This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace WorkWithMassivesStringsAndColumn | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
int indexOfLine = 1; | |
int indexOfColomn = 0; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace BossFight | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
const string CommandAttack = "1"; | |
const string CommandCastFireBall = "2"; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace PowerOfNumber | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
int powerOfNumber = 0; | |
int number = 2; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace DivisibleNumbers | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Random random = new Random(); | |
int minNumber = 50; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace Password | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
string password = "0451"; | |
int tries = 3; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace Name_in_box | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
string name; | |
string nameWithSymboles; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace Console_menu | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
const string CommandRubleToDollar = "1"; | |
const string CommandRubleToEuro = "2"; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace Console_menu | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
const string CommandMotivationText = "1"; | |
const string CommandJoke = "2"; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace sum_number | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
int maxNumber = 100; | |
int minNubmer = 0; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace subsequence | |
{ | |
internal class Program | |
{ |
NewerOlder