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pmalin / ImGui_Party_Landscape.inl
Last active March 14, 2022 02:21
Landscape Effect
#define V ImVec2
#define F float
#define D 2048
F m[D*D],I,O,w,x,y,z,h,u,v,l;int q,i,j,T,M;F&A(int x,int y){return m[(x&(D-1))+(y&(D-1))*D];}
F S(F x,F y){I=A(x*D,y*D);return 1-I*I*9;}
void L(F& x,F a,F c){x=sqrt(1.-exp(-a*I*(1.-O)-c*O));}
#define R ((rand()%98)/49.-1)*l
void FX(ImDrawList*d,V a,V b,V B,ImVec4 o,F t){
if(!q){q=1;m[0]=0;l=.5;
for(T=D;T>1;l=l/2,T=T/2){M=T/2;for(j=0;j<D;j+=T){for(i=0;i<D;i+=T){w=A(i,j);x=A(i+T,j);y=A(i,j+T);z=A(i+T,j+T);
@timepp
timepp / crc32.h
Created February 16, 2017 11:39
simplest crc32 c++ implementation
#pragma once
#include <stdint.h>
struct crc32
{
static void generate_table(uint32_t(&table)[256])
{
uint32_t polynomial = 0xEDB88320;
for (uint32_t i = 0; i < 256; i++)