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################
# Key mappings #
################
keymap_forward = KEY_KEY_W
keymap_backward = KEY_KEY_S
keymap_left = KEY_KEY_A
keymap_right = KEY_KEY_D
keymap_jump = KEY_SPACE
keymap_sneak = KEY_LSHIFT
keymap_inventory = KEY_TAB
keymap_special1 = KEY_KEY_E
keymap_chat = KEY_KEY_T
keymap_cmd = /
keymap_console = KEY_F10
keymap_rangeselect = KEY_KEY_R
keymap_freemove = KEY_LMENU
keymap_fastmove = KEY_KEY_J
keymap_screenshot = KEY_F8
aux1_descends = false
doubletap_jump = false
always_fly_fast = false
#invert_mouse = false
#repeat_rightclick_time = 0.25
#mouse_sensitivity = 0.2
################
# Mapgen stuff #
################
# v6, v7, indev, singlenode, math
#mg_name = math
# trees, caves, flat, v6_biome_blend, v6_jungles, dungeons
mg_flags = trees, caves, v6_jungles, dungeons
#mgv6_freq_desert = 100
#mgv6_freq_beach = 100
num_emerge_threads = 6
# sphere, mandelbox, mengersponge
mgmath_generator = sphere
#water_level = -30000
#################
# Physics stuff #
#################
#movement_acceleration_default = 0.1
#movement_acceleration_air = 0.0
#movement_acceleration_fast = 10.0
#movement_speed_walk = 50
#movement_speed_crouch = 0.135
#movement_speed_fast = 5.0
#movement_speed_climb = 0.2
#movement_speed_jump = 10
#movement_speed_descend = 0.6
#movement_liquid_fluidity = 0.1
#movement_liquid_fluidity_smooth = 0.05
#movement_liquid_sink = 1.0
#movement_gravity = 0.981
############
# Graphics #
############
wanted_fps = 60
fps_max = 60
#screenW = 800
#screenH = 600
#viewing_range_nodes_max = 160
#viewing_range_nodes_min = 35
#fullscreen = false
#fsaa = 0
#vsync = false
#fov = 72
#enable_fog = true
#new_style_water = false
new_style_leaves = 1
smooth_lighting = 1
video_driver = opengl
enable_clouds = true
#cloud_height = 120
#menu_clouds = false
enable_3d_clouds = 1
#view_bobbing_amount = 1.0
#anaglyph = false
#anaglyph_strength = 0.1
desynchronize_mapblock_texture_animation = false
mip_map = 0
anisotropic_filter = 0
bilinear_filter = 0
trilinear_filter = 0
preload_item_visuals = 0
enable_particles = true
opaque_water = 0
enable_shaders = true
enable_parallax_oclussion = true
enable_waving_leaves = false
enable_waving_plants = false
enable_waving_water = false
enable_bumpmapping = false
#parallax_mapping_mode = 1
#parallax_mapping_scale = 0.08
#parallax_mapping_bias = 0.04
#enable_water_wave = true
#water_wave_height = 1.7
#water_wave_speed = 100
#water_wave_length = 20
#waving_water = true
#waving_leaves = true
#waving_plants = true
###################
# Client & Server #
###################
name = PilzAdam
debug_log_level = 0
##########
# Client #
##########
remote_port = 30000
address = sliderscloud.no-ip.biz
#client_unload_unused_data_timeout = 120
#screenshot_path = .
#free_move = false
#fast_move = false
#random_input = false
#continuous_forward = false
#console_color = (0,0,0)
#console_alpha = 200
#selectionbox_color = (0,0,0)
#crosshair_color = (255,255,255)
#crosshair_alpha = 255
#enable_sound = true
#sound_volume = 0.7
#media_fetch_threads = 8
#serverlist_file = favoriteservers.txt
selected_mainmenu_tab = 0
selected_serverlist = 0
selected_world_path = /home/adam/Minetest/minetest/bin/../worlds/PT_reinkommen
selected_mainmenu_game = minetest
##########
# Server #
##########
server_name = PilzAdam's Minetest Dev Server
server_description = PilzAdam's dev server
motd =
server_address = localhost
server_url = http://minetest.net
server_announce = 0
default_game = survival
max_users = 5
#fixed_map_seed =
default_privs = server,password,teleport,rollback,noclip,give,shout,fly,fast,basic_privs,privs,bring,interact,worldedit,settime,ban
#static_spawnpoint =
num_emerge_threads = 6
dedicated_server_step = 0.01
server_dedicated = false
port = 30000
########
# Game #
########
liquid_finite = false
liquid_loop_max = 10000
liquid_update = 0.4
#liquid_relax = 0.2
#liquid_fast_flood = 1
#underground_springs = 1
fast_move = true
free_move = false
noclip = true
#fall_bobbing_amount = 0
disable_fire = false
creative_mode = true
enable_damage = false
fov = 72
#########
# Stuff #
#########
#enable_vbo = true
#unload_unused_meshes_timeout = 30
ipv6_server = false
enable_ipv6 = true
main_menu_last_game_idx = 8
main_menu_singleplayer_world_idx = 1
main_menu_tab = singleplayer
main_menu_mod_mgr = 1
public_serverlist = false
mg_name = v6
main_menu_last_world_idx = 1
mainmenu_last_selected_world = 46
sound_volume = 0.8
mainmenu_last_selected_TP = 1
texture_path =
#freetype = false
font_path = /home/adam/Minetest/freefont-20120503/FreeSans.ttf
#font_size = 13
mono_font_path = /home/adam/Minetest/freefont-20120503/FreeMono.ttf
#mono_font_size = 13
fixed_map_seed =
give_initial_stuff = true
time_speed = 0
# Nodetopia
spawn_mobs = true
enable_3d_models = false
# stuff
enable_parallax_occlusion = false
ignore_world_load_errors = false
#max_forceloaded_blocks = 9000
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