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@Pretz

Pretz/collisionMap.java

Last active Dec 11, 2015
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collisionMatrix = new boolean[160][90];
Pixmap backgroundMap = new Pixmap(Gdx.files.internal("data/warehouse-map.png"));
for (int y = 0; y < 90; y++) {
for (int x = 0; x < 160; x++) {
// Get the pixel, shifting off the alpha value
int pixel = backgroundMap.getPixel(x, y) >>> 8;
if (pixel == 0x000000) {
// true means impassible, also invert y to match our coordinate system
collisionMatrix[x][90 - y] = true;
}
}
}
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