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Victor Eduardo Ferreira RC0D3

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RC0D3 / gist:1a8ca7bf24bea628030e2ed8b4b0e57d
Last active January 15, 2024 04:37
POC - Proof of Concept G CSE
document.getElementsByClassName('area-basic')[0].style.display = 'none'; // G CSE
let inputSearch = document.getElementById('gsc-i-id1');
inputSearch.value = '';
inputSearch.value += 'e';
inputSearch.dispatchEvent(new KeyboardEvent('keydown', {'key': 'e'}));
inputSearch.value += 'l';
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RC0D3 / SpawnTile.cs
Created January 8, 2024 02:04
Script for Tiago my friend - Rotate objects on curve of infinity runner game
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnTile : MonoBehaviour
{
public GameObject tileOnLine;
public GameObject tileOnCurve;
public GameObject referenceObject;
public float timeOffset = 0.4f;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//using System;
using System.Threading.Tasks;
public class Test : MonoBehaviour
{
public GameObject playerInstance;