Created
January 7, 2019 15:15
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get a primary and secondary color name, estimated color name, and brightness from an rgb color and generate random colors
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// http://jsfiddle.net/eLbznqx0/ | |
class Color { | |
constructor(rgb) { | |
this.rgb = rgb; | |
this.colormap = { | |
"110": "yellow", | |
"101": "magenta", | |
"011": "cyan", | |
"100": "red", | |
"010": "green", | |
"001": "blue", | |
"111": "white", | |
"000": "black" | |
}; | |
} | |
dominant_color() { | |
var max = Math.max(...this.rgb); | |
var min = Math.min(...this.rgb); | |
var range = max - min; | |
var scaled = this.rgb.map(v => v - min); | |
var scaled_pcts = this.rgb.map(v => (100 / range) * v); | |
var scaled_ints = scaled_pcts.map(v => v > 60 ? 1 : 0); | |
return this.colormap[scaled_ints.join('')]; | |
} | |
secondary_color() { | |
var pcts = this.rgb.map(v => (100 / 255) * v); | |
var ints = pcts.map(v => v > 60 ? 1 : 0); | |
return this.colormap[ints.join('')]; | |
} | |
name() { | |
var secondary_color = this.secondary_color(); | |
var dominant_color = this.dominant_color(); | |
if (secondary_color === dominant_color) return dominant_color; | |
if (secondary_color === "white" && dominant_color === "black") return "gray"; | |
if (dominant_color === "white" && secondary_color === "black") return "gray"; | |
if ("white" === secondary_color) return "light-" + dominant_color; | |
if ("white" === dominant_color) return "light-" + secondary_color; | |
if ("black" === secondary_color) return "dark-" + dominant_color; | |
if ("black" === dominant_color) return "dark-" + secondary_color; | |
return dominant_color + "-" + secondary_color; | |
} | |
brightness() { | |
var luma = 0.2126 * this.rgb[0] + 0.7152 * this.rgb[1] + 0.0722 * this.rgb[2]; | |
var brightness = (100 / 255) * luma; | |
return Math.floor(brightness * 100) / 100; | |
} | |
static random() { | |
return new Color([ | |
Math.floor(Math.random() * 255) + 1, | |
Math.floor(Math.random() * 255) + 1, | |
Math.floor(Math.random() * 255) + 1 | |
]); | |
} | |
} |
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