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@Raynos
Last active December 15, 2015 02:09
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var uuid = require("uuid")
var render = require("../../render")
var Signal = require("../../signal")
var Input = require("../../input")
var Element = require("../../element")
var InputPool = Input.InputPool
var inspect = Signal.inspect
var transform = Signal.transform
var transformMany = Signal.transformMany
var foldp = Signal.foldp
var h = Element.h
// Application Model
var TodoModel = {
id: "",
title: "",
completed: false
}
var TodosModel = {
todos: []
}
// Inputs
var newTodoPool = InputPool("new-todo")
var newTodo = newTodoPool.signal
inspect(newTodo) // =>
var input = transformMany([newTodo], function (newTodo) {
return { newTodo: newTodo }
})
// State operations
function addTodo(state, newTodo) {
var todos = state.todos
var contains = todos.some(function (t) { return t.id === newTodo.id })
if (!contains) {
todos = todos.concat(newTodo)
}
return { todos: todos }
}
// Updating the current state
var todosState = foldp(input, function update(state, inputState) {
return addTodo(state, inputState.newTodo)
}, TodosModel)
inspect(todosState) // =>
// Displaying the scene
function mainSection(todos) {
var newTodoInput = h("input#new-todo", {
placeholder: "What needs to be done?"
, autofocus: true
})
newTodoInput = newTodoPool.input(newTodoInput, "submit", function (value) {
return { id: uuid(), title: value, completed: false }
})
// TODO: Wire up toggle-all
// TODO: put stats-template in footer
return h("section#todoapp", [
h("header#header", [
h("h1", "todos"),
newTodoInput
]),
h("section#main", [
h("input#toggle-all", { type: "checkbox" }),
h("label", { "for": "toggle-all" }, "Mark all as complete"),
h("ul#todo-list", todos)
]),
h("footer#footer")
])
}
function infoFooter() {
return h("footer#info", [
h("p", "Double-click to edit a todo"),
h("p", [
"Written by ",
h("a", { href: "https://github.com/Raynos" }, "Raynos")
]),
h("p", [
"Part of ",
h("a", { href: "http://todomvc.com" }, "TodoMVC")
])
])
}
function todoItem(todo) {
// TODO: wire up destroy
// TODO: wire up double click UI bullshit
// TODO: wire up editing blur / etc.
return h("div", [
h("div.view", [
h("input.toggle", { type: "checkbox", checked: todo.checked }),
h("label", todo.title),
h("button.destroy")
]),
h("input.edit", { value: todo.title })
])
}
var main = transform(todosState, function display(state) {
var todos = state.todos
var todoEls = todos.map(todoItem)
return h("div", [
mainSection(todoEls),
infoFooter()
])
})
// Render scene
render(main, false)
// =>
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