Created
September 7, 2015 22:29
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GBC-Filters an image
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using System; | |
using System.Drawing; | |
using System.Windows.Forms; | |
namespace FilterImage | |
{ | |
/// <summary> | |
/// GBC-Filters an image. | |
/// </summary> | |
class Program | |
{ | |
[STAThread] | |
static void Main(string[] args) | |
{ | |
OpenFileDialog ofd = new OpenFileDialog(); | |
ofd.Title = "Chose file to process"; | |
ofd.ShowDialog(); | |
SaveFileDialog sfd = new SaveFileDialog(); | |
sfd.Title = "Chose save file name"; | |
sfd.ShowDialog(); | |
Bitmap bmp = new Bitmap(ofd.FileName); | |
Bitmap processed = new Bitmap(bmp.Width, bmp.Height); | |
for (int x = 0; x < bmp.Width; x++) | |
{ | |
for (int y = 0; y < bmp.Height; y++) | |
{ | |
processed.SetPixel(x, y, FilterWithGBC(bmp.GetPixel(x, y))); | |
} | |
Console.WriteLine("Col " + x); | |
} | |
processed.Save(sfd.FileName); | |
Console.WriteLine("Done"); | |
Console.ReadKey(true); | |
} | |
/// <summary> | |
/// Filters the color. | |
/// | |
/// Based off of lines 78-110 of ColorControlor.pas. | |
/// </summary> | |
/// <param name="color"></param> | |
/// <returns></returns> | |
public static Color FilterWithGBC(Color color) | |
{ | |
byte[] intensity = new byte[0x20] { | |
0x00,0x10,0x20,0x30,0x40,0x50,0x5e,0x6c,0x7a,0x88,0x94,0xa0,0xae,0xb7,0xbf,0xc6, | |
0xce,0xd3,0xd9,0xdf,0xe3,0xe7,0xeb,0xef,0xf3,0xf6,0xf9,0xfb,0xfd,0xfe,0xff,0xff | |
}; | |
byte[,] influence = new byte[3, 3] { { 16, 4, 4 }, { 8, 16, 8 }, { 0, 8, 16 } }; | |
byte[,] m = new byte[3, 3]; | |
byte i, j; | |
byte[] rgb = new byte[3]; | |
Color c; | |
rgb[0] = (byte)(color.R >> 3); | |
rgb[1] = (byte)(color.G >> 3); | |
rgb[2] = (byte)(color.B >> 3); | |
for (i = 0; i < 3; i++) | |
{ | |
for (j = 0; j < 3; j++) | |
{ | |
m[i, j] = (byte)((intensity[rgb[i]] * influence[i, j]) >> 5); | |
} | |
} | |
for (i = 0; i < 3; i++) | |
{ | |
if (m[0, i] > m[1, i]) { j = m[0, i]; m[0, i] = m[1, i]; m[1, i] = j; } | |
if (m[1, i] > m[2, i]) { j = m[1, i]; m[1, i] = m[2, i]; m[2, i] = j; }; | |
if (m[0, i] > m[1, i]) { j = m[0, i]; m[0, i] = m[1, i]; m[1, i] = j; }; | |
rgb[i] = (byte)((((m[0, i] + m[1, i] * 2 + m[2, i] * 4) * 5) >> 4) + 32); | |
} | |
c = Color.FromArgb(rgb[0], rgb[1], rgb[2]); | |
return c; | |
} | |
} | |
} |
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