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insane darude sandstorm - Processor & Arduino
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
int lamp = 8;
int lamp2 = 7;
int button = 3;
int timer = 0;
int timerMax = 500;
bool isOn;
bool green = true;
uint8_t PrevState;
// notes in the melody:
int melody[] = {
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0, 0, 0, 0, 0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0, 0, 0, 0, 0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0, 0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,NOTE_B3, NOTE_B3,
0,
NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
0,
NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4,
0,
NOTE_D4, NOTE_D4, NOTE_D4,
0,
NOTE_A3, NOTE_A3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0, 0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,NOTE_B3, NOTE_B3,
0,
NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
0,
NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4,
0,
NOTE_D4, NOTE_D4, NOTE_D4,
0,
NOTE_A3, NOTE_A3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0, 0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,NOTE_B3, NOTE_B3,
0,
NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
0,
NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4,
0,
NOTE_D4, NOTE_D4, NOTE_D4,
NOTE_A3, NOTE_A3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0, 0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,NOTE_B3, NOTE_B3,
0,
NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
0,
NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4,
0,
NOTE_D4, NOTE_D4, NOTE_D4,
0,
NOTE_A3, NOTE_A3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0,
NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3, NOTE_B3,
0, 0,
};
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = {
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10,10, 10, 10,
};
void setup() {
// put your setup code here, to run once:
pinMode(lamp, OUTPUT);
pinMode(button, INPUT);
Serial.begin(115200);
isOn = false;
PrevState = 0;
}
void loop() {
// put your main code here, to run repeatedly:
// is button released
/*
if (state != PrevState)
{
// Switch Lamp On/Off
if(state == 1)
isOn = !isOn;
// Update button state
PrevState = state;
Serial.println(state);
}
*/
if(++timer == timerMax)
timer=0;
lampFast();
delay(1);
}
void lampFast() {
uint8_t state = digitalRead(button);
if (state == 1)
{
for (int thisNote = 0; thisNote < 198; thisNote++)
{
int noteDuration = 1000 / noteDurations[thisNote];
//tone(2, NOTE_D4, noteDuration);
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
}
}
else
{
// stop the tone playing
noTone(2);
}
}
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