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{ | |
"resource": "p_dmvschool", | |
"version": "1.0.5", | |
"download_url": "https://portal.cfx.re/assets/granted-assets", | |
"changelog": [ | |
"Added onStart function for Theory and Practice", | |
"Added Version Check", | |
] | |
} |
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{ | |
"resource": "p_dojmdt", | |
"version": "1.1.1", | |
"download_url": "https://portal.cfx.re/assets/granted-assets", | |
"changelog": [ | |
"Added new locales", | |
"Added Citizen ID / SSN in Citizen Profile", | |
"Fixed error when note/announcement was created" | |
] | |
} |
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{ | |
"resource": "p_policejob", | |
"version": "2.7.6", | |
"download_url": "https://portal.cfx.re/assets/granted-assets", | |
"changelog": [ | |
"Fixed issue with cuffs object collides with vehicles", | |
"Added version check", | |
] | |
} |
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{ | |
"version": "1.0.3", | |
"download_url": "https://portal.cfx.re/assets/granted-assets", | |
"changelog": [ | |
"Added blocking taking/giving items from/to players with certain job", | |
"Optimized clothing slots update", | |
"Added prevent update clothing on player joined server, script wait until full player load now", | |
"Added export trackClothing", | |
] | |
} |
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{ | |
"version": "2.0.9", | |
"download_url": "https://portal.cfx.re/assets/granted-assets", | |
"changelog": [ | |
"Added walkType into Config.Bleeding, you can now change walk type or disable it", | |
"Added option to stop carrying bodybag with target", | |
"Added option to respawn player at hospital when he's in bodybag", | |
"Fixed issue with calculating position of squares when NUI was forced to 1920x1080", | |
"Added option advancedHealing which will start progress and animation after drag and drop on bone", | |
"Added advancedInjuries per every weapon, you can set more advanced injuries for every bone", |