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Last active January 13, 2018 15:02
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These notes include the changes for both updates released on January 13th (8:30 AM + 11:41 AM), in a more readable format.

Structures Plus - Release Notes (2018-01-13)

These notes include the changes for both updates released on January 13th (8:30 AM + 11:41 AM), in a more readable format.

New Structures

  • S+ Dedicated Storage

    10,000 slots, holds a single resource type, inventory is not directly accessible, can deposit by hitting it.

  • S+ Dedicated Storage Intake

    Hitting it (yourself or while riding a dino) will transfer all items out of your/dino inventory to nearby dedicated storage units, can be upgraded in size.

  • S+ Dynamic Gateway

    Fully adjustable width (1-12), height (1-12), pillar thickness and material.

  • S+ Dynamic Gate

    Will adjust to the size of any S+ Dynamic Gateway it is snapped to, can change material during placement.

    These structures are crafted in a new way. After placement, you then need to deposit materials into the structure to finalize crafting. The materials required for this process are based on the size of the structure.

    If you demolish or pick up these structures by any means other than the radial menu you will not receive the correct materials.

  • S+ Repulser Pad

    Jumping on it will propel you in a specified direction, can change direction and strength... be careful!.

  • S+ Tek Elevator

    Jump to teleport to nearest teleporter above you, crouch to go down.

  • S+ Charge Injector

    Injects charge directly into the ground, protecting from nameless in a large area. Uses charge batteries, adjustable radius, charge usage increases exponentially with radius.

  • S+ Element Catalyzer

    Crafts element like a Charge Node but has no cooldown or charge requirements but must be placed in liquid Element.

    Liquid element means the rivers and such at the bottom of Aberration and any other place you take extreme damage from element.

  • S+ Tek Gas Collector

    Will automatically send stacks of gas balls back to any dedicated storage units set to accept gas, does not deteriorate over time.

  • S+ Charge Station

    Collects charge from nearby light pets, can charge batteries.

    The transfer of charge from pets to the station is not 1:1, you can not craft element in it and it does not ward off nameless.

  • S+ Tek Sleeping Pod

    Snaps to each other, doesn't require engram to use.

  • S+ Heavy Turret

    Advanced targeting and adjustable inventory.

Generic Changes

  • Aberration resources have been added to the pull list.
  • You can lay down on S+ Beds & S+ Bunk Beds now.
  • Removed sound from S+ Shield Generator.
  • S+ Vacuum Compartments & the S+ Shield Generator now protect players from radiation.
  • S+ Grinder now respects the Force Prevent Grinding flag.
  • The Item Collector, Nanny, Animal Tender, Farmer, Gardener, Hatchery & Sheep Herder can no longer be powered by charge batteries.
  • The Farmer, Gardener, Nanny & Sheep Herder can now equip armor.

    Cosmetic only, you can remove the armor once the model has updated.

  • Fixed issue with dinos who genders had been altered not displaying the correct gender when leaving stasis.
  • Fixed issue that prevented the Allow Breeding pulse from returning a dino to unbreedable status when the buff faded.

Crafting Changes

  • Element Catalyzer now has a crafting queue instead of autocrafting
  • S+ Grinder can now make Ammonite Bile & Fungal Wood
  • S+ Africanized Bee Hive has been renamed to S+ Domesticated Bee Hive.

    No longer damages nearby players and running out of flowers will merely stop honey production instead of killing the hive.

  • Recipes for Crystal, Green/Blue/Red Gems & Congealed Gas Balls added to the S+ Grinder.

    The congealed gas ball recipe is disabled by default, I would recommend only enabling it when not including an Aberration map in your cluster.

Structure Changes

  • S+ Gateways & S+ Behemoth Gateways now display an alignment plane during placement.

    Hard to explain, easy to understand in game.

  • S+ Roofs can now be placed in intersecting orientations (like vanilla).
  • S+ AC & Multi Lamp now have an inventory for Charge Batteries.
  • Fixed issue with triangle foundations being obstructed when snapped together.

Turret Changes

  • Fixed issue that would cause a client crash when viewing the S+ Heavy Turret engram.
  • S+ Heavy Turret no longer uses a turret in crafting, instead it uses the equivalent amount of resources.
  • S+ Turrets now respect the nearby turret limits.
  • S+ Auto Turret damage increased to match new vanilla values.

Mutator Changes

  • The Gender Swap pulse (S+ Mutator) will no longer change the gender of any dino with a mating cooldown, the gender swap is also permanent.

    Gender can still be changed once the 6 hour buff has elapsed but will not revert by itself.

  • The Gender Assignment pulse (S+ Mutator) can now be refreshed by using the pulse again.

    Refreshing the buff will not re-randomize the gender.

  • Dinos breeding with the Allow Breeding pulse (S+ Mutator) will now correctly show their mating & gestation status on dedicated servers.
  • Dinos affected by the Age Freeze pulse (S+ Mutator) will now eat at 1/10,000th their normal rate.

Tool Changes

  • The Transfer Tool now has 5 save slots.

    Right click to save, left click to load.

  • The Transfer Tool is now silent.
  • The S+ Demo Gun will not demolish structures with the "PreventDemolish" tag.

    This for other mod developers.

Teleporter Changes

  • S+ Personal Teleporter can no longer be transferred across servers.
  • Teleporters set to public use, can now be used by anybody (this matches vanilla).
  • You can now teleport to public S+ teleporters from private teleporters and the S+ Personal Teleporter.
  • S+ Transmitter can send you to Aberration boss battles now.

New Configuration Options

  • DisableExtraStructurePreventionVolumes

    Will allow building in all structure prevention volumes that are not already toggled via the game.ini.

  • DisableFoundationStacking

    Will prevent foundations from stacking.

  • PreventTransmitterPickup

    Will prevent the S+ Tek Transmitter from being able to be picked up.

  • SPlusHeavyTurretSlotCount
  • TekBedCooldownTimeInSeconds

    How long between each use of the bed.

  • RepulserMaxStrength

    Sets a limit to the max strength the Repulser Pad can be set to.

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