Created
August 23, 2013 16:37
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My notes from the Bryan Martin lecture
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worx for ricebowls, a non-profit | |
finishin up a video game | |
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interesting | |
-use low points for discovery. look 4 the "yay" moments. | |
-knowin how long ur gonna suffer makes u have more fun. | |
-give urself time limits(how many times repeating the same actions) it's gona take to acomplish the action to a degree of competency u feel comfortable with. | |
-"time urself". to know how long somthn is gonna take, once u know, u remove the angst cloud that it's takn too long. | |
-brad bird quote- "pain is temporary but movies last forever." | |
-"Power Ups" know what u need to keep u xcited. collect things that make u feel good that u can experience over and over. | |
-"the truth about magic is the part that people don't see." | |
-there's a cost to everything u wana do. | |
-he had never made game. so he took 3/4 months to play games and figured out what he wanted. | |
-the world's largest cookie (80k) got a greenville cookie company attention which put them in supermarkets all over the country. | |
-sketchin allows u to have options, don't have to get it right. | |
grainedit online magazine | |
bmartin@ricebowls.org | |
hungercrunch.com -- to play the game | |
@bryanmartin | |
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questions | |
-how r u marketing? relationships/networking. | |
-how r u feeding orphans? r u outsourcing that task? yes. | |
-r u targeting a specific demographic/age range? he's goin for 2/multiple levels. |
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