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# This file has been generated by shinobi version 0.9.5 | |
ninja_required_version = 1.3 | |
builddir = bin | |
objdir = obj | |
cxx = g++ | |
cxxflags = -std=c++11 -pedantic -pedantic-errors -Wextra -Wall -O2 -DNDEBUG | |
incflags = -I"." | |
linkflags = -static | |
rule compile | |
command = $cxx -MMD -MF $out.d $cxxflags -c $in -o $out $incflags | |
deps = gcc | |
depfile = $out.d | |
description = Compiling $in | |
rule link | |
command = $cxx $in -o $out $linkflags | |
description = Creating $out | |
build $objdir/D3DEngine/src/OBJLoader.o: compile D3DEngine/src/OBJLoader.cpp | |
build $objdir/D3DEngine/src/Snake/KeyBinding.o: compile $ | |
D3DEngine/src/Snake/KeyBinding.cpp | |
build $objdir/D3DEngine/src/Snake/KeyboardState.o: compile $ | |
D3DEngine/src/Snake/KeyboardState.cpp | |
build $objdir/D3DEngine/src/Snake/Snake.o: compile $ | |
D3DEngine/src/Snake/Snake.cpp | |
build $objdir/D3DEngine/src/Snake/SnakeGame.o: compile $ | |
D3DEngine/src/Snake/SnakeGame.cpp | |
build $objdir/D3DEngine/src/Snake/main.o: compile D3DEngine/src/Snake/main.cpp | |
build $objdir/D3DEngine/src/TestApp/FPSCamera.o: compile $ | |
D3DEngine/src/TestApp/FPSCamera.cpp | |
build $objdir/D3DEngine/src/TestApp/TestApp.o: compile $ | |
D3DEngine/src/TestApp/TestApp.cpp | |
build $objdir/D3DEngine/src/TestApp/main.o: compile $ | |
D3DEngine/src/TestApp/main.cpp | |
build $objdir/D3DEngine/src/Window/Window.o: compile $ | |
D3DEngine/src/Window/Window.cpp | |
build $objdir/D3DEngine/src/dxdr/BlendState.o: compile $ | |
D3DEngine/src/dxdr/BlendState.cpp | |
build $objdir/D3DEngine/src/dxdr/Context.o: compile $ | |
D3DEngine/src/dxdr/Context.cpp | |
build $objdir/D3DEngine/src/dxdr/InputLayout.o: compile $ | |
D3DEngine/src/dxdr/InputLayout.cpp | |
build $objdir/D3DEngine/src/dxdr/RasterizerState.o: compile $ | |
D3DEngine/src/dxdr/RasterizerState.cpp | |
build $objdir/D3DEngine/src/dxdr/SamplerState.o: compile $ | |
D3DEngine/src/dxdr/SamplerState.cpp | |
build $objdir/D3DEngine/src/dxdr/Shader.o: compile $ | |
D3DEngine/src/dxdr/Shader.cpp | |
build $objdir/D3DEngine/src/dxdr/ShaderSemantics.o: compile $ | |
D3DEngine/src/dxdr/ShaderSemantics.cpp | |
build $objdir/D3DEngine/src/dxdr/SwapChain.o: compile $ | |
D3DEngine/src/dxdr/SwapChain.cpp | |
build $objdir/D3DEngine/src/dxdr/Texture.o: compile $ | |
D3DEngine/src/dxdr/Texture.cpp | |
build $objdir/D3DEngine/src/dxdr/math/math.o: compile $ | |
D3DEngine/src/dxdr/math/math.cpp | |
build $objdir/D3DEngine/src/dxdr/math/matrix.o: compile $ | |
D3DEngine/src/dxdr/math/matrix.cpp | |
build $objdir/D3DEngine/src/dxdr/math/quaternion.o: compile $ | |
D3DEngine/src/dxdr/math/quaternion.cpp | |
build $objdir/D3DEngine/src/util/DebugConsole.o: compile $ | |
D3DEngine/src/util/DebugConsole.cpp | |
build $objdir/D3DEngine/src/util/Stopwatch.o: compile $ | |
D3DEngine/src/util/Stopwatch.cpp | |
build $objdir/D3DEngine/src/util/Virtualkeys.o: compile $ | |
D3DEngine/src/util/Virtualkeys.cpp | |
build $objdir/D3DEngine/src/util/pretty_error.o: compile $ | |
D3DEngine/src/util/pretty_error.cpp | |
build $builddir/untitled: link $objdir/D3DEngine/src/OBJLoader.o $ | |
$objdir/D3DEngine/src/Snake/KeyBinding.o $ | |
$objdir/D3DEngine/src/Snake/KeyboardState.o $ | |
$objdir/D3DEngine/src/Snake/Snake.o $ | |
$objdir/D3DEngine/src/Snake/SnakeGame.o $ | |
$objdir/D3DEngine/src/Snake/main.o $ | |
$objdir/D3DEngine/src/TestApp/FPSCamera.o $ | |
$objdir/D3DEngine/src/TestApp/TestApp.o $ | |
$objdir/D3DEngine/src/TestApp/main.o $ | |
$objdir/D3DEngine/src/Window/Window.o $ | |
$objdir/D3DEngine/src/dxdr/BlendState.o $ | |
$objdir/D3DEngine/src/dxdr/Context.o $ | |
$objdir/D3DEngine/src/dxdr/InputLayout.o $ | |
$objdir/D3DEngine/src/dxdr/RasterizerState.o $ | |
$objdir/D3DEngine/src/dxdr/SamplerState.o $ | |
$objdir/D3DEngine/src/dxdr/Shader.o $ | |
$objdir/D3DEngine/src/dxdr/ShaderSemantics.o $ | |
$objdir/D3DEngine/src/dxdr/SwapChain.o $ | |
$objdir/D3DEngine/src/dxdr/Texture.o $ | |
$objdir/D3DEngine/src/dxdr/math/math.o $ | |
$objdir/D3DEngine/src/dxdr/math/matrix.o $objdir/D3DEngine/src/dxdr/math/quaternion.o $objdir/D3DEngine/src/util/DebugConsole.o $objdir/D3DEngine/src/util/Stopwatch.o $objdir/D3DEngine/src/util/Virtualkeys.o $ | |
$objdir/D3DEngine/src/util/pretty_error.o | |
build install: phony $builddir/untitled | |
default install |
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