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@Pickra
Created August 23, 2013 16:37
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My notes from the Bryan Martin lecture
worx for ricebowls, a non-profit
finishin up a video game
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interesting
-use low points for discovery. look 4 the "yay" moments.
-knowin how long ur gonna suffer makes u have more fun.
-give urself time limits(how many times repeating the same actions) it's gona take to acomplish the action to a degree of competency u feel comfortable with.
-"time urself". to know how long somthn is gonna take, once u know, u remove the angst cloud that it's takn too long.
-brad bird quote- "pain is temporary but movies last forever."
-"Power Ups" know what u need to keep u xcited. collect things that make u feel good that u can experience over and over.
-"the truth about magic is the part that people don't see."
-there's a cost to everything u wana do.
-he had never made game. so he took 3/4 months to play games and figured out what he wanted.
-the world's largest cookie (80k) got a greenville cookie company attention which put them in supermarkets all over the country.
-sketchin allows u to have options, don't have to get it right.
grainedit online magazine
bmartin@ricebowls.org
hungercrunch.com -- to play the game
@bryanmartin
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questions
-how r u marketing? relationships/networking.
-how r u feeding orphans? r u outsourcing that task? yes.
-r u targeting a specific demographic/age range? he's goin for 2/multiple levels.
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