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#include <iostream> | |
#include <thread> | |
#include <SFML/Window.hpp> | |
#include <SFML/Graphics.hpp> | |
void handleEvents(sf::RenderWindow &window) | |
{ | |
while(window.isOpen()) | |
{ | |
sf::Event event; | |
while (window.waitEvent(event)) | |
{ | |
switch (event.type) { | |
case sf::Event::Closed: | |
std::cout << "Window closed" << std::endl; | |
window.close(); | |
break; | |
case sf::Event::Resized: | |
std::cout << "Window resized" << std::endl; | |
break; | |
case sf::Event::LostFocus: | |
std::cout << "Window lost focus" << std::endl; | |
break; | |
case sf::Event::GainedFocus: | |
std::cout << "Window gained focus" << std::endl; | |
break; | |
case sf::Event::TextEntered: | |
std::cout << "Window text entered: " << event.text.unicode << std::endl; | |
break; | |
case sf::Event::KeyPressed: | |
std::cout << "Window key pressed (code): " << event.key.code << std::endl; | |
break; | |
case sf::Event::KeyReleased: | |
std::cout << "Window key released (code): " << event.key.code << std::endl; | |
break; | |
case sf::Event::MouseWheelMoved: | |
std::cout << "Window mouse wheel moved (delta): " << event.mouseWheel.delta << std::endl; | |
break; | |
case sf::Event::MouseButtonPressed: | |
std::cout << "Window mouse button pressed (code): " << event.mouseButton.button << std::endl; | |
break; | |
case sf::Event::MouseButtonReleased: | |
std::cout << "Window mouse button released (code): " << event.mouseButton.button << std::endl; | |
break; | |
case sf::Event::MouseMoved: | |
std::cout << "Window mouse moved (position): (" << event.mouseMove.x << "," << event.mouseMove.y << ")" << std::endl; | |
break; | |
case sf::Event::MouseEntered: | |
std::cout << "Window mouse entered" << std::endl; | |
break; | |
case sf::Event::MouseLeft: | |
std::cout << "Window mouse left" << std::endl; | |
break; | |
default: | |
std::cout << "Window other event" << std::endl; | |
} | |
} | |
} | |
} | |
int main() | |
{ | |
sf::RenderWindow window(sf::VideoMode(800, 600, 32), "Hello World - SFML"); | |
window.setFramerateLimit(60); | |
std::thread thr(handleEvents, std::ref(window)); | |
sf::RectangleShape shape(sf::Vector2f(20.0, 20.0)); | |
shape.setOutlineColor(sf::Color::Red); | |
shape.setOutlineThickness(5); | |
shape.setPosition(400, 300); | |
sf::Clock clock; | |
while(window.isOpen()) | |
{ | |
sf::Time delta = clock.restart(); | |
shape.move(delta.asSeconds() * 10.0f, 0.0f); | |
window.clear(sf::Color(0,0,255)); | |
window.draw(shape); | |
window.display(); | |
} | |
thr.join(); | |
} |
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