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@PhoenixVX
Created July 3, 2021 20:09
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tiny 2 0 official intermediary named
c com/mojang/rubydung/HitResult com/mojang/rubydung/HitResult com/mojang/rubydung/HitResult
m (IIIII)V <init> <init> <init>
p 1 x
p 2 y
p 3 z
p 4 o
p 5 f
f I f field_1 f
f I o field_2 o
f I x field_3 x
f I y field_4 y
f I z field_5 z
c com/mojang/rubydung/Player com/mojang/rubydung/Player com/mojang/rubydung/Player
m (Lcom/mojang/rubydung/level/Level;)V <init> <init> <init>
p 1 level
m (FFF)V move move move
p 1 xa
p 2 ya
p 3 za
m (FFF)V moveRelative moveRelative moveRelative
p 1 xa
p 2 za
p 3 speed
m ()V resetPos resetPos resetPos
m (FFF)V setPos setPos setPos
p 1 x
p 2 y
p 3 z
m ()V tick tick tick
m (FF)V turn turn turn
p 1 xo
p 2 yo
f Lcom/mojang/rubydung/phys/AABB; bb field_6 aaBB
f Lcom/mojang/rubydung/level/Level; level level level
f Z onGround onGround onGround
f F x field_7 x
f F xRot xRot xRot
f F xd field_8 xd
f F xo field_9 xo
f F y field_10 y
f F yRot yRot yRot
f F yd field_11 yd
f F yo field_12 yo
f F z field_13 z
f F zd field_14 zd
f F zo field_15 zo
c com/mojang/rubydung/RubyDung com/mojang/rubydung/RubyDung com/mojang/rubydung/RubyDung
m ()V checkError checkError checkError
m ()V destroy destroy destroy
m ()V init init init
m ([Ljava/lang/String;)V main main main
p 0 args
m (F)V moveCameraToPlayer moveCameraToPlayer moveCameraToPlayer
p 1 degree
m (F)V pick pick pick
p 1 degree
m (F)V render render render
p 1 degree
m ()V run run run
m (F)V setupCamera setupCamera setupCamera
p 1 degree
m (FII)V setupPickCamera setupPickCamera setupPickCamera
p 1 degree
p 2 x
p 3 y
m ()V tick tick tick
f Z FULLSCREEN_MODE FULLSCREEN_MODE FULLSCREEN_MODE
f Ljava/nio/FloatBuffer; fogColor fogColor fogColor
f I height height height
f Lcom/mojang/rubydung/HitResult; hitResult hitResult hitResult
f Lcom/mojang/rubydung/level/Level; level level level
f Lcom/mojang/rubydung/level/LevelRenderer; levelRenderer levelRenderer levelRenderer
f Lcom/mojang/rubydung/Player; player player player
f Ljava/nio/IntBuffer; selectBuffer selectBuffer selectBuffer
f Lcom/mojang/rubydung/Timer; timer timer timer
f Ljava/nio/IntBuffer; viewportBuffer viewportBuffer viewportBuffer
f I width width width
c com/mojang/rubydung/Textures com/mojang/rubydung/Textures com/mojang/rubydung/Textures
m (I)V bind bind bind
p 0 id
m (Ljava/lang/String;I)I loadTexture loadTexture loadTexture
p 0 resourceName
p 1 mode
f Ljava/util/HashMap; idMap idMap idMap
f I lastId lastId lastId
c com/mojang/rubydung/Timer com/mojang/rubydung/Timer com/mojang/rubydung/Timer
m (F)V <init> <init> <init>
p 1 ticksPerSecond
m ()V advanceTime advanceTime advanceTime
f J MAX_NS_PER_UPDATE MAX_NS_PER_UPDATE MAX_NS_PER_UPDATE
f I MAX_TICKS_PER_UPDATE MAX_TICKS_PER_UPDATE MAX_TICKS_PER_UPDATE
f J NS_PER_SECOND NS_PER_SECOND NS_PER_SECOND
f F a field_16 deltaTime
f F fps fps fps
f J lastTime lastTime lastTime
f F passedTime passedTime passedTime
f I ticks ticks ticks
f F ticksPerSecond ticksPerSecond ticksPerSecond
f F timeScale timeScale timeScale
c com/mojang/rubydung/level/Chunk com/mojang/rubydung/level/Chunk com/mojang/rubydung/level/Chunk
m (Lcom/mojang/rubydung/level/Level;IIIIII)V <init> <init> <init>
p 1 level
p 2 x0
p 3 y0
p 4 z0
p 5 x1
p 6 y1
p 7 z1
m (I)V rebuild rebuild rebuild
p 1 layer
m (I)V render render render
p 1 layer
m ()V setDirty setDirty setDirty
f Lcom/mojang/rubydung/phys/AABB; aabb aabb aabb
f Z dirty dirty dirty
f Lcom/mojang/rubydung/level/Level; level level level
f I lists lists lists
f I rebuiltThisFrame rebuiltThisFrame rebuiltThisFrame
f Lcom/mojang/rubydung/level/Tesselator; t field_17 tesselator
f I texture texture texture
f I updates updates updates
f I x0 field_18 x0
f I x1 field_19 x1
f I y0 field_20 y0
f I y1 field_21 y1
f I z0 field_22 z0
f I z1 field_23 z1
c com/mojang/rubydung/level/Frustum com/mojang/rubydung/level/Frustum com/mojang/rubydung/level/Frustum
m ()V calculateFrustum calculateFrustum calculateFrustum
m (FFFFFF)Z cubeFullyInFrustum cubeFullyInFrustum cubeFullyInFrustum
p 1 x1
p 2 y1
p 3 z1
p 4 x2
p 5 y2
p 6 z2
m (FFFFFF)Z cubeInFrustum cubeInFrustum cubeInFrustum
p 1 x1
p 2 y1
p 3 z1
p 4 x2
p 5 y2
p 6 z2
m (Lcom/mojang/rubydung/phys/AABB;)Z cubeInFrustum cubeInFrustum cubeInFrustum
p 1 aabb
m ()Lcom/mojang/rubydung/level/Frustum; getFrustum getFrustum getFrustum
m ([[FI)V normalizePlane normalizePlane normalizePlane
p 1 frustum
p 2 side
m (FFF)Z pointInFrustum pointInFrustum pointInFrustum
p 1 x
p 2 y
p 3 z
m (FFFF)Z sphereInFrustum sphereInFrustum sphereInFrustum
p 1 x
p 2 y
p 3 z
p 4 radius
f I A field_24 A
f I B field_25 B
f I BACK BACK BACK
f I BOTTOM BOTTOM BOTTOM
f I C field_26 C
f I D field_27 D
f I FRONT FRONT FRONT
f I LEFT LEFT LEFT
f I RIGHT RIGHT RIGHT
f I TOP TOP TOP
f Ljava/nio/FloatBuffer; _clip _clip _clip
f Ljava/nio/FloatBuffer; _modl _modl _modl
f Ljava/nio/FloatBuffer; _proj _proj _proj
f [F clip clip clip
f Lcom/mojang/rubydung/level/Frustum; frustum frustum frustum
f [[F m_Frustum m_Frustum frustumPivot
f [F modl modl modl
f [F proj proj proj
c com/mojang/rubydung/level/Level com/mojang/rubydung/level/Level com/mojang/rubydung/level/Level
m (III)V <init> <init> <init>
p 1 width
p 2 height
p 3 maxHeight
m (Lcom/mojang/rubydung/level/LevelListener;)V addListener addListener addListener
p 1 levelListener
m (IIII)V calcLightDepths calcLightDepths calculateLightDepths
p 1 x
p 2 y
p 3 x1
p 4 y1
m (III)F getBrightness getBrightness getBrightness
p 1 x
p 2 y
p 3 z
m (Lcom/mojang/rubydung/phys/AABB;)Ljava/util/ArrayList; getCubes getCubes getCubes
p 1 aABB
m (III)Z isLightBlocker isLightBlocker isLightBlocker
p 1 x
p 2 y
p 3 z
m (III)Z isSolidTile isSolidTile isSolidTile
p 1 x
p 2 y
p 3 z
m (III)Z isTile isTile isTile
p 1 x
p 2 y
p 3 z
m ()V load load load
m (Lcom/mojang/rubydung/level/LevelListener;)V removeListener removeListener removeListener
p 1 levelListener
m ()V save save save
m (IIII)V setTile setTile setTile
p 1 x
p 2 y
p 3 z
p 4 type
f [B blocks blocks blocks
f I depth depth depth
f I height height height
f Ljava/util/ArrayList; levelListeners levelListeners levelListeners
f [I lightDepths lightDepths lightDepths
f I width width width
c com/mojang/rubydung/level/LevelListener com/mojang/rubydung/level/LevelListener com/mojang/rubydung/level/LevelListener
m ()V allChanged allChanged allChanged
m (IIII)V lightColumnChanged lightColumnChanged lightColumnChanged
p 1 x
p 2 z
p 3 y0
p 4 y1
m (III)V tileChanged tileChanged tileChanged
p 1 x
p 2 y
p 3 z
c com/mojang/rubydung/level/LevelRenderer com/mojang/rubydung/level/LevelRenderer com/mojang/rubydung/level/LevelRenderer
m (Lcom/mojang/rubydung/level/Level;)V <init> <init> <init>
p 1 level
m (Lcom/mojang/rubydung/Player;)V pick pick pick
p 1 player
m (Lcom/mojang/rubydung/Player;I)V render render render
p 1 player
p 2 layer
m (Lcom/mojang/rubydung/HitResult;)V renderHit renderHit renderHit
p 1 hitResult
m (IIIIII)V setDirty setDirty setDirty
p 1 x0
p 2 y0
p 3 z0
p 4 x1
p 5 y1
p 6 z1
f I CHUNK_SIZE CHUNK_SIZE CHUNK_SIZE
f [Lcom/mojang/rubydung/level/Chunk; chunks chunks chunks
f Lcom/mojang/rubydung/level/Level; level level level
f Lcom/mojang/rubydung/level/Tesselator; t field_28 tesselator
f I xChunks xChunks xChunks
f I yChunks yChunks yChunks
f I zChunks zChunks zChunks
c com/mojang/rubydung/level/Tesselator com/mojang/rubydung/level/Tesselator com/mojang/rubydung/level/Tesselator
m ()V clear clear clear
m (FFF)V color color setColor
p 1 r
p 2 g
p 3 b
m ()V flush flush flush
m ()V init init init
m (FF)V tex tex setUV
p 1 u
p 2 v
m (FFF)V vertex vertex setVertex
p 1 x
p 2 y
p 3 z
f I MAX_VERTICES MAX_VERTICES MAX_VERTICES
f F b field_29 b
f Ljava/nio/FloatBuffer; colorBuffer colorBuffer colorBuffer
f F g field_30 g
f Z hasColor hasColor hasColor
f Z hasTexture hasTexture hasTexture
f F r field_31 r
f Ljava/nio/FloatBuffer; texCoordBuffer texCoordBuffer texCoordBuffer
f F u field_32 u
f F v field_33 v
f Ljava/nio/FloatBuffer; vertexBuffer vertexBuffer vertexBuffer
f I vertices vertices vertices
c com/mojang/rubydung/level/Tile com/mojang/rubydung/level/Tile com/mojang/rubydung/level/Tile
m (I)V <init> <init> <init>
p 1 tex
m (Lcom/mojang/rubydung/level/Tesselator;Lcom/mojang/rubydung/level/Level;IIII)V render render render
p 1 tesselator
p 2 level
p 3 layer
p 4 x
p 5 y
p 6 z
m (Lcom/mojang/rubydung/level/Tesselator;IIII)V renderFace renderFace renderFace
p 1 tesselator
p 2 x
p 3 y
p 4 z
p 5 face
f Lcom/mojang/rubydung/level/Tile; grass grass grass
f Lcom/mojang/rubydung/level/Tile; rock rock rock
f I tex tex tex
c com/mojang/rubydung/phys/AABB com/mojang/rubydung/phys/AABB com/mojang/rubydung/phys/AABB
m (FFFFFF)V <init> <init> <init>
p 1 x0
p 2 y0
p 3 z0
p 4 x1
p 5 y1
p 6 z1
m (Lcom/mojang/rubydung/phys/AABB;F)F clipXCollide clipXCollide clipXCollide
p 1 c
p 2 xa
m (Lcom/mojang/rubydung/phys/AABB;F)F clipYCollide clipYCollide clipYCollide
p 1 c
p 2 ya
m (Lcom/mojang/rubydung/phys/AABB;F)F clipZCollide clipZCollide clipZCollide
p 1 c
p 2 za
m (FFF)Lcom/mojang/rubydung/phys/AABB; expand expand expand
p 1 xa
p 2 ya
p 3 za
m (FFF)Lcom/mojang/rubydung/phys/AABB; grow grow grow
p 1 xa
p 2 ya
p 3 za
m (Lcom/mojang/rubydung/phys/AABB;)Z intersects intersects intersects
p 1 c
m (FFF)V move move move
p 1 xa
p 2 ya
p 3 za
f F epsilon epsilon epsilon
f F x0 field_34 x0
f F x1 field_35 x1
f F y0 field_36 y0
f F y1 field_37 y1
f F z0 field_38 z0
f F z1 field_39 z1
tiny 2 0 official intermediary named
c com/mojang/rubydung/HitResult com/mojang/rubydung/HitResult com/mojang/rubydung/HitResult
m (IIIII)V <init> <init> <init>
p 1 x
p 2 y
p 3 z
p 4 o
p 5 f
f I f field_1 f
f I o field_2 o
f I x field_3 x
f I y field_4 y
f I z field_5 z
c com/mojang/rubydung/Player com/mojang/rubydung/Player com/mojang/rubydung/Player
m (Lcom/mojang/rubydung/level/Level;)V <init> <init> <init>
p 1 level
m (FFF)V move move move
p 1 xa
p 2 ya
p 3 za
m (FFF)V moveRelative moveRelative moveRelative
p 1 xa
p 2 za
p 3 speed
m ()V resetPos resetPos resetPos
m (FFF)V setPos setPos setPos
p 1 x
p 2 y
p 3 z
m ()V tick tick tick
m (FF)V turn turn turn
p 1 xo
p 2 yo
f Lcom/mojang/rubydung/phys/AABB; bb field_6 aaBB
f Lcom/mojang/rubydung/level/Level; level level level
f Z onGround onGround onGround
f F x field_7 x
f F xRot xRot xRot
f F xd field_8 xd
f F xo field_9 xo
f F y field_10 y
f F yRot yRot yRot
f F yd field_11 yd
f F yo field_12 yo
f F z field_13 z
f F zd field_14 zd
f F zo field_15 zo
c com/mojang/rubydung/RubyDung com/mojang/rubydung/RubyDung com/mojang/rubydung/RubyDung
m ()V checkError checkError checkError
m ()V destroy destroy destroy
m ()V init init init
m ([Ljava/lang/String;)V main main main
p 0 args
m (F)V moveCameraToPlayer moveCameraToPlayer moveCameraToPlayer
p 1 degree
m (F)V pick pick pick
p 1 degree
m (F)V render render render
p 1 degree
m ()V run run run
m (F)V setupCamera setupCamera setupCamera
p 1 degree
m (FII)V setupPickCamera setupPickCamera setupPickCamera
p 1 degree
p 2 x
p 3 y
m ()V tick tick tick
f Z FULLSCREEN_MODE FULLSCREEN_MODE FULLSCREEN_MODE
f Ljava/nio/FloatBuffer; fogColor fogColor fogColor
f I height height height
f Lcom/mojang/rubydung/HitResult; hitResult hitResult hitResult
f Lcom/mojang/rubydung/level/Level; level level level
f Lcom/mojang/rubydung/level/LevelRenderer; levelRenderer levelRenderer levelRenderer
f Lcom/mojang/rubydung/Player; player player player
f Ljava/nio/IntBuffer; selectBuffer selectBuffer selectBuffer
f Lcom/mojang/rubydung/Timer; timer timer timer
f Ljava/nio/IntBuffer; viewportBuffer viewportBuffer viewportBuffer
f I width width width
c com/mojang/rubydung/Textures com/mojang/rubydung/Textures com/mojang/rubydung/Textures
m (I)V bind bind bind
p 0 id
m (Ljava/lang/String;I)I loadTexture loadTexture loadTexture
p 0 resourceName
p 1 mode
f Ljava/util/HashMap; idMap idMap idMap
f I lastId lastId lastId
c com/mojang/rubydung/Timer com/mojang/rubydung/Timer com/mojang/rubydung/Timer
m (F)V <init> <init> <init>
p 1 ticksPerSecond
m ()V advanceTime advanceTime advanceTime
f J MAX_NS_PER_UPDATE MAX_NS_PER_UPDATE MAX_NS_PER_UPDATE
f I MAX_TICKS_PER_UPDATE MAX_TICKS_PER_UPDATE MAX_TICKS_PER_UPDATE
f J NS_PER_SECOND NS_PER_SECOND NS_PER_SECOND
f F a field_16 deltaTime
f F fps fps fps
f J lastTime lastTime lastTime
f F passedTime passedTime passedTime
f I ticks ticks ticks
f F ticksPerSecond ticksPerSecond ticksPerSecond
f F timeScale timeScale timeScale
c com/mojang/rubydung/level/Chunk com/mojang/rubydung/level/Chunk com/mojang/rubydung/level/Chunk
m (Lcom/mojang/rubydung/level/Level;IIIIII)V <init> <init> <init>
p 1 level
p 2 x0
p 3 y0
p 4 z0
p 5 x1
p 6 y1
p 7 z1
m (I)V rebuild rebuild rebuild
p 1 layer
m (I)V render render render
p 1 layer
m ()V setDirty setDirty setDirty
f Lcom/mojang/rubydung/phys/AABB; aabb aabb aabb
f Z dirty dirty dirty
f Lcom/mojang/rubydung/level/Level; level level level
f I lists lists lists
f I rebuiltThisFrame rebuiltThisFrame rebuiltThisFrame
f Lcom/mojang/rubydung/level/Tesselator; t field_17 tesselator
f I texture texture texture
f I updates updates updates
f I x0 field_18 x0
f I x1 field_19 x1
f I y0 field_20 y0
f I y1 field_21 y1
f I z0 field_22 z0
f I z1 field_23 z1
c com/mojang/rubydung/level/Frustum com/mojang/rubydung/level/Frustum com/mojang/rubydung/level/Frustum
m ()V calculateFrustum calculateFrustum calculateFrustum
m (FFFFFF)Z cubeFullyInFrustum cubeFullyInFrustum cubeFullyInFrustum
p 1 x1
p 2 y1
p 3 z1
p 4 x2
p 5 y2
p 6 z2
m (FFFFFF)Z cubeInFrustum cubeInFrustum cubeInFrustum
p 1 x1
p 2 y1
p 3 z1
p 4 x2
p 5 y2
p 6 z2
m (Lcom/mojang/rubydung/phys/AABB;)Z cubeInFrustum cubeInFrustum cubeInFrustum
p 1 aabb
m ()Lcom/mojang/rubydung/level/Frustum; getFrustum getFrustum getFrustum
m ([[FI)V normalizePlane normalizePlane normalizePlane
p 1 frustum
p 2 side
m (FFF)Z pointInFrustum pointInFrustum pointInFrustum
p 1 x
p 2 y
p 3 z
m (FFFF)Z sphereInFrustum sphereInFrustum sphereInFrustum
p 1 x
p 2 y
p 3 z
p 4 radius
f I A field_24 A
f I B field_25 B
f I BACK BACK BACK
f I BOTTOM BOTTOM BOTTOM
f I C field_26 C
f I D field_27 D
f I FRONT FRONT FRONT
f I LEFT LEFT LEFT
f I RIGHT RIGHT RIGHT
f I TOP TOP TOP
f Ljava/nio/FloatBuffer; _clip _clip _clip
f Ljava/nio/FloatBuffer; _modl _modl _modl
f Ljava/nio/FloatBuffer; _proj _proj _proj
f [F clip clip clip
f Lcom/mojang/rubydung/level/Frustum; frustum frustum frustum
f [[F m_Frustum m_Frustum frustumPivot
f [F modl modl modl
f [F proj proj proj
c com/mojang/rubydung/level/Level com/mojang/rubydung/level/Level com/mojang/rubydung/level/Level
m (III)V <init> <init> <init>
p 1 width
p 2 height
p 3 maxHeight
m (Lcom/mojang/rubydung/level/LevelListener;)V addListener addListener addListener
p 1 levelListener
m (IIII)V calcLightDepths calcLightDepths calculateLightDepths
p 1 x
p 2 y
p 3 x1
p 4 y1
m (III)F getBrightness getBrightness getBrightness
p 1 x
p 2 y
p 3 z
m (Lcom/mojang/rubydung/phys/AABB;)Ljava/util/ArrayList; getCubes getCubes getCubes
p 1 aABB
m (III)Z isLightBlocker isLightBlocker isLightBlocker
p 1 x
p 2 y
p 3 z
m (III)Z isSolidTile isSolidTile isSolidTile
p 1 x
p 2 y
p 3 z
m (III)Z isTile isTile isTile
p 1 x
p 2 y
p 3 z
m ()V load load load
m (Lcom/mojang/rubydung/level/LevelListener;)V removeListener removeListener removeListener
p 1 levelListener
m ()V save save save
m (IIII)V setTile setTile setTile
p 1 x
p 2 y
p 3 z
p 4 type
f [B blocks blocks blocks
f I depth depth depth
f I height height height
f Ljava/util/ArrayList; levelListeners levelListeners levelListeners
f [I lightDepths lightDepths lightDepths
f I width width width
c com/mojang/rubydung/level/LevelListener com/mojang/rubydung/level/LevelListener com/mojang/rubydung/level/LevelListener
m ()V allChanged allChanged allChanged
m (IIII)V lightColumnChanged lightColumnChanged lightColumnChanged
p 1 x
p 2 z
p 3 y0
p 4 y1
m (III)V tileChanged tileChanged tileChanged
p 1 x
p 2 y
p 3 z
c com/mojang/rubydung/level/LevelRenderer com/mojang/rubydung/level/LevelRenderer com/mojang/rubydung/level/LevelRenderer
m (Lcom/mojang/rubydung/level/Level;)V <init> <init> <init>
p 1 level
m (Lcom/mojang/rubydung/Player;)V pick pick pick
p 1 player
m (Lcom/mojang/rubydung/Player;I)V render render render
p 1 player
p 2 layer
m (Lcom/mojang/rubydung/HitResult;)V renderHit renderHit renderHit
p 1 hitResult
m (IIIIII)V setDirty setDirty setDirty
p 1 x0
p 2 y0
p 3 z0
p 4 x1
p 5 y1
p 6 z1
f I CHUNK_SIZE CHUNK_SIZE CHUNK_SIZE
f [Lcom/mojang/rubydung/level/Chunk; chunks chunks chunks
f Lcom/mojang/rubydung/level/Level; level level level
f Lcom/mojang/rubydung/level/Tesselator; t field_28 tesselator
f I xChunks xChunks xChunks
f I yChunks yChunks yChunks
f I zChunks zChunks zChunks
c com/mojang/rubydung/level/Tesselator com/mojang/rubydung/level/Tesselator com/mojang/rubydung/level/Tesselator
m ()V clear clear clear
m (FFF)V color color setColor
p 1 r
p 2 g
p 3 b
m ()V flush flush flush
m ()V init init init
m (FF)V tex tex setUV
p 1 u
p 2 v
m (FFF)V vertex vertex setVertex
p 1 x
p 2 y
p 3 z
f I MAX_VERTICES MAX_VERTICES MAX_VERTICES
f F b field_29 b
f Ljava/nio/FloatBuffer; colorBuffer colorBuffer colorBuffer
f F g field_30 g
f Z hasColor hasColor hasColor
f Z hasTexture hasTexture hasTexture
f F r field_31 r
f Ljava/nio/FloatBuffer; texCoordBuffer texCoordBuffer texCoordBuffer
f F u field_32 u
f F v field_33 v
f Ljava/nio/FloatBuffer; vertexBuffer vertexBuffer vertexBuffer
f I vertices vertices vertices
c com/mojang/rubydung/level/Tile com/mojang/rubydung/level/Tile com/mojang/rubydung/level/Tile
m (I)V <init> <init> <init>
p 1 tex
m (Lcom/mojang/rubydung/level/Tesselator;Lcom/mojang/rubydung/level/Level;IIII)V render render render
p 1 tesselator
p 2 level
p 3 layer
p 4 x
p 5 y
p 6 z
m (Lcom/mojang/rubydung/level/Tesselator;IIII)V renderFace renderFace renderFace
p 1 tesselator
p 2 x
p 3 y
p 4 z
p 5 face
f Lcom/mojang/rubydung/level/Tile; grass grass grass
f Lcom/mojang/rubydung/level/Tile; rock rock rock
f I tex tex tex
c com/mojang/rubydung/phys/AABB com/mojang/rubydung/phys/AABB com/mojang/rubydung/phys/AABB
m (FFFFFF)V <init> <init> <init>
p 1 x0
p 2 y0
p 3 z0
p 4 x1
p 5 y1
p 6 z1
m (Lcom/mojang/rubydung/phys/AABB;F)F clipXCollide clipXCollide clipXCollide
p 1 c
p 2 xa
m (Lcom/mojang/rubydung/phys/AABB;F)F clipYCollide clipYCollide clipYCollide
p 1 c
p 2 ya
m (Lcom/mojang/rubydung/phys/AABB;F)F clipZCollide clipZCollide clipZCollide
p 1 c
p 2 za
m (FFF)Lcom/mojang/rubydung/phys/AABB; expand expand expand
p 1 xa
p 2 ya
p 3 za
m (FFF)Lcom/mojang/rubydung/phys/AABB; grow grow grow
p 1 xa
p 2 ya
p 3 za
m (Lcom/mojang/rubydung/phys/AABB;)Z intersects intersects intersects
p 1 c
m (FFF)V move move move
p 1 xa
p 2 ya
p 3 za
f F epsilon epsilon epsilon
f F x0 field_34 x0
f F x1 field_35 x1
f F y0 field_36 y0
f F y1 field_37 y1
f F z0 field_38 z0
f F z1 field_39 z1
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