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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Bird : MonoBehaviour | |
{ | |
[SerializeField] private Vector3 _verticalJumpForce; | |
[SerializeField] private Vector3 _horizontalJumpForce; |
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Bird : MonoBehaviour | |
{ | |
[SerializeField] private Vector3 VerticalJumpForce; | |
[SerializeField] private Vector3 HorizontalJumpForce; |
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using System; | |
namespace Week03_Task01.EditsAgain | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Wallet wallet = new Wallet(new Queue<int>()); |
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using System; | |
namespace Week03_Task01.EditsAgain | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Wallet wallet = new Wallet(new Queue<int>()); |
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using System; | |
using System.Collections.Generic; | |
using System.Text; | |
namespace Week03.Task01 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ |
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using System; | |
using System.Text; | |
namespace SecondModule.Task01 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Console.OutputEncoding = Encoding.Unicode; |
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using System; | |
using System.Globalization; | |
using System.Text; | |
namespace FirstModule | |
{ | |
internal class Program_01 | |
{ | |
static void Main(string[] args) | |
{ |
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using System; | |
using System.Globalization; | |
namespace FirstModule | |
{ | |
internal class Program_01 | |
{ | |
static void Main(string[] args) | |
{ | |
int a = 1; |