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Doom 3 all commands all cheats all cvars dhewm3
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aasStats shows AAS stats | |
addarrow adds a debug arrow | |
addChatLine internal use - core to game chat lines | |
addline adds a debug line | |
aviCmdDemo writes AVIs for a command demo | |
aviDemo writes AVIs for a demo | |
aviGame writes AVIs for the current game | |
benchmark benchmark | |
bind binds a command to a key | |
bindRagdoll binds ragdoll at the current drag position | |
bindunbindtwo binds a key but unbinds it first if there are more than two binds | |
blinkline blinks a debug line | |
centerview centers the view | |
checkNewVersion check if a new version of the game is available | |
clear clears the console | |
clearLights clears all lights | |
clientDropWeapon drop current weapon | |
clientMessageMode ingame gui message mode | |
clientVoiceChat voice chats: clientVoiceChat <sound shader> | |
clientVoiceChatTeam team voice chats: clientVoiceChat <sound shader> | |
closeViewNotes close the view showing any notes for this map | |
collisionModelInfo shows collision model info | |
combineCubeImages combines six images for roq compression | |
compressDemo compresses a demo file | |
conDump dumps the console text to a file | |
connect connects to a server | |
crash causes a crash | |
cvar_restart restart the cvar system | |
damage apply damage to an entity | |
deleteSelected deletes selected entity | |
demoShot writes a screenshot for a demo | |
devmap loads a map in developer mode | |
dir lists a folder | |
dirtree lists a folder with subfolders | |
disasmScript disassembles script | |
disconnect disconnects from a game | |
dmap compiles a map | |
echo prints text | |
envshot takes an environment shot | |
error causes an error | |
exec executes a config file | |
execMachineSpec execs the appropriate config files and sets cvars based on com_machineSpec | |
exit exits the game | |
exitCmdDemo exits a command demo | |
exportmodels exports models | |
finishBuild finishes the build process | |
freeze freezes the game for a number of seconds | |
game_memory displays game class info | |
gameError causes a game error | |
gameKick same as kick, but recognizes player names | |
getviewpos prints the current view position | |
gfxInfo show graphics info | |
give gives one or more items | |
god enables god mode | |
heartbeat send a heartbeat to the the master servers | |
hitch hitches the game | |
keepTestModel keeps the last test model in the game | |
kick kick a client by connection number | |
kill kills the player | |
killMonsters removes all monsters | |
killMoveables removes all moveables | |
killRagdolls removes all ragdolls | |
LANScan scans LAN for servers | |
listActiveEntities lists active game entities | |
listAF lists articulated figures | |
listAnims lists all animations | |
listAudios lists Audios | |
listBinds lists key bindings | |
listClasses lists game classes | |
listCmds lists commands | |
listCollisionModels lists collision models | |
listCvars lists cvars | |
listDecls lists all decls | |
listDictKeys lists all keys used by dictionaries | |
listDictValues lists all values used by dictionaries | |
listEmails lists Emails | |
listEntities lists game entities | |
listEntityDefs lists entity defs | |
listFX lists FX systems | |
listGameCmds lists game commands | |
listGuis lists guis | |
listHuffmanFrequencies lists decl text character frequencies | |
listImages lists images | |
listLines lists all debug lines | |
listMaterials lists materials | |
listModelDefs lists model defs | |
listModels lists all models | |
listModes lists all video modes | |
listMonsters lists monsters | |
listParticles lists particle systems | |
listPDAs lists PDAs | |
listRenderEntityDefs lists the entity defs | |
listRendererCmds lists renderer commands | |
listRenderLightDefs lists the light defs | |
listServers lists scanned servers | |
listSkins lists skins | |
listSoundCmds lists sound commands | |
listSoundDecoders list active sound decoders | |
listSounds lists all sounds | |
listSoundShaders lists sound shaders | |
listSpawnArgs list the spawn args of an entity | |
listSystemCmds lists system commands | |
listTables lists tables | |
listThreads lists script threads | |
listToolCmds lists tool commands | |
listTypeInfo list type info | |
listVertexCache lists vertex cache | |
listVideos lists Videos | |
loadGame loads a game | |
localizeGuiParmsTest Create test files that show gui parms localized and ignored. | |
localizeGuis localize guis | |
localizeMaps localize maps | |
localizeMapsTest Create test files that shows which strings will be localized. | |
makeAmbientMap makes an ambient map | |
MakeMegaTexture processes giant images | |
map loads a map | |
memoryDump creates a memory dump | |
memoryDumpCompressed creates a compressed memory dump | |
modulateLights modifies shader parms on all lights | |
nextAnim shows next animation on test model | |
nextFrame shows next animation frame on test model | |
nextGUI teleport the player to the next func_static with a gui | |
nextMap loads the next map on the server | |
noclip disables collision detection for the player | |
notarget disables the player as a target | |
parse prints tokenized string | |
path lists search paths | |
play play record | |
playCmdDemo plays back a command demo | |
playDemo plays back a demo | |
playerModel sets the given model on the player | |
popLight removes the last created light | |
prevAnim shows previous animation on test model | |
prevFrame shows previous animation frame on test model | |
printAF prints an articulated figure | |
printAudio prints an Video | |
printEmail prints an Email | |
printEntityDef prints an entity def | |
printFX prints an FX system | |
printMaterial prints a material | |
printMemInfo prints memory debugging data | |
printModel prints model info | |
printModelDefs prints a model def | |
printParticle prints a particle system | |
printPDA prints an PDA | |
printSkin prints a skin | |
printSoundShader prints a sound shader | |
printTable prints a table | |
printVideo prints a Audio | |
promptKey prompt and sets the CD Key | |
quit quits the game | |
rcon sends remote console command to server | |
rec start record | |
reconnect reconnect to the last server we tried to connect to | |
recordDemo records a demo | |
recordViewNotes record the current view position with notes | |
reexportmodels reexports models | |
regenerateWorld regenerates all interactions | |
reloadanims reloads animations | |
reloadARBprograms reloads ARB programs | |
reloadDecls reloads decls | |
reloadEngine reloads the engine down to including the file system | |
reloadGuis reloads guis | |
reloadImages reloads images | |
reloadLanguage reload language dict | |
reloadModels reloads models | |
reloadScript reloads scripts | |
reloadSounds reloads all sounds | |
reloadSurface reloads the decl and images for selected surface | |
remove removes an entity | |
removeline removes a debug line | |
render renders the record | |
renderbump renders a bump map | |
renderbumpFlat renders a flat bump map | |
renderSound start sound record | |
reportImageDuplication checks all referenced images for duplications | |
reportSurfaceAreas lists all used materials sorted by surface area | |
rescanSI internal - rescan serverinfo cvars and tell game | |
reset resets a cvar | |
roq encodes a roq file | |
runAAS compiles an AAS file for a map | |
runAASDir compiles AAS files for all maps in a folder | |
runReach calculates reachability for an AAS file | |
s_restart restarts the sound system | |
saveGame saves a game | |
saveLights saves all lights to the .map file | |
saveMoveables save all moveables to the .map file | |
saveParticles saves all lights to the .map file | |
saveRagdolls save all ragdoll poses to the .map file | |
saveSelected saves the selected entity to the .map file | |
say text chat | |
sayTeam team text chat | |
screenshot takes a screenshot | |
script executes a line of script | |
serverForceReady force all players ready | |
serverInfo shows server info | |
serverMapRestart restart the current game | |
serverNextMap change to the next map | |
set sets a cvar | |
seta sets a cvar and flags it as archive | |
setMachineSpec detects system capabilities and sets com_machineSpec to appropriate value | |
sets sets a cvar and flags it as server info | |
sett sets a cvar and flags it as tool | |
setu sets a cvar and flags it as user info | |
setviewpos sets the current view position | |
showDictMemory shows memory used by dictionaries | |
showInteractionMemory shows memory used by interactions | |
showStringMemory shows memory used by strings | |
showTriSurfMemory shows memory used by triangle surfaces | |
showViewNotes show any view notes for the current map, successive calls will cycle to the next note | |
sizeDown makes the rendered view smaller | |
sizeUp makes the rendered view larger | |
spawn spawns a game entity | |
spawnServer spawns a server | |
startBuild prepares to make a build | |
stop stop record | |
stopRecording stops demo recording | |
takeViewNotes take notes about the current map from the current view | |
takeViewNotes2 extended take view notes | |
teleport teleports the player to an entity location | |
testAnim tests an animation | |
testBlend tests animation blending | |
testBoneFx tests an FX system bound to a joint | |
testDamage tests a damage def | |
testDeath tests death | |
testFx tests an FX system | |
testGUI tests a gui | |
testid output the string for the specified id. | |
testImage displays the given image centered on screen | |
testLight tests a light | |
testmap tests a map | |
testModel tests a model | |
testParticleStopTime tests particle stop time on a test model | |
testPointLight tests a point light | |
testSave writes out a test savegame | |
testSaveGame test a save game for a level | |
testShaderParm sets a shaderParm on an existing testModel | |
testSIMD test SIMD code | |
testSkin tests a skin on an existing testModel | |
testSound tests a sound | |
testVideo displays the given cinematic | |
timeCmdDemo times a command demo | |
timeDemo times a demo | |
timeDemoQuit times a demo and quits | |
toggle toggles a cvar | |
touch touches a decl | |
touchFile touches a file | |
touchFileList touches a list of files | |
touchGui touches a gui | |
touchModel touches a model | |
trigger triggers an entity | |
unbind unbinds any command from a key | |
unbindall unbinds any commands from all keys | |
unbindRagdoll unbinds the selected ragdoll | |
updateUI internal - cause a sync down of game-modified userinfo | |
vid_restart restarts renderSystem | |
vstr inserts the current value of a cvar as command text | |
wait delays remaining buffered commands one or more frames | |
weaponSplat projects a blood splat on the player weapon | |
where prints the current view position | |
writeCmdDemo writes a command demo | |
writeConfig writes a config file | |
writeGameState write game state | |
writePrecache writes precache commands | |
264 commands |
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aas_goalArea "0" | |
aas_pullPlayer "0" | |
aas_randomPullPlayer "0" | |
aas_showAreas "0" | |
aas_showFlyPath "0" | |
aas_showHideArea "0" | |
aas_showPath "0" | |
aas_showPushIntoArea "0" | |
aas_showWallEdges "0" | |
aas_test "0" | |
af_contactFrictionScale "0" | |
af_forceFriction "-1" | |
af_highlightBody "" | |
af_highlightConstraint "" | |
af_jointFrictionScale "0" | |
af_maxAngularVelocity "1.57" | |
af_maxLinearVelocity "128" | |
af_showActive "0" | |
af_showBodies "0" | |
af_showBodyNames "0" | |
af_showConstrainedBodies "0" | |
af_showConstraintNames "0" | |
af_showConstraints "0" | |
af_showInertia "0" | |
af_showLimits "0" | |
af_showMass "0" | |
af_showPrimaryOnly "0" | |
af_showTimings "0" | |
af_showTotalMass "0" | |
af_showTrees "0" | |
af_showVelocity "0" | |
af_skipFriction "0" | |
af_skipLimits "0" | |
af_skipSelfCollision "0" | |
af_testSolid "1" | |
af_timeScale "1" | |
af_useImpulseFriction "0" | |
af_useJointImpulseFriction "0" | |
af_useLinearTime "1" | |
af_useSymmetry "1" | |
ai_blockedFailSafe "1" | |
ai_debugMove "0" | |
ai_debugScript "-1" | |
ai_debugTrajectory "0" | |
ai_showCombatNodes "0" | |
ai_showObstacleAvoidance "0" | |
ai_showPaths "0" | |
ai_testPredictPath "0" | |
bearTurretAngle "0" | |
bearTurretForce "200" | |
cm_backFaceCull "0" | |
cm_debugCollision "0" | |
cm_drawColor "1 0 0 .5" | |
cm_drawFilled "0" | |
cm_drawInternal "1" | |
cm_drawMask "none" | |
cm_drawNormals "0" | |
cm_testAngle "60" | |
cm_testBox "-16 -16 0 16 16 64" | |
cm_testBoxRotation "0 0 0" | |
cm_testCollision "0" | |
cm_testLength "1024" | |
cm_testModel "0" | |
cm_testOrigin "0 0 0" | |
cm_testRadius "64" | |
cm_testRandomMany "0" | |
cm_testReset "0" | |
cm_testRotation "1" | |
cm_testTimes "1000" | |
cm_testWalk "1" | |
com_allowConsole "0" | |
com_asyncInput "0" | |
com_asyncSound "3" | |
com_aviDemoHeight "600" | |
com_aviDemoSamples "1" | |
com_aviDemoTics "2" | |
com_aviDemoWidth "800" | |
com_compressDemos "1" | |
com_fixedTic "0" | |
com_forceGenericSIMD "0" | |
com_guid "" | |
com_journal "0" | |
com_logDemos "0" | |
com_machineSpec "3" | |
com_makingBuild "0" | |
com_memoryMarker "-1" | |
com_minTics "1" | |
com_pid "11576" | |
com_preciseTic "1" | |
com_preloadDemos "0" | |
com_product_lang_ext "1" | |
com_purgeAll "0" | |
com_showAngles "0" | |
com_showAsyncStats "0" | |
com_showDemo "0" | |
com_showFPS "1" | |
com_showMemoryUsage "0" | |
com_showSoundDecoders "0" | |
com_showTics "0" | |
com_skipGameDraw "0" | |
com_skipRenderer "0" | |
com_speeds "0" | |
com_timestampPrints "0" | |
com_updateLoadSize "0" | |
com_wipeSeconds "1" | |
con_noPrint "0" | |
con_notifyTime "3" | |
con_speed "3" | |
ConsolePlacement "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3C00000008010000AD02000016030000" | |
decl_show "0" | |
developer "0" | |
EntityPlacement "2C0000000000000001000000FFFFFFFFFFFFFFFF0000000000000000DC000000B1000000650200008C020000" | |
fs_basepath "/usr/local/share/dhewm3" | |
fs_caseSensitiveOS "1" | |
fs_cdpath "" | |
fs_configpath "/home/prophessor/.config/dhewm3" | |
fs_copyfiles "0" | |
fs_debug "0" | |
fs_devpath "/home/prophessor/.local/share/dhewm3" | |
fs_game "" | |
fs_game_base "" | |
fs_restrict "0" | |
fs_savepath "/home/prophessor/.local/share/dhewm3" | |
fs_searchAddons "0" | |
g_armorProtection "0.2" | |
g_armorProtectionMP "0.6" | |
g_balanceTDM "1" | |
g_blobSize "1" | |
g_blobTime "1" | |
g_bloodEffects "1" | |
g_cinematic "1" | |
g_cinematicMaxSkipTime "600" | |
g_countDown "10" | |
g_damageScale "1" | |
g_debugAnim "-1" | |
g_debugBounds "0" | |
g_debugCinematic "0" | |
g_debugDamage "0" | |
g_debugMove "0" | |
g_debugMover "0" | |
g_debugScript "0" | |
g_debugTriggers "0" | |
g_debugWeapon "0" | |
g_decals "1" | |
g_disasm "0" | |
g_doubleVision "1" | |
g_dragDamping "0.5" | |
g_dragEntity "0" | |
g_dragShowSelection "0" | |
g_dropItemRotation "" | |
g_dvAmplitude "0.001" | |
g_dvFrequency "0.5" | |
g_dvTime "1" | |
g_editEntityMode "0" | |
g_exportMask "" | |
g_flushSave "0" | |
g_fov "90" | |
g_frametime "0" | |
g_gameReviewPause "10" | |
g_gravity "1066" | |
g_gunX "0" | |
g_gunY "0" | |
g_gunZ "0" | |
g_healthTakeAmt "5" | |
g_healthTakeLimit "25" | |
g_healthTakeTime "5" | |
g_kickAmplitude "0.0001" | |
g_kickTime "1" | |
g_knockback "1000" | |
g_mapCycle "mapcycle" | |
g_maxShowDistance "128" | |
g_monsters "1" | |
g_mpWeaponAngleScale "0" | |
g_muzzleFlash "1" | |
g_nightmare "1" | |
g_password "" | |
g_projectileLights "1" | |
g_showActiveEntities "0" | |
g_showBrass "1" | |
g_showcamerainfo "0" | |
g_showCollisionModels "0" | |
g_showCollisionTraces "0" | |
g_showCollisionWorld "0" | |
g_showEnemies "0" | |
g_showEntityInfo "0" | |
g_showHud "1" | |
g_showPlayerShadow "0" | |
g_showProjectilePct "0" | |
g_showPVS "0" | |
g_showTargets "0" | |
g_showTestModelFrame "0" | |
g_showTriggers "0" | |
g_showviewpos "0" | |
g_skill "1" | |
g_skipFX "0" | |
g_skipParticles "0" | |
g_skipViewEffects "0" | |
g_spectatorChat "0" | |
g_stopTime "0" | |
g_TDMArrows "1" | |
g_testDeath "0" | |
g_testHealthVision "0" | |
g_testModelAnimate "0" | |
g_testModelBlend "0" | |
g_testModelRotate "0" | |
g_testParticle "0" | |
g_testParticleName "" | |
g_testPostProcess "" | |
g_timeEntities "0" | |
g_useDynamicProtection "1" | |
g_vehicleForce "50000" | |
g_vehicleSuspensionDamping "400" | |
g_vehicleSuspensionDown "20" | |
g_vehicleSuspensionKCompress "200" | |
g_vehicleSuspensionUp "32" | |
g_vehicleTireFriction "0.8" | |
g_vehicleVelocity "1000" | |
g_version "dhewm 3 1.4.1.1304-release linux-x86_64 Feb 9 2018 23:45:15" | |
g_viewNodalX "0" | |
g_viewNodalZ "0" | |
g_voteFlags "0" | |
gamedate "Feb 9 2018" | |
gamename "baseDOOM-1" | |
gui_configServerRate "0" | |
gui_debug "0" | |
gui_edit "0" | |
gui_filter_game "0" | |
gui_filter_gameType "0" | |
gui_filter_idle "0" | |
gui_filter_password "0" | |
gui_filter_players "0" | |
gui_mediumFontLimit "0.60" | |
gui_smallFontLimit "0.30" | |
ik_debug "0" | |
ik_enable "1" | |
image_anisotropy "8" | |
image_cacheMegs "20" | |
image_cacheMinK "200" | |
image_colorMipLevels "0" | |
image_downSize "0" | |
image_downSizeBump "0" | |
image_downSizeBumpLimit "256" | |
image_downSizeLimit "256" | |
image_downSizeSpecular "0" | |
image_downSizeSpecularLimit "64" | |
image_filter "GL_LINEAR_MIPMAP_LINEAR" | |
image_forceDownSize "0" | |
image_ignoreHighQuality "0" | |
image_lodbias "0" | |
image_preload "1" | |
image_roundDown "1" | |
image_showBackgroundLoads "0" | |
image_useAllFormats "1" | |
image_useCache "0" | |
image_useCompression "0" | |
image_useNormalCompression "0" | |
image_useOfflineCompression "0" | |
image_usePrecompressedTextures "0" | |
image_writeNormalTGA "0" | |
image_writeNormalTGAPalletized "0" | |
image_writePrecompressedTextures "0" | |
image_writeTGA "0" | |
in_alwaysRun "1" | |
in_anglespeedkey "1.5" | |
in_freeLook "1" | |
in_kbd "english" | |
in_nograb "0" | |
in_pitchspeed "140" | |
in_toggleCrouch "0" | |
in_toggleRun "0" | |
in_toggleZoom "0" | |
in_tty "1" | |
in_yawspeed "140" | |
lcp_showFailures "0" | |
m_pitch "0.022" | |
m_showMouseRate "0" | |
m_smooth "1" | |
m_strafeScale "6.25" | |
m_strafeSmooth "4" | |
m_yaw "0.022" | |
MediaPlacement "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3C00000008010000AD02000016030000" | |
mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow" | |
net_allowCheats "0" | |
net_channelShowDrop "0" | |
net_channelShowPackets "0" | |
net_clientDownload "1" | |
net_clientLagOMeter "1" | |
net_clientMaxPrediction "1000" | |
net_clientMaxRate "16000" | |
net_clientPredictGUI "1" | |
net_clientPrediction "16" | |
net_clientRemoteConsoleAddress "localhost" | |
net_clientRemoteConsolePassword "" | |
net_clientSelfSmoothing "0.6" | |
net_clientServerTimeout "40" | |
net_clientShowSnapshot "0" | |
net_clientShowSnapshotRadius "128" | |
net_clientSmoothing "0.8" | |
net_clientUsercmdBackup "5" | |
net_ip "localhost" | |
net_LANServer "0" | |
net_master0 "idnet.ua-corp.com:27650" | |
net_master1 "" | |
net_master2 "" | |
net_master3 "" | |
net_master4 "" | |
net_port "0" | |
net_serverClientTimeout "40" | |
net_serverDedicated "0" | |
net_serverDlBaseURL "" | |
net_serverDlTable "" | |
net_serverDownload "0" | |
net_serverDrawClient "-1" | |
net_serverMaxClientRate "16000" | |
net_serverMaxUsercmdRelay "5" | |
net_serverReloadEngine "0" | |
net_serverRemoteConsolePassword "" | |
net_serverSnapshotDelay "50" | |
net_serverZombieTimeout "5" | |
net_verbose "0" | |
password "" | |
pm_air "1800" | |
pm_bboxwidth "32" | |
pm_bobpitch "0.002" | |
pm_bobroll "0.002" | |
pm_bobup "0.005" | |
pm_crouchbob "0.5" | |
pm_crouchheight "38" | |
pm_crouchrate "0.87" | |
pm_crouchspeed "80" | |
pm_crouchviewheight "32" | |
pm_deadheight "20" | |
pm_deadviewheight "10" | |
pm_jumpheight "48" | |
pm_maxviewpitch "89" | |
pm_minviewpitch "-89" | |
pm_modelView "0" | |
pm_noclipspeed "200" | |
pm_normalheight "74" | |
pm_normalviewheight "68" | |
pm_runbob "0.4" | |
pm_runpitch "0.002" | |
pm_runroll "0.005" | |
pm_runspeed "220" | |
pm_spectatebbox "32" | |
pm_spectatespeed "450" | |
pm_stamina "24" | |
pm_staminarate "0.75" | |
pm_staminathreshold "4" | |
pm_stepsize "16" | |
pm_thirdPerson "0" | |
pm_thirdPersonAngle "0" | |
pm_thirdPersonClip "1" | |
pm_thirdPersonDeath "0" | |
pm_thirdPersonHeight "0" | |
pm_thirdPersonRange "80" | |
pm_usecylinder "0" | |
pm_walkbob "0.3" | |
pm_walkspeed "140" | |
r_aspectRatio "-1" | |
r_brightness "1" | |
r_checkBounds "0" | |
r_clear "2" | |
r_customHeight "900" | |
r_customWidth "1600" | |
r_debugArrowStep "120" | |
r_debugLineDepthTest "0" | |
r_debugLineWidth "1" | |
r_debugPolygonFilled "1" | |
r_debugRenderToTexture "0" | |
r_demonstrateBug "0" | |
r_displayRefresh "0" | |
r_finish "0" | |
r_flareSize "1" | |
r_forceLoadImages "0" | |
r_frontBuffer "0" | |
r_fullscreen "1" | |
r_gamma "1" | |
r_ignore "0" | |
r_ignore2 "0" | |
r_ignoreGLErrors "1" | |
r_inhibitFragmentProgram "0" | |
r_jitter "0" | |
r_jointNameOffset "0.5" | |
r_jointNameScale "0.02" | |
r_lightAllBackFaces "0" | |
r_lightScale "2" | |
r_lightSourceRadius "0" | |
r_lockSurfaces "0" | |
r_materialOverride "" | |
r_megaTextureLevel "0" | |
r_mergeModelSurfaces "1" | |
r_mode "13" | |
r_multiSamples "0" | |
r_offsetfactor "0" | |
r_offsetunits "-600" | |
r_orderIndexes "1" | |
r_renderer "arb2" | |
r_screenFraction "100" | |
r_shadowPolygonFactor "0" | |
r_shadowPolygonOffset "-1" | |
r_shadows "1" | |
r_showAlloc "0" | |
r_showCull "0" | |
r_showDefs "0" | |
r_showDemo "0" | |
r_showDepth "0" | |
r_showDominantTri "0" | |
r_showDynamic "0" | |
r_showEdges "0" | |
r_showEntityScissors "0" | |
r_showImages "0" | |
r_showIntensity "0" | |
r_showInteractionFrustums "0" | |
r_showInteractions "0" | |
r_showInteractionScissors "0" | |
r_showLightCount "0" | |
r_showLights "0" | |
r_showLightScale "0" | |
r_showLightScissors "0" | |
r_showMegaTexture "0" | |
r_showMegaTextureLabels "0" | |
r_showMemory "0" | |
r_showNormals "0" | |
r_showOverDraw "0" | |
r_showPortals "0" | |
r_showPrimitives "0" | |
r_showShadowCount "0" | |
r_showShadows "0" | |
r_showSilhouette "0" | |
r_showSkel "0" | |
r_showSmp "0" | |
r_showSurfaceInfo "0" | |
r_showSurfaces "0" | |
r_showTangentSpace "0" | |
r_showTexturePolarity "0" | |
r_showTextureVectors "0" | |
r_showTrace "0" | |
r_showTris "0" | |
r_showUnsmoothedTangents "0" | |
r_showUpdates "0" | |
r_showVertexCache "0" | |
r_showVertexColor "0" | |
r_showViewEntitys "0" | |
r_singleArea "0" | |
r_singleEntity "-1" | |
r_singleLight "-1" | |
r_singleSurface "-1" | |
r_singleTriangle "0" | |
r_skipAmbient "0" | |
r_skipBackEnd "0" | |
r_skipBlendLights "0" | |
r_skipBump "0" | |
r_skipCopyTexture "0" | |
r_skipDeforms "0" | |
r_skipDiffuse "0" | |
r_skipDynamicTextures "0" | |
r_skipFogLights "0" | |
r_skipFrontEnd "0" | |
r_skipGuiShaders "0" | |
r_skipInteractions "0" | |
r_skipLightScale "0" | |
r_skipMegaTexture "0" | |
r_skipNewAmbient "0" | |
r_skipOverlays "0" | |
r_skipParticles "0" | |
r_skipPostProcess "0" | |
r_skipRender "0" | |
r_skipRenderContext "0" | |
r_skipROQ "0" | |
r_skipSpecular "0" | |
r_skipSubviews "0" | |
r_skipSuppress "0" | |
r_skipTranslucent "0" | |
r_skipUpdates "0" | |
r_slopNormal "0.02" | |
r_slopTexCoord "0.001" | |
r_slopVertex "0.01" | |
r_subviewOnly "0" | |
r_swapInterval "0" | |
r_terrainScale "3" | |
r_testARBProgram "0" | |
r_testGamma "0" | |
r_testGammaBias "0" | |
r_testStepGamma "0" | |
r_useCachedDynamicModels "1" | |
r_useClippedLightScissors "1" | |
r_useCombinerDisplayLists "1" | |
r_useConstantMaterials "1" | |
r_useCulling "2" | |
r_useDeferredTangents "1" | |
r_useDepthBoundsTest "1" | |
r_useEntityCallbacks "1" | |
r_useEntityCulling "1" | |
r_useEntityScissors "0" | |
r_useExternalShadows "1" | |
r_useFrustumFarDistance "0" | |
r_useIndexBuffers "0" | |
r_useInfiniteFarZ "1" | |
r_useInteractionCulling "1" | |
r_useInteractionScissors "2" | |
r_useInteractionTable "1" | |
r_useLightCulling "3" | |
r_useLightPortalFlow "1" | |
r_useLightScissors "1" | |
r_useNodeCommonChildren "1" | |
r_useOptimizedShadows "1" | |
r_usePortals "1" | |
r_usePreciseTriangleInteractions "0" | |
r_useScissor "1" | |
r_useShadowCulling "1" | |
r_useShadowProjectedCull "1" | |
r_useShadowSurfaceScissor "1" | |
r_useShadowVertexProgram "1" | |
r_useSilRemap "1" | |
r_useStateCaching "1" | |
r_useTurboShadow "1" | |
r_useTwoSidedStencil "1" | |
r_useVertexBuffers "1" | |
r_vertexBufferMegs "32" | |
r_waylandcompat "0" | |
r_znear "3" | |
radiant_ALTEdgeDrag "0" | |
radiant_AngleSpeed "200" | |
radiant_Autosave "0" | |
radiant_AutosaveMinutes "5" | |
radiant_camerawindow "2C0000000000000001000000FFFFFFFFFFFFFFFF0000000000000000090000001F000000FE010000A7010000" | |
radiant_CamXYUpdate "1" | |
radiant_ChaseMouse "1" | |
radiant_CubicClipping "1" | |
radiant_CubicScale "13" | |
radiant_entityMode "0" | |
radiant_EntityShow "0" | |
radiant_HiColorTextures "1" | |
radiant_InspectorDockedDialogs "6352" | |
radiant_InspectorsWindow "2C0000000000000001000000FFFFFFFFFFFFFFFF000000000000000004000000B90100007D02000029030000" | |
radiant_LastMap "C:\Program Files (x86)\Doom 3\base\maps\test\rotation2.map" | |
radiant_LastProject "doom.qe4" | |
radiant_LoadLast "1" | |
radiant_LoadLastMap "0" | |
radiant_LoadShaders "2" | |
radiant_MainWindowPlace "2C00000000000000020000000083FFFF0083FFFF0000000000000000FDFFFFFFFFFFFFFF430600006C030000" | |
radiant_ModelPath "" | |
radiant_MoveSpeed "400" | |
radiant_NewFaceGrab "1" | |
radiant_NewLightStyle "1" | |
radiant_NewMapFormat "1" | |
radiant_NewRightClick "1" | |
radiant_NewTextureWindowStuff "0" | |
radiant_NewVertex "1" | |
radiant_NoClamp "0" | |
radiant_NoStipple "1" | |
radiant_QE4Paint "1" | |
radiant_QE4StyleWindows "0" | |
radiant_RadiantMapPath "" | |
radiant_RotateLock "1" | |
radiant_Rotation "45" | |
radiant_RunBefore "1" | |
radiant_SavedInfo "CC010000776A00000000803F000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000803F0000803F0000803F0000403F0000403F0000403F0000003F0000003F0000003F0000803E0000803E0000803E00000000000000000000000000000000000000000000803F0000000000000000000000000000000000000000000000000000803F000000000000000000000000000000000000803F0000003F000000000000403F00000000000000000000000000010000201000000000803F000000000000000000000000000000000000000000000000" | |
radiant_SelectWholeEntitiesKey "1" | |
radiant_SizePainting "0" | |
radiant_Snapshots "0" | |
radiant_SnapT "0" | |
radiant_StatusPointSize "10" | |
radiant_SurfaceWindow "62020000BB000000EA050000C9020000" | |
radiant_SwitchClipKey "1" | |
radiant_TextureLock "1" | |
radiant_TextureQuality "3" | |
radiant_TextureScale "50" | |
radiant_TextureScrollbar "1" | |
radiant_texwindow "E8C17900007E00005857750029996100" | |
radiant_UndoLevels "63" | |
radiant_UseDisplayLists "1" | |
radiant_UseGLLighting "0" | |
radiant_UseTextureBar "0" | |
radiant_WideToolBar "1" | |
radiant_xywindow "2C0000000000000001000000FFFFFFFFFFFFFFFF0000000000000000010200001F000000480600007F030000" | |
radiant_XZVIS "0" | |
radiant_xzwindow "2C0000000000000001000000FFFFFFFFFFFFFFFF000000000000000005000000190000008500000064000000" | |
radiant_YZVIS "0" | |
radiant_yzwindow "2C0000000000000001000000FFFFFFFFFFFFFFFF000000000000000005000000190000008500000064000000" | |
radiant_ZClipBottom "C0FFFFFF" | |
radiant_ZClipEnabled "00" | |
radiant_ZClipTop "40000000" | |
radiant_ZVIS "1" | |
radiant_zwindow "2C0000000000000001000000FFFFFFFFFFFFFFFF0000000000000000CF010000A6010000FF0100007C030000" | |
rb_showActive "0" | |
rb_showBodies "0" | |
rb_showInertia "0" | |
rb_showMass "0" | |
rb_showTimings "0" | |
rb_showVelocity "0" | |
s_clipVolumes "1" | |
s_constantAmplitude "-1" | |
s_decompressionLimit "6" | |
s_device "null" | |
s_doorDistanceAdd "150" | |
s_dotbias2 "1.1" | |
s_dotbias6 "0.8" | |
s_drawSounds "0" | |
s_enviroSuitCutoffFreq "2000" | |
s_enviroSuitCutoffQ "2" | |
s_enviroSuitVolumeScale "0.9" | |
s_force22kHz "0" | |
s_globalFraction "0.8" | |
s_maxSoundsPerShader "0" | |
s_meterTopTime "2000" | |
s_minVolume2 "0.25" | |
s_minVolume6 "0" | |
s_noSound "0" | |
s_numberOfSpeakers "2" | |
s_playDefaultSound "1" | |
s_quadraticFalloff "1" | |
s_realTimeDecoding "1" | |
s_reverbFeedback "0.333" | |
s_reverbTime "1000" | |
s_reverse "0" | |
s_showLevelMeter "0" | |
s_showStartSound "0" | |
s_singleEmitter "0" | |
s_skipHelltimeFX "0" | |
s_slowAttenuate "1" | |
s_spatializationDecay "2" | |
s_subFraction "0.75" | |
s_useEAXReverb "1" | |
s_useOcclusion "1" | |
s_volume_dB "-23.365072" | |
sensitivity "3.117463" | |
si_fragLimit "10" | |
si_gameType "singleplayer" | |
si_idleServer "0" | |
si_map "game/mp/d3dm1" | |
si_maxPlayers "4" | |
si_name "dhewm server" | |
si_pure "1" | |
si_serverURL "" | |
si_spectators "1" | |
si_teamDamage "0" | |
si_timeLimit "10" | |
si_usePass "0" | |
si_version "dhewm 3 1.4.1.1304 linux-x86_64 Feb 9 2018 23:44:46" | |
si_warmup "0" | |
sys_lang "english" | |
timescale "1" | |
ui_autoReload "1" | |
ui_autoSwitch "1" | |
ui_chat "1" | |
ui_name "PROPHESSOR" | |
ui_ready "Not Ready" | |
ui_showGun "1" | |
ui_skin "skins/characters/player/marine_mp" | |
ui_spectate "Play" | |
ui_team "Blue" |
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aas_goalArea I GAME ST CH MO | |
aas_pullPlayer I GAME ST CH MO | |
aas_randomPullPlayer B GAME ST CH MO | |
aas_showAreas B GAME ST CH MO | |
aas_showFlyPath I GAME ST CH MO | |
aas_showHideArea I GAME ST CH MO | |
aas_showPath I GAME ST CH MO | |
aas_showPushIntoArea B GAME ST CH MO | |
aas_showWallEdges B GAME ST CH MO | |
aas_test I GAME ST CH MO | |
af_contactFrictionScale F GAME ST CH MO | |
af_forceFriction F GAME ST CH MO | |
af_highlightBody S GAME ST CH MO | |
af_highlightConstraint S GAME ST CH MO | |
af_jointFrictionScale F GAME ST CH MO | |
af_maxAngularVelocity F GAME ST CH MO | |
af_maxLinearVelocity F GAME ST CH MO | |
af_showActive B GAME ST CH MO | |
af_showBodies B GAME ST CH MO | |
af_showBodyNames B GAME ST CH MO | |
af_showConstrainedBodies B GAME ST CH MO | |
af_showConstraintNames B GAME ST CH MO | |
af_showConstraints B GAME ST CH MO | |
af_showInertia B GAME ST CH MO | |
af_showLimits B GAME ST CH MO | |
af_showMass B GAME ST CH MO | |
af_showPrimaryOnly B GAME ST CH MO | |
af_showTimings B GAME ST CH MO | |
af_showTotalMass B GAME ST CH MO | |
af_showTrees B GAME ST CH MO | |
af_showVelocity B GAME ST CH MO | |
af_skipFriction B GAME ST CH MO | |
af_skipLimits B GAME ST CH MO | |
af_skipSelfCollision B GAME ST CH MO | |
af_testSolid B GAME ST CH MO | |
af_timeScale F GAME ST CH MO | |
af_useImpulseFriction B GAME ST CH MO | |
af_useJointImpulseFriction B GAME ST CH MO | |
af_useLinearTime B GAME ST CH MO | |
af_useSymmetry B GAME ST CH MO | |
ai_blockedFailSafe B GAME ST CH MO | |
ai_debugMove B GAME ST CH MO | |
ai_debugScript I GAME ST CH MO | |
ai_debugTrajectory B GAME ST CH MO | |
ai_showCombatNodes B GAME ST CH MO | |
ai_showObstacleAvoidance I GAME ST CH MO | |
ai_showPaths B GAME ST CH MO | |
ai_testPredictPath B GAME ST CH MO | |
bearTurretAngle F ST CH MO | |
bearTurretForce F ST CH MO | |
cm_backFaceCull B GAME ST CH MO | |
cm_debugCollision B GAME ST CH MO | |
cm_drawColor S GAME ST CH MO | |
cm_drawFilled B GAME ST CH MO | |
cm_drawInternal B GAME ST CH MO | |
cm_drawMask S GAME ST CH MO | |
cm_drawNormals B GAME ST CH MO | |
cm_testAngle F GAME ST CH MO | |
cm_testBox S GAME ST CH MO | |
cm_testBoxRotation S GAME ST CH MO | |
cm_testCollision B GAME ST CH MO | |
cm_testLength F GAME ST CH MO | |
cm_testModel I GAME ST CH MO | |
cm_testOrigin S GAME ST CH MO | |
cm_testRadius F GAME ST CH MO | |
cm_testRandomMany B GAME ST CH MO | |
cm_testReset B GAME ST CH MO | |
cm_testRotation B GAME ST CH MO | |
cm_testTimes I GAME ST CH MO | |
cm_testWalk B GAME ST CH MO | |
com_allowConsole B SYS ST MO | |
com_asyncInput B SYS ST CH MO | |
com_asyncSound I SYS ST RO MO | |
com_aviDemoHeight S SYS ST CH MO | |
com_aviDemoSamples S SYS ST CH MO | |
com_aviDemoTics I SYS ST CH MO | |
com_aviDemoWidth S SYS ST CH MO | |
com_compressDemos I SYS ST AR MO | |
com_fixedTic I SYS ST CH MO | |
com_forceGenericSIMD B SYS ST | |
com_guid S SYS ST RO AR MO | |
com_journal S SYS ST IN MO | |
com_logDemos B SYS ST CH MO | |
com_machineSpec I SYS ST AR MO | |
com_makingBuild B SYS ST CH MO | |
com_memoryMarker I SYS ST IN MO | |
com_minTics S SYS ST CH MO | |
com_pid I SYS ST IN MO | |
com_preciseTic B SYS ST CH MO | |
com_preloadDemos B SYS ST AR MO | |
com_product_lang_ext I SYS ST AR MO | |
com_purgeAll B SYS ST AR MO | |
com_showAngles B SYS ST CH MO | |
com_showAsyncStats B SYS ST MO | |
com_showDemo B SYS ST CH MO | |
com_showFPS B SYS ST AR MO | |
com_showMemoryUsage B SYS ST MO | |
com_showSoundDecoders B SYS ST MO | |
com_showTics B SYS ST CH MO | |
com_skipGameDraw B SYS ST CH MO | |
com_skipRenderer B SYS ST CH MO | |
com_speeds B SYS ST MO | |
com_timestampPrints S SYS ST CH MO | |
com_updateLoadSize B SYS ST MO | |
com_wipeSeconds S SYS ST CH MO | |
con_noPrint B SYS ST MO | |
con_notifyTime S SYS ST CH MO | |
con_speed S SYS ST CH MO | |
ConsolePlacement S TOOL CH MO | |
decl_show S SYS ST CH MO | |
developer B SYS ST MO | |
EntityPlacement S TOOL CH MO | |
fs_basepath S SYS ST IN MO | |
fs_caseSensitiveOS B SYS ST CH MO | |
fs_cdpath S SYS ST IN MO | |
fs_configpath S SYS ST IN MO | |
fs_copyfiles I SYS ST IN MO | |
fs_debug I SYS ST CH MO | |
fs_devpath S SYS ST IN MO | |
fs_game S SYS SI ST IN MO | |
fs_game_base S SYS SI ST IN MO | |
fs_restrict B SYS ST IN MO | |
fs_savepath S SYS ST IN MO | |
fs_searchAddons B SYS ST CH MO | |
g_armorProtection F GAME ST AR MO | |
g_armorProtectionMP F GAME ST AR MO | |
g_balanceTDM B GAME ST CH MO | |
g_blobSize F GAME ST CH MO | |
g_blobTime F GAME ST CH MO | |
g_bloodEffects B GAME ST AR MO | |
g_cinematic B GAME ST CH MO | |
g_cinematicMaxSkipTime F GAME ST CH MO | |
g_countDown I GAME ST AR MO | |
g_damageScale F GAME ST AR MO | |
g_debugAnim I GAME ST CH MO | |
g_debugBounds B GAME ST CH MO | |
g_debugCinematic B GAME ST CH MO | |
g_debugDamage B GAME ST CH MO | |
g_debugMove B GAME ST CH MO | |
g_debugMover B GAME ST CH MO | |
g_debugScript B GAME ST CH MO | |
g_debugTriggers B GAME ST CH MO | |
g_debugWeapon B GAME ST CH MO | |
g_decals B GAME ST AR MO | |
g_disasm B GAME ST CH MO | |
g_doubleVision B GAME ST AR MO | |
g_dragDamping F GAME ST CH MO | |
g_dragEntity B GAME ST CH MO | |
g_dragShowSelection B GAME ST CH MO | |
g_dropItemRotation S GAME ST CH MO | |
g_dvAmplitude F GAME ST CH MO | |
g_dvFrequency F GAME ST CH MO | |
g_dvTime F GAME ST CH MO | |
g_editEntityMode I GAME ST CH MO | |
g_exportMask S GAME ST CH MO | |
g_flushSave B GAME ST CH MO | |
g_fov I GAME ST MO | |
g_frametime B GAME ST CH MO | |
g_gameReviewPause I GAME ST AR MO | |
g_gravity F GAME ST CH | |
g_gunX F GAME ST CH MO | |
g_gunY F GAME ST CH MO | |
g_gunZ F GAME ST CH MO | |
g_healthTakeAmt I GAME ST AR MO | |
g_healthTakeLimit I GAME ST AR MO | |
g_healthTakeTime I GAME ST AR MO | |
g_kickAmplitude F GAME ST CH MO | |
g_kickTime F GAME ST CH MO | |
g_knockback I GAME ST CH MO | |
g_mapCycle S GAME ST AR MO | |
g_maxShowDistance F GAME ST CH MO | |
g_monsters B GAME ST CH MO | |
g_mpWeaponAngleScale F GAME ST CH MO | |
g_muzzleFlash B GAME ST AR MO | |
g_nightmare B GAME ST AR MO | |
g_password S GAME ST AR MO | |
g_projectileLights B GAME ST AR MO | |
g_showActiveEntities B GAME ST CH MO | |
g_showBrass B GAME ST AR MO | |
g_showcamerainfo S GAME ST AR MO | |
g_showCollisionModels B GAME ST CH MO | |
g_showCollisionTraces B GAME ST CH MO | |
g_showCollisionWorld B GAME ST CH MO | |
g_showEnemies B GAME ST CH MO | |
g_showEntityInfo B GAME ST CH MO | |
g_showHud B GAME ST AR MO | |
g_showPlayerShadow B GAME ST AR MO | |
g_showProjectilePct B GAME ST AR MO | |
g_showPVS I GAME ST CH MO | |
g_showTargets B GAME ST CH MO | |
g_showTestModelFrame B GAME ST CH MO | |
g_showTriggers B GAME ST CH MO | |
g_showviewpos B GAME ST CH MO | |
g_skill I GAME ST CH MO | |
g_skipFX B GAME ST CH MO | |
g_skipParticles B GAME ST CH MO | |
g_skipViewEffects B GAME ST CH MO | |
g_spectatorChat B GAME ST AR MO | |
g_stopTime B GAME ST CH MO | |
g_TDMArrows B GAME ST MO | |
g_testDeath B GAME ST CH MO | |
g_testHealthVision F GAME ST CH MO | |
g_testModelAnimate I GAME ST CH MO | |
g_testModelBlend I GAME ST CH MO | |
g_testModelRotate S GAME ST CH MO | |
g_testParticle I GAME ST CH MO | |
g_testParticleName S GAME ST CH MO | |
g_testPostProcess S GAME ST CH MO | |
g_timeEntities F GAME ST CH MO | |
g_useDynamicProtection B GAME ST AR MO | |
g_vehicleForce F GAME ST CH MO | |
g_vehicleSuspensionDamping F GAME ST CH MO | |
g_vehicleSuspensionDown F GAME ST CH MO | |
g_vehicleSuspensionKCompress F GAME ST CH MO | |
g_vehicleSuspensionUp F GAME ST CH MO | |
g_vehicleTireFriction F GAME ST CH MO | |
g_vehicleVelocity F GAME ST CH MO | |
g_version S GAME ST RO MO | |
g_viewNodalX F GAME ST CH MO | |
g_viewNodalZ F GAME ST CH MO | |
g_voteFlags I GAME ST AR MO | |
gamedate S GAME ST RO MO | |
gamename S GAME SI ST RO MO | |
gui_configServerRate I GUI ST RO AR MO | |
gui_debug B GUI ST CH MO | |
gui_edit B GUI ST CH MO | |
gui_filter_game I GUI ST AR MO | |
gui_filter_gameType I GUI ST AR MO | |
gui_filter_idle I GUI ST AR MO | |
gui_filter_password I GUI ST AR MO | |
gui_filter_players I GUI ST AR MO | |
gui_mediumFontLimit S GUI ST AR MO | |
gui_smallFontLimit S GUI ST AR MO | |
ik_debug B GAME ST CH MO | |
ik_enable B GAME ST CH MO | |
image_anisotropy S RNDR ST AR | |
image_cacheMegs S RNDR ST AR MO | |
image_cacheMinK I RNDR ST AR MO | |
image_colorMipLevels B RNDR ST CH MO | |
image_downSize S RNDR ST AR MO | |
image_downSizeBump S RNDR ST AR MO | |
image_downSizeBumpLimit S RNDR ST AR MO | |
image_downSizeLimit S RNDR ST AR MO | |
image_downSizeSpecular S RNDR ST AR MO | |
image_downSizeSpecularLimit S RNDR ST AR MO | |
image_filter S RNDR ST AR | |
image_forceDownSize B RNDR ST AR MO | |
image_ignoreHighQuality S RNDR ST AR MO | |
image_lodbias S RNDR ST AR | |
image_preload B RNDR ST AR MO | |
image_roundDown B RNDR ST AR MO | |
image_showBackgroundLoads B RNDR ST CH MO | |
image_useAllFormats B RNDR ST AR MO | |
image_useCache B RNDR ST AR MO | |
image_useCompression B RNDR ST AR MO | |
image_useNormalCompression I RNDR ST AR MO | |
image_useOfflineCompression B RNDR ST CH MO | |
image_usePrecompressedTextures B RNDR ST AR MO | |
image_writeNormalTGA B RNDR ST CH MO | |
image_writeNormalTGAPalletized B RNDR ST CH MO | |
image_writePrecompressedTextures B RNDR ST CH MO | |
image_writeTGA B RNDR ST CH MO | |
in_alwaysRun B SYS ST AR MO | |
in_anglespeedkey F SYS ST AR MO | |
in_freeLook B SYS ST AR MO | |
in_kbd S SYS ST AR | |
in_nograb S SYS ST MO | |
in_pitchspeed F SYS ST AR MO | |
in_toggleCrouch B SYS ST AR MO | |
in_toggleRun B SYS ST AR MO | |
in_toggleZoom B SYS ST AR MO | |
in_tty B SYS ST IN MO | |
in_yawspeed F SYS ST AR MO | |
lcp_showFailures B SYS ST CH MO | |
m_pitch F SYS ST AR MO | |
m_showMouseRate B SYS ST CH MO | |
m_smooth I SYS ST AR MO | |
m_strafeScale F SYS ST AR MO | |
m_strafeSmooth I SYS ST AR MO | |
m_yaw F SYS ST AR MO | |
MediaPlacement S TOOL CH MO | |
mod_validSkins S GAME ST AR MO | |
net_allowCheats B SYS ST MO | |
net_channelShowDrop B SYS ST CH MO | |
net_channelShowPackets B SYS ST CH MO | |
net_clientDownload I SYS ST AR MO | |
net_clientLagOMeter B GAME ST AR MO | |
net_clientMaxPrediction I SYS ST MO | |
net_clientMaxRate I SYS ST AR MO | |
net_clientPredictGUI B GAME ST CH MO | |
net_clientPrediction I SYS ST MO | |
net_clientRemoteConsoleAddress S SYS ST MO | |
net_clientRemoteConsolePassword S SYS ST MO | |
net_clientSelfSmoothing F GAME ST CH MO | |
net_clientServerTimeout I SYS ST MO | |
net_clientShowSnapshot I GAME ST CH MO | |
net_clientShowSnapshotRadius F GAME ST CH MO | |
net_clientSmoothing F GAME ST CH MO | |
net_clientUsercmdBackup I SYS ST MO | |
net_ip S SYS ST CH MO | |
net_LANServer B SYS ST MO | |
net_master0 S SYS ST RO MO | |
net_master1 S SYS ST AR MO | |
net_master2 S SYS ST AR MO | |
net_master3 S SYS ST AR MO | |
net_master4 S SYS ST AR MO | |
net_port I SYS ST CH MO | |
net_serverClientTimeout I SYS ST MO | |
net_serverDedicated I SYS SI ST MO | |
net_serverDlBaseURL S GAME ST AR MO | |
net_serverDlTable S GAME ST AR MO | |
net_serverDownload I GAME ST AR MO | |
net_serverDrawClient I SYS ST CH MO | |
net_serverMaxClientRate I SYS ST AR MO | |
net_serverMaxUsercmdRelay I SYS ST MO | |
net_serverReloadEngine I SYS ST MO | |
net_serverRemoteConsolePassword S SYS ST MO | |
net_serverSnapshotDelay I SYS ST MO | |
net_serverZombieTimeout I SYS ST MO | |
net_verbose I SYS ST MO | |
password S GAME ST MO | |
pm_air I GAME ST MO | |
pm_bboxwidth F GAME ST MO | |
pm_bobpitch F GAME ST MO | |
pm_bobroll F GAME ST MO | |
pm_bobup F GAME ST MO | |
pm_crouchbob F GAME ST MO | |
pm_crouchheight F GAME ST MO | |
pm_crouchrate F GAME ST MO | |
pm_crouchspeed F GAME ST MO | |
pm_crouchviewheight F GAME ST MO | |
pm_deadheight F GAME ST MO | |
pm_deadviewheight F GAME ST MO | |
pm_jumpheight F GAME ST MO | |
pm_maxviewpitch F GAME ST MO | |
pm_minviewpitch F GAME ST MO | |
pm_modelView I GAME ST MO | |
pm_noclipspeed F GAME ST MO | |
pm_normalheight F GAME ST MO | |
pm_normalviewheight F GAME ST MO | |
pm_runbob F GAME ST MO | |
pm_runpitch F GAME ST MO | |
pm_runroll F GAME ST MO | |
pm_runspeed F GAME ST MO | |
pm_spectatebbox F GAME ST MO | |
pm_spectatespeed F GAME ST MO | |
pm_stamina F GAME ST MO | |
pm_staminarate F GAME ST MO | |
pm_staminathreshold F GAME ST MO | |
pm_stepsize F GAME ST MO | |
pm_thirdPerson B GAME ST MO | |
pm_thirdPersonAngle F GAME ST MO | |
pm_thirdPersonClip B GAME ST MO | |
pm_thirdPersonDeath B GAME ST MO | |
pm_thirdPersonHeight F GAME ST MO | |
pm_thirdPersonRange F GAME ST MO | |
pm_usecylinder B GAME ST MO | |
pm_walkbob F GAME ST MO | |
pm_walkspeed F GAME ST MO | |
r_aspectRatio I RNDR ST AR MO | |
r_brightness F RNDR ST AR | |
r_checkBounds B RNDR ST CH MO | |
r_clear S RNDR ST CH MO | |
r_customHeight I RNDR ST AR MO | |
r_customWidth I RNDR ST AR MO | |
r_debugArrowStep I RNDR ST AR MO | |
r_debugLineDepthTest B RNDR ST AR MO | |
r_debugLineWidth B RNDR ST AR MO | |
r_debugPolygonFilled B RNDR ST CH MO | |
r_debugRenderToTexture I RNDR ST CH MO | |
r_demonstrateBug B RNDR ST CH MO | |
r_displayRefresh I RNDR ST MO | |
r_finish B RNDR ST CH MO | |
r_flareSize F RNDR ST CH MO | |
r_forceLoadImages B RNDR ST AR MO | |
r_frontBuffer B RNDR ST CH MO | |
r_fullscreen B RNDR ST AR MO | |
r_gamma F RNDR ST AR | |
r_ignore S RNDR ST CH MO | |
r_ignore2 S RNDR ST CH MO | |
r_ignoreGLErrors B RNDR ST CH MO | |
r_inhibitFragmentProgram B RNDR ST CH MO | |
r_jitter B RNDR ST CH MO | |
r_jointNameOffset F RNDR ST CH MO | |
r_jointNameScale F RNDR ST CH MO | |
r_lightAllBackFaces B RNDR ST CH MO | |
r_lightScale F RNDR ST CH MO | |
r_lightSourceRadius F RNDR ST CH MO | |
r_lockSurfaces B RNDR ST CH MO | |
r_materialOverride S RNDR ST CH MO | |
r_megaTextureLevel I RNDR ST CH MO | |
r_mergeModelSurfaces B RNDR ST CH MO | |
r_mode I RNDR ST AR MO | |
r_multiSamples I RNDR ST AR MO | |
r_offsetfactor F RNDR ST CH MO | |
r_offsetunits F RNDR ST CH MO | |
r_orderIndexes B RNDR ST CH MO | |
r_renderer S RNDR ST AR | |
r_screenFraction I RNDR ST CH MO | |
r_shadowPolygonFactor F RNDR ST CH MO | |
r_shadowPolygonOffset F RNDR ST CH MO | |
r_shadows B RNDR ST AR MO | |
r_showAlloc B RNDR ST CH MO | |
r_showCull B RNDR ST CH MO | |
r_showDefs B RNDR ST CH MO | |
r_showDemo B RNDR ST CH MO | |
r_showDepth B RNDR ST CH MO | |
r_showDominantTri B RNDR ST CH MO | |
r_showDynamic B RNDR ST CH MO | |
r_showEdges B RNDR ST CH MO | |
r_showEntityScissors B RNDR ST CH MO | |
r_showImages I RNDR ST CH MO | |
r_showIntensity B RNDR ST CH MO | |
r_showInteractionFrustums I RNDR ST CH MO | |
r_showInteractions B RNDR ST CH MO | |
r_showInteractionScissors I RNDR ST CH MO | |
r_showLightCount I RNDR ST CH MO | |
r_showLights I RNDR ST CH MO | |
r_showLightScale B RNDR ST CH MO | |
r_showLightScissors B RNDR ST CH MO | |
r_showMegaTexture B RNDR ST CH MO | |
r_showMegaTextureLabels B RNDR ST CH MO | |
r_showMemory B RNDR ST CH MO | |
r_showNormals F RNDR ST CH MO | |
r_showOverDraw I RNDR ST CH MO | |
r_showPortals B RNDR ST CH MO | |
r_showPrimitives I RNDR ST CH MO | |
r_showShadowCount I RNDR ST CH MO | |
r_showShadows I RNDR ST CH MO | |
r_showSilhouette B RNDR ST CH MO | |
r_showSkel I RNDR ST CH MO | |
r_showSmp B RNDR ST CH MO | |
r_showSurfaceInfo B RNDR ST CH MO | |
r_showSurfaces B RNDR ST CH MO | |
r_showTangentSpace I RNDR ST CH MO | |
r_showTexturePolarity B RNDR ST CH MO | |
r_showTextureVectors F RNDR ST CH MO | |
r_showTrace I RNDR ST CH MO | |
r_showTris I RNDR ST CH MO | |
r_showUnsmoothedTangents B RNDR ST CH MO | |
r_showUpdates B RNDR ST CH MO | |
r_showVertexCache I RNDR ST CH MO | |
r_showVertexColor B RNDR ST CH MO | |
r_showViewEntitys I RNDR ST CH MO | |
r_singleArea B RNDR ST CH MO | |
r_singleEntity I RNDR ST CH MO | |
r_singleLight I RNDR ST CH MO | |
r_singleSurface I RNDR ST CH MO | |
r_singleTriangle B RNDR ST CH MO | |
r_skipAmbient B RNDR ST CH MO | |
r_skipBackEnd B RNDR ST CH MO | |
r_skipBlendLights B RNDR ST CH MO | |
r_skipBump B RNDR ST AR MO | |
r_skipCopyTexture B RNDR ST CH MO | |
r_skipDeforms B RNDR ST CH MO | |
r_skipDiffuse B RNDR ST CH MO | |
r_skipDynamicTextures B RNDR ST CH MO | |
r_skipFogLights B RNDR ST CH MO | |
r_skipFrontEnd B RNDR ST CH MO | |
r_skipGuiShaders I RNDR ST CH MO | |
r_skipInteractions B RNDR ST CH MO | |
r_skipLightScale B RNDR ST CH MO | |
r_skipMegaTexture I RNDR ST CH MO | |
r_skipNewAmbient B RNDR ST AR MO | |
r_skipOverlays B RNDR ST CH MO | |
r_skipParticles I RNDR ST CH MO | |
r_skipPostProcess B RNDR ST CH MO | |
r_skipRender B RNDR ST CH MO | |
r_skipRenderContext B RNDR ST CH MO | |
r_skipROQ B RNDR ST CH MO | |
r_skipSpecular B RNDR ST AR MO | |
r_skipSubviews I RNDR ST CH MO | |
r_skipSuppress B RNDR ST CH MO | |
r_skipTranslucent B RNDR ST CH MO | |
r_skipUpdates B RNDR ST CH MO | |
r_slopNormal S RNDR ST CH MO | |
r_slopTexCoord S RNDR ST CH MO | |
r_slopVertex S RNDR ST CH MO | |
r_subviewOnly B RNDR ST CH MO | |
r_swapInterval I RNDR ST AR MO | |
r_terrainScale I RNDR ST CH MO | |
r_testARBProgram B RNDR ST CH MO | |
r_testGamma F RNDR ST CH MO | |
r_testGammaBias F RNDR ST CH MO | |
r_testStepGamma F RNDR ST CH MO | |
r_useCachedDynamicModels B RNDR ST CH MO | |
r_useClippedLightScissors I RNDR ST CH MO | |
r_useCombinerDisplayLists B RNDR ST MO | |
r_useConstantMaterials B RNDR ST CH MO | |
r_useCulling I RNDR ST CH MO | |
r_useDeferredTangents B RNDR ST CH MO | |
r_useDepthBoundsTest B RNDR ST CH MO | |
r_useEntityCallbacks B RNDR ST CH MO | |
r_useEntityCulling B RNDR ST CH MO | |
r_useEntityScissors B RNDR ST CH MO | |
r_useExternalShadows I RNDR ST CH MO | |
r_useFrustumFarDistance F RNDR ST CH MO | |
r_useIndexBuffers I RNDR ST AR MO | |
r_useInfiniteFarZ B RNDR ST CH MO | |
r_useInteractionCulling B RNDR ST CH MO | |
r_useInteractionScissors I RNDR ST CH MO | |
r_useInteractionTable B RNDR ST CH MO | |
r_useLightCulling I RNDR ST CH MO | |
r_useLightPortalFlow B RNDR ST CH MO | |
r_useLightScissors B RNDR ST CH MO | |
r_useNodeCommonChildren B RNDR ST CH MO | |
r_useOptimizedShadows B RNDR ST CH MO | |
r_usePortals B RNDR ST CH MO | |
r_usePreciseTriangleInteractions B RNDR ST CH MO | |
r_useScissor B RNDR ST CH MO | |
r_useShadowCulling B RNDR ST CH MO | |
r_useShadowProjectedCull B RNDR ST CH MO | |
r_useShadowSurfaceScissor B RNDR ST CH MO | |
r_useShadowVertexProgram B RNDR ST CH MO | |
r_useSilRemap B RNDR ST CH MO | |
r_useStateCaching B RNDR ST CH MO | |
r_useTurboShadow B RNDR ST CH MO | |
r_useTwoSidedStencil B RNDR ST CH MO | |
r_useVertexBuffers I RNDR ST CH MO | |
r_vertexBufferMegs I RNDR ST CH MO | |
r_waylandcompat S SYS ST AR MO | |
r_znear F RNDR ST CH MO | |
radiant_ALTEdgeDrag S TOOL CH MO | |
radiant_AngleSpeed S TOOL CH MO | |
radiant_Autosave S TOOL CH MO | |
radiant_AutosaveMinutes S TOOL CH MO | |
radiant_camerawindow S TOOL CH MO | |
radiant_CamXYUpdate S TOOL CH MO | |
radiant_ChaseMouse S TOOL CH MO | |
radiant_CubicClipping S TOOL CH MO | |
radiant_CubicScale S TOOL CH MO | |
radiant_entityMode S TOOL CH MO | |
radiant_EntityShow S TOOL CH MO | |
radiant_HiColorTextures S TOOL CH MO | |
radiant_InspectorDockedDialogs S TOOL CH MO | |
radiant_InspectorsWindow S TOOL CH MO | |
radiant_LastMap S TOOL CH MO | |
radiant_LastProject S TOOL CH MO | |
radiant_LoadLast S TOOL CH MO | |
radiant_LoadLastMap S TOOL CH MO | |
radiant_LoadShaders S TOOL CH MO | |
radiant_MainWindowPlace S TOOL CH MO | |
radiant_ModelPath S TOOL CH MO | |
radiant_MoveSpeed S TOOL CH MO | |
radiant_NewFaceGrab S TOOL CH MO | |
radiant_NewLightStyle S TOOL CH MO | |
radiant_NewMapFormat S TOOL CH MO | |
radiant_NewRightClick S TOOL CH MO | |
radiant_NewTextureWindowStuff S TOOL CH MO | |
radiant_NewVertex S TOOL CH MO | |
radiant_NoClamp S TOOL CH MO | |
radiant_NoStipple S TOOL CH MO | |
radiant_QE4Paint S TOOL CH MO | |
radiant_QE4StyleWindows S TOOL CH MO | |
radiant_RadiantMapPath S TOOL CH MO | |
radiant_RotateLock S TOOL CH MO | |
radiant_Rotation S TOOL CH MO | |
radiant_RunBefore S TOOL CH MO | |
radiant_SavedInfo S TOOL CH MO | |
radiant_SelectWholeEntitiesKey S TOOL CH MO | |
radiant_SizePainting S TOOL CH MO | |
radiant_Snapshots S TOOL CH MO | |
radiant_SnapT S TOOL CH MO | |
radiant_StatusPointSize S TOOL CH MO | |
radiant_SurfaceWindow S TOOL CH MO | |
radiant_SwitchClipKey S TOOL CH MO | |
radiant_TextureLock S TOOL CH MO | |
radiant_TextureQuality S TOOL CH MO | |
radiant_TextureScale S TOOL CH MO | |
radiant_TextureScrollbar S TOOL CH MO | |
radiant_texwindow S TOOL CH MO | |
radiant_UndoLevels S TOOL CH MO | |
radiant_UseDisplayLists S TOOL CH MO | |
radiant_UseGLLighting S TOOL CH MO | |
radiant_UseTextureBar S TOOL CH MO | |
radiant_WideToolBar S TOOL CH MO | |
radiant_xywindow S TOOL CH MO | |
radiant_XZVIS S TOOL CH MO | |
radiant_xzwindow S TOOL CH MO | |
radiant_YZVIS S TOOL CH MO | |
radiant_yzwindow S TOOL CH MO | |
radiant_ZClipBottom S TOOL CH MO | |
radiant_ZClipEnabled S TOOL CH MO | |
radiant_ZClipTop S TOOL CH MO | |
radiant_ZVIS S TOOL CH MO | |
radiant_zwindow S TOOL CH MO | |
rb_showActive B GAME ST CH MO | |
rb_showBodies B GAME ST CH MO | |
rb_showInertia B GAME ST CH MO | |
rb_showMass B GAME ST CH MO | |
rb_showTimings B GAME ST CH MO | |
rb_showVelocity B GAME ST CH MO | |
s_clipVolumes B SND ST CH MO | |
s_constantAmplitude F SND ST CH MO | |
s_decompressionLimit I SND ST AR MO | |
s_device S SND ST AR MO | |
s_doorDistanceAdd F SND ST AR MO | |
s_dotbias2 F SND ST CH MO | |
s_dotbias6 F SND ST CH MO | |
s_drawSounds I SND ST CH MO | |
s_enviroSuitCutoffFreq F SND ST CH MO | |
s_enviroSuitCutoffQ F SND ST CH MO | |
s_enviroSuitVolumeScale F SND ST CH MO | |
s_force22kHz B SND ST CH MO | |
s_globalFraction F SND ST AR MO | |
s_maxSoundsPerShader S SND ST AR MO | |
s_meterTopTime I SND ST AR MO | |
s_minVolume2 F SND ST CH MO | |
s_minVolume6 F SND ST CH MO | |
s_noSound B SND ST MO | |
s_numberOfSpeakers S SND ST AR MO | |
s_playDefaultSound B SND ST AR MO | |
s_quadraticFalloff B SND ST CH MO | |
s_realTimeDecoding B SND ST IN MO | |
s_reverbFeedback F SND ST CH MO | |
s_reverbTime F SND ST CH MO | |
s_reverse B SND ST AR MO | |
s_showLevelMeter B SND ST CH MO | |
s_showStartSound B SND ST CH MO | |
s_singleEmitter I SND ST CH MO | |
s_skipHelltimeFX B SND ST CH MO | |
s_slowAttenuate B SND ST CH MO | |
s_spatializationDecay F SND ST AR MO | |
s_subFraction F SND ST AR MO | |
s_useEAXReverb B SND ST AR MO | |
s_useOcclusion B SND ST CH MO | |
s_volume_dB F SND ST AR MO | |
sensitivity F SYS ST AR MO | |
si_fragLimit I GAME SI ST AR MO | |
si_gameType S GAME SI ST AR MO | |
si_idleServer B SYS SI ST IN MO | |
si_map S GAME SI ST AR MO | |
si_maxPlayers I GAME SI ST AR MO | |
si_name S GAME SI ST AR MO | |
si_pure B GAME SI ST MO | |
si_serverURL S GAME SI ST AR MO | |
si_spectators B GAME SI ST AR MO | |
si_teamDamage B GAME SI ST AR MO | |
si_timeLimit I GAME SI ST AR MO | |
si_usePass B GAME SI ST AR MO | |
si_version S SYS SI ST RO MO | |
si_warmup B GAME SI ST AR MO | |
sys_lang S SYS ST AR MO | |
timescale F SYS ST CH MO | |
ui_autoReload B GAME UI ST AR MO | |
ui_autoSwitch B GAME UI ST AR MO | |
ui_chat B GAME UI ST RO MO | |
ui_name S GAME UI ST AR MO | |
ui_ready S GAME UI ST MO | |
ui_showGun B GAME UI ST AR MO | |
ui_skin S GAME UI ST AR MO | |
ui_spectate S GAME UI ST MO | |
ui_team S GAME UI ST AR MO |
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aas_goalArea int | |
aas_pullPlayer int | |
aas_randomPullPlayer bool | |
aas_showAreas bool | |
aas_showFlyPath int | |
aas_showHideArea int | |
aas_showPath int | |
aas_showPushIntoArea bool | |
aas_showWallEdges bool | |
aas_test int | |
af_contactFrictionScale float | |
af_forceFriction float | |
af_highlightBody string | |
af_highlightConstraint string | |
af_jointFrictionScale float | |
af_maxAngularVelocity float | |
af_maxLinearVelocity float | |
af_showActive bool | |
af_showBodies bool | |
af_showBodyNames bool | |
af_showConstrainedBodies bool | |
af_showConstraintNames bool | |
af_showConstraints bool | |
af_showInertia bool | |
af_showLimits bool | |
af_showMass bool | |
af_showPrimaryOnly bool | |
af_showTimings bool | |
af_showTotalMass bool | |
af_showTrees bool | |
af_showVelocity bool | |
af_skipFriction bool | |
af_skipLimits bool | |
af_skipSelfCollision bool | |
af_testSolid bool | |
af_timeScale float | |
af_useImpulseFriction bool | |
af_useJointImpulseFriction bool | |
af_useLinearTime bool | |
af_useSymmetry bool | |
ai_blockedFailSafe bool | |
ai_debugMove bool | |
ai_debugScript int | |
ai_debugTrajectory bool | |
ai_showCombatNodes bool | |
ai_showObstacleAvoidance int [0, 2] | |
ai_showPaths bool | |
ai_testPredictPath bool | |
bearTurretAngle float | |
bearTurretForce float | |
cm_backFaceCull bool | |
cm_debugCollision bool | |
cm_drawColor string | |
cm_drawFilled bool | |
cm_drawInternal bool | |
cm_drawMask string [none, solid, opaque, water, playerclip, monsterclip, moveableclip, ikclip, blood, body, corpse, trigger, aas_solid, aas_obstacle, flashlight_trigger] | |
cm_drawNormals bool | |
cm_testAngle float | |
cm_testBox string | |
cm_testBoxRotation string | |
cm_testCollision bool | |
cm_testLength float | |
cm_testModel int | |
cm_testOrigin string | |
cm_testRadius float | |
cm_testRandomMany bool | |
cm_testReset bool | |
cm_testRotation bool | |
cm_testTimes int | |
cm_testWalk bool | |
com_allowConsole bool | |
com_asyncInput bool | |
com_asyncSound int | |
com_aviDemoHeight string | |
com_aviDemoSamples string | |
com_aviDemoTics int [1, 60] | |
com_aviDemoWidth string | |
com_compressDemos int | |
com_fixedTic int [0, 10] | |
com_forceGenericSIMD bool | |
com_guid string | |
com_journal string | |
com_logDemos bool | |
com_machineSpec int | |
com_makingBuild bool | |
com_memoryMarker int | |
com_minTics string | |
com_pid int | |
com_preciseTic bool | |
com_preloadDemos bool | |
com_product_lang_ext int | |
com_purgeAll bool | |
com_showAngles bool | |
com_showAsyncStats bool | |
com_showDemo bool | |
com_showFPS bool | |
com_showMemoryUsage bool | |
com_showSoundDecoders bool | |
com_showTics bool | |
com_skipGameDraw bool | |
com_skipRenderer bool | |
com_speeds bool | |
com_timestampPrints string | |
com_updateLoadSize bool | |
com_wipeSeconds string | |
con_noPrint bool | |
con_notifyTime string | |
con_speed string | |
ConsolePlacement string | |
decl_show string | |
developer bool | |
EntityPlacement string | |
fs_basepath string | |
fs_caseSensitiveOS bool | |
fs_cdpath string | |
fs_configpath string | |
fs_copyfiles int [0, 4] | |
fs_debug int [0, 2] | |
fs_devpath string | |
fs_game string | |
fs_game_base string | |
fs_restrict bool | |
fs_savepath string | |
fs_searchAddons bool | |
g_armorProtection float | |
g_armorProtectionMP float | |
g_balanceTDM bool | |
g_blobSize float | |
g_blobTime float | |
g_bloodEffects bool | |
g_cinematic bool | |
g_cinematicMaxSkipTime float [0, 3600] | |
g_countDown int [4, 3600] | |
g_damageScale float | |
g_debugAnim int | |
g_debugBounds bool | |
g_debugCinematic bool | |
g_debugDamage bool | |
g_debugMove bool | |
g_debugMover bool | |
g_debugScript bool | |
g_debugTriggers bool | |
g_debugWeapon bool | |
g_decals bool | |
g_disasm bool | |
g_doubleVision bool | |
g_dragDamping float | |
g_dragEntity bool | |
g_dragShowSelection bool | |
g_dropItemRotation string | |
g_dvAmplitude float | |
g_dvFrequency float | |
g_dvTime float | |
g_editEntityMode int [0, 7] | |
g_exportMask string | |
g_flushSave bool | |
g_fov int | |
g_frametime bool | |
g_gameReviewPause int [2, 3600] | |
g_gravity float | |
g_gunX float | |
g_gunY float | |
g_gunZ float | |
g_healthTakeAmt int | |
g_healthTakeLimit int | |
g_healthTakeTime int | |
g_kickAmplitude float | |
g_kickTime float | |
g_knockback int | |
g_mapCycle string | |
g_maxShowDistance float | |
g_monsters bool | |
g_mpWeaponAngleScale float | |
g_muzzleFlash bool | |
g_nightmare bool | |
g_password string | |
g_projectileLights bool | |
g_showActiveEntities bool | |
g_showBrass bool | |
g_showcamerainfo string | |
g_showCollisionModels bool | |
g_showCollisionTraces bool | |
g_showCollisionWorld bool | |
g_showEnemies bool | |
g_showEntityInfo bool | |
g_showHud bool | |
g_showPlayerShadow bool | |
g_showProjectilePct bool | |
g_showPVS int [0, 2] | |
g_showTargets bool | |
g_showTestModelFrame bool | |
g_showTriggers bool | |
g_showviewpos bool | |
g_skill int | |
g_skipFX bool | |
g_skipParticles bool | |
g_skipViewEffects bool | |
g_spectatorChat bool | |
g_stopTime bool | |
g_TDMArrows bool | |
g_testDeath bool | |
g_testHealthVision float | |
g_testModelAnimate int [0, 4] | |
g_testModelBlend int | |
g_testModelRotate string | |
g_testParticle int | |
g_testParticleName string | |
g_testPostProcess string | |
g_timeEntities float | |
g_useDynamicProtection bool | |
g_vehicleForce float | |
g_vehicleSuspensionDamping float | |
g_vehicleSuspensionDown float | |
g_vehicleSuspensionKCompress float | |
g_vehicleSuspensionUp float | |
g_vehicleTireFriction float | |
g_vehicleVelocity float | |
g_version string | |
g_viewNodalX float | |
g_viewNodalZ float | |
g_voteFlags int | |
gamedate string | |
gamename string | |
gui_configServerRate int | |
gui_debug bool | |
gui_edit bool | |
gui_filter_game int | |
gui_filter_gameType int | |
gui_filter_idle int | |
gui_filter_password int | |
gui_filter_players int | |
gui_mediumFontLimit string | |
gui_smallFontLimit string | |
ik_debug bool | |
ik_enable bool | |
image_anisotropy string | |
image_cacheMegs string | |
image_cacheMinK int | |
image_colorMipLevels bool | |
image_downSize string | |
image_downSizeBump string | |
image_downSizeBumpLimit string | |
image_downSizeLimit string | |
image_downSizeSpecular string | |
image_downSizeSpecularLimit string | |
image_filter string [GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR, GL_NEAREST, GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR] | |
image_forceDownSize bool | |
image_ignoreHighQuality string | |
image_lodbias string | |
image_preload bool | |
image_roundDown bool | |
image_showBackgroundLoads bool | |
image_useAllFormats bool | |
image_useCache bool | |
image_useCompression bool | |
image_useNormalCompression int | |
image_useOfflineCompression bool | |
image_usePrecompressedTextures bool | |
image_writeNormalTGA bool | |
image_writeNormalTGAPalletized bool | |
image_writePrecompressedTextures bool | |
image_writeTGA bool | |
in_alwaysRun bool | |
in_anglespeedkey float | |
in_freeLook bool | |
in_kbd string [english, french, german, italian, spanish, turkish, norwegian, brazilian] | |
in_nograb string | |
in_pitchspeed float | |
in_toggleCrouch bool | |
in_toggleRun bool | |
in_toggleZoom bool | |
in_tty bool | |
in_yawspeed float | |
lcp_showFailures bool | |
m_pitch float | |
m_showMouseRate bool | |
m_smooth int [1, 8] | |
m_strafeScale float | |
m_strafeSmooth int [1, 8] | |
m_yaw float | |
MediaPlacement string | |
mod_validSkins string | |
net_allowCheats bool | |
net_channelShowDrop bool | |
net_channelShowPackets bool | |
net_clientDownload int | |
net_clientLagOMeter bool | |
net_clientMaxPrediction int | |
net_clientMaxRate int | |
net_clientPredictGUI bool | |
net_clientPrediction int | |
net_clientRemoteConsoleAddress string | |
net_clientRemoteConsolePassword string | |
net_clientSelfSmoothing float [0, 0.95] | |
net_clientServerTimeout int | |
net_clientShowSnapshot int [0, 3] | |
net_clientShowSnapshotRadius float | |
net_clientSmoothing float [0, 0.95] | |
net_clientUsercmdBackup int | |
net_ip string | |
net_LANServer bool | |
net_master0 string | |
net_master1 string | |
net_master2 string | |
net_master3 string | |
net_master4 string | |
net_port int | |
net_serverClientTimeout int | |
net_serverDedicated int [0, 2] | |
net_serverDlBaseURL string | |
net_serverDlTable string | |
net_serverDownload int | |
net_serverDrawClient int | |
net_serverMaxClientRate int | |
net_serverMaxUsercmdRelay int [1, 10] | |
net_serverReloadEngine int | |
net_serverRemoteConsolePassword string | |
net_serverSnapshotDelay int | |
net_serverZombieTimeout int | |
net_verbose int [0, 2] | |
password string | |
pm_air int | |
pm_bboxwidth float | |
pm_bobpitch float | |
pm_bobroll float | |
pm_bobup float | |
pm_crouchbob float | |
pm_crouchheight float | |
pm_crouchrate float | |
pm_crouchspeed float | |
pm_crouchviewheight float | |
pm_deadheight float | |
pm_deadviewheight float | |
pm_jumpheight float | |
pm_maxviewpitch float | |
pm_minviewpitch float | |
pm_modelView int [0, 2] | |
pm_noclipspeed float | |
pm_normalheight float | |
pm_normalviewheight float | |
pm_runbob float | |
pm_runpitch float | |
pm_runroll float | |
pm_runspeed float | |
pm_spectatebbox float | |
pm_spectatespeed float | |
pm_stamina float | |
pm_staminarate float | |
pm_staminathreshold float | |
pm_stepsize float | |
pm_thirdPerson bool | |
pm_thirdPersonAngle float | |
pm_thirdPersonClip bool | |
pm_thirdPersonDeath bool | |
pm_thirdPersonHeight float | |
pm_thirdPersonRange float | |
pm_usecylinder bool | |
pm_walkbob float | |
pm_walkspeed float | |
r_aspectRatio int [-1, 2] | |
r_brightness float [0.5, 2] | |
r_checkBounds bool | |
r_clear string | |
r_customHeight int | |
r_customWidth int | |
r_debugArrowStep int [0, 120] | |
r_debugLineDepthTest bool | |
r_debugLineWidth bool | |
r_debugPolygonFilled bool | |
r_debugRenderToTexture int | |
r_demonstrateBug bool | |
r_displayRefresh int [0, 200] | |
r_finish bool | |
r_flareSize float | |
r_forceLoadImages bool | |
r_frontBuffer bool | |
r_fullscreen bool | |
r_gamma float [0.5, 3] | |
r_ignore string | |
r_ignore2 string | |
r_ignoreGLErrors bool | |
r_inhibitFragmentProgram bool | |
r_jitter bool | |
r_jointNameOffset float | |
r_jointNameScale float | |
r_lightAllBackFaces bool | |
r_lightScale float | |
r_lightSourceRadius float | |
r_lockSurfaces bool | |
r_materialOverride string | |
r_megaTextureLevel int | |
r_mergeModelSurfaces bool | |
r_mode int | |
r_multiSamples int | |
r_offsetfactor float | |
r_offsetunits float | |
r_orderIndexes bool | |
r_renderer string [best, arb2] | |
r_screenFraction int | |
r_shadowPolygonFactor float | |
r_shadowPolygonOffset float | |
r_shadows bool | |
r_showAlloc bool | |
r_showCull bool | |
r_showDefs bool | |
r_showDemo bool | |
r_showDepth bool | |
r_showDominantTri bool | |
r_showDynamic bool | |
r_showEdges bool | |
r_showEntityScissors bool | |
r_showImages int [0, 2] | |
r_showIntensity bool | |
r_showInteractionFrustums int [0, 3] | |
r_showInteractions bool | |
r_showInteractionScissors int [0, 2] | |
r_showLightCount int [0, 3] | |
r_showLights int [0, 3] | |
r_showLightScale bool | |
r_showLightScissors bool | |
r_showMegaTexture bool | |
r_showMegaTextureLabels bool | |
r_showMemory bool | |
r_showNormals float | |
r_showOverDraw int [0, 3] | |
r_showPortals bool | |
r_showPrimitives int | |
r_showShadowCount int [0, 4] | |
r_showShadows int [0, 3] | |
r_showSilhouette bool | |
r_showSkel int [0, 2] | |
r_showSmp bool | |
r_showSurfaceInfo bool | |
r_showSurfaces bool | |
r_showTangentSpace int [0, 3] | |
r_showTexturePolarity bool | |
r_showTextureVectors float | |
r_showTrace int | |
r_showTris int [0, 3] | |
r_showUnsmoothedTangents bool | |
r_showUpdates bool | |
r_showVertexCache int | |
r_showVertexColor bool | |
r_showViewEntitys int | |
r_singleArea bool | |
r_singleEntity int | |
r_singleLight int | |
r_singleSurface int | |
r_singleTriangle bool | |
r_skipAmbient bool | |
r_skipBackEnd bool | |
r_skipBlendLights bool | |
r_skipBump bool | |
r_skipCopyTexture bool | |
r_skipDeforms bool | |
r_skipDiffuse bool | |
r_skipDynamicTextures bool | |
r_skipFogLights bool | |
r_skipFrontEnd bool | |
r_skipGuiShaders int [0, 3] | |
r_skipInteractions bool | |
r_skipLightScale bool | |
r_skipMegaTexture int | |
r_skipNewAmbient bool | |
r_skipOverlays bool | |
r_skipParticles int [0, 1] | |
r_skipPostProcess bool | |
r_skipRender bool | |
r_skipRenderContext bool | |
r_skipROQ bool | |
r_skipSpecular bool | |
r_skipSubviews int | |
r_skipSuppress bool | |
r_skipTranslucent bool | |
r_skipUpdates bool | |
r_slopNormal string | |
r_slopTexCoord string | |
r_slopVertex string | |
r_subviewOnly bool | |
r_swapInterval int | |
r_terrainScale int | |
r_testARBProgram bool | |
r_testGamma float [0, 195] | |
r_testGammaBias float | |
r_testStepGamma float | |
r_useCachedDynamicModels bool | |
r_useClippedLightScissors int [0, 2] | |
r_useCombinerDisplayLists bool | |
r_useConstantMaterials bool | |
r_useCulling int [0, 2] | |
r_useDeferredTangents bool | |
r_useDepthBoundsTest bool | |
r_useEntityCallbacks bool | |
r_useEntityCulling bool | |
r_useEntityScissors bool | |
r_useExternalShadows int [0, 2] | |
r_useFrustumFarDistance float | |
r_useIndexBuffers int [0, 1] | |
r_useInfiniteFarZ bool | |
r_useInteractionCulling bool | |
r_useInteractionScissors int [-2, 2] | |
r_useInteractionTable bool | |
r_useLightCulling int [0, 3] | |
r_useLightPortalFlow bool | |
r_useLightScissors bool | |
r_useNodeCommonChildren bool | |
r_useOptimizedShadows bool | |
r_usePortals bool | |
r_usePreciseTriangleInteractions bool | |
r_useScissor bool | |
r_useShadowCulling bool | |
r_useShadowProjectedCull bool | |
r_useShadowSurfaceScissor bool | |
r_useShadowVertexProgram bool | |
r_useSilRemap bool | |
r_useStateCaching bool | |
r_useTurboShadow bool | |
r_useTwoSidedStencil bool | |
r_useVertexBuffers int [0, 1] | |
r_vertexBufferMegs int | |
r_waylandcompat string | |
r_znear float [0.001, 200] | |
radiant_ALTEdgeDrag string | |
radiant_AngleSpeed string | |
radiant_Autosave string | |
radiant_AutosaveMinutes string | |
radiant_camerawindow string | |
radiant_CamXYUpdate string | |
radiant_ChaseMouse string | |
radiant_CubicClipping string | |
radiant_CubicScale string | |
radiant_entityMode string | |
radiant_EntityShow string | |
radiant_HiColorTextures string | |
radiant_InspectorDockedDialogs string | |
radiant_InspectorsWindow string | |
radiant_LastMap string | |
radiant_LastProject string | |
radiant_LoadLast string | |
radiant_LoadLastMap string | |
radiant_LoadShaders string | |
radiant_MainWindowPlace string | |
radiant_ModelPath string | |
radiant_MoveSpeed string | |
radiant_NewFaceGrab string | |
radiant_NewLightStyle string | |
radiant_NewMapFormat string | |
radiant_NewRightClick string | |
radiant_NewTextureWindowStuff string | |
radiant_NewVertex string | |
radiant_NoClamp string | |
radiant_NoStipple string | |
radiant_QE4Paint string | |
radiant_QE4StyleWindows string | |
radiant_RadiantMapPath string | |
radiant_RotateLock string | |
radiant_Rotation string | |
radiant_RunBefore string | |
radiant_SavedInfo string | |
radiant_SelectWholeEntitiesKey string | |
radiant_SizePainting string | |
radiant_Snapshots string | |
radiant_SnapT string | |
radiant_StatusPointSize string | |
radiant_SurfaceWindow string | |
radiant_SwitchClipKey string | |
radiant_TextureLock string | |
radiant_TextureQuality string | |
radiant_TextureScale string | |
radiant_TextureScrollbar string | |
radiant_texwindow string | |
radiant_UndoLevels string | |
radiant_UseDisplayLists string | |
radiant_UseGLLighting string | |
radiant_UseTextureBar string | |
radiant_WideToolBar string | |
radiant_xywindow string | |
radiant_XZVIS string | |
radiant_xzwindow string | |
radiant_YZVIS string | |
radiant_yzwindow string | |
radiant_ZClipBottom string | |
radiant_ZClipEnabled string | |
radiant_ZClipTop string | |
radiant_ZVIS string | |
radiant_zwindow string | |
rb_showActive bool | |
rb_showBodies bool | |
rb_showInertia bool | |
rb_showMass bool | |
rb_showTimings bool | |
rb_showVelocity bool | |
s_clipVolumes bool | |
s_constantAmplitude float | |
s_decompressionLimit int | |
s_device string | |
s_doorDistanceAdd float | |
s_dotbias2 float | |
s_dotbias6 float | |
s_drawSounds int [0, 2] | |
s_enviroSuitCutoffFreq float | |
s_enviroSuitCutoffQ float | |
s_enviroSuitVolumeScale float | |
s_force22kHz bool | |
s_globalFraction float | |
s_maxSoundsPerShader string | |
s_meterTopTime int | |
s_minVolume2 float | |
s_minVolume6 float | |
s_noSound bool | |
s_numberOfSpeakers string | |
s_playDefaultSound bool | |
s_quadraticFalloff bool | |
s_realTimeDecoding bool | |
s_reverbFeedback float | |
s_reverbTime float | |
s_reverse bool | |
s_showLevelMeter bool | |
s_showStartSound bool | |
s_singleEmitter int | |
s_skipHelltimeFX bool | |
s_slowAttenuate bool | |
s_spatializationDecay float | |
s_subFraction float | |
s_useEAXReverb bool | |
s_useOcclusion bool | |
s_volume_dB float | |
sensitivity float | |
si_fragLimit int [1, 100] | |
si_gameType string [singleplayer, deathmatch, Tourney, Team DM, Last Man] | |
si_idleServer bool | |
si_map string | |
si_maxPlayers int [1, 4] | |
si_name string | |
si_pure bool | |
si_serverURL string | |
si_spectators bool | |
si_teamDamage bool | |
si_timeLimit int [0, 60] | |
si_usePass bool | |
si_version string | |
si_warmup bool | |
sys_lang string [english, spanish, italian, german, french, russian, polish, korean, japanese, chinese] | |
timescale float [0.1, 10] | |
ui_autoReload bool | |
ui_autoSwitch bool | |
ui_chat bool | |
ui_name string | |
ui_ready string | |
ui_showGun bool | |
ui_skin string [skins/characters/player/marine_mp, skins/characters/player/marine_mp_red, skins/characters/player/marine_mp_blue, skins/characters/player/marine_mp_green, skins/characters/player/marine_mp_yellow] | |
ui_spectate string | |
ui_team string [Red, Blue] |
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