The following is a writeup of the following things I've independently discovered or been told over the years on how to utilize OpenGL effectively. Not everything in here I gurantee to be factually correct - though several others share similar ideas as present here. Take these are your own peril, like everything else - nothing is absolute; so profile to be sure and check the standards if something here is incorrect. These things presented here I've come to accept as being a safe
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// Grasscutter 2.7.0 GM Handbook | |
// Created 2022/05/31 17:46:25 | |
// Commands | |
sendmessage : Sends a message to a player as the server | |
setfetterlevel : Sets your fetter level for your current active character | |
setworldlevel : Sets your world level (Relog to see proper effects) | |
setstats : Sets fight property for your current active character | |
give : Gives an item to you or the specified player |