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#version 120 | |
#extension GL_EXT_texture_array : require | |
#extension GL_EXT_texture_array : enable | |
// Originally Port's Poisson Disc (Optimized) Soft Shadow Shader (2015), modified by Stealth Commander/QuadStorm | |
// Includes a Contact-Hardening/Percentage-Closer/Perceptually-Correct Soft Shadows (CHSS/PCSS) implementation, and other many configurable variables | |
// 10th version | |
// Configuration: For the adventurous! |