Created
January 30, 2020 15:43
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App crashing when in background in iOS with the following stacktrace.
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AudioMapPageViewModel._mediaManager_StateChanged (System.Object sender, MediaManager.Playback.StateChangedEventArgs e) | |
MediaManagerBase.OnStateChanged (System.Object sender, MediaManager.Playback.StateChangedEventArgs e) | |
MediaManagerBase.set_State (MediaManager.Player.MediaPlayerState value) | |
AppleMediaPlayer.TimeControlStatusChanged (Foundation.NSObservedChange obj) | |
NSObject+Observer.ObserveValue (Foundation.NSString keyPath, Foundation.NSObject ofObject, Foundation.NSDictionary change, System.IntPtr context) | |
(wrapper managed-to-native) ObjCRuntime.Messaging.objc_msgSend(intptr,intptr) | |
AVPlayer.Pause () | |
AppleMediaPlayer.Pause () | |
MediaManagerBase.Pause () | |
IosMediaPlayer.ToneInterruptionListener (System.Object sender, AVFoundation.AVAudioSessionInterruptionEventArgs interruptArgs) | |
AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) | |
NSAsyncSynchronizationContextDispatcher.Apply () | |
(wrapper managed-to-native) UIKit.UIApplication.UIApplicationMain(int,string[],intptr,intptr) | |
UIApplication.Main (System.String[] args, System.IntPtr principal, System.IntPtr delegate) | |
UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClassName) | |
Application.Main (System.String[] args) |
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