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{
"resource": "p_dmvschool",
"version": "1.0.5",
"download_url": "https://portal.cfx.re/assets/granted-assets",
"changelog": [
"Added onStart function for Theory and Practice",
"Added Version Check",
]
}
{
"resource": "p_dojmdt",
"version": "1.1.1",
"download_url": "https://portal.cfx.re/assets/granted-assets",
"changelog": [
"Added new locales",
"Added Citizen ID / SSN in Citizen Profile",
"Fixed error when note/announcement was created"
]
}
{
"resource": "p_policejob",
"version": "2.7.6",
"download_url": "https://portal.cfx.re/assets/granted-assets",
"changelog": [
"Fixed issue with cuffs object collides with vehicles",
"Added version check",
]
}
{
"version": "1.0.3",
"download_url": "https://portal.cfx.re/assets/granted-assets",
"changelog": [
"Added blocking taking/giving items from/to players with certain job",
"Optimized clothing slots update",
"Added prevent update clothing on player joined server, script wait until full player load now",
"Added export trackClothing",
]
}
{
"version": "2.0.9",
"download_url": "https://portal.cfx.re/assets/granted-assets",
"changelog": [
"Added walkType into Config.Bleeding, you can now change walk type or disable it",
"Added option to stop carrying bodybag with target",
"Added option to respawn player at hospital when he's in bodybag",
"Fixed issue with calculating position of squares when NUI was forced to 1920x1080",
"Added option advancedHealing which will start progress and animation after drag and drop on bone",
"Added advancedInjuries per every weapon, you can set more advanced injuries for every bone",