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ProjectZomboid Zombie Definition Setting
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SandboxVars = { | |
Zombies = 3, --僵尸数量(设定值为1-5) | |
Distribution = 2, --僵尸分布(设定值为1-2) | |
DayLength = 3, --一天长度(设定值为1-9) | |
StartYear = 1, --开始年份(设定值为1-99) | |
StartMonth = 4, --开始月份(设定值为1-12) | |
StartDay = 1, --开始天数(设定值为1-30) | |
StartTime = 1, --开始时间(设定值为1-9) | |
WaterShutModifier = 365, --停水时间(单位=天) | |
ElecShutModifier = 180, --停电时间(单位=天) | |
FoodLoot = 4, --食物资源数量(设定值为1-5) | |
WeaponLoot = 4, --武器资源数量(设定值为1-5) | |
OtherLoot = 4, --武器资源数量(设定值为1-5) | |
Temperature = 3, --温度设定(设定值为1-5) | |
Rain = 3, --降雨设定(设定值为1-5) | |
ErosionSpeed = 5, --侵蚀速度设定(设定值为1-5) | |
XpMultiplier = 2.5, --经验加乘 | |
Farming = 3, --植物生长速度(设定值为1-5) | |
StatsDecrease = 3, --人物属性降低速度(设定值为1-5) | |
NatureAbundance = 3, --农业资源数量(设定值为1-5) | |
Alarm = 4, --房屋警报数量(设定值为1-5) | |
LockedHouses = 6, --锁住的房屋数量(设定值为1-5) | |
StarterKit = true, --初始工具(设定值为true-false) | |
Nutrition = true, --营养功能(设定值为true-false) | |
FoodRotSpeed = 3, --食物变质速度(设定值为1-5) | |
FridgeFactor = 3, --冰箱冷藏效果(设定值为1-5) | |
LootRespawn = 4, --物资刷新时间(设定值为1-5) | |
TimeSinceApo = 1, --现代启示录(设定值为1-12) | |
PlantResilience = 3, --作物需求(设定值为1-5) | |
EndRegen = 3, --耐力恢复速度(设定值为1-5) | |
ZombieLore = { | |
Speed = 2, --僵尸速度(设定值为1-3) | |
Strength = 1, --僵尸力量(设定值为1-3) | |
Toughness = 1, --僵尸韧性(设定值为1-3) | |
Transmission = 1, --传染性(设定值为1-3) | |
Mortality = 5, --感染致死(设定值为1-7) | |
Reanimate = 3, --复活时间(设定值为1-6) | |
Cognition = 2, --僵尸感知(设定值为1-3) | |
Memory = 1, --僵尸记忆(设定值为1-4) | |
Decomp = 1, --腐烂程度(设定值为1-4) | |
Sight = 2, --僵尸视觉(设定值为1-3) | |
Hearing = 2, --僵尸听觉(设定值为1-3) | |
Smell = 2, --僵尸嗅觉(设定值为1-3) | |
ThumpNoChasing = true, --僵尸意识(设定值为true-false) | |
}, | |
ZombieConfig = { | |
PopulationMultiplier = 1.7, --僵尸数量(设定值为0.0-4.0) | |
PopulationStartMultiplier = 1.0, --僵尸初始数量(设定值为0.0-4.0) | |
PopulationPeakMultiplier = 1.5, --僵尸峰值数量(设定值为0.0-4.0) | |
PopulationPeakDay = 46, --僵尸数量到达峰值的时间(设定值为1-365) | |
RespawnHours = 72.0, --僵尸刷新时间(设定值为0-8760) | |
RespawnUnseenHours = 16.0, --不可见僵尸刷新时间(设定值为0-8760) | |
RespawnMultiplier = 0.1, --僵尸刷新加乘(设定值为0.0-1.0) | |
RedistributeHours = 12.0, --僵尸迁徙时间(设定值为0-8760) | |
FollowSoundDistance = 130, --僵尸听力半径(设定值为10-1000) | |
RallyGroupSize = 20, --僵尸群体数量(设定值为0-1000) | |
RallyTravelDistance = 20, --僵尸随机移动距离(设定值为5-50) | |
RallyGroupSeparation = 15, --群体间距(设定值为5-25) | |
RallyGroupRadius = 6, --群体半径(设定值为1-10) | |
}, | |
} |
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