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Too weird to live, too rare to die

Rei Reisyukaku

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Reisyukaku / sv.lua
Last active December 4, 2022 03:38
SV lua memes
--Param: string [snow, storm, rain, diamonddust, sandstorm]
function changeWeather(weather)
local L2_2 = c4C26B52F.f544F902B()
L1_2 = L2_2.fBF4010E1(L2_2)
L1_2.fE0598362(L1_2, weather)
CC6FE82819C6E1D55.SF42297B52592C534(2)
end
--Adds item to bag
function AddItem(id, count)
@Reisyukaku
Reisyukaku / WriteSave.js
Last active May 11, 2023 16:38
Write Save
/*
* 1. Boot game
* 2. Wait a second or so (for the game tid to register but before the code mounts the savedata)
* 3. Home button
* 4. Run this script
* 5. ???
* 6. PROFIT
*/
var tid = '0000000000000000'; //Change Title ID here
@Reisyukaku
Reisyukaku / DumpSave.js
Last active May 11, 2023 16:38
Game save dumper
var tid = '0000000000000000'; //Set appropriate game TID; Need to find a way to get TID automatically...
utils.log("stage1, hijack fsppr and set perms");
sc.getFSPPR();
sc.ipcMsg(1).sendPid().data(0).sendTo('fsp-srv').assertOk();
var pid = sc.read4(sc.ipcBufAddr, 0xC >> 2);
utils.log('Got process PID: '+pid.toString(16));
var buf1_sz = 0x1C;
@Reisyukaku
Reisyukaku / dump.js
Last active April 14, 2018 13:19
Dump ClCert+Privk
var bufPrivk = sc.malloc(0x134);
var bufCert = sc.malloc(0x804);
var bufOut = sc.malloc(0x100);
sc.ipcMsg(16).bDescriptor(bufPrivk, 0x134, 0).sendTo('set:cal').assertOk(); //set:cal#GetSslKey
utils.log('Obtained SSL key.');
sc.ipcMsg(17).bDescriptor(bufCert, 0x804, 0).sendTo('set:cal').assertOk(); //set:cal#GetSslCert
utils.log('Obtained SSL cert.');
sc.memdump(utils.add2(bufCert, 4), 0x800, 'clcert.der');