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#!/bin/bash | |
setup_script() { | |
echo "INITIALIZING SCRIPT" | |
echo "SETTING ENV..." | |
OS=$(uname | tr [:upper:] [:lower:]) | |
ARCH=$(dpkg --print-architecture) | |
# PACKAGE VERSIONS | |
VERSION_GO="1.20.5" |
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const express = require('express'); | |
const fs = require('fs'); | |
const https = require('https'); | |
const mysql = require('mysql2'); | |
const validator = require('validator'); | |
const messages = require('./messages.json'); | |
const filepaths = require('../../../filepaths.json'); | |
const dbcreds = require('../../../dbcreds.json'); | |
const countrySchema = require(filepaths.landSchema); |
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**Goal of this proposal** | |
- Optimize the implementation of the API for all countries | |
- Make the use of a universal JSON body easier | |
**Files which would need to be changed** | |
- src/noob-server/server.js | |
**Original URL** | |
https://145.24.222.82:8443/api/:requestType |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class PlayerController : MonoBehaviour | |
{ | |
Rigidbody rb; | |
public float Speed = 0.05f; | |
public float JumpHeight = 2.0f; |
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#Some things will stay the same as almost all dutch people speak english. | |
#----------------------------------------------------------------------- | |
{ | |
"meta": { | |
"locale": "nl_NL", | |
"name": "English" | |
}, | |
"translations": { | |
"logged_in_as_minecraft_user": "Je bent ingelogd als Minecraft gebruiker", | |
"logout": "Uitloggen", |
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using Discord; | |
using Discord.WebSocket; | |
using System.Threading.Tasks; | |
namespace VoxBot | |
{ | |
public class Program | |
{ | |
static void Main(string[] args) | |
=> new Program().StartAsync().GetAwaiter().GetResult(); |