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Generate fst.bin file for Fire Emblem If / Fates DLC.
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#!/usr/bin/env python2 | |
# Generate fst.bin file for Fire Emblem If / Fates DLC. | |
# It is basically a file list. | |
import os | |
import sys | |
from struct import pack, unpack | |
if not os.path.isdir(unicode(sys.argv[1])): | |
print sys.argv[1] + ': No such directory.' | |
sys.exit(0) | |
# List all file in the directory and calculate fst.bin file size. | |
file_list = [] | |
path_length = 0 | |
file_count = 0 | |
root_name = unicode(sys.argv[1]) | |
for dirpaths, dirnames, filenames in os.walk(unicode(sys.argv[1])): | |
for filename in filenames: | |
if filename == u'fst.bin': | |
continue | |
filepath = (dirpaths.replace(root_name + os.sep, '').replace(os.sep, u'/') + u'/' + filename).encode('shift-jis') | |
path_length = path_length + len(filepath) + 1 | |
file_list.append(filepath) | |
file_count = file_count + 1 | |
list_offset = 0x20 + 0x4 + file_count * 8 # File list offset | |
fst_size = list_offset + path_length # fst.bin file size | |
fst_file = open(os.path.join(unicode(sys.argv[1]), u'fst.bin'), 'wb') | |
fst_file.write(pack('<I', fst_size)) | |
fst_file.write(pack('<I', file_count * 4 + 4)) | |
fst_file.write(pack('<I', file_count)) | |
fst_file.write(''.join(['\0'] * 20)) | |
fst_file.write(pack('<I', file_count)) | |
temp_offset = list_offset - 0x20 | |
for i in xrange(file_count): | |
fst_file.write(pack('<I', temp_offset)) | |
temp_offset = temp_offset + len(file_list[i]) + 1 | |
for i in xrange(file_count): | |
fst_file.write(pack('<I', 0x4 + i * 4)) | |
for i in xrange(file_count): | |
fst_file.write(file_list[i] + '\x00'.encode('shift-jis')) | |
fst_file.close() | |
print 'fst.bin generated.' |
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