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@ReinWD
Created February 5, 2020 15:59
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RPGItems exported item: soul
name: soul
uid: -738802993
author: 415a9942-3e5e-4a9c-bdaf-3628f187bab8
note: ''
license: All Right Reserved
mcVersion: 1.15.1
pluginSerial: 0
haspermission: false
permission: rpgitems.item.use.soul
display: 灵刀测试
damageMin: 0
damageMax: 3
armour: 0
armourExpression: ''
DamageType: ''
attributemode: PARTIAL_UPDATE
description: []
item: IRON_SWORD
ignoreWorldGuard: false
canBeOwned: false
hasStackId: false
item_data: 0
powers:
'0':
powerName: rpgitems:commandhit
requireHurtByEntity: true
cost: 0
display: rua
cooldown: 0
permission: ''
selectors: counter_add
triggers: HIT
minDamage: 0.0
command: tag {entity.uuid} add sakura_sword_hit
'1':
powerName: rpgitems:delayedcommand
requireHurtByEntity: true
cost: 0
delay: 1
display: rua
cooldown: 0
permission: ''
triggers: LEFT_CLICK,RIGHT_CLICK,SNEAK,SPRINT
command: execute as @e[distance=..20] run tag @s remove sakura_sword_hit
'2':
powerName: rpgitems:noimmutabletick
immuneTime: 0
'3':
powerName: rpgitems:aoecommand
cost: 0
c: 100
selfapplication: false
display: rua
facing: 30.0
permission: ''
selectors: counter_add
triggers: HIT
type: entity
command: scoreboard players add {entity.uuid} sakura_counter 1
requireHurtByEntity: true
r: 10
mustsee: false
cooldown: 0
rm: 0
'4':
powerName: rpgitems:aoedamage
damage: 1000.0
cost: 0
selfapplication: false
count: 100
range: 10
selectors: sakura_reached
triggers: RIGHT_CLICK
delay: 1
mustsee: false
cooldown: 0
angle: 360.0
minrange: 0
suppressMelee: false
incluePlayers: false
'5':
powerName: rpgitems:aoecommand
cost: 0
c: 100
selfapplication: false
display: ru
facing: 30.0
permission: ''
selectors: sakura_reached
triggers: RIGHT_CLICK
type: entity
command: tag {entity.uuid} remove soul_mark_3
requireHurtByEntity: true
r: 10
mustsee: false
cooldown: 0
rm: 0
'6':
powerName: rpgitems:aoecommand
cost: 0
c: 100
selfapplication: false
display: rua
facing: 30.0
permission: ''
selectors: sakura_upgrade_2
triggers: HIT
type: entity
command: tag {entity.uuid} add soul_mark_3
requireHurtByEntity: true
r: 15
mustsee: false
cooldown: 0
rm: 0
'7':
powerName: rpgitems:aoecommand
cost: 0
c: 100
selfapplication: false
display: rua
facing: 30.0
permission: ''
selectors: sakura_upgrade_2
triggers: HIT
type: entity
command: tag {entity.uuid} remove soul_mark_2
requireHurtByEntity: true
r: 10
mustsee: false
cooldown: 0
rm: 0
'8':
powerName: rpgitems:aoecommand
cost: 0
c: 100
selfapplication: false
display: rua
facing: 30.0
permission: ''
selectors: sakura_upgrade_1
triggers: HIT
type: entity
command: tag {entity.uuid} add soul_mark_2
requireHurtByEntity: true
r: 15
mustsee: false
cooldown: 0
rm: 0
'9':
powerName: rpgitems:aoecommand
cost: 0
c: 100
selfapplication: false
display: rua
facing: 30.0
permission: ''
selectors: sakura_upgrade_1
triggers: HIT
type: entity
command: tag {entity.uuid} remove soul_mark_1
requireHurtByEntity: true
r: 15
mustsee: false
cooldown: 0
rm: 0
'10':
powerName: rpgitems:aoecommand
cost: 0
c: 100
selfapplication: false
display: rua
facing: 30.0
permission: ''
selectors: sakura_upgrade_0
triggers: HIT
type: entity
command: tag {entity.uuid} add soul_mark_1
requireHurtByEntity: true
r: 10
mustsee: false
cooldown: 0
rm: 0
'11':
powerName: rpgitems:aoecommand
cost: 0
c: 100
selfapplication: false
display: rua
facing: 30.0
permission: ''
selectors: upgrading
triggers: HIT
type: entity
command: scoreboard players set {entity.uuid} sakura_counter 0
requireHurtByEntity: true
r: 10
mustsee: false
cooldown: 0
rm: 0
'12':
powerName: rpgitems:beam
damage: 0.1
ignoreWall: true
extraData: 255,128,180,1.0
bounce: 0
particleSpeed: 0.0
behaviorParam: '{}'
homingMode: ONE_TARGET
particleDensity: 3.0
cone: 0.0
burstInterval: 10
speed: 60.0
offsetX: 0.0
mode: PROJECTILE
requireHurtByEntity: true
offsetZ: 0.0
offsetY: 0.0
cooldown: 0
particle: REDSTONE
homing: 0.0
behavior: PLAIN
suppressMelee: false
pierce: 50
homingRange: 50.0
homingAngle: 30.0
burstCount: 1
ticksBeforeHoming: 0
cost: 0
length: 10
triggers: RIGHT_CLICK
ttl: 100
speedBias: ''
beamAmount: 1
gravity: 0.0
hitSelfWhenBounced: false
homingTarget: MOBS
conditions: {}
markers:
'0':
markerName: rpgitems:selector
score: sakura_counter:0,3
r: 10
tag: sakura_sword_hit,!soul_mark_3
id: counter_add
'1':
markerName: rpgitems:selector
score: sakura_counter:3,4
r: 10
tag: sakura_sword_hit,soul_mark_1
id: sakura_upgrade_1
'2':
markerName: rpgitems:selector
score: sakura_counter:3,4
r: 10
tag: sakura_sword_hit,soul_mark_2
id: sakura_upgrade_2
'3':
markerName: rpgitems:selector
score: sakura_counter:0,3
r: 10
tag: sakura_sword_hit,soul_mark_3
id: sakura_reached
'4':
markerName: rpgitems:selector
score: sakura_counter:3,4
r: 10
id: upgrading
'5':
markerName: rpgitems:selector
score: sakura_counter:3,4
tag: sakura_sword_hit,!soul_mark_1,!soul_mark_2,!soul_mark_3
id: sakura_upgrade_0
triggers: {}
hitCost: 0
hittingCost: 0
blockBreakingCost: 0
hitCostByDamage: false
maxDurability: -1
defaultDurability: -1
durabilityLowerBound: 0
durabilityUpperBound: 0
hasDurabilityBar: false
showPowerText: true
showArmourLore: true
damageMode: FIXED
enchantMode: DISALLOW
itemFlags:
- HIDE_ATTRIBUTES
customItemModel: false
barFormat: DEFAULT
alwaysAllowMelee: false
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