjectProperty ShooterGame.ArsenalViewController.ViewModel @ 0x80 size: 0x8 0000021ea3c8e520 | |
[UArsenalViewController] ObjectProperty ShooterGame.ArsenalViewController.InventoryManager @ 0x88 size: 0x8 0000021ea3c8e5c0 | |
[UArsenalViewController] ObjectProperty ShooterGame.ArsenalViewController.PersonalizationManager @ 0x90 size: 0x8 0000021ea3c8e660 | |
[UArsenalViewController] ArrayProperty ShooterGame.ArsenalViewController.GunModels @ 0x98 size: 0x10 0000021ea3c8e7a0 | |
[UArsenalViewController] ObjectProperty ShooterGame.ArsenalViewController.ConfigManager @ 0xA8 size: 0x8 0000021ea3c8e840 | |
[001047] Class ShooterGame.ArsenalViewModel //size: 0xB0, class UArsenalViewModel : public UObject {}; | |
[UArsenalViewModel] MulticastInlineDelegateProperty ShooterGame.ArsenalViewModel.OnGunModelsChanged @ 0x30 size: 0x10 0000021ea3ca1460 | |
[UArsenalViewModel] MulticastInlineDelegateProperty ShooterGame.ArsenalViewModel.OnEquippedPlayerCardChanged @ 0x40 size: 0x10 0000021ea3c8f7e0 | |
[UArsenalViewModel] MulticastInlineDelegateProperty ShooterGame.ArsenalViewModel.OnEquippedPlayerTitleChanged @ 0x50 size: 0x10 0000021ea3c8f880 | |
[UArsenalViewModel] MulticastInlineDelegateProperty ShooterGame.ArsenalViewModel.OnEquippedLevelBorderChanged @ 0x60 size: 0x10 0000021ea3c8f920 | |
[UArsenalViewModel] MulticastInlineDelegateProperty ShooterGame.ArsenalViewModel.OnSkinUpgradesDisabledChanged @ 0x70 size: 0x10 0000021ea3c8f9c0 | |
[UArsenalViewModel] ArrayProperty ShooterGame.ArsenalViewModel.GunModels @ 0x80 size: 0x10 0000021ea3c8fb00 | |
[UArsenalViewModel] ObjectProperty ShooterGame.ArsenalViewModel.EquippedPlayerCard @ 0x90 size: 0x8 0000021ea3c8fba0 | |
[UArsenalViewModel] ObjectProperty ShooterGame.ArsenalViewModel.EquippedPlayerTitle @ 0x98 size: 0x8 0000021ea3c8fc40 | |
[UArsenalViewModel] ObjectProperty ShooterGame.ArsenalViewModel.EquippedLevelBorder @ 0xA0 size: 0x8 0000021ea3c8fce0 | |
[UArsenalViewModel] BoolProperty ShooterGame.ArsenalViewModel.bAreSkinUpgradesDisabled @ 0xA8 size: 0x1 0000021ea3c8fd80 | |
[001048] Class ShooterGame.AssistTrackingComponent //size: 0x238, class UAssistTrackingComponent : public UActorComponent {}; | |
[UAssistTrackingComponent] FloatProperty ShooterGame.AssistTrackingComponent.DamageRequiredForAssist @ 0xF0 size: 0x4 0000021ea3c76580 | |
[UAssistTrackingComponent] ArrayProperty ShooterGame.AssistTrackingComponent.BuffAssistTags @ 0xF8 size: 0x10 0000021ea3ca0b00 | |
[UAssistTrackingComponent] ArrayProperty ShooterGame.AssistTrackingComponent.DebuffAssistTags @ 0x108 size: 0x10 0000021ea3ca0c40 | |
[UAssistTrackingComponent] ArrayProperty ShooterGame.AssistTrackingComponent.DamagingAssistThresholds @ 0x118 size: 0x10 0000021ea3ca0d80 | |
[UAssistTrackingComponent] StructProperty ShooterGame.AssistTrackingComponent.DevOnlyAssistDefinitionDataTable @ 0x128 size: 0x20 0000021ea3ca0e20 | |
[UAssistTrackingComponent] MapProperty ShooterGame.AssistTrackingComponent.AssistDefinitions @ 0x148 size: 0x50 0000021ea355dd80 | |
[UAssistTrackingComponent] MapProperty ShooterGame.AssistTrackingComponent.DamageTracking @ 0x198 size: 0x50 0000021ea355de40 | |
[UAssistTrackingComponent] MapProperty ShooterGame.AssistTrackingComponent.TimedDamageTracking @ 0x1E8 size: 0x50 0000021ea355ad80 | |
[001049] Class ShooterGame.DamageSectionComponent //size: 0x148, class UDamageSectionComponent : public UActorComponent {}; | |
[UDamageSectionComponent] MulticastInlineDelegateProperty ShooterGame.DamageSectionComponent.AuthOnSectionDamaged @ 0xF0 size: 0x10 0000021ea3ca22c0 | |
[UDamageSectionComponent] MulticastInlineDelegateProperty ShooterGame.DamageSectionComponent.AuthOnSectionDestroyed @ 0x100 size: 0x10 0000021ea3ca2360 | |
[UDamageSectionComponent] MulticastInlineDelegateProperty ShooterGame.DamageSectionComponent.AuthOnSectionHealed @ 0x110 size: 0x10 0000021ea3ca2400 | |
[UDamageSectionComponent] ObjectProperty ShooterGame.DamageSectionComponent.DamageOwner @ 0x120 size: 0x8 0000021ea3ca24a0 | |
[UDamageSectionComponent] EnumProperty ShooterGame.DamageSectionComponent.Type @ 0x128 size: 0x1 0000021ea3ca25e0 | |
[UDamageSectionComponent] BoolProperty ShooterGame.DamageSectionComponent.bCanBeDestroyed @ 0x129 size: 0x1 0000021ea3ca2680 | |
[UDamageSectionComponent] UInt32Property ShooterGame.DamageSectionComponent.Priority @ 0x12C size: 0x4 0000021ea3c77e80 | |
[UDamageSectionComponent] BoolProperty ShooterGame.DamageSectionComponent.bAlive @ 0x130 size: 0x1 0000021ea3ca2720 | |
[UDamageSectionComponent] FloatProperty ShooterGame.DamageSectionComponent.Life @ 0x134 size: 0x4 0000021ea3c77f00 | |
[UDamageSectionComponent] FloatProperty ShooterGame.DamageSectionComponent.MaximumLife @ 0x138 size: 0x4 0000021ea3c77f80 | |
[UDamageSectionComponent] FloatProperty ShooterGame.DamageSectionComponent.DamageScale @ 0x13C size: 0x4 0000021ea3c78000 | |
[UDamageSectionComponent] BoolProperty ShooterGame.DamageSectionComponent.bAllowDamagePenetration @ 0x140 size: 0x1 0000021ea3ca27c0 | |
[UDamageSectionComponent] BoolProperty ShooterGame.DamageSectionComponent.bCanBeHealed @ 0x141 size: 0x1 0000021ea3ca2860 | |
[001050] Class ShooterGame.AttachedDamageSectionComponent //size: 0x150, class UAttachedDamageSectionComponent : public UDamageSectionComponent {}; | |
[UAttachedDamageSectionComponent] ObjectProperty ShooterGame.AttachedDamageSectionComponent.LastKnownDamageOwner @ 0x148 size: 0x8 0000021ea3ca2040 | |
[001051] Class ShooterGame.AttachmentControllerComponent //size: 0x2C0, class UAttachmentControllerComponent : public USceneComponent {}; | |
[UAttachmentControllerComponent] ArrayProperty ShooterGame.AttachmentControllerComponent.ManagedAttachments @ 0x288 size: 0x10 0000021ea3ca1b40 | |
[UAttachmentControllerComponent] BoolProperty ShooterGame.AttachmentControllerComponent.bShowInFirstPerson @ 0x298 size: 0x1 0000021ea3ca1be0 | |
[UAttachmentControllerComponent] StructProperty ShooterGame.AttachmentControllerComponent.FirstPersonSettings @ 0x29C size: 0xC 0000021ea3ca1c80 | |
[UAttachmentControllerComponent] BoolProperty ShooterGame.AttachmentControllerComponent.bShowInThirdPerson @ 0x2A8 size: 0x1 0000021ea3ca1d20 | |
[UAttachmentControllerComponent] StructProperty ShooterGame.AttachmentControllerComponent.ThirdPersonSettings @ 0x2AC size: 0xC 0000021ea3ca1dc0 | |
[001052] Package PhysicsCore | |
[001053] Class PhysicsCore.PhysicalMaterial //size: 0x88, class UPhysicalMaterial : public UObject {}; | |
[UPhysicalMaterial] FloatProperty PhysicsCore.PhysicalMaterial.Friction @ 0x30 size: 0x4 0000021ea3c77980 | |
[UPhysicalMaterial] FloatProperty PhysicsCore.PhysicalMaterial.StaticFriction @ 0x34 size: 0x4 0000021ea3c77a00 | |
[UPhysicalMaterial] ByteProperty PhysicsCore.PhysicalMaterial.FrictionCombineMode @ 0x38 size: 0x1 0000021ea3ca1640 | |
[UPhysicalMaterial] BoolProperty PhysicsCore.PhysicalMaterial.bOverrideFrictionCombineMode @ 0x39 size: 0x1 0000021ea3ca16e0 | |
[UPhysicalMaterial] FloatProperty PhysicsCore.PhysicalMaterial.Restitution @ 0x3C size: 0x4 0000021ea3c77a80 | |
[UPhysicalMaterial] ByteProperty PhysicsCore.PhysicalMaterial.RestitutionCombineMode @ 0x40 size: 0x1 0000021ea3ca1780 | |
[UPhysicalMaterial] BoolProperty PhysicsCore.PhysicalMaterial.bOverrideRestitutionCombineMode @ 0x41 size: 0x1 0000021ea3ca1820 | |
[UPhysicalMaterial] FloatProperty PhysicsCore.PhysicalMaterial.Density @ 0x44 size: 0x4 0000021ea3c77b00 | |
[UPhysicalMaterial] FloatProperty PhysicsCore.PhysicalMaterial.SleepLinearVelocityThreshold @ 0x48 size: 0x4 0000021ea3c77b80 | |
[UPhysicalMaterial] FloatProperty PhysicsCore.PhysicalMaterial.SleepAngularVelocityThreshold @ 0x4C size: 0x4 0000021ea3c77c00 | |
[UPhysicalMaterial] IntProperty PhysicsCore.PhysicalMaterial.SleepCounterThreshold @ 0x50 size: 0x4 0000021ea3c77c80 | |
[UPhysicalMaterial] FloatProperty PhysicsCore.PhysicalMaterial.RaiseMassToPower @ 0x54 size: 0x4 0000021ea3c77d00 | |
[UPhysicalMaterial] FloatProperty PhysicsCore.PhysicalMaterial.DestructibleDamageThresholdScale @ 0x58 size: 0x4 0000021ea3c77d80 | |
[UPhysicalMaterial] ObjectProperty PhysicsCore.PhysicalMaterial.PhysicalMaterialProperty @ 0x60 size: 0x8 0000021ea3ca18c0 | |
[UPhysicalMaterial] ByteProperty PhysicsCore.PhysicalMaterial.SurfaceType @ 0x68 size: 0x1 0000021ea3ca1960 | |
[UPhysicalMaterial] ByteProperty PhysicsCore.PhysicalMaterial.AudioSurfaceType @ 0x69 size: 0x1 0000021ea3ca1a00 | |
[001054] Class ShooterGame.AudioOccluderMaterial //size: 0x118, class UAudioOccluderMaterial : public UPhysicalMaterial {}; | |
[UAudioOccluderMaterial] EnumProperty ShooterGame.AudioOccluderMaterial.OcclusionOperation @ 0x88 size: 0x1 0000021ea3ca3d00 | |
[UAudioOccluderMaterial] EnumProperty ShooterGame.AudioOccluderMaterial.OcclusionType @ 0x89 size: 0x1 0000021ea3ca1500 | |
[UAudioOccluderMaterial] FloatProperty ShooterGame.AudioOccluderMaterial.FixedOcclusionAmount @ 0x8C size: 0x4 0000021ea3c77900 | |
[UAudioOccluderMaterial] StructProperty ShooterGame.AudioOccluderMaterial.DistanceToOcclusionCurve @ 0x90 size: 0x88 0000021ea3ca15a0 | |
[001055] Class ShooterGame.AudioVisualizationDispatcherComponent //size: 0xF8, class UAudioVisualizationDispatcherComponent : public UActorComponent {}; | |
[UAudioVisualizationDispatcherComponent] MulticastInlineDelegateProperty ShooterGame.AudioVisualizationDispatcherComponent.HandleAudioVisualization @ 0xE8 size: 0x10 0000021ea3ca3b20 | |
[001056] Class ShooterGame.AudioVisualizerWidget //size: 0x2C8, class UAudioVisualizerWidget : public UUserWidget {}; | |
[001057] Class ShooterGame.CountdownTimerComponent //size: 0x108, class UCountdownTimerComponent : public UActorComponent {}; | |
[UCountdownTimerComponent] FloatProperty ShooterGame.CountdownTimerComponent.AuthTime @ 0xE8 size: 0x4 0000021ea3c79480 | |
[UCountdownTimerComponent] FloatProperty ShooterGame.CountdownTimerComponent.AuthInitTime @ 0xEC size: 0x4 0000021ea3c77400 | |
[UCountdownTimerComponent] StructProperty ShooterGame.CountdownTimerComponent.AuthTimerState @ 0xF0 size: 0x1 0000021ea3ca36c0 | |
[UCountdownTimerComponent] FloatProperty ShooterGame.CountdownTimerComponent.ClientPredictedTime @ 0xF4 size: 0x4 0000021ea3c77480 | |
[UCountdownTimerComponent] FloatProperty ShooterGame.CountdownTimerComponent.ClientInitTime @ 0xF8 size: 0x4 0000021ea3c77500 | |
[UCountdownTimerComponent] StructProperty ShooterGame.CountdownTimerComponent.ClientTimerState @ 0xFC size: 0x1 0000021ea3ca3760 | |
[UCountdownTimerComponent] FloatProperty ShooterGame.CountdownTimerComponent.AllowedClientPredictionTimeDrift @ 0x100 size: 0x4 0000021ea3c77580 | |
[001058] Class ShooterGame.AutoCountdownTimerComponent //size: 0x108, class UAutoCountdownTimerComponent : public UCountdownTimerComponent {}; | |
[001059] Class ShooterGame.AutoEquipTransitionContext //size: 0x38, class UAutoEquipTransitionContext : public UStateTransitionContext {}; | |
[UAutoEquipTransitionContext] EnumProperty ShooterGame.AutoEquipTransitionContext.AutoEquipSpeed @ 0x30 size: 0x1 0000021ea3ca3120 | |
[UAutoEquipTransitionContext] EnumProperty ShooterGame.AutoEquipTransitionContext.EquipSource @ 0x31 size: 0x1 0000021ea3ca3260 | |
[001060] Class ShooterGame.AutomationHelpers //size: 0x30, class UAutomationHelpers : public UObject {}; | |
[001061] Class ShooterGame.AutomationTestProgressModelWatcher //size: 0x80, class UAutomationTestProgressModelWatcher : public UObject {}; | |
[UAutomationTestProgressModelWatcher] InterfaceProperty ShooterGame.AutomationTestProgressModelWatcher.ObservedObject @ 0x38 size: 0x10 0000021ea3ca2c20 | |
[001062] Class ShooterGame.AutomationTestAnimationConductorNodeWatcher //size: 0x98, class UAutomationTestAnimationConductorNodeWatcher : public UAutomationTestProgressModelWatcher {}; | |
[001063] Class ShooterGame.DebugListModelWatcherBase //size: 0x48, class UDebugListModelWatcherBase : public UObject {}; | |
[UDebugListModelWatcherBase] InterfaceProperty ShooterGame.DebugListModelWatcherBase.ListModel @ 0x30 size: 0x10 0000021ea3ca5100 | |
[001064] Class ShooterGame.AutomationTestDebugListModelWatcher //size: 0x70, class UAutomationTestDebugListModelWatcher : public UDebugListModelWatcherBase {}; | |
[001065] Class ShooterGame.AutoResetAnimationConductorNode //size: 0xD8, class UAutoResetAnimationConductorNode : public UAnimationConductorNodeBase {}; | |
[UAutoResetAnimationConductorNode] InterfaceProperty ShooterGame.AutoResetAnimationConductorNode.ChildNode @ 0xA8 size: 0x10 0000021ea3ca4a20 | |
[UAutoResetAnimationConductorNode] StructProperty ShooterGame.AutoResetAnimationConductorNode.ChildNodeSettings @ 0xB8 size: 0x14 0000021ea3ca4ac0 | |
[001066] Class ShooterGame.AVSManager //size: 0x108, class UAVSManager : public UInitSystem {}; | |
[UAVSManager] MulticastInlineDelegateProperty ShooterGame.AVSManager.OnAVSStatusChanged @ 0x80 size: 0x10 0000021ea3ca43e0 | |
[UAVSManager] ObjectProperty ShooterGame.AVSManager.ConfigManager @ 0x90 size: 0x8 0000021ea3ca4480 | |
[UAVSManager] ObjectProperty ShooterGame.AVSManager.RSOManager @ 0x98 size: 0x8 0000021ea3ca4520 | |
[UAVSManager] ObjectProperty ShooterGame.AVSManager.RMSManager @ 0xA0 size: 0x8 0000021ea3ca45c0 | |
[UAVSManager] ObjectProperty ShooterGame.AVSManager.AVSService @ 0xA8 size: 0x8 0000021ea3ca4660 | |
[UAVSManager] MapProperty ShooterGame.AVSManager.ActiveRequests @ 0xB0 size: 0x50 0000021ea355dcc0 | |
[001067] Class ShooterGame.AVSScreenV1 //size: 0x2D0, class UAVSScreenV1 : public UUserWidget {}; | |
[UAVSScreenV1] ObjectProperty ShooterGame.AVSScreenV1.AVSViewController @ 0x2C8 size: 0x8 0000021ea3ca4340 | |
[001068] Class ShooterGame.AVSService //size: 0x38, class UAVSService : public UObject {}; | |
[UAVSService] ObjectProperty ShooterGame.AVSService.ConfigManager @ 0x30 size: 0x8 0000021ea3ca42a0 | |
[001069] Class ShooterGame.AVSViewController //size: 0x48, class UAVSViewController : public UObject {}; | |
[UAVSViewController] MulticastInlineDelegateProperty ShooterGame.AVSViewController.OnVerificationStatusChanged @ 0x30 size: 0x10 0000021ea3ca61e0 | |
[UAVSViewController] ObjectProperty ShooterGame.AVSViewController.AVSManager @ 0x40 size: 0x8 0000021ea3ca6280 | |
[001070] Class ShooterGame.BaseActorTargetingStateComponent //size: 0x410, class UBaseActorTargetingStateComponent : public URespondToEventStateComponent {}; | |
[UBaseActorTargetingStateComponent] MulticastInlineDelegateProperty ShooterGame.BaseActorTargetingStateComponent.OnActorSelected @ 0x368 size: 0x10 0000021ea3ca5380 | |
[UBaseActorTargetingStateComponent] MulticastInlineDelegateProperty ShooterGame.BaseActorTargetingStateComponent.OnInvalidActor @ 0x378 size: 0x10 0000021ea3ca5420 | |
[UBaseActorTargetingStateComponent] MulticastInlineDelegateProperty ShooterGame.BaseActorTargetingStateComponent.OnActorTargetedLocally @ 0x388 size: 0x10 0000021ea3ca54c0 | |
[UBaseActorTargetingStateComponent] StructProperty ShooterGame.BaseActorTargetingStateComponent.ActorFilter @ 0x398 size: 0x50 0000021ea3ca5560 | |
[UBaseActorTargetingStateComponent] ByteProperty ShooterGame.BaseActorTargetingStateComponent.TeamFilter @ 0x3E8 size: 0x1 0000021ea3ca5600 | |
[UBaseActorTargetingStateComponent] BoolProperty ShooterGame.BaseActorTargetingStateComponent.bCheckLineOfSight @ 0x3E9 size: 0x1 0000021ea3ca56a0 | |
[UBaseActorTargetingStateComponent] ByteProperty ShooterGame.BaseActorTargetingStateComponent.LineOfSightCollision @ 0x3EA size: 0x1 0000021ea3ca5740 | |
[UBaseActorTargetingStateComponent] BoolProperty ShooterGame.BaseActorTargetingStateComponent.bTargetOnRemoteClients @ 0x3EB size: 0x1 0000021ea3ca57e0 | |
[UBaseActorTargetingStateComponent] ObjectProperty ShooterGame.BaseActorTargetingStateComponent.CurrentActorTarget @ 0x3F0 size: 0x8 0000021ea3ca5880 | |
[UBaseActorTargetingStateComponent] BoolProperty ShooterGame.BaseActorTargetingStateComponent.bDrawDebugTargeting @ 0x3F8 size: 0x1 0000021ea3ca5920 | |
[001071] Class ShooterGame.BaseConcussComponent //size: 0xF0, class UBaseConcussComponent : public UActorComponent {}; | |
[UBaseConcussComponent] BoolProperty ShooterGame.BaseConcussComponent.ConcussActive @ 0xE8 size: 0x1 0000021ea3ca52e0 | |
[001072] Class ShooterGame.BaseCrosshairHudElement //size: 0x178, class UBaseCrosshairHudElement : public UAresHudElement {}; | |
[UBaseCrosshairHudElement] FloatProperty ShooterGame.BaseCrosshairHudElement.MinAngleBetweenCrosshairPoints @ 0x5C size: 0x4 0000021ea3c78880 | |
[UBaseCrosshairHudElement] BoolProperty ShooterGame.BaseCrosshairHudElement.bApplyAngleOvershootInterpolation @ 0x60 size: 0x1 0000021ea3ca7900 | |
[UBaseCrosshairHudElement] FloatProperty ShooterGame.BaseCrosshairHudElement.OvershootPercentOfTimeToNextShot @ 0x64 size: 0x4 0000021ea3c78900 | |
[UBaseCrosshairHudElement] FloatProperty ShooterGame.BaseCrosshairHudElement.OvershootMaxTimeSeconds @ 0x68 size: 0x4 0000021ea3c78980 | |
[UBaseCrosshairHudElement] FloatProperty ShooterGame.BaseCrosshairHudElement.OvershootPercentOfAngle @ 0x6C size: 0x4 0000021ea3c78a00 | |
[UBaseCrosshairHudElement] FloatProperty ShooterGame.BaseCrosshairHudElement.MinOvershootAngle @ 0x70 size: 0x4 0000021ea3c78a80 | |
[UBaseCrosshairHudElement] FloatProperty ShooterGame.BaseCrosshairHudElement.FallbackPercentOfTimeToNextShot @ 0x74 size: 0x4 0000021ea3c78b00 | |
[UBaseCrosshairHudElement] FloatProperty ShooterGame.BaseCrosshairHudElement.FallbackMaxTimeSeconds @ 0x78 size: 0x4 0000021ea3c78c00 | |
[UBaseCrosshairHudElement] StructProperty ShooterGame.BaseCrosshairHudElement.HitConfirmTuning @ 0x80 size: 0x58 0000021ea3ca79a0 | |
[UBaseCrosshairHudElement] StructProperty ShooterGame.BaseCrosshairHudElement.KillConfirmTuning @ 0xD8 size: 0x58 0000021ea3ca7a40 | |
[UBaseCrosshairHudElement] ArrayProperty ShooterGame.BaseCrosshairHudElement.NewSystem_CrosshairShapes @ 0x148 size: 0x10 0000021ea3ca7b80 | |
[001073] Class ShooterGame.BaseGameStateComponent //size: 0x170, class UBaseGameStateComponent : public UStateComponent {}; | |
[UBaseGameStateComponent] BoolProperty ShooterGame.BaseGameStateComponent.bControlsGameModePhase @ 0xF8 size: 0x1 0000021ea3ca7180 | |
[UBaseGameStateComponent] EnumProperty ShooterGame.BaseGameStateComponent.GamePhase @ 0xF9 size: 0x1 0000021ea3ca72c0 | |
[UBaseGameStateComponent] BoolProperty ShooterGame.BaseGameStateComponent.bShouldPerformanceInstabilityTrackingBeEnabledInThisState @ 0xFA size: 0x1 0000021ea3ca7360 | |
[UBaseGameStateComponent] StructProperty ShooterGame.BaseGameStateComponent.QueuedStateTransition @ 0x100 size: 0x38 0000021ea3ca7400 | |
[UBaseGameStateComponent] MulticastInlineDelegateProperty ShooterGame.BaseGameStateComponent.OnStateEnter @ 0x138 size: 0x10 0000021ea3ca74a0 | |
[UBaseGameStateComponent] MulticastInlineDelegateProperty ShooterGame.BaseGameStateComponent.OnStateExit @ 0x148 size: 0x10 0000021ea3ca7540 | |
[UBaseGameStateComponent] MulticastInlineDelegateProperty ShooterGame.BaseGameStateComponent.OnStateTick @ 0x158 size: 0x10 0000021ea3ca75e0 | |
[UBaseGameStateComponent] ClassProperty ShooterGame.BaseGameStateComponent.DefaultHUDConfig @ 0x168 size: 0x8 0000021ea3ca7680 | |
[001074] Class ShooterGame.BaseHitScanEffectComponent //size: 0xE8, class UBaseHitScanEffectComponent : public UActorComponent {}; | |
[001075] Class ShooterGame.BaseMainMenuPlayerController //size: 0x770, class ABaseMainMenuPlayerController : public ABasePlayerController {}; | |
[ABaseMainMenuPlayerController] ObjectProperty ShooterGame.BaseMainMenuPlayerController.UIAutomation @ 0x738 size: 0x8 0000021ea3ca6aa0 | |
[ABaseMainMenuPlayerController] MulticastInlineDelegateProperty ShooterGame.BaseMainMenuPlayerController.OnMainMenuViewControllerInitCompleted @ 0x740 size: 0x10 0000021ea3ca6b40 | |
[ABaseMainMenuPlayerController] ObjectProperty ShooterGame.BaseMainMenuPlayerController.MainMenuParentWidget @ 0x750 size: 0x8 0000021ea3ca6be0 | |
[ABaseMainMenuPlayerController] ObjectProperty ShooterGame.BaseMainMenuPlayerController.ViewModel @ 0x758 size: 0x8 0000021ea3ca6c80 | |
[ABaseMainMenuPlayerController] ObjectProperty ShooterGame.BaseMainMenuPlayerController.ViewController @ 0x760 size: 0x8 0000021ea3ca6d20 | |
[001076] Class ShooterGame.BasePerformanceMonitoringComponent //size: 0x118, class UBasePerformanceMonitoringComponent : public UActorComponent {}; | |
[UBasePerformanceMonitoringComponent] ObjectProperty ShooterGame.BasePerformanceMonitoringComponent.LocalFrameRateInstability @ 0xE8 size: 0x8 0000021ea3ca6a00 | |
[001077] Class ShooterGame.BasePlayerStateTelemetryComponent //size: 0x100, class UBasePlayerStateTelemetryComponent : public UActorComponent {}; | |
[UBasePlayerStateTelemetryComponent] ObjectProperty ShooterGame.BasePlayerStateTelemetryComponent.TelemetrySampler @ 0xE8 size: 0x8 0000021ea3ca8e40 | |
[UBasePlayerStateTelemetryComponent] ObjectProperty ShooterGame.BasePlayerStateTelemetryComponent.TelemetryManager @ 0xF0 size: 0x8 0000021ea3ca8ee0 | |
[001078] Class ShooterGame.GameModifierComponent //size: 0x158, class UGameModifierComponent : public UActorComponent {}; | |
[UGameModifierComponent] MulticastInlineDelegateProperty ShooterGame.GameModifierComponent.OnGameModifierAllowedChanged @ 0xE8 size: 0x10 0000021ea3ca8300 | |
[UGameModifierComponent] IntProperty ShooterGame.GameModifierComponent.AllowedRoleConditions @ 0xF8 size: 0x4 0000021ea3c7a300 | |
[UGameModifierComponent] IntProperty ShooterGame.GameModifierComponent.AllowedUseConditions @ 0xFC size: 0x4 0000021ea3c7a380 | |
[UGameModifierComponent] SoftClassProperty ShooterGame.GameModifierComponent.DisplayWidgetClass @ 0x100 size: 0x30 0000021ea3ca83a0 | |
[UGameModifierComponent] TextProperty ShooterGame.GameModifierComponent.ModifierName @ 0x130 size: 0x18 0000021ea3c7a400 | |
[UGameModifierComponent] BoolProperty ShooterGame.GameModifierComponent.bIsUniquePerPlayer @ 0x148 size: 0x1 0000021ea3ca8440 | |
[UGameModifierComponent] BoolProperty ShooterGame.GameModifierComponent.bIsAvailableToObservers @ 0x149 size: 0x1 0000021ea3ca84e0 | |
[001079] Class ShooterGame.BaseScoreboardModifier //size: 0x158, class UBaseScoreboardModifier : public UGameModifierComponent {}; | |
[001080] Class ShooterGame.BaseSettingsWidget //size: 0x2C8, class UBaseSettingsWidget : public UDesignableUserWidget {}; | |
[001081] Class ShooterGame.BaseSettingsWidgetGamepad //size: 0x2E0, class UBaseSettingsWidgetGamepad : public UBaseSettingsWidget {}; | |
[UBaseSettingsWidgetGamepad] MulticastInlineDelegateProperty ShooterGame.BaseSettingsWidgetGamepad.OnNavigation @ 0x2C8 size: 0x10 0000021ea3ca9fc0 | |
[UBaseSettingsWidgetGamepad] ObjectProperty ShooterGame.BaseSettingsWidgetGamepad.NavigationWidget @ 0x2D8 size: 0x8 0000021ea3caa060 | |
[001082] Class ShooterGame.BaseSpawnBarrier //size: 0x400, class ABaseSpawnBarrier : public AGameObject {}; | |
[001083] Class ShooterGame.BaseTeamComponent //size: 0xF8, class UBaseTeamComponent : public UActorComponent {}; | |
[UBaseTeamComponent] MulticastInlineDelegateProperty ShooterGame.BaseTeamComponent.OnTeamChanged @ 0xE8 size: 0x10 0000021ea3cacd60 | |
[001084] Class ShooterGame.BasicCombatStatsComponent //size: 0x100, class UBasicCombatStatsComponent : public UActorComponent {}; | |
[UBasicCombatStatsComponent] IntProperty ShooterGame.BasicCombatStatsComponent.AggregateKills @ 0xF0 size: 0x4 0000021ea3c79980 | |
[UBasicCombatStatsComponent] IntProperty ShooterGame.BasicCombatStatsComponent.AggregateDeaths @ 0xF4 size: 0x4 0000021ea3c79a00 | |
[UBasicCombatStatsComponent] IntProperty ShooterGame.BasicCombatStatsComponent.AggregateAssists @ 0xF8 size: 0x4 0000021ea3c79a80 | |
[001085] Class ShooterGame.BehaviorScoreTracker //size: 0x450, class ABehaviorScoreTracker : public AInfo {}; | |
[ABehaviorScoreTracker] StrProperty ShooterGame.BehaviorScoreTracker.FactorName @ 0x440 size: 0x10 0000021ea3c79700 | |
[001086] Class ShooterGame.BehaviorScoreTrackerManagerComponent //size: 0x150, class UBehaviorScoreTrackerManagerComponent : public UActorComponent {}; | |
[UBehaviorScoreTrackerManagerComponent] ArrayProperty ShooterGame.BehaviorScoreTrackerManagerComponent.ActiveTrackerClasses @ 0xE8 size: 0x10 0000021ea3cac5e0 | |
[001087] Class ShooterGame.ProjectileCollisionResponseComponent //size: 0xF8, class UProjectileCollisionResponseComponent : public UActorComponent {}; | |
[UProjectileCollisionResponseComponent] IntProperty ShooterGame.ProjectileCollisionResponseComponent.Priority @ 0xF0 size: 0x4 0000021ea3c79500 | |
[001088] Class ShooterGame.BlueprintProjectileCollisionComponent //size: 0x108, class UBlueprintProjectileCollisionComponent : public UProjectileCollisionResponseComponent {}; | |
[001089] Class ShooterGame.BlueprintResourceComponent //size: 0x148, class UBlueprintResourceComponent : public UAbilityResourceComponent {}; | |
[001090] Class ShooterGame.BombMinimapComponent //size: 0x580, class UBombMinimapComponent : public UAresMinimapComponent {}; | |
[UBombMinimapComponent] ClassProperty ShooterGame.BombMinimapComponent.MissingWidgetClass @ 0x4F8 size: 0x8 0000021ea3cade40 | |
[UBombMinimapComponent] BoolProperty ShooterGame.BombMinimapComponent.bNeedsBombUpdate @ 0x500 size: 0x1 0000021ea3cadee0 | |
[UBombMinimapComponent] FloatProperty ShooterGame.BombMinimapComponent.LastSeen @ 0x504 size: 0x4 0000021ea3c7b480 | |
[UBombMinimapComponent] BoolProperty ShooterGame.BombMinimapComponent.bIsEnemy @ 0x508 size: 0x1 0000021ea3cadf80 | |
[UBombMinimapComponent] BoolProperty ShooterGame.BombMinimapComponent.bOnGround @ 0x509 size: 0x1 0000021ea3cae020 | |
[UBombMinimapComponent] ObjectProperty ShooterGame.BombMinimapComponent.VisibilityComponent @ 0x510 size: 0x8 0000021ea3cae0c0 | |
[UBombMinimapComponent] ClassProperty ShooterGame.BombMinimapComponent.OriginalWidgetClass @ 0x518 size: 0x8 0000021ea3cae160 | |
[UBombMinimapComponent] SetProperty ShooterGame.BombMinimapComponent.HoldingBombComponents @ 0x520 size: 0x50 0000021ea3cae2a0 | |
[UBombMinimapComponent] BoolProperty ShooterGame.BombMinimapComponent.bBeingDestroyed @ 0x570 size: 0x1 0000021ea3caba00 | |
[UBombMinimapComponent] BoolProperty ShooterGame.BombMinimapComponent.bInFogOfWar @ 0x571 size: 0x1 0000021ea3cabaa0 | |
[UBombMinimapComponent] BoolProperty ShooterGame.BombMinimapComponent.bLocalObserver @ 0x572 size: 0x1 0000021ea3cabb40 | |
[001091] Class ShooterGame.BombTeamComponent //size: 0x100, class UBombTeamComponent : public UBaseTeamComponent {}; | |
[UBombTeamComponent] EnumProperty ShooterGame.BombTeamComponent.Team @ 0xF8 size: 0x1 0000021ea3cad8a0 | |
[001092] Class ShooterGame.ListEntrySlotConfigurerFactoryBase //size: 0x38, class UListEntrySlotConfigurerFactoryBase : public UObject {}; | |
[001093] Class ShooterGame.ListEntrySlotConfigurerBase //size: 0x50, class UListEntrySlotConfigurerBase : public UListEntrySlotConfigurerFactoryBase {}; | |
[001094] Class ShooterGame.BoxSlotConfigurer //size: 0x70, class UBoxSlotConfigurer : public UListEntrySlotConfigurerBase {}; | |
[UBoxSlotConfigurer] StructProperty ShooterGame.BoxSlotConfigurer.Padding @ 0x50 size: 0x10 0000021ea3cad300 | |
[UBoxSlotConfigurer] StructProperty ShooterGame.BoxSlotConfigurer.Size @ 0x60 size: 0x8 0000021ea3cad3a0 | |
[UBoxSlotConfigurer] ByteProperty ShooterGame.BoxSlotConfigurer.HorizontalAlignment @ 0x68 size: 0x1 0000021ea3cad440 | |
[UBoxSlotConfigurer] ByteProperty ShooterGame.BoxSlotConfigurer.VerticalAlignment @ 0x69 size: 0x1 0000021ea3cad4e0 | |
[001095] Class AIModule.BTNode //size: 0x60, class UBTNode : public UObject {}; | |
[UBTNode] StrProperty AIModule.BTNode.NodeName @ 0x38 size: 0x10 0000021ea3c7b300 | |
[UBTNode] ObjectProperty AIModule.BTNode.TreeAsset @ 0x48 size: 0x8 0000021ea3cad1c0 | |
[UBTNode] ObjectProperty AIModule.BTNode.ParentNode @ 0x50 size: 0x8 0000021ea3cad260 | |
[001096] Class AIModule.BTAuxiliaryNode //size: 0x68, class UBTAuxiliaryNode : public UBTNode {}; | |
[001097] Class AIModule.BTDecorator //size: 0x70, class UBTDecorator : public UBTAuxiliaryNode {}; | |
[UBTDecorator] BoolProperty AIModule.BTDecorator.bInverseCondition @ 0x68 size: 0x1 0000021ea3cad080 | |
[UBTDecorator] ByteProperty AIModule.BTDecorator.FlowAbortMode @ 0x6C size: 0x1 0000021ea3cad120 | |
[001098] Class ShooterGame.BTDecorator_NearNavMesh //size: 0xB8, class UBTDecorator_NearNavMesh : public UBTDecorator {}; | |
[UBTDecorator_NearNavMesh] FloatProperty ShooterGame.BTDecorator_NearNavMesh.AbortTestTickRate @ 0x70 size: 0x4 0000021ea3c7b280 | |
[UBTDecorator_NearNavMesh] StructProperty ShooterGame.BTDecorator_NearNavMesh.TestLocationKey @ 0x78 size: 0x30 0000021ea3cacf40 | |
[UBTDecorator_NearNavMesh] StructProperty ShooterGame.BTDecorator_NearNavMesh.NavQueryExtents @ 0xA8 size: 0xC 0000021ea3cacfe0 | |
[001099] Class AIModule.BTTaskNode //size: 0x78, class UBTTaskNode : public UBTNode {}; | |
[UBTTaskNode] ArrayProperty AIModule.BTTaskNode.Services @ 0x60 size: 0x10 0000021ea3caf740 | |
[UBTTaskNode] BoolProperty AIModule.BTTaskNode.bIgnoreRestartSelf @ 0x70 size: 0x1 0000021ea3cacea0 | |
[001100] Class ShooterGame.BTTask_FollowCustomPath //size: 0xB8, class UBTTask_FollowCustomPath : public UBTTaskNode {}; | |
[UBTTask_FollowCustomPath] FloatProperty ShooterGame.BTTask_FollowCustomPath.ReachedNodeAcceptDistXY @ 0x78 size: 0x4 0000021ea3c7b180 | |
[UBTTask_FollowCustomPath] FloatProperty ShooterGame.BTTask_FollowCustomPath.ReachedNodeAcceptDistZ @ 0x7C size: 0x4 0000021ea3c7b200 | |
[UBTTask_FollowCustomPath] EnumProperty ShooterGame.BTTask_FollowCustomPath.StartBehavior @ 0x80 size: 0x1 0000021ea3caf420 | |
[UBTTask_FollowCustomPath] EnumProperty ShooterGame.BTTask_FollowCustomPath.MoveType @ 0x81 size: 0x1 0000021ea3caf560 | |
[UBTTask_FollowCustomPath] StructProperty ShooterGame.BTTask_FollowCustomPath.CustomPath @ 0x88 size: 0x30 0000021ea3caf600 | |
[001101] Class ShooterGame.ZoomLevelStateComponent //size: 0x3D0, class UZoomLevelStateComponent : public URespondToEventStateComponent {}; | |
[UZoomLevelStateComponent] EnumProperty ShooterGame.ZoomLevelStateComponent.ZoomLevel @ 0x368 size: 0x1 0000021ea3cafa60 | |
[UZoomLevelStateComponent] MulticastInlineDelegateProperty ShooterGame.ZoomLevelStateComponent.OnRejectZoomInvalidState @ 0x370 size: 0x10 0000021ea3cafb00 | |
[UZoomLevelStateComponent] BoolProperty ShooterGame.ZoomLevelStateComponent.bCanInterruptTransitions @ 0x380 size: 0x1 0000021ea3cafba0 | |
[UZoomLevelStateComponent] ObjectProperty ShooterGame.ZoomLevelStateComponent.PrimaryStateMachine @ 0x388 size: 0x8 0000021ea3cafc40 | |
[UZoomLevelStateComponent] ObjectProperty ShooterGame.ZoomLevelStateComponent.ZoomDisabledState @ 0x390 size: 0x8 0000021ea3cafce0 | |
[UZoomLevelStateComponent] ArrayProperty ShooterGame.ZoomLevelStateComponent.FiringStates @ 0x398 size: 0x10 0000021ea3cafe20 | |
[UZoomLevelStateComponent] EnumProperty ShooterGame.ZoomLevelStateComponent.FiringBehavior @ 0x3A8 size: 0x1 0000021ea3caff60 | |
[UZoomLevelStateComponent] ObjectProperty ShooterGame.ZoomLevelStateComponent.ZoomComponent @ 0x3B0 size: 0x8 0000021ea3cae340 | |
[UZoomLevelStateComponent] ObjectProperty ShooterGame.ZoomLevelStateComponent.CurrentOwningCharacter @ 0x3B8 size: 0x8 0000021ea3cae3e0 | |
[UZoomLevelStateComponent] ArrayProperty ShooterGame.ZoomLevelStateComponent.ValidStates @ 0x3C0 size: 0x10 0000021ea3cae520 | |
[001102] Class ShooterGame.BufferedZoomLevelStateComponent //size: 0x3D8, class UBufferedZoomLevelStateComponent : public UZoomLevelStateComponent {}; | |
[UBufferedZoomLevelStateComponent] ObjectProperty ShooterGame.BufferedZoomLevelStateComponent.PendingReturnState @ 0x3D0 size: 0x8 0000021ea3caf880 | |
[001103] Class ShooterGame.BulletWhizByComponent //size: 0x120, class UBulletWhizByComponent : public UBaseProjectileEffectComponent {}; | |
[UBulletWhizByComponent] ObjectProperty ShooterGame.BulletWhizByComponent.WhizByAudioEvent @ 0xF8 size: 0x8 0000021ea3d41460 | |
[UBulletWhizByComponent] StructProperty ShooterGame.BulletWhizByComponent.WhizByTuning @ 0x100 size: 0x14 0000021ea3caf7e0 | |
[UBulletWhizByComponent] NameProperty ShooterGame.BulletWhizByComponent.StartBoneName @ 0x114 size: 0xC 0000021ea3c7af00 | |
[001104] Class ShooterGame.CanDisarmComponent //size: 0xE8, class UCanDisarmComponent : public UActorComponent {}; | |
[001105] Class ShooterGame.CapConstants //size: 0x30, class UCapConstants : public UObject {}; | |
[001106] Class ShooterGame.CausedDamageListener //size: 0x30, class UCausedDamageListener : public UInterface {}; | |
[001107] Class ShooterGame.CellularPatch //size: 0x6B0, class ACellularPatch : public AActor {}; | |
[ACellularPatch] ObjectProperty ShooterGame.CellularPatch.Persistence @ 0x3D0 size: 0x8 0000021ea3d41e60 | |
[ACellularPatch] ObjectProperty ShooterGame.CellularPatch.SceneRoot @ 0x3D8 size: 0x8 0000021ea3d41f00 | |
[ACellularPatch] ObjectProperty ShooterGame.CellularPatch.BoxOverlap @ 0x3E0 size: 0x8 0000021ea3d41fa0 | |
[ACellularPatch] FloatProperty ShooterGame.CellularPatch.CellSize @ 0x3E8 size: 0x4 0000021ea3c7c500 | |
[ACellularPatch] BoolProperty ShooterGame.CellularPatch.bAxisAligned @ 0x3EC size: 0x1 0000021ea3d42040 | |
[ACellularPatch] IntProperty ShooterGame.CellularPatch.MaxNumberOfCells @ 0x3F0 size: 0x4 0000021ea3c7c580 | |
[ACellularPatch] FloatProperty ShooterGame.CellularPatch.StepUp @ 0x3F8 size: 0x4 0000021ea3c7c600 | |
[ACellularPatch] FloatProperty ShooterGame.CellularPatch.StepDown @ 0x3FC size: 0x4 0000021ea3c7a580 | |
[ACellularPatch] FloatProperty ShooterGame.CellularPatch.InitialFloorSearchRadius @ 0x400 size: 0x4 0000021ea3c7a600 | |
[ACellularPatch] ByteProperty ShooterGame.CellularPatch.CollisionChannel @ 0x404 size: 0x1 0000021ea3d420e0 | |
[ACellularPatch] NameProperty ShooterGame.CellularPatch.IgnoreObjectsWithTag @ 0x408 size: 0xC 0000021ea3c7a680 | |
[ACellularPatch] EnumProperty ShooterGame.CellularPatch.PatchType @ 0x414 size: 0x1 0000021ea3d42220 | |
[ACellularPatch] BoolProperty ShooterGame.CellularPatch.bDilateHeights @ 0x415 size: 0x1 0000021ea3d422c0 | |
[ACellularPatch] IntProperty ShooterGame.CellularPatch.MinimumValidVolume @ 0x418 size: 0x4 0000021ea3c7a700 | |
[ACellularPatch] BoolProperty ShooterGame.CellularPatch.bExtendIntoWalls @ 0x41C size: 0x1 0000021ea3d42360 | |
[ACellularPatch] BoolProperty ShooterGame.CellularPatch.bTrackPatchOverlaps @ 0x41D size: 0x1 0000021ea3d42400 | |
[ACellularPatch] FloatProperty ShooterGame.CellularPatch.PatchOverlapExtent @ 0x420 size: 0x4 0000021ea3c7a780 | |
[ACellularPatch] StructProperty ShooterGame.CellularPatch.OverlapFilter @ 0x428 size: 0x50 0000021ea3d424a0 | |
[ACellularPatch] ArrayProperty ShooterGame.CellularPatch.OverlappingActors @ 0x480 size: 0x10 0000021ea3d425e0 | |
[ACellularPatch] MapProperty ShooterGame.CellularPatch.NodeMap @ 0x490 size: 0x50 0000021ea355db40 | |
[ACellularPatch] StructProperty ShooterGame.CellularPatch.ForwardVector @ 0x4E0 size: 0xC 0000021ea3d427c0 | |
[ACellularPatch] StructProperty ShooterGame.CellularPatch.RightVector @ 0x4EC size: 0xC 0000021ea3d42860 | |
[ACellularPatch] StructProperty ShooterGame.CellularPatch.GridTransform @ 0x500 size: 0x30 0000021ea3d42900 | |
[ACellularPatch] StructProperty ShooterGame.CellularPatch.NodeGrid @ 0x530 size: 0x38 0000021ea3d40060 | |
[ACellularPatch] FloatProperty ShooterGame.CellularPatch.OverlapHeight @ 0x568 size: 0x4 0000021ea3c7a800 | |
[001108] Class ShooterGame.CeremonyUIData //size: 0x90, class UCeremonyUIData : public UBaseContentUIData {}; | |
[001109] Class ShooterGame.CeremonyDataAsset //size: 0x80, class UCeremonyDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UCeremonyDataAsset] SoftClassProperty ShooterGame.CeremonyDataAsset.UIData @ 0x50 size: 0x30 0000021ea3d41dc0 | |
[001110] Class ShooterGame.CharacterAbilityWidget //size: 0x358, class UCharacterAbilityWidget : public UAresTouchWidgetComponent {}; | |
[UCharacterAbilityWidget] ObjectProperty ShooterGame.CharacterAbilityWidget.OwningCharacter @ 0x338 size: 0x8 0000021ea3d418c0 | |
[UCharacterAbilityWidget] ObjectProperty ShooterGame.CharacterAbilityWidget.Equippable @ 0x340 size: 0x8 0000021ea3d41960 | |
[001111] Class ShooterGame.CharacterAdvancementComponent //size: 0xF0, class UCharacterAdvancementComponent : public UActorComponent {}; | |
[UCharacterAdvancementComponent] IntProperty ShooterGame.CharacterAdvancementComponent.MaxEnergyForAbilities @ 0xE8 size: 0x4 0000021ea3c7c280 | |
[UCharacterAdvancementComponent] IntProperty ShooterGame.CharacterAdvancementComponent.MaxExperience @ 0xEC size: 0x4 0000021ea3c7c300 | |
[001112] Class ShooterGame.CharacterHudComponent //size: 0x100, class UCharacterHudComponent : public UActorComponent {}; | |
[UCharacterHudComponent] BoolProperty ShooterGame.CharacterHudComponent.bDisplayInHud @ 0xF8 size: 0x1 0000021ea3d416e0 | |
[UCharacterHudComponent] UInt32Property ShooterGame.CharacterHudComponent.DisplayPriority @ 0xFC size: 0x4 0000021ea3c7c180 | |
[001113] Class ShooterGame.CharacterHudManagerComponent //size: 0xF8, class UCharacterHudManagerComponent : public UActorComponent {}; | |
[UCharacterHudManagerComponent] ArrayProperty ShooterGame.CharacterHudManagerComponent.RegisteredComponents @ 0xE8 size: 0x10 0000021ea3d41500 | |
[001114] Class ShooterGame.AresCharacterHUDUIDataAsset //size: 0x88, class UAresCharacterHUDUIDataAsset : public UDataAsset {}; | |
[UAresCharacterHUDUIDataAsset] MapProperty ShooterGame.AresCharacterHUDUIDataAsset.HUDData @ 0x38 size: 0x50 0000021ea355da80 | |
[001115] Class ShooterGame.CharacterSelectScreen //size: 0x2C8, class UCharacterSelectScreen : public UDesignableUserWidget {}; | |
[001116] Class ShooterGame.CharacterShopResponseComponent //size: 0xE8, class UCharacterShopResponseComponent : public UActorComponent {}; | |
[001117] Class ShooterGame.CharacterSprayComponent //size: 0xF0, class UCharacterSprayComponent : public UActorComponent {}; | |
[UCharacterSprayComponent] FloatProperty ShooterGame.CharacterSprayComponent.MaxSprayDistance @ 0xE8 size: 0x4 0000021ea3c7c000 | |
[001118] Class ShooterGame.ChatFriendsMetadataManager //size: 0x128, class UChatFriendsMetadataManager : public UInitSystem {}; | |
[UChatFriendsMetadataManager] MulticastInlineDelegateProperty ShooterGame.ChatFriendsMetadataManager.OnChatFriendsMetadataUpdated @ 0x80 size: 0x10 0000021ea3d42e00 | |
[UChatFriendsMetadataManager] BoolProperty ShooterGame.ChatFriendsMetadataManager.bInitialized @ 0x90 size: 0x1 0000021ea3d42ea0 | |
[UChatFriendsMetadataManager] ObjectProperty ShooterGame.ChatFriendsMetadataManager.ChatFriendsMetadataService @ 0x98 size: 0x8 0000021ea3d42f40 | |
[UChatFriendsMetadataManager] ObjectProperty ShooterGame.ChatFriendsMetadataManager.ChatSessionManager @ 0xA0 size: 0x8 0000021ea3d42fe0 | |
[UChatFriendsMetadataManager] MapProperty ShooterGame.ChatFriendsMetadataManager.FriendMetadataByPuuid @ 0xD8 size: 0x50 0000021ea355d9c0 | |
[001119] Class ShooterGame.ChatFriendsMetadataService //size: 0x38, class UChatFriendsMetadataService : public UObject {}; | |
[UChatFriendsMetadataService] ObjectProperty ShooterGame.ChatFriendsMetadataService.RiotGamesApiClient @ 0x30 size: 0x8 0000021ea3d42d60 | |
[001120] Class ShooterGame.ChatSessionManager //size: 0x178, class UChatSessionManager : public UInitSystem {}; | |
[UChatSessionManager] MulticastInlineDelegateProperty ShooterGame.ChatSessionManager.OnChatSessionConnected @ 0x80 size: 0x10 0000021ea3d451a0 | |
[UChatSessionManager] MulticastInlineDelegateProperty ShooterGame.ChatSessionManager.OnChatSessionDisconnected @ 0x90 size: 0x10 0000021ea3d45240 | |
[UChatSessionManager] MulticastInlineDelegateProperty ShooterGame.ChatSessionManager.OnChatSessionLoaded @ 0xA0 size: 0x10 0000021ea3d429a0 | |
[UChatSessionManager] ObjectProperty ShooterGame.ChatSessionManager.ChatSessionService @ 0xD0 size: 0x8 0000021ea3d42a40 | |
[001121] Class ShooterGame.ChatSessionService //size: 0x38, class UChatSessionService : public UObject {}; | |
[UChatSessionService] ObjectProperty ShooterGame.ChatSessionService.RiotGamesApiClient @ 0x30 size: 0x8 0000021ea3d45100 | |
[001122] Class ShooterGame.ChatUtils //size: 0x30, class UChatUtils : public UObject {}; | |
[001123] Class ShooterGame.ResourceInteractionStateComponent //size: 0x2D0, class UResourceInteractionStateComponent : public UScriptStateComponent {}; | |
[UResourceInteractionStateComponent] ObjectProperty ShooterGame.ResourceInteractionStateComponent.ExplicitResourceComponent @ 0x2C8 size: 0x8 0000021ea3d463c0 | |
[001124] Class ShooterGame.CheckResourcesStateComponent //size: 0x2E0, class UCheckResourcesStateComponent : public UResourceInteractionStateComponent {}; | |
[UCheckResourcesStateComponent] BoolProperty ShooterGame.CheckResourcesStateComponent.bReportErrorOnFailure @ 0x2D0 size: 0x1 0000021ea3d461e0 | |
[UCheckResourcesStateComponent] ObjectProperty ShooterGame.CheckResourcesStateComponent.FailState @ 0x2D8 size: 0x8 0000021ea3d46280 | |
[001125] Class ShooterGame.ChildDamageSectionComponent //size: 0x148, class UChildDamageSectionComponent : public UDamageSectionComponent {}; | |
[001126] Class ShooterGame.ChildRegionDamageSectionComponent //size: 0x158, class UChildRegionDamageSectionComponent : public UChildDamageSectionComponent {}; | |
[UChildRegionDamageSectionComponent] ArrayProperty ShooterGame.ChildRegionDamageSectionComponent.DamageRegions @ 0x148 size: 0x10 0000021ea3d45f60 | |
[001127] Class ShooterGame.ChromaBase //size: 0x150, class UChromaBase : public UAresWeaponAttachmentComponent {}; | |
[UChromaBase] StructProperty ShooterGame.ChromaBase.UIData @ 0x118 size: 0x38 0000021ea3d45e20 | |
[001128] Class ShooterGame.ChromaMatConstants //size: 0x230, class UChromaMatConstants : public UChromaBase {}; | |
[UChromaMatConstants] BoolProperty ShooterGame.ChromaMatConstants.bOverrideAlbedo @ 0x150 size: 0x1 0000021ea3d45920 | |
[UChromaMatConstants] SoftClassProperty ShooterGame.ChromaMatConstants.Albedo @ 0x158 size: 0x30 0000021ea3d459c0 | |
[UChromaMatConstants] BoolProperty ShooterGame.ChromaMatConstants.bOverrideMask @ 0x188 size: 0x1 0000021ea3d45a60 | |
[UChromaMatConstants] SoftClassProperty ShooterGame.ChromaMatConstants.Mask @ 0x190 size: 0x30 0000021ea3d45b00 | |
[UChromaMatConstants] BoolProperty ShooterGame.ChromaMatConstants.bOverrideMRAS @ 0x1C0 size: 0x1 0000021ea3d45ba0 | |
[UChromaMatConstants] SoftClassProperty ShooterGame.ChromaMatConstants.MRAS @ 0x1C8 size: 0x30 0000021ea3d45c40 | |
[UChromaMatConstants] BoolProperty ShooterGame.ChromaMatConstants.bOverrideNormal @ 0x1F8 size: 0x1 0000021ea3d45ce0 | |
[UChromaMatConstants] SoftClassProperty ShooterGame.ChromaMatConstants.Normal @ 0x200 size: 0x30 0000021ea3d45d80 | |
[001129] Class ShooterGame.ChromaMatOverride //size: 0x160, class UChromaMatOverride : public UChromaBase {}; | |
[UChromaMatOverride] ArrayProperty ShooterGame.ChromaMatOverride.OverrideMaterials @ 0x150 size: 0x10 0000021ea3d45880 | |
[001130] Class ShooterGame.ChromaSkinOverride //size: 0x150, class UChromaSkinOverride : public UChromaBase {}; | |
[001131] Class Engine.CameraActor //size: 0xA00, class ACameraActor : public AActor {}; | |
[ACameraActor] ByteProperty Engine.CameraActor.AutoActivateForPlayer @ 0x3D0 size: 0x1 0000021ea3d454c0 | |
[ACameraActor] ObjectProperty Engine.CameraActor.CameraComponent @ 0x3D8 size: 0x8 0000021ea3d45560 | |
[ACameraActor] ObjectProperty Engine.CameraActor.SceneComponent @ 0x3E0 size: 0x8 0000021ea3d45600 | |
[ACameraActor] BoolProperty Engine.CameraActor.bConstrainAspectRatio @ 0x3F0 size: 0x1 0000021ea3d456a0 | |
[ACameraActor] FloatProperty Engine.CameraActor.AspectRatio @ 0x3F4 size: 0x4 0000021ea3c7d180 | |
[ACameraActor] FloatProperty Engine.CameraActor.FOVAngle @ 0x3F8 size: 0x4 0000021ea3c7d200 | |
[ACameraActor] FloatProperty Engine.CameraActor.PostProcessBlendWeight @ 0x3FC size: 0x4 0000021ea3c7d280 | |
[ACameraActor] StructProperty Engine.CameraActor.PostProcessSettings @ 0x400 size: 0x600 0000021ea3d45740 | |
[001132] Class ShooterGame.CinematicCameraMarker //size: 0xA00, class ACinematicCameraMarker : public ACameraActor {}; | |
[001133] Class ShooterGame.CinematicsDebugComponent //size: 0x108, class UCinematicsDebugComponent : public UActorComponent {}; | |
[UCinematicsDebugComponent] ArrayProperty ShooterGame.CinematicsDebugComponent.DebugClientCinematicCameras @ 0xE8 size: 0x10 0000021ea3d479a0 | |
[UCinematicsDebugComponent] ArrayProperty ShooterGame.CinematicsDebugComponent.DebugServerCinematicCameras @ 0xF8 size: 0x10 0000021ea3d47ae0 | |
[001134] Class ShooterGame.CinematicsManagerComponent //size: 0x180, class UCinematicsManagerComponent : public UActorComponent {}; | |
[UCinematicsManagerComponent] FloatProperty ShooterGame.CinematicsManagerComponent.DefaultViewBoxSize @ 0xF8 size: 0x4 0000021ea3c7ce80 | |
[UCinematicsManagerComponent] FloatProperty ShooterGame.CinematicsManagerComponent.LookAheadTime @ 0xFC size: 0x4 0000021ea3c7cf00 | |
[UCinematicsManagerComponent] FloatProperty ShooterGame.CinematicsManagerComponent.FieldOfViewDegreesMax @ 0x100 size: 0x4 0000021ea3c7cf80 | |
[UCinematicsManagerComponent] ArrayProperty ShooterGame.CinematicsManagerComponent.CinematicCameras @ 0x108 size: 0x10 0000021ea3d47680 | |
[001135] Class ShooterGame.CircleCrosshairHudElement //size: 0x180, class UCircleCrosshairHudElement : public UBaseCrosshairHudElement {}; | |
[UCircleCrosshairHudElement] ObjectProperty ShooterGame.CircleCrosshairHudElement.CrosshairImage @ 0x178 size: 0x8 0000021ea3d47540 | |
[001136] Class ShooterGame.ClientPerformanceMonitoringComponent //size: 0x1A0, class UClientPerformanceMonitoringComponent : public UBasePerformanceMonitoringComponent {}; | |
[UClientPerformanceMonitoringComponent] MulticastInlineDelegateProperty ShooterGame.ClientPerformanceMonitoringComponent.OnWipeAllInstabilityData @ 0x118 size: 0x10 0000021ea3d46aa0 | |
[UClientPerformanceMonitoringComponent] MulticastInlineDelegateProperty ShooterGame.ClientPerformanceMonitoringComponent.OnDeveloperItemRegistered @ 0x128 size: 0x10 0000021ea3d46b40 | |
[UClientPerformanceMonitoringComponent] MulticastInlineDelegateProperty ShooterGame.ClientPerformanceMonitoringComponent.OnDeveloperItemUnregistered @ 0x138 size: 0x10 0000021ea3d46be0 | |
[UClientPerformanceMonitoringComponent] MulticastInlineDelegateProperty ShooterGame.ClientPerformanceMonitoringComponent.OnPopulateDeveloperItems @ 0x148 size: 0x10 0000021ea3d46c80 | |
[UClientPerformanceMonitoringComponent] MulticastInlineDelegateProperty ShooterGame.ClientPerformanceMonitoringComponent.OnClearDeveloperItems @ 0x158 size: 0x10 0000021ea3d46d20 | |
[UClientPerformanceMonitoringComponent] ObjectProperty ShooterGame.ClientPerformanceMonitoringComponent.ServerFramerateInstability @ 0x168 size: 0x8 0000021ea3d46dc0 | |
[UClientPerformanceMonitoringComponent] ObjectProperty ShooterGame.ClientPerformanceMonitoringComponent.AveragePing @ 0x170 size: 0x8 0000021ea3d46e60 | |
[UClientPerformanceMonitoringComponent] ObjectProperty ShooterGame.ClientPerformanceMonitoringComponent.ServerResponsiveness @ 0x178 size: 0x8 0000021ea3d46f00 | |
[UClientPerformanceMonitoringComponent] ObjectProperty ShooterGame.ClientPerformanceMonitoringComponent.RemoteClientPredicition @ 0x180 size: 0x8 0000021ea3d46fa0 | |
[UClientPerformanceMonitoringComponent] ObjectProperty ShooterGame.ClientPerformanceMonitoringComponent.ClientLogInstability @ 0x188 size: 0x8 0000021ea3d47040 | |
[UClientPerformanceMonitoringComponent] ObjectProperty ShooterGame.ClientPerformanceMonitoringComponent.ServerLogInstability @ 0x190 size: 0x8 0000021ea3d470e0 | |
[001137] Class ShooterGame.ClientPerRoundTelemetryComponent //size: 0x208, class UClientPerRoundTelemetryComponent : public UActorComponent {}; | |
[001138] Class ShooterGame.ClientPlayerStateTelemetryComponent //size: 0x290, class UClientPlayerStateTelemetryComponent : public UBasePlayerStateTelemetryComponent {}; | |
[001139] Class ShooterGame.ClientTelemetryPersistence //size: 0x68, class UClientTelemetryPersistence : public UObject {}; | |
[001140] Class ShooterGame.CloudMesh //size: 0x7E0, class UCloudMesh : public UProceduralMeshComponent {}; | |
[UCloudMesh] FloatProperty ShooterGame.CloudMesh.CloudBottomOffset @ 0x5F8 size: 0x4 0000021ea3c7e700 | |
[UCloudMesh] FloatProperty ShooterGame.CloudMesh.MinDistanceFromCenterClamp @ 0x5FC size: 0x4 0000021ea3c7c680 | |
[UCloudMesh] FloatProperty ShooterGame.CloudMesh.ClientPercentTimePerTick @ 0x600 size: 0x4 0000021ea3c7c700 | |
[UCloudMesh] FloatProperty ShooterGame.CloudMesh.ClientMaxTimePerTick @ 0x604 size: 0x4 0000021ea3c7c780 | |
[UCloudMesh] FloatProperty ShooterGame.CloudMesh.ServerPerStepTime @ 0x608 size: 0x4 0000021ea3c7c800 | |
[UCloudMesh] FloatProperty ShooterGame.CloudMesh.ClientTargetEdgeLength @ 0x60C size: 0x4 0000021ea3c7c880 | |
[UCloudMesh] FloatProperty ShooterGame.CloudMesh.ServerTargetEdgeLength @ 0x610 size: 0x4 0000021ea3c7c900 | |
[UCloudMesh] IntProperty ShooterGame.CloudMesh.ClientNumSmoothingSteps @ 0x614 size: 0x4 0000021ea3c7c980 | |
[UCloudMesh] BoolProperty ShooterGame.CloudMesh.bClientGenerateCollision @ 0x618 size: 0x1 0000021ea3d48f80 | |
[UCloudMesh] IntProperty ShooterGame.CloudMesh.ServerNumSmoothingSteps @ 0x61C size: 0x4 0000021ea3c7ca00 | |
[UCloudMesh] BoolProperty ShooterGame.CloudMesh.bServerGenerateCollision @ 0x620 size: 0x1 0000021ea3d49020 | |
[UCloudMesh] IntProperty ShooterGame.CloudMesh.ClientNumMeshes @ 0x624 size: 0x4 0000021ea3c7ca80 | |
[UCloudMesh] MulticastInlineDelegateProperty ShooterGame.CloudMesh.OnCloudMeshGenerated @ 0x7C8 size: 0x10 0000021ea3d46780 | |
[UCloudMesh] BoolProperty ShooterGame.CloudMesh.bForceFinish @ 0x7D8 size: 0x1 0000021ea3d46820 | |
[001141] Class ShooterGame.CoachDebugComponent //size: 0x148, class UCoachDebugComponent : public UActorComponent {}; | |
[UCoachDebugComponent] NameProperty ShooterGame.CoachDebugComponent.LastCoachTeamName @ 0x138 size: 0xC 0000021ea3c7e580 | |
[001142] Class ShooterGame.ColorPickerWidget //size: 0x2C8, class UColorPickerWidget : public UBaseSettingsWidget {}; | |
[001143] Class ShooterGame.CombatReportTrackingConfigComponent //size: 0xF8, class UCombatReportTrackingConfigComponent : public UActorComponent {}; | |
[UCombatReportTrackingConfigComponent] BoolProperty ShooterGame.CombatReportTrackingConfigComponent.bTrackParticipantkHits @ 0xE8 size: 0x1 0000021ea3d486c0 | |
[UCombatReportTrackingConfigComponent] BoolProperty ShooterGame.CombatReportTrackingConfigComponent.bTrackParticipantDamage @ 0xE9 size: 0x1 0000021ea3d48760 | |
[UCombatReportTrackingConfigComponent] BoolProperty ShooterGame.CombatReportTrackingConfigComponent.bTrackInteractionHits @ 0xEA size: 0x1 0000021ea3d48800 | |
[UCombatReportTrackingConfigComponent] BoolProperty ShooterGame.CombatReportTrackingConfigComponent.bTrackInteractionDamage @ 0xEB size: 0x1 0000021ea3d488a0 | |
[UCombatReportTrackingConfigComponent] BoolProperty ShooterGame.CombatReportTrackingConfigComponent.bTrackDamagedRegionally @ 0xEC size: 0x1 0000021ea3d48940 | |
[UCombatReportTrackingConfigComponent] BoolProperty ShooterGame.CombatReportTrackingConfigComponent.bTrackArmorBreaks @ 0xED size: 0x1 0000021ea3d489e0 | |
[UCombatReportTrackingConfigComponent] ClassProperty ShooterGame.CombatReportTrackingConfigComponent.DamagedDisplayConfig @ 0xF0 size: 0x8 0000021ea3d48a80 | |
[001144] Class ShooterGame.CombatReportComponent //size: 0x118, class UCombatReportComponent : public UActorComponent {}; | |
[UCombatReportComponent] ArrayProperty ShooterGame.CombatReportComponent.Rounds @ 0x108 size: 0x10 0000021ea3d48580 | |
[001145] Class ShooterGame.CombatReportDamagedDisplayConfig //size: 0x48, class UCombatReportDamagedDisplayConfig : public UObject {}; | |
[UCombatReportDamagedDisplayConfig] StructProperty ShooterGame.CombatReportDamagedDisplayConfig.DamagedIcon @ 0x30 size: 0x8 0000021ea3d483a0 | |
[UCombatReportDamagedDisplayConfig] StructProperty ShooterGame.CombatReportDamagedDisplayConfig.DamagedIconTint @ 0x38 size: 0x10 0000021ea3d48440 | |
[001146] Class ShooterGame.CombatReportContentWidget //size: 0x2E8, class UCombatReportContentWidget : public UUserWidget {}; | |
[UCombatReportContentWidget] ObjectProperty ShooterGame.CombatReportContentWidget.AbilityCastsReportWidget @ 0x2C8 size: 0x8 0000021ea3d48120 | |
[UCombatReportContentWidget] ObjectProperty ShooterGame.CombatReportContentWidget.ColumnNamesOverlay @ 0x2D0 size: 0x8 0000021ea3d481c0 | |
[UCombatReportContentWidget] ObjectProperty ShooterGame.CombatReportContentWidget.InteractionListBox @ 0x2D8 size: 0x8 0000021ea3d48260 | |
[UCombatReportContentWidget] ObjectProperty ShooterGame.CombatReportContentWidget.KilledByWidget @ 0x2E0 size: 0x8 0000021ea3d48300 | |
[001147] Class ShooterGame.CombatReportHUDElementBase //size: 0x2D0, class UCombatReportHUDElementBase : public UUserWidget {}; | |
[UCombatReportHUDElementBase] ObjectProperty ShooterGame.CombatReportHUDElementBase.CombatReportContentWidget @ 0x2C8 size: 0x8 0000021ea3d48080 | |
[001148] Class ShooterGame.CombatTracker //size: 0x30, class UCombatTracker : public UInterface {}; | |
[001149] Class ShooterGame.CommsUtils //size: 0x30, class UCommsUtils : public UObject {}; | |
[001150] Class ShooterGame.CompetitiveSeasonDataAsset //size: 0x230, class UCompetitiveSeasonDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UCompetitiveSeasonDataAsset] SoftClassProperty ShooterGame.CompetitiveSeasonDataAsset.UIData @ 0x50 size: 0x30 0000021ea3d49480 | |
[UCompetitiveSeasonDataAsset] SoftClassProperty ShooterGame.CompetitiveSeasonDataAsset.Season @ 0x80 size: 0x30 0000021ea3d49520 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.IronRewards @ 0xB0 size: 0x10 0000021ea3d49660 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.BronzeRewards @ 0xC0 size: 0x10 0000021ea3d497a0 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.SilverRewards @ 0xD0 size: 0x10 0000021ea3d498e0 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.GoldRewards @ 0xE0 size: 0x10 0000021ea3d49a20 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.PlatinumRewards @ 0xF0 size: 0x10 0000021ea3d49b60 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.DiamondRewards @ 0x100 size: 0x10 0000021ea3d49ca0 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.AscendantRewards @ 0x110 size: 0x10 0000021ea3d49de0 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.ImmortalRewards @ 0x120 size: 0x10 0000021ea3d49f20 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.RadiantRewards @ 0x130 size: 0x10 0000021ea3d4a060 | |
[UCompetitiveSeasonDataAsset] ArrayProperty ShooterGame.CompetitiveSeasonDataAsset.Borders @ 0x140 size: 0x10 0000021ea3d4a1a0 | |
[UCompetitiveSeasonDataAsset] StructProperty ShooterGame.CompetitiveSeasonDataAsset.StartTime @ 0x150 size: 0x8 0000021ea3d4a240 | |
[UCompetitiveSeasonDataAsset] StructProperty ShooterGame.CompetitiveSeasonDataAsset.EndTime @ 0x158 size: 0x8 0000021ea3d4a2e0 | |
[UCompetitiveSeasonDataAsset] ObjectProperty ShooterGame.CompetitiveSeasonDataAsset.CompetitiveTierDataTable @ 0x160 size: 0x8 0000021ea3d4a380 | |
[UCompetitiveSeasonDataAsset] StructProperty ShooterGame.CompetitiveSeasonDataAsset.Config @ 0x168 size: 0x78 0000021ea3d4a420 | |
[UCompetitiveSeasonDataAsset] MapProperty ShooterGame.CompetitiveSeasonDataAsset.Archives @ 0x1E0 size: 0x50 0000021ea355d900 | |
[001151] Class ShooterGame.CompetitiveSeasonUIData //size: 0x90, class UCompetitiveSeasonUIData : public UBaseContentUIData {}; | |
[001152] Class ShooterGame.CompetitiveTierUpdater //size: 0x40, class UCompetitiveTierUpdater : public UObject {}; | |
[UCompetitiveTierUpdater] ObjectProperty ShooterGame.CompetitiveTierUpdater.PartyManager @ 0x30 size: 0x8 0000021ea3d49340 | |
[UCompetitiveTierUpdater] ObjectProperty ShooterGame.CompetitiveTierUpdater.MMRManager @ 0x38 size: 0x8 0000021ea3d493e0 | |
[001153] Class ShooterGame.ConcatenatedListModel //size: 0x60, class UConcatenatedListModel : public UOrderedListModelBase {}; | |
[UConcatenatedListModel] ArrayProperty ShooterGame.ConcatenatedListModel.ListModels @ 0x48 size: 0x10 0000021ea3d4b1e0 | |
[001154] Class ShooterGame.ConditionalLoopAnimationConductorNode //size: 0xD0, class UConditionalLoopAnimationConductorNode : public UAnimationConductorNodeBase {}; | |
[UConditionalLoopAnimationConductorNode] InterfaceProperty ShooterGame.ConditionalLoopAnimationConductorNode.ChildNode @ 0xA8 size: 0x10 0000021ea33a4fc0 | |
[001155] Class ShooterGame.ConeActorTargetingStateComponent //size: 0x438, class UConeActorTargetingStateComponent : public UBaseActorTargetingStateComponent {}; | |
[UConeActorTargetingStateComponent] BoolProperty ShooterGame.ConeActorTargetingStateComponent.bPawnsOnly @ 0x410 size: 0x1 0000021ea3d4af60 | |
[UConeActorTargetingStateComponent] FloatProperty ShooterGame.ConeActorTargetingStateComponent.Radius @ 0x414 size: 0x4 0000021ea3c7f700 | |
[UConeActorTargetingStateComponent] FloatProperty ShooterGame.ConeActorTargetingStateComponent.ConfirmationGraceAmount @ 0x418 size: 0x4 0000021ea3c7f780 | |
[UConeActorTargetingStateComponent] ByteProperty ShooterGame.ConeActorTargetingStateComponent.SearchCollision @ 0x41C size: 0x1 0000021ea3d4b000 | |
[UConeActorTargetingStateComponent] FloatProperty ShooterGame.ConeActorTargetingStateComponent.ConeAngle @ 0x420 size: 0x4 0000021ea3c7d700 | |
[UConeActorTargetingStateComponent] FloatProperty ShooterGame.ConeActorTargetingStateComponent.ConeYawAngle @ 0x424 size: 0x4 0000021ea3c7d780 | |
[UConeActorTargetingStateComponent] FloatProperty ShooterGame.ConeActorTargetingStateComponent.ConePitchAngle @ 0x428 size: 0x4 0000021ea3c7d800 | |
[UConeActorTargetingStateComponent] FloatProperty ShooterGame.ConeActorTargetingStateComponent.ConePullBack @ 0x42C size: 0x4 0000021ea3c7d880 | |
[UConeActorTargetingStateComponent] BoolProperty ShooterGame.ConeActorTargetingStateComponent.bTwoDimensionalCone @ 0x430 size: 0x1 0000021ea3d4b0a0 | |
[001156] Class ShooterGame.ConfigManager //size: 0x208, class UConfigManager : public UInitSystem {}; | |
[UConfigManager] MulticastInlineDelegateProperty ShooterGame.ConfigManager.OnAnyConfigUpdated @ 0x98 size: 0x10 0000021ea3d4a880 | |
[UConfigManager] StrProperty ShooterGame.ConfigManager.ConfigEnvironment @ 0xB0 size: 0x10 0000021ea3c7eb80 | |
[UConfigManager] StrProperty ShooterGame.ConfigManager.ServiceEndpoint @ 0xC0 size: 0x10 0000021ea3c7ec00 | |
[UConfigManager] MapProperty ShooterGame.ConfigManager.Configuration @ 0xD0 size: 0x50 0000021ea355d780 | |
[UConfigManager] MapProperty ShooterGame.ConfigManager.CheatConfiguration @ 0x120 size: 0x50 0000021ea355d840 | |
[UConfigManager] StructProperty ShooterGame.ConfigManager.LastAttempt @ 0x1C0 size: 0x8 0000021ea3d4a920 | |
[UConfigManager] ObjectProperty ShooterGame.ConfigManager.ConfigService @ 0x1C8 size: 0x8 0000021ea3d4a9c0 | |
[UConfigManager] ObjectProperty ShooterGame.ConfigManager.PlatformInitSettingsManager @ 0x1D0 size: 0x8 0000021ea3d4aa60 | |
[UConfigManager] ObjectProperty ShooterGame.ConfigManager.RSOManager @ 0x1D8 size: 0x8 0000021ea3d4ab00 | |
[UConfigManager] ObjectProperty ShooterGame.ConfigManager.RiotClientConfigManager @ 0x1E0 size: 0x8 0000021ea3d4aba0 | |
[UConfigManager] ObjectProperty ShooterGame.ConfigManager.PlayerAffinityManager @ 0x1E8 size: 0x8 0000021ea3d4ac40 | |
[001157] Class ShooterGame.ConfigService //size: 0x58, class UConfigService : public UObject {}; | |
[UConfigService] StrProperty ShooterGame.ConfigService.ConfigEndpoint @ 0x30 size: 0x10 0000021ea3c7ea80 | |
[UConfigService] StrProperty ShooterGame.ConfigService.PlatformEnvironment @ 0x40 size: 0x10 0000021ea3c7eb00 | |
[001158] Class ShooterGame.ConfigurationComponent //size: 0x108, class UConfigurationComponent : public UActorComponent {}; | |
[UConfigurationComponent] ArrayProperty ShooterGame.ConfigurationComponent.Params @ 0xE8 size: 0x10 0000021ea3d4a6a0 | |
[UConfigurationComponent] ArrayProperty ShooterGame.ConfigurationComponent.AttachmentsToAdd @ 0xF8 size: 0x10 0000021ea3d4a7e0 | |
[001159] Class ShooterGame.ConnectionFogOfWarDebugComponent //size: 0x158, class UConnectionFogOfWarDebugComponent : public UActorComponent {}; | |
[UConnectionFogOfWarDebugComponent] ArrayProperty ShooterGame.ConnectionFogOfWarDebugComponent.Database @ 0xE8 size: 0x10 0000021ea3d4a560 | |
[001160] Class ShooterGame.ConsumeResourcesStateComponent //size: 0x2F0, class UConsumeResourcesStateComponent : public UResourceInteractionStateComponent {}; | |
[UConsumeResourcesStateComponent] ObjectProperty ShooterGame.ConsumeResourcesStateComponent.FailState @ 0x2D0 size: 0x8 0000021ea3d4cb80 | |
[UConsumeResourcesStateComponent] BoolProperty ShooterGame.ConsumeResourcesStateComponent.bShouldReportAbilityCast @ 0x2D8 size: 0x1 0000021ea3d4cc20 | |
[UConsumeResourcesStateComponent] MulticastInlineDelegateProperty ShooterGame.ConsumeResourcesStateComponent.OnAbilityUsed @ 0x2E0 size: 0x10 0000021ea3d4ccc0 | |
[001161] Class ShooterGame.ContentFilter //size: 0x88, class UContentFilter : public UObject {}; | |
[UContentFilter] BoolProperty ShooterGame.ContentFilter.bIsMultiValued @ 0x30 size: 0x1 0000021ea3d4c400 | |
[UContentFilter] TextProperty ShooterGame.ContentFilter.Name @ 0x38 size: 0x18 0000021ea3c7e780 | |
[UContentFilter] ObjectProperty ShooterGame.ContentFilter.Icon @ 0x50 size: 0x8 0000021ea3d4c4a0 | |
[UContentFilter] NameProperty ShooterGame.ContentFilter.ConfigFlagKey @ 0x58 size: 0xC 0000021ea3c7e800 | |
[UContentFilter] BoolProperty ShooterGame.ContentFilter.ConfigFlagDefaultValue @ 0x64 size: 0x1 0000021ea3d4c540 | |
[UContentFilter] StrProperty ShooterGame.ContentFilter.TelemetryName @ 0x68 size: 0x10 0000021ea3c7e880 | |
[UContentFilter] ArrayProperty ShooterGame.ContentFilter.Criteria @ 0x78 size: 0x10 0000021ea3d4c680 | |
[001162] Class ShooterGame.BaseContentFilterCriterion //size: 0x78, class UBaseContentFilterCriterion : public UObject {}; | |
[UBaseContentFilterCriterion] TextProperty ShooterGame.BaseContentFilterCriterion.Name @ 0x30 size: 0x18 0000021ea3c7ff80 | |
[UBaseContentFilterCriterion] ObjectProperty ShooterGame.BaseContentFilterCriterion.Icon @ 0x48 size: 0x8 0000021ea3d4bc80 | |
[UBaseContentFilterCriterion] MulticastInlineDelegateProperty ShooterGame.BaseContentFilterCriterion.OnCriterionEnabled @ 0x50 size: 0x10 0000021ea3d4bd20 | |
[UBaseContentFilterCriterion] MulticastInlineDelegateProperty ShooterGame.BaseContentFilterCriterion.OnCriterionChanged @ 0x60 size: 0x10 0000021ea3d4bdc0 | |
[UBaseContentFilterCriterion] BoolProperty ShooterGame.BaseContentFilterCriterion.bEnabled @ 0x70 size: 0x1 0000021ea3d4be60 | |
[UBaseContentFilterCriterion] BoolProperty ShooterGame.BaseContentFilterCriterion.bEnabledTransient @ 0x71 size: 0x1 0000021ea3d4bf00 | |
[UBaseContentFilterCriterion] BoolProperty ShooterGame.BaseContentFilterCriterion.bHasTransientState @ 0x72 size: 0x1 0000021ea3d4bfa0 | |
[001163] Class ShooterGame.ContentFilterFavoriteCriterion //size: 0x78, class UContentFilterFavoriteCriterion : public UBaseContentFilterCriterion {}; | |
[001164] Class ShooterGame.ContentFilterNonFavoriteCriterion //size: 0x78, class UContentFilterNonFavoriteCriterion : public UBaseContentFilterCriterion {}; | |
[001165] Class ShooterGame.SelectTierCriterion //size: 0x78, class USelectTierCriterion : public UBaseContentFilterCriterion {}; | |
[001166] Class ShooterGame.DeluxeTierCriterion //size: 0x78, class UDeluxeTierCriterion : public UBaseContentFilterCriterion {}; | |
[001167] Class ShooterGame.PremiumTierCriterion //size: 0x78, class UPremiumTierCriterion : public UBaseContentFilterCriterion {}; | |
[001168] Class ShooterGame.UltraTierCriterion //size: 0x78, class UUltraTierCriterion : public UBaseContentFilterCriterion {}; | |
[001169] Class ShooterGame.ExclusiveTierCriterion //size: 0x78, class UExclusiveTierCriterion : public UBaseContentFilterCriterion {}; | |
[001170] Class ShooterGame.OwnedCriterion //size: 0x78, class UOwnedCriterion : public UBaseContentFilterCriterion {}; | |
[001171] Class ShooterGame.NotOwnedCriterion //size: 0x78, class UNotOwnedCriterion : public UBaseContentFilterCriterion {}; | |
[001172] Class ShooterGame.ContentFilterDialog //size: 0x2C8, class UContentFilterDialog : public UUserWidget {}; | |
[001173] Class ShooterGame.ContentFilterUITelemetryManager //size: 0x60, class UContentFilterUITelemetryManager : public UObject {}; | |
[UContentFilterUITelemetryManager] ObjectProperty ShooterGame.ContentFilterUITelemetryManager.RSOManager @ 0x40 size: 0x8 0000021ea3d4da80 | |
[UContentFilterUITelemetryManager] ObjectProperty ShooterGame.ContentFilterUITelemetryManager.SessionManager @ 0x48 size: 0x8 0000021ea3d4db20 | |
[UContentFilterUITelemetryManager] ObjectProperty ShooterGame.ContentFilterUITelemetryManager.TelemetryManager @ 0x50 size: 0x8 0000021ea3d4dbc0 | |
[UContentFilterUITelemetryManager] ObjectProperty ShooterGame.ContentFilterUITelemetryManager.ConfigManager @ 0x58 size: 0x8 0000021ea3d4dc60 | |
[001174] Class ShooterGame.ContentFilterViewController //size: 0x88, class UContentFilterViewController : public UObject {}; | |
[UContentFilterViewController] MapProperty ShooterGame.ContentFilterViewController.ModelsById @ 0x30 size: 0x50 0000021ea355d6c0 | |
[UContentFilterViewController] ObjectProperty ShooterGame.ContentFilterViewController.ConfigManager @ 0x80 size: 0x8 0000021ea3d4d760 | |
[001175] Class ShooterGame.ContentFilterViewModel //size: 0x58, class UContentFilterViewModel : public UObject {}; | |
[UContentFilterViewModel] ArrayProperty ShooterGame.ContentFilterViewModel.Filters @ 0x40 size: 0x10 0000021ea3d4cea0 | |
[UContentFilterViewModel] BoolProperty ShooterGame.ContentFilterViewModel.bIsNew @ 0x50 size: 0x1 0000021ea3d4cf40 | |
[001176] Class ShooterGame.ContentFilterWidget //size: 0x2C8, class UContentFilterWidget : public UUserWidget {}; | |
[001177] Class ShooterGame.BaseHandle //size: 0x48, class UBaseHandle : public UObject {}; | |
[UBaseHandle] ObjectProperty ShooterGame.BaseHandle.BaseDataAsset @ 0x30 size: 0x8 0000021ea3d4f560 | |
[UBaseHandle] ObjectProperty ShooterGame.BaseHandle.BaseUIData @ 0x38 size: 0x8 0000021ea3d4f600 | |
[UBaseHandle] ObjectProperty ShooterGame.BaseHandle.BaseInventoryModel @ 0x40 size: 0x8 0000021ea3d4f6a0 | |
[001178] Class ShooterGame.EquippableSkinChromaHandle //size: 0x70, class UEquippableSkinChromaHandle : public UBaseHandle {}; | |
[UEquippableSkinChromaHandle] ObjectProperty ShooterGame.EquippableSkinChromaHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d4f240 | |
[UEquippableSkinChromaHandle] ObjectProperty ShooterGame.EquippableSkinChromaHandle.UIData @ 0x50 size: 0x8 0000021ea3d4f2e0 | |
[UEquippableSkinChromaHandle] ObjectProperty ShooterGame.EquippableSkinChromaHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d4f380 | |
[UEquippableSkinChromaHandle] ObjectProperty ShooterGame.EquippableSkinChromaHandle.SidegradeModel @ 0x60 size: 0x8 0000021ea3d4f420 | |
[UEquippableSkinChromaHandle] ObjectProperty ShooterGame.EquippableSkinChromaHandle.StreamedVideo @ 0x68 size: 0x8 0000021ea3d4f4c0 | |
[001179] Class ShooterGame.EquippableSkinLevelHandle //size: 0x68, class UEquippableSkinLevelHandle : public UBaseHandle {}; | |
[UEquippableSkinLevelHandle] ObjectProperty ShooterGame.EquippableSkinLevelHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d4efc0 | |
[UEquippableSkinLevelHandle] ObjectProperty ShooterGame.EquippableSkinLevelHandle.UIData @ 0x50 size: 0x8 0000021ea3d4f060 | |
[UEquippableSkinLevelHandle] ObjectProperty ShooterGame.EquippableSkinLevelHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d4f100 | |
[UEquippableSkinLevelHandle] ObjectProperty ShooterGame.EquippableSkinLevelHandle.StreamedVideo @ 0x60 size: 0x8 0000021ea3d4f1a0 | |
[001180] Class ShooterGame.EquippableSkinHandle //size: 0x128, class UEquippableSkinHandle : public UBaseHandle {}; | |
[UEquippableSkinHandle] ObjectProperty ShooterGame.EquippableSkinHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d4e840 | |
[UEquippableSkinHandle] ObjectProperty ShooterGame.EquippableSkinHandle.UIData @ 0x50 size: 0x8 0000021ea3d4e8e0 | |
[UEquippableSkinHandle] ObjectProperty ShooterGame.EquippableSkinHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d4e980 | |
[UEquippableSkinHandle] ObjectProperty ShooterGame.EquippableSkinHandle.EquippedChroma @ 0x60 size: 0x8 0000021ea3d4ea20 | |
[UEquippableSkinHandle] ObjectProperty ShooterGame.EquippableSkinHandle.DefaultChroma @ 0x68 size: 0x8 0000021ea3d4eac0 | |
[UEquippableSkinHandle] MapProperty ShooterGame.EquippableSkinHandle.Chromas @ 0x70 size: 0x50 0000021ea355d540 | |
[UEquippableSkinHandle] MapProperty ShooterGame.EquippableSkinHandle.Levels @ 0xC0 size: 0x50 0000021ea355d600 | |
[UEquippableSkinHandle] ObjectProperty ShooterGame.EquippableSkinHandle.Theme @ 0x110 size: 0x8 0000021ea3d4ede0 | |
[UEquippableSkinHandle] ObjectProperty ShooterGame.EquippableSkinHandle.ContentTier @ 0x118 size: 0x8 0000021ea3d4ee80 | |
[UEquippableSkinHandle] ObjectProperty ShooterGame.EquippableSkinHandle.Wallpaper @ 0x120 size: 0x8 0000021ea3d4ef20 | |
[001181] Class ShooterGame.ThemeHandle //size: 0xA8, class UThemeHandle : public UBaseHandle {}; | |
[UThemeHandle] ObjectProperty ShooterGame.ThemeHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d4e5c0 | |
[UThemeHandle] ObjectProperty ShooterGame.ThemeHandle.UIData @ 0x50 size: 0x8 0000021ea3d4e660 | |
[UThemeHandle] MapProperty ShooterGame.ThemeHandle.Skins @ 0x58 size: 0x50 0000021ea355d480 | |
[001182] Class ShooterGame.EquippableAttachmentHandle //size: 0x58, class UEquippableAttachmentHandle : public UBaseHandle {}; | |
[UEquippableAttachmentHandle] ObjectProperty ShooterGame.EquippableAttachmentHandle.UIData @ 0x48 size: 0x8 0000021ea3d4e480 | |
[UEquippableAttachmentHandle] ObjectProperty ShooterGame.EquippableAttachmentHandle.InventoryModel @ 0x50 size: 0x8 0000021ea3d4e520 | |
[001183] Class ShooterGame.EquippableHandle //size: 0x110, class UEquippableHandle : public UBaseHandle {}; | |
[UEquippableHandle] ObjectProperty ShooterGame.EquippableHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d4fba0 | |
[UEquippableHandle] ObjectProperty ShooterGame.EquippableHandle.UIData @ 0x50 size: 0x8 0000021ea3d4fc40 | |
[UEquippableHandle] ObjectProperty ShooterGame.EquippableHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d4fce0 | |
[UEquippableHandle] MapProperty ShooterGame.EquippableHandle.Attachments @ 0x60 size: 0x50 0000021ea355d300 | |
[UEquippableHandle] MapProperty ShooterGame.EquippableHandle.Skins @ 0xB0 size: 0x50 0000021ea355d3c0 | |
[UEquippableHandle] ObjectProperty ShooterGame.EquippableHandle.EquippedSkin @ 0x100 size: 0x8 0000021ea3d4e340 | |
[UEquippableHandle] ObjectProperty ShooterGame.EquippableHandle.EquippedCharmInstance @ 0x108 size: 0x8 0000021ea3d4e3e0 | |
[001184] Class ShooterGame.SprayLevelHandle //size: 0x68, class USprayLevelHandle : public UBaseHandle {}; | |
[USprayLevelHandle] ObjectProperty ShooterGame.SprayLevelHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d4f920 | |
[USprayLevelHandle] ObjectProperty ShooterGame.SprayLevelHandle.UIData @ 0x50 size: 0x8 0000021ea3d4f9c0 | |
[USprayLevelHandle] ObjectProperty ShooterGame.SprayLevelHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d4fa60 | |
[USprayLevelHandle] ObjectProperty ShooterGame.SprayLevelHandle.SprayActor @ 0x60 size: 0x8 0000021ea3d4fb00 | |
[001185] Class ShooterGame.SprayHandle //size: 0xB0, class USprayHandle : public UBaseHandle {}; | |
[USprayHandle] ObjectProperty ShooterGame.SprayHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d61320 | |
[USprayHandle] ObjectProperty ShooterGame.SprayHandle.UIData @ 0x50 size: 0x8 0000021ea3d613c0 | |
[USprayHandle] ObjectProperty ShooterGame.SprayHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d61460 | |
[USprayHandle] MapProperty ShooterGame.SprayHandle.Levels @ 0x60 size: 0x50 0000021ea355d240 | |
[001186] Class ShooterGame.SprayEquipSlotHandle //size: 0x68, class USprayEquipSlotHandle : public UBaseHandle {}; | |
[USprayEquipSlotHandle] ObjectProperty ShooterGame.SprayEquipSlotHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d610a0 | |
[USprayEquipSlotHandle] ObjectProperty ShooterGame.SprayEquipSlotHandle.UIData @ 0x50 size: 0x8 0000021ea3d61140 | |
[USprayEquipSlotHandle] ObjectProperty ShooterGame.SprayEquipSlotHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d611e0 | |
[USprayEquipSlotHandle] ObjectProperty ShooterGame.SprayEquipSlotHandle.EquippedSpray @ 0x60 size: 0x8 0000021ea3d61280 | |
[001187] Class ShooterGame.CharacterRoleHandle //size: 0x50, class UCharacterRoleHandle : public UBaseHandle {}; | |
[UCharacterRoleHandle] ObjectProperty ShooterGame.CharacterRoleHandle.UIData @ 0x48 size: 0x8 0000021ea3d61000 | |
[001188] Class ShooterGame.CharacterHandle //size: 0x80, class UCharacterHandle : public UBaseHandle {}; | |
[UCharacterHandle] ObjectProperty ShooterGame.CharacterHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d60ba0 | |
[UCharacterHandle] ObjectProperty ShooterGame.CharacterHandle.UIData @ 0x50 size: 0x8 0000021ea3d60c40 | |
[UCharacterHandle] ObjectProperty ShooterGame.CharacterHandle.Role @ 0x58 size: 0x8 0000021ea3d60ce0 | |
[UCharacterHandle] ObjectProperty ShooterGame.CharacterHandle.Contract @ 0x60 size: 0x8 0000021ea3d60d80 | |
[UCharacterHandle] ObjectProperty ShooterGame.CharacterHandle.FullPortrait @ 0x68 size: 0x8 0000021ea3d60e20 | |
[UCharacterHandle] ObjectProperty ShooterGame.CharacterHandle.CharacterBackground @ 0x70 size: 0x8 0000021ea3d60ec0 | |
[UCharacterHandle] ObjectProperty ShooterGame.CharacterHandle.InventoryModel @ 0x78 size: 0x8 0000021ea3d60f60 | |
[001189] Class ShooterGame.CurrencyHandle //size: 0x60, class UCurrencyHandle : public UBaseHandle {}; | |
[UCurrencyHandle] ObjectProperty ShooterGame.CurrencyHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d609c0 | |
[UCurrencyHandle] ObjectProperty ShooterGame.CurrencyHandle.UIData @ 0x50 size: 0x8 0000021ea3d60a60 | |
[UCurrencyHandle] ObjectProperty ShooterGame.CurrencyHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d60b00 | |
[001190] Class ShooterGame.JuiceBoxHandle //size: 0x60, class UJuiceBoxHandle : public UBaseHandle {}; | |
[UJuiceBoxHandle] ObjectProperty ShooterGame.JuiceBoxHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d607e0 | |
[UJuiceBoxHandle] ObjectProperty ShooterGame.JuiceBoxHandle.UIData @ 0x50 size: 0x8 0000021ea3d60880 | |
[UJuiceBoxHandle] ObjectProperty ShooterGame.JuiceBoxHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d60920 | |
[001191] Class ShooterGame.MapHandle //size: 0x58, class UMapHandle : public UBaseHandle {}; | |
[UMapHandle] ObjectProperty ShooterGame.MapHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d606a0 | |
[UMapHandle] ObjectProperty ShooterGame.MapHandle.UIData @ 0x50 size: 0x8 0000021ea3d60740 | |
[001192] Class ShooterGame.GameModeHandle //size: 0x58, class UGameModeHandle : public UBaseHandle {}; | |
[UGameModeHandle] ObjectProperty ShooterGame.GameModeHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d60560 | |
[UGameModeHandle] ObjectProperty ShooterGame.GameModeHandle.UIData @ 0x50 size: 0x8 0000021ea3d60600 | |
[001193] Class ShooterGame.MatchmakingQueueHandle //size: 0x58, class UMatchmakingQueueHandle : public UBaseHandle {}; | |
[UMatchmakingQueueHandle] ObjectProperty ShooterGame.MatchmakingQueueHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d60420 | |
[UMatchmakingQueueHandle] ObjectProperty ShooterGame.MatchmakingQueueHandle.UIData @ 0x50 size: 0x8 0000021ea3d604c0 | |
[001194] Class ShooterGame.EquippableCharmHandle //size: 0xB0, class UEquippableCharmHandle : public UBaseHandle {}; | |
[UEquippableCharmHandle] ObjectProperty ShooterGame.EquippableCharmHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d60100 | |
[UEquippableCharmHandle] ObjectProperty ShooterGame.EquippableCharmHandle.UIData @ 0x50 size: 0x8 0000021ea3d601a0 | |
[UEquippableCharmHandle] ObjectProperty ShooterGame.EquippableCharmHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d60240 | |
[UEquippableCharmHandle] MapProperty ShooterGame.EquippableCharmHandle.Levels @ 0x60 size: 0x50 0000021ea355d180 | |
[001195] Class ShooterGame.EquippableCharmLevelHandle //size: 0x60, class UEquippableCharmLevelHandle : public UBaseHandle {}; | |
[UEquippableCharmLevelHandle] ObjectProperty ShooterGame.EquippableCharmLevelHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d62860 | |
[UEquippableCharmLevelHandle] ObjectProperty ShooterGame.EquippableCharmLevelHandle.UIData @ 0x50 size: 0x8 0000021ea3d62900 | |
[UEquippableCharmLevelHandle] ObjectProperty ShooterGame.EquippableCharmLevelHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d60060 | |
[001196] Class ShooterGame.EquippableCharmInstanceHandle //size: 0x70, class UEquippableCharmInstanceHandle : public UBaseHandle {}; | |
[UEquippableCharmInstanceHandle] StructProperty ShooterGame.EquippableCharmInstanceHandle.InstanceID @ 0x48 size: 0x10 0000021ea3d625e0 | |
[UEquippableCharmInstanceHandle] ObjectProperty ShooterGame.EquippableCharmInstanceHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d62680 | |
[UEquippableCharmInstanceHandle] ObjectProperty ShooterGame.EquippableCharmInstanceHandle.CharmHandle @ 0x60 size: 0x8 0000021ea3d62720 | |
[UEquippableCharmInstanceHandle] ObjectProperty ShooterGame.EquippableCharmInstanceHandle.CurrentLevelHandle @ 0x68 size: 0x8 0000021ea3d627c0 | |
[001197] Class ShooterGame.PlayerCardHandle //size: 0x90, class UPlayerCardHandle : public UBaseHandle {}; | |
[UPlayerCardHandle] ObjectProperty ShooterGame.PlayerCardHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d62040 | |
[UPlayerCardHandle] ObjectProperty ShooterGame.PlayerCardHandle.UIData @ 0x50 size: 0x8 0000021ea3d620e0 | |
[UPlayerCardHandle] ObjectProperty ShooterGame.PlayerCardHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d62180 | |
[UPlayerCardHandle] ObjectProperty ShooterGame.PlayerCardHandle.LargeArt @ 0x60 size: 0x8 0000021ea3d62220 | |
[UPlayerCardHandle] ObjectProperty ShooterGame.PlayerCardHandle.WideArt @ 0x68 size: 0x8 0000021ea3d622c0 | |
[UPlayerCardHandle] ObjectProperty ShooterGame.PlayerCardHandle.SmallArt @ 0x70 size: 0x8 0000021ea3d62360 | |
[UPlayerCardHandle] ObjectProperty ShooterGame.PlayerCardHandle.LargeMaterialInterface @ 0x78 size: 0x8 0000021ea3d62400 | |
[UPlayerCardHandle] ObjectProperty ShooterGame.PlayerCardHandle.WideMaterialInterface @ 0x80 size: 0x8 0000021ea3d624a0 | |
[UPlayerCardHandle] ObjectProperty ShooterGame.PlayerCardHandle.SmallMaterialInterface @ 0x88 size: 0x8 0000021ea3d62540 | |
[001198] Class ShooterGame.StorefrontItemHandle //size: 0x58, class UStorefrontItemHandle : public UBaseHandle {}; | |
[UStorefrontItemHandle] ObjectProperty ShooterGame.StorefrontItemHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d61f00 | |
[UStorefrontItemHandle] ObjectProperty ShooterGame.StorefrontItemHandle.UIData @ 0x50 size: 0x8 0000021ea3d61fa0 | |
[001199] Class ShooterGame.ObjectiveHandle //size: 0x58, class UObjectiveHandle : public UBaseHandle {}; | |
[UObjectiveHandle] ObjectProperty ShooterGame.ObjectiveHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d61dc0 | |
[UObjectiveHandle] ObjectProperty ShooterGame.ObjectiveHandle.UIData @ 0x50 size: 0x8 0000021ea3d61e60 | |
[001200] Class ShooterGame.MissionHandle //size: 0xA8, class UMissionHandle : public UBaseHandle {}; | |
[UMissionHandle] ObjectProperty ShooterGame.MissionHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d61b40 | |
[UMissionHandle] ObjectProperty ShooterGame.MissionHandle.UIData @ 0x50 size: 0x8 0000021ea3d61be0 | |
[UMissionHandle] MapProperty ShooterGame.MissionHandle.Objectives @ 0x58 size: 0x50 0000021ea355d0c0 | |
[001201] Class ShooterGame.ArmorHandle //size: 0x58, class UArmorHandle : public UBaseHandle {}; | |
[UArmorHandle] ObjectProperty ShooterGame.ArmorHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d61a00 | |
[UArmorHandle] ObjectProperty ShooterGame.ArmorHandle.UIData @ 0x50 size: 0x8 0000021ea3d61aa0 | |
[001202] Class ShooterGame.PlayerTitleHandle //size: 0x60, class UPlayerTitleHandle : public UBaseHandle {}; | |
[UPlayerTitleHandle] ObjectProperty ShooterGame.PlayerTitleHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d61820 | |
[UPlayerTitleHandle] ObjectProperty ShooterGame.PlayerTitleHandle.UIData @ 0x50 size: 0x8 0000021ea3d618c0 | |
[UPlayerTitleHandle] ObjectProperty ShooterGame.PlayerTitleHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d61960 | |
[001203] Class ShooterGame.ContractV2Handle //size: 0x58, class UContractV2Handle : public UBaseHandle {}; | |
[UContractV2Handle] ObjectProperty ShooterGame.ContractV2Handle.DataAsset @ 0x48 size: 0x8 0000021ea3d616e0 | |
[UContractV2Handle] ObjectProperty ShooterGame.ContractV2Handle.UIData @ 0x50 size: 0x8 0000021ea3d61780 | |
[001204] Class ShooterGame.ContentTierHandle //size: 0x58, class UContentTierHandle : public UBaseHandle {}; | |
[UContentTierHandle] ObjectProperty ShooterGame.ContentTierHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d615a0 | |
[UContentTierHandle] ObjectProperty ShooterGame.ContentTierHandle.UIData @ 0x50 size: 0x8 0000021ea3d61640 | |
[001205] Class ShooterGame.ActRankBorderHandle //size: 0x58, class UActRankBorderHandle : public UBaseHandle {}; | |
[UActRankBorderHandle] ObjectProperty ShooterGame.ActRankBorderHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d63da0 | |
[UActRankBorderHandle] ObjectProperty ShooterGame.ActRankBorderHandle.UIData @ 0x50 size: 0x8 0000021ea3d61500 | |
[001206] Class ShooterGame.SubscriptionHandle //size: 0x58, class USubscriptionHandle : public UBaseHandle {}; | |
[USubscriptionHandle] ObjectProperty ShooterGame.SubscriptionHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d63c60 | |
[USubscriptionHandle] ObjectProperty ShooterGame.SubscriptionHandle.UIData @ 0x50 size: 0x8 0000021ea3d63d00 | |
[001207] Class ShooterGame.SeasonHandle //size: 0x60, class USeasonHandle : public UBaseHandle {}; | |
[USeasonHandle] ObjectProperty ShooterGame.SeasonHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d63a80 | |
[USeasonHandle] ObjectProperty ShooterGame.SeasonHandle.ParentSeasonHandle @ 0x50 size: 0x8 0000021ea3d63b20 | |
[USeasonHandle] ObjectProperty ShooterGame.SeasonHandle.UIData @ 0x58 size: 0x8 0000021ea3d63bc0 | |
[001208] Class ShooterGame.CompetitiveSeasonHandle //size: 0xB0, class UCompetitiveSeasonHandle : public UBaseHandle {}; | |
[UCompetitiveSeasonHandle] ObjectProperty ShooterGame.CompetitiveSeasonHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d63760 | |
[UCompetitiveSeasonHandle] ObjectProperty ShooterGame.CompetitiveSeasonHandle.Season @ 0x50 size: 0x8 0000021ea3d63800 | |
[UCompetitiveSeasonHandle] ObjectProperty ShooterGame.CompetitiveSeasonHandle.UIData @ 0x58 size: 0x8 0000021ea3d638a0 | |
[UCompetitiveSeasonHandle] MapProperty ShooterGame.CompetitiveSeasonHandle.Borders @ 0x60 size: 0x50 0000021ea355d000 | |
[001209] Class ShooterGame.PremierSeasonHandle //size: 0x68, class UPremierSeasonHandle : public UBaseHandle {}; | |
[UPremierSeasonHandle] ObjectProperty ShooterGame.PremierSeasonHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d634e0 | |
[UPremierSeasonHandle] ObjectProperty ShooterGame.PremierSeasonHandle.CompetitiveSeason @ 0x50 size: 0x8 0000021ea3d63580 | |
[UPremierSeasonHandle] ObjectProperty ShooterGame.PremierSeasonHandle.Season @ 0x58 size: 0x8 0000021ea3d63620 | |
[UPremierSeasonHandle] ObjectProperty ShooterGame.PremierSeasonHandle.UIData @ 0x60 size: 0x8 0000021ea3d636c0 | |
[001210] Class ShooterGame.LevelBorderHandle //size: 0x60, class ULevelBorderHandle : public UBaseHandle {}; | |
[ULevelBorderHandle] ObjectProperty ShooterGame.LevelBorderHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d63300 | |
[ULevelBorderHandle] ObjectProperty ShooterGame.LevelBorderHandle.UIData @ 0x50 size: 0x8 0000021ea3d633a0 | |
[ULevelBorderHandle] ObjectProperty ShooterGame.LevelBorderHandle.InventoryModel @ 0x58 size: 0x8 0000021ea3d63440 | |
[001211] Class ShooterGame.EventHandle //size: 0x60, class UEventHandle : public UBaseHandle {}; | |
[UEventHandle] ObjectProperty ShooterGame.EventHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d63120 | |
[UEventHandle] ObjectProperty ShooterGame.EventHandle.UIData @ 0x50 size: 0x8 0000021ea3d631c0 | |
[UEventHandle] ObjectProperty ShooterGame.EventHandle.EventModel @ 0x58 size: 0x8 0000021ea3d63260 | |
[001212] Class ShooterGame.TournamentsTeamIconHandle //size: 0x58, class UTournamentsTeamIconHandle : public UBaseHandle {}; | |
[UTournamentsTeamIconHandle] ObjectProperty ShooterGame.TournamentsTeamIconHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d62fe0 | |
[UTournamentsTeamIconHandle] ObjectProperty ShooterGame.TournamentsTeamIconHandle.UIData @ 0x50 size: 0x8 0000021ea3d63080 | |
[001213] Class ShooterGame.MassRewardsCeremonyHandle //size: 0x58, class UMassRewardsCeremonyHandle : public UBaseHandle {}; | |
[UMassRewardsCeremonyHandle] ObjectProperty ShooterGame.MassRewardsCeremonyHandle.DataAsset @ 0x48 size: 0x8 0000021ea3d62ea0 | |
[UMassRewardsCeremonyHandle] ObjectProperty ShooterGame.MassRewardsCeremonyHandle.UIData @ 0x50 size: 0x8 0000021ea3d62f40 | |
[001214] Class ShooterGame.ContentIndex //size: 0xF10, class UContentIndex : public UActorComponent {}; | |
[UContentIndex] BoolProperty ShooterGame.ContentIndex.bContentInitialized @ 0xE8 size: 0x1 0000021ea3d68a80 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.Equippables @ 0xF0 size: 0x50 0000021ea355dfc0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToEquippableSkin @ 0x140 size: 0x50 0000021ea355e080 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToEquippableSkinLevel @ 0x190 size: 0x50 0000021ea355e140 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToEquippableAttachment @ 0x1E0 size: 0x50 0000021ea355e200 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToEquippableSkinChroma @ 0x230 size: 0x50 0000021ea355e2c0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToTheme @ 0x280 size: 0x50 0000021ea355e380 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToSocket @ 0x2D0 size: 0x50 0000021ea355e440 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToCharacter @ 0x320 size: 0x50 0000021ea355e500 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToCharacterRole @ 0x370 size: 0x50 0000021ea355e5c0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToSpray @ 0x3C0 size: 0x50 0000021ea355e680 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToSprayLevel @ 0x410 size: 0x50 0000021ea355e740 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToSprayEquipSlot @ 0x460 size: 0x50 0000021ea355e800 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToMap @ 0x4B0 size: 0x50 0000021ea355e8c0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToGameMode @ 0x500 size: 0x50 0000021ea355e980 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ShooterGameModeToGameModeData @ 0x550 size: 0x50 0000021ea355ea40 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToEquippableCharm @ 0x5A0 size: 0x50 0000021ea355eb00 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToEquippableCharmLevel @ 0x5F0 size: 0x50 0000021ea355ebc0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.CharacterDeveloperNameToServiceId @ 0x640 size: 0x50 0000021ea355ec80 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.CharacterShippingNameToServiceId @ 0x690 size: 0x50 0000021ea355ed40 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToCurrency @ 0x6E0 size: 0x50 0000021ea355ee00 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToJuiceBox @ 0x730 size: 0x50 0000021ea355eec0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToPlayerCard @ 0x780 size: 0x50 0000021ea355ef80 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToMission @ 0x7D0 size: 0x50 0000021ea355f040 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.MissionActorToMission @ 0x820 size: 0x50 0000021ea355f100 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToObjective @ 0x870 size: 0x50 0000021ea355f1c0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ObjectiveComponentToObjective @ 0x8C0 size: 0x50 0000021ea355f280 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToStorefrontItem @ 0x910 size: 0x50 0000021ea355f340 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToArmor @ 0x960 size: 0x50 0000021ea355f400 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToPlayerTitle @ 0x9B0 size: 0x50 0000021ea355f4c0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToContractV2 @ 0xA00 size: 0x50 0000021ea355f580 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToContentTier @ 0xA50 size: 0x50 0000021ea355f640 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToSeason @ 0xAA0 size: 0x50 0000021ea355f700 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToCompetitiveSeason @ 0xAF0 size: 0x50 0000021ea355c640 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToPremierSeason @ 0xB40 size: 0x50 0000021ea355c700 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToActRankBorder @ 0xB90 size: 0x50 0000021ea355c7c0 | |
[UContentIndex] ArrayProperty ShooterGame.ContentIndex.LevelToBorder @ 0xBE0 size: 0x10 0000021ea3d663c0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToStreamedVideo @ 0xBF0 size: 0x50 0000021ea355c880 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToMatchmakingQueue @ 0xC40 size: 0x50 0000021ea355c940 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.QueueIdToMatchmakingQueue @ 0xC90 size: 0x50 0000021ea355ca00 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToLevelBorder @ 0xCE0 size: 0x50 0000021ea355cac0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToEvent @ 0xD30 size: 0x50 0000021ea355cb80 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToTournamentsTeamIcon @ 0xD80 size: 0x50 0000021ea355cc40 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToMassRewardsCeremony @ 0xDD0 size: 0x50 0000021ea355cd00 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToSubscription @ 0xE20 size: 0x50 0000021ea355cdc0 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.ServiceIdToArchive @ 0xE70 size: 0x50 0000021ea355ce80 | |
[UContentIndex] MapProperty ShooterGame.ContentIndex.EntitlementTypeIDToSubscription @ 0xEC0 size: 0x50 0000021ea355cf40 | |
[001215] Class ShooterGame.ContentIndexManager //size: 0x88, class UContentIndexManager : public UInitSystem {}; | |
[UContentIndexManager] ObjectProperty ShooterGame.ContentIndexManager.ContentIndex @ 0x80 size: 0x8 0000021ea3d68760 | |
[001216] Class ShooterGame.ContentItemsView //size: 0x2E0, class UContentItemsView : public UDesignableUserWidget {}; | |
[UContentItemsView] ClassProperty ShooterGame.ContentItemsView.EntryWidgetClass @ 0x2C8 size: 0x8 0000021ea3d68580 | |
[UContentItemsView] ObjectProperty ShooterGame.ContentItemsView.MutableEntryTileView @ 0x2D0 size: 0x8 0000021ea3d68620 | |
[UContentItemsView] ObjectProperty ShooterGame.ContentItemsView.ItemsViewOverlay @ 0x2D8 size: 0x8 0000021ea3d686c0 | |
[001217] Class ShooterGame.ContentLibrary //size: 0x30, class UContentLibrary : public UBlueprintFunctionLibrary {}; | |
[001218] Class ShooterGame.ContentManager //size: 0x298, class UContentManager : public UInitSystem {}; | |
[UContentManager] MulticastInlineDelegateProperty ShooterGame.ContentManager.ContentUpdatedCallback @ 0x80 size: 0x10 0000021ea3d975e0 | |
[UContentManager] ObjectProperty ShooterGame.ContentManager.RSOManager @ 0xC8 size: 0x8 0000021ea3d97680 | |
[UContentManager] ObjectProperty ShooterGame.ContentManager.ContentService @ 0xD0 size: 0x8 0000021ea3d97720 | |
[UContentManager] ObjectProperty ShooterGame.ContentManager.ConfigManager @ 0xD8 size: 0x8 0000021ea3d977c0 | |
[UContentManager] ObjectProperty ShooterGame.ContentManager.ContentIndex @ 0xE0 size: 0x8 0000021ea3d97860 | |
[UContentManager] ObjectProperty ShooterGame.ContentManager.PlatformSessionManager @ 0xE8 size: 0x8 0000021ea3d97900 | |
[UContentManager] MapProperty ShooterGame.ContentManager.ActiveSeasons @ 0x180 size: 0x50 0000021ea355ff40 | |
[UContentManager] MapProperty ShooterGame.ContentManager.SeasonEndTimes @ 0x1D0 size: 0x50 0000021ea355df00 | |
[UContentManager] SetProperty ShooterGame.ContentManager.ActiveEvents @ 0x220 size: 0x50 0000021ea3d95420 | |
[001219] Class ShooterGame.ContentService //size: 0x38, class UContentService : public UObject {}; | |
[UContentService] ObjectProperty ShooterGame.ContentService.ConfigManager @ 0x30 size: 0x8 0000021ea3d97540 | |
[001220] Class ShooterGame.ContentTierUIData //size: 0xD0, class UContentTierUIData : public UBaseContentUIData {}; | |
[UContentTierUIData] StructProperty ShooterGame.ContentTierUIData.HighlightColor @ 0x90 size: 0x28 0000021ea3d974a0 | |
[UContentTierUIData] TextProperty ShooterGame.ContentTierUIData.DisplayNameAbbreviatedAllCaps @ 0xB8 size: 0x18 0000021ea3d70b00 | |
[001221] Class ShooterGame.ContentTierDataAsset //size: 0x90, class UContentTierDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UContentTierDataAsset] SoftClassProperty ShooterGame.ContentTierDataAsset.UIData @ 0x50 size: 0x30 0000021ea3d97400 | |
[UContentTierDataAsset] IntProperty ShooterGame.ContentTierDataAsset.TierRank @ 0x80 size: 0x4 0000021ea3d70980 | |
[UContentTierDataAsset] IntProperty ShooterGame.ContentTierDataAsset.JuiceValue @ 0x84 size: 0x4 0000021ea3d70a00 | |
[UContentTierDataAsset] IntProperty ShooterGame.ContentTierDataAsset.JuiceCost @ 0x88 size: 0x4 0000021ea3d70a80 | |
[001222] Class ShooterGame.ContractUIData //size: 0x90, class UContractUIData : public UBaseContentUIData {}; | |
[001223] Class ShooterGame.ContractDataAssetV2Content //size: 0x30, class UContractDataAssetV2Content : public UObject {}; | |
[001224] Class ShooterGame.ContractDataAssetV2ContentNPE //size: 0x40, class UContractDataAssetV2ContentNPE : public UContractDataAssetV2Content {}; | |
[UContractDataAssetV2ContentNPE] ArrayProperty ShooterGame.ContractDataAssetV2ContentNPE.Chapters @ 0x30 size: 0x10 0000021ea3d97360 | |
[001225] Class ShooterGame.ContractDataAssetV2ContentCharacter //size: 0x70, class UContractDataAssetV2ContentCharacter : public UContractDataAssetV2Content {}; | |
[UContractDataAssetV2ContentCharacter] SoftClassProperty ShooterGame.ContractDataAssetV2ContentCharacter.RelatedCharacter @ 0x30 size: 0x30 0000021ea3d970e0 | |
[UContractDataAssetV2ContentCharacter] ArrayProperty ShooterGame.ContractDataAssetV2ContentCharacter.Chapters @ 0x60 size: 0x10 0000021ea3d97220 | |
[001226] Class ShooterGame.ContractDataAssetV2ContentBattlepass //size: 0x88, class UContractDataAssetV2ContentBattlepass : public UContractDataAssetV2Content {}; | |
[UContractDataAssetV2ContentBattlepass] SoftClassProperty ShooterGame.ContractDataAssetV2ContentBattlepass.Season @ 0x30 size: 0x30 0000021ea3d96e60 | |
[UContractDataAssetV2ContentBattlepass] StructProperty ShooterGame.ContractDataAssetV2ContentBattlepass.PremiumRewardScheduleID @ 0x60 size: 0x10 0000021ea3d96f00 | |
[UContractDataAssetV2ContentBattlepass] UInt64Property ShooterGame.ContractDataAssetV2ContentBattlepass.PremiumVPCost @ 0x70 size: 0x8 0000021ea3d70900 | |
[UContractDataAssetV2ContentBattlepass] ArrayProperty ShooterGame.ContractDataAssetV2ContentBattlepass.Chapters @ 0x78 size: 0x10 0000021ea3d97040 | |
[001227] Class ShooterGame.ContractDataAssetV2ContentEventPass //size: 0x70, class UContractDataAssetV2ContentEventPass : public UContractDataAssetV2Content {}; | |
[UContractDataAssetV2ContentEventPass] SoftClassProperty ShooterGame.ContractDataAssetV2ContentEventPass.Event @ 0x30 size: 0x30 0000021ea3d96c80 | |
[UContractDataAssetV2ContentEventPass] ArrayProperty ShooterGame.ContractDataAssetV2ContentEventPass.Chapters @ 0x60 size: 0x10 0000021ea3d96dc0 | |
[001228] Class ShooterGame.ContractDataAssetV2ContentAccord //size: 0x40, class UContractDataAssetV2ContentAccord : public UContractDataAssetV2Content {}; | |
[UContractDataAssetV2ContentAccord] ArrayProperty ShooterGame.ContractDataAssetV2ContentAccord.MedalThresholds @ 0x30 size: 0x10 0000021ea3d96be0 | |
[001229] Class ShooterGame.ContractDataAssetV2 //size: 0xD0, class UContractDataAssetV2 : public UAresBasePrimaryDataAsset {}; | |
[UContractDataAssetV2] SoftClassProperty ShooterGame.ContractDataAssetV2.UIData @ 0x50 size: 0x30 0000021ea3d96780 | |
[UContractDataAssetV2] BoolProperty ShooterGame.ContractDataAssetV2.bShipIt @ 0x80 size: 0x1 0000021ea3d96820 | |
[UContractDataAssetV2] StructProperty ShooterGame.ContractDataAssetV2.FreeRewardScheduleID @ 0x84 size: 0x10 0000021ea3d968c0 | |
[UContractDataAssetV2] ObjectProperty ShooterGame.ContractDataAssetV2.Content @ 0x98 size: 0x8 0000021ea3d96960 | |
[UContractDataAssetV2] SoftClassProperty ShooterGame.ContractDataAssetV2.EOGWidget @ 0xA0 size: 0x30 0000021ea3d96a00 | |
[001230] Class ShooterGame.ContractDefinitionsManager //size: 0xD8, class UContractDefinitionsManager : public UInitSystem {}; | |
[UContractDefinitionsManager] BoolProperty ShooterGame.ContractDefinitionsManager.bInitialized @ 0x80 size: 0x1 0000021ea3d98580 | |
[UContractDefinitionsManager] ObjectProperty ShooterGame.ContractDefinitionsManager.RSOManager @ 0x88 size: 0x8 0000021ea3d98620 | |
[UContractDefinitionsManager] ObjectProperty ShooterGame.ContractDefinitionsManager.RewardGrantModelFactory @ 0x90 size: 0x8 0000021ea3d986c0 | |
[UContractDefinitionsManager] ObjectProperty ShooterGame.ContractDefinitionsManager.ContractDefinitionsService @ 0x98 size: 0x8 0000021ea3d98760 | |
[UContractDefinitionsManager] ObjectProperty ShooterGame.ContractDefinitionsManager.ContentIndex @ 0xA0 size: 0x8 0000021ea3d98800 | |
[UContractDefinitionsManager] ObjectProperty ShooterGame.ContractDefinitionsManager.ContractDefinitionsModel @ 0xA8 size: 0x8 0000021ea3d988a0 | |
[UContractDefinitionsManager] ObjectProperty ShooterGame.ContractDefinitionsManager.AresClientEvents @ 0xB0 size: 0x8 0000021ea3d98940 | |
[UContractDefinitionsManager] ObjectProperty ShooterGame.ContractDefinitionsManager.ConfigManager @ 0xB8 size: 0x8 0000021ea3d989e0 | |
[001231] Class ShooterGame.ItemProgressionDefinitionLevelModel //size: 0x50, class UItemProgressionDefinitionLevelModel : public UObject {}; | |
[UItemProgressionDefinitionLevelModel] IntProperty ShooterGame.ItemProgressionDefinitionLevelModel.LevelNumber @ 0x30 size: 0x4 0000021ea3d70500 | |
[UItemProgressionDefinitionLevelModel] StructProperty ShooterGame.ItemProgressionDefinitionLevelModel.UpgradeCurrencyID @ 0x34 size: 0x10 0000021ea3d98300 | |
[UItemProgressionDefinitionLevelModel] IntProperty ShooterGame.ItemProgressionDefinitionLevelModel.Cost @ 0x44 size: 0x4 0000021ea3d70580 | |
[UItemProgressionDefinitionLevelModel] ObjectProperty ShooterGame.ItemProgressionDefinitionLevelModel.Reward @ 0x48 size: 0x8 0000021ea3d983a0 | |
[001232] Class ShooterGame.SidegradeModel //size: 0x80, class USidegradeModel : public UObject {}; | |
[USidegradeModel] StructProperty ShooterGame.SidegradeModel.OptionID @ 0x30 size: 0x10 0000021ea3d9a2e0 | |
[USidegradeModel] StructProperty ShooterGame.SidegradeModel.SidegradeID @ 0x40 size: 0x10 0000021ea3d9a380 | |
[USidegradeModel] ArrayProperty ShooterGame.SidegradeModel.RequiredEntitlements @ 0x50 size: 0x10 0000021ea3d9a4c0 | |
[USidegradeModel] StructProperty ShooterGame.SidegradeModel.Costs @ 0x60 size: 0x10 0000021ea3d97c20 | |
[USidegradeModel] ObjectProperty ShooterGame.SidegradeModel.PurchaseCurrency @ 0x70 size: 0x8 0000021ea3d97cc0 | |
[USidegradeModel] ObjectProperty ShooterGame.SidegradeModel.Reward @ 0x78 size: 0x8 0000021ea3d97d60 | |
[001233] Class ShooterGame.ItemProgressionDefinitionModel //size: 0xA0, class UItemProgressionDefinitionModel : public UObject {}; | |
[UItemProgressionDefinitionModel] StructProperty ShooterGame.ItemProgressionDefinitionModel.ID @ 0x30 size: 0x10 0000021ea3d998e0 | |
[UItemProgressionDefinitionModel] StructProperty ShooterGame.ItemProgressionDefinitionModel.Item @ 0x40 size: 0x20 0000021ea3d99980 | |
[UItemProgressionDefinitionModel] StructProperty ShooterGame.ItemProgressionDefinitionModel.RequiredEntitlement @ 0x60 size: 0x20 0000021ea3d99a20 | |
[UItemProgressionDefinitionModel] ArrayProperty ShooterGame.ItemProgressionDefinitionModel.Levels @ 0x80 size: 0x10 0000021ea3d99b60 | |
[UItemProgressionDefinitionModel] ArrayProperty ShooterGame.ItemProgressionDefinitionModel.Sidegrades @ 0x90 size: 0x10 0000021ea3d99ca0 | |
[001234] Class ShooterGame.ContractDefinitionsModel //size: 0x40, class UContractDefinitionsModel : public UObject {}; | |
[UContractDefinitionsModel] ArrayProperty ShooterGame.ContractDefinitionsModel.ItemProgressionDefinitionsV2 @ 0x30 size: 0x10 0000021ea3d99340 | |
[001235] Class ShooterGame.ContractDefinitionsService //size: 0x38, class UContractDefinitionsService : public UObject {}; | |
[UContractDefinitionsService] ObjectProperty ShooterGame.ContractDefinitionsService.ConfigManager @ 0x30 size: 0x8 0000021ea3d99200 | |
[001236] Class ShooterGame.ContractsManager //size: 0x168, class UContractsManager : public UInitSystem {}; | |
[UContractsManager] BoolProperty ShooterGame.ContractsManager.bInitialized @ 0x98 size: 0x1 0000021ea3d9e2a0 | |
[UContractsManager] BoolProperty ShooterGame.ContractsManager.bContractsPopulated @ 0x99 size: 0x1 0000021ea3d9ba00 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.RSOManager @ 0xA0 size: 0x8 0000021ea3d9baa0 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.RMSManager @ 0xA8 size: 0x8 0000021ea3d9bb40 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.ContentIndex @ 0xB0 size: 0x8 0000021ea3d9bbe0 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.ContractsService @ 0xB8 size: 0x8 0000021ea3d9bc80 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.ContractsModel @ 0xC0 size: 0x8 0000021ea3d9bd20 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.RewardGrantModelFactory @ 0xC8 size: 0x8 0000021ea3d9bdc0 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.ConfigManager @ 0xD0 size: 0x8 0000021ea3d9be60 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.AresClientEvents @ 0xD8 size: 0x8 0000021ea3d9bf00 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.StoreManager @ 0xE0 size: 0x8 0000021ea3d9bfa0 | |
[UContractsManager] ObjectProperty ShooterGame.ContractsManager.SessionManager @ 0xE8 size: 0x8 0000021ea3d9c040 | |
[001237] Class ShooterGame.ContractModel //size: 0x98, class UContractModel : public UObject {}; | |
[UContractModel] StructProperty ShooterGame.ContractModel.ContractDefinitionID @ 0x78 size: 0x10 0000021ea3d9e160 | |
[UContractModel] IntProperty ShooterGame.ContractModel.CurrentLevel @ 0x88 size: 0x4 0000021ea3d71880 | |
[UContractModel] IntProperty ShooterGame.ContractModel.CurrentXPTowardsNextLevel @ 0x8C size: 0x4 0000021ea3d71900 | |
[UContractModel] IntProperty ShooterGame.ContractModel.TotalXP @ 0x90 size: 0x4 0000021ea3d71980 | |
[001238] Class ShooterGame.EventModel //size: 0x48, class UEventModel : public UObject {}; | |
[UEventModel] ObjectProperty ShooterGame.EventModel.DataAsset @ 0x30 size: 0x8 0000021ea3d9de40 | |
[UEventModel] StructProperty ShooterGame.EventModel.StartTime @ 0x38 size: 0x8 0000021ea3d9dee0 | |
[UEventModel] StructProperty ShooterGame.EventModel.EndTime @ 0x40 size: 0x8 0000021ea3d9df80 | |
[001239] Class ShooterGame.MissionModel //size: 0xE0, class UMissionModel : public UObject {}; | |
[UMissionModel] ObjectProperty ShooterGame.MissionModel.DataAsset @ 0x78 size: 0x8 0000021ea3d9d9e0 | |
[UMissionModel] MapProperty ShooterGame.MissionModel.Objectives @ 0x80 size: 0x50 0000021ea355fe80 | |
[UMissionModel] StructProperty ShooterGame.MissionModel.ExpirationTime @ 0xD0 size: 0x8 0000021ea3d9db20 | |
[UMissionModel] BoolProperty ShooterGame.MissionModel.bIsComplete @ 0xD8 size: 0x1 0000021ea3d9dbc0 | |
[001240] Class ShooterGame.ObjectiveDeltaModel //size: 0x40, class UObjectiveDeltaModel : public UObject {}; | |
[UObjectiveDeltaModel] ObjectProperty ShooterGame.ObjectiveDeltaModel.Objective @ 0x30 size: 0x8 0000021ea3d9d940 | |
[UObjectiveDeltaModel] IntProperty ShooterGame.ObjectiveDeltaModel.ProgressBefore @ 0x38 size: 0x4 0000021ea3d71500 | |
[UObjectiveDeltaModel] IntProperty ShooterGame.ObjectiveDeltaModel.ProgressAfter @ 0x3C size: 0x4 0000021ea3d71580 | |
[001241] Class ShooterGame.MissionDeltaModel //size: 0x90, class UMissionDeltaModel : public UObject {}; | |
[UMissionDeltaModel] StructProperty ShooterGame.MissionDeltaModel.MissionID @ 0x30 size: 0x10 0000021ea3d9d760 | |
[UMissionDeltaModel] MapProperty ShooterGame.MissionDeltaModel.Objectives @ 0x40 size: 0x50 0000021ea355fdc0 | |
[001242] Class ShooterGame.ContractDeltaModel //size: 0x38, class UContractDeltaModel : public UObject {}; | |
[UContractDeltaModel] IntProperty ShooterGame.ContractDeltaModel.TotalXPBefore @ 0x30 size: 0x4 0000021ea3d71400 | |
[UContractDeltaModel] IntProperty ShooterGame.ContractDeltaModel.TotalXPAfter @ 0x34 size: 0x4 0000021ea3d71480 | |
[001243] Class ShooterGame.ContractMatchResultsModel //size: 0x1C8, class UContractMatchResultsModel : public UObject {}; | |
[UContractMatchResultsModel] StructProperty ShooterGame.ContractMatchResultsModel.MatchID @ 0x30 size: 0x10 0000021ea3d9cf40 | |
[UContractMatchResultsModel] MapProperty ShooterGame.ContractMatchResultsModel.MissionDeltas @ 0x40 size: 0x50 0000021ea355fac0 | |
[UContractMatchResultsModel] MapProperty ShooterGame.ContractMatchResultsModel.ContractDeltas @ 0x90 size: 0x50 0000021ea355fb80 | |
[UContractMatchResultsModel] BoolProperty ShooterGame.ContractMatchResultsModel.CouldProgressMissions @ 0xE0 size: 0x1 0000021ea3d9d260 | |
[UContractMatchResultsModel] IntProperty ShooterGame.ContractMatchResultsModel.GamePlayedXP @ 0xE4 size: 0x4 0000021ea3d73080 | |
[UContractMatchResultsModel] IntProperty ShooterGame.ContractMatchResultsModel.GameWonXP @ 0xE8 size: 0x4 0000021ea3d73100 | |
[UContractMatchResultsModel] IntProperty ShooterGame.ContractMatchResultsModel.RoundPlayedXP @ 0xEC size: 0x4 0000021ea3d73180 | |
[UContractMatchResultsModel] IntProperty ShooterGame.ContractMatchResultsModel.RoundWonXP @ 0xF0 size: 0x4 0000021ea3d71100 | |
[UContractMatchResultsModel] ArrayProperty ShooterGame.ContractMatchResultsModel.Modifiers @ 0xF8 size: 0x10 0000021ea3d9d3a0 | |
[UContractMatchResultsModel] IntProperty ShooterGame.ContractMatchResultsModel.GamePlayedActPoints @ 0x108 size: 0x4 0000021ea3d71180 | |
[UContractMatchResultsModel] IntProperty ShooterGame.ContractMatchResultsModel.GameWonActPoints @ 0x10C size: 0x4 0000021ea3d71200 | |
[UContractMatchResultsModel] IntProperty ShooterGame.ContractMatchResultsModel.RoundPlayedActPoints @ 0x110 size: 0x4 0000021ea3d71280 | |
[UContractMatchResultsModel] IntProperty ShooterGame.ContractMatchResultsModel.RoundWonActPoints @ 0x114 size: 0x4 0000021ea3d71300 | |
[UContractMatchResultsModel] ArrayProperty ShooterGame.ContractMatchResultsModel.ActPointsModifiers @ 0x118 size: 0x10 0000021ea3d9d4e0 | |
[UContractMatchResultsModel] MapProperty ShooterGame.ContractMatchResultsModel.RewardGrants @ 0x128 size: 0x50 0000021ea355fc40 | |
[UContractMatchResultsModel] MapProperty ShooterGame.ContractMatchResultsModel.MissionsXP @ 0x178 size: 0x50 0000021ea355fd00 | |
[001244] Class ShooterGame.ContractsModel //size: 0x130, class UContractsModel : public UObject {}; | |
[UContractsModel] ArrayProperty ShooterGame.ContractsModel.Contracts @ 0xF0 size: 0x10 0000021ea3d9e7a0 | |
[UContractsModel] ArrayProperty ShooterGame.ContractsModel.Missions @ 0x100 size: 0x10 0000021ea3d9e8e0 | |
[UContractsModel] ArrayProperty ShooterGame.ContractsModel.MatchResults @ 0x110 size: 0x10 0000021ea3d9ea20 | |
[UContractsModel] ObjectProperty ShooterGame.ContractsModel.ActiveSpecialContract @ 0x120 size: 0x8 0000021ea3d9eac0 | |
[UContractsModel] StructProperty ShooterGame.ContractsModel.WeeklyRefillTime @ 0x128 size: 0x8 0000021ea3d9eb60 | |
[001245] Class ShooterGame.ContractsScreen //size: 0x2D8, class UContractsScreen : public UDesignableUserWidget {}; | |
[UContractsScreen] ObjectProperty ShooterGame.ContractsScreen.ViewModel @ 0x2C8 size: 0x8 0000021ea3d9e480 | |
[UContractsScreen] ObjectProperty ShooterGame.ContractsScreen.ViewController @ 0x2D0 size: 0x8 0000021ea3d9e520 | |
[001246] Class ShooterGame.ContractsService //size: 0x38, class UContractsService : public UObject {}; | |
[UContractsService] ObjectProperty ShooterGame.ContractsService.ConfigManager @ 0x30 size: 0x8 0000021ea3d9e3e0 | |
[001247] Class ShooterGame.ContractsViewController //size: 0xC8, class UContractsViewController : public UInitSystem {}; | |
[UContractsViewController] ObjectProperty ShooterGame.ContractsViewController.ContentIndex @ 0x80 size: 0x8 0000021ea3da0e20 | |
[UContractsViewController] ObjectProperty ShooterGame.ContractsViewController.ContentManager @ 0x88 size: 0x8 0000021ea3da0ec0 | |
[UContractsViewController] ObjectProperty ShooterGame.ContractsViewController.ContractsManager @ 0x90 size: 0x8 0000021ea3da0f60 | |
[UContractsViewController] ObjectProperty ShooterGame.ContractsViewController.ConfigManager @ 0x98 size: 0x8 0000021ea3da1000 | |
[UContractsViewController] ObjectProperty ShooterGame.ContractsViewController.MapLoadModel @ 0xA0 size: 0x8 0000021ea3da10a0 | |
[UContractsViewController] ObjectProperty ShooterGame.ContractsViewController.ViewModel @ 0xA8 size: 0x8 0000021ea3da1140 | |
[UContractsViewController] ObjectProperty ShooterGame.ContractsViewController.ContractsModel @ 0xB0 size: 0x8 0000021ea3da11e0 | |
[UContractsViewController] ObjectProperty ShooterGame.ContractsViewController.InventoryManager @ 0xB8 size: 0x8 0000021ea3da1280 | |
[UContractsViewController] BoolProperty ShooterGame.ContractsViewController.bInitializedViewModel @ 0xC0 size: 0x1 0000021ea3da1320 | |
[001248] Class ShooterGame.XpModifierViewModel //size: 0x40, class UXpModifierViewModel : public UObject {}; | |
[UXpModifierViewModel] EnumProperty ShooterGame.XpModifierViewModel.Name @ 0x30 size: 0x1 0000021ea3da0ce0 | |
[UXpModifierViewModel] FloatProperty ShooterGame.XpModifierViewModel.Value @ 0x34 size: 0x4 0000021ea3d72f80 | |
[UXpModifierViewModel] BoolProperty ShooterGame.XpModifierViewModel.BaseOnly @ 0x38 size: 0x1 0000021ea3da0d80 | |
[001249] Class ShooterGame.PremiumContractDetailsViewModel //size: 0x68, class UPremiumContractDetailsViewModel : public UObject {}; | |
[UPremiumContractDetailsViewModel] StructProperty ShooterGame.PremiumContractDetailsViewModel.EntitlementTypeID @ 0x30 size: 0x10 0000021ea3da0a60 | |
[UPremiumContractDetailsViewModel] StructProperty ShooterGame.PremiumContractDetailsViewModel.EntitlementItemID @ 0x40 size: 0x10 0000021ea3da0b00 | |
[UPremiumContractDetailsViewModel] StructProperty ShooterGame.PremiumContractDetailsViewModel.CurrencyID @ 0x50 size: 0x10 0000021ea3da0ba0 | |
[UPremiumContractDetailsViewModel] IntProperty ShooterGame.PremiumContractDetailsViewModel.ExpectedCost @ 0x60 size: 0x4 0000021ea3d72f00 | |
[001250] Class ShooterGame.ContractLevelViewModel //size: 0x70, class UContractLevelViewModel : public UObject {}; | |
[UContractLevelViewModel] MulticastInlineDelegateProperty ShooterGame.ContractLevelViewModel.OnIsCurrentLevelChanged @ 0x30 size: 0x10 0000021ea3da0100 | |
[UContractLevelViewModel] MulticastInlineDelegateProperty ShooterGame.ContractLevelViewModel.OnIsLevelCompletedChanged @ 0x40 size: 0x10 0000021ea3da01a0 | |
[UContractLevelViewModel] IntProperty ShooterGame.ContractLevelViewModel.LevelNumber @ 0x50 size: 0x4 0000021ea3d72c00 | |
[UContractLevelViewModel] IntProperty ShooterGame.ContractLevelViewModel.XPToComplete @ 0x54 size: 0x4 0000021ea3d72c80 | |
[UContractLevelViewModel] ObjectProperty ShooterGame.ContractLevelViewModel.Reward @ 0x58 size: 0x8 0000021ea3da0240 | |
[UContractLevelViewModel] BoolProperty ShooterGame.ContractLevelViewModel.bIsCurrentLevel @ 0x60 size: 0x1 0000021ea3da02e0 | |
[UContractLevelViewModel] BoolProperty ShooterGame.ContractLevelViewModel.bIsLevelCompleted @ 0x61 size: 0x1 0000021ea3da0380 | |
[UContractLevelViewModel] BoolProperty ShooterGame.ContractLevelViewModel.IsPurchasable @ 0x62 size: 0x1 0000021ea3da0420 | |
[UContractLevelViewModel] IntProperty ShooterGame.ContractLevelViewModel.PurchaseCost @ 0x64 size: 0x4 0000021ea3d72d00 | |
[UContractLevelViewModel] BoolProperty ShooterGame.ContractLevelViewModel.bIsRewardPremium @ 0x68 size: 0x1 0000021ea3da04c0 | |
[001251] Class ShooterGame.ContractChapterViewModel //size: 0x50, class UContractChapterViewModel : public UObject {}; | |
[UContractChapterViewModel] ObjectProperty ShooterGame.ContractChapterViewModel.FreeChapterRewards @ 0x30 size: 0x8 0000021ea3da2180 | |
[UContractChapterViewModel] ArrayProperty ShooterGame.ContractChapterViewModel.Levels @ 0x38 size: 0x10 0000021ea3da22c0 | |
[UContractChapterViewModel] BoolProperty ShooterGame.ContractChapterViewModel.bIsEpilogue @ 0x48 size: 0x1 0000021ea3da2360 | |
[001252] Class ShooterGame.ContractViewModel //size: 0x130, class UContractViewModel : public UObject {}; | |
[UContractViewModel] MulticastInlineDelegateProperty ShooterGame.ContractViewModel.OnOverallProgressChanged @ 0x30 size: 0x10 0000021ea3da4d40 | |
[UContractViewModel] MulticastInlineDelegateProperty ShooterGame.ContractViewModel.OnCurrentLevelChanged @ 0x40 size: 0x10 0000021ea3da4de0 | |
[UContractViewModel] MulticastInlineDelegateProperty ShooterGame.ContractViewModel.OnCurrentXPChanged @ 0x50 size: 0x10 0000021ea3da4e80 | |
[UContractViewModel] MulticastInlineDelegateProperty ShooterGame.ContractViewModel.OnXPRequiredForNextLevelChanged @ 0x60 size: 0x10 0000021ea3da4f20 | |
[UContractViewModel] MulticastInlineDelegateProperty ShooterGame.ContractViewModel.OnIsCompletedChanged @ 0x70 size: 0x10 0000021ea3da4fc0 | |
[UContractViewModel] MulticastInlineDelegateProperty ShooterGame.ContractViewModel.OnIsActiveChanged @ 0x80 size: 0x10 0000021ea3da5060 | |
[UContractViewModel] MulticastInlineDelegateProperty ShooterGame.ContractViewModel.OnIsPremiumOwnedChanged @ 0x90 size: 0x10 0000021ea3da5100 | |
[UContractViewModel] ArrayProperty ShooterGame.ContractViewModel.HighlightedRewards @ 0xA0 size: 0x10 0000021ea3da5240 | |
[UContractViewModel] StructProperty ShooterGame.ContractViewModel.ContractDefinitionID @ 0xB0 size: 0x10 0000021ea3da29a0 | |
[UContractViewModel] ObjectProperty ShooterGame.ContractViewModel.ContractDataAssetV2 @ 0xC0 size: 0x8 0000021ea3da2a40 | |
[UContractViewModel] ArrayProperty ShooterGame.ContractViewModel.Chapters @ 0xC8 size: 0x10 0000021ea3da2b80 | |
[UContractViewModel] IntProperty ShooterGame.ContractViewModel.CurrentLevel @ 0xD8 size: 0x4 0000021ea3d73d80 | |
[UContractViewModel] IntProperty ShooterGame.ContractViewModel.CurrentXP @ 0xDC size: 0x4 0000021ea3d73e00 | |
[UContractViewModel] EnumProperty ShooterGame.ContractViewModel.ContractType @ 0xE0 size: 0x1 0000021ea3da2cc0 | |
[UContractViewModel] IntProperty ShooterGame.ContractViewModel.XPRequiredForNextLevel @ 0xE4 size: 0x4 0000021ea3d73e80 | |
[UContractViewModel] FloatProperty ShooterGame.ContractViewModel.OverallProgress @ 0xE8 size: 0x4 0000021ea3d73f00 | |
[UContractViewModel] BoolProperty ShooterGame.ContractViewModel.bIsCompleted @ 0xEC size: 0x1 0000021ea3da2d60 | |
[UContractViewModel] BoolProperty ShooterGame.ContractViewModel.bIsActive @ 0xED size: 0x1 0000021ea3da2e00 | |
[UContractViewModel] ObjectProperty ShooterGame.ContractViewModel.PurchaseCurrency @ 0xF0 size: 0x8 0000021ea3da2ea0 | |
[UContractViewModel] BoolProperty ShooterGame.ContractViewModel.bHasLockedCharacter @ 0xF8 size: 0x1 0000021ea3da2f40 | |
[UContractViewModel] ObjectProperty ShooterGame.ContractViewModel.RelatedCharacter @ 0x100 size: 0x8 0000021ea3da2fe0 | |
[UContractViewModel] BoolProperty ShooterGame.ContractViewModel.bIsPremiumOwned @ 0x108 size: 0x1 0000021ea3da3080 | |
[UContractViewModel] ObjectProperty ShooterGame.ContractViewModel.PremiumContractDetailsViewModel @ 0x110 size: 0x8 0000021ea3da3120 | |
[UContractViewModel] ObjectProperty ShooterGame.ContractViewModel.PremiumContractInventoryModel @ 0x118 size: 0x8 0000021ea3da31c0 | |
[001253] Class ShooterGame.ObjectiveViewModel //size: 0x50, class UObjectiveViewModel : public UObject {}; | |
[UObjectiveViewModel] MulticastInlineDelegateProperty ShooterGame.ObjectiveViewModel.OnProgressChanged @ 0x30 size: 0x10 0000021ea3da4ac0 | |
[UObjectiveViewModel] ObjectProperty ShooterGame.ObjectiveViewModel.DataAsset @ 0x40 size: 0x8 0000021ea3da4b60 | |
[UObjectiveViewModel] IntProperty ShooterGame.ObjectiveViewModel.Progress @ 0x48 size: 0x4 0000021ea3d73b00 | |
[UObjectiveViewModel] IntProperty ShooterGame.ObjectiveViewModel.ProgressToComplete @ 0x4C size: 0x4 0000021ea3d73b80 | |
[001254] Class ShooterGame.MissionViewModel //size: 0xB8, class UMissionViewModel : public UObject {}; | |
[UMissionViewModel] MulticastInlineDelegateProperty ShooterGame.MissionViewModel.OnIsCompleteChanged @ 0x30 size: 0x10 0000021ea3da40c0 | |
[UMissionViewModel] MulticastInlineDelegateProperty ShooterGame.MissionViewModel.OnExpirationTimeChanged @ 0x40 size: 0x10 0000021ea3da4160 | |
[UMissionViewModel] ObjectProperty ShooterGame.MissionViewModel.DataAsset @ 0x50 size: 0x8 0000021ea3da4200 | |
[UMissionViewModel] MapProperty ShooterGame.MissionViewModel.Objectives @ 0x58 size: 0x50 0000021ea355fa00 | |
[UMissionViewModel] StructProperty ShooterGame.MissionViewModel.ExpirationTime @ 0xA8 size: 0x8 0000021ea3da43e0 | |
[UMissionViewModel] BoolProperty ShooterGame.MissionViewModel.bIsComplete @ 0xB0 size: 0x1 0000021ea3da4480 | |
[001255] Class ShooterGame.ObjectiveDeltaViewModel //size: 0x40, class UObjectiveDeltaViewModel : public UObject {}; | |
[UObjectiveDeltaViewModel] ObjectProperty ShooterGame.ObjectiveDeltaViewModel.DataAsset @ 0x30 size: 0x8 0000021ea3da3ee0 | |
[UObjectiveDeltaViewModel] IntProperty ShooterGame.ObjectiveDeltaViewModel.ProgressBefore @ 0x38 size: 0x4 0000021ea3d73880 | |
[UObjectiveDeltaViewModel] IntProperty ShooterGame.ObjectiveDeltaViewModel.ProgressAfter @ 0x3C size: 0x4 0000021ea3d73900 | |
[001256] Class ShooterGame.MissionDeltaViewModel //size: 0x98, class UMissionDeltaViewModel : public UObject {}; | |
[UMissionDeltaViewModel] MulticastInlineDelegateProperty ShooterGame.MissionDeltaViewModel.OnIsCompleteChanged @ 0x30 size: 0x10 0000021ea3da63c0 | |
[UMissionDeltaViewModel] ObjectProperty ShooterGame.MissionDeltaViewModel.DataAsset @ 0x40 size: 0x8 0000021ea3da6460 | |
[UMissionDeltaViewModel] MapProperty ShooterGame.MissionDeltaViewModel.Objectives @ 0x48 size: 0x50 0000021ea355f940 | |
[001257] Class ShooterGame.ContractDeltaViewModel //size: 0x38, class UContractDeltaViewModel : public UObject {}; | |
[UContractDeltaViewModel] IntProperty ShooterGame.ContractDeltaViewModel.TotalXPBefore @ 0x30 size: 0x4 0000021ea3d73580 | |
[UContractDeltaViewModel] IntProperty ShooterGame.ContractDeltaViewModel.TotalXPAfter @ 0x34 size: 0x4 0000021ea3d73600 | |
[001258] Class ShooterGame.ContractMatchResultsViewModel //size: 0x1B0, class UContractMatchResultsViewModel : public UObject {}; | |
[UContractMatchResultsViewModel] StructProperty ShooterGame.ContractMatchResultsViewModel.MatchID @ 0x30 size: 0x10 0000021ea3da5560 | |
[UContractMatchResultsViewModel] IntProperty ShooterGame.ContractMatchResultsViewModel.GamePlayedXP @ 0x40 size: 0x4 0000021ea3d75f80 | |
[UContractMatchResultsViewModel] IntProperty ShooterGame.ContractMatchResultsViewModel.GameWonXP @ 0x44 size: 0x4 0000021ea3d76000 | |
[UContractMatchResultsViewModel] IntProperty ShooterGame.ContractMatchResultsViewModel.RoundPlayedXP @ 0x48 size: 0x4 0000021ea3d76080 | |
[UContractMatchResultsViewModel] IntProperty ShooterGame.ContractMatchResultsViewModel.RoundWonXP @ 0x4C size: 0x4 0000021ea3d76100 | |
[UContractMatchResultsViewModel] IntProperty ShooterGame.ContractMatchResultsViewModel.MissionsXP @ 0x50 size: 0x4 0000021ea3d76180 | |
[UContractMatchResultsViewModel] FloatProperty ShooterGame.ContractMatchResultsViewModel.TotalModifierValue @ 0x54 size: 0x4 0000021ea3d76200 | |
[UContractMatchResultsViewModel] MapProperty ShooterGame.ContractMatchResultsViewModel.Modifiers @ 0x58 size: 0x50 0000021ea3dc1780 | |
[UContractMatchResultsViewModel] IntProperty ShooterGame.ContractMatchResultsViewModel.GamePlayedActPoints @ 0xA8 size: 0x4 0000021ea3d76280 | |
[UContractMatchResultsViewModel] IntProperty ShooterGame.ContractMatchResultsViewModel.GameWonActPoints @ 0xAC size: 0x4 0000021ea3d76300 | |
[UContractMatchResultsViewModel] IntProperty ShooterGame.ContractMatchResultsViewModel.RoundPlayedActPoints @ 0xB0 size: 0x4 0000021ea3d74280 | |
[UContractMatchResultsViewModel] IntProperty ShooterGame.ContractMatchResultsViewModel.RoundWonActPoints @ 0xB4 size: 0x4 0000021ea3d74300 | |
[UContractMatchResultsViewModel] MapProperty ShooterGame.ContractMatchResultsViewModel.ContractRewardGrants @ 0xB8 size: 0x50 0000021ea3dc1840 | |
[UContractMatchResultsViewModel] MapProperty ShooterGame.ContractMatchResultsViewModel.Missions @ 0x108 size: 0x50 0000021ea355f7c0 | |
[UContractMatchResultsViewModel] MapProperty ShooterGame.ContractMatchResultsViewModel.ContractDeltas @ 0x158 size: 0x50 0000021ea355f880 | |
[UContractMatchResultsViewModel] BoolProperty ShooterGame.ContractMatchResultsViewModel.CouldProgressMissions @ 0x1A8 size: 0x1 0000021ea3da5ba0 | |
[001259] Class ShooterGame.ContractsViewModel //size: 0x1B8, class UContractsViewModel : public UObject {}; | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnContractAdded @ 0x30 size: 0x10 0000021ea3da8940 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnContractRemoved @ 0x40 size: 0x10 0000021ea3da89e0 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnMissionAdded @ 0x50 size: 0x10 0000021ea3da8a80 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnMissionRemoved @ 0x60 size: 0x10 0000021ea3da8b20 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnMatchAdded @ 0x70 size: 0x10 0000021ea3da8bc0 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnMatchRemoved @ 0x80 size: 0x10 0000021ea3da8c60 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnActiveSpecialContractChanged @ 0x90 size: 0x10 0000021ea3da8d00 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnActiveStoryContractChanged @ 0xA0 size: 0x10 0000021ea3da8da0 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnEventContractActivated @ 0xB0 size: 0x10 0000021ea3da8e40 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnEventContractDeactivated @ 0xC0 size: 0x10 0000021ea3da8ee0 | |
[UContractsViewModel] MulticastInlineDelegateProperty ShooterGame.ContractsViewModel.OnWeeklyRefillTimeChanged @ 0xD0 size: 0x10 0000021ea3da8f80 | |
[UContractsViewModel] ArrayProperty ShooterGame.ContractsViewModel.Contracts @ 0xE0 size: 0x10 0000021ea3da6780 | |
[UContractsViewModel] ArrayProperty ShooterGame.ContractsViewModel.Missions @ 0xF0 size: 0x10 0000021ea3da68c0 | |
[UContractsViewModel] StructProperty ShooterGame.ContractsViewModel.WeeklyRefillTime @ 0x100 size: 0x8 0000021ea3da6960 | |
[UContractsViewModel] MapProperty ShooterGame.ContractsViewModel.MatchResults @ 0x108 size: 0x50 0000021ea3dc16c0 | |
[UContractsViewModel] ObjectProperty ShooterGame.ContractsViewModel.ActiveSpecialContract @ 0x158 size: 0x8 0000021ea3da6b40 | |
[UContractsViewModel] ObjectProperty ShooterGame.ContractsViewModel.ActiveStoryContract @ 0x160 size: 0x8 0000021ea3da6be0 | |
[UContractsViewModel] SetProperty ShooterGame.ContractsViewModel.ActiveEventContracts @ 0x168 size: 0x50 0000021ea3da6d20 | |
[001260] Class ShooterGame.ContractUpgradeButton //size: 0x2F8, class UContractUpgradeButton : public UUserWidget {}; | |
[UContractUpgradeButton] MulticastInlineDelegateProperty ShooterGame.ContractUpgradeButton.OnWalletChanged @ 0x2C8 size: 0x10 0000021ea3da8580 | |
[UContractUpgradeButton] StructProperty ShooterGame.ContractUpgradeButton.ContractDefinitionID @ 0x2D8 size: 0x10 0000021ea3da8620 | |
[UContractUpgradeButton] EnumProperty ShooterGame.ContractUpgradeButton.UpgradeState @ 0x2E8 size: 0x1 0000021ea3da8760 | |
[UContractUpgradeButton] IntProperty ShooterGame.ContractUpgradeButton.UpgradeCost @ 0x2EC size: 0x4 0000021ea3d75c80 | |
[UContractUpgradeButton] ObjectProperty ShooterGame.ContractUpgradeButton.PurchaseCurrencyDataAsset @ 0x2F0 size: 0x8 0000021ea3da8800 | |
[001261] Class ShooterGame.CooldownComponent //size: 0x108, class UCooldownComponent : public UAutoCountdownTimerComponent {}; | |
[001262] Class ShooterGame.CopyCrosshairCommandComponent //size: 0xF8, class UCopyCrosshairCommandComponent : public UActorComponent {}; | |
[UCopyCrosshairCommandComponent] ObjectProperty ShooterGame.CopyCrosshairCommandComponent.NotificationManager @ 0xF0 size: 0x8 0000021ea3da84e0 | |
[001263] Class ShooterGame.CoreGameManager //size: 0x2F8, class UCoreGameManager : public UInitSystem {}; | |
[UCoreGameManager] MulticastInlineDelegateProperty ShooterGame.CoreGameManager.OnCurrentMatchStateUpdated @ 0x98 size: 0x10 0000021ea3da9de0 | |
[UCoreGameManager] MulticastInlineDelegateProperty ShooterGame.CoreGameManager.OnCurrentMatchUpdated @ 0xA8 size: 0x10 0000021ea3da9e80 | |
[UCoreGameManager] MulticastInlineDelegateProperty ShooterGame.CoreGameManager.OnCurrentMatchTerminatedNotification @ 0xB8 size: 0x10 0000021ea3da9f20 | |
[UCoreGameManager] MulticastInlineDelegateProperty ShooterGame.CoreGameManager.OnInstallStatsUpdated @ 0xC8 size: 0x10 0000021ea3da9fc0 | |
[UCoreGameManager] ObjectProperty ShooterGame.CoreGameManager.ConfigManager @ 0x268 size: 0x8 0000021ea3daa060 | |
[UCoreGameManager] ObjectProperty ShooterGame.CoreGameManager.SessionManager @ 0x270 size: 0x8 0000021ea3daa100 | |
[UCoreGameManager] ObjectProperty ShooterGame.CoreGameManager.RMSManager @ 0x278 size: 0x8 0000021ea3daa1a0 | |
[UCoreGameManager] ObjectProperty ShooterGame.CoreGameManager.RSOManager @ 0x280 size: 0x8 0000021ea3daa240 | |
[UCoreGameManager] ObjectProperty ShooterGame.CoreGameManager.PlayerAffinityManager @ 0x288 size: 0x8 0000021ea3daa2e0 | |
[UCoreGameManager] ObjectProperty ShooterGame.CoreGameManager.TextChatManager @ 0x290 size: 0x8 0000021ea3daa380 | |
[UCoreGameManager] ObjectProperty ShooterGame.CoreGameManager.CoreGameService @ 0x298 size: 0x8 0000021ea3daa420 | |
[UCoreGameManager] ObjectProperty ShooterGame.CoreGameManager.AresClientEvents @ 0x2A0 size: 0x8 0000021ea3daa4c0 | |
[UCoreGameManager] StructProperty ShooterGame.CoreGameManager.InstallStats @ 0x2A8 size: 0x20 0000021ea3da7c20 | |
[UCoreGameManager] BoolProperty ShooterGame.CoreGameManager.bWasSessionConsistent @ 0x2E8 size: 0x1 0000021ea3da7cc0 | |
[001264] Class ShooterGame.CoreGameService //size: 0x38, class UCoreGameService : public UObject {}; | |
[UCoreGameService] ObjectProperty ShooterGame.CoreGameService.ConfigManager @ 0x30 size: 0x8 0000021ea3da9d40 | |
[001265] Class ShooterGame.CorpseExploitationComponent //size: 0x120, class UCorpseExploitationComponent : public UActorComponent {}; | |
[UCorpseExploitationComponent] MulticastInlineDelegateProperty ShooterGame.CorpseExploitationComponent.OnBecomeExploitable @ 0xF0 size: 0x10 0000021ea3da9840 | |
[UCorpseExploitationComponent] MulticastInlineDelegateProperty ShooterGame.CorpseExploitationComponent.OnExploited @ 0x100 size: 0x10 0000021ea3da98e0 | |
[UCorpseExploitationComponent] FloatProperty ShooterGame.CorpseExploitationComponent.TimeOfDeath @ 0x110 size: 0x4 0000021ea3d75980 | |
[UCorpseExploitationComponent] BoolProperty ShooterGame.CorpseExploitationComponent.bCanBeExploited @ 0x114 size: 0x1 0000021ea3da9980 | |
[UCorpseExploitationComponent] ClassProperty ShooterGame.CorpseExploitationComponent.ExploitedCorpseDebuff @ 0x118 size: 0x8 0000021ea3da9a20 | |
[001266] Class ShooterGame.CrosshairComponent //size: 0x110, class UCrosshairComponent : public UActorComponent {}; | |
[UCrosshairComponent] ClassProperty ShooterGame.CrosshairComponent.Crosshair @ 0xE8 size: 0x8 0000021ea3da93e0 | |
[UCrosshairComponent] BoolProperty ShooterGame.CrosshairComponent.bCanOverrideCrosshairWithPrimaryCustomCrosshair @ 0xF0 size: 0x1 0000021ea3da9480 | |
[UCrosshairComponent] ClassProperty ShooterGame.CrosshairComponent.PrimaryCustomCrosshair @ 0xF8 size: 0x8 0000021ea3da9520 | |
[UCrosshairComponent] BoolProperty ShooterGame.CrosshairComponent.bOverrideCrosshairIsValid @ 0x100 size: 0x1 0000021ea3da95c0 | |
[UCrosshairComponent] ClassProperty ShooterGame.CrosshairComponent.OverrideCrosshair @ 0x108 size: 0x8 0000021ea3da9660 | |
[001267] Class ShooterGame.CrosshairManager //size: 0x2C0, class UCrosshairManager : public UObject {}; | |
[UCrosshairManager] MulticastInlineDelegateProperty ShooterGame.CrosshairManager.OnColorUpdated @ 0x30 size: 0x10 0000021ea3dab140 | |
[UCrosshairManager] MulticastInlineDelegateProperty ShooterGame.CrosshairManager.OnSettingsReceived @ 0x40 size: 0x10 0000021ea3dab1e0 | |
[UCrosshairManager] StructProperty ShooterGame.CrosshairManager.CrosshairSettings @ 0x58 size: 0x130 0000021ea3dab280 | |
[UCrosshairManager] StructProperty ShooterGame.CrosshairManager.ColorAdjustedCrosshairSettings @ 0x188 size: 0x130 0000021ea3dab320 | |
[UCrosshairManager] BoolProperty ShooterGame.CrosshairManager.bUseSpectatorCrosshair @ 0x2B8 size: 0x1 0000021ea3dab3c0 | |
[001268] Class ShooterGame.CrosshairPreviewWidgetBase //size: 0x2E8, class UCrosshairPreviewWidgetBase : public UUserWidget {}; | |
[UCrosshairPreviewWidgetBase] ClassProperty ShooterGame.CrosshairPreviewWidgetBase.CrosshairHUDElementClass @ 0x2C8 size: 0x8 0000021ea3daaec0 | |
[UCrosshairPreviewWidgetBase] UInt32Property ShooterGame.CrosshairPreviewWidgetBase.MinErrorOffset @ 0x2D0 size: 0x4 0000021ea3d75680 | |
[UCrosshairPreviewWidgetBase] UInt32Property ShooterGame.CrosshairPreviewWidgetBase.FiringErrorOffset @ 0x2D4 size: 0x4 0000021ea3d75700 | |
[UCrosshairPreviewWidgetBase] UInt32Property ShooterGame.CrosshairPreviewWidgetBase.MoveErrorOffset @ 0x2D8 size: 0x4 0000021ea3d75780 | |
[UCrosshairPreviewWidgetBase] ObjectProperty ShooterGame.CrosshairPreviewWidgetBase.CrosshairHUDElement @ 0x2E0 size: 0x8 0000021ea3daaf60 | |
[001269] Class ShooterGame.CrossWorldUserWidget //size: 0x2C8, class UCrossWorldUserWidget : public UUserWidget {}; | |
[001270] Class ShooterGame.CrouchAimLowerBody3P //size: 0x38, class UCrouchAimLowerBody3P : public UAnimSlotLowerBody3P {}; | |
[001271] Class ShooterGame.CrouchAimUpperBody3P //size: 0x38, class UCrouchAimUpperBody3P : public UAnimSlotUpperBody3P {}; | |
[001272] Class ShooterGame.CrouchAnimSlot1P //size: 0x38, class UCrouchAnimSlot1P : public UAnimSlot1P {}; | |
[001273] Class ShooterGame.CrouchAnimSlotGun1P //size: 0x38, class UCrouchAnimSlotGun1P : public UAnimSlotGun1P {}; | |
[001274] Class ShooterGame.CrouchLowerBody3P //size: 0x38, class UCrouchLowerBody3P : public UAnimSlotLowerBody3P {}; | |
[001275] Class ShooterGame.CrouchUpperBody3P //size: 0x38, class UCrouchUpperBody3P : public UAnimSlotUpperBody3P {}; | |
[001276] Class ShooterGame.CrouchFallUpperBody3P //size: 0x38, class UCrouchFallUpperBody3P : public UAnimSlotUpperBody3P {}; | |
[001277] Class ShooterGame.CrouchIdleAnimSlot1P //size: 0x38, class UCrouchIdleAnimSlot1P : public UAnimSlot1P {}; | |
[001278] Class ShooterGame.CrouchIdleAnimSlotGun1P //size: 0x38, class UCrouchIdleAnimSlotGun1P : public UAnimSlotGun1P {}; | |
[001279] Class ShooterGame.CrouchTurnLeftLowerBody3P //size: 0x38, class UCrouchTurnLeftLowerBody3P : public UAnimSlotLowerBody3P {}; | |
[001280] Class ShooterGame.CrouchTurnRightLowerBody3P //size: 0x38, class UCrouchTurnRightLowerBody3P : public UAnimSlotLowerBody3P {}; | |
[001281] Class ShooterGame.CrouchWalkAnimSlot1P //size: 0x38, class UCrouchWalkAnimSlot1P : public UAnimSlot1P {}; | |
[001282] Class ShooterGame.CrouchWalkAnimSlotGun1P //size: 0x38, class UCrouchWalkAnimSlotGun1P : public UAnimSlotGun1P {}; | |
[001283] Class ShooterGame.CrouchWalkLowerBody3P //size: 0x38, class UCrouchWalkLowerBody3P : public UAnimSlotLowerBody3P {}; | |
[001284] Class ShooterGame.CrouchWalkUpperBody3P //size: 0x38, class UCrouchWalkUpperBody3P : public UAnimSlotUpperBody3P {}; | |
[001285] Class ShooterGame.CueHandlerAnimationConductorNode //size: 0x120, class UCueHandlerAnimationConductorNode : public UAnimationConductorNodeBase {}; | |
[UCueHandlerAnimationConductorNode] InterfaceProperty ShooterGame.CueHandlerAnimationConductorNode.InitialNode @ 0xA8 size: 0x10 0000021ea3dace00 | |
[UCueHandlerAnimationConductorNode] MapProperty ShooterGame.CueHandlerAnimationConductorNode.CueMap @ 0xB8 size: 0x50 0000021ea3dc1480 | |
[UCueHandlerAnimationConductorNode] ArrayProperty ShooterGame.CueHandlerAnimationConductorNode.PendingNodes @ 0x108 size: 0x10 0000021ea3daa6a0 | |
[001286] Class ShooterGame.CurrencyUIData //size: 0xC8, class UCurrencyUIData : public UBaseContentUIData {}; | |
[UCurrencyUIData] TextProperty ShooterGame.CurrencyUIData.DisplayNameSingular @ 0x90 size: 0x18 0000021ea3d77080 | |
[UCurrencyUIData] TextProperty ShooterGame.CurrencyUIData.DisplayNameSingularAllCaps @ 0xA8 size: 0x18 0000021ea3d77100 | |
[UCurrencyUIData] ObjectProperty ShooterGame.CurrencyUIData.LargeIcon @ 0xC0 size: 0x8 0000021ea3dacd60 | |
[001287] Class ShooterGame.CurrencyDataAsset //size: 0x80, class UCurrencyDataAsset : public UAresBasePrimaryDataAsset {}; | |
[UCurrencyDataAsset] SoftClassProperty ShooterGame.CurrencyDataAsset.UIData @ 0x50 size: 0x30 0000021ea3daccc0 | |
[001288] Class ShooterGame.CustomGameManager //size: 0x60, class UCustomGameManager : public UObject {}; | |
[UCustomGameManager] MulticastInlineDelegateProperty ShooterGame.CustomGameManager.OnCustomGamesUpdated @ 0x30 size: 0x10 0000021ea3dad4e0 | |
[UCustomGameManager] ObjectProperty ShooterGame.CustomGameManager.PartyService @ 0x40 size: 0x8 0000021ea3dad580 | |
[UCustomGameManager] ObjectProperty ShooterGame.CustomGameManager.PartyManager @ 0x48 size: 0x8 0000021ea3dad620 | |
[UCustomGameManager] ObjectProperty ShooterGame.CustomGameManager.ConfigManager @ 0x50 size: 0x8 0000021ea3dad6c0 | |
[UCustomGameManager] ObjectProperty ShooterGame.CustomGameManager.RSOManager @ 0x58 size: 0x8 0000021ea3dad760 | |
[001289] Class ShooterGame.CustomGameModel //size: 0x508, class UCustomGameModel : public UObject {}; | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnMapOptionAdded @ 0x30 size: 0x10 0000021ea3dae340 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnMapOptionRemoved @ 0x40 size: 0x10 0000021ea3dae3e0 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnMapChanged @ 0x50 size: 0x10 0000021ea3dae480 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnModeOptionAdded @ 0x60 size: 0x10 0000021ea3dae520 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnModeOptionRemoved @ 0x70 size: 0x10 0000021ea3dae5c0 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnModeChanged @ 0x80 size: 0x10 0000021ea3dae660 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnGamePodChanged @ 0x90 size: 0x10 0000021ea3dae700 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerAddedToTeamOne @ 0xA0 size: 0x10 0000021ea3dae7a0 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerRemovedFromTeamOne @ 0xB0 size: 0x10 0000021ea3dae840 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerAddedToTeamTwo @ 0xC0 size: 0x10 0000021ea3dae8e0 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerRemovedFromTeamTwo @ 0xD0 size: 0x10 0000021ea3dae980 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerAddedToTeamSpectate @ 0xE0 size: 0x10 0000021ea3daea20 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerRemovedFromTeamSpectate @ 0xF0 size: 0x10 0000021ea3daeac0 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerAddedToTeamOneCoaches @ 0x100 size: 0x10 0000021ea3daeb60 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerRemovedFromTeamOneCoaches @ 0x110 size: 0x10 0000021ea3daec00 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerAddedToTeamTwoCoaches @ 0x120 size: 0x10 0000021ea3daeca0 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnPlayerRemovedFromTeamTwoCoaches @ 0x130 size: 0x10 0000021ea3daed40 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnMyTeamChanged @ 0x140 size: 0x10 0000021ea3daede0 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnGamePodOverrideChanged @ 0x150 size: 0x10 0000021ea3daee80 | |
[UCustomGameModel] MulticastInlineDelegateProperty ShooterGame.CustomGameModel.OnUseBotsChanged @ 0x160 size: 0x10 0000021ea3daef20 | |
[UCustomGameModel] MapProperty ShooterGame.CustomGameModel.MapOptions_Backing @ 0x170 size: 0x50 0000021ea3dc0d00 | |
[UCustomGameModel] StrProperty ShooterGame.CustomGameModel.Map @ 0x1E8 size: 0x10 0000021ea3d78100 | |
[UCustomGameModel] MapProperty ShooterGame.CustomGameModel.ModeOptions_Backing @ 0x1F8 size: 0x50 0000021ea3dc0dc0 | |
[UCustomGameModel] StrProperty ShooterGame.CustomGameModel.Mode @ 0x270 size: 0x10 0000021ea3d78200 | |
[UCustomGameModel] StrProperty ShooterGame.CustomGameModel.GamePod @ 0x280 size: 0x10 0000021ea3d78280 | |
[UCustomGameModel] BoolProperty ShooterGame.CustomGameModel.UseBots @ 0x290 size: 0x1 0000021ea3daf100 | |
[UCustomGameModel] BoolProperty ShooterGame.CustomGameModel.AutobalanceEnabled @ 0x291 size: 0x1 0000021ea3daf1a0 | |
[UCustomGameModel] IntProperty ShooterGame.CustomGameModel.AutobalanceMinPlayers @ 0x294 size: 0x4 0000021ea3d78300 | |
[UCustomGameModel] StrProperty ShooterGame.CustomGameModel.GamePodOverride @ 0x298 size: 0x10 0000021ea3d78380 | |
[UCustomGameModel] StructProperty ShooterGame.CustomGameModel.Teams_Backing @ 0x2A8 size: 0x50 0000021ea3daf240 | |
[UCustomGameModel] EnumProperty ShooterGame.CustomGameModel.MyTeam @ 0x500 size: 0x1 0000021ea3daf380 | |
[001290] Class ShooterGame.CustomKillBannerHud //size: 0x238, class UCustomKillBannerHud : public UActorComponent {}; | |
[UCustomKillBannerHud] StructProperty ShooterGame.CustomKillBannerHud.KillImages @ 0xE8 size: 0x18 0000021ea3dafec0 | |
[UCustomKillBannerHud] StructProperty ShooterGame.CustomKillBannerHud.HeadshotKillImages @ 0x190 size: 0x18 0000021ea3daff60 | |
[001291] Class ShooterGame.CustomPath //size: 0x428, class ACustomPath : public AActor {}; | |
[ACustomPath] MulticastInlineDelegateProperty ShooterGame.CustomPath.OnPointAdded @ 0x3D0 size: 0x10 0000021ea3de0b00 | |
[ACustomPath] MulticastInlineDelegateProperty ShooterGame.CustomPath.OnInitialPointsAdded @ 0x3E0 size: 0x10 0000021ea3de0ba0 | |
[ACustomPath] MulticastInlineDelegateProperty ShooterGame.CustomPath.OnPointMoved @ 0x3F0 size: 0x10 0000021ea3de0c40 | |
[ACustomPath] MulticastInlineDelegateProperty ShooterGame.CustomPath.OnPathUpdated @ 0x400 size: 0x10 0000021ea3de0ce0 | |
[ACustomPath] ArrayProperty ShooterGame.CustomPath.Points @ 0x410 size: 0x10 0000021ea3de0e20 | |
[ACustomPath] ObjectProperty ShooterGame.CustomPath.AttachedEndPointActor @ 0x420 size: 0x8 0000021ea3de0ec0 | |
[001292] Class ShooterGame.IgnoreWallPenetrationComponent //size: 0x138, class UIgnoreWallPenetrationComponent : public UActorComponent {}; | |
[UIgnoreWallPenetrationComponent] StructProperty ShooterGame.IgnoreWallPenetrationComponent.ProjectileFilter @ 0xE8 size: 0x50 0000021ea3de0a60 | |
[001293] Class ShooterGame.CustomWallPenetrationResponseComponent //size: 0x138, class UCustomWallPenetrationResponseComponent : public UIgnoreWallPenetrationComponent {}; | |
[001294] Class ShooterGame.CustomWidgetLayoutData //size: 0xF0, class UCustomWidgetLayoutData : public UObject {}; | |
[001295] Class ShooterGame.CycleModeRentryTransitionContext //size: 0x30, class UCycleModeRentryTransitionContext : public UStateTransitionContext {}; | |
[001296] Class ShooterGame.CycleModeStateComponent //size: 0x2F0, class UCycleModeStateComponent : public UScriptStateComponent {}; | |
[UCycleModeStateComponent] ArrayProperty ShooterGame.CycleModeStateComponent.CycleModeTriggerInputs @ 0x2C8 size: 0x10 0000021ea3de2040 | |
[UCycleModeStateComponent] FloatProperty ShooterGame.CycleModeStateComponent.QueueTime @ 0x2D8 size: 0x4 0000021ea3d77900 | |
[UCycleModeStateComponent] FloatProperty ShooterGame.CycleModeStateComponent.CycleCooldownTime @ 0x2DC size: 0x4 0000021ea3d77a00 | |
[UCycleModeStateComponent] ObjectProperty ShooterGame.CycleModeStateComponent.RegisteredModeComponent @ 0x2E0 size: 0x8 0000021ea3de20e0 | |
[UCycleModeStateComponent] ObjectProperty ShooterGame.CycleModeStateComponent.ScriptReturnState @ 0x2E8 size: 0x8 0000021ea3de2180 | |
[001297] Class ShooterGame.InitialZoomLevelContext //size: 0x38, class UInitialZoomLevelContext : public UStateTransitionContext {}; | |
[UInitialZoomLevelContext] IntProperty ShooterGame.InitialZoomLevelContext.ZoomLevel @ 0x30 size: 0x4 0000021ea3d77780 | |
[001298] Class ShooterGame.CycleZoomState //size: 0x2E8, class UCycleZoomState : public UScriptStateComponent {}; | |
[UCycleZoomState] ObjectProperty ShooterGame.CycleZoomState.ZoomManagerComponent @ 0x2C8 size: 0x8 0000021ea3de3da0 | |
[UCycleZoomState] ArrayProperty ShooterGame.CycleZoomState.ZoomTriggerInputs @ 0x2D0 size: 0x10 0000021ea3de15a0 | |
[UCycleZoomState] ObjectProperty ShooterGame.CycleZoomState.ZoomLevelContext @ 0x2E0 size: 0x8 0000021ea3de1640 | |
[001299] Class ShooterGame.DailyTicketManager //size: 0x110, class UDailyTicketManager : public UInitSystem {}; | |
[UDailyTicketManager] MulticastInlineDelegateProperty ShooterGame.DailyTicketManager.OnDailyTicketChanged @ 0x80 size: 0x10 0000021ea3de31c0 | |
[UDailyTicketManager] MulticastInlineDelegateProperty ShooterGame.DailyTicketManager.OnDailyTicketRewardsRedeemed @ 0x90 size: 0x10 0000021ea3de3260 | |
[UDailyTicketManager] MulticastInlineDelegateProperty ShooterGame.DailyTicketManager.OnDailyTicketRedeemedError @ 0xA0 size: 0x10 0000021ea3de3300 | |
[UDailyTicketManager] MulticastInlineDelegateProperty ShooterGame.DailyTicketManager.OnDailyTicketUpdateError @ 0xB0 size: 0x10 0000021ea3de33a0 | |
[UDailyTicketManager] ObjectProperty ShooterGame.DailyTicketManager.RSOManager @ 0xC0 size: 0x8 0000021ea3de3440 | |
[UDailyTicketManager] ObjectProperty ShooterGame.DailyTicketManager.RMSManager @ 0xC8 size: 0x8 0000021ea3de34e0 | |
[UDailyTicketManager] ObjectProperty ShooterGame.DailyTicketManager.PlatformSessionManager @ 0xD0 size: 0x8 0000021ea3de3580 | |
[UDailyTicketManager] ObjectProperty ShooterGame.DailyTicketManager.DailyTicketService @ 0xD8 size: 0x8 0000021ea3de3620 | |
[UDailyTicketManager] ObjectProperty ShooterGame.DailyTicketManager.DailyTicketModel @ 0xE0 size: 0x8 0000021ea3de36c0 | |
[UDailyTicketManager] ObjectProperty ShooterGame.DailyTicketManager.ConfigManager @ 0xE8 size: 0x8 0000021ea3de3760 | |
[001300] Class ShooterGame.DailyTicketRewardSlotModel //size: 0x48, class UDailyTicketRewardSlotModel : public UObject {}; | |
[UDailyTicketRewardSlotModel] StructProperty ShooterGame.DailyTicketRewardSlotModel.ID @ 0x30 size: 0x10 0000021ea3de2f40 | |
[UDailyTicketRewardSlotModel] BoolProperty ShooterGame.DailyTicketRewardSlotModel.IsRedeemed @ 0x40 size: 0x1 0000021ea3de2fe0 | |
[001301] Class ShooterGame.DailyTicketModel //size: 0x90, class UDailyTicketModel : public UObject {}; | |
[UDailyTicketModel] Int64Property ShooterGame.DailyTicketModel.Version @ 0x30 size: 0x8 0000021ea3d77580 | |
[UDailyTicketModel] StructProperty ShooterGame.DailyTicketModel.ResetTime @ 0x38 size: 0x8 0000021ea3de4980 | |
[UDailyTicketModel] StructProperty ShooterGame.DailyTicketModel.ID @ 0x40 size: 0x10 0000021ea3de4a20 | |
[UDailyTicketModel] ArrayProperty ShooterGame.DailyTicketModel.RewardSlots @ 0x50 size: 0x10 0000021ea3de4b60 | |
[UDailyTicketModel] StructProperty ShooterGame.DailyTicketModel.Resources @ 0x60 size: 0x3 0000021ea3de4c00 | |
[UDailyTicketModel] ArrayProperty ShooterGame.DailyTicketModel.ProcessedMatches @ 0x68 size: 0x10 0000021ea3de4d40 | |
[UDailyTicketModel] BoolProperty ShooterGame.DailyTicketModel.bShowDailyLoginModal @ 0x78 size: 0x1 0000021ea3de4de0 | |
[UDailyTicketModel] BoolProperty ShooterGame.DailyTicketModel.bRequiresRefresh @ 0x79 size: 0x1 0000021ea3de4e80 | |
[UDailyTicketModel] ArrayProperty ShooterGame.DailyTicketModel.FailedRedeemSlots @ 0x80 size: 0x10 0000021ea3de4fc0 | |
[001302] Class ShooterGame.DailyTicketService //size: 0x38, class UDailyTicketService : public UObject {}; | |
[UDailyTicketService] ObjectProperty ShooterGame.DailyTicketService.ConfigManager @ 0x30 size: 0x8 0000021ea3de48e0 | |
[001303] Class ShooterGame.DamageableComponent //size: 0x200, class UDamageableComponent : public UActorComponent {}; | |
[UDamageableComponent] MulticastInlineDelegateProperty ShooterGame.DamageableComponent.OnDamaged @ 0xF8 size: 0x10 0000021ea3de5380 | |
[UDamageableComponent] MulticastInlineDelegateProperty ShooterGame.DamageableComponent.OnHealed @ 0x108 size: 0x10 0000021ea3de5420 | |
[UDamageableComponent] MulticastInlineDelegateProperty ShooterGame.DamageableComponent.OnDeath @ 0x118 size: 0x10 0000021ea3de54c0 | |
[UDamageableComponent] MulticastInlineDelegateProperty ShooterGame.DamageableComponent.OnPreDeath @ 0x128 size: 0x10 0000021ea3de5560 | |
[UDamageableComponent] MulticastInlineDelegateProperty ShooterGame.DamageableComponent.OnRespawn @ 0x138 size: 0x10 0000021ea3de5600 | |
[UDamageableComponent] MulticastInlineDelegateProperty ShooterGame.DamageableComponent.OnAliveStateChanged @ 0x148 size: 0x10 0000021ea3de56a0 | |
[UDamageableComponent] MulticastInlineDelegateProperty ShooterGame.DamageableComponent.OnSectionDestroyed @ 0x158 size: 0x10 0000021ea3de5740 | |
[UDamageableComponent] MulticastInlineDelegateProperty ShooterGame.DamageableComponent.OnSectionDirtied @ 0x168 size: 0x10 0000021ea3de57e0 | |
[UDamageableComponent] ArrayProperty ShooterGame.DamageableComponent.DamageSections @ 0x198 size: 0x10 0000021ea3de5920 | |
[UDamageableComponent] BoolProperty ShooterGame.DamageableComponent.bCanDie @ 0x1A8 size: 0x1 0000021ea3de59c0 | |
[UDamageableComponent] BoolProperty ShooterGame.DamageableComponent.bAlive @ 0x1A9 size: 0x1 0000021ea3de5a60 | |
[UDamageableComponent] ByteProperty ShooterGame.DamageableComponent.CachedLifeValid @ 0x1AA size: 0x1 0000021ea3de5b00 | |
[UDamageableComponent] StructProperty ShooterGame.DamageableComponent.CachedLife @ 0x1B0 size: 0x8 0000021ea3de5ba0 | |
[UDamageableComponent] ArrayProperty ShooterGame.DamageableComponent.InitialDamageSections @ 0x1D8 size: 0x10 0000021ea3de5ce0 | |
[UDamageableComponent] ArrayProperty ShooterGame.DamageableComponent.PendingDamageEvents @ 0x1E8 size: 0x10 0000021ea3de5e20 | |
[001304] Class ShooterGame.DamageForwardingActor //size: 0x3D0, class ADamageForwardingActor : public AActor {}; | |
[001305] Class ShooterGame.DamageProjectileEffectComponent //size: 0x388, class UDamageProjectileEffectComponent : public UBaseProjectileEffectComponent {}; | |
[UDamageProjectileEffectComponent] StructProperty ShooterGame.DamageProjectileEffectComponent.DamageTuning @ 0xF8 size: 0x228 0000021ea3de7860 | |
[UDamageProjectileEffectComponent] EnumProperty ShooterGame.DamageProjectileEffectComponent.DamageCauser @ 0x320 size: 0x1 0000021ea3de79a0 | |
[UDamageProjectileEffectComponent] SetProperty ShooterGame.DamageProjectileEffectComponent.DamagedTargets @ 0x328 size: 0x50 0000021ea3de7ae0 | |
[UDamageProjectileEffectComponent] ArrayProperty ShooterGame.DamageProjectileEffectComponent.AppliedDamageEvents @ 0x378 size: 0x10 0000021ea3de52e0 | |
[001306] Class ShooterGame.DamageSource //size: 0x3D0, class ADamageSource : public AActor {}; | |
[001307] Class ShooterGame.DangerZonesManager //size: 0xE8, class UDangerZonesManager : public UActorComponent {}; | |
[001308] Class ShooterGame.DealDamageToTargetsStateComponent //size: 0x2D8, class UDealDamageToTargetsStateComponent : public UScriptStateComponent {}; | |
[UDealDamageToTargetsStateComponent] FloatProperty ShooterGame.DealDamageToTargetsStateComponent.PlayerDamage @ 0x2C8 size: 0x4 0000021ea3d79180 | |
[UDealDamageToTargetsStateComponent] FloatProperty ShooterGame.DealDamageToTargetsStateComponent.NonPlayerDamage @ 0x2CC size: 0x4 0000021ea3d79200 | |
[UDealDamageToTargetsStateComponent] ClassProperty ShooterGame.DealDamageToTargetsStateComponent.DamageType @ 0x2D0 size: 0x8 0000021ea3de7720 | |
[001309] Class ShooterGame.DebugGraphHudElement //size: 0x58, class UDebugGraphHudElement : public UAresHudElement {}; | |
[001310] Class ShooterGame.DebugCharacterMovementHudElement //size: 0x2B0, class UDebugCharacterMovementHudElement : public UDebugGraphHudElement {}; | |
[UDebugCharacterMovementHudElement] StructProperty ShooterGame.DebugCharacterMovementHudElement.GraphStyleParams @ 0x68 size: 0x1A0 0000021ea3de74a0 | |
[UDebugCharacterMovementHudElement] TextProperty ShooterGame.DebugCharacterMovementHudElement.GraphTitles @ 0x208 size: 0x18 0000021ea3d78f00 | |
[UDebugCharacterMovementHudElement] StructProperty ShooterGame.DebugCharacterMovementHudElement.SingleGraphDrawOffset @ 0x280 size: 0x8 0000021ea3de7540 | |
[UDebugCharacterMovementHudElement] StructProperty ShooterGame.DebugCharacterMovementHudElement.AxialGraphDrawOffset @ 0x288 size: 0x8 0000021ea3de75e0 | |
[UDebugCharacterMovementHudElement] FloatProperty ShooterGame.DebugCharacterMovementHudElement.AxialGraphScale @ 0x290 size: 0x4 0000021ea3d78f80 | |
[UDebugCharacterMovementHudElement] FloatProperty ShooterGame.DebugCharacterMovementHudElement.VelocityDisplayAboveMaxRunSpeedPercent @ 0x294 size: 0x4 0000021ea3d79000 | |
[UDebugCharacterMovementHudElement] FloatProperty ShooterGame.DebugCharacterMovementHudElement.VerticalSpaceBetweenAxialGraphs @ 0x298 size: 0x4 0000021ea3d79080 | |
[UDebugCharacterMovementHudElement] FloatProperty ShooterGame.DebugCharacterMovementHudElement.JumpCurveMaxHeight @ 0x29C size: 0x4 0000021ea3d79100 | |
[UDebugCharacterMovementHudElement] StructProperty ShooterGame.DebugCharacterMovementHudElement.ServerCorrectionCurveColor @ 0x2A0 size: 0x10 0000021ea3de7680 | |
[001311] Class ShooterGame.DebugDeathReactionActor //size: 0x458, class ADebugDeathReactionActor : public AActor {}; | |
[001312] Class ShooterGame.DebugInputHudElement //size: 0x378, class UDebugInputHudElement : public UDebugGraphHudElement {}; | |
[UDebugInputHudElement] StructProperty ShooterGame.DebugInputHudElement.GraphStyleParams @ 0x58 size: 0x1A0 0000021ea3de7040 | |
[UDebugInputHudElement] StructProperty ShooterGame.DebugInputHudElement.GraphDrawOffset @ 0x1F8 size: 0x8 0000021ea3de70e0 | |
[UDebugInputHudElement] FloatProperty ShooterGame.DebugInputHudElement.CurveTimeLength @ 0x200 size: 0x4 0000021ea3d78c80 | |
[UD |
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