Created
February 29, 2016 12:10
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Easily update a control set on beam quickely.
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var WsabiClient = require('wsabi-client-bacon'); | |
var mcBoard = [ | |
[ | |
{ | |
key: 'Replace Item', | |
cost: 50 | |
//cooldown: 5 * 1000 | |
}, | |
{ | |
key: 'Bonus Island', | |
cost: 100 * 3 | |
//cooldown: 30 * 1000 | |
}, | |
{ | |
key: 'Hostile Mob', | |
cost: 500 * 2 | |
//cooldown: 60 * 1 * 1000 | |
}, | |
{ | |
key: 'Friendly Mob', | |
cost: 250 * 2, | |
//cooldown: 60 * 1 * 1000 | |
}, | |
{ | |
key: 'Tree', | |
cost: 300 * 2, | |
//cooldown: 60 * 1000 | |
} | |
], | |
[ | |
{ | |
key: 'Fireworks', | |
cost: 100 | |
//cooldown: 20 * 1000 | |
}, | |
{ | |
key: 'Change Time', | |
cost: 500 * 2 | |
//cooldown: 10 * 1000 | |
}, | |
{ | |
key: 'Random Potion', | |
cost: 250 * 3 | |
//cooldown: 60 * 1000 | |
}, | |
{ | |
key: 'Heal User', | |
cost: 500 * 5 | |
//cooldown: 60 * 1000 | |
}, | |
{ | |
key: 'Spawn TNT', | |
cost: 1000 * 20 | |
//cooldown: 60 * 5 * 1000 | |
} | |
] | |
]; | |
function createTactile(tactile) { | |
var tactileObj = { | |
id: tactile.id, | |
type: 'tactiles', | |
text: tactile.key, | |
help: tactile.key, | |
blueprint: [ | |
{ | |
width: tactile.width, | |
height: tactile.height, | |
grid: 'large', | |
state: 'default', | |
x: (tactile.column > 0) ? tactile.column * tactile.width : tactile.column, | |
y: tactile.row | |
} | |
], | |
analysis: { | |
holding: true, | |
frequency: true | |
}, | |
cost: { | |
press: { | |
cost: tactile.cost | |
} | |
}, | |
cooldown: { | |
press: (tactile.cooldown)? tactile.cooldown : 0 | |
} | |
}; | |
return tactileObj; | |
} | |
function createBaseObject(settings) { | |
var baseStr = '{"id":1173,"version":"0.1.0","state":"draft","versionOrder":256,"changelog":"Initial release","installation":null,"createdAt":"2016-02-27 03:15:47","updatedAt":"2016-02-27 03:16:05","gameId":711,"controls":{"reportInterval":50,"tactiles":[],"joysticks":[]},"download":null}'; | |
var baseState = JSON.parse(baseStr); | |
baseState.id = settings.versionId; | |
baseState.version = settings.versionSemVer; | |
baseState.gameId = settings.gameId; | |
baseState.controls.tactiles = createTactiles(mcBoard); | |
return baseState; | |
} | |
function createTactiles(board) { | |
var length = board.length; | |
var i = 0; | |
var id = 0; | |
var tactiles = []; | |
var tactile; | |
while (i < length) { | |
var row = board[i]; | |
var innerLength = row.length; | |
var j = 0; | |
while (j < innerLength) { | |
tactile = row[j]; | |
tactile.column = j; | |
tactile.row = i; | |
tactile.width = 3; | |
tactile.height = 1; | |
tactile.id = id; | |
tactiles.push(createTactile(tactile)); | |
id++; | |
j++; | |
} | |
i++; | |
} | |
console.log(tactiles); | |
return tactiles; | |
} | |
var wsabi = new WsabiClient('https://beam.pro'); | |
wsabi.liveUrl = '/api/v1/live'; | |
wsabi.socket.on('open', doIt); | |
function login(username, password) { | |
console.log('login'); | |
return wsabi.post('/api/v1/users/login', {username, password}); | |
} | |
function postData() { | |
var settings = { | |
versionId: 1173, | |
versionSemVer: '0.1.0', | |
gameId: 711 | |
}; | |
console.log('post'); | |
return wsabi.put('/api/v1/tetris/versions/' + settings.versionId, createBaseObject(settings)); | |
} | |
function doIt() { | |
login('ProbablePrime', '<password>').then(postData).then(function () { | |
console.log('done'); | |
}).catch(function (err) { | |
console.log(err); | |
}); | |
} |
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