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@PedroFarina
Created June 18, 2019 21:34
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Physics Body Constructors
import SpriteKit
var nodeGenerico = SKNode()
//Corpo físico a partir de uma imagem
nodeGenerico.physicsBody = SKPhysicsBody(texture: SKTexture(imageNamed: "name.jpg"), size: CGSize)
//Corpo físico a partir de dois pontos
nodeGenerico.physicsBody = SKPhysicsBody(edgeFrom: CGPoint, to: CGPoint)
//Corpo físico a partir de um raio
nodeGenerico.physicsBody = SKPhysicsBody(circleOfRadius: CGFloat)
//Corpo físico a partir de um caminho(UIBezierPath, CGMutablePath, etc)
nodeGenerico.physicsBody = SKPhysicsBody(edgeChainFrom: Path)
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