Created
November 23, 2019 03:09
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import numpy as np | |
class Square: | |
def __init__(self, value= None): | |
self.value = np.random.randint(1,16) if not value else value | |
self.visited = False | |
self.testVisited = False | |
class Board: | |
def __init__(self): | |
value = 1 | |
self.board = [] | |
for i in range(8): | |
self.board.append([]) | |
for k in range(8): | |
self.board[-1].append(Square(value)) | |
value += 1 | |
def resetTest(self): | |
for i in range(8): | |
for k in range(8): | |
self.board[i][k].testVisited = False | |
def __repr__(self): | |
array = [] | |
testVisited = [] | |
for i in range(8): | |
array.append([]) | |
for k in range(8): | |
array[-1].append(self.board[i][k].value) | |
for i in range(8): | |
testVisited.append([]) | |
for k in range(8): | |
testVisited[-1].append(self.board[i][k].testVisited) | |
string = '' | |
for sub in array: | |
string += str(sub) + '\n' | |
string += 'TestVisited\n' | |
for sub in testVisited: | |
string += str(sub) + '\n' | |
return string | |
def setTestVisited(self,x,y): | |
self.board[x][y].testVisited = True | |
np.random.seed(100) | |
board = Board() | |
player1 = { | |
'position': { | |
'x': 0, | |
'y': 0, | |
} | |
} | |
player2 = { | |
'position': { | |
'x': 7, | |
'y': 7, | |
} | |
} | |
def validacion(movimiento, posicion, board): | |
x = posicion['x'] | |
y = posicion['y'] | |
if movimiento == 1 and y - 1 > 0: #arriba | |
y = y - 1 | |
x = x | |
elif movimiento == 2 and x + 1 < 7: #derecha | |
x = x + 1 | |
y = y | |
elif movimiento == 3 and y + 1 < 7: #abajo | |
y = y + 1 | |
x = x | |
elif movimiento == 4 and x - 1 > 0: #izquierda | |
x = x - 1 | |
y = y | |
else: | |
return False | |
if board.board[x][y].testVisited: | |
return False | |
return True | |
def getLeaf(board, currentPlayer, player1, player2, totalDepth, values, depth=0): | |
player = player1 if currentPlayer == 0 else player2 | |
siguiente = 0 if currentPlayer == 1 else 1 | |
localValues = [] | |
isLast = depth >= totalDepth | |
if(validacion(1, player.get('temporalPosition'), board)): | |
player['temporalPosition'] = { | |
'x': player['temporalPosition']['x'], | |
'y': player['temporalPosition']['y'] - 1 | |
} | |
board.setTestVisited(player['temporalPosition']['x'], player['temporalPosition']['y'] - 1) | |
if not isLast: | |
getLeaf(board, siguiente, player1, player2, totalDepth, values, depth+1) | |
else: | |
localValues.append(board.board[player['temporalPosition']['x']][player['temporalPosition']['y']].value) | |
if(validacion(2, player.get('temporalPosition'), board)): | |
player['temporalPosition'] = { | |
'x': player['temporalPosition']['x'] +1, | |
'y': player['temporalPosition']['y'] | |
} | |
board.setTestVisited(player['temporalPosition']['x'], player['temporalPosition']['y']) | |
if not isLast: | |
getLeaf(board, siguiente, player1, player2, totalDepth, values, depth+1) | |
else: | |
localValues.append(board.board[player['temporalPosition']['x']][player['temporalPosition']['y']].value) | |
if(validacion(3, player.get('temporalPosition'), board)): | |
player['temporalPosition'] = { | |
'x': player['temporalPosition']['x'], | |
'y': player['temporalPosition']['y'] + 1 | |
} | |
board.setTestVisited(player['temporalPosition']['x'], player['temporalPosition']['y']) | |
if not isLast: | |
getLeaf(board, siguiente, player1, player2, totalDepth,values, depth+1) | |
else: | |
localValues.append(board.board[player['temporalPosition']['x']][player['temporalPosition']['y']].value) | |
if(validacion(4, player.get('temporalPosition'), board)): | |
player['temporalPosition'] = { | |
'x': player['temporalPosition']['x'] -1, | |
'y': player['temporalPosition']['y'] | |
} | |
board.setTestVisited(player['temporalPosition']['x'], player['temporalPosition']['y']) | |
if not isLast: | |
getLeaf(board, siguiente, player1, player2, totalDepth,values, depth+1) | |
else: | |
localValues.append(board.board[player['temporalPosition']['x']][player['temporalPosition']['y']].value) | |
if(isLast): | |
values.append(localValues) | |
#print('last') | |
player1['temporalPosition'] = { | |
'x': player1['position']['x'], | |
'y': player1['position']['y'] | |
} | |
player2['temporalPosition'] = { | |
'x': player2['position']['x'], | |
'y': player2['position']['y'] | |
} | |
values = [] | |
board.setTestVisited(player1['temporalPosition']['x'], player1['temporalPosition']['y']) | |
board.setTestVisited(player2['temporalPosition']['x'], player2['temporalPosition']['y']) | |
print(getLeaf(board, 0, player1, player2, 0, values, 0)) | |
print(values) | |
print(board) |
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