Skip to content

Instantly share code, notes, and snippets.

@PattuX
Created June 6, 2018 17:10
Show Gist options
  • Save PattuX/b90429bb8a3592016d882e87033f70f4 to your computer and use it in GitHub Desktop.
Save PattuX/b90429bb8a3592016d882e87033f70f4 to your computer and use it in GitHub Desktop.
D 15:59:17.1480599 GameState.DebugPrintPower() - BLOCK_START BlockType=PLAY Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] EffectCardId= EffectIndex=0 Target=0 SubOption=-1
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=NameDoesntFi#2691 tag=RESOURCES_USED value=3
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=NameDoesntFi#2691 tag=NUM_RESOURCES_SPENT_THIS_GAME value=106
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=NameDoesntFi#2691 tag=NUM_CARDS_PLAYED_THIS_TURN value=1
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=NameDoesntFi#2691 tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Violet Wurm id=6 zone=HAND zonePos=8 cardId=LOOT_153 player=1] tag=ZONE_POSITION value=7
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Elixir of Shadows id=11 zone=HAND zonePos=7 cardId=LOOT_278t3 player=1] tag=ZONE_POSITION value=6
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=The Coin id=132 zone=HAND zonePos=6 cardId=GAME_005 player=1] tag=ZONE_POSITION value=5
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Shifting Shade id=7 zone=HAND zonePos=5 cardId=OG_335 player=1] tag=ZONE_POSITION value=4
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=ZONE_POSITION value=0
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=ZONE value=PLAY
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=ZONE_POSITION value=5
D 15:59:17.1480599 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=EXHAUSTED value=1
D 15:59:17.1490562 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=JUST_PLAYED value=1
D 15:59:17.1490562 GameState.DebugPrintPower() - TAG_CHANGE Entity=NameDoesntFi#2691 tag=LAST_CARD_PLAYED value=33
D 15:59:17.1490562 GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=147 CardID=
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=ENTITY_ID value=147
D 15:59:17.1490562 GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=147 CardID=CS2_222o
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=PREMIUM value=1
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=ATTACHED value=33
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=DAMAGE value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=ENTITY_ID value=147
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=SILENCED value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=WINDFURY value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=TAUNT value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=STEALTH value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=DIVINE_SHIELD value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=CHARGE value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=FROZEN value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=NUM_ATTACKS_THIS_TURN value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=CREATOR value=19
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=FORCED_PLAY value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=TO_BE_DESTROYED value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=POISONOUS value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=CUSTOM_KEYWORD_EFFECT value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=EXTRA_ATTACKS_THIS_TURN value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=TAG_LAST_KNOWN_COST_IN_HAND value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=479 value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=LIFESTEAL value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - tag=RUSH value=0
D 15:59:17.1490562 GameState.DebugPrintPower() - TAG_CHANGE Entity=147 tag=ZONE value=PLAY
D 15:59:17.1490562 GameState.DebugPrintPower() - TAG_CHANGE Entity=147 tag=323 value=1
D 15:59:17.1500540 GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=148 CardID=
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=ENTITY_ID value=148
D 15:59:17.1500540 GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=148 CardID=CS2_222o
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=PREMIUM value=1
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=ATTACHED value=33
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=DAMAGE value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=ENTITY_ID value=148
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=SILENCED value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=WINDFURY value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=TAUNT value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=STEALTH value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=DIVINE_SHIELD value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=CHARGE value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=FROZEN value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=NUM_ATTACKS_THIS_TURN value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=CREATOR value=23
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=FORCED_PLAY value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=TO_BE_DESTROYED value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=POISONOUS value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=CUSTOM_KEYWORD_EFFECT value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=EXTRA_ATTACKS_THIS_TURN value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=TAG_LAST_KNOWN_COST_IN_HAND value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=479 value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=LIFESTEAL value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - tag=RUSH value=0
D 15:59:17.1500540 GameState.DebugPrintPower() - TAG_CHANGE Entity=148 tag=ZONE value=PLAY
D 15:59:17.1500540 GameState.DebugPrintPower() - TAG_CHANGE Entity=148 tag=323 value=1
D 15:59:17.1500540 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=479 value=6
D 15:59:17.1500540 GameState.DebugPrintPower() - TAG_CHANGE Entity=148 tag=324 value=1
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=147 tag=324 value=1
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=HEALTH value=9
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=ATK value=6
D 15:59:17.1510528 GameState.DebugPrintPower() - BLOCK_START BlockType=POWER Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] EffectCardId= EffectIndex=0 Target=0 SubOption=-1
D 15:59:17.1510528 GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
D 15:59:17.1510528 GameState.DebugPrintPower() - Info[0] = [entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1]
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=PREDAMAGE value=4
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=PREDAMAGE value=0
D 15:59:17.1510528 GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=4 Info=1
D 15:59:17.1510528 GameState.DebugPrintPower() - Info[0] = [entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1]
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=LAST_AFFECTED_BY value=33
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=DAMAGE value=4
D 15:59:17.1510528 GameState.DebugPrintPower() - BLOCK_END
D 15:59:17.1510528 GameState.DebugPrintPower() - BLOCK_START BlockType=POWER Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] EffectCardId= EffectIndex=0 Target=0 SubOption=-1
D 15:59:17.1510528 GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
D 15:59:17.1510528 GameState.DebugPrintPower() - Info[0] = [entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1]
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=PREDAMAGE value=4
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=PREDAMAGE value=0
D 15:59:17.1510528 GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=4 Info=1
D 15:59:17.1510528 GameState.DebugPrintPower() - Info[0] = [entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1]
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=[entityName=Injured Blademaster id=33 zone=HAND zonePos=4 cardId=CS2_181 player=1] tag=DAMAGE value=8
D 15:59:17.1510528 GameState.DebugPrintPower() - BLOCK_END
D 15:59:17.1510528 GameState.DebugPrintPower() - TAG_CHANGE Entity=NameDoesntFi#2691 tag=COMBO_ACTIVE value=1
D 15:59:17.1520498 GameState.DebugPrintPower() - TAG_CHANGE Entity=NameDoesntFi#2691 tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
D 15:59:17.1520498 GameState.DebugPrintPower() - BLOCK_END
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment