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public void PlayerInteract(BlockDamageEvent event) {
Player player = event.getPlayer();
boolean enabledShovel = plugin.getShovelState(player);
Block block = event.getBlock();
ItemStack itemInHand = event.getItemInHand();
if(enabledShovel == true && itemInHand.getType() == org.bukkit.Material.GOLD_SPADE) {
if(block.getType() == org.bukkit.Material.SNOW || block.getType() == org.bukkit.Material.SNOW_BLOCK) {
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