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Generalized DFS(Depth-First-Search) implementation for TypeScript
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type KeyType = number | string | symbol | |
export interface DFSProcess<T> { | |
state: T | |
description?: string | |
} | |
export interface DFSNode<T> { | |
id: KeyType | |
state: T | |
depth: number | |
from: { | |
node: DFSNode<T> | |
description?: string | |
} | null | |
} | |
export interface DFSConfig<T> { | |
initialState: T | |
getID(state: T): KeyType | |
getChildren(state: T): DFSProcess<T>[] | |
determine(state: T): 'keep' | 'reject' | 'resolve' | |
isPendingPruned?: boolean | |
nodesLimit?: number | |
depthLimit?: number | |
} | |
function backtrack<T>(node?: DFSNode<T>) { | |
const path: DFSProcess<T>[] = [] | |
let description: string | undefined | |
while (node) { | |
path.push({ | |
state: node.state, | |
description, | |
}) | |
description = node.from?.description | |
node = node.from?.node | |
} | |
return path.reverse() | |
} | |
export function dfs<T>({ | |
initialState, | |
getID, | |
getChildren, | |
determine, | |
isPendingPruned = true, | |
nodesLimit, | |
depthLimit, | |
}: DFSConfig<T>): { state: T; description?: string }[] | undefined { | |
const stack: DFSNode<T>[] = [] | |
const dup: Record<KeyType, undefined | 'pending' | 'checked'> = {} as any | |
let goal: DFSNode<T> | null = null | |
let nodesCount = 0 | |
const initialNode: DFSNode<T> = { | |
id: getID(initialState), | |
state: initialState, | |
depth: 0, | |
from: null, | |
} | |
dup[initialNode.id] = 'pending' | |
stack.push(initialNode) | |
while (stack.length > 0) { | |
const currentNode = stack.pop()! | |
const determination = determine(currentNode.state) | |
if (determination === 'reject') { | |
dup[currentNode.id] = 'checked' | |
continue | |
} | |
if (determination === 'resolve') { | |
goal = currentNode | |
break | |
} | |
if (nodesLimit !== undefined && ++nodesCount >= nodesLimit) break | |
if (depthLimit !== undefined && currentNode.depth >= depthLimit) continue | |
const children = getChildren(currentNode.state).reverse() | |
for (const { state, description } of children) { | |
const id = getID(state) | |
if (dup[id] === 'checked' || (isPendingPruned && dup[id] === 'pending')) | |
continue | |
dup[id] = 'pending' | |
stack.push({ | |
id, | |
state, | |
depth: currentNode.depth + 1, | |
from: { | |
node: currentNode, | |
description, | |
}, | |
}) | |
} | |
dup[currentNode.id] = 'checked' | |
} | |
return goal ? backtrack(goal) : undefined | |
} |
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Looking for BFS? See here: https://gist.github.com/Phryxia/dda028e87a7205838b3d73bd874e8975
※ Note that the name of the interfaces may differ