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Quick Reference for SDL2 | |
======================== | |
Includes both prototypes and short examples of using the call. | |
int SDL_Init(Uint32 flags) | |
SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO); | |
void SDL_Quit(void) | |
atexit(SDL_Quit); | |
const char* SDL_GetHint(const char* name) | |
SDL_bool SDL_SetHint(const char* name, const char* value) | |
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); /* nearest, linear, or best */ | |
const char* SDL_GetError(void) | |
void SDL_ClearError(void) | |
void SDL_Log(const char* fmt, ...) | |
void SDL_LogDebug(int category, const char* fmt, ...) | |
void SDL_LogError(int category, const char* fmt, ...) | |
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Something occured\n"); | |
void SDL_LogInfo(int category, const char* fmt, ...) | |
void SDL_assert(condition) | |
void SDL_assert_paranoid(condition) | |
void SDL_assert_release(condition) | |
void SDL_SetAssertionHandler(SDL_AssertionHandler handler, void* userdata) | |
SDL_Window* SDL_CreateWindow(const char* title, int x, int y, int w, int h, Uint32 flags) | |
SDL_Window *win = SDL_CreateWindow("MyTitle", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0, SDL_WINDOW_FULLSCREEN_DESKTOP); | |
int SDL_CreateWindowAndRenderer(int width, int height, Uint32 window_flags, SDL_Window** window, SDL_Renderer** renderer) | |
void SDL_DestroyWindow(SDL_Window* window) | |
void SDL_DisableScreenSaver(void) | |
void SDL_EnableScreenSaver(void) | |
SDL_GLContext SDL_GL_CreateContext(SDL_Window* window) | |
void SDL_GL_DeleteContext(SDL_GLContext context) | |
SDL_bool SDL_GL_ExtensionSupported(const char* extension) | |
int SDL_RenderClear(SDL_Renderer* renderer) | |
void SDL_RenderPresent(SDL_Renderer* renderer) | |
int SDL_SetRenderDrawColor(SDL_Renderer* renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
void SDL_SetWindowTitle(SDL_Window* window, const char* title) | |
int SDL_ShowMessageBox(const SDL_MessageBoxData* messageboxdata, int* buttonid) | |
int SDL_ShowSimpleMessageBox(Uint32 flags, const char* title, const char* message, SDL_Window* window) | |
void SDL_ShowWindow(SDL_Window* window) | |
void SDL_SetWindowIcon(SDL_Window* window, SDL_Surface* icon) | |
void* SDL_SetWindowData(SDL_Window* window, const char* name, void* userdata) | |
void* SDL_GetWindowData(SDL_Window* window, const char* name) | |
void SDL_RaiseWindow(SDL_Window* window) | |
void SDL_RestoreWindow(SDL_Window* window) | |
void SDL_MaximizeWindow(SDL_Window* window) | |
void SDL_MinimizeWindow(SDL_Window* window) | |
void SDL_FilterEvents(SDL_EventFilter filter, void* userdata) | |
int SDL_PollEvent(SDL_Event* event) | |
int SDL_PeepEvents(SDL_Event* events, int numevents, SDL_eventaction action, Uint32 minType, Uint32 maxType) | |
SDL_bool SDL_HasEvents(Uint32 minType, Uint32 maxType) | |
SDL_bool SDL_HasEvent(Uint32 type) | |
int SDL_WaitEvent(SDL_Event* event) | |
int SDL_WaitEventTimeout(SDL_Event* event, int timeout) | |
void* SDL_AndroidGetActivity(void) | |
void* SDL_AndroidGetJNIEnv(void) | |
const char* SDL_AndroidGetExternalStoragePath() | |
int SDL_AndroidGetExternalStorageState() | |
const char* SDL_AndroidGetInternalStoragePath() | |
TODO | |
==== | |
Hints | |
----- | |
SDL_HINT_ACCELEROMETER_AS_JOYSTICK | |
SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION | |
SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION | |
SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH | |
SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT | |
SDL_HINT_FRAMEBUFFER_ACCELERATION | |
SDL_HINT_GAMECONTROLLERCONFIG | |
SDL_HINT_GRAB_KEYBOARD | |
SDL_HINT_IDLE_TIMER_DISABLED | |
SDL_HINT_IME_INTERNAL_EDITING | |
SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS | |
SDL_HINT_MAC_BACKGROUND_APP | |
SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK | |
SDL_HINT_MOUSE_RELATIVE_MODE_WARP | |
SDL_HINT_NO_SIGNAL_HANDLERS | |
SDL_HINT_ORIENTATIONS | |
SDL_HINT_RENDER_DIRECT3D11_DEBUG | |
SDL_HINT_RENDER_DIRECT3D_THREADSAFE | |
SDL_HINT_RENDER_DRIVER | |
SDL_HINT_RENDER_OPENGL_SHADERS | |
SDL_HINT_RENDER_SCALE_QUALITY | |
SDL_HINT_RENDER_VSYNC | |
SDL_HINT_THREAD_STACK_SIZE | |
SDL_HINT_TIMER_RESOLUTION | |
SDL_HINT_VIDEO_ALLOW_SCREENSAVER | |
SDL_HINT_VIDEO_HIGHDPI_DISABLED | |
SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES | |
SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS | |
SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT | |
SDL_HINT_VIDEO_WIN_D3DCOMPILER | |
SDL_HINT_VIDEO_X11_XINERAMA | |
SDL_HINT_VIDEO_X11_XRANDR | |
SDL_HINT_VIDEO_X11_XVIDMODE | |
SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP | |
SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN | |
SDL_HINT_WINRT_HANDLE_BACK_BUTTON | |
SDL_HINT_WINRT_PRIVACY_POLICY_LABEL | |
SDL_HINT_WINRT_PRIVACY_POLICY_URL | |
SDL_HINT_XINPUT_ENABLED | |
SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING | |
Enumerations | |
------------ | |
SDL_AssertState | |
SDL_AudioFormat | |
SDL_AudioStatus | |
SDL_BlendMode | |
SDL_EventType | |
SDL_GLattr | |
SDL_GLcontextFlag | |
SDL_GLprofile | |
SDL_GameControllerAxis | |
SDL_GameControllerButton | |
SDL_HintPriority | |
SDL_HitTestResult | |
SDL_Keycode | |
SDL_Keymod | |
SDL_LOG_CATEGORY | |
SDL_LogPriority | |
SDL_MessageBoxButtonFlags | |
SDL_MessageBoxColorType | |
SDL_MessageBoxFlags | |
SDL_PixelFormatEnum | |
SDL_PowerState | |
SDL_RendererFlags | |
SDL_RendererFlip | |
SDL_SYSWM_TYPE | |
SDL_Scancode | |
SDL_TextureAccess | |
SDL_TextureModulate | |
SDL_ThreadPriority | |
SDL_WinRT_Path | |
SDL_WindowEventID | |
SDL_WindowFlags | |
SDL_bool | |
Structures | |
---------- | |
SDL_AudioCVT | |
SDL_AudioDeviceEvent | |
SDL_AudioSpec | |
SDL_Color | |
SDL_ControllerAxisEvent | |
SDL_ControllerButtonEvent | |
SDL_ControllerDeviceEvent | |
SDL_DisplayMode | |
SDL_DollarGestureEvent | |
SDL_DropEvent | |
SDL_Event | |
SDL_Finger | |
SDL_HapticCondition | |
SDL_HapticConstant | |
SDL_HapticCustom | |
SDL_HapticDirection | |
SDL_HapticEffect | |
SDL_HapticLeftRight | |
SDL_HapticPeriodic | |
SDL_HapticRamp | |
SDL_JoyAxisEvent | |
SDL_JoyBallEvent | |
SDL_JoyButtonEvent | |
SDL_JoyDeviceEvent | |
SDL_JoyHatEvent | |
SDL_KeyboardEvent | |
SDL_Keysym | |
SDL_MessageBoxButtonData | |
SDL_MessageBoxColor | |
SDL_MessageBoxColorScheme | |
SDL_MessageBoxData | |
SDL_MouseButtonEvent | |
SDL_MouseMotionEvent | |
SDL_MouseWheelEvent | |
SDL_MultiGestureEvent | |
SDL_Palette | |
SDL_PixelFormat | |
SDL_Point | |
SDL_QuitEvent | |
SDL_RWops | |
SDL_Rect | |
SDL_RendererInfo | |
SDL_Surface | |
SDL_SysWMEvent | |
SDL_SysWMinfo | |
SDL_SysWMmsg | |
SDL_TextEditingEvent | |
SDL_TextInputEvent | |
SDL_TouchFingerEvent | |
SDL_UserEvent | |
SDL_WindowEvent | |
SDL_assert_data | |
SDL_atomic_t | |
SDL_version | |
Functions | |
SDL_AddEventWatch | |
SDL_AddHintCallback | |
SDL_AddTimer | |
SDL_AllocFormat | |
SDL_AllocPalette | |
SDL_AllocRW | |
SDL_AndroidGetActivity | |
SDL_AndroidGetExternalStoragePath | |
SDL_AndroidGetExternalStorageState | |
SDL_AndroidGetInternalStoragePath | |
SDL_AndroidGetJNIEnv | |
SDL_AtomicAdd | |
SDL_AtomicCAS | |
SDL_AtomicCASPtr | |
SDL_AtomicDecRef | |
SDL_AtomicGet | |
SDL_AtomicGetPtr | |
SDL_AtomicIncRef | |
SDL_AtomicLock | |
SDL_AtomicSet | |
SDL_AtomicSetPtr | |
SDL_AtomicTryLock | |
SDL_AtomicUnlock | |
SDL_AudioInit | |
SDL_AudioQuit | |
SDL_BlitScaled | |
SDL_BlitSurface | |
SDL_BuildAudioCVT | |
SDL_COMPILEDVERSION | |
SDL_CalculateGammaRamp | |
SDL_CaptureMouse | |
SDL_ClearError | |
SDL_ClearHints | |
SDL_ClearQueuedAudio | |
SDL_CloseAudio | |
SDL_CloseAudioDevice | |
SDL_CompilerBarrier | |
SDL_CondBroadcast | |
SDL_CondSignal | |
SDL_CondWait | |
SDL_CondWaitTimeout | |
SDL_ConvertAudio | |
SDL_ConvertPixels | |
SDL_ConvertSurface | |
SDL_ConvertSurfaceFormat | |
SDL_CreateColorCursor | |
SDL_CreateCond | |
SDL_CreateCursor | |
SDL_CreateMutex | |
SDL_CreateRGBSurface | |
SDL_CreateRGBSurfaceFrom | |
SDL_CreateRenderer | |
SDL_CreateSemaphore | |
SDL_CreateSoftwareRenderer | |
SDL_CreateSystemCursor | |
SDL_CreateTexture | |
SDL_CreateTextureFromSurface | |
SDL_CreateThread | |
SDL_CreateWindow | |
SDL_CreateWindowAndRenderer | |
SDL_CreateWindowFrom | |
SDL_DXGIGetOutputInfo | |
SDL_DelEventWatch | |
SDL_DelHintCallback | |
SDL_Delay | |
SDL_DestroyCond | |
SDL_DestroyMutex | |
SDL_DestroyRenderer | |
SDL_DestroySemaphore | |
SDL_DestroyTexture | |
SDL_DestroyWindow | |
SDL_DetachThread | |
SDL_Direct3D9GetAdapterIndex | |
SDL_DisableScreenSaver | |
SDL_EnableScreenSaver | |
SDL_EnclosePoints | |
SDL_EventState | |
SDL_FillRect | |
SDL_FillRects | |
SDL_FilterEvents | |
SDL_FlushEvent | |
SDL_FlushEvents | |
SDL_FreeCursor | |
SDL_FreeFormat | |
SDL_FreePalette | |
SDL_FreeRW | |
SDL_FreeSurface | |
SDL_FreeWAV | |
SDL_GL_BindTexture | |
SDL_GL_CreateContext | |
SDL_GL_DeleteContext | |
SDL_GL_ExtensionSupported | |
SDL_GL_GetAttribute | |
SDL_GL_GetCurrentContext | |
SDL_GL_GetCurrentWindow | |
SDL_GL_GetDrawableSize | |
SDL_GL_GetProcAddress | |
SDL_GL_GetSwapInterval | |
SDL_GL_LoadLibrary | |
SDL_GL_MakeCurrent | |
SDL_GL_ResetAttributes | |
SDL_GL_SetAttribute | |
SDL_GL_SetSwapInterval | |
SDL_GL_SwapWindow | |
SDL_GL_UnbindTexture | |
SDL_GL_UnloadLibrary | |
SDL_GameControllerAddMapping | |
SDL_GameControllerAddMappingsFromFile | |
SDL_GameControllerAddMappingsFromRW | |
SDL_GameControllerClose | |
SDL_GameControllerEventState | |
SDL_GameControllerGetAttached | |
SDL_GameControllerGetAxis | |
SDL_GameControllerGetAxisFromString | |
SDL_GameControllerGetBindForAxis | |
SDL_GameControllerGetBindForButton | |
SDL_GameControllerGetButton | |
SDL_GameControllerGetButtonFromString | |
SDL_GameControllerGetJoystick | |
SDL_GameControllerGetStringForAxis | |
SDL_GameControllerGetStringForButton | |
SDL_GameControllerMapping | |
SDL_GameControllerMappingForGUID | |
SDL_GameControllerName | |
SDL_GameControllerNameForIndex | |
SDL_GameControllerOpen | |
SDL_GameControllerUpdate | |
SDL_GetAssertionHandler | |
SDL_GetAssertionReport | |
SDL_GetAudioDeviceName | |
SDL_GetAudioDeviceStatus | |
SDL_GetAudioDriver | |
SDL_GetAudioStatus | |
SDL_GetBasePath | |
SDL_GetCPUCacheLineSize | |
SDL_GetCPUCount | |
SDL_GetClipRect | |
SDL_GetClipboardText | |
SDL_GetClosestDisplayMode | |
SDL_GetColorKey | |
SDL_GetCurrentAudioDriver | |
SDL_GetCurrentDisplayMode | |
SDL_GetCurrentVideoDriver | |
SDL_GetCursor | |
SDL_GetDefaultAssertionHandler | |
SDL_GetDefaultCursor | |
SDL_GetDesktopDisplayMode | |
SDL_GetDisplayBounds | |
SDL_GetDisplayDPI | |
SDL_GetDisplayMode | |
SDL_GetDisplayName | |
SDL_GetError | |
SDL_GetEventFilter | |
SDL_GetGlobalMouseState | |
SDL_GetGrabbedWindow | |
SDL_GetHint | |
SDL_GetKeyFromName | |
SDL_GetKeyFromScancode | |
SDL_GetKeyName | |
SDL_GetKeyboardFocus | |
SDL_GetKeyboardState | |
SDL_GetModState | |
SDL_GetMouseFocus | |
SDL_GetMouseState | |
SDL_GetNumAudioDevices | |
SDL_GetNumAudioDrivers | |
SDL_GetNumDisplayModes | |
SDL_GetNumRenderDrivers | |
SDL_GetNumTouchDevices | |
SDL_GetNumTouchFingers | |
SDL_GetNumVideoDisplays | |
SDL_GetNumVideoDrivers | |
SDL_GetPerformanceCounter | |
SDL_GetPerformanceFrequency | |
SDL_GetPixelFormatName | |
SDL_GetPlatform | |
SDL_GetPowerInfo | |
SDL_GetPrefPath | |
SDL_GetQueuedAudioSize | |
SDL_GetRGB | |
SDL_GetRGBA | |
SDL_GetRelativeMouseMode | |
SDL_GetRelativeMouseState | |
SDL_GetRenderDrawBlendMode | |
SDL_GetRenderDrawColor | |
SDL_GetRenderDriverInfo | |
SDL_GetRenderTarget | |
SDL_GetRenderer | |
SDL_GetRendererInfo | |
SDL_GetRendererOutputSize | |
SDL_GetRevision | |
SDL_GetRevisionNumber | |
SDL_GetScancodeFromKey | |
SDL_GetScancodeFromName | |
SDL_GetScancodeName | |
SDL_GetSurfaceAlphaMod | |
SDL_GetSurfaceBlendMode | |
SDL_GetSurfaceColorMod | |
SDL_GetSystemRAM | |
SDL_GetTextureAlphaMod | |
SDL_GetTextureBlendMode | |
SDL_GetTextureColorMod | |
SDL_GetThreadID | |
SDL_GetThreadName | |
SDL_GetTicks | |
SDL_GetTouchDevice | |
SDL_GetTouchFinger | |
SDL_GetVersion | |
SDL_GetVideoDriver | |
SDL_GetWindowBrightness | |
SDL_GetWindowData | |
SDL_GetWindowDisplayIndex | |
SDL_GetWindowDisplayMode | |
SDL_GetWindowFlags | |
SDL_GetWindowFromID | |
SDL_GetWindowGammaRamp | |
SDL_GetWindowGrab | |
SDL_GetWindowID | |
SDL_GetWindowMaximumSize | |
SDL_GetWindowMinimumSize | |
SDL_GetWindowPixelFormat | |
SDL_GetWindowPosition | |
SDL_GetWindowSize | |
SDL_GetWindowSurface | |
SDL_GetWindowTitle | |
SDL_GetWindowWMInfo | |
SDL_HapticClose | |
SDL_HapticDestroyEffect | |
SDL_HapticEffectSupported | |
SDL_HapticGetEffectStatus | |
SDL_HapticIndex | |
SDL_HapticName | |
SDL_HapticNewEffect | |
SDL_HapticNumAxes | |
SDL_HapticNumEffects | |
SDL_HapticNumEffectsPlaying | |
SDL_HapticOpen | |
SDL_HapticOpenFromJoystick | |
SDL_HapticOpenFromMouse | |
SDL_HapticOpened | |
SDL_HapticPause | |
SDL_HapticQuery | |
SDL_HapticRumbleInit | |
SDL_HapticRumblePlay | |
SDL_HapticRumbleStop | |
SDL_HapticRumbleSupported | |
SDL_HapticRunEffect | |
SDL_HapticSetAutocenter | |
SDL_HapticSetGain | |
SDL_HapticStopAll | |
SDL_HapticStopEffect | |
SDL_HapticUnpause | |
SDL_HapticUpdateEffect | |
SDL_Has3DNow | |
SDL_HasAVX | |
SDL_HasAVX2 | |
SDL_HasAltiVec | |
SDL_HasClipboardText | |
SDL_HasEvent | |
SDL_HasEvents | |
SDL_HasIntersection | |
SDL_HasMMX | |
SDL_HasRDTSC | |
SDL_HasSSE | |
SDL_HasSSE2 | |
SDL_HasSSE3 | |
SDL_HasSSE41 | |
SDL_HasSSE42 | |
SDL_HasScreenKeyboardSupport | |
SDL_HideWindow | |
SDL_Init | |
SDL_InitSubSystem | |
SDL_IntersectRect | |
SDL_IntersectRectAndLine | |
SDL_IsGameController | |
SDL_IsScreenKeyboardShown | |
SDL_IsScreenSaverEnabled | |
SDL_IsTextInputActive | |
SDL_JoystickClose | |
SDL_JoystickEventState | |
SDL_JoystickGetAttached | |
SDL_JoystickGetAxis | |
SDL_JoystickGetBall | |
SDL_JoystickGetButton | |
SDL_JoystickGetDeviceGUID | |
SDL_JoystickGetGUID | |
SDL_JoystickGetGUIDFromString | |
SDL_JoystickGetGUIDString | |
SDL_JoystickGetHat | |
SDL_JoystickInstanceID | |
SDL_JoystickIsHaptic | |
SDL_JoystickName | |
SDL_JoystickNameForIndex | |
SDL_JoystickNumAxes | |
SDL_JoystickNumBalls | |
SDL_JoystickNumButtons | |
SDL_JoystickNumHats | |
SDL_JoystickOpen | |
SDL_JoystickUpdate | |
SDL_LoadBMP | |
SDL_LoadBMP_RW | |
SDL_LoadDollarTemplates | |
SDL_LoadFunction | |
SDL_LoadObject | |
SDL_LoadWAV | |
SDL_LoadWAV_RW | |
SDL_LockAudio | |
SDL_LockAudioDevice | |
SDL_LockMutex | |
SDL_LockSurface | |
SDL_LockTexture | |
SDL_Log | |
SDL_LogCritical | |
SDL_LogDebug | |
SDL_LogError | |
SDL_LogGetOutputFunction | |
SDL_LogGetPriority | |
SDL_LogInfo | |
SDL_LogMessage | |
SDL_LogMessageV | |
SDL_LogResetPriorities | |
SDL_LogSetAllPriority | |
SDL_LogSetOutputFunction | |
SDL_LogSetPriority | |
SDL_LogVerbose | |
SDL_LogWarn | |
SDL_LowerBlit | |
SDL_LowerBlitScaled | |
SDL_MUSTLOCK | |
SDL_MapRGB | |
SDL_MapRGBA | |
SDL_MasksToPixelFormatEnum | |
SDL_MaximizeWindow | |
SDL_MinimizeWindow | |
SDL_MixAudio | |
SDL_MixAudioFormat | |
SDL_MostSignificantBitIndex32 | |
SDL_MouseIsHaptic | |
SDL_NumHaptics | |
SDL_NumJoysticks | |
SDL_OpenAudio | |
SDL_OpenAudioDevice | |
SDL_PauseAudio | |
SDL_PauseAudioDevice | |
SDL_PeepEvents | |
SDL_PixelFormatEnumToMasks | |
SDL_PointInRect | |
SDL_PollEvent | |
SDL_PumpEvents | |
SDL_PushEvent | |
SDL_QueryTexture | |
SDL_QueueAudio | |
SDL_Quit | |
SDL_QuitRequested | |
SDL_QuitSubSystem | |
SDL_REVISION | |
SDL_RWFromConstMem | |
SDL_RWFromFP | |
SDL_RWFromFile | |
SDL_RWFromMem | |
SDL_RWclose | |
SDL_RWread | |
SDL_RWseek | |
SDL_RWsize | |
SDL_RWtell | |
SDL_RWwrite | |
SDL_RaiseWindow | |
SDL_ReadBE16 | |
SDL_ReadBE32 | |
SDL_ReadBE64 | |
SDL_ReadLE16 | |
SDL_ReadLE32 | |
SDL_ReadLE64 | |
SDL_RecordGesture | |
SDL_RectEmpty | |
SDL_RectEquals | |
SDL_RegisterEvents | |
SDL_RemoveTimer | |
SDL_RenderClear | |
SDL_RenderCopy | |
SDL_RenderCopyEx | |
SDL_RenderDrawLine | |
SDL_RenderDrawLines | |
SDL_RenderDrawPoint | |
SDL_RenderDrawPoints | |
SDL_RenderDrawRect | |
SDL_RenderDrawRects | |
SDL_RenderFillRect | |
SDL_RenderFillRects | |
SDL_RenderGetClipRect | |
SDL_RenderGetD3D9Device | |
SDL_RenderGetLogicalSize | |
SDL_RenderGetScale | |
SDL_RenderGetViewport | |
SDL_RenderIsClipEnabled | |
SDL_RenderPresent | |
SDL_RenderReadPixels | |
SDL_RenderSetClipRect | |
SDL_RenderSetLogicalSize | |
SDL_RenderSetScale | |
SDL_RenderSetViewport | |
SDL_RenderTargetSupported | |
SDL_ResetAssertionReport | |
SDL_RestoreWindow | |
SDL_SaveAllDollarTemplates | |
SDL_SaveBMP | |
SDL_SaveBMP_RW | |
SDL_SaveDollarTemplate | |
SDL_SemPost | |
SDL_SemTryWait | |
SDL_SemValue | |
SDL_SemWait | |
SDL_SemWaitTimeout | |
SDL_SetAssertionHandler | |
SDL_SetClipRect | |
SDL_SetClipboardText | |
SDL_SetColorKey | |
SDL_SetCursor | |
SDL_SetError | |
SDL_SetEventFilter | |
SDL_SetHint | |
SDL_SetHintWithPriority | |
SDL_SetMainReady | |
SDL_SetModState | |
SDL_SetPaletteColors | |
SDL_SetPixelFormatPalette | |
SDL_SetRelativeMouseMode | |
SDL_SetRenderDrawBlendMode | |
SDL_SetRenderDrawColor | |
SDL_SetRenderTarget | |
SDL_SetSurfaceAlphaMod | |
SDL_SetSurfaceBlendMode | |
SDL_SetSurfaceColorMod | |
SDL_SetSurfacePalette | |
SDL_SetSurfaceRLE | |
SDL_SetTextInputRect | |
SDL_SetTextureAlphaMod | |
SDL_SetTextureBlendMode | |
SDL_SetTextureColorMod | |
SDL_SetThreadPriority | |
SDL_SetWindowBordered | |
SDL_SetWindowBrightness | |
SDL_SetWindowData | |
SDL_SetWindowDisplayMode | |
SDL_SetWindowFullscreen | |
SDL_SetWindowGammaRamp | |
SDL_SetWindowGrab | |
SDL_SetWindowHitTest | |
SDL_SetWindowIcon | |
SDL_SetWindowMaximumSize | |
SDL_SetWindowMinimumSize | |
SDL_SetWindowPosition | |
SDL_SetWindowSize | |
SDL_SetWindowTitle | |
SDL_SetWindowsMessageHook | |
SDL_ShowCursor | |
SDL_ShowMessageBox | |
SDL_ShowSimpleMessageBox | |
SDL_ShowWindow | |
SDL_StartTextInput | |
SDL_StopTextInput | |
SDL_Swap16 | |
SDL_Swap32 | |
SDL_Swap64 | |
SDL_SwapBE16 | |
SDL_SwapBE32 | |
SDL_SwapBE64 | |
SDL_SwapFloat | |
SDL_SwapFloatBE | |
SDL_SwapFloatLE | |
SDL_SwapLE16 | |
SDL_SwapLE32 | |
SDL_SwapLE64 | |
SDL_TICKS_PASSED | |
SDL_TLSCreate | |
SDL_TLSGet | |
SDL_TLSSet | |
SDL_ThreadID | |
SDL_TriggerBreakpoint | |
SDL_TryLockMutex | |
SDL_UnionRect | |
SDL_UnloadObject | |
SDL_UnlockAudio | |
SDL_UnlockAudioDevice | |
SDL_UnlockMutex | |
SDL_UnlockSurface | |
SDL_UnlockTexture | |
SDL_UpdateTexture | |
SDL_UpdateWindowSurface | |
SDL_UpdateWindowSurfaceRects | |
SDL_UpdateYUVTexture | |
SDL_VERSION | |
SDL_VERSIONNUM | |
SDL_VERSION_ATLEAST | |
SDL_VideoInit | |
SDL_VideoQuit | |
SDL_WaitEvent | |
SDL_WaitEventTimeout | |
SDL_WaitThread | |
SDL_WarpMouseGlobal | |
SDL_WarpMouseInWindow | |
SDL_WasInit | |
SDL_WinRTGetFSPathUNICODE | |
SDL_WinRTGetFSPathUTF8 | |
SDL_WinRTRunApp | |
SDL_WriteBE16 | |
SDL_WriteBE32 | |
SDL_WriteBE64 | |
SDL_WriteLE16 | |
SDL_WriteLE32 | |
SDL_WriteLE64 | |
SDL_acos | |
SDL_assert | |
SDL_assert_paranoid | |
SDL_assert_release | |
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