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@ryanc-unity
ryanc-unity / AsyncBundleLoader.cs
Last active August 22, 2022 14:55
Dummy object generator for project testing
using System.Collections;
using System.IO;
using UnityEngine;
public class AsyncBundleLoader : MonoBehaviour
{
// Used for visual debugging as to not generate unnecessary allocations
public GameObject worldLight;
// Private fields to keep track of loaded objects