Created
September 19, 2023 02:40
-
-
Save Reithan/6cc167c6f544aabea48126d1cbadbbf1 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Log uploaded on Monday, September 18, 2023, 7:39:49 PM | |
Loaded mods: | |
Harmony(brrainz.harmony)[mv:1.5.0.0]: 0Harmony(2.2.2), HarmonyMod(1.5.0) | |
Core(Ludeon.RimWorld): (no assemblies) | |
HugsLib(UnlimitedHugs.HugsLib)[ov:10.0.1]: 0Harmony(av:2.2.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:10.0.1) | |
Better Vanilla Masking(Owlchemist.BetterVanillaMasking): (no assemblies) | |
Blood and stains(goudaquiche.BloodAndStains): BloodDripping(1.0.8328.27847) | |
Blueprints(Fluffy.Blueprints)[mv:2.17.133]: 0Harmony(2.2.2), BetterKeybinding(av:3.0.0,fv:3.11.44), Blueprints(av:3.0.0,fv:3.11.44) | |
Build From Inventory(Uuugggg.BuildFromInventory): Build_From_Inventory(1.0.0) | |
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:23.8.25), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0) | |
Alpha Animals(sarg.alphaanimals): AchievementsExpanded(1.4.8315.17730), AlphaBehavioursAndEvents(1.0.0) | |
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1) | |
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0) | |
Combat Extended(CETeam.CombatExtended)[mv:1.4.5.4]: 0CombatExtendedLoader(0.0.0), CombatExtended(0.0.0), VehiclesCompat(0.0.0 [no FileVersionInfo]) | |
Simple FX: Vapor(Owlchemist.SimpleFX.Vapor): simplefxvapor(av:1.1.0,fv:1.1.0) | |
CAI 5000 - Advanced AI + Fog Of War(Krkr.rule56): 0PrepatcherAPI(av:1.1.1,fv:1.1.0), CombatAI(0.0.0) | |
Combat Extended Guns(CETeam.CombatExtendedGuns)[mv:1.4.1.1]: (no assemblies) | |
Compact Hediffs(PeteTimesSix.CompactHediffs): PeteTimesSix.CompactHediffs(1.0.0) | |
Designator Shapes(Merthsoft.DesignatorShapes): Merthsoft.DesignatorShapes(1.0.0) | |
Door Clearance(Owlchemist.DoorClearance): doorclearance(av:1.0.5,fv:1.0.5) | |
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(2.2.2), DubsMintMinimap(av:1.0.0,fv:1.0.0) | |
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): 0Harmony(2.2.2), PerformanceAnalyzer(av:1.0.0,fv:1.0.0) | |
Follow Me(Fluffy.FollowMe)[mv:4.9.95]: BetterKeybinding(av:3.0.0,fv:5.5.109), FollowMe(av:5.0.0,fv:5.5.109) | |
RT Fuse(ratys.rtfuse)[mv:1.6.0.0]: 0Harmony(av:2.2.2,fv:1.2.0.1), RT_Fuse(1.0.0) | |
Fuse Plus (Continued)(nachotoast.neceros.fuseplus): (no assemblies) | |
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0) | |
RWLayout(name.krypt.rimworld.rwlayout.alpha2): 0Cassowary(4.0.0), 0RWLayout(1.0.0), 0RWLayoutMod(1.0.0), RWLayoutVersionTester(1.0.0) | |
Grouped Pawns Lists(name.krypt.rimworld.pawntablegrouped): PawnTableGrouped.0(1.0.0), PawnTableGrouped.1.WorkTab(1.0.0) | |
Meals On Wheels(Uuugggg.MealsOnWheels): Meals_On_Wheels(1.0.0) | |
More Planning [1.4](com.github.alandariva.moreplanning): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), MorePlanning(av:7.0.0,fv:7.0.0) | |
Muzzle Flash(IssacZhuang.MuzzleFlash): MuzzleFlash(1.0.0), Vocore.EmbeddedAssets(1.0.0) | |
Numbers(Mehni.Numbers): 0Harmony(av:2.2.2,fv:1.2.0.1), Numbers(av:1.0.0,fv:1.1.0) | |
Outdoor Lighting (continued)(velcroboy333.outdoorlighting)[mv:1.0.0.0]: (no assemblies) | |
Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0) | |
Vanilla Textures Expanded - Variations(VanillaExpanded.VTEXVariations): (no assemblies) | |
Perspective: Doors(Owlchemist.PerspectiveDoors): (no assemblies) | |
Planet Setting Randomizer(drp.planetsettings): PlanetSettingRandomizer(1.0.0) | |
Power Tab 2(Owlchemist.PowerTab): PowerTab(av:2.0.4,fv:2.0.4) | |
Prisoners Should Fear Turrets(Mlie.PrisonersShouldFearTurrets)[mv:1.4.2]: PrisonersShouldFearTurrets(av:1.0.0,fv:1.4.2), VersionFromManifest(0.0.0) | |
RT Power Switch(ratys.rtpowerswitch)[mv:1.5.0.0]: RT_PowerSwitch(1.0.0) | |
Random Factions(drp.factions): RandomFactions(1.0.0) | |
Real Ruins(Woolstrand.RealRuins)[mv:3.0.0.0]: 0Harmony(av:2.2.2,fv:1.2.0.1), RealRuins(2.2.2.23658 [no FileVersionInfo]) | |
Relations Tab(Fluffy.FluffyRelations)[mv:2.6.72]: Fluffy_Relations(av:3.0.0,fv:3.2.119) | |
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0) | |
ResearchPal - 1.4 Repackage(Neigh.ResearchPalRepackage)[mv:1.4.0.3]: 0MultiplayerAPI(av:0.3.0,fv:0.3.0), ResearchTree(av:3.0.0,fv:3.13.503) | |
Rim War(Torann.RimWar): RimWar(0.9.8.10) | |
RimFridge: Now with Shelves!(rimfridge.kv.rw): RimFridge(1.0.0) | |
RimHUD(Jaxe.RimHUD): RimHUD(1.14.4) | |
Simple FX: Smoke(Owlchemist.SimpleFX.Smoke2): simplefxsmoke(av:2.5.2,fv:2.5.2) | |
Scattered Flames(Owlchemist.ScatteredFlames): ScatteredFlames(av:1.3.6,fv:1.3.6) | |
Scattered Stones(Owlchemist.ScatteredStones): ScatteredStones(av:1.5.1,fv:1.5.1) | |
Semi Random Research (Unofficial)(CaptainMuscles.SemiRandomResearch.unofficial)[mv:1.0.13]: CM_Semi_Random_Research(1.0.0) | |
Share The Load(Uuugggg.ShareTheLoad): Share_The_Load(1.0.0) | |
Short Circuit Blues(blues.shortcircuit): ShortCircuitBlues(2.4.1) | |
Simple FX: Splashes(Owlchemist.SimpleFX.Splashes): simplefxsplashes(av:1.2.2,fv:1.2.2) | |
Smart Farming(Owlchemist.SmartFarming): SmartFarming(av:1.13.3,fv:1.13.3) | |
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.4.0) | |
Tech Advancing(GHXX.TechAdvancing): 0Harmony(av:2.2.2,fv:2.0.0.4), 0MultiplayerAPI(av:0.3.0,fv:0.1.0), TechAdvancing(1.0.0) | |
Use Bedrolls(Uuugggg.UseBedrolls): UseBedrolls(1.0.0) | |
Vanilla Base Generation Expanded(VanillaExpanded.BaseGeneration): (no assemblies) | |
Vanilla Fishing Expanded(VanillaExpanded.VCEF): AchievementsExpanded(1.4.8315.17730), VCE-Fishing(1.0.0) | |
Vanilla Pawns Retextured(neronix17.hd.pawns): (no assemblies) | |
Vehicle Framework(SmashPhil.VehicleFramework)[mv:1.5.1368]: 0Harmony(2.2.2), AchievementsExpanded(1.4.8315.17730), SmashTools(1.0.0), UpdateLogTool(1.3.8632.32640), Vehicles(1.4.1) | |
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): AchievementsExpanded(1.4.8315.17730), VanillaVehiclesExpanded(1.0.0) | |
What's That Mod(co.uk.epicguru.whatsthatmod): 0ColourPicker(1.0.0 [no FileVersionInfo]), WhatsThatMod(1.0.0) | |
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0) | |
While You're Up / PUAH+(CodeOptimist.JobsOfOpportunity): WhileYoureUp(4.0.4.466) | |
Work Tab(Fluffy.WorkTab)[mv:3.21.303]: 0MultiplayerAPI(av:0.3.0,fv:0.3.0), FluffyUI(av:5.0.0,fv:5.0.353), WorkTab(av:5.0.0,fv:5.0.353) | |
Advanced Biomes (Continued)(Mlie.AdvancedBiomes)[mv:1.4.4]: ActiveTerrain(av:1.0.0,fv:1.4.3), BiomesPlus(av:1.0.0,fv:1.4.3), VersionFromManifest(0.0.0) | |
World Map Beautification Project(Odeum.WMBP): BiomesKit(1.3.60.5) | |
World Map Beautification Project - for Advanced Biomes (Continued)(Carolusclen.DLC.WMBP.abc)[mv:1.5]: (no assemblies) | |
Realistic Planets Continued(WindowsXP.RealisticPlanets): Realistic_Planets_Continued(1.0.8349.34297) | |
World Map Beautification Project - for Realistic Planets(Carolusclen.DLC.WMBP.rp)[mv:1.4]: (no assemblies) | |
World Map Enhanced(laast.WorldMapEnhanced): (no assemblies) | |
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0) | |
[SYR] Metallic Batteries(syrchalis.metallicbatteries)[mv:1.3.0]: MetallicBatteries(av:1.3.0,fv:1.3.0) | |
[SYR] Set Up Camp(syrchalis.setupcamp): 0MultiplayerAPI(av:0.3.0,fv:0.1.0), SetUpCamp(1.0.0) | |
[WD] Realistic Darkness(Wemd.RealisticDarkness): RealisticDarkness(1.0.0) | |
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421), Gagarin(0.0.0 [no FileVersionInfo]), Proton(1.0.0 [no FileVersionInfo]), Soyuz(1.0.0 [no FileVersionInfo]) | |
Active Harmony patches: | |
AI_Utility.GetTacticalManager: (no patches) | |
AbandonedBaseWorldObject.ShouldRemoveMapNow: (no patches) | |
Ability.<>c__DisplayClass121_0.<GiveAbility>b__0: (no patches) | |
Ability.GetDescriptionForPawn: (no patches) | |
Ability.PreWarmupAction: (no patches) | |
Ability.StartAbilityJob: (no patches) | |
Ability.get_Comp: (no patches) | |
AbilityExtension_ExtraHediffs.Cast: (no patches) | |
AbilityExtension_FleckOnTarget.<>c__DisplayClass9_0.<WarmupToil>b__0: (no patches) | |
AbilityExtension_WarmupEffecter.<>c__DisplayClass3_0.<WarmupToil>g__InitEffecter|0: (no patches) | |
AbilityPawnFlyer.RespawnPawn: (no patches) | |
AbilityUtility.ValidateSickOrInjured: (no patches) | |
Ability_Barrier.Cast: (no patches) | |
Ability_ShootProjectile.ShootProjectile: (no patches) | |
Ability_Spawn.Spawn: (no patches) | |
Ability_SpawnBuilding.Cast: (no patches) | |
AchievementCard.UnlockCard: (no patches) | |
AchievementPointManager.GameComponentTick: (no patches) | |
AchievementPointManager.get_AchievementList: (no patches) | |
AchievementReward.PurchaseReward: (no patches) | |
AchievementReward.RefundPoints: (no patches) | |
AchievementReward.get_Disabled: (no patches) | |
ActiveTerrainUtility.GetTempControl: (no patches) | |
ActiveTerrainUtility.GetTempControl: (no patches) | |
ActiveTerrainUtility.Powered: (no patches) | |
ActiveTerrainUtility.Powered: (no patches) | |
ActiveTerrainUtility.TryFindNearestPowerConduitFloor: (no patches) | |
ActiveTerrainUtility.TryFindNearestPowerConduitFloor: (no patches) | |
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix | |
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix | |
AddEquipment_Patch.Postfix: (no patches) | |
AddictionUtility.CanBingeOnNow: (no patches) | |
AddictionUtility.FindAddictionHediff: (no patches) | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: (no patches) | |
Alert_AbandonedBaby..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ActivatorCountdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ActivatorCountdown.GetLabel: (no patches) | |
Alert_ActivatorCountdown.get_ActivatorCountdowns: (no patches) | |
Alert_AgeReversalDemandNear..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimaLinkingReady..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimaLinkingReady.GetTargets: (no patches) | |
Alert_AnimalFilth..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimalPenNeeded..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimalPenNotEnclosed..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimalPenNotEnclosed.CalculateTargets: (no patches) | |
Alert_AnimalRoaming..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AwaitingMedicalOperation..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_BestowerWaiting..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_BilliardsTableOnWall..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_Biostarvation..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_Boredom..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_BrawlerHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix | |
Alert_CannotBeUsedRoofed..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_CaravanIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans | |
Alert_CasketOpening..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ChessTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistHasShieldAndTwoHandedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistLeftUnburied..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistNeedsRescuing..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistsIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ConnectedPawnNotAssignedToPlantCutting..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ConnectedPawnNotAssignedToPlantCutting.GetTargets: (no patches) | |
Alert_DateRitualComing..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_DeathrestComplete..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_DisallowedBuildingInsideMonument..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_DormanyWakeUpDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_Exhaustion..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_FactionInfluenced..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_FactionInfluenced.GetReport: (no patches) | |
Alert_FireInHomeArea..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_FuelNodeIgnition..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_GauranlenTreeWithoutProductionMode..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_GauranlenTreeWithoutProductionMode.GetTargets: (no patches) | |
Alert_GenebankUnpowered..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_GenebankUnpowered.GetTargets: (no patches) | |
Alert_Heatstroke..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_HitchedAnimalHungryNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_HunterHasShieldAndRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_HunterLacksRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_Hypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_HypothermicAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_IdeoBuildingDisrespected..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_IdeoBuildingMissing..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ImmobileCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_InfestationDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LifeThreateningHediff..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowBabyFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowDeathrest..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowHemogen..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowMedicine..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MajorOrExtremeBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MechChargerFull..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MechDamaged..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MechMissingBodyPart..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MinifiedTreeAboutToDie..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MinorBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MonumentMarkerMissingBlueprints..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NearbyRimWarObject..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedBabyCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedBatteries..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedColonistBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedDefenses..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedDoctor..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedJoySources..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedMealSource..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedMechChargers..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedMeditationSpot..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedMiner..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedResearchBench..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedResearchProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedSlaveBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedSlaveCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedWarden..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedWarmClothes..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NoBabyFeeders..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NoBabyFoodCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NoStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PasteDispenserNeedsHopper..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PennedAnimalHungry..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PokerTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PollutedTerrain..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PredatorInPen..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PredatorInPen.CalculateTargets: (no patches) | |
Alert_PsychicBondedSeparated..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_QuestExpiresSoon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ReimplantationAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_RolesEmpty..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_RoyalNoAcceptableFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_RoyalNoThroneAssigned..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ShieldUserHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ShuttleLandingBeaconUnusable..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ShuttleLandingBeaconUnusable.get_Targets: (no patches) | |
Alert_SlaveRebellionLikely..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_SlavesUnattended..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_SlavesUnsuppressed..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_StarvationAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_StarvationColonists..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_StatsLearning..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_SubjectHasNowOverseer..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_TatteredApparel..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ThroneroomInvalidConfiguration..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_TimedMakeFactionHostile..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_TimedMakeFactionHostile.GetExplanation: (no patches) | |
Alert_TimedMakeFactionHostile.get_WorldObjects: (no patches) | |
Alert_TimedRaidsArriving..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_TitleRequiresBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ToxicBuildup..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ToxifierGeneratorStopped..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ToxifierGeneratorStopped.GetTargets: (no patches) | |
Alert_UndignifiedBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_UndignifiedThroneroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_UnhappyNudity..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_UnusableMeditationFocus..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_UnusableMeditationFocus.Alert_PermitAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_WarqueenHasLowResources..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_WarqueenHasLowResources.CalculateTargets: (no patches) | |
AlertsReadout..ctor: post: Proton.AlertsReadout_Constructor_Patch.Postfix | |
AlertsReadout.AlertsReadoutOnGUI: PRE: Analyzer.Performance.H_AlertsReadoutUpdate.AlertsReadoutOnGUI TRANS: Proton.AlertsReadout_AlertsReadoutOnGUI_Patch.Transpiler | |
AlertsReadout.AlertsReadoutUpdate: TRANS: Proton.AlertsReadout_AlertsReadoutUpdate_Patch.Transpiler | |
AlertsReadout.CheckAddOrRemoveAlert: PRE: Analyzer.Performance.H_AlertsReadoutUpdate.CheckAddOrRemoveAlert | |
AmmoDef.<>c.<get_AmmoSetDefs>b__20_0: (no patches) | |
AmmoDef.<get_Users>b__17_0: (no patches) | |
AmmoInjector.<>c__DisplayClass8_0.<AddRemoveCaliberFromGunRecipes>b__0: (no patches) | |
AmmoInjector.InjectAmmos: (no patches) | |
AmmoThing.PreApplyDamage: (no patches) | |
AmmoThing.TryDetonate: (no patches) | |
AmmoUtility.GetProjectileReadout: (no patches) | |
AmmoUtility.IsShell: (no patches) | |
AnimalPenManager.ForceRebuildPens: (no patches) | |
AnimalPenUtility.AnySuitablePens: (no patches) | |
AnimalPenUtility.ClosestSuitablePen: (no patches) | |
AnimalPenUtility.GetCurrentPenOf: (no patches) | |
AnimalPenUtility.GetPenAnimalShouldBeTakenTo: (no patches) | |
AnimalPenUtility.NeedsToBeManagedByRope: PRE: Syrchalis_SetUpCamp.Patch.Prefix | |
AnimalProductionUtility.<AnimalProductionStats>d__0.MoveNext: (no patches) | |
AnimalProductionUtility.EggMarketValue: (no patches) | |
AnimalProductionUtility.EggNutrition: (no patches) | |
AnimalProductionUtility.EggsPerYear: (no patches) | |
AnimalProductionUtility.GestationDaysEach: (no patches) | |
AnimalProductionUtility.GestationDaysLitter: (no patches) | |
AnimalProductionUtility.MilkMarketValue: (no patches) | |
AnimalProductionUtility.MilkNutrition: (no patches) | |
AnimalProductionUtility.MilkPerYear: (no patches) | |
AnimalProductionUtility.OffspringRange: (no patches) | |
AnimalProductionUtility.WoolMarketValue: (no patches) | |
AnimalProductionUtility.WoolPerYear: (no patches) | |
Apparel.get_DesiredColor: (no patches) | |
Apparel.set_DesiredColor: (no patches) | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler | |
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix | |
Apparel_Shield.ExposeData: (no patches) | |
Apparel_Shield.get_CompShield: (no patches) | |
ArchotechSettlement.get_AnyArchotechBuildingRequiresStudy: (no patches) | |
Area.MarkDirty: PRE: Analyzer.Performance.H_JobDriver_BuildRoof.SetDirty | |
AreaManager.UpdateAllAreasLinks: PRE: Analyzer.Fixes.H_UpdateAllAreasLinks.Prefix, Analyzer.Fixes.H_UpdateAllAreasLinks.Prefix, Analyzer.Fixes.H_UpdateAllAreasLinks.Prefix, Analyzer.Fixes.H_UpdateAllAreasLinks.Prefix | |
ArenaUtility.BeginArenaFight: (no patches) | |
ArenaUtility.BeginArenaFightSet: (no patches) | |
ArenaUtility.PerformBattleRoyale: (no patches) | |
ArmorUtility.ApplyArmor: TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler | |
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix | |
ArmorUtilityCE.GetAfterArmorDamage: (no patches) | |
ArmorUtilityCE.GetAmbientPostArmorDamage: (no patches) | |
ArtilleryMarker.AttachTo: (no patches) | |
AssignableUtility.GetAssignedPawn: (no patches) | |
AssignableUtility.GetAssignedPawns: (no patches) | |
AttachableThing.AttachTo: (no patches) | |
AttachableThing.Destroy: (no patches) | |
AttachmentUtility.GetAttachment: (no patches) | |
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: (no patches) | |
AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Prefix post: CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler | |
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix TRANS: CombatAI.Patches.AttackTargetFinder_Patch+Harmony_AttackTargetFinder_GetShootingTargetScore.Transpiler | |
AttackTargetFinder.IsAutoTargetable: (no patches) | |
Autotests_ColonyMaker.MakeColony: (no patches) | |
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler | |
AvoidanceTracker.MapComponentTick: (no patches) | |
BackCompatibilityConverter_1_0.PostLoadSavegame: (no patches) | |
BackCompatibilityConverter_Universal.ApplyLampColor: (no patches) | |
BackCompatibilityConverter_Universal.BiosculpterReworkBackCompat: (no patches) | |
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler | |
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler | |
BeamDraw.Setup: (no patches) | |
BeamProjectile.get_DamageAmount: (no patches) | |
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler | |
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle | |
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality | |
BipodComp.AssignVerbProps: (no patches) | |
BipodComp.CopyVerbPropsFromThing: (no patches) | |
BipodComp.get_ShouldSetUp: (no patches) | |
Bipod_Recoil_StatPart.ExplanationPart: (no patches) | |
Bipod_Recoil_StatPart.TransformValue: (no patches) | |
Bipod_Sway_StatPart.ExplanationPart: (no patches) | |
Bipod_Sway_StatPart.TransformValue: (no patches) | |
BlindSalamander_MapComponent.MapComponentTick: (no patches) | |
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix | |
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler | |
BlueprintTransferUtility.MakeThingFromItemTile: (no patches) | |
BlueprintTransferUtility.RestoreDefencesAndPower: (no patches) | |
BlueprintTransferUtility.Transfer: (no patches) | |
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix | |
Bombardment.StartRandomFire: (no patches) | |
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler | |
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching | |
BreakdownManager.MapComponentTick: (no patches) | |
BreakdownableUtility.IsBrokenDown: (no patches) | |
BroadshieldPack.BroadshieldProjectileInterceptorProperties: (no patches) | |
BroadshieldPack.NearbyActiveBroadshield: (no patches) | |
BroadshieldPack.Notify_BulletImpactNearby: (no patches) | |
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo | |
BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix | |
BuildFacilityCommandUtility.<BuildFacilityCommands>d__0.MoveNext: (no patches) | |
Building.<GetGizmos>d__25.MoveNext: (no patches) | |
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix | |
Building.DoDestroyEffects: (no patches) | |
Building.SpawnSetup: post: ScatteredStones.Patch_SpawnSetup.Postfix | |
Building.get_PowerComp: (no patches) | |
BuildingReviver.<>c.<.cctor>b__1_1: (no patches) | |
BuildingReviver.<>c.<.cctor>b__1_2: (no patches) | |
Building_Artillery.ExtractShell: (no patches) | |
Building_Artillery.get_CanExtractShell: (no patches) | |
Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler | |
Building_Battery.PostApplyDamage: (no patches) | |
Building_Battery.Tick: (no patches) | |
Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix TRANS: UseBedrolls.DontMessageUnassigned.Transpiler | |
Building_Bed.FacilityChanged: (no patches) | |
Building_Bed.GetGizmos: post: UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix | |
Building_Bed.IsOwner: (no patches) | |
Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix TRANS: UseBedrolls.IgnoreUnassignedBedWarning.Transpiler | |
Building_Bed.get_CompAssignableToPawn: (no patches) | |
Building_BedMachine.get_occupant: (no patches) | |
Building_BlastingCharge.<GetGizmos>d__0.MoveNext: (no patches) | |
Building_BlastingCharge.Command_Detonate: (no patches) | |
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix | |
Building_CommsConsole.SpawnSetup: (no patches) | |
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler | |
Building_Crate.get_CanOpen: (no patches) | |
Building_Door.ClearReachabilityCache: post: CombatAI.Patches.Building_Door_Patch+Building_Door_ClearReachabilityCache_Patch.Postfix | |
Building_Door.DoorRotationAt: PRE: [2147483647]PerformanceOptimizer.Optimization_Building_Door_DoorRotationAt.DoorRotationAtPrefix post: [-2147483648]PerformanceOptimizer.Optimization_Building_Door_DoorRotationAt.DoorRotationAtPostfix | |
Building_Door.Draw: PRE: PerformanceOptimizer.Optimization_Building_Door_DoorRotationAt.DrawPrefix post: PerformanceOptimizer.Optimization_Building_Door_DoorRotationAt.DrawPostfix | |
Building_Door.PostMake: (no patches) | |
Building_Door.SpawnSetup: (no patches) | |
Building_Door.Tick: post: CombatAI.Patches.Building_Door_Patch+Building_Door_Tick_Patch.Postfix | |
Building_FermentingBarrel.AddWort: (no patches) | |
Building_FermentingBarrel.GetInspectString: (no patches) | |
Building_FermentingBarrel.get_CurrentTempProgressSpeedFactor: (no patches) | |
Building_GeneAssembler.CheckAllContainersValid: (no patches) | |
Building_GeneAssembler.GetGeneBankHoldingPack: (no patches) | |
Building_GeneAssembler.GetGenepacks: (no patches) | |
Building_GeneAssembler.MaxComplexity: (no patches) | |
Building_GeneAssembler.get_CanBeWorkedOnNow: (no patches) | |
Building_GeneAssembler.get_ConnectedFacilities: (no patches) | |
Building_GeneAssembler.get_PowerTraderComp: (no patches) | |
Building_GeneAssembler.get_UsedFacilities: (no patches) | |
Building_GeneExtractor.<GetGizmos>b__38_3: (no patches) | |
Building_GeneExtractor.get_PowerTraderComp: (no patches) | |
Building_Grave.Notify_CorpseBuried: (no patches) | |
Building_Grave.get_CompAssignableToPawn: (no patches) | |
Building_GrowthVat.get_PowerTraderComp: (no patches) | |
Building_ItemProcessor.SpawnSetup: (no patches) | |
Building_ItemProcessor.removeProductOperation: (no patches) | |
Building_LaserGun.SpawnSetup: (no patches) | |
Building_MechCharger.IsCompatibleWithCharger: (no patches) | |
Building_MechCharger.get_Container: (no patches) | |
Building_MechCharger.get_Power: (no patches) | |
Building_MechCharger.get_WasteProducer: (no patches) | |
Building_MechGestator.get_Power: (no patches) | |
Building_MechGestator.get_WasteProducer: (no patches) | |
Building_NutrientPasteDispenser.SpawnSetup: (no patches) | |
Building_NutrientPasteDispenser.TryDispenseFood: (no patches) | |
Building_OrbitalTradeBeacon.<AllPowered>d__7.MoveNext: (no patches) | |
Building_PlantGrower.SpawnSetup: (no patches) | |
Building_PowerSwitch.ExposeData: (no patches) | |
Building_PowerSwitch.SpawnSetup: (no patches) | |
Building_RecoiledTurret.NotifyTargetInRange: (no patches) | |
Building_ResearchBench_Extensions.HasFacility: (no patches) | |
Building_SubcoreScanner.get_PowerOn: (no patches) | |
Building_TempControl.SpawnSetup: (no patches) | |
Building_Throne.get_CompAssignableToPawn: (no patches) | |
Building_TrapExplosive.SpringSub: (no patches) | |
Building_Turret.ThreatDisabled: (no patches) | |
Building_TurretGun.<GetGizmos>d__69.MoveNext: (no patches) | |
Building_TurretGun.DeSpawn: PRE: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_DeSpawn_Patch.Prefix | |
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler | |
Building_TurretGun.ExtractShell: (no patches) | |
Building_TurretGun.GetInspectString: (no patches) | |
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix, PrisonersShouldFearTurrets.Building_TurretGun_IsValidTarget.Postfix | |
Building_TurretGun.SpawnSetup: post: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_SpawnSetup_Patch.Postfix | |
Building_TurretGun.Tick: (no patches) | |
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix | |
Building_TurretGun.UpdateGunVerbs: (no patches) | |
Building_TurretGun.get_CanExtractShell: (no patches) | |
Building_TurretGun.get_GunCompEq: (no patches) | |
Building_TurretGunCE.DeSpawn: PRE: CombatAI.Mod_CE+Building_TurretGunCE_Patch.DeSpawn | |
Building_TurretGunCE.InitGun: (no patches) | |
Building_TurretGunCE.MakeGun: (no patches) | |
Building_TurretGunCE.SpawnSetup: post: CombatAI.Mod_CE+Building_TurretGunCE_Patch.SpawnSetup | |
Building_TurretGunCE.get_CompAmmo: (no patches) | |
Building_TurretGunCE.get_CompChangeable: (no patches) | |
Building_TurretGunCE.get_CompFireModes: (no patches) | |
Building_TurretGunCE.get_GunCompEq: (no patches) | |
Building_Vent.SpawnSetup: (no patches) | |
Building_WastepackAtomizer.get_Atomizer: (no patches) | |
Building_WastepackAtomizer.get_PowerTrader: (no patches) | |
Building_WorkTable.SpawnSetup: (no patches) | |
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix | |
CE_DebugUtility.Heal: (no patches) | |
CE_Utility.CanBeStabilized: (no patches) | |
CE_Utility.GetDangerTracker: (no patches) | |
CE_Utility.GetLightingTracker: (no patches) | |
CE_Utility.GetProjectile: (no patches) | |
CE_Utility.GetStrengthTracker: (no patches) | |
CE_Utility.HasAmmo: (no patches) | |
CE_Utility.TryGetAllWeaponsInInventory: (no patches) | |
CE_Utility.TryGetTurretOperator: (no patches) | |
CE_Utility.TryUpdateInventory: (no patches) | |
CallBossgroupUtility.<>c__DisplayClass2_0.<GetBossgroupCaller>b__0: (no patches) | |
CallBossgroupUtility.BossgroupEverCallable: (no patches) | |
CallBossgroupUtility.TryStartSummonBossgroupJob: (no patches) | |
CameraDriver.CalculateCurInputDollyVect: post: Analyzer.Performance.H_ZoomThrottle.CameraDriver_Dolly_Postfix | |
CameraDriver.CameraDriverOnGUI: post: Analyzer.Performance.H_ZoomThrottle.CameraDriver_OnGUI_Postfix | |
CameraDriver.Update: post: Soyuz.Patches.CameraDriver_Patch.Postfix | |
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle | |
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld | |
Caravan.<>c__DisplayClass117_0.<GetGizmos>b__17: (no patches) | |
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan | |
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle | |
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, Syrchalis_SetUpCamp.GetGizmosPatch.GetGizmosPostfix | |
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle | |
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan | |
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle | |
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle | |
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles | |
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList | |
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove | |
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation | |
CaravanArrivalAction_OfferGifts.Arrived: PRE: Vehicles.CaravanHandling.UnloadVehicleOfferGifts | |
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked | |
CaravanArrivalAction_VisitEscapeShip.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches) | |
CaravanArrivalAction_VisitEscapeShip.CanVisit: (no patches) | |
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler | |
CaravanArrivalAction_VisitRealRuinsPOI.CanEnter: (no patches) | |
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler | |
CaravanCamp.AddAbandonedCamp: (no patches) | |
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1 | |
CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2 post: RimWar.Harmony.RimWarMod.AttackInjuredSettlement_Postfix | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow | |
CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: RimWar.Harmony.RimWarMod.ExitMapPostBattle_Prefix | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan | |
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans | |
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle | |
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo | |
CaravanInventoryUtility.TryGetDrugToSatisfyChemicalNeed: (no patches) | |
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
CaravanPawnsNeedsUtility.GetFoodScore: (no patches) | |
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles | |
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix | |
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix | |
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan | |
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner | |
Caravan_GetGizmos_Patch.<Postfix>d__0.MoveNext: (no patches) | |
Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: Soyuz.Patches.Caravan_NeedsTracker_TrySatisfyJoyNeed_Patch.Transpiler | |
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehiclePawnsNeeds post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix | |
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath post: RimWar.Harmony.RimWarMod.Pather_StartPath_WarObjects | |
CaravansBattlefield.CheckWonBattle: (no patches) | |
CaravansBattlefield.PostMapGenerate: (no patches) | |
CastPositionFinder.CastPositionPreference: post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_CastPositionPreference_Patch.Postfix | |
CastPositionFinder.TryFindCastPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Prefix post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Postfix TRANS: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Transpiler | |
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle | |
ChildcareUtility.CanBreastfeedNow: (no patches) | |
ChildcareUtility.SuckleFromLactatingPawn: (no patches) | |
CinematicCameraManager.GameComponentTick: (no patches) | |
CocoonSpawner.Spawn: (no patches) | |
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler | |
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler | |
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles | |
Combat.OverriddenHitFlags: (no patches) | |
Combat.ProjectileMapToWorld: (no patches) | |
Combat.StartingTicksFromTurret: (no patches) | |
Combat.TurretHitFlags: (no patches) | |
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix | |
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile | |
Command_ArtilleryTarget.<>c__DisplayClass6_0.<ProcessInput>b__0: (no patches) | |
Command_SetFirstItemList.ProcessInput: (no patches) | |
Command_SetFourthItemList.ProcessInput: (no patches) | |
Command_SetSecondItemList.ProcessInput: (no patches) | |
Command_SetThirdItemList.ProcessInput: (no patches) | |
CommsConsoleUtility.PlayerHasPoweredCommsConsole: (no patches) | |
CompAbilityEffect_GiveHediff.ApplyInner: (no patches) | |
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix | |
CompAbilityEffect_ReimplantXenogerm.Apply: (no patches) | |
CompAbilityEffect_StartAnimaLinking.Valid: (no patches) | |
CompAbilityEffect_Teleport.Apply: (no patches) | |
CompAbilityEffect_WordOfLove.Apply: (no patches) | |
CompActivable.PostSpawnSetup: (no patches) | |
CompAdvancedResourceProcessor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompAffectedByFacilities.<PotentialThingsToLinkTo>d__24.MoveNext: (no patches) | |
CompAffectedByFacilities.CanPotentiallyLinkTo: (no patches) | |
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: (no patches) | |
CompAffectedByFacilities.GetPotentiallySupplantedFacility: (no patches) | |
CompAffectedByFacilities.GetStatOffset: (no patches) | |
CompAffectedByFacilities.GetStatsExplanation: (no patches) | |
CompAffectedByFacilities.IsFacilityActive: (no patches) | |
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe: (no patches) | |
CompAffectedByFacilities.LinkToNearbyFacilities: (no patches) | |
CompAffectedByFacilities.Notify_NewLink: (no patches) | |
CompAffectedByFacilities.UnlinkAll: (no patches) | |
CompAmbientSound.PostSpawnSetup: (no patches) | |
CompAmmoGiver.<>c__DisplayClass5_0.<CompFloatMenuOptions>b__0: (no patches) | |
CompAmmoGiver.get_user: (no patches) | |
CompAmmoResupplyOnWakeup.TickRareWorker: (no patches) | |
CompAmmoResupplyOnWakeup.get_IsActive: (no patches) | |
CompAmmoUser.LoadAmmo: (no patches) | |
CompAmmoUser.TryUnload: (no patches) | |
CompAmmoUser.get_CompEquippable: (no patches) | |
CompAmmoUser.get_CompInventory: (no patches) | |
CompAssignableToPawn_DeathrestCasket.CanAssignTo: (no patches) | |
CompAtomizer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompAtomizer.PostSpawnSetup: (no patches) | |
CompBandNode.<>c.<CompGetGizmosExtra>b__21_2: (no patches) | |
CompBandNode.<>c.<CompGetGizmosExtra>b__21_3: (no patches) | |
CompBandNode.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompBandNode.get_PowerTrader: (no patches) | |
CompBiocodable.IsBiocoded: (no patches) | |
CompBiocodable.IsBiocodedFor: (no patches) | |
CompBiosculpterPod.<>c.<FindPodFor>b__138_0: (no patches) | |
CompBiosculpterPod.<>c__DisplayClass138_0.<FindPodFor>g__Validator|1: (no patches) | |
CompBiosculpterPod.AddCarryToPodJobs: (no patches) | |
CompBiosculpterPod.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompBiosculpterPod.SetPower: (no patches) | |
CompBiosculpterPod.WasLoadingCanceled: (no patches) | |
CompBiosculpterPod.get_PowerOn: (no patches) | |
CompBreakdownable.DoBreakdown: (no patches) | |
CompBreakdownable.Notify_Repaired: (no patches) | |
CompBreakdownable.PostDeSpawn: (no patches) | |
CompBreakdownable.PostSpawnSetup: (no patches) | |
CompBuildPeriodically.TryCreateBuilding: (no patches) | |
CompCauseGameCondition.CacheComps: (no patches) | |
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
CompCauseHediff_AoE.CompTick: (no patches) | |
CompCauseHediff_AoE.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompCauseHediff_AoE.get_PowerTrader: (no patches) | |
CompCauseHediff_Apparel.Notify_Equipped: (no patches) | |
CompColorableUtility.SetColor: (no patches) | |
CompConfigurableSpawner.TickInterval: (no patches) | |
CompConfigurableSpawner.get_FuelOn: (no patches) | |
CompConfigurableSpawner.get_PowerOn: (no patches) | |
CompCorpseDecayer.CompTick: (no patches) | |
CompCorruptedPod.Complete: (no patches) | |
CompCorruptedPod.TryAcceptPawn: (no patches) | |
CompCreatesInfestations.get_CanCreateInfestationNow: (no patches) | |
CompCreatesInfestations.get_CantFireBecauseSomethingElseCreatedInfestationRecently: (no patches) | |
CompDarklightOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDarklightOverlay.PostSpawnSetup: (no patches) | |
CompDeathrestBindable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDeathrestBindable.get_CanIncreasePresence: (no patches) | |
CompDeathrestBindable.get_PowerTraderComp: (no patches) | |
CompDeathrestBindable.get_RefuelableComp: (no patches) | |
CompDeepDrill.PostSpawnSetup: (no patches) | |
CompDeepDrill.TryProducePortion: (no patches) | |
CompDependsOnBuilding.CompTick: (no patches) | |
CompDestroyThisItem.PostDeSpawn: (no patches) | |
CompDestroyThisItem.PostDestroy: (no patches) | |
CompDestroyThisItem.PostSpawnSetup: (no patches) | |
CompDrawLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDryadHolder.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDryadHolder.TryAcceptPawn: (no patches) | |
CompDryadHolder.get_TreeComp: (no patches) | |
CompEggContainer.CompInspectStringExtra: (no patches) | |
CompEggContainer.get_EggsRuined: (no patches) | |
CompEggLayer.ProduceEgg: (no patches) | |
CompEmptyStateGraphic.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompEmptyStateGraphic.get_ParentIsEmpty: (no patches) | |
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix | |
CompExplodingEggLayer.ProduceEgg: (no patches) | |
CompExplodingHatcher.PostSplitOff: (no patches) | |
CompExplodingHatcher.PreAbsorbStack: (no patches) | |
CompExplodingHatcher.get_FreezerComp: (no patches) | |
CompExplosive.Detonate: TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler | |
CompExplosive.ExplosiveRadius: (no patches) | |
CompExplosiveCE.Explode: (no patches) | |
CompFacility.AmIActiveForAnyone: (no patches) | |
CompFacility.DrawLinesToPotentialThingsToLinkTo: (no patches) | |
CompFacility.DrawPlaceMouseAttachmentsToPotentialThingsToLinkTo: (no patches) | |
CompFacility.LinkToNearbyBuildings: (no patches) | |
CompFacility.PostDeSpawn: (no patches) | |
CompFacility.PostDrawExtraSelectionOverlays: (no patches) | |
CompFacility.UnlinkAll: (no patches) | |
CompFacility.get_CanBeActive: (no patches) | |
CompFacilityInUse.DoTick: (no patches) | |
CompFireBurst.get_CompExplosive: (no patches) | |
CompFireModes.get_HandLing: (no patches) | |
CompFireModes.get_Verb: (no patches) | |
CompFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompFireOverlay.PostSpawnSetup: (no patches) | |
CompFireOverlayRotatable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompFireOverlayRotatable.PostSpawnSetup: (no patches) | |
CompFireSelection.OnStartCastSuccess: (no patches) | |
CompFirefoamPack.UsePack: (no patches) | |
CompFleckEmitter.CompTick: (no patches) | |
CompFlecker.Initialize: (no patches) | |
CompFlecker.PostDeSpawn: (no patches) | |
CompFlecker.PostSpawnSetup: (no patches) | |
CompFoodPoisonable.PostSplitOff: (no patches) | |
CompFoodPoisonable.PreAbsorbStack: (no patches) | |
CompFrosty.CompTickRare: (no patches) | |
CompFrosty.PostSplitOff: (no patches) | |
CompFueledTravel.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompFueledTravel.TryConnectPower: (no patches) | |
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix | |
CompGenepackContainer.get_PowerOn: (no patches) | |
CompGeneratedNames.TransformLabel: (no patches) | |
CompGiveHediffSeverity.CompTick: (no patches) | |
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix | |
CompGlower.SetGlowColorInternal: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.SetGlowColorInternalPrefix post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix | |
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix | |
CompGlowerExtended.CompGlower_SetGlowColorInternal_Patch.Postfix: (no patches) | |
CompGlowerExtended.get_ShouldBeLitNow: (no patches) | |
CompGraphicByTerrain.PostSpawnSetup: (no patches) | |
CompGuidedProjectile.PostSpawnSetup: (no patches) | |
CompHasPawnSources.AllowStackWith: (no patches) | |
CompHasPawnSources.PostSplitOff: (no patches) | |
CompHasSources.PostSplitOff: (no patches) | |
CompHasSources.PreAbsorbStack: (no patches) | |
CompHatcher.AllowStackWith: (no patches) | |
CompHatcher.PostSplitOff: (no patches) | |
CompHatcher.PreAbsorbStack: (no patches) | |
CompHatcher.get_FreezerComp: (no patches) | |
CompHeatPusherPowered.PostSpawnSetup: (no patches) | |
CompHibernatable.CompTick: (no patches) | |
CompHitchingSpot.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompHumanHatcher.PostSplitOff: (no patches) | |
CompHumanHatcher.PreAbsorbStack: (no patches) | |
CompHumanHatcher.get_FreezerComp: (no patches) | |
CompIngestedThoughtFromQuality.PostIngested: (no patches) | |
CompIngredients.AllowStackWith: (no patches) | |
CompIngredients.PostSplitOff: (no patches) | |
CompIngredients.PreAbsorbStack: (no patches) | |
CompInventory.SwitchToNextViableWeapon: (no patches) | |
CompInventory.TryFindFlare: (no patches) | |
CompInventory.TryFindRandomAOEWeapon: (no patches) | |
CompInventory.TryFindSmokeWeapon: (no patches) | |
CompInventory.TryFindViableWeapon: (no patches) | |
CompInventory.UpdateInventory: (no patches) | |
CompItemProcessor.PostDeSpawn: (no patches) | |
CompItemProcessor.PostDestroy: (no patches) | |
CompItemProcessor.PostSpawnSetup: (no patches) | |
CompLaserCapacitor.get_equippable: (no patches) | |
CompLaunchable.TryLaunch: (no patches) | |
CompLaunchable.get_FuelingPortSourceFuel: (no patches) | |
CompLaunchable.get_FuelingPortSourceHasAnyFuel: (no patches) | |
CompLaunchable.get_MaxLaunchDistanceEverPossible: (no patches) | |
CompLaunchable.get_Transporter: (no patches) | |
CompLightball.CompTick: (no patches) | |
CompLongRangeMineralScanner.<>c__DisplayClass7_0.<CompGetGizmosExtra>b__1: (no patches) | |
CompLoudspeaker.CompTick: (no patches) | |
CompMachine.<>c__DisplayClass19_0.<GetGizmos>b__3: (no patches) | |
CompMachine.IsTurretAllowed: (no patches) | |
CompMachine.get_StationProps: (no patches) | |
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_1: (no patches) | |
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_3: (no patches) | |
CompMachineChargingStation.CompTickRare: (no patches) | |
CompMachineChargingStation.SpawnMyPawn: (no patches) | |
CompMachineChargingStation.get_PowerComp: (no patches) | |
CompMaturingAlcohol.PostSplitOff: (no patches) | |
CompMaturingAlcohol.PreAbsorbStack: (no patches) | |
CompMaturingAlcohol.get_Active: (no patches) | |
CompMechAmmo.SetMagCount: (no patches) | |
CompMechAmmo.TryMakeAmmoJob: (no patches) | |
CompMechAmmo.get_AmmoUser: (no patches) | |
CompMoteEmitter.CompTick: (no patches) | |
CompMoteEmitterProximityScan.get_ProximityComp: (no patches) | |
CompNeurotrainer.AllowStackWith: (no patches) | |
CompNeurotrainer.PostSplitOff: (no patches) | |
CompOrbitalBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPawnDependsOn.PostDestroy: (no patches) | |
CompPawnDependsOn.SpawnMyPawn: (no patches) | |
CompPawnOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPawnSpawnOnWakeup.<>c.<Spawn>b__10_0: (no patches) | |
CompPawnSpawnOnWakeup.CompTick: (no patches) | |
CompPawnSpawnOnWakeup.Spawn: (no patches) | |
CompPlantHarmRadius.PostSpawnSetup: (no patches) | |
CompPlantable.CanPlantAt: (no patches) | |
CompPlantable.ConnectionStrengthReducedByNearbyBuilding: (no patches) | |
CompPlantable.DrawSurroundingsInfo: (no patches) | |
CompPlantable.PostSplitOff: (no patches) | |
CompPlantable.PreAbsorbStack: (no patches) | |
CompPollutionPump.PostSpawnSetup: (no patches) | |
CompPower.PostExposeData: (no patches) | |
CompPowerBattery.AddEnergy: PRE: MetallicBatteries.CompPowerBatteryPatches.AddEnergy_Prefix | |
CompPowerBattery.CompGetGizmosExtra: post: Serenity.SCB.GoShortCircuit.Gizzzt | |
CompPowerBattery.CompInspectStringExtra: post: MetallicBatteries.CompPowerBatteryPatches.CompInspectStringExtra_Postfix | |
CompPowerPlant.PostSpawnSetup: (no patches) | |
CompPowerPlantSolar.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPowerPlantWater.ForceOthersToRebuildCache: (no patches) | |
CompPowerPlantWater.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPowerPlantWater.RebuildCache: (no patches) | |
CompPowerPlantWind.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPowerTrader.PostSpawnSetup: (no patches) | |
CompProjectileInterceptor.CompTick: post: CombatAI.Patches.CompProjectileInterceptor_Patch+CompProjectileInterceptor_CompTick_Patch.Postfix | |
CompProjectileInterceptor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix | |
CompProjectileInterceptor.get_Active: (no patches) | |
CompProperties_Facility.ResolveReferences: (no patches) | |
CompProximityFuse.CompTickRare: (no patches) | |
CompPsylinkable.CanPsylink: (no patches) | |
CompPsylinkable.FinishLinkingRitual: (no patches) | |
CompPsylinkable.GetRequiredPlantCount: (no patches) | |
CompPsylinkable.OnGrassGrown: (no patches) | |
CompPsylinkable.get_CompSubplant: (no patches) | |
CompQuality.PostSplitOff: (no patches) | |
CompQuality.SetQuality: (no patches) | |
CompQuestGiver.PostSpawnSetup: (no patches) | |
CompRTFuse.PostSpawnSetup: (no patches) | |
CompRTPowerSwitch.PostSpawnSetup: (no patches) | |
CompRadialPulse.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompRadialPulse.get_ParentIsActive: (no patches) | |
CompRechargeable.CompTick: (no patches) | |
CompRefrigerator.CompTickRare: (no patches) | |
CompRefrigerator.CreateFixedStorageSettings: (no patches) | |
CompRefrigerator.get_powerTrader: (no patches) | |
CompRefrigerator.get_refuelable: (no patches) | |
CompRefuelable.CompTick: (no patches) | |
CompRefuelable.Initialize: (no patches) | |
CompRefuelable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompRefueling.CompTick: (no patches) | |
CompReload.StartCastChecks: (no patches) | |
CompReloadable.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompReloadable_CompygetWornGizmosExtra.Postfix | |
CompReportWorkSpeed.CompInspectStringExtra: (no patches) | |
CompResourceStorage.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompRitualEffect_Lightball.SpawnFleck: (no patches) | |
CompRitualFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompRockSpawner.TickInterval: (no patches) | |
CompRockSpawner.get_FuelOn: (no patches) | |
CompRockSpawner.get_PowerOn: (no patches) | |
CompRottable.PostSplitOff: (no patches) | |
CompRottable.PreAbsorbStack: (no patches) | |
CompRottable.get_Active: (no patches) | |
CompRoyalImplant.CheckForViolations: (no patches) | |
CompSanguophageMeetingFire.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompScanner.PostSpawnSetup: (no patches) | |
CompSecondLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix | |
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix | |
CompShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShield.PostExposeData: (no patches) | |
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix | |
CompShield.PostSpawnSetup: (no patches) | |
CompShield.get_ShieldState: (no patches) | |
CompShieldBubble.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShieldField.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShieldField.SpawnSetup_Patch.Postfix: (no patches) | |
CompShieldField.get_PowerTraderComp: (no patches) | |
CompShipLandingBeacon.EstablishConnections: (no patches) | |
CompShipLandingBeacon.PostDeSpawn: (no patches) | |
CompShipLandingBeacon.PostSpawnSetup: (no patches) | |
CompShipLandingBeacon.get_Active: (no patches) | |
CompShuttle.get_Transporter: (no patches) | |
CompSmokeCloudMaker.CompTick: (no patches) | |
CompSpawnOtherBuildingWhenPowered.CompTickRare: (no patches) | |
CompSpawnOtherBuildingWhenPowered.PostSpawnSetup: (no patches) | |
CompSpawner.TickInterval: (no patches) | |
CompSpawner.get_PowerOn: (no patches) | |
CompSpawnerHives.CompTick: (no patches) | |
CompSpawnerItems.get_Active: (no patches) | |
CompSpawnerPawn.<>c.<FindLordToJoin>b__20_0: (no patches) | |
CompSpawnerPawn.get_DormancyComp: (no patches) | |
CompStackByQuality.AllowStackWith: (no patches) | |
CompSuppressable.get_CompInventory: (no patches) | |
CompSwitchApparel.<CompGetWornGizmosExtra>b__2_0: (no patches) | |
CompTacticalManager.get_CompInventory: (no patches) | |
CompTacticalManager.get_CompSuppressable: (no patches) | |
CompTargetable.<>c__DisplayClass6_0.<SelectedUseOption>b__0: (no patches) | |
CompTargetable_Ground.<>c__DisplayClass5_0.<SelectedUseOption>b__0: (no patches) | |
CompTargetingBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompTempTransforms.AllowStackWith: (no patches) | |
CompTempTransforms.DoTicks: (no patches) | |
CompTempTransforms.PostSplitOff: (no patches) | |
CompTempTransforms.PreAbsorbStack: (no patches) | |
CompTemperatureRuinable.AllowStackWith: (no patches) | |
CompTemperatureRuinable.PostSplitOff: (no patches) | |
CompTemperatureRuinable.PreAbsorbStack: (no patches) | |
CompTerrainPump.PostSpawnSetup: (no patches) | |
CompThingContainer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompThrowMote.CompTick: (no patches) | |
CompThrownFleckEmitter.get_IsOn: (no patches) | |
CompThrownMoteEmitter.get_IsOn: (no patches) | |
CompToxPack.UsePack: (no patches) | |
CompTransporter.<CompGetGizmosExtra>d__45.MoveNext: (no patches) | |
CompTransporter.SubtractFromToLoadList: (no patches) | |
CompTransporter.get_Launchable: (no patches) | |
CompTransporter.get_Shuttle: (no patches) | |
CompTreeConnection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompTurretGun.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompTurretGun.UpdateGunVerbs: (no patches) | |
CompTurretGun.get_CanShoot: (no patches) | |
CompTurretGun.get_GunCompEq: (no patches) | |
CompUnderBarrel.PostExposeData: (no patches) | |
CompUnderBarrel.SwitchToUB: (no patches) | |
CompUnderBarrel.SwithToB: (no patches) | |
CompUnderBarrel.get_CompAmmo: (no patches) | |
CompUnderBarrel.get_CompEq: (no patches) | |
CompUnderBarrel.get_CompFireModes: (no patches) | |
CompUndergroundPassage.PostDeSpawn: (no patches) | |
CompUpdateRoomStats.PostDeSpawn: (no patches) | |
CompUpdateRoomStats.PostDestroy: (no patches) | |
CompUpdateRoomStats.PostSpawnSetup: (no patches) | |
CompUrgentWeaponPickup.CheckPrimaryEquipment: (no patches) | |
CompUsable.CanBeUsedBy: (no patches) | |
CompUsableImplant.FloatMenuOptionLabel: (no patches) | |
CompUsableImplant.TryStartUseJob: (no patches) | |
CompUseEffect_CallBossgroup.CallBossgroup: (no patches) | |
CompUseEffect_CallBossgroup.ConfirmMessage: (no patches) | |
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix | |
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix | |
CompUseEffect_GainAbility.get_Ability: (no patches) | |
CompUseEffect_GiveAbility.CanBeUsedBy: (no patches) | |
CompUseEffect_GiveAbility.DoEffect: (no patches) | |
CompUseEffect_LearnSkill.get_Skill: (no patches) | |
CompUseEffect_StartWick.DoEffect: (no patches) | |
CompVehicleTurrets.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompWakeUpDormant.Activate: (no patches) | |
ComplexThreatWorker.TryGetThingTriggerSignal: (no patches) | |
ComplexThreatWorker_FuelNode.ResolveInt: (no patches) | |
ComplexThreatWorker_RaidTerminal.ResolveInt: (no patches) | |
ComplexWorker.TryGetThingTriggerSignal: (no patches) | |
ComplexWorker_Mechanitor.TryPlaceDeceasedMechanitor: (no patches) | |
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler | |
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix | |
Corpse.get_CurRotDrawMode: (no patches) | |
CorpsesTracker.MapComponentTick: (no patches) | |
CoverGrid.DeRegister: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Postfix | |
CoverGrid.RecalculateCell: TRANS: CombatAI.Patches.CoverGrid_Patch+CoverGrid_RecalculateCell_Patch.Transpiler | |
CoverGrid.Register: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Postfix | |
CustomHealthCardUtility.<>c.<DrawHediffRow>b__24_17: (no patches) | |
CustomHealthCardUtility.DrawCumulativeThreatmentBar: (no patches) | |
CustomHealthCardUtility.DrawCustomTendingIcon: (no patches) | |
CustomHealthCardUtility.DrawHediffRow: (no patches) | |
CustomHealthCardUtility.DrawSeverityBar: (no patches) | |
CustomSiegeUtility.AcceptsShell: (no patches) | |
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix | |
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler | |
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler | |
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler | |
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix | |
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches) | |
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches) | |
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix | |
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix | |
DamageWorker_ExtraInfecter.ApplySpecialEffectsToPart: (no patches) | |
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix | |
DamageWorker_SwallowWhole.ApplySpecialEffectsToPart: (no patches) | |
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix | |
DangerWatcher.AffectsStoryDanger: (no patches) | |
DaysUntilRotCalculator.ApproxDaysUntilRot: (no patches) | |
DeathActionWorker_BloodPuddle.PawnDied: (no patches) | |
DeathActionWorker_DropOnDeath.PawnDied: (no patches) | |
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_6: (no patches) | |
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_7: (no patches) | |
DebugOutputsEconomy.<>c.<Drugs>b__6_41: (no patches) | |
DebugOutputsEconomy.<>c.<Wool>b__7_0: (no patches) | |
DebugOutputsEconomy.<>c.<Wool>b__7_2: (no patches) | |
DebugOutputsEconomy.<>c.<Wool>b__7_3: (no patches) | |
DebugOutputsEconomy.<>c.<Wool>b__7_4: (no patches) | |
DebugOutputsEconomy.<>c.<Wool>b__7_5: (no patches) | |
DebugOutputsEconomy.<>c.<Wool>b__7_6: (no patches) | |
DebugOutputsEconomy.LitterSizeAverage: (no patches) | |
DebugOutputsGeneral.<>c.<DoTablesInternalMelee>b__18_9: (no patches) | |
DebugOutputsGeneral.<>c.<Tools>b__19_4: (no patches) | |
DebugOutputsGeneral.<>c.<Tools>b__19_5: (no patches) | |
DebugOutputsGeneral.<Turrets>g__fuelCapacity|16_0: (no patches) | |
DebugOutputsGeneral.<Turrets>g__fuelToReload|16_2: (no patches) | |
DebugOutputsGeneral.<Turrets>g__fuelType|16_1: (no patches) | |
DebugOutputsInfection.<>c.<Infections>b__3_5: (no patches) | |
DebugOutputsInfection.<>c__DisplayClass3_0.<Infections>b__4: (no patches) | |
DebugOutputsInfection.<Infections>g__baseSeverityIncrease|3_3: (no patches) | |
DebugOutputsMisc.<>c.<FoodPoisonChances>b__11_3: (no patches) | |
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_3: (no patches) | |
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_4: (no patches) | |
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_5: (no patches) | |
DebugOutputsMisc.<>c__DisplayClass10_0.<ThingsPowerAndHeat>b__1: (no patches) | |
DebugOutputsMisc.<MeditationFoci>g__TryGetOffset|6_0: (no patches) | |
DebugThingPlaceHelper.DebugSpawn: (no patches) | |
DebugTools.<>c__DisplayClass3_0.<RegenerateAchievement>b__1: (no patches) | |
DebugTools.LockAllAchievements: (no patches) | |
DebugTools.RegenerateAllAchievements: (no patches) | |
DebugToolsGeneral.BreakDown: (no patches) | |
DebugToolsGeneral.ForceSleep: (no patches) | |
DebugToolsGeneral.Rot1Day: (no patches) | |
DebugToolsMisc.<>c__DisplayClass1_0.<SetQuality>b__0: (no patches) | |
DebugToolsPawns.MakeInjuryPermanent: (no patches) | |
DebugToolsSpawning.<>c__DisplayClass19_0.<CreateMealWithSpecifics>b__3: (no patches) | |
DebugToolsSpawning.<>c__DisplayClass36_1.<SpawnBossgroup>b__0: (no patches) | |
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler | |
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow, RocketMan.DebugWindowsOpener_Patch.Transpiler | |
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler | |
DeepDrillInfestationIncidentUtility.GetUsableDeepDrills: (no patches) | |
DeepResourceGrid.AnyActiveDeepScannersOnMap: (no patches) | |
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix | |
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix | |
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles post: Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix | |
DefUtility.ProcessWeapons: (no patches) | |
Designation.ExposeData: PRE: MorePlanning.Patches.HarmonyPatches.DesignationPlanningExposeData_Prefix | |
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles | |
DesignationDragger.DraggerUpdate: post: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Postfix TRANS: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Transpiler | |
DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded.Prefix | |
DesignationManager.AddDesignation: post: Merthsoft.DesignatorShapes.Patches.DesignationManager_AddDesignation.Postfix | |
Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix | |
Designator.Finalize: post: Merthsoft.DesignatorShapes.Patches.Designator_Finalize.Postfix | |
DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Postfix | |
DesignatorManager.Select: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Postfix | |
Designator_Adopt.DesignateThing: (no patches) | |
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix | |
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix | |
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix | |
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo | |
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix | |
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix | |
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle | |
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix | |
Designator_Forbid.CanDesignateThing: (no patches) | |
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler | |
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix | |
Designator_Study.CanDesignateThing: (no patches) | |
Designator_Unforbid.CanDesignateThing: (no patches) | |
DestroyedBuildings.RemoveAt: (no patches) | |
DestroyedBuildings.ReviveBuilding: (no patches) | |
DestroyedBuildings.SaveBuilding: (no patches) | |
DiaOption.Activate: PRE: CM_Semi_Random_Research.DiaOption_Patches+DiaOption_FinishProject.Prefix post: CM_Semi_Random_Research.DiaOption_Patches+DiaOption_FinishProject.Postfix | |
Dialog_ChangeDryadCaste.DrawLeftRect: (no patches) | |
Dialog_ChooseGraphic.<>c__DisplayClass9_1.<DoWindowContents>b__0: (no patches) | |
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix | |
Dialog_DockBoat.DockBoatTransferPawns: (no patches) | |
Dialog_FormCaravan.GetFoodScore: (no patches) | |
Dialog_FormCaravan.TryReformCaravan: PRE: RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix, Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform, RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix | |
Dialog_FormCaravan.get_MostFoodWillRotSoon: (no patches) | |
Dialog_FormVehicleCaravan.get_MostFoodWillRotSoon: (no patches) | |
Dialog_GraphicCustomization.GetScrollHeight: (no patches) | |
Dialog_GraphicCustomization.Init: (no patches) | |
Dialog_Hire.OnAcceptKeyPressed: (no patches) | |
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride | |
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix | |
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler | |
Dialog_ManageLoadouts.DrawSlot: (no patches) | |
Dialog_ModSettings..ctor: post: WhileYoureUp.Mod+Dialog_ModSettings__Dialog_ModSettings_Patch.SyncDrawSettingToVanilla | |
Dialog_ModSettings.DoWindowContents: post: WhileYoureUp.Mod+Dialog_ModSettings__DoWindowContents_Patch.CheckCommonSenseSetting | |
Dialog_ModSettings.PreClose: post: RWLayout.alpha2.CModHelper.DestroyCModUI | |
Dialog_NewFactionSpawning.Ignore: (no patches) | |
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening | |
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries | |
Dialog_StylingStation.Reset: (no patches) | |
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables | |
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer | |
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo | |
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef, Gagarin.DirectXmlLoader_Patch+DirectXmlLoader_DefFromNode_Patch.Postfix | |
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes | |
DoSingleTick_Patch.Postfix: (no patches) | |
DrawFaceGraphicsComp.InitializeIfNeed: (no patches) | |
DrawUtilities.DrawWorkBoxBackground: PRE: PawnTableGrouped.DrawUtilitiesPatches.DrawWorkBoxBackground_prefix | |
DropCellFinder.<>c.<TradeDropSpot>b__1_4: (no patches) | |
DropCellFinder.<>c__DisplayClass3_0.<TryFindSafeLandingSpotCloseToColony>g__SpotValidator|0: (no patches) | |
DropCellFinder.CanPhysicallyDropInto: (no patches) | |
DrugPolicy.<>c.<InitializeIfNeeded>b__13_0: (no patches) | |
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix | |
DrugStatsUtility.GetAddictionOffsetPerDay: (no patches) | |
DrugStatsUtility.GetDrugComp: (no patches) | |
DrugStatsUtility.GetHighOffsetPerDay: (no patches) | |
DrugStatsUtility.GetToleranceOffsetPerDay: (no patches) | |
DynamicDrawManager.DrawDynamicThings: PRE: CombatAI.Patches.Pawn_Patch+DynamicDrawManager_DrawDynamicThings_Patch.Prefix post: CombatAI.Patches.Pawn_Patch+DynamicDrawManager_DrawDynamicThings_Patch.Postfix | |
EditWindow_DebugInspector.CurrentDebugString: (no patches) | |
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler | |
EditWindow_Log.DoWindowContents: TRANS: CombatAI.Patches.EditWindow_Log_Patch+EditWindow_Log_DoWindowContents_Patch.Transpiler | |
EnterCooldownCompUtility.EnterCooldownBlocksEntering: (no patches) | |
EnterCooldownCompUtility.EnterCooldownDaysLeft: (no patches) | |
EnterCooldownCompUtility.EnterCooldownHoursLeft: (no patches) | |
EnterCooldownCompUtility.EnterCooldownTicksLeft: (no patches) | |
EquipmentUtility.AlreadyBondedToWeapon: (no patches) | |
EquipmentUtility.CanEquip: (no patches) | |
EquipmentUtility.GetPersonaWeaponConfirmationText: (no patches) | |
EquipmentUtility.IsBondedTo: (no patches) | |
ExitMapGrid.get_MapUsesExitGrid: (no patches) | |
ExpandableProjectile.SetDestinationToMax: (no patches) | |
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler | |
ExpectingComp.GetQuotas: (no patches) | |
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell | |
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix | |
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix | |
Explosion.TrySpawnExplosionThing: (no patches) | |
ExportUtils.CreateCorpseSymbol: (no patches) | |
FacialAnimationControllerComp.PostSpawnSetup: (no patches) | |
FacilitiesUtility.<>c__DisplayClass5_0.<NotifyFacilitiesAboutChangedLOSBlockers>b__1: (no patches) | |
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix | |
Faction.Notify_MemberDied: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_MemberDied_Patch.Prefix | |
Faction.Notify_MemberTookDamage: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_MemberTookDamage_Patch.Prefix | |
Faction.Notify_RelationKindChanged: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_Notify_RelationKindChanged_Patch.Prefix | |
Faction.RelationWith: PRE: RimWar.Harmony.RimWarMod+FactionRelationCheck_Patch.Prefix | |
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix | |
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix | |
FactionDialogMaker.<>c__DisplayClass3_0.<RequestAICoreQuest>b__0: (no patches) | |
FactionDialogMaker.CallForAid: PRE: RimWar.Harmony.RimWarMod.CallForAid_Replacement_Patch | |
FactionDialogMaker.FactionDialogFor: post: RimWar.Harmony.RimWarMod+CommsConsole_RimWarOptions_Patch.Postfix | |
FactionDialogReMaker.<>c__DisplayClass5_0.<RequestMilitaryAid_LaunchedWarband_Option>b__3: (no patches) | |
FactionDialogReMaker.<>c__DisplayClass5_0.<RequestMilitaryAid_LaunchedWarband_Option>b__5: (no patches) | |
FactionDialogReMaker.<>c__DisplayClass6_1.<RequestTraderOption>b__1: (no patches) | |
FactionDialogReMaker.CallForAid: (no patches) | |
FactionDialogReMaker.RequestMilitaryAid_LaunchedWarband_Option: (no patches) | |
FactionDialogReMaker.RequestMilitaryAid_Scouts_Option: (no patches) | |
FactionDialogReMaker.RequestMilitaryAid_Warband_Option: (no patches) | |
FactionGenerator.GenerateFactionsIntoWorld: PRE: [600]Planets_Code.Factions.FactionGenerator_GenerateFactionsIntoWorld.Prefix TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler | |
FactionGenerator.NewGeneratedFaction: PRE: [600]Planets_Code.Factions.FactionGenerator_NewGeneratedFaction.Prefix | |
FactionGiftUtility.GiveGift: PRE: RimWar.Harmony.RimWarMod.GiveGiftAsRimWarPoints_Prefix | |
FactionManager.Remove: post: RimWar.Harmony.RimWarMod+RemoveFaction_Patch.Postfix | |
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
FallingStructureStrategy.SpawnThreats: (no patches) | |
Find.get_BossgroupManager: (no patches) | |
Fire.DeSpawn: PRE: ScatteredFlames.Patch_DeSpawn.Prefix | |
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler | |
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler | |
Fire.SpawnSetup: post: ScatteredFlames.Patch_SpawnSetup.Postfix | |
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler | |
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler | |
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler | |
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix | |
FireUtility.CanEverAttachFire: (no patches) | |
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler | |
FireUtility.NumFiresAt: (no patches) | |
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix | |
FireWatcher.FireWatcherTick: (no patches) | |
FireWatcher.UpdateObservations: PRE: ScatteredFlames.Patch_FireWatcher_UpdateObservations.Prefix | |
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix | |
FishingMapComponent.MapComponentTick: (no patches) | |
FixedColonyAnimalsDebug.MakeColony: (no patches) | |
FlamethrowProjectile.DoDamage: (no patches) | |
FleckMaker.PlaceFootprint: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_PlaceFootprint_Patch.Prefix | |
FleckMaker.Static: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_Static_Patch.Prefix | |
FleckMaker.ThrowBreathPuff: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowBreathPuff_Patch.Prefix | |
FleckMaker.ThrowMetaIcon: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowMetaIcon_Patch.Prefix | |
FleckMakerCE.Static: PRE: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Prefix post: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Postfix | |
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix | |
FlickUtility.WantsToBeOn: (no patches) | |
FloatMenuMakerMap.<>c.<AddHumanlikeOrders>b__10_20: (no patches) | |
FloatMenuMakerMap.<>c__DisplayClass10_11.<AddHumanlikeOrders>b__10: (no patches) | |
FloatMenuMakerMap.<>c__DisplayClass10_11.<AddHumanlikeOrders>b__11: (no patches) | |
FloatMenuMakerMap.<>c__DisplayClass10_30.<AddHumanlikeOrders>g__Equip|40: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler | |
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: AnimalBehaviours.FloatMenuMakerMap_Patch.Transpiler | |
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanLikeOrdersLoadVehiclesTranspiler | |
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder | |
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix | |
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles | |
FloatMenuMakerMap.PawnGotoAction: post: CombatAI.Patches.FloatMenuMakerMap_Patch+FloatMenuMakerMap_PawnGotoAction_Patch.Postfix | |
FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix: (no patches) | |
FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems: (no patches) | |
FloatMenuMakerMap_Modify_AddHumanlikeOrders.ForceWearInventoryCheck: (no patches) | |
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles | |
FocusStrengthOffset_BuildingDefsLit.BuildingLit: (no patches) | |
FocusStrengthOffset_Lit.CanApply: (no patches) | |
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix | |
FoodGrabbing.Postfix: (no patches) | |
FoodUtility.FoodOptimality: (no patches) | |
FoodUtility.GenerateGoodIngredients: (no patches) | |
FoodUtility.GetFoodKind: (no patches) | |
FoodUtility.GetFoodKind: (no patches) | |
FoodUtility.GetFoodKindForStacking: (no patches) | |
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
FoodUtility.HasVeneratedAnimalMeatOrCorpseIngredients: (no patches) | |
FoodUtility.IsHumanlikeCorpseOrHumanlikeMeatOrIngredient: (no patches) | |
FoodUtility.IsInsectCorpseOrInsectMeatIngredient: (no patches) | |
FoodUtility.ThoughtsFromIngesting: (no patches) | |
FoodUtility.TryFindBestFoodSourceFor_NewTemp: post: RimFridge.Patch_FoodUtility_TryFindBestFoodSourceFor.Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix | |
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle | |
ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix | |
ForbidUtility.IsForbidden: (no patches) | |
ForbidUtility.SetForbidden: (no patches) | |
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough | |
FormCaravanComp.get_AnyActiveThreatNow: PRE: [2147483647]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Postfix | |
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, Vehicles.Construction.CompleteConstructionVehicle TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler | |
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix | |
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix | |
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix | |
Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix, Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix, [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix | |
Frame_Destroy_Patch.Postfix: (no patches) | |
FuelingPortUtility.LaunchableAt: (no patches) | |
Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.RegisterMapComps | |
Game.ClearCaches: PRE: CombatAI.Patches.Game_Patch+Game_ClearCaches_Patch.Prefix post: PipeSystem.Game_ClearCaches.Postfix | |
Game.DeinitAndRemoveMap: PRE: CombatAI.Patches.Game_Patch+Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix | |
Game.DeinitAndRemoveMap_NewTemp: post: SimpleFxSplashes.Patch_Game_DeinitAndRemoveMap.Postfix | |
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ConstructGameComponents | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Merthsoft.DesignatorShapes.Patches.Game_FinalizeInit.Postfix, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix | |
Game.InitNewGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: TechAdvancing.TA_PostOnMapGenerate_Event.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler | |
Game.LoadGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, RealRuins.RealRuins+LoadGame_Patch.Postfix, TechAdvancing.TA_PostOnMapLoad_Event.Postfix, RealRuins.RealRuins+LoadGame_Patch.Postfix | |
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix | |
GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit | |
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame | |
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame | |
GameComponent_OnetimeNotification.GameComponentTick: (no patches) | |
GameComponent_VehicleUseTracker.GameComponentTick: (no patches) | |
GameConditionManager.GameConditionManagerTick: (no patches) | |
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
GameCondition_ToxicFallout.DoCellSteadyEffects: (no patches) | |
GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix | |
GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData | |
GarageDoor.SpawnSetup: (no patches) | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty | |
GauranlenTreeModeDef.get_Description: (no patches) | |
GauranlenUtility.<GetConnectionsAffectedByBuilding>d__2.MoveNext: (no patches) | |
Gen.IsHashIntervalTick: TRANS: Soyuz.Patches.Gen_IsHashIntervalTick_Patch.Transpiler | |
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle | |
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles | |
GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix | |
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|16_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler | |
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler | |
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler | |
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler | |
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler | |
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler | |
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix post: Merthsoft.DesignatorShapes.Patches.GenConstruct_PlaceBlueprintForBuild.Postfix | |
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix | |
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix | |
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough | |
GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix | |
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix | |
GenHostility.AnyHostileActiveThreatTo: (no patches) | |
GenHostility.HostileTo: (no patches) | |
GenHostility.HostileTo: (no patches) | |
GenHostility.IsPotentialThreat: (no patches) | |
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds | |
GenLeaving.DoLeavingsFor: (no patches) | |
GenMapUI.LabelDrawPosFor: post: RimFridge.DisplayStackedItemsNicelyInFridges+MakeTheStackCountLabelsReadable.OffsetTheLabels | |
GenOption.RotAllThing: (no patches) | |
GenPlace.PlaceSpotQualityAt: TRANS: DoorClearance.HarmonyPatches+Patch_GenPlace_PlaceSpotQualityAt.Transpiler | |
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range | |
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: (no patches) | |
GenRecipe.PostProcessProduct: (no patches) | |
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight2_Patch.Prefix | |
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight1_Patch.Prefix | |
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler | |
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: Replace_Stuff.NewThing.TransferSettings.Postfix | |
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, ScatteredStones.Patch_SpawningWipes.Postfix | |
GenStep_AncientComplex.ScatterAt: (no patches) | |
GenStep_Attrition.Generate: (no patches) | |
GenStep_CaveHives.TrySpawnHive: (no patches) | |
GenStep_DownedRefugee.ScatterAt: (no patches) | |
GenStep_ItemStash.ScatterAt: (no patches) | |
GenStep_Power.<>c__DisplayClass22_0.<TryFindClosestReachableNet>b__1: (no patches) | |
GenStep_Power.EnsureBatteriesConnectedAndMakeSense: (no patches) | |
GenStep_Power.EnsureGeneratorsConnectedAndMakeSense: (no patches) | |
GenStep_Power.EnsurePowerUsersConnected: (no patches) | |
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix | |
GenStep_Power.IsPowerGenerator: (no patches) | |
GenStep_Power.IsPowerUser: (no patches) | |
GenStep_Power.TrySpawnBatteryNear: (no patches) | |
GenStep_Power.TrySpawnPowerGeneratorNear: (no patches) | |
GenStep_Power.UpdateDesiredPowerOutputForAllGenerators: (no patches) | |
GenStep_PrisonerWillingToJoin.ScatterAt: (no patches) | |
GenStep_ScatterCaveDebris.ScatterAt: (no patches) | |
GenStep_ScatterLargeRealRuins.Generate: (no patches) | |
GenStep_ScatterPOIRuins.Generate: (no patches) | |
GenStep_ScatterRuinsSimple.ScatterAt: PRE: RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix, RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix | |
GenStep_Settlement.ScatterAt: PRE: RimWar.Harmony.RimWarMod.GenStep_Map_ID_Prefix TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler | |
GenStep_SleepingMechanoids.Generate: (no patches) | |
GenStep_SleepingMechanoids.SendMechanoidsToSleepImmediately: (no patches) | |
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix | |
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler | |
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix | |
GenTemperature.ComfortableTemperatureRange: PRE: Analyzer.Performance.H_ComfortableTemperatureRange.Prefix post: Analyzer.Performance.H_ComfortableTemperatureRange.Postfix | |
GenTemperature.SeasonalShiftAmplitudeAt: post: Planets_Code.GenTemperature_SeasonalShiftAmplitudeAt.Postfix | |
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle post: RimFridge.DisplayStackedItemsNicelyInFridges+MungeTrueCenterOfItemsInFridges.MungeTrueCenter | |
GenTypes.get_AllActiveAssemblies: post: RWLayout.alpha2.GetTypesAllActiveAssembliesFix.GenTypes_AllActiveAssemblies_postfix | |
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix | |
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix | |
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix | |
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix | |
GeneGraphicData.GetColorFor: PRE: VanillaGenesExpanded.VanillaGenesExpanded_GeneGraphicData_GetColorFor_Patch.Prefix | |
GeneGraphicData.GetGraphics: post: VanillaGenesExpanded.GeneGraphicData_GetGraphics_Patch.Postfix | |
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler | |
GeneUtility.ExtractXenogerm: (no patches) | |
Gene_ChemicalDependency.Notify_IngestedThing: (no patches) | |
Gene_Deathrest.CanUseBindableNow: (no patches) | |
Gene_Deathrest.Notify_DeathrestEnded: (no patches) | |
Gene_Deathrest.TryLinkToNearbyDeathrestBuildings: (no patches) | |
Gene_Deathrest.get_BoundComps: (no patches) | |
Gene_Deathrest.get_CurrentCapacity: (no patches) | |
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix | |
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler | |
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace | |
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler | |
GlobalControls.GlobalControlsOnGUI: (no patches) | |
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix | |
GlobalControlsUtility.DoPlaySettings: PRE: [2147483647]PerformanceOptimizer.Optimization_DoPlaySettings_DoPlaySettings.Prefix | |
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix | |
GlobalTextureAtlasManager.TryMarkPawnFrameSetDirty: PRE: VFECore.Patch_DisableAtlasCaching.Prefix | |
GlowGrid.DeRegisterGlower: PRE: Proton.GlowGrid_Patch+GlowGrid_DeRegisterGlower_Patch.Prefix post: Proton.GlowGrid_Patch+GlowGrid_DeRegisterGlower_Patch.Postfix | |
GlowGrid.MarkGlowGridDirty: PRE: Proton.GlowGrid_Patch+GlowGrid_MarkGlowGridDirty_Patch.Prefix | |
GlowGrid.RecalculateAllGlow: PRE: Proton.GlowGrid_Patch+GlowGrid_RecalculateAllGlow_Patch.Prefix post: Proton.GlowGrid_Patch+GlowGrid_RecalculateAllGlow_Patch.Postfix | |
GlowGrid.RegisterGlower: PRE: Proton.GlowGrid_Patch+GlowGrid_RegisterGlower_Patch.Prefix post: Proton.GlowGrid_Patch+GlowGrid_RegisterGlower_Patch.Postfix | |
GourmetMeal.CanStackWith: (no patches) | |
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit | |
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler | |
Graphic_FadesInOut.DrawWorker: (no patches) | |
Graphic_Flicker.DrawWorker: (no patches) | |
GroupColumnWorker_AutoRepair.CanSetValue: (no patches) | |
GroupColumnWorker_AutoRepair.GetValue: (no patches) | |
GroupColumnWorker_AutoRepair.SetValue: (no patches) | |
H_AlertsReadoutUpdate.AlertsReadoutOnGUI: TRANS: Proton.Analyzer_H_AlertsReadoutUpdate_Patch.Transpiler | |
H_AlertsReadoutUpdate.CheckAddOrRemoveAlert: TRANS: Proton.Analyzer_H_AlertsReadoutUpdate_Patch.Transpiler | |
HackUtility.IsHackable: (no patches) | |
HackUtility.IsHacked: (no patches) | |
HarmonyPatches.Drop_Prefix: (no patches) | |
HarmonyPatches.GetColorForHauled: (no patches) | |
HarmonyPatches.HasDrawFaceGraphicsComp: (no patches) | |
HarmonyPatches.JobDriver_HaulToCell_PostFix: (no patches) | |
HarmonyPatches.Pawn_InventoryTracker_PostFix: (no patches) | |
HarmonyPatches.PostfixGetHumanlikeHairSetForPawn: (no patches) | |
HarmonyPatches.PostfixNotify_HediffChanged: (no patches) | |
HarmonyPatches.PostfixResolveAllGraphics: (no patches) | |
HarmonyPatches.PostfixResolveGeneGraphics: (no patches) | |
HarmonyPatches.PrefixGetHumanlikeBeardSetForPawn: (no patches) | |
HarmonyPatches.PrefixOffsetBeardLocationForHead: (no patches) | |
HarmonyPatches.PrefixRenderPawnInternal: (no patches) | |
HarmonyUtility.HasActivePatches: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.StripPOPatchesInfo | |
Harmony_AlphaMechs.Harmony_CompSwapWeapons_Apply.Prefix: (no patches) | |
Harmony_AttackTargetFinder.Harmony_AttackTargetFinder_BestAttackTarget.<>c.<Prefix>b__3_0: (no patches) | |
Harmony_AttackTargetFinder.Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix: (no patches) | |
Harmony_Compat_RunAndGun.CanBeFiredNow: (no patches) | |
Harmony_Fire_DoComplexCalcs.GetWindGrowthAdjust: (no patches) | |
Harmony_Fire_SpreadInterval.Prefix: (no patches) | |
Harmony_Fire_TrySpread.GetRandWindShift: (no patches) | |
Harmony_Fire_TrySpread.GetWindMult: (no patches) | |
Harmony_GlobalControls.Postfix: (no patches) | |
Harmony_HediffTendPriority.Postfix: (no patches) | |
Harmony_HediffWithComps_BleedRate_Patch.Postfix: (no patches) | |
Harmony_JobGiver_ConfigurableHostilityResponse.Postfix: (no patches) | |
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity | |
Harmony_MechClusterGenerator_GetBuildingDefsForCluster.<>c.<PostFix>b__1_0: (no patches) | |
Harmony_PathFinder_FindPath.Prefix: (no patches) | |
Harmony_ThingDef.Postfix: (no patches) | |
Harmony_Thing_SmeltProducts.Postfix: (no patches) | |
Harmony_TurretGunUtility.Postfix: (no patches) | |
Harmony_Verb_TryStartCastOn.CheckReload: (no patches) | |
Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix: (no patches) | |
Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix: (no patches) | |
Harmony_WorldObject.Harmony_WorldObject_Destroy.Prefix: (no patches) | |
Harmony_WorldObject.Harmony_WorldObject_SpawnSetup.Postfix: (no patches) | |
HaulAIUtility.HaulablePlaceValidator: TRANS: DoorClearance.HarmonyPatches+Patch_HaulAIUtility_HaulablePlaceValidator.Transpiler | |
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix, PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawHediffRow.HealthCardUtility_DrawHediffRow_DestructivePrefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler | |
HealthCardUtility.DrawPawnHealthCard: TRANS: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawPawnHealthCard.HealthCardUtility_DrawPawnHealthCard_Transpiler | |
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix | |
HealthCardUtility.VisibleHediffGroupsInOrder: post: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_VisibleHediffGroupsInOrder.HealthCardUtility_VisibleHediffGroupsInOrder_Postfix | |
HealthComp.<>c.<Notify_PreDestroyed>b__38_0: (no patches) | |
HealthUtility.FindImmunizableHediffWhichCanKill: (no patches) | |
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel | |
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix | |
Hediff.TendableNow: (no patches) | |
Hediff.Tick: TRANS: Soyuz.Patches.Hediff_Tick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff.get_BleedRate: post: Soyuz.Patches.Hediff_BleedRate_Patch.Postfix | |
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix | |
HediffCompProperties_Reloadable.TargetVerb: (no patches) | |
HediffComp_AnoleGrown.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_AsexualReproduction.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_AutoPermanentInjury.CompPostMake: (no patches) | |
HediffComp_AutoPermanentInjury.CompPostMake: (no patches) | |
HediffComp_BloodDripping.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_CauseIncident.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_CauseMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_ChanceToRemove.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChanceToRemove_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_ChangeImplantLevel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_ChangeNeed.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChangeNeed_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_ChangeWeather.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Chargeable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_CorpseDecayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_DamageAura.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_DamageBrain.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_DieAfterPeriod.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Disappears.CompPostMerged: (no patches) | |
HediffComp_Disappears.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Disappears_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_DisappearsPausable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Discoverable.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Discoverable_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Disorientation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Draftable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Electrified.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_EntropyLink.Notify_EntropyGained: (no patches) | |
HediffComp_ExplodeOnDowned.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_FilthProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Floating.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GasProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GiveHediffLungRot.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GiveHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GiveNeurocharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GrowthMode.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_HealPermanentWounds.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HealPermanentWounds_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_HeatPusher.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_HighlyFlammable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_HumanEggLayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_HumanEggLayer.ProduceEgg: (no patches) | |
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor | |
HediffComp_Infecter.CheckMakeInfection: (no patches) | |
HediffComp_Infecter.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Infecter_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_InfecterCE.CheckMakeInfection: (no patches) | |
HediffComp_InfecterCE.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Invisibility.UpdateTarget: PRE: PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.ClearCache | |
HediffComp_KillAfterDays.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HediffComp_KillAfterDays_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_LightSustenance.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Link.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_MessageAfterTicks.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Mime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Mote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_NearbyEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_PassiveRegenerator.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Polluter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Pollution.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_PregnantHuman.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Prometheum.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_PsychicHarmonizer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_PsychicSuppression.get_CompShouldRemove: (no patches) | |
HediffComp_RandomizeSeverityPhases.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_RemoveIfOtherHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SelfHeal.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_SelfHeal_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SeverityFromEntropy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SeverityFromGas.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SeverityFromGasDensityDirect.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SeverityFromHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Shield.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SkillDecay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Spawner.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Spreadable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Stabilize.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_StageByPsylink.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_StageBySunlight.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_StageByTemperature.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Stain_Footprint.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Targeting.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_TendDuration.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_TendDuration_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler | |
HediffComp_ThoughtEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Venom.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_VerbGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Waterstriding.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_WhileHavingThoughts.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix | |
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix | |
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix | |
HediffSet.GetHediffsVerbs: (no patches) | |
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix | |
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended | |
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal | |
HediffUtility.FullyImmune: (no patches) | |
HediffUtility.IsPermanent: (no patches) | |
HediffUtility.IsTended: (no patches) | |
Hediff_Abilities.GiveRandomAbilityAtLevel: (no patches) | |
Hediff_AcidBuildup.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Addiction.get_LabelInBrackets: (no patches) | |
Hediff_Alcohol.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_BandNode.RecacheBandNodes: (no patches) | |
Hediff_Crushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_HeartAttack.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam | |
Hediff_Injury.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_Injury.get_LabelBase: (no patches) | |
Hediff_Injury.get_LabelInBrackets: (no patches) | |
Hediff_Injury.get_PainOffset: (no patches) | |
Hediff_Labor.GetRandomLaborPushingDuration: (no patches) | |
Hediff_Labor.PreRemoved: (no patches) | |
Hediff_Labor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Labor.get_Progress: (no patches) | |
Hediff_LaborPushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_LaborPushing.get_Progress: (no patches) | |
Hediff_Level.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_MissingPart.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix | |
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization | |
Hediff_Pregnant.Tick: PRE: Soyuz.Patches.Hediff_Pregnant_Tick_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Stalking.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HireableSystemStaticInitialization.GetCommTargets_Postfix: (no patches) | |
HireableSystemStaticInitialization.GetContractTracker: (no patches) | |
HistoryComponent.GameComponentTick: (no patches) | |
Hive.PostApplyDamage: (no patches) | |
Hive.ThreatDisabled: (no patches) | |
Hive.get_CompDormant: (no patches) | |
Hive.get_PawnSpawner: (no patches) | |
HomeBedComp.Get: (no patches) | |
HomeBedComp.Get: (no patches) | |
HomeBedComp.Remove: (no patches) | |
HomeBedComp.Remove: (no patches) | |
HomeBedComp.Set: (no patches) | |
HumanEmbryo.Notify_DebugSpawned: (no patches) | |
HumanEmbryo.get_Father: (no patches) | |
HumanEmbryo.get_Mother: (no patches) | |
HumanOvum.<>c__DisplayClass7_0.<CanFertilizeFloatOption>b__0: (no patches) | |
HumanOvum.ProduceEmbryo: (no patches) | |
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: FacialAnimation.HarmonyPatches.PrefixGetHumanlikeBeardSetForPawn TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeBeardSetForPawn_Patch.Transpiler | |
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeBodySetForPawn_Patch.Transpiler | |
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeHairSetForPawn_Patch.Transpiler | |
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeHeadSetForPawn_Patch.Transpiler | |
ICompTactics.get_CompInventory: (no patches) | |
ICompTactics.get_CompSuppressable: (no patches) | |
ICompTactics.get_CurrentWeaponCompAmmo: (no patches) | |
IJobDriver_Tactical.get_CompInventory: (no patches) | |
IJobDriver_Tactical.get_CompSuppressable: (no patches) | |
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix | |
ITab_Art.get_SelectedCompArt: (no patches) | |
ITab_ContentsGenepackHolder.get_ContainerThing: (no patches) | |
ITab_ContentsTransporter.get_Transporter: (no patches) | |
ITab_Inventory.DrawThingRowCE: (no patches) | |
ITab_Inventory.FillTab: (no patches) | |
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix | |
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle | |
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan | |
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler | |
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler | |
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix | |
ITab_Pawn_Gear_CanControl.Postfix: (no patches) | |
ITab_Pawn_Health..ctor: post: PeteTimesSix.CompactHediffs.HarmonyPatches.ITab_Pawn_Health_Patches.ITab_Pawn_Health_Patches_ctor_Postifx | |
ITab_PenBase.get_SelectedCompAnimalPenMarker: (no patches) | |
ITab_RTEmergencyPowerSettings.get_SelectedComp: (no patches) | |
ITab_Vehicle_Cargo.TryDrawMassInfo: (no patches) | |
ITab_WindTurbineAutoCut.get_AutoCut: (no patches) | |
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler | |
Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix | |
IdeoBuildingPresenceDemand.BuildingPresent: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoBuildingPresenceDemand_BuildingPresent.Prefix | |
IdeoUtility.GetStyleDominance: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Postfix | |
ImmunityHandler.TryAddImmunityRecord: (no patches) | |
ImmunityRecord.ImmunityChangePerTick: post: Soyuz.Patches.ImmunityRecord_ImmunityChangePerTick_Patch.Postfix | |
IncidentQueue.Add: PRE: RimWar.Harmony.RimWarMod.IncidentQueueAdd_Replacement_Prefix | |
IncidentUtility.DoPeaceTalks_Caravan: (no patches) | |
IncidentUtility.DoRaidWithPoints: (no patches) | |
IncidentUtility.DoReinforcementWithPoints: (no patches) | |
IncidentUtility.ResolveRimWarBattle: (no patches) | |
IncidentWorker.TryExecute: PRE: [10000]RimWar.Harmony.RimWarMod.IncidentWorker_Prefix, VanillaStorytellersExpanded.Patch_TryExecute.Prefix | |
IncidentWorker_Ambush_EnemyFaction.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_Ambush_EnemyFaction_RemovalPatch.Prefix | |
IncidentWorker_CaravanDemand.ActionGive: PRE: RimWar.Harmony.RimWarMod.Caravan_Give_Prefix | |
IncidentWorker_CaravanDemand.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_CaravanDemand_RemovalPatch.Prefix | |
IncidentWorker_CaravanMeeting.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_CaravanMeeting_RemovalPatch.Prefix | |
IncidentWorker_CrashedShipPart.TryExecuteWorker: (no patches) | |
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: (no patches) | |
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix | |
IncidentWorker_NeutralGroup.TryResolveParms: PRE: RimWar.Harmony.RimWarMod.TryResolveParms_Points_Prefix | |
IncidentWorker_OrbitalTraderArrival.<>c.<TryExecuteWorker>b__2_2: (no patches) | |
IncidentWorker_PawnsArrive.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_PawnsArrive_RemovalPatch.Prefix | |
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix | |
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix | |
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix | |
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix | |
IncidentWorker_Reinforcements.<>c.<TryExecuteWorker>b__2_1: (no patches) | |
IncidentWorker_RuinsFound.TryExecuteWorker: (no patches) | |
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix | |
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler | |
IncidentWorker_WarObjectDemand.TryExecuteWorker: (no patches) | |
InfestationUtility.SpawnJellyTunnels: (no patches) | |
InfestationUtility.SpawnTunnels: (no patches) | |
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler | |
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix | |
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix | |
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix | |
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix | |
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix | |
ItemCraftTrackerWithIngredientsAlpha.Trigger: (no patches) | |
ItemCraftTrackerWithIngredientsFishing.Trigger: (no patches) | |
ItemInvAvailabilityMapComp.MapComponentTick: (no patches) | |
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix | |
JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix | |
JobDriver.DriverTick: TRANS: Soyuz.Patches.JobDriver_DriverTick_Patch.Transpiler | |
JobDriver.GetReport: post: WhileYoureUp.Mod+Puah_JobDriver__GetReport_Patch.GetDetourReport | |
JobDriver_ActivateThing.get_Activable: (no patches) | |
JobDriver_AnimalResource.GetComp: (no patches) | |
JobDriver_AnimalResource.GetSpecificComp: (no patches) | |
JobDriver_ApplyTechprint.get_TechprintComp: (no patches) | |
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches) | |
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__2: (no patches) | |
JobDriver_AttachTurret.<>c__DisplayClass2_0.<Finalize>b__0: (no patches) | |
JobDriver_AttachTurret.<MakeNewToils>d__1.MoveNext: (no patches) | |
JobDriver_AttackOpportunistic.<MakeNewToils>d__7.MoveNext: (no patches) | |
JobDriver_BuildRoof.DoEffect: post: Analyzer.Performance.H_JobDriver_BuildRoof.DoEffectPostfix | |
JobDriver_CarryGenepackToContainer.get_ContainerComp: (no patches) | |
JobDriver_CarryToBiosculpterPod.get_Pod: (no patches) | |
JobDriver_CastAbilityOnce.get_CompAbilities: (no patches) | |
JobDriver_ChangeTreeMode.<MakeNewToils>b__2_0: (no patches) | |
JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler | |
JobDriver_ConstructFinishFrame.MakeNewToils: post: SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix | |
JobDriver_CreateAndEnterCocoon.<EnterToil>b__0_0: (no patches) | |
JobDriver_CreateAndEnterDryadHolder.get_TreeComp: (no patches) | |
JobDriver_CreateAndEnterHealingPod.<EnterToil>b__0_0: (no patches) | |
JobDriver_CustomizeItem.<MakeNewToils>b__1_0: (no patches) | |
JobDriver_EmptyThingContainer.<MakeNewToils>b__7_0: (no patches) | |
JobDriver_EnterBiosculpterPod.<>c__DisplayClass11_0.<PrepareToEnterToil>b__0: (no patches) | |
JobDriver_EnterBiosculpterPod.get_BiosculpterPod: (no patches) | |
JobDriver_EnterTransporter.get_Shuttle: (no patches) | |
JobDriver_EnterTransporter.get_Transporter: (no patches) | |
JobDriver_EquipFromInventory.get_CompInventory: (no patches) | |
JobDriver_ExtractSkull.<MakeNewToils>b__5_1: (no patches) | |
JobDriver_ExtractToInventory.<MakeNewToils>b__4_0: (no patches) | |
JobDriver_FixBrokenDownBuilding.<MakeNewToils>b__8_1: (no patches) | |
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler | |
JobDriver_GetNeuralSupercharge.<MakeNewToils>b__2_1: (no patches) | |
JobDriver_GiveAmmo.<MakeNewToils>b__1_0: (no patches) | |
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough | |
JobDriver_Hack.get_CompHacking: (no patches) | |
JobDriver_HaulToAtomizer.<MakeNewToils>b__4_0: (no patches) | |
JobDriver_HaulToCell.GetReport: post: WhileYoureUp.Mod+JobDriver_HaulToCell__GetReport_Patch.GetDetourReport | |
JobDriver_HaulToCell.MakeNewToils: post: WhileYoureUp.Mod+JobDriver_HaulToCell__MakeNewToils_Patch.ClearDetourOnFinish, PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
JobDriver_HaulToContainer.MakeNewToils: post: Build_From_Inventory.JobTargetDrop.Postfix | |
JobDriver_HaulToInventory.<MakeNewToils>d__1.MoveNext: (no patches) | |
JobDriver_HaulToTransporter.Notify_Starting: (no patches) | |
JobDriver_HaulToTransporter.get_Transporter: (no patches) | |
JobDriver_HunkerDown.<>c__DisplayClass3_0.<MakeNewToils>b__1: (no patches) | |
JobDriver_Hunt.<MakeNewToils>d__1.MoveNext: (no patches) | |
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils | |
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten | |
JobDriver_IngestWeird.<>c__DisplayClass13_0.<FinalizeIngestAnything>b__0: (no patches) | |
JobDriver_IngestWeird.<MakeNewToils>d__8.MoveNext: (no patches) | |
JobDriver_InsertProcessorFirst.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches) | |
JobDriver_InsertProcessorFirst.<MakeNewToils>d__2.MoveNext: (no patches) | |
JobDriver_InsertProcessorSecond.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches) | |
JobDriver_InsertProcessorSecond.<MakeNewToils>d__2.MoveNext: (no patches) | |
JobDriver_InsertProcessorThird.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches) | |
JobDriver_InsertProcessorThird.<MakeNewToils>d__2.MoveNext: (no patches) | |
JobDriver_InstallRelic.<MakeNewToils>g__ReliquaryFull|5_0: (no patches) | |
JobDriver_InteractWithPassage.<MakeNewToils>b__1_0: (no patches) | |
JobDriver_InteractWithPassage.TryMakePreToilReservations: (no patches) | |
JobDriver_LayEgg.<MakeNewToils>b__5_0: (no patches) | |
JobDriver_LayEgg.get_EggBoxComp: (no patches) | |
JobDriver_LayExplodingEgg.<MakeNewToils>b__1_0: (no patches) | |
JobDriver_LeaveMap.<MakeNewToils>b__1_1: (no patches) | |
JobDriver_LinkPsylinkable.get_Psylinkable: (no patches) | |
JobDriver_Maintain.<>c__DisplayClass2_0.<MakeNewToils>b__0: (no patches) | |
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__0: (no patches) | |
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__2: (no patches) | |
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__3: (no patches) | |
JobDriver_ManTurret.FindAmmoForTurret: (no patches) | |
JobDriver_ManTurret.FindFuelForTurret: (no patches) | |
JobDriver_ManTurret.GunNeedsLoading: (no patches) | |
JobDriver_ManTurret.GunNeedsRefueling: (no patches) | |
JobDriver_Meditate.<MakeNewToils>b__15_3: (no patches) | |
JobDriver_MergeIntoCorruptedPod.get_GaumakerPod: (no patches) | |
JobDriver_MergeIntoCorruptedPod.get_TreeComp: (no patches) | |
JobDriver_MergeIntoGaumakerPod.get_GaumakerPod: (no patches) | |
JobDriver_MergeIntoGaumakerPod.get_TreeComp: (no patches) | |
JobDriver_Milk.GetComp: (no patches) | |
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches) | |
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches) | |
JobDriver_OperateScanner.<MakeNewToils>d__1.MoveNext: (no patches) | |
JobDriver_PlaceBedroll.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches) | |
JobDriver_PlantSeed.<MakeNewToils>b__9_2: (no patches) | |
JobDriver_PlantSeed.get_PlantableComp: (no patches) | |
JobDriver_PrepareCaravan_GatherItems.<PlaceTargetInCarrierInventory>b__27_0: (no patches) | |
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle | |
JobDriver_PruneGauranlenTre.get_TreeConnection: (no patches) | |
JobDriver_Recharge.get_BedCompPowerTrader: (no patches) | |
JobDriver_Recharge.get_MyBuildingCompMachineChargingStation: (no patches) | |
JobDriver_Recharge.get_MyBuildingCompPowerTrader: (no patches) | |
JobDriver_RecolorApparel.<MakeNewToils>b__5_0: (no patches) | |
JobDriver_Refuel.get_RefuelableComp: (no patches) | |
JobDriver_RefuelAtomic.get_RefuelableComp: (no patches) | |
JobDriver_RefuelVehicle.<>c__DisplayClass7_0.<FinalizeRefueling>b__0: (no patches) | |
JobDriver_ReleaseMechs.<MakeNewToils>b__1_0: (no patches) | |
JobDriver_Reload.<MakeNewToils>d__5.MoveNext: (no patches) | |
JobDriver_Reload.get_compReloader: (no patches) | |
JobDriver_RemoveProduct.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches) | |
JobDriver_RemoveProduct.<MakeNewToils>d__2.MoveNext: (no patches) | |
JobDriver_RepairMachine.<>c__DisplayClass2_0.<Finalize>b__0: (no patches) | |
JobDriver_RepairNaturalArmor.<MakeNewToils>d__3.MoveNext: (no patches) | |
JobDriver_RepairNaturalArmor.TryMakePreToilReservations: (no patches) | |
JobDriver_RestoreWreck.get_Comp: (no patches) | |
JobDriver_Resurrect.<MakeNewToils>b__9_0: (no patches) | |
JobDriver_Resurrect.Resurrect: (no patches) | |
JobDriver_ReturnToGauranlenTree.get_TreeComp: (no patches) | |
JobDriver_ReturnedCaravan_PenAnimals.PenIsEnclosed: (no patches) | |
JobDriver_RopeToPen.get_DestinationMarker: (no patches) | |
JobDriver_Scarify.Scarify: (no patches) | |
JobDriver_SetUpBipod.get_Bipod: (no patches) | |
JobDriver_Shear.GetComp: (no patches) | |
JobDriver_ShieldMech.get_ProjectileInterceptor: (no patches) | |
JobDriver_Stabilize.<MakeNewToils>b__7_2: (no patches) | |
JobDriver_StandAndFaceTarget.get_CompAbilities: (no patches) | |
JobDriver_Study.get_StudyComp: (no patches) | |
JobDriver_TakeAmmo.<MakeNewToils>d__4.MoveNext: (no patches) | |
JobDriver_TakeBedroll.FinishedRemoving: (no patches) | |
JobDriver_TakeFromOther.<MakeNewToils>b__12_0: (no patches) | |
JobDriver_UnloadAmmo.<MakeNewToils>d__1.MoveNext: (no patches) | |
JobDriver_UnloadYourHauledInventory.<MakeNewToils>d__4.MoveNext: (no patches) | |
JobDriver_UnloadYourHauledInventory.FirstUnloadableThing: PRE: WhileYoureUp.Mod+Puah_JobDriver_UnloadYourHauledInventory__FirstUnloadableThing_Patch.DetourAwareFirstUnloadableThing | |
JobDriver_UnloadYourHauledInventory.MakeNewToils: post: WhileYoureUp.Mod+Puah_JobDriver_UnloadYourHauledInventory__MakeNewToils_Patch.ClearDetourOnFinish | |
JobDriver_UseItem.<>c__DisplayClass7_0.<Use>b__0: (no patches) | |
JobDriver_UseItem.<MakeNewToils>b__5_0: (no patches) | |
JobDriver_UseItem.<PrepareToUse>b__6_0: (no patches) | |
JobDriver_UseItem.Notify_Starting: (no patches) | |
JobDriver_UseItem.PrepareToUse: (no patches) | |
JobDriver_UseItemResearchBench.<MakeNewToils>b__3_0: (no patches) | |
JobDriver_UseQuestGiver.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches) | |
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler | |
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler | |
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn | |
JobDriver_Wait.CheckForAutoAttack: TRANS: CombatExtended.HarmonyCE.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler, MVCF.PatchSets.PatchSet_Animals.Transpiler_JobDriver_Wait_CheckForAutoAttack | |
JobDriver_Wait.MakeNewToils: post: CombatAI.Patches.JobDriver_Wait_Patch+JobDriver_Wait_MakeNewToils_Patch.Postfix | |
JobDriver_WatchTelevision.WatchTickAction: (no patches) | |
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler | |
JobGiver_AIFightEnemies.TryFindShootingPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+JobGiver_AIFightEnemies_TryFindShootingPosition_Patch.Prefix | |
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_AIFightEnemy.PrimaryVerbIsIncendiary: (no patches) | |
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix | |
JobGiver_AIGotoNearestHostile.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AIGotoNearestHostile_Patch+JobGiver_AIGotoNearestHostile_TryGiveJob_Patch.Prefix | |
JobGiver_AIReleaseMechs.TryGiveJob: (no patches) | |
JobGiver_AITrashBuildingsDistant.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Prefix post: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Postfix | |
JobGiver_AnimaLinking.TryGiveJob: (no patches) | |
JobGiver_BingeDrug.<>c__DisplayClass5_0.<BestIngestTarget>b__0: (no patches) | |
JobGiver_CheckReload.<>c.<DoReloadCheck>b__3_0: (no patches) | |
JobGiver_CheckReload.DoReloadCheck: (no patches) | |
JobGiver_CheckReload.TryGiveJob: (no patches) | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix | |
JobGiver_CreateAndEnterDryadHolder.TryGiveJob: (no patches) | |
JobGiver_DefenderReloadTurret.TryFindTurretWhichNeedsReloading: (no patches) | |
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings | |
JobGiver_GetNeuralSupercharge.<>c__DisplayClass2_0.<ClosestSupercharger>g__Validator|0: (no patches) | |
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler | |
JobGiver_GetWeirdFood.TryGiveJob: (no patches) | |
JobGiver_Harvest.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler | |
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
JobGiver_LayEgg.<>c.<GetBestEggBox>g__GetScore|4_1: (no patches) | |
JobGiver_LayEgg.<>c__DisplayClass4_0.<GetBestEggBox>g__IsUsableBox|0: (no patches) | |
JobGiver_LayEgg.GetBestEggBox: (no patches) | |
JobGiver_LayEgg.TryGiveJob: (no patches) | |
JobGiver_LayExplodingEgg.TryGiveJob: (no patches) | |
JobGiver_MaintainHives.TryGiveJob: (no patches) | |
JobGiver_ManTurrets.<>c__DisplayClass2_0.<TryGiveJob>b__0: (no patches) | |
JobGiver_ManTurretsNearPointCE.TryGiveJob: (no patches) | |
JobGiver_ManTurretsNearSelfCE.TryGiveJob: (no patches) | |
JobGiver_MergeIntoGaumakerPod.TryGiveJob: (no patches) | |
JobGiver_MergeIntoGaumakerPodCorruptor.TryGiveJob: (no patches) | |
JobGiver_MineOld.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix | |
JobGiver_PickUpOpportunisticWeapon.GetWeaponScore: (no patches) | |
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix | |
JobGiver_ReactToSuppression.TryGiveJob: (no patches) | |
JobGiver_Recharge.TryGiveJob: (no patches) | |
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix | |
JobGiver_ReturnToGauranlenTree.TryGiveJob: (no patches) | |
JobGiver_ReturnToStation.TryGiveJob: (no patches) | |
JobGiver_ReturnToStationIdle.TryGiveJob: (no patches) | |
JobGiver_SatifyChemicalDependency.DrugValidator: (no patches) | |
JobGiver_SatisfyChemicalNeed.DrugValidator: (no patches) | |
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_0: (no patches) | |
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_1: (no patches) | |
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_9: (no patches) | |
JobGiver_TakeAndEquip.<>c.<hasWeaponInInventory>b__5_0: (no patches) | |
JobGiver_TakeAndEquip.<>c.<weaponInInventory>b__6_0: (no patches) | |
JobGiver_TakeAndEquip.<>c__DisplayClass4_0.<TryGiveJob>b__3: (no patches) | |
JobGiver_TakeAndEquip.<>c__DisplayClass4_0.<TryGiveJob>b__7: (no patches) | |
JobGiver_TakeAndEquip.GetPriorityWork: (no patches) | |
JobGiver_TakeAndEquip.TryGiveJob: (no patches) | |
JobGiver_TakeAndEquip.Unload: (no patches) | |
JobGiver_TakeAndEquip.hasWeaponInInventory: (no patches) | |
JobGiver_TakeAndEquip.weaponInInventory: (no patches) | |
JobGiver_TakeBedBack.TryGiveJob: (no patches) | |
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler | |
JobGiver_UpdateLoadout.AllowedByBiocode: (no patches) | |
JobGiver_UpdateLoadout.GetPriority: (no patches) | |
JobGiver_UpdateLoadout.GetPrioritySlot: (no patches) | |
JobGiver_UpdateLoadout.GetUpdateLoadoutJob: (no patches) | |
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander | |
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix | |
JobGiver_Work.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler | |
JobUtility.TryStartErrorRecoverJob: PRE: WhileYoureUp.Mod+JobUtility__TryStartErrorRecoverJob_Patch.OfferSupport, Vehicles.Jobs.VehicleErrorRecoverJob | |
JoyGiver_InteractBuilding.CanInteractWith: (no patches) | |
JoyGiver_SocialRelax.TryFindChairBesideTable: (no patches) | |
JoyGiver_SocialRelax.TryFindChairNear: (no patches) | |
JoyGiver_ViewArt.<>c__DisplayClass1_0.<TryGiveJob>b__0: (no patches) | |
KCSG_Skyfaller.SpawnThings: (no patches) | |
LabelUtilities.VerticalLabel: PRE: PawnTableGrouped.LabelUtilitiesPatches.VerticalLabel_prefix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LearningUtility.ConnectedBlackboards: (no patches) | |
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix, PerformanceOptimizer.Optimization_DoPlaySettings_DoPlaySettings.LettersOnGUIPrefix | |
LetterTracker.MapComponentTick: (no patches) | |
LidControllerComp.InitIfNeed: (no patches) | |
ListerBuildings.Add: (no patches) | |
ListerBuildings.ColonistsHaveBuildingWithPowerOn: (no patches) | |
ListerBuildings.Remove: (no patches) | |
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle | |
ListerBuildingsRepairable.UpdateBuilding: PRE: Analyzer.Performance.H_ListerBuildingsRepairable.Prefix | |
ListerHaulables.ThingsPotentiallyNeedingHauling: post: WhileYoureUp.Mod+Puah_ListerHaulables_ThingsPotentiallyNeedingHauling_Patch.IncludeThingsInReducedPriorityStore | |
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix | |
LoadableXmlAsset..ctor: post: Gagarin.LoadableXmlAsset_Constructor_Patch.Postfix | |
LoadedModManager.ApplyPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Prefix post: Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Postfix | |
LoadedModManager.ClearCachedPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Prefix, Gagarin.LoadedModManager_Patch+ClearCachedPatches_Patch.Prefix post: [0]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Postfix | |
LoadedModManager.CombineIntoUnifiedXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Prefix post: [800]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Postfix | |
LoadedModManager.ErrorCheckPatches: post: RimFridge.HacksForCompatibility+ForceTheApplicationOfSomePatches.RifleThroughThePatchesThatAreAboutToBeApplied | |
LoadedModManager.LoadModXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Prefix, Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Prefix post: Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Postfix | |
LoadedModManager.ParseAndProcessXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Prefix post: [0]Gagarin.LoadedModManager_Patch+ParseAndProcessXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Postfix | |
LoadoutGenericDef.<>c.<.cctor>b__8_0: (no patches) | |
LoadoutGenericDef.<>c.<.cctor>b__8_6: (no patches) | |
LoadoutGenericDef.<>c__DisplayClass8_1.<.cctor>b__8: (no patches) | |
LoadoutManager.FinalizeInit: (no patches) | |
LoadoutManager.GetUniqueLabel: (no patches) | |
LoadoutManager.GetUniqueLoadoutID: (no patches) | |
LoadoutManager.GetUniqueTrackerID: (no patches) | |
LoadoutManager.IsUniqueLabel: (no patches) | |
LoadoutPropertiesExtension.GenerateLoadoutFor: (no patches) | |
LoadoutPropertiesExtension.LoadWeaponWithRandAmmo: (no patches) | |
LoadoutPropertiesExtension.TryGenerateAmmoFor: (no patches) | |
LoadoutPropertiesExtension.TryGenerateWeaponWithAmmoFor: (no patches) | |
Log.Error: PRE: Analyzer.DebugLogenabler.ErrorPrefix, PerformanceOptimizer.Log_Error_Patch.Prefix, CodeOptimist.NonThingFilter_LoadingContext+Log__Error_Patch.IgnoreCouldNotLoadReference post: Analyzer.DebugLogenabler.ErrorPostfix | |
Lord.AddBuilding: (no patches) | |
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix | |
Lord.AddPawnInternal: (no patches) | |
Lord.AddPawns: (no patches) | |
Lord.CheckTransitionOnSignal: (no patches) | |
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix | |
Lord.DebugCenter: (no patches) | |
Lord.DebugDraw: (no patches) | |
Lord.DebugOnGUI: (no patches) | |
Lord.DebugString: (no patches) | |
Lord.Destroy: (no patches) | |
Lord.ExposeData: (no patches) | |
Lord.ExposeData_StateGraph: (no patches) | |
Lord.GetTriggerByIndex: (no patches) | |
Lord.GetUniqueLoadID: (no patches) | |
Lord.GotoToil: (no patches) | |
Lord.Init: (no patches) | |
Lord.LordTick: (no patches) | |
Lord.Notify_BuildingDamaged: (no patches) | |
Lord.Notify_BuildingDespawnedOnMap: (no patches) | |
Lord.Notify_BuildingLost: (no patches) | |
Lord.Notify_BuildingSpawnedOnMap: (no patches) | |
Lord.Notify_Clamor: (no patches) | |
Lord.Notify_ConstructionFailed: (no patches) | |
Lord.Notify_DormancyWakeup: (no patches) | |
Lord.Notify_FactionRelationsChanged: (no patches) | |
Lord.Notify_InMentalState: (no patches) | |
Lord.Notify_MechClusterDefeated: (no patches) | |
Lord.Notify_PawnAcquiredTarget: (no patches) | |
Lord.Notify_PawnAttemptArrested: (no patches) | |
Lord.Notify_PawnDamaged: PRE: Analyzer.Performance.H_Notify_PawnDamaged.Prefix | |
Lord.Notify_PawnJobDone: (no patches) | |
Lord.Notify_PawnLost: (no patches) | |
Lord.Notify_ReachedDutyLocation: (no patches) | |
Lord.Notify_SignalReceived: (no patches) | |
Lord.ReceiveMemo: (no patches) | |
Lord.RemovePawn: (no patches) | |
Lord.RemovePawns: (no patches) | |
Lord.SetJob: (no patches) | |
Lord.ShouldDoDebugOutput: (no patches) | |
Lord.get_AnyActivePawn: (no patches) | |
Lord.get_CanExistWithoutPawns: (no patches) | |
Lord.get_CurLordToil: (no patches) | |
Lord.get_Graph: (no patches) | |
Lord.get_LordJob: (no patches) | |
Lord.get_Map: (no patches) | |
Lord.get_ShouldExist: (no patches) | |
LordJob_BestowingCeremony.CreateGraph: (no patches) | |
LordJob_EscortPawn.<>c__DisplayClass8_0.<CreateGraph>b__1: (no patches) | |
LordJob_EscortPawn.CreateGraph: (no patches) | |
LordJob_ExitOnShuttle.InitializeLoading: (no patches) | |
LordJob_MechanoidDefendBase.OnDefeat: (no patches) | |
LordJob_Ritual.AddRelicInRoomThought: (no patches) | |
LordManager.LordManagerTick: (no patches) | |
LordToil_AssaultColony.UpdateAllDuties: post: CombatAI.Patches.LordToil_AssaultColony_Patch+LordToil_AssaultColony_UpdateAllDuties_Patch.Postfix | |
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege.Transpiler | |
Machine.SpawnSetup: (no patches) | |
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix | |
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler | |
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld | |
MainButton_Toggle.<>c.<Activate>b__2_0: (no patches) | |
MainButtonsRoot..ctor: post: CM_Semi_Random_Research.MainButtonsRoot_Patches+MainButtonsRoot_Constructor.Postfix | |
MainButtonsRoot.DoButtons: PRE: [2147483647]PerformanceOptimizer.Optimization_MainButtonsRoot_DoButtons.Prefix | |
MainMenuDrawer.DoMainMenuControls: PRE: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_DoMainMenuControls_Patch.Prefix, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler | |
MainMenuDrawer.Init: post: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_Init_Patch.Postfix | |
MainTabWindow.SetInitialSizeAndPosition: post: PawnTableGrouped.MainTabWindow_WorkTabPatches.SetInitialSizeAndPosition_postfix | |
MainTabWindow_Achievements.get_APM: (no patches) | |
MainTabWindow_Architect.CacheDesPanels: post: MorePlanning.Patches.HarmonyPatches.CacheDesPanels_Postfix, CombatAI.Patches.MainTabWindow_Architect_Patch+MainTabWindow_Architect_CacheDesPanels_Patch.Postfix | |
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix | |
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix | |
MainTabWindow_MiniMap.DrawAllPawns: PRE: PerformanceOptimizer.Optimization_Pawn_DrawPos.EnableCache, CombatAI.Mod_DubsMintMinimap.PreDrawAllPawns post: PerformanceOptimizer.Optimization_Pawn_DrawPos.DisableCache, CombatAI.Mod_DubsMintMinimap.PostDrawAllPawns | |
MainTabWindow_MiniMap.Fogged: PRE: CombatAI.Mod_DubsMintMinimap.IsFogged | |
MainTabWindow_NextResearch.DrawLeftColumn: (no patches) | |
MainTabWindow_NextResearch.DrawResearchBenchRequirements: (no patches) | |
MainTabWindow_NextResearch.DrawRightColumn: (no patches) | |
MainTabWindow_NextResearch.GetResearchBenchRequirementsScore: (no patches) | |
MainTabWindow_NextResearch.PreOpen: (no patches) | |
MainTabWindow_NextResearch.WindowUpdate: (no patches) | |
MainTabWindow_PawnTable.CreateTable: post: PawnTableGrouped.PawnTablePatches.CreateTable_postfix | |
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix | |
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix | |
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix post: CM_Semi_Random_Research.MainTabWindow_Research_Patches+MainTabWindow_Research_DrawLeftRect.Postfix TRANS: CM_Semi_Random_Research.MainTabWindow_Research_Patches+MainTabWindow_Research_DrawLeftRect.Transpiler, VanillaVehiclesExpanded.MainTabWindow_Research_DrawLeftRect_Patch.Transpiler | |
MainTabWindow_Research.DrawResearchBenchRequirements: (no patches) | |
MainTabWindow_Research.DrawRightRect: TRANS: VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler | |
MainTabWindow_Research.GetResearchBenchRequirementsScore: (no patches) | |
MainTabWindow_WorkTab.RebuildTable: post: PawnTableGrouped.MainTabWindow_WorkTabPatches.RebuildTable_postfix | |
MainTabsRoot.SetCurrentTab: PRE: CM_Semi_Random_Research.MainTabsRoot_Patches+MainTabsRoot_SetCurrentTab.Prefix | |
ManagedVerbUtility.InitializeManaged: (no patches) | |
MannableUtility.MannedThing: (no patches) | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix | |
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearAllMapComps, KCSG.Prefix_Map_ExposeData.Prefix | |
Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData | |
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PerformanceOptimizer.Map_FinalizeInit.Postfix, SimpleFxSplashes.Patch_Map_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix | |
Map.MapPreTick: post: SimpleFxSplashes.Patch_Map_MapPreTick.Postfix | |
MapComponentInjector.<>c.<FixedUpdate>b__0_0: (no patches) | |
MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache | |
MapComponent_CombatAI.MapComponentTick: (no patches) | |
MapComponent_FleckManager.MapComponentTick: (no patches) | |
MapComponent_GeneGoodies.FinalizeInit: (no patches) | |
MapComponent_IdeologicalGoodies.FinalizeInit: (no patches) | |
MapComponent_MuzzleFlashManager.MapComponentTick: (no patches) | |
MapComponent_SmartFarming.MapComponentTick: (no patches) | |
MapComponent_TimeKeeper.MapComponentTick: (no patches) | |
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix | |
MapDeiniter.Deinit_NewTemp: PRE: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ClearMapComps | |
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost | |
MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix, SmashTools.ComponentCache.MapGenerated | |
MapGenerator.GenerateMap: PRE: RealRuins.RealRuins+MapGenerator_GenerateMap_Patch.Prefix, RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix, RealRuins.RealRuins+MapGenerator_GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix | |
MapGenerator_Patch.GenerateMap_Patch.Prefix: (no patches) | |
MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix | |
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Merthsoft.DesignatorShapes.Patches.MapInterface_MapInterfaceOnGUI_AfterMainTabs.Postfix, Vehicles.MapHandling.DebugOnGUIVehicleRegions | |
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions | |
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix, SimpleFxSplashes.Patch_Notify_SwitchedMap.Postfix | |
MapParent.<>c__DisplayClass32_0.<GetTransportPodsFloatMenuOptions>b__1: (no patches) | |
MapParent.DrawExtraSelectionOverlays: (no patches) | |
MapParent.GetInspectString: (no patches) | |
MapParent.RecalculateHibernatableIncidentTargets: (no patches) | |
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix | |
MapPawns.DeRegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_DeRegisterPawn_Patch.Prefix | |
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles | |
MapPawns.RegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_RegisterPawn_Patch.Prefix | |
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval | |
MapRoomUpdater.MapComponentTick: (no patches) | |
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns | |
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle | |
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: VanillaGenesExpanded.VanillaGenesExpanded_MassUtility_Capacity_Patch.GenesAffectCarryCapacity, AnimalBehaviours.VanillaExpandedFramework_MassUtility_Capacity_Patch.MakeGigantelopesCarryMore, VFECore.MassUtility_Capacity_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix | |
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix | |
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix | |
MechClusterUtility.IsBuildingThreat: (no patches) | |
MechClusterUtility.SpawnCluster: (no patches) | |
MechRepairUtility.CanRepair: (no patches) | |
MechanitorControlGroup.SetWorkModeForPawn: (no patches) | |
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix | |
MechanoidsAreCapable.Postfix: (no patches) | |
MedicalRecipesUtility.<GetMedicalStatsFromRecipeDefs>d__6.MoveNext: (no patches) | |
MeditationUtility.<FocusObjectsForPawnHyperlinks>d__18.MoveNext: (no patches) | |
MeditationUtility.<FocusSpotsInTheRoom>d__13.MoveNext: (no patches) | |
MeditationUtility.<GetMeditationFociAffectedByBuilding>d__23.MoveNext: (no patches) | |
MeditationUtility.BestFocusAt: (no patches) | |
MeditationUtility.DrawMeditationFociAffectedByBuildingOverlay: (no patches) | |
MeditationUtility.DrawMeditationSpotOverlay: (no patches) | |
MeditationUtility.FocusTypeAvailableExplanation: (no patches) | |
MeleeVerbUtility.PrefersMelee: (no patches) | |
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix | |
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: CombatAI.Patches.MemoryUtility_Patch+MemoryUtility_ClearAllMapsAndWorld_Patch.Postfix | |
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak | |
MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix | |
MentalBreaker.get_BreakThresholdMajor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Postfix | |
MentalBreaker.get_BreakThresholdMinor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Postfix | |
MentalState.MentalStateTick: TRANS: Soyuz.Patches.MentalBreaker_MentalStateTick_Patch.Transpiler, Soyuz.Patches.MentalState_MentalStateTick_Patch.Transpiler | |
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState | |
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState | |
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles | |
Mineable.DestroyMined: PRE: ScatteredStones.Patch_Destroy.Prefix | |
Mineable.TrySpawnYield: post: ScatteredStones.Patch_TrySpawnYield.Postfix TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler | |
ModContentLoader`1.LoadTexture: PRE: [2147483647]Gagarin.ModContentLoader_Texture2D_Patch+LoadTexture_Patch.Prefix, GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix | |
ModContentPack.LoadDefs: PRE: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Prefix post: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Postfix | |
ModContentPack.LoadPatches: TRANS: RWLayoutMod.MiscFixes.LoadPatches_transpiler | |
Mod_SmartFarming.<>c.<WriteSettings>b__5_0: (no patches) | |
ModsConfig.Reset: PRE: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Prefix post: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Postfix | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
Mote.Draw: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix | |
MoteBubble.Draw: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix | |
MoteProgressBar.AnyThingWithQualityHere: (no patches) | |
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: ActiveTerrain._MouseoverReadout.Transpiler | |
MoveColonyUtility.MoveColonyAndReset: (no patches) | |
MusicManagerPlay.MusicUpdate: (no patches) | |
MuzzleFlashUtility.SpawnMuzzleFlash: (no patches) | |
NL_SelectPartWindow.DrawControl: (no patches) | |
Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix | |
Need_Food.FoodFallPerTickAssumingCategory: (no patches) | |
Need_Power.get_ChargingStationComp: (no patches) | |
Need_Rest.TickResting: post: Soyuz.Patches.Need_Rest_TickResting_Patch.Postfix | |
Numbers.WriteSettings: (no patches) | |
OrbitalStrike.StartStrike: (no patches) | |
Outpost.OutpostHealthTick: (no patches) | |
OverallTemperatureUtility.GetTemperatureCurve: post: Planets_Code.OverallTemperatureUtility_GetTemperatureCurve.Postfix | |
OverlayDrawer.RenderForbiddenAtomizerOverlay: (no patches) | |
OverlayDrawer.RenderForbiddenRefuelOverlay: (no patches) | |
OverlayDrawer.RenderOutOfFuelOverlay: (no patches) | |
PageUtility.StitchedPages: post: [600]Planets_Code.PageUtility_StitchedPages.Postfix | |
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix | |
Page_CreateWorldParams.DoWindowContents: PRE: System.RandomFactions.NewGameUIPatch.Prefix post: System.RandomFactions.NewGameUIPatch.Postfix, RimWar.Harmony.RimWarMod+Patch_Page_CreateWorldParams_DoWindowContents.Postfix | |
Page_SelectStartingSite.CanDoNext: PRE: RealRuins.RealRuins+Page_SelectStartingSite_CanDoNext_Patch.Prefix, RealRuins.RealRuins+Page_SelectStartingSite_CanDoNext_Patch.Prefix | |
Page_SelectStartingSite.DoNext: PRE: RealRuins.RealRuins+Page_SelectStartingSite_DoNext_Patch.Prefix, RealRuins.RealRuins+Page_SelectStartingSite_DoNext_Patch.Prefix | |
Page_SelectStartingSite.PostOpen: post: RealRuins.RealRuins+Page_SelectStartingSite_PostOpen_Patch.Postfix, RealRuins.RealRuins+Page_SelectStartingSite_PostOpen_Patch.Postfix | |
ParryTracker.MapComponentTick: (no patches) | |
PassingShipManager.PassingShipManagerTick: (no patches) | |
PatchCETakeDamage.Postfix: (no patches) | |
PatchSet_Apparel.ApparelRemoved_Prefix: (no patches) | |
PatchSet_Brawlers.AddHumanlikeOrders_Postfix: (no patches) | |
PatchSet_Equipment.MaybeRemoveEquipmentVerb: (no patches) | |
PatchSet_Hediffs.PostRemoved_Prefix: (no patches) | |
PatchSet_Inventory.Notify_ItemRemoved: (no patches) | |
PatchSet_MultiVerb.Prefix_OrderForceTarget: (no patches) | |
PatchSet_PreferMelee.Prefix_IsRangedWeapon: (no patches) | |
PatchSet_Reloading.PostGenerate: (no patches) | |
PatchShortCircuits.<>c.<DoShortFuseCircuit>b__9_0: (no patches) | |
PatchShortCircuits.DoShortFuseCircuit: (no patches) | |
PatchShortCircuits.DoShorties: (no patches) | |
PatchShortCircuits.FuseIgnited: (no patches) | |
Patch_AddPawn.Postfix: (no patches) | |
Patch_ArmorUtility.ApplyArmor.ShieldUseDeflectMetalEffect: (no patches) | |
Patch_BuildingDestroy.Prefix: (no patches) | |
Patch_Cleanup.Prefix: (no patches) | |
Patch_DoCellSteadyEffects.ColdGlow: (no patches) | |
Patch_DoShortCircuit.Prefix: (no patches) | |
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_0: (no patches) | |
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_1: (no patches) | |
Patch_End.Prefix: (no patches) | |
Patch_Execute.Prefix: (no patches) | |
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.Postfix: (no patches) | |
Patch_GameComponentUtility.LoadedGame.Validator: (no patches) | |
Patch_GameComponentUtility.StartedNewGame.OnNewGame: (no patches) | |
Patch_IsDefeated.Postfix: (no patches) | |
Patch_Kill.ShouldTriggerReinforcements: (no patches) | |
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix | |
Patch_TryExecuteWorker.Prefix: (no patches) | |
PathFinder.FindPath: PRE: [2147483647]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix post: [-2147483648]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Postfix TRANS: CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Transpiler | |
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle | |
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle | |
Pawn.<GetDisabledWorkTypes>g__FillList|302_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix | |
Pawn.DeSpawn: post: VFECore.PhasingPatches.Despawn_Postfix | |
Pawn.Destroy: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix, WhileYoureUp.Mod+Pawn__Destroy_Patch.ClearDetour TRANS: Vehicles.Construction.ValidDestroyModeForVehicles | |
Pawn.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawAt_Patch.Prefix | |
Pawn.DrawGUIOverlay: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawGUIOverlay_Patch.Prefix | |
Pawn.ExitMap: PRE: UseBedrolls.ExitMapSaver.Prefix | |
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn | |
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders | |
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, UseBedrolls.PickBackUpBedGizmo.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix | |
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix | |
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix | |
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix | |
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix | |
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals | |
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: VFECore.Patch_Pawn+SetFaction.Postfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix | |
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, UseBedrolls.SpawnClaimHomeBed.Postfix, VFECore.PhasingPatches.CheckPhasing | |
Pawn.Tick: TRANS: Soyuz.Patches.Pawn_Tick_Patch.Transpiler | |
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed | |
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix | |
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals | |
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix | |
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted | |
Pawn.get_DrawPos: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_DrawPos.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_DrawPos.Postfix | |
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist | |
Pawn.get_OverseerSubject: (no patches) | |
PawnAddictionHediffsGenerator.<>c.<GenerateAddictionsAndTolerancesFor>b__4_0: (no patches) | |
PawnAddictionHediffsGenerator.<>c__DisplayClass6_0.<PossibleWithTechLevel>b__0: (no patches) | |
PawnAddictionHediffsGenerator.DoIngestionOutcomeDoers: (no patches) | |
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix | |
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
PawnApparelGenerator.PostProcessApparel: (no patches) | |
PawnAttackGizmoUtility.GetAttackGizmos: post: ScatteredFlames.Patch_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix | |
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler | |
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities | |
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix | |
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix | |
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix | |
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders | |
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader | |
PawnColumnWorker_AutoRepair.DoCell: (no patches) | |
PawnColumnWorker_DiseaseProgression.DoCell: (no patches) | |
PawnColumnWorker_DiseaseProgression.FindMostSevereHediff: (no patches) | |
PawnColumnWorker_DiseaseProgression.GetTextFor: (no patches) | |
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_GenesRegrowTime.GetTicksRemaining: (no patches) | |
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler | |
PawnColumnWorker_MassBulkBar.Compare: (no patches) | |
PawnColumnWorker_MassBulkBar.DoCell: (no patches) | |
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell | |
PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix | |
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler | |
PawnGen_Patch.Postfix: (no patches) | |
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix | |
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix | |
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix | |
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix | |
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix | |
PawnGenerator.PostProcessGeneratedGear: (no patches) | |
PawnGraphicSet.BeardMatAt: PRE: VFECore.PawnGraphicSet_BeardMatAt_Patch.Prefix | |
PawnGraphicSet.HairMatAt: PRE: VFECore.PawnGraphicSet_HairMatAt_Patch.Prefix | |
PawnGraphicSet.HeadMatAt: PRE: VFECore.PawnGraphicSet_HeadMatAt_Patch.Prefix | |
PawnGraphicSet.MatsBodyBaseAt: TRANS: VFECore.Patch_PawnGraphicSet_MatsBodyBaseAt_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnGraphicSet.Transpiler | |
PawnGraphicSet.ResolveAllGraphics: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnGraphicSet_ResolveAllGraphics_Patch.PostFix, VFECore.PawnGraphicSet_ResolveAllGraphics_Patch.Postfix, FacialAnimation.HarmonyPatches.PostfixResolveAllGraphics | |
PawnGraphicSet.ResolveApparelGraphics: post: VFECore.Patch_PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix | |
PawnGraphicSet.ResolveGeneGraphics: post: FacialAnimation.HarmonyPatches.PostfixResolveGeneGraphics | |
PawnInventoryGenerator.<>c__DisplayClass3_1.<GiveDrugsIfAddicted>b__0: (no patches) | |
PawnInventoryGenerator.<>c__DisplayClass4_0.<GiveCombatEnhancingDrugs>b__0: (no patches) | |
PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.HarmonyCE.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix | |
PawnInventoryGenerator.GiveCombatEnhancingDrugs: (no patches) | |
PawnObserver.<ObserveSurroundingThings>g__TryCreateObservedThought|7_0: post: PrisonersShouldFearTurrets.PawnObserver_ObserveSurroundingThings_TryCreateObservedThought.Postfix | |
PawnRenderer.<>c__DisplayClass54_0.<DrawHeadHair>g__DrawApparel|2: TRANS: VFECore.Patch_DrawHeadHair_DrawApparel_Transpiler.Transpiler | |
PawnRenderer.<>c__DisplayClass54_0.<DrawHeadHair>g__DrawExtraEyeGraphic|6: TRANS: VanillaGenesExpanded.DrawGeneEyes_Patch.Transpiler | |
PawnRenderer.BaseHeadOffsetAt: post: FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt TRANS: VanillaGenesExpanded.PawnRenderer_BaseHeadOffsetAt_Patch.Transpiler | |
PawnRenderer.BodyAngle: PRE: SmashTools.PawnOverlayRenderer.BodyAngle | |
PawnRenderer.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix | |
PawnRenderer.DrawBodyApparel: TRANS: VanillaGenesExpanded.DrawBodyApparel_BeltPatches.Transpiler, VFECore.Harmony_PawnRenderer_DrawBodyApparel.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawBodyApparel.Transpiler | |
PawnRenderer.DrawBodyGenes: TRANS: VanillaGenesExpanded.DrawBodyGenes_Patch.Transpiler | |
PawnRenderer.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix, MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler | |
PawnRenderer.DrawHeadHair: TRANS: [0]CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawHeadHair.Transpiler, [-2147483648]VFECore.PawnRenderer_DrawHeadHair_Patch.Transpiler | |
PawnRenderer.DrawPawnBody: TRANS: VFECore.Patch_PawnRenderer_DrawPawnBody_Transpiler.Transpiler | |
PawnRenderer.GetBodyOverlayMeshSet: post: VanillaGenesExpanded.PawnRenderer_GetBodyOverlayMeshSet.Postfix | |
PawnRenderer.GetBodyPos: PRE: SmashTools.PawnOverlayRenderer.GetBodyPos post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix | |
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing | |
PawnRenderer.OffsetBeardLocationForHead: PRE: FacialAnimation.HarmonyPatches.PrefixOffsetBeardLocationForHead | |
PawnRenderer.RenderCache: (no patches) | |
PawnRenderer.RenderPawnAt: TRANS: VFECore.Patch_RenderPawnAt.Transpiler, FacialAnimation.HarmonyPatches.TranspilerRenderPawnAt | |
PawnRenderer.RenderPawnInternal: PRE: FacialAnimation.HarmonyPatches.PrefixRenderPawnInternal post: FacialAnimation.HarmonyPatches.PostfixRenderPawnInternal TRANS: FacialAnimation.HarmonyPatches.TranspilerInsertAnimationHeadCode | |
PawnShieldGenerator.<Reset>g__isShield|2_0: (no patches) | |
PawnShieldGenerator.TryGenerateShieldFor: (no patches) | |
PawnStatusEffecters.EffectersTick: (no patches) | |
PawnTable.CalculateTotalRequiredHeight: PRE: PawnTableGrouped.PawnTablePatches.CalculateTotalRequiredHeight_prefix | |
PawnTable.PawnTableOnGUI: PRE: PawnTableGrouped.PawnTablePatches.PawnTableOnGUI_prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable | |
PawnTable.RecacheIfDirty: PRE: PawnTableGrouped.PawnTablePatches.RecacheIfDirty_prefix | |
PawnTableGroupedModel.LoadData: (no patches) | |
PawnTableGroupedModel.SaveData: (no patches) | |
PawnTechHediffsGenerator.InstallPart: (no patches) | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, Analyzer.Fixes.H_DrawNamesFix.Prefix | |
PawnUnloadChecker.CheckIfPawnShouldUnloadInventory: (no patches) | |
PawnUtility.CanTakeDrug: (no patches) | |
PawnUtility.CanTakeDrugForDependency: (no patches) | |
PawnUtility.FertileMateTarget: (no patches) | |
PawnUtility.GetPosture: PRE: SmashTools.PawnOverlayRenderer.PawnOverlayerPosture | |
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee, AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive | |
PawnUtility.IsInvisible: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Postfix | |
PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix | |
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
PawnUtility.PawnWouldBeUnhappyTakingDrug: (no patches) | |
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle | |
PawnUtility_Mated.VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix: (no patches) | |
PawnVerbGizmoUtility.<GetGizmosForVerb>d__1.MoveNext: (no patches) | |
PawnWeaponGenerator.TryGenerateWeaponFor: (no patches) | |
Pawn_AbilityTracker.ExposeData: (no patches) | |
Pawn_AgeTracker.AgeTick: TRANS: Soyuz.Patches.Pawn_AgeTracker_AgeTick_Patch.Transpiler | |
Pawn_ApparelTracker.<get_AllApparelVerbs>d__40.MoveNext: (no patches) | |
Pawn_ApparelTracker.ExposeData: (no patches) | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix | |
Pawn_ApparelTracker.Notify_ApparelChanged: post: CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelChanged_Patch.Postfix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix | |
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix | |
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix | |
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix | |
Pawn_ApparelTracker.Wear: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix | |
Pawn_ApparelTracker.get_FirstApparelVerb: (no patches) | |
Pawn_ApparelTracker_TryDrop_Patch.Postfix: (no patches) | |
Pawn_ApparelTracker_Wear_Patch.Postfix: (no patches) | |
Pawn_CallTracker.CallTrackerTick: TRANS: Soyuz.Patches.Pawn_CallTracker_CallTrackerTick_Patch.Transpiler | |
Pawn_CarryTracker.<GetGizmos>d__22.MoveNext: (no patches) | |
Pawn_ConnectionsTracker.<GetGizmos>b__9_0: (no patches) | |
Pawn_ConnectionsTracker.<GetGizmos>d__9.MoveNext: (no patches) | |
Pawn_ConnectionsTracker.Notify_PawnKilled: (no patches) | |
Pawn_DraftController.GetGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix | |
Pawn_DraftController.set_Drafted: (no patches) | |
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix | |
Pawn_DrugPolicyTracker.CanCauseOverdose: (no patches) | |
Pawn_EquipmentTracker.<<GetGizmos>g__YieldGizmos|30_0>d.MoveNext: (no patches) | |
Pawn_EquipmentTracker.<get_AllEquipmentVerbs>d__12.MoveNext: (no patches) | |
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix | |
Pawn_EquipmentTracker.EquipmentTrackerTick: (no patches) | |
Pawn_EquipmentTracker.ExposeData: (no patches) | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_PawnDied: (no patches) | |
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix | |
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix | |
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix | |
Pawn_EquipmentTracker.get_PrimaryEq: (no patches) | |
Pawn_EquipmentTracker_AddEquipment.Postfix: (no patches) | |
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth | |
Pawn_GetGizmos_Patch.<Postfix>d__0.MoveNext: (no patches) | |
Pawn_HealthTracker.<>c.<Notify_Resurrected>b__55_0: (no patches) | |
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix | |
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler | |
Pawn_HealthTracker.DropBloodFilth: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Prefix | |
Pawn_HealthTracker.HealthTick: TRANS: Soyuz.Patches.Pawn_HealthTracker_Tick_Patch.Transpiler | |
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned | |
Pawn_HealthTracker.Notify_HediffChanged: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix, FacialAnimation.HarmonyPatches.PostfixNotify_HediffChanged | |
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix | |
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned | |
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait | |
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix | |
Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix | |
Pawn_InventoryTracker.<GetCombatEnhancingDrugs>d__42.MoveNext: (no patches) | |
Pawn_InventoryTracker.<GetDrugs>d__41.MoveNext: (no patches) | |
Pawn_InventoryTracker.AddHauledCaravanItem: (no patches) | |
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
Pawn_InventoryTracker.TryAddAndUnforbid: (no patches) | |
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler | |
Pawn_JobTracker.ClearQueuedJobs: post: WhileYoureUp.Mod+Pawn_JobTracker__ClearQueuedJobs_Patch.ClearDetour | |
Pawn_JobTracker.JobTrackerTick: TRANS: Soyuz.Patches.Pawn_JobTracker_JobTrackerTick_Patch.Transpiler | |
Pawn_JobTracker.StartJob: post: CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_StartJob_Patch.Postfix | |
Pawn_JobTracker.TryOpportunisticJob: TRANS: WhileYoureUp.Mod+Pawn_JobTracker__TryOpportunisticJob_Patch._TryOpportunisticJob | |
Pawn_JobTracker.TryTakeOrderedJob: post: CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_JobTracker_TryTakeOrderedJob_Patch.Postfix | |
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix | |
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix | |
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings | |
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: (no patches) | |
Pawn_MindState.MindStateTick: TRANS: Soyuz.Patches.Pawn_MindState_MindStateTick_Patch.Transpiler | |
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee | |
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix TRANS: Soyuz.Patches.Pawn_NeedsTracker_NeedTrackerTick_Patch.Transpiler | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix | |
Pawn_Ownership.ClaimMeditationSpot: (no patches) | |
Pawn_Ownership.ExposeData: (no patches) | |
Pawn_Ownership.UnclaimMeditationSpot: (no patches) | |
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking | |
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile | |
Pawn_PathFollower.CostToPayThisTick: post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_CostToPayThisTick_Patch.Postfix | |
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix | |
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell | |
Pawn_PathFollower.PatherTick: PRE: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Prefix post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Postfix | |
Pawn_PathFollower.SetupMoveIntoNextCell: TRANS: CombatAI.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower__Patch.Transpiler | |
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix | |
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells | |
Pawn_PsychicEntropyTracker.GainPsyfocus: (no patches) | |
Pawn_RecordsTracker.RecordsTick: TRANS: Soyuz.Patches.Pawn_RecordsTracker_Patch.Transpiler | |
Pawn_RopeTracker.RopeToSpot: (no patches) | |
Pawn_RopeTracker.TryUnropeFromHitchingSpot: (no patches) | |
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation | |
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation | |
Pawn_SkillTracker.SkillsTick: TRANS: Soyuz.Patches.Pawn_SkillsTracker_SkillsTick_Patch.Transpiler | |
Pawn_SwallowWhole.TickRare: (no patches) | |
Pawn_SwallowWhole.TickRare: (no patches) | |
Pawn_SwallowWhole.get_Comp: (no patches) | |
Pawn_TimetableTracker.GetAssignment: (no patches) | |
Pawn_TraderTracker.<ColonyThingsWillingToBuy>d__13.MoveNext: (no patches) | |
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix | |
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix | |
Pawn_WorkSettings.EnableAndInitialize: TRANS: WorkTab.Pawn_WorkSettings_EnableAndInitialize.Transpiler | |
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix | |
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix | |
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead | |
PawnsFinder.get_Temporary: (no patches) | |
PerformanceTracker.GameComponentTick: (no patches) | |
PickBackUpBedGizmo.Postfix: (no patches) | |
PipeNetManager.MapComponentTick: (no patches) | |
PlaceWorker_CocoonTriggerRadius.DrawGhost: (no patches) | |
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler | |
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix | |
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
PlaceWorker_DrawLinesToDeathrestBuildings.CanShowConnectionTo: (no patches) | |
PlaceWorker_PollutionPump.DrawGhost: (no patches) | |
PlaceWorker_PollutionPumpArtificialBuildings.DrawGhost: (no patches) | |
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler | |
PlaceWorker_RitualPosition.<RitualSeatsInRange>d__5.MoveNext: (no patches) | |
PlaceWorker_ShowCauseHediffAoE.DrawGhost: (no patches) | |
PlaceWorker_ShowCompSendSignalOnPawnProximityRadius.DrawGhost: (no patches) | |
PlaceWorker_ShowExplosionRadius.DrawGhost: (no patches) | |
PlaceWorker_ShowPlantHarmRadius.DrawGhost: (no patches) | |
PlaceWorker_ShowProjectileInterceptorRadius.DrawGhost: (no patches) | |
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix | |
PlaceWorker_SmokeCloudMaker.DrawGhost: (no patches) | |
PlaceWorker_ToxifierGenerator.DrawGhost: (no patches) | |
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix | |
PlacedBedsMapComponent.PlacedBedOwner: (no patches) | |
PlanetShapeGenerator.DoGenerate: PRE: [200]Planets_Code.PlanetShapeGenerator_DoGenerate.Prefix | |
Plant.CropBlighted: post: SmartFarming.AutoCutIfBlighted.Postfix | |
Plant.MakeLeafless: PRE: SmartFarming.AutoCutIfDying.Prefix | |
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput | |
Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler | |
PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix | |
PlantUtility.GrowthSeasonNow: PRE: SmartFarming.Patch_GrowthSeasonNow.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler | |
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix | |
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, MorePlanning.Patches.HarmonyPatches.DoPlaySettingsGlobalControls_Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls, FollowMe.Patch_DoPlaySettingsGlobalControls.Postfix | |
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix | |
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches) | |
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches) | |
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix | |
PollutionInfo.MapRemoved: (no patches) | |
PowerNet.DeregisterAllComponentsOf: (no patches) | |
PowerNet.RegisterAllComponentsOf: (no patches) | |
PowerNetManager.PowerNetsTick: (no patches) | |
PowerTabUtility.CurrentPowerOutput: (no patches) | |
PowerTabUtility.GeneratePowerAudit: (no patches) | |
PreceptComp_BedThought.HasActiveLinkedFacility: (no patches) | |
Precept_Relic.GenerateNameRaw: (no patches) | |
Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix | |
Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix | |
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix | |
Printer_Shadow.PrintShadow: PRE: ScatteredFlames.Patch_PrintShadow.Prefix | |
PriorityManager.set_ShowScheduler: post: PawnTableGrouped.MainTabWindow_WorkTabPatches.ShowScheduler_postfix | |
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags | |
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor | |
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler | |
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix, Vehicles.Combat.RegisterImpactCell | |
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit | |
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix | |
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix | |
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix | |
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags | |
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret | |
ProjectileCE.ApplySuppression: (no patches) | |
ProjectileCE.CheckForCollisionBetween: (no patches) | |
ProjectileCE.Impact: (no patches) | |
ProjectileCE_BunkerBuster.Impact: (no patches) | |
Projectile_Explosive.Impact: PRE: Vehicles.Extra.ShellsImpactWater | |
Projectile_Launch_Patch.<>c.<Postfix>b__0_0: (no patches) | |
Projectile_Launch_Patch.IsHomingProjectile: (no patches) | |
QualityUtility.SendCraftNotification: (no patches) | |
QualityUtility.TryGetQuality: (no patches) | |
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix | |
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix | |
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix | |
QuestGen_Shuttle.GenerateShuttle: (no patches) | |
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix | |
QuestNode_GenerateRuinsObject.TryGenerateWorldObject: (no patches) | |
QuestNode_GenerateShuttle.RunInt: (no patches) | |
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix | |
QuestNode_GetNearbySettlement.<>c__DisplayClass0_0.<RandomNearbyTradeableSettlement>b__0: (no patches) | |
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix | |
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
QuestNode_GetSiteTile.TryFindTile: (no patches) | |
QuestNode_Root_BestowingCeremony.RunInt: (no patches) | |
QuestNode_Root_Hack_AncientComplex.RunInt: (no patches) | |
QuestNode_Root_Hack_WorshippedTerminal.RunInt: (no patches) | |
QuestNode_Root_Loot_AncientComplex.RunInt: (no patches) | |
QuestNode_Root_MechanitorShip.RunInt: (no patches) | |
QuestNode_Root_Mission_AncientComplex.RunInt: (no patches) | |
QuestNode_Root_ReliquaryPilgrims.TryFindReliquaryWithRelic: (no patches) | |
QuestNode_TradeRequest_GetRequestedThing.<>c__DisplayClass4_0.<TryFindRandomRequestedThingDef>b__0: (no patches) | |
QuestPart_AddContentsToShuttle.Notify_QuestSignalReceived: (no patches) | |
QuestPart_BiocodeWeapons.Notify_QuestSignalReceived: (no patches) | |
QuestPart_DisableTradeRequest.<>c.<AssignDebugData>b__8_0: (no patches) | |
QuestPart_DisableTradeRequest.Notify_QuestSignalReceived: (no patches) | |
QuestPart_Filter_AllRequiredThingsLoaded.Pass: (no patches) | |
QuestPart_Filter_AnyOnTransporter.Pass: (no patches) | |
QuestPart_Filter_AnyOnTransporterCapableOfHacking.Pass: (no patches) | |
QuestPart_Filter_Hacked.Pass: (no patches) | |
QuestPart_InitiateTradeRequest.<>c.<AssignDebugData>b__15_0: (no patches) | |
QuestPart_InitiateTradeRequest.Cleanup: (no patches) | |
QuestPart_InitiateTradeRequest.Notify_QuestSignalReceived: (no patches) | |
QuestPart_LendColonistsToFaction.Enable: (no patches) | |
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix | |
QuestPart_PawnsNoLongerRequiredForShuttleOnRescue.Notify_QuestSignalReceived: (no patches) | |
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_PawnKilled: (no patches) | |
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_QuestSignalReceived: (no patches) | |
QuestPart_RequirePawnsCurrentlyOnShuttle.ReplacePawnReferences: (no patches) | |
QuestPart_RequiredShuttleThings.Notify_QuestSignalReceived: (no patches) | |
QuestPart_RequirementsToAcceptBedroom.CulpritsAre: (no patches) | |
QuestPart_RequirementsToAcceptThingStudied.<get_QuestLookTargets>d__2.MoveNext: (no patches) | |
QuestPart_RequirementsToAcceptThingStudied.CanAccept: (no patches) | |
QuestPart_RequirementsToAcceptThingStudied_ArchotechStructures.<get_QuestLookTargets>d__1.MoveNext: (no patches) | |
QuestPart_SendShuttleAway.ReplacePawnReferences: (no patches) | |
QuestPart_SendShuttleAwayOnCleanup.ReplacePawnReferences: (no patches) | |
QuestPart_ShuttleLeaveDelay.ReplacePawnReferences: (no patches) | |
QuestPart_ShuttleLeaveDelay.get_AlertExplanation: (no patches) | |
QuestPart_StartDetectionRaids.Notify_QuestSignalReceived: (no patches) | |
QuestPart_StartWick.Notify_QuestSignalReceived: (no patches) | |
QuestPart_TradeRequestInactive.QuestPartTick: (no patches) | |
QuestPart_TransporterPawns.Notify_QuestSignalReceived: (no patches) | |
QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix | |
RaceProperties.NutritionEatenPerDayExplanation: (no patches) | |
RaceProperties.get_IsFlesh: PRE: Vehicles.VehicleHarmonyOnMod.VehiclesDontHaveFlesh | |
RaidPatches.RaidGroupChecker: (no patches) | |
RaidRestlessness.GetThoughtState: (no patches) | |
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix | |
RandomOutcomeComp.CompTick: (no patches) | |
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable | |
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix | |
RealRuins.LoadGame_Patch.Postfix: (no patches) | |
RealRuinsPOIFactory.CreatePOI: (no patches) | |
RealRuinsPOIWorldObject.GetInspectString: (no patches) | |
RealRuinsPOIWorldObject.ShouldRemoveMapNow: (no patches) | |
RealRuinsPOIWorldObject.get_ExpandingIcon: (no patches) | |
RealRuinsPOIWorldObject.get_Label: (no patches) | |
RealRuinsPOIWorldObject.get_expandedIconTexturePath: (no patches) | |
RecipeWorkerCounter.CountValidThing: (no patches) | |
Recipe_AdministerUsableItem.ApplyOnPawn: (no patches) | |
Recipe_ExtractOvum.OnSurgerySuccess: (no patches) | |
RefuelWorkGiverUtility.CanRefuel: (no patches) | |
RefuelWorkGiverUtility.FindAllFuel: (no patches) | |
RefuelWorkGiverUtility.FindBestFuel: (no patches) | |
RefuelWorkGiverUtility.RefuelJob: (no patches) | |
RegionGrid.SetRegionAt: PRE: CombatAI.Patches.RegionGrid_Patch+RegionGrid_SetRegionAt_Patch.Prefix | |
ReliquaryUtility.GetRelicConvertPowerFactorForPawn: (no patches) | |
ReliquaryUtility.IsRelic: (no patches) | |
ReloadableUtility.<FindPotentiallyReloadableGear>d__2.MoveNext: (no patches) | |
ReloadableUtility.CanUseConsideringQueuedJobs: (no patches) | |
ReloadableUtility.FindSomeReloadableComponent: (no patches) | |
ReloadableUtility.TotalChargesFromQueuedJobs: (no patches) | |
RemoteShieldUtility.GetActiveMechShieldGizmo: (no patches) | |
RemoveAllOwners_Patch.Postfix: (no patches) | |
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler | |
ReplaceFrame.FinalizeReplace: (no patches) | |
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix post: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Postfix | |
ResearchManager.ReapplyAllMods: post: TechAdvancing.TA_ResearchManager.Postfix | |
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix | |
ResearchProjectDef.<get_Techprint>b__59_0: (no patches) | |
ResearchProjectDef.CanBeResearchedAt: (no patches) | |
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix | |
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler | |
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix | |
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix, VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix | |
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix | |
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix | |
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ResourceCounter.ResourceCounterTick: (no patches) | |
RestUtility.FindBedFor: (no patches) | |
RestUtility.WakeUp: (no patches) | |
ResurrectionUtility.ResurrectWithSideEffects: (no patches) | |
RimFridgeComponent.StartedOrLoadedGame: (no patches) | |
RimFridgeSettingsUtil.ApplyFactor: (no patches) | |
RimWarData.HasWarSettlementFor: (no patches) | |
RimWarData.get_AnyCapitol: (no patches) | |
RimWarData.get_PointsFromWorldObjects: (no patches) | |
RimWarData.get_WarSettlementComps: (no patches) | |
RimWarMod.AttackInjuredSettlement_Postfix: (no patches) | |
RimWarMod.AttackNow_SettlementReinforcement_Postfix: (no patches) | |
RimWarMod.CallForAid_Replacement_Patch: (no patches) | |
RimWarMod.ExitMapPostBattle_Prefix: (no patches) | |
RimWarMod.GenStep_Map_ID_Prefix: (no patches) | |
RimWarMod.GiveGiftAsRimWarPoints_Prefix: (no patches) | |
RimWarMod.PodsArrived_SettlementHasAttackers_Postfix: (no patches) | |
RimWarMod.Prevent_AffectRelationsOnAttacked_Patch.Prefix: (no patches) | |
RimWarMod.Prevent_IsDefeated_Patch.Prefix: (no patches) | |
RimWarMod.Settlement_InspectString_WithPoints_Postfix: (no patches) | |
RimWarMod.Settlement_ShuttleReinforce_Postfix: (no patches) | |
RimWarMod.ShuttleArrived_SettlementHasAttackers_Postfix: (no patches) | |
RimWarMod.WorldCapitolOverlay: (no patches) | |
RimWarSettlementComp.NearbyFriendlySettlementsWithinRange: (no patches) | |
RimWarSettlementComp.get_NearbyFriendlySettlements: (no patches) | |
RimWarSettlementComp.get_NearbyHostileSettlements: (no patches) | |
RimWarSettlementComp.get_ShouldRequestReinforcements: (no patches) | |
RimWar_DebugToolsPlanet.DebugResetAllMobileUnits: (no patches) | |
RimWar_DebugToolsPlanet.Debug_FixRimWarSettlements: (no patches) | |
RimWar_DebugToolsPlanet.LogRimWarSettlementsInRange: (no patches) | |
RitualBehaviorWorker_DancePartyTech.Tick: (no patches) | |
RitualObligationTargetWorker_AnimaTree.CanUseTargetInternal: (no patches) | |
RitualObligationTargetWorker_AnyGatherSpot.CanUseTargetInternal: (no patches) | |
RitualObligationTargetWorker_AnyGatherSpotOrAltar.CanUseTargetInternal: (no patches) | |
RitualObligationTargetWorker_CampfireParty.CanUseTargetInternal: (no patches) | |
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: (no patches) | |
RitualObligationTargetWorker_LightBall.CanUseTargetInternal: (no patches) | |
RitualObligationTargetWorker_SkyLanterns.CanUseTargetInternal: (no patches) | |
RitualObligationTargetWorker_UnconnectedGauranlenTree.<GetTargets>d__2.MoveNext: (no patches) | |
RitualObligationTargetWorker_UnconnectedGauranlenTree.CanUseTargetInternal: (no patches) | |
RitualOutcomeComp_NumActiveLoudspeakers.GetExpectedOutcomeDesc: (no patches) | |
RitualOutcomeComp_NumActiveLoudspeakers.LoudspeakerActive: (no patches) | |
RitualOutcomeComp_RitualTargetDefs.<BlockingIssues>d__8.MoveNext: (no patches) | |
RitualOutcomeEffectWorker_AnimaTreeLinking.Apply: (no patches) | |
RitualOutcomeEffectWorker_ConnectToTree.Apply: (no patches) | |
RitualPosition_AnimaLinkingSpot.GetCell: (no patches) | |
RocketMod.<>c__DisplayClass16_0.<DoSettings>b__0: (no patches) | |
RoofGrid.SetRoof: PRE: CombatAI.Patches.RoofGrid_Patch+RoofGrid_SetRoof_Patch.Prefix, Analyzer.Performance.H_JobDriver_BuildRoof.SetDirty post: SimpleFxSplashes.Patch_RoofGrid_SetRoof.Postfix | |
RoomRequirement_AllThingsAnyOfAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches) | |
RoomRequirement_AllThingsAnyOfAreGlowing.Met: (no patches) | |
RoomRequirement_AllThingsAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches) | |
RoomRequirement_AllThingsAreGlowing.Met: (no patches) | |
RoomRoleWorker_DeathrestChamber.GetScore: (no patches) | |
RoomRoleWorker_WorshipRoom.GetScore: (no patches) | |
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected | |
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.Update: (no patches) | |
RottableUtility.GetRotStage: (no patches) | |
RottableUtility.IsDessicated: (no patches) | |
RottableUtility.IsNotFresh: (no patches) | |
RoyalTitlePermitWorker_CallShuttle.CallShuttle: (no patches) | |
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix | |
SappersUtility.HasBuildingDestroyerWeapon: (no patches) | |
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: Planets_Code.SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix | |
ScenPart_StartingMech.<>c.<get_PossibleMechs>b__3_0: (no patches) | |
ScenPart_StartingThing_Defined.<PlayerStartingThings>d__5.MoveNext: (no patches) | |
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles | |
Scout.ArrivalAction: (no patches) | |
Section.RegenerateLayers: post: DubsMintMinimap.Harmony_RegenerateLayers.Postfix | |
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler | |
SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Rendering.DrawSelectionBracketsVehicles TRANS: SmartFarming.Patch_DrawSelectionBracketFor.Transpiler | |
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu | |
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler | |
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler | |
Selector.SelectInternal: PRE: CombatAI.Patches.Selector_Patch+Selector__Patch.Prefix | |
SendShuttleAwayQuestPartUtility.SendAway: (no patches) | |
Settlement.<>c__DisplayClass65_0.<GetShuttleFloatMenuOptions>b__1: (no patches) | |
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked | |
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix | |
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough | |
Settlement.GetInspectString: post: RimWar.Harmony.RimWarMod.Settlement_InspectString_WithPoints_Postfix | |
Settlement.GetShuttleFloatMenuOptions: post: RimWar.Harmony.RimWarMod.Settlement_ShuttleReinforce_Postfix | |
Settlement.PostMapGenerate: (no patches) | |
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix | |
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler | |
SettlementDefeatUtility.IsDefeated: PRE: RimWar.Harmony.RimWarMod+Prevent_IsDefeated_Patch.Prefix post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix | |
SettlementGenUtils.PowerNetManagement.<>c__DisplayClass12_0.<TryFindClosestReachableNet>b__1: (no patches) | |
SettlementGenUtils.PowerNetManagement.EnsureBatteriesConnectedAndMakeSense: (no patches) | |
SettlementGenUtils.PowerNetManagement.EnsureGeneratorsConnectedAndMakeSense: (no patches) | |
SettlementGenUtils.PowerNetManagement.EnsurePowerUsersConnected: (no patches) | |
SettlementGenUtils.PowerNetManagement.IsPowerGenerator: (no patches) | |
SettlementGenUtils.PowerNetManagement.IsPowerUser: (no patches) | |
SettlementGenUtils.PowerNetManagement.UpdateDesiredPowerOutputForAllGenerators: (no patches) | |
SettlementProximityGoodwillUtility.AppendProximityGoodwillOffsets: post: RimWar.Harmony.RimWarMod+SettlementProximity_NoVassalDegradation_Patch.Postfix | |
SettlementUtility.AffectRelationsOnAttacked: PRE: RimWar.Harmony.RimWarMod+Prevent_AffectRelationsOnAttacked_Patch.Prefix | |
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix post: RimWar.Harmony.RimWarMod.AttackNow_SettlementReinforcement_Postfix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler | |
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems | |
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler | |
Settler.ArrivalAction: (no patches) | |
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle | |
ShadowGrid.MapComponentTick: (no patches) | |
ShipLandingBeaconUtility.DrawLinesToNearbyBeacons: (no patches) | |
ShipLandingBeaconUtility.GetLandingZones: (no patches) | |
ShipUtility.<>c__DisplayClass8_0.<ShipStartupGizmos>b__0: (no patches) | |
ShipUtility.<LaunchFailReasons>d__2.MoveNext: (no patches) | |
ShipUtility.HasHibernatingParts: (no patches) | |
ShipUtility.StartupHibernatingParts: (no patches) | |
ShortCircuitUtility.DoShortCircuit: PRE: [500]Serenity.SCB.PatchShortCircuits.DoShortFuseCircuit, RT_Fuse.Patch_DoShortCircuit.Prefix | |
ShortCircuitUtility.TryShortCircuitInRain: (no patches) | |
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix | |
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix | |
SightTracker.MapComponentTick: (no patches) | |
SignalAction_StartWick.Complete: (no patches) | |
SignalAction_StartWick.get_ShouldRemoveNow: (no patches) | |
SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix: (no patches) | |
Site.PostMapGenerate: (no patches) | |
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix | |
SitePartWorker_ConditionCauser.GetPostProcessedThreatLabel: (no patches) | |
SitePartWorker_ConditionCauser.Init: (no patches) | |
SitePartWorker_ConditionCauser.PostDrawExtraSelectionOverlays: (no patches) | |
SitePartWorker_ConditionCauser_ClimateAdjuster.Notify_GeneratedByQuestGen: (no patches) | |
SitePartWorker_ConditionCauser_PsychicDroner.Notify_GeneratedByQuestGen: (no patches) | |
SitePartWorker_ConditionCauser_PsychicSuppressor.Notify_GeneratedByQuestGen: (no patches) | |
SitePartWorker_ConditionCauser_WeatherController.Notify_GeneratedByQuestGen: (no patches) | |
SitePartWorker_WorshippedTerminal.GetArrivedLetterPart: (no patches) | |
SketchThing.Instantiate: (no patches) | |
SketchThing.SetDormant: (no patches) | |
SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler | |
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, Soyuz.Patches.SkillRecord_Patch+Learn_Patch.Prefix | |
SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix | |
SkyManager.CurrentSkyTarget: (no patches) | |
SkyManager.GetOverridenShadowVector: (no patches) | |
Skyfaller.PostPostMake: (no patches) | |
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix | |
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor | |
Smoke.ApplyHediffs: (no patches) | |
Smoke.CanMoveTo: (no patches) | |
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix | |
SnapshotGenerator.EncodeThing: (no patches) | |
SpecialTerrainList.MapComponentTick: (no patches) | |
SpecialThingFilterWorker_BiocodedWeapons.Matches: (no patches) | |
SpecialThingFilterWorker_Fresh.AlwaysMatches: (no patches) | |
SpecialThingFilterWorker_Fresh.CanEverMatch: (no patches) | |
SpecialThingFilterWorker_Fresh.Matches: (no patches) | |
SpecialThingFilterWorker_NonBiocodedWeapons.Matches: (no patches) | |
SpecialThingFilterWorker_Rotten.CanEverMatch: (no patches) | |
SpecialThingFilterWorker_Rotten.Matches: (no patches) | |
StageFailTrigger_NoPoweredLoudspeakers.Failed: (no patches) | |
StageFailTrigger_TargetNotLit.Failed: (no patches) | |
StageFailTrigger_TargetUnpowered.Failed: (no patches) | |
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally | |
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix | |
Stance_WarmupStanceDraw_Patch.Postfix: (no patches) | |
StartingPawnUtility.<>c__DisplayClass23_0.<GeneratePossessions>b__3: (no patches) | |
StartingPawnUtility.GeneratePossessions: (no patches) | |
StatDef.PopulateMutableStats: (no patches) | |
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix | |
StatPart_ApparelStatOffset.TransformValue: PRE: RocketMan.Optimizations.StatPart_ApparelStatOffSet_Skipper_Patch.Prefix post: RocketMan.Optimizations.StatPart_ApparelStatOffSet_Skipper_Patch.Postfix | |
StatPart_Bulk.inv: (no patches) | |
StatPart_HasRelic.ActiveFor: (no patches) | |
StatPart_LoadedAmmo.TryGetValue: (no patches) | |
StatPart_NaturalArmorDurability.ExplanationPart: (no patches) | |
StatPart_NaturalArmorDurability.TransformValue: (no patches) | |
StatPart_ReloadMarketValue.TransformAndExplain: (no patches) | |
StatPart_WeaponTraitsMarketValueOffset.ExplanationPart: (no patches) | |
StatPart_WeaponTraitsMarketValueOffset.TransformValue: (no patches) | |
StatPart_WorkTableUnpowered.Applies: (no patches) | |
StatWorker.GearHasCompsThatAffectStat: (no patches) | |
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix | |
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler | |
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler | |
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler | |
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle | |
StatWorker.StatOffsetFromGear: (no patches) | |
StatWorker_AmmoCaliber.<>c__DisplayClass2_2.<GetExplanationUnfinalized>b__0: (no patches) | |
StatWorker_BipodDisplay.bipodComp: (no patches) | |
StatWorker_Caliber.<GetInfoCardHyperlinks>d__3.MoveNext: (no patches) | |
StatWorker_Caliber.GetExplanationUnfinalized: (no patches) | |
StatWorker_Caliber.GetStatDrawEntryLabel: (no patches) | |
StatWorker_Caliber.ShouldShowFor: (no patches) | |
StatWorker_Flammability.GetPrecipitationFactorFor: (no patches) | |
StatWorker_Magazine.GetExplanationUnfinalized: (no patches) | |
StatWorker_Magazine.GetMagSize: (no patches) | |
StatWorker_Magazine.GetStatDrawEntryLabel: (no patches) | |
StatWorker_Magazine.GetValueUnfinalized: (no patches) | |
StatWorker_Magazine.ShouldShowFor: (no patches) | |
StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix | |
StatWorker_MeleeAverageDPS.GetVerbsAndTools: (no patches) | |
StatWorker_MoveSpeed.GetExplanationUnfinalized: (no patches) | |
StatWorker_MoveSpeed.GetStatFactor: (no patches) | |
StatWorker_MoveSpeed.GetValueUnfinalized: (no patches) | |
StatWorker_PossibleCompOffsets.AbstractValueRange: (no patches) | |
StatWorker_PossibleCompOffsets.GetExplanationUnfinalized: (no patches) | |
StatWorker_PossibleCompOffsets.GetStatDrawEntryLabel: (no patches) | |
StatWorker_PossibleCompOffsets.GetValueUnfinalized: (no patches) | |
StatWorker_UBGLStats.GetExplanationUnfinalized: (no patches) | |
StatWorker_UBGLStats.ShouldShowFor: (no patches) | |
StatWorker_WeaponToughness.FinalizeValue: (no patches) | |
StatWorker_WeaponToughness.GetExplanationFinalizePart: (no patches) | |
StatWorker_WorkSpeedGlobal.GetExplanationUnfinalized: (no patches) | |
StatWorker_WorkSpeedGlobal.GetValueUnfinalized: (no patches) | |
StaticConstructorOnStartupUtility.CallAll: post: PerformanceOptimizer.InitializeMod.Postfix | |
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix | |
SteadyEnvironmentEffects.DoCellSteadyEffects: TRANS: SimpleFxVapor.Patch_DoCellSteadyEffects.Transpiler | |
SteadyEnvironmentEffects.SteadyEnvironmentEffectsTick: (no patches) | |
StorageSettings.get_Priority: post: WhileYoureUp.Mod+Puah_StorageSettings_Priority_Patch.GetReducedPriority | |
StoreUtility.TryFindBestBetterStoreCellFor: PRE: WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch.DetourAware_TryFindStore | |
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix | |
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix | |
StorytellerWatcher.GameComponentTick: (no patches) | |
StudyManager.SetStudied: (no patches) | |
StudyManager.StudyComplete: (no patches) | |
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix | |
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally | |
SuppressionUtility.<>c.<GetCoverPositionFrom>b__11_0: (no patches) | |
SuppressionUtility.GetRunForCoverJob: (no patches) | |
SuppressionUtility.TryGetSmokeScreeningJob: (no patches) | |
SuppressionUtility.TryRequestHelp: (no patches) | |
SurgeryOutcome_HediffWithDuration.Apply: (no patches) | |
Sustainer.SustainerUpdate: PRE: Soyuz.Patches.Sustainer_Update_Patch.Prefix | |
SymbolResolver_AncientAltar.Resolve: (no patches) | |
SymbolResolver_Archonexus.Resolve: (no patches) | |
SymbolResolver_ChargeBatteries.Resolve: (no patches) | |
SymbolResolver_DesiccatedCorpses.SpawnCorpse: (no patches) | |
SymbolResolver_DestroyRefuelableLightSource.<>c__DisplayClass0_0.<Resolve>b__0: (no patches) | |
SymbolResolver_Hives.Resolve: (no patches) | |
SymbolResolver_Interior_Brewery.get_SpawnPassiveCoolerIfTemperatureAbove: (no patches) | |
SymbolResolver_Interior_ThroneRoom.<>c.<Resolve>b__0_0: (no patches) | |
SymbolResolver_OutdoorLighting.FindNearbyGlowers: (no patches) | |
SymbolResolver_OutdoorLighting.Resolve: (no patches) | |
SymbolResolver_Refuel.Resolve: (no patches) | |
SymbolResolver_Ship_Populate.AttemptToPlace: (no patches) | |
SymbolResolver_Ship_Pregen.Resolve: (no patches) | |
SymbolResolver_SingleThing.Resolve: (no patches) | |
SymbolStack.Push: PRE: RimWar.Harmony.RimWarMod.GenStep_Map_Params_Prefix | |
SymbolUtils.GenerateBuildingAt: (no patches) | |
SymbolUtils.GenerateItemAt: (no patches) | |
SymbolUtils.PreparePawnCorpse: (no patches) | |
TA_PostOnMapLoad_Event.<>c.<LoadOrCreateCfg>b__1_1: (no patches) | |
TA_PostOnMapLoad_Event.LoadOrCreateCfg: (no patches) | |
TKeySystem.Parse: PRE: [1000]Gagarin.TKeySystem_Profiler.Prefix post: Gagarin.LoadedModManager_Patch+TKeySystem_Parse_Patch.Postfix, [0]Gagarin.TKeySystem_Profiler.Postfix | |
TaleData_Thing.GenerateFrom: (no patches) | |
TaleData_Thing.GenerateRandom: (no patches) | |
TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix | |
TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix | |
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing | |
TargetHighlighter.Highlight: PRE: CombatAI.Patches.TargetHighlighter_Patch+TargetHighlighter_Highlight.Prefix | |
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb | |
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents | |
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop | |
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters | |
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate | |
TargetingParameters.<>c.<ForDraftedCarryTransporter>b__45_0: (no patches) | |
TauntThrower.MapComponentTick: (no patches) | |
TechprintUtility.<>c__DisplayClass0_0.<GetResearchProjectsNeedingTechprintsNow>b__0: (no patches) | |
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: (no patches) | |
TerrainComp_Healer.FirstInjuryToThreat: (no patches) | |
TerrainComp_PowerTrader.PostExposeData: (no patches) | |
TerrainComp_PowerTrader.PostExposeData: (no patches) | |
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts | |
TerrainGrid.RemoveTopLayer: PRE: [600]ActiveTerrain.__TerrainGrid.Prefix, VFECore.__TerrainGrid.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix post: SimpleFxSplashes.Patch_TerrainGrid_RemoveTopLayer.Postfix | |
TerrainGrid.SetTerrain: PRE: [600]ActiveTerrain._TerrainGrid.Prefix, VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix, SimpleFxSplashes.Patch_TerrainGrid_SetTerrain.Postfix, ActiveTerrain._TerrainGrid.Postfix | |
TeslaProjectile.Impact: (no patches) | |
Text.get_Anchor: PRE: CombatAI.Gui.Patcher+Text_Anchor_Setter_Patch.Getter, [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix | |
Text.get_CurFontStyle: PRE: CombatAI.Gui.Patcher+Text_CurFontStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix | |
Text.get_CurTextAreaReadOnlyStyle: PRE: CombatAI.Gui.Patcher+Text_CurTextAreaReadOnlyStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix | |
Text.get_CurTextAreaStyle: PRE: CombatAI.Gui.Patcher+Text_CurTextAreaStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix | |
Text.get_CurTextFieldStyle: PRE: CombatAI.Gui.Patcher+Text_CurTextFieldStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix | |
Text.get_Font: PRE: CombatAI.Gui.Patcher+Text_Font_Patch.Getter, [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix | |
Text.get_WordWrap: PRE: CombatAI.Gui.Patcher+Text_WordWrap_Patch.Getter, [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix | |
Text.set_Anchor: PRE: CombatAI.Gui.Patcher+Text_Anchor_Setter_Patch.Setter, [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix | |
Text.set_Font: PRE: CombatAI.Gui.Patcher+Text_Font_Patch.Setter, [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix | |
Text.set_WordWrap: PRE: CombatAI.Gui.Patcher+Text_WordWrap_Patch.Setter, [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix | |
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix | |
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Share_The_Load.DeSpawn_Patch.Prefix, Flecker.ExtensionUtility+Patch_DeSpawn.Prefix, CombatAI.Patches.Thing_Patch+Thing_DeSpawn_Patch.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler | |
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld | |
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix | |
Thing.Ingested: (no patches) | |
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix | |
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Flecker.ExtensionUtility+Patch_SpawnSetup.Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler | |
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix | |
Thing.get_AmbientTemperature: PRE: RimFridge.Patch_Thing_AmbientTemperature.Prefix | |
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix | |
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder | |
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler | |
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions | |
ThingComp_CCTVTop.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
ThingDef.<SpecialDisplayStats>d__358.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix | |
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage | |
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay | |
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler | |
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler | |
ThingDef.get_IsAddictiveDrug: (no patches) | |
ThingDef.get_IsRangedWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon | |
ThingDef.get_IsShieldThatBlocksRanged: (no patches) | |
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon | |
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix | |
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix | |
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix | |
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix | |
ThingDefGenerator_Skyfallers.GenerateImpliedSkyfallerDef: (no patches) | |
ThingListGroupHelper.Includes: TRANS: CombatExtended.HarmonyCE.Harmony_ThingListGroupHelper.Transpiler | |
ThingOverlays.ThingOverlaysOnGUI: PRE: CombatAI.Patches.Pawn_Patch+ThingOverlays_ThingOverlaysOnGUI_Patch.Prefix post: CombatAI.Patches.Pawn_Patch+ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix | |
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix | |
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix | |
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix | |
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwnerUtility.TryGetFixedTemperature: (no patches) | |
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable | |
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException | |
ThingSetMaker.Generate: post: [2000]RimWar.Harmony.RimWarMod.ThingSetMaker_TraderCheck_Postfix | |
ThingSetMakerUtility.<>c__DisplayClass3_0.<GetAllowedThingDefs>b__1: (no patches) | |
ThingSetMakerUtility.AssignQuality: (no patches) | |
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix | |
ThingStuffPairWithQuality.MakeThing: (no patches) | |
ThingStyleHelper.GetEverSeenByPlayer: (no patches) | |
ThingStyleHelper.GetStyleDef: (no patches) | |
ThingStyleHelper.GetStyleSourcePrecept: (no patches) | |
ThingStyleHelper.SetEverSeenByPlayer: (no patches) | |
ThingStyleHelper.SetStyleDef: (no patches) | |
ThingStyleHelper.SetStyleSourcePrecept: (no patches) | |
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler | |
ThingWithComps.Destroy: PRE: CombatAI.Patches.ThingWithComps_Patch+ThingWithComps_Destroy_Patch.Prefix | |
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix | |
ThingWithComps.Notify_Explosion: (no patches) | |
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix | |
ThingWithComps.get_DrawColor: (no patches) | |
Thing_DefaultGraphic_Patch.Prefix: (no patches) | |
ThingsTracker.GetCachedTracker: (no patches) | |
ThinkNode_ChancePerHour.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Conditional.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_ConditionalHiveCanReproduce.Satisfied: (no patches) | |
ThinkNode_ConditionalHunkering.Satisfied: (no patches) | |
ThinkNode_ConditionalSuppressed.Satisfied: (no patches) | |
ThinkNode_Duty.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_DutyConstant.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_FilterPriority.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_ForbidOutsideFlagRadius.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_JobGiver.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_JoinVoluntarilyJoinableLord.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Priority.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_PrioritySorter.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_QueuedJob.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Random.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Subtree.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_SubtreesByTag.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Tagger.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_TraitBehaviors.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix | |
ThoughtWorker_BloodTorch.<>c__DisplayClass1_0.<CurrentStateInternal>b__0: (no patches) | |
ThoughtWorker_IsCarryingIncendiaryWeapon.CurrentStateInternal: (no patches) | |
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix | |
ThoughtWorker_Precept_AltarSharing.SharedAltar: (no patches) | |
ThoughtWorker_PsychicDrone.CurrentStateInternal: (no patches) | |
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: (no patches) | |
ThoughtWorker_ScavengingRuins.CurrentStateInternal: (no patches) | |
ThoughtWorker_Suppressed.CurrentStateInternal: (no patches) | |
ThoughtWorker_ThoughtFromNearbyThingDef.CurrentStateInternal: (no patches) | |
ThoughtWorker_WeaponTrait.CurrentStateInternal: (no patches) | |
ThoughtWorker_WeaponTrait.WeaponName: (no patches) | |
ThoughtWorker_WeaponTraitBonded.CurrentStateInternal: (no patches) | |
ThoughtWorker_WeaponTraitKillNeed.CurrentStateInternal: (no patches) | |
ThoughtWorker_WearingColor.CurrentStateInternal: (no patches) | |
Thought_FoodEaten.SetFood: (no patches) | |
Thought_PsychicHarmonizer.get_ShouldDiscard: (no patches) | |
Thought_WeaponTrait.get_Name: (no patches) | |
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix, ScatteredFlames.Patch_TickManager_DoSingleTick.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler | |
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles | |
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles | |
TickManager.get_TickRateMultiplier: post: Analyzer.Performance.H_ZoomThrottle.TickManager_Postfix | |
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix | |
TileFinder.RandomSettlementTileFor: PRE: [600]Planets_Code.Factions.TileFinder_RandomSettlementTileFor.Prefix, VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler | |
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles | |
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb | |
Toils_CombatCE.<>c__DisplayClass0_0.<ReloadEquipedWeapon>b__0: (no patches) | |
Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
Toils_Haul.<>c__DisplayClass8_0.<DepositHauledThingInContainer>b__0: (no patches) | |
Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
Toils_LayDown.<>c__DisplayClass11_0.<SelfShutdown>b__0: (no patches) | |
Toils_LayDown.<>c__DisplayClass6_0.<LayDown>b__0: (no patches) | |
Toils_Recipe.<>c__DisplayClass1_0.<MakeUnfinishedThingIfNeeded>b__0: (no patches) | |
Toils_Refuel.<>c__DisplayClass0_0.<FinalizeRefueling>b__0: (no patches) | |
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix | |
TooltipGiverList.ShouldShowShotReport: PRE: CombatAI.Patches.TooltipGiverList_Patch+TooltipGiverList_ShouldShowShotReport_Patch.Prefix | |
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix | |
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix | |
Tornado.Tick: (no patches) | |
TouchPathEndModeUtility.IsCornerTouchAllowed: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix | |
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler | |
TradeRequestComp.PlayerCanGive: (no patches) | |
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix | |
TradeUtility.<AllLaunchableThingsForTrade>d__7.MoveNext: (no patches) | |
TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler | |
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck | |
Trader.ArrivalAction: (no patches) | |
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix | |
TrainableUtility.CanBeMaster: (no patches) | |
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck | |
TransferableOneWayWidget.DrawDaysUntilRot: (no patches) | |
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable | |
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix | |
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler | |
TransferableUtility.TransferAsOne: (no patches) | |
TransferableVehicleWidget.DrawDaysUntilRot: (no patches) | |
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix | |
TransitionAction_WakeAll.DoAction: (no patches) | |
TransportPodsArrivalActionUtility.DropShuttle: (no patches) | |
TransportPodsArrivalAction_AttackSettlement.Arrived: post: RimWar.Harmony.RimWarMod.PodsArrived_SettlementHasAttackers_Postfix | |
TransportPodsArrivalAction_GiveGift.<>c__DisplayClass7_0.<GetFloatMenuOptions>b__2: (no patches) | |
TransportPodsArrivalAction_GiveSupplies.<>c__DisplayClass7_0.<GetFloatMenuOptions>b__2: (no patches) | |
TransportPodsArrivalAction_GiveSupplies.GiveGift: (no patches) | |
TransportPodsArrivalAction_ReinforceSettlement.Arrived: (no patches) | |
TransportPodsArrivalAction_ReinforceSettlement.CanReinforce: (no patches) | |
TransportPodsArrivalAction_Shuttle_ReinforceSettlement.Arrived: (no patches) | |
TransportShip.get_ShuttleComp: (no patches) | |
TransportShip.get_TransporterComp: (no patches) | |
TransportShipMaker.MakeTransportShip: (no patches) | |
TransporterUtility.<AllSendableItems>d__5.MoveNext: (no patches) | |
TransporterUtility.<AllSendablePawns>d__4.MoveNext: (no patches) | |
TransporterUtility.GetTransportersInGroup: (no patches) | |
TransporterUtility.WasLoadingCanceled: (no patches) | |
TrashUtility.CanTrash: post: CombatAI.Patches.TrashUtility_Patch+TrashUtility_CanTrash_Patch.Postfix | |
TrashUtility.ShouldTrashBuilding: post: CombatAI.Patches.TrashUtility_Patch+TrashUtility_ShouldTrashBuilding_Patch.Postfix | |
TrashUtility.ShouldTrashBuilding: (no patches) | |
TravelerBedGizmo.<>c__DisplayClass0_0.<Postfix>b__0: (no patches) | |
TravelingShell.TryShell: (no patches) | |
TriggerContainerEmptied.Tick: (no patches) | |
Trigger_FractionColonyDamageTaken..ctor: PRE: CombatAI.Patches.Trigger_FractionColonyDamageTaken_Patch+Trigger_FractionColonyDamageTaken_Constructor.Prefix | |
Trigger_FractionColonyDamageTaken.ActivateOn: post: CombatAI.Patches.Trigger_FractionColonyDamageTaken_Patch+Trigger_FractionColonyDamageTaken_ActivateOn.Postfix | |
TryDropEquipment_Patch.Postfix: (no patches) | |
TryGetAttackVerb_Patch.Postfix: (no patches) | |
TryInteractWith_Patch.TryGetCachedSpreadableComp: (no patches) | |
TurretGunUtility.<>c__DisplayClass2_0.<TryFindRandomShellDef>b__0: post: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Postfix | |
TurretRegistry.GetAmmo: (no patches) | |
TurretRegistry.GetMannable: (no patches) | |
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix | |
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix | |
TurretTop_Artillery.get_DrawLayer: (no patches) | |
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix | |
UIRoot.UIRootOnGUI: PRE: RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_prefix post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_postfix | |
UIRoot_Entry.Init: post: RWLayoutVersionTester.RWLayoutVersionTester.ShowMismatchMessage, SmashTools.UnitTesting.ExecuteOnStartupTesting, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, UpdateLogTool.UpdateHandler.UpdateOnStartup, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix | |
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI | |
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI post: RocketMan.KeyBinder.OnGUI | |
UndergroundManager.<>c__DisplayClass5_1.<Enter>b__2: (no patches) | |
UponDeath.DeathPuddle: (no patches) | |
UseInventory.OrInInventory: (no patches) | |
Utility_HoldTracker.GetExcessThing: (no patches) | |
Utility_HoldTracker.GetMagazineAwareStackCount: (no patches) | |
Utility_HoldTracker.GetStorageByThingDef: (no patches) | |
Utility_HoldTracker.HoldTrackerCleanUp: (no patches) | |
Utility_Loadouts.GetBulkTip: (no patches) | |
Utility_Loadouts.GetWeightTip: (no patches) | |
Utils.IsDisabled: (no patches) | |
VFEGlobal.GeneralSettings: (no patches) | |
VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix: (no patches) | |
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix: (no patches) | |
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix: (no patches) | |
VanillaExpandedFramework_MassUtility_Capacity_Patch.MakeGigantelopesCarryMore: (no patches) | |
VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization: (no patches) | |
VanillaShieldsExpandedStartup.<>c.<.cctor>b__1_0: (no patches) | |
VehicleCaravanPathingHelper.EstimatedTicksToArrive: (no patches) | |
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix | |
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix | |
VehiclePathing.<>c__DisplayClass2_1.<GotoLocationVehicles>b__0: (no patches) | |
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix | |
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix | |
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix | |
VehiclePawn.TryGetDrugToSatisfyNeed: (no patches) | |
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix | |
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix | |
VehicleReservationManager.MapComponentTick: (no patches) | |
VehicleTurret.<ConfigErrors>d__240.MoveNext: (no patches) | |
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix | |
Verb.Available: post: VFECore.Available.Postfix | |
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb | |
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix | |
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget | |
Verb.TryCastNextBurstShot: post: MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, CombatAI.Patches.Verb_Patch+Verb_TryCastNextBurstShot_Patch.Transpiler | |
Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix | |
Verb.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix, [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler | |
Verb.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix | |
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource | |
VerbAccuracyUtility.CheckAccuracyEffects: (no patches) | |
VerbManagerUtility.AddVerbs: (no patches) | |
VerbManagerUtility.AddVerbs: (no patches) | |
VerbManagerUtility.AddVerbs: (no patches) | |
VerbManagerUtility.AddVerbs: (no patches) | |
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler | |
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1 | |
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2 | |
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix | |
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix | |
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix | |
VerbProperties.get_CausesExplosion: (no patches) | |
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix | |
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix | |
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb | |
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler | |
VerbTracker_CreateVerbTargetCommand_Patch.Postfix: (no patches) | |
VerbUtility.AllVerbsFrom: (no patches) | |
VerbUtility.GetConcreteExampleVerbs: (no patches) | |
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix | |
Verb_BeatFire.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler | |
Verb_Bombardment.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast | |
Verb_CastAbility.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbility.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbility.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbility.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbilityJump.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastTargetEffect.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb | |
Verb_DeployBroadshield.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_DeployToxPack.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_FirefoamPop.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_FirefoamPop.get_Explosive: (no patches) | |
Verb_FirefoamPop.get_Reloadable: (no patches) | |
Verb_Ignite.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Jump.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix, CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix, CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectile.get_Projectile: (no patches) | |
Verb_LaunchProjectileCE.<TryCastShot>b__91_0: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectileCE.CanHitTargetFrom: (no patches) | |
Verb_LaunchProjectileCE.IntercepterBlockingTarget: (no patches) | |
Verb_LaunchProjectileCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectileCE.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectileCE.get_CompAmmo: (no patches) | |
Verb_LaunchProjectileCE.get_CompChangeable: (no patches) | |
Verb_LaunchProjectileCE.get_CompCharges: (no patches) | |
Verb_LaunchProjectileCE.get_CompFireModes: (no patches) | |
Verb_LaunchProjectileCE.get_CompReloadable: (no patches) | |
Verb_LaunchProjectileCE.get_ShootingAccuracy: (no patches) | |
Verb_LaunchProjectileChangeAble.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MakeshiftShoot.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MarkForArtillery.MarkingConditionsMet: (no patches) | |
Verb_MarkForArtillery.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MechCluster.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MeleeAttack.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MeleeAttackCE.CanDoParry: (no patches) | |
Verb_MeleeAttackCE.DoParry: (no patches) | |
Verb_MeleeAttackCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MeleeAttackCE.get_CompMeleeTargettingGizmo: (no patches) | |
Verb_PowerBeam.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Shoot.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Shoot.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootBeam.<TryCastShot>b__15_0: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb | |
Verb_ShootBeam.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootBeam.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootCE.VerbTickCE: (no patches) | |
Verb_ShootCE.get_IsSuppressed: (no patches) | |
Verb_ShootCE.get_isBipodGun: (no patches) | |
Verb_ShootCEOneUse.SelfConsume: (no patches) | |
Verb_ShootCEOneUse.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootMortarCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootOneUse.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootRealistic.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootRealistic.TryCastShotInternal: (no patches) | |
Verb_ShootRecoiled.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootWithSmoke.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootWithSmoke.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootWorldRecoiled.TryCastShotInternal: (no patches) | |
Verb_ShootWorldRecoiled.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_SmokePop.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_SmokePop.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Spawn.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_SpewFire.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Spray.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
VoluntarilyJoinableLordsStarter.VoluntarilyJoinableLordsStarterTick: (no patches) | |
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns | |
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns | |
WITab_Planet.get_Desc: post: Planets_Code.Patches.WITab_Planet_Desc.Postfix | |
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix | |
WarObject.ScanAction: (no patches) | |
WarObject.get_WarSettlementComp: (no patches) | |
Warband.ArrivalAction: (no patches) | |
WarmUpMapComponent.MapComponentTick: (no patches) | |
WeakDictionary`2.CullKeys: PRE: CodeOptimist.WeakDictionary__Cull_Patch.CullKeys | |
WeaponPlatform.get_CompEquippable: (no patches) | |
WeaponPositionCache.GameComponentTick: (no patches) | |
WeatherDecider.WeatherDeciderTick: (no patches) | |
WeatherManager.WeatherManagerTick: (no patches) | |
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix | |
WeatherOverlay_Effects.DoThingDamage: (no patches) | |
WeatherTracker.MapComponentTick: (no patches) | |
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix | |
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix | |
WildAnimalSpawner.WildAnimalSpawnerTick: (no patches) | |
WildPlantSpawner.WildPlantSpawnerTick: (no patches) | |
WindDirectional.MapComponentTick: (no patches) | |
WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler | |
Window.Close: post: RealRuins.RealRuins+Window_Close_Patch.Postfix, RealRuins.RealRuins+Window_Close_Patch.Postfix | |
Window.PostClose: PRE: PawnTableGrouped.PawnTablePatches.PostClose_postfix | |
WindowResizer.DoResizeControl: PRE: RWLayout.alpha2.RWLayoutResizerPatches.DoResizeControl_prefix | |
WindowStack.Add: PRE: RWLayout.alpha2.WindowStackAddPatches.WindowStack_Add_prefix | |
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs | |
Window_Analyzer.PostClose: (no patches) | |
WorkGiver_AnimalResource.GetComp: (no patches) | |
WorkGiver_AttachTurret.HasJobOnThing: (no patches) | |
WorkGiver_AttachTurret.JobOnThing: (no patches) | |
WorkGiver_BringUpgradeMaterial.JobOnThing: (no patches) | |
WorkGiver_BuildRoof.PotentialWorkCellsGlobal: PRE: Analyzer.Performance.H_JobDriver_BuildRoof.Prefix | |
WorkGiver_ChangeTreeMode.HasJobOnThing: (no patches) | |
WorkGiver_ConstructDeliverResources.FindAvailableNearbyResources: PRE: Build_From_Inventory.NothingNearbyDummy.Prefix | |
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler | |
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Build_From_Inventory.UseInventory.Transpiler, Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler, WhileYoureUp.Mod+WorkGiver_ConstructDeliverResources__ResourceDeliverJobFor_Patch.BeforeSupplyDetour | |
WorkGiver_ConstructFinishFrames.JobOnThing: post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix | |
WorkGiver_DeepDrill.HasJobOnThing: (no patches) | |
WorkGiver_DeepDrill.ShouldSkip: (no patches) | |
WorkGiver_DestroyItem.HasJobOnThing: (no patches) | |
WorkGiver_DestroyItem.PotentialWorkThingsGlobal: (no patches) | |
WorkGiver_DoBill.JobOnThing: (no patches) | |
WorkGiver_EmptyEggBox.HasJobOnThing: (no patches) | |
WorkGiver_EmptyEggBox.JobOnThing: (no patches) | |
WorkGiver_EmptyWasteContainer.HasJobOnThing: (no patches) | |
WorkGiver_EmptyWasteContainer.JobOnThing: (no patches) | |
WorkGiver_FillFermentingBarrel.HasJobOnThing: (no patches) | |
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: (no patches) | |
WorkGiver_FixBrokenDownBuilding.ShouldSkip: (no patches) | |
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix | |
WorkGiver_HaulResourcesToCarrier.HasJobOnThing: (no patches) | |
WorkGiver_HaulResourcesToCarrier.JobOnThing: (no patches) | |
WorkGiver_HaulToAtomizer.HasJobOnThing: (no patches) | |
WorkGiver_HaulToAtomizer.JobOnThing: (no patches) | |
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: (no patches) | |
WorkGiver_HaulToBiosculpterPod.JobOnThing: (no patches) | |
WorkGiver_HaulToGeneBank.<>c__DisplayClass7_0.<FindGeneBank>b__0: (no patches) | |
WorkGiver_HaulToGeneBank.FindGeneBank: (no patches) | |
WorkGiver_HaulToInventory.AllocateThingAtCell: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__AllocateThingAtCell_Patch.Prefix post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__AllocateThingAtCell_Patch.Postfix | |
WorkGiver_HaulToInventory.HasJobOnThing: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch.Prefix post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch.Postfix | |
WorkGiver_HaulToInventory.JobOnThing: PRE: [500]WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.Prefix, WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.HaulToEqualPriority post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.TrackInitialHaul, WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.HaulToEqualPriorityCleanup, [300]WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.Postfix | |
WorkGiver_HaulToInventory.ShouldSkip: (no patches) | |
WorkGiver_HaulToInventory.TryFindBestBetterStoreCellFor: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__TryFindBestBetterStoreCellFor_Patch.Use_DetourAware_TryFindStore | |
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix | |
WorkGiver_InsertProcessorFirst.HasJobOnThing: (no patches) | |
WorkGiver_InsertProcessorFirst.PotentialWorkThingsGlobal: (no patches) | |
WorkGiver_InsertProcessorSecond.HasJobOnThing: (no patches) | |
WorkGiver_InsertProcessorSecond.PotentialWorkThingsGlobal: (no patches) | |
WorkGiver_InsertProcessorThird.HasJobOnThing: (no patches) | |
WorkGiver_InsertProcessorThird.PotentialWorkThingsGlobal: (no patches) | |
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix | |
WorkGiver_LoadTransporters.HasJobOnThing: (no patches) | |
WorkGiver_LoadTransporters.JobOnThing: (no patches) | |
WorkGiver_Milk.GetComp: (no patches) | |
WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler | |
WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix | |
WorkGiver_OperateScanner.HasJobOnThing: (no patches) | |
WorkGiver_OperateScanner.ShouldSkip: (no patches) | |
WorkGiver_PlantSeed.HasJobOnThing: (no patches) | |
WorkGiver_PlantSeed.JobOnThing: (no patches) | |
WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler | |
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix | |
WorkGiver_PruneGauranlenTree.GetPriority: (no patches) | |
WorkGiver_PruneGauranlenTree.HasJobOnThing: (no patches) | |
WorkGiver_ReloadTurret.PotentialWorkThingsGlobal: (no patches) | |
WorkGiver_RemoveProduct.PotentialWorkThingsGlobal: (no patches) | |
WorkGiver_RepairMachine.JobOnThing: (no patches) | |
WorkGiver_RepairMech.HasJobOnThing: (no patches) | |
WorkGiver_Scanner.GetPriority: post: SmartFarming.Patch_WorkGiver_Scanner_GetPriority.Postfix, SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix | |
WorkGiver_Scanner.HasJobOnThing: post: WhileYoureUp.Mod+WorkGiver_Scanner__HasJobOnThing_Patch.ClearTempDetour | |
WorkGiver_Scanner.get_Prioritized: post: SmartFarming.Patch_WorkGiver_Scanner_Prioritized.Postfix | |
WorkGiver_Shear.GetComp: (no patches) | |
WorkGiver_StudyThing.HasJobOnThing: (no patches) | |
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
WorkGiver_WorkOnUpgrade.JobOnThing: (no patches) | |
World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ConstructWorldComponents | |
World.FinalizeInit: PRE: ScatteredFlames.Patch_World_FinalizeInit.Prefix, SmartFarming.Patch_LoadGame.Prefix post: SimpleFxSplashes.Patch_World_FinalizeInit.Postfix, Flecker.ExtensionUtility+Patch_FinalizeInit.Postfix | |
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix | |
WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData | |
WorldComponent_PowerTracker.AssignCaravanTargets: (no patches) | |
WorldComponent_PowerTracker.AttemptLaunchedWarbandAgainstTownOnMainThread: (no patches) | |
WorldComponent_PowerTracker.AttemptLaunchedWarbandAgainstTown_UnThreaded: (no patches) | |
WorldComponent_PowerTracker.AttemptScoutMission_UnThreaded: (no patches) | |
WorldComponent_PowerTracker.AttemptScoutOffMainThread: (no patches) | |
WorldComponent_PowerTracker.AttemptScoutOnMainThread: (no patches) | |
WorldComponent_PowerTracker.AttemptTradeMissionOnMainThread: (no patches) | |
WorldComponent_PowerTracker.AttemptTradeMission_UnThreaded: (no patches) | |
WorldComponent_PowerTracker.AttemptWarbandActionAgainstTownOnMainThread: (no patches) | |
WorldComponent_PowerTracker.AttemptWarbandActionAgainstTown_UnThreaded: (no patches) | |
WorldComponent_PowerTracker.DoGlobalRWDAction: (no patches) | |
WorldComponent_PowerTracker.GetFactionForVictoryChallenge: (no patches) | |
WorldComponent_PowerTracker.IncrementSettlementGrowth: (no patches) | |
WorldComponent_PowerTracker.ReconstituteSettlements: (no patches) | |
WorldComponent_PowerTracker.WorldComponentTick: (no patches) | |
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler | |
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix | |
WorldGenStep_Terrain.SetupElevationNoise: PRE: Planets_Code.WorldGenStep_Terrain_SetupElevationNoise.Prefix | |
WorldGrid.LongLatOf: PRE: [2147483647]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Postfix | |
WorldHealthGUIUtility.DrawHealthBar: (no patches) | |
WorldHealthGUIUtility.OnGUIWorldObjectHealth: (no patches) | |
WorldHealthGUIUtility.Visible: (no patches) | |
WorldInspectPane.get_TileInspectString: post: Planets_Code.Patches.WorldInspectPane_TileInspectString.Postfix | |
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix | |
WorldLayer_Hills.Regenerate: PRE: BiomesKitPatches.WorldLayer.Prefix | |
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix | |
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix | |
WorldObjectDamageWorker.FragmentsPotentialDamage: (no patches) | |
WorldObjectDamageWorker.ProcessFragmentsComp: (no patches) | |
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix | |
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache | |
WorldObjectsHolder.ExposeData: PRE: Analyzer.Fixes.H_FactionManager.Prefix, Analyzer.Fixes.H_FactionManager.Prefix, Analyzer.Fixes.H_FactionManager.Prefix, Analyzer.Fixes.H_FactionManager.Prefix | |
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache | |
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache | |
WorldPathPool.GetEmptyWorldPath: PRE: RimWar.Harmony.RimWarMod+WorldPathPool_Prefix_Patch.Prefix | |
WorldPawns.DefPreventingMothball: TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ShouldMothball_Patch.Transpiler | |
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle | |
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects | |
WorldPawns.WorldPawnsTick: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Postfix | |
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix, RimWar.WorldReachability_CanReach_Patch.Prefix | |
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton | |
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook | |
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook | |
WorldSelectionDrawer.DrawSelectionOverlays: post: RimWar.Harmony.RimWarMod.WorldCapitolOverlay | |
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing | |
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents | |
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop | |
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI | |
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate | |
WorldUtility.CreateRimWarSettlement: (no patches) | |
WorldUtility.CreateRimWarSettlementWithPoints: (no patches) | |
WorldUtility.GetRimWarSettlementAtTile: (no patches) | |
WorldUtility.GetRimWarSettlementsInRange: (no patches) | |
WorldUtility.IsValidRWWO: (no patches) | |
WorldUtility.UpdateRWDSettlementLists: (no patches) | |
Xenogerm.SetTargetPawn: (no patches) | |
XenophobicRageMentalStateUtility.FindPawnToKill: (no patches) | |
XmlInheritance.Resolve: PRE: [1000]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Prefix post: [0]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Postfix | |
Zone.CheckContiguous: PRE: SmartFarming.Patch_CheckContiguous.Prefix | |
Zone.Deregister: PRE: SmartFarming.Patch_Deregister.Prefix | |
Zone.PostRegister: post: SmartFarming.Patch_PostRegister.Postfix | |
Zone.RemoveCell: post: SmartFarming.Patch_RemoveCell.Postfix | |
Zone_Growing.AddCell: post: SmartFarming.Patch_AddCell.Postfix | |
Zone_Growing.GetGizmos: post: SmartFarming.Patch_GetGizmos.Postfix | |
Zone_Growing.GetInspectString: post: SmartFarming.Patch_GetInspectString.Postfix | |
Zone_Growing.SetPlantDefToGrow: post: SmartFarming.Patch_SetPlantDefToGrow.Postfix | |
_MouseoverReadout.HandleLabelQuery: (no patches) | |
_TerrainGrid.Postfix: (no patches) | |
_TerrainGrid.Postfix: (no patches) | |
_TerrainGrid.Prefix: (no patches) | |
_TerrainGrid.Prefix: (no patches) | |
__TerrainGrid.Prefix: (no patches) | |
__TerrainGrid.Prefix: (no patches) | |
Harmony versions present: 2.2.2.0: net.pardeike.rimworld.lib.harmony, UnlimitedHugs.HugsLib, Krkr.Rule56, com.telefonmast.graphicssettings.rimworld.mod, Krkr.RocketMan, rwlayout.alpha2.internal, SmashPhil.SmashTools, OskarPotocki.VFECore, Dubwise.PerformanceAnalyzer, PerformanceOptimizer.Main, RimHUD, SmashPhil.VehicleFramework, Owlchemist.SimpleFX.Splashes, Uuugggg.rimworld.Build_From_Inventory.main, Uuugggg.rimworld.Share_The_Load.main, CodeOptimist.WhileYoureUp, GraphicCustomization.Mod, CombatExtended.HarmonyCE, OskarPotocki.HeavyWeapons, legodude17.mvcf, mehni.rimworld.pickupandhaul.main, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, Vodka.MuzzleFlash, Krkr.RocketMan.Soyuz, PeteTimesSix.CompactHediffs, com.alphaanimals, Owlchemist.ScatteredFlames, com.spdskatr.activeterrain.patches, Mlie.PrisonersShouldFearTurrets, rimworld.torann.rimwar, com.woolstrand.realruins, Woolstrand.RealRuins, net.windowsxp.rimworld.mod.realisticplanets, owlchemist.simplefx.smoke2, Owlchemist.SimpleFX.Vapor, Dubwise.DubsMintMinimap, com.github.alandariva.moreplanning, Fluffy.FollowMe, CodeOptimist.NonThingFilter, io.github.ratysz.madskills, patchfuse, Krkr.RocketMan.Gagarin, name.krypt.rimworld.rwlayout.alpha2, name.krypt.rimworld.pawntablegrouped, mehni.rimworld.numbers, uuugggg.rimworld.Meals_On_Wheels.main, com.rimfridge.rimworld.mod, SmashPhil.VehicleFramework_preload, fluffy.worktab, Owlchemist.ScatteredStones, VanillaVehiclesExpanded.Mod, rimworld.ResearchPal, Kikohi.KCSG, owlchemist.smartfarming, CM_Semi_Random_Research, SmarterConstruction, Kikohi.PipeSystem, Torann.RimWar, OskarPotocki.VanillaTexturesExpanded, owlchemist.doorclearance, fluffy.blueprints, Krkr.RocketMan.PROTON, drp.planetsettings; 2.2.1.0: smashphil.updatelog; 2.2.0.0: Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.UseBedrolls.main; 2.1.0.0: Syrchalis.Rimworld.SetUpCamp; 2.0.4.0: Merthsoft.DesignatorShapes, vanillaexpanded.achievements_preloaded; 2.0.2.0: Syrchalis.Rimworld.MetallicBatteries; 2.0.1.0: net.biomes.terrainkit; 2.0.0.8: rimworld.Nals.FacialAnimation; 2.0.0.4: com.ghxx.rimworld.techadvancing | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
Initialize engine version: 2019.4.30f1 (e8c891080a1f) | |
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Command line arguments: -popupwindow | |
RimWorld 1.4.3704 rev896 | |
[HugsLib] version 10.0.1 | |
[VanillaAchievementsExpanded] version 1.4.8315 | |
Vanilla Psycasts Expanded loaded: False | |
Combat Extended :: Checking Better Turrets | |
Combat Extended :: Checking Misc Turrets | |
Combat Extended :: Checking Vehicle Framework | |
Combat Extended :: Loading D:\SteamLibrary\steamapps\workshop\content\294100\2890901044\AssembliesCompat\VehiclesCompat.dll | |
Combat Extended :: Checking SRTS Expanded | |
Checking Multiplayer Compat | |
patched | |
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194 | |
Combat Extended :: initialized | |
Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Dubs Mint Minimap 1.3.787 | |
[1.3]Graphics Setter - Loaded | |
ModContentPack.LoadPatches does not matches the reference. Skipping transpiler | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[RimHUD v1.14.4] Initialized | |
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button. | |
Short Circuit Blues patched RT Fuse. | |
Loaded What's That Mod. | |
GAGARIN: <color=green>StartUpStarted called!</color> | |
GAGARIN: <color=green>Cache found</color> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=yello>Cache disabled from</color> | |
StartUpStarted at offset 0 in file:line:column <filename unknown>:0:0 | |
InternalInvoke at offset 0 in file:line:column <filename unknown>:0:0 | |
Invoke at offset 0 in file:line:column <filename unknown>:0:0 | |
Invoke at offset 0 in file:line:column <filename unknown>:0:0 | |
<GetActions>b__3 at offset 0 in file:line:column <filename unknown>:0:0 | |
.ctor at offset 0 in file:line:column <filename unknown>:0:0 | |
InternalInvoke at offset 0 in file:line:column <filename unknown>:0:0 | |
InternalInvoke at offset 0 in file:line:column <filename unknown>:0:0 | |
DoInvoke at offset 0 in file:line:column <filename unknown>:0:0 | |
Invoke at offset 0 in file:line:column <filename unknown>:0:0 | |
CreateInstanceImpl at offset 0 in file:line:column <filename unknown>:0:0 | |
CreateInstance at offset 0 in file:line:column <filename unknown>:0:0 | |
CreateInstance at offset 0 in file:line:column <filename unknown>:0:0 | |
CreateModClasses at offset 0 in file:line:column <filename unknown>:0:0 | |
LoadAllActiveMods at offset 0 in file:line:column <filename unknown>:0:0 | |
DoPlayLoad at offset 0 in file:line:column <filename unknown>:0:0 | |
LoadAllPlayData at offset 0 in file:line:column <filename unknown>:0:0 | |
<Start>b__6_1 at offset 0 in file:line:column <filename unknown>:0:0 | |
RunEventFromAnotherThread at offset 0 in file:line:column <filename unknown>:0:0 | |
<UpdateCurrentAsynchronousEvent>b__27_0 at offset 0 in file:line:column <filename unknown>:0:0 | |
ThreadStart_Context at offset 0 in file:line:column <filename unknown>:0:0 | |
RunInternal at offset 0 in file:line:column <filename unknown>:0:0 | |
Run at offset 0 in file:line:column <filename unknown>:0:0 | |
Run at offset 0 in file:line:column <filename unknown>:0:0 | |
ThreadStart at offset 0 in file:line:column <filename unknown>:0:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: Mod list changed! Deleting cache | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=green>Cache not found or got purged!</color> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896 | |
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896 | |
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896 | |
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896 | |
GAGARIN: <color=white>LoadModXML_Profiler</color> took <color=red>4.28</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: CombineIntoUnifiedXML has <color=red>Context.IsUsingCache=False</color> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>CombineIntoUnifiedXML_Profiler</color> took <color=red>0.408</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>TKeySystem.Parse</color> took <color=red>0.007</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>ApplyPatches_Profiler</color> took <color=red>5.215</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.376</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896 | |
GAGARIN: <color=white>Cache created!</color> creating cache took <color=green>0 seconds</color> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>ParseAndProcessXML_Profiler</color> took <color=red>4.807</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>ClearCachedPatches_Profiler</color> took <color=red>0</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
d3d11: failed to create 2D texture id=11627 width=128 height=511 mips=10 dxgifmt=28 [D3D error was 80070057] | |
(Filename: Line: 587) | |
d3d11: failed to create 2D texture shader resource view id=11627 [D3D error was 80070057] | |
(Filename: Line: 537) | |
d3d11: failed to create 2D texture id=11645 width=511 height=128 mips=10 dxgifmt=28 [D3D error was 80070057] | |
(Filename: Line: 587) | |
d3d11: failed to create 2D texture shader resource view id=11645 [D3D error was 80070057] | |
(Filename: Line: 537) | |
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.377</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Rim War: adding peaceful pawngroupmaker to FactionDef Pirate | |
Rim War: adding trader pawngroupmaker to FactionDef Pirate | |
Texture Bedroll_north has dimensions of 128 x 256, but its mask has 256 x 512. This is not supported, texture will be excluded from atlas | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Texture Bedroll_north has dimensions of 128 x 256, but its mask has 256 x 512. This is not supported, texture will be excluded from atlas | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.377</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Translation data for language English has 1 errors. Generate translation report for more info. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[KCSG] Vanilla Base Generation Expanded contains 151 missing symbols. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Combat Extended :: Ammo injected | |
CE successfully patched 8 animals. | |
Animal Defs autopatched:AA_EngorgedTentacularAberration | |
AA_Eyeling | |
AA_OcularNightling | |
AA_UnblinkingEye | |
PoisonDeer | |
PoisonRat | |
MutantCow | |
PoisonButterfly | |
ISMA: Loaded bundle assets/fogshader.shader | |
Unable to read header from archive file: D:/SteamLibrary/steamapps/workshop/content/294100/2938891185/Resources/Bundles/StandaloneWindows/isma.manifest | |
(Filename: Line: 74) | |
Failed to read data for the AssetBundle 'StandaloneWindows\isma.manifest'. | |
(Filename: Line: 450) | |
ISMA: Could not load AssetBundle at D:\SteamLibrary\steamapps\workshop\content\294100\2938891185\Resources/Bundles/StandaloneWindows\isma.manifest | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shader 'Custom/FogShader': fallback shader 'Custom/ShaderRGB' not found | |
[RealRuins][System]: RealRuins started patching at 9/18/2023 6:10:28 PM | |
[RealRuins][System]: RealRuins performing manual patching optional mods at 9/18/2023 6:10:28 PM | |
[RealRuins][System]: SRTS not found, skipping... | |
[RealRuins][System]: RealRuins finished patching at 9/18/2023 6:10:28 PM (27.0191 msec) | |
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button. | |
[SmashTools] Failed to apply patch <color=#00A680FF>SmashTools.Compatibility_RimHUD</color>. Exception=System.NullReferenceException: Null method for SmashPhil.SmashTools | |
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <255414689d344b1385ae719f6cce8c55>:0 | |
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0 | |
at SmashTools.Compatibility_RimHUD.PatchAll (Verse.ModMetaData mod, HarmonyLib.Harmony harmony) [0x00030] in <1f08d52a8acf44269e250763b582ccd2>:0 | |
at SmashTools.ConditionalPatches..cctor () [0x0008b] in <1f08d52a8acf44269e250763b582ccd2>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color> | |
[SmashTools] Failed to apply patch <color=#00A680FF>Vehicles.Compatibility_RimHUD</color>. Exception=System.NullReferenceException: Null method for SmashPhil.SmashTools | |
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <255414689d344b1385ae719f6cce8c55>:0 | |
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0 | |
at Vehicles.Compatibility_RimHUD.PatchAll (Verse.ModMetaData mod, HarmonyLib.Harmony harmony) [0x0002f] in <0b8a44a942a247ad81db4a2b889d15e7>:0 | |
at SmashTools.ConditionalPatches..cctor () [0x0008b] in <1f08d52a8acf44269e250763b582ccd2>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Vanilla Fishing Expanded</color> | |
<color=orange>[VehicleFramework]</color> version 1.5.1370 | |
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button. | |
PickUpAndHaul v0.1.3.2⅔ welcomes you to RimWorld with pointless logspam. | |
Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI | |
GAGARIN: <color=green>StartUpFinished called!</color> | |
MVCF successfully applied 39 patches | |
[UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Krkr.RocketMan] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[OskarPotocki.VFECore] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.MapDeiniter.Deinit | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Combat Extended :: Ammo injected | |
Combat Extended :: Bounds pre-generated | |
Apparel_ArmorHelmetRecon | |
CE_Apparel_RadioPack | |
Vanilla Psycasts Expanded loaded: False | |
Combat Extended :: Checking Better Turrets | |
Combat Extended :: Checking Misc Turrets | |
Combat Extended :: Checking Vehicle Framework | |
Combat Extended :: Installing Vehicle Framework | |
Combat Extended :: Checking SRTS Expanded | |
Checking Multiplayer Compat | |
ISMA: Applying patches | |
ISMA: Patched ThingComp type RimWorld.CompPowerPlantSolar:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompPowerPlantWater:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompPowerPlantWind:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompDeathrestBindable:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompAtomizer:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompBandNode:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompBiosculpterPod:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompCauseHediff_AoE:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompDarklightOverlay:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompDryadHolder:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompEmptyStateGraphic:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompFireOverlay:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompRitualFireOverlay:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompHitchingSpot:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompOrbitalBeam:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompProjectileInterceptor:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompRadialPulse:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompRefuelable:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompSanguophageMeetingFire:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompShield:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompTargetingBeam:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompThingContainer:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompTreeConnection:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompTurretGun:PostDraw | |
ISMA: Patched ThingComp type PipeSystem.CompAdvancedResourceProcessor:PostDraw | |
ISMA: Patched ThingComp type PipeSystem.CompResourceStorage:PostDraw | |
ISMA: Patched ThingComp type VanillaFurnitureExpanded.CompFireOverlayRotatable:PostDraw | |
ISMA: Patched ThingComp type AnimalBehaviours.CompPawnOverlay:PostDraw | |
ISMA: Patched ThingComp type VFECore.CompShieldField:PostDraw | |
ISMA: Patched ThingComp type VFECore.CompShieldBubble:PostDraw | |
ISMA: Patched ThingComp type CombatAI.Comps.ThingComp_CCTVTop:PostDraw | |
ISMA: Patched ThingComp type RimFridge.CompSecondLayer:PostDraw | |
ISMA: Patched ThingComp type Vehicles.CompDrawLayer:PostDraw | |
ISMA: Patched ThingComp type Vehicles.CompVehicleTurrets:PostDraw | |
ISMA: Patched ThingComp type Vehicles.CompFueledTravel:PostDraw | |
ISMA: Patched verb type Verse.Verb_LaunchProjectile:TryCastShot | |
ISMA: Patched verb type Verse.Verb_Shoot:TryCastShot | |
ISMA: Patched verb type Verse.Verb_ShootBeam:TryCastShot | |
ISMA: Patched verb type Verse.Verb_ShootBeam:TryStartCastOn | |
ISMA: Patched verb type Verse.Verb_ShootBeam:<TryCastShot>b__15_0 | |
ISMA: Patched verb type Verse.Verb_SpewFire:TryCastShot | |
ISMA: Patched verb type Verse.Verb_Spray:TryCastShot | |
ISMA: Patched verb type Verse.AI.Verb_CastTargetEffect:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_CastAbility:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_CastAbility:TryStartCastOn | |
ISMA: Patched verb type RimWorld.Verb_CastAbilityJump:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_BeatFire:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_Bombardment:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_DeployBroadshield:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_DeployToxPack:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_FirefoamPop:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_Ignite:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_Jump:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_MechCluster:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_MeleeAttack:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_PowerBeam:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_ShootOneUse:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_SmokePop:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_Spawn:TryCastShot | |
ISMA: Patched verb type HeavyWeapons.Verb_Shoot:TryCastShot | |
ISMA: Patched verb type MVCF.Verbs.Verb_SmokePop:TryCastShot | |
ISMA: Patched verb type SmokingGun.Verb_ShootWithSmoke:TryCastShot | |
ISMA: Patched verb type VFECore.Abilities.Verb_CastAbility:TryCastShot | |
ISMA: Patched verb type VFECore.Abilities.Verb_CastAbility:TryStartCastOn | |
ISMA: Patched verb type VWEMakeshift.Verb_MakeshiftShoot:TryStartCastOn | |
ISMA: Patched verb type VWEMakeshift.Verb_ShootWithSmoke:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileChangeAble:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_ShootCEOneUse:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileCE:TryStartCastOn | |
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileCE:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileCE:<TryCastShot>b__91_0 | |
ISMA: Patched verb type CombatExtended.Verb_MeleeAttackCE:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_ShootCE:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_ShootMortarCE:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_MarkForArtillery:TryCastShot | |
ISMA: Patched verb type Vehicles.Verb_ShootWorldRecoiled:TryStartCastOn | |
ISMA: Patched verb type Vehicles.Verb_ShootRealistic:TryCastShot | |
ISMA: Patched verb type Vehicles.Verb_ShootRecoiled:TryCastShot | |
ISMA: Patched verb type Verse.Verb:TryStartCastOn | |
ISMA: Patched verb type Verse.Verb:TryStartCastOn | |
ISMA: TryCastNextBurstShot Patched verb type Verse.Verb:TryCastNextBurstShot | |
CAI: attempting LoadIf for ceteam.combatextended | |
CAI: <color=green>Load success</color> 'active't<System.Boolean> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ReloadWeapon't<Verse.JobDef> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'HunkerDown't<Verse.JobDef> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Verb_ShootCE_isAiming't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Verb_ShootCE't<System.Type> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ProjectilePropertiesCE't<System.Type> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ProjectilePropertiesCE_ArmorPenetrationSharp't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ProjectilePropertiesCE_ArmorPenetrationBlunt't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ToolCE't<System.Type> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ToolCE_ArmorPenetrationSharp't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ToolCE_ArmorPenetrationBlunt't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Building_TurretGunCE't<System.Type> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Building_TurretGunCE_Active't<System.Reflection.MethodInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Building_TurretGunCE_MannedByColonist't<System.Reflection.MethodInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Building_TurretGunCE_IsMannable't<System.Reflection.MethodInfo> from 'ceteam.combatextended' | |
CAI: attempting LoadIf for dubwise.dubsmintminimap | |
CAI: <color=green>Load success</color> 'active't<System.Boolean> from 'dubwise.dubsmintminimap' | |
CAI: <color=green>Load success</color> 'Fogged't<System.Reflection.MethodInfo> from 'dubwise.dubsmintminimap' | |
CAI: <color=green>Load success</color> 'DrawAllPawns't<System.Reflection.MethodInfo> from 'dubwise.dubsmintminimap' | |
Initialize thinknodes | |
ISMA: WoodFiredGenerator added to raid targets. | |
ISMA: ChemfuelPoweredGenerator added to raid targets. | |
ISMA: WindTurbine added to raid targets. | |
ISMA: Battery added to raid targets. | |
ISMA: SolarGenerator added to raid targets. | |
ISMA: GeothermalGenerator added to raid targets. | |
[Muzzle Flash] Shader loaded from Vocore: Unlit/Animated | |
[Muzzle Flash] Shader loaded from Vocore: Unlit/AnimatedInstanced | |
ResearchPal :: Initialization start on background | |
--> [What's That Mod] Took 4.52 seconds to scan all patches. <-- | |
What's That Mod: Wrote to 2636 mod descriptions, 25 patched defs resolved. | |
What's That Mod took 4632 milliseconds to generate all def descriptions. | |
couldn't find Configurable Maps | |
ResearchPal :: Research layout initialized | |
[HugsLib] initializing com.github.alandariva.moreplanning, PlanetSettingsRandomizer, RandFactions, RealRuins, RimWar | |
Starting patches: 1695 - 9/18/2023 6:10:48 PM | |
Finished transpiling 1695 methods - 9/18/2023 6:10:57 PM | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 3) | |
Unloading 1229 unused Assets to reduce memory usage. Loaded Objects now: 23718. | |
Total: 457.699600 ms (FindLiveObjects: 1.052500 ms CreateObjectMapping: 0.398700 ms MarkObjects: 455.043200 ms DeleteObjects: 1.204300 ms) | |
Loading game from file Covenant of Shoeruay (Permadeath) - RIMWAR - Suggested Mods with mods: | |
- brrainz.harmony | |
- Ludeon.RimWorld | |
- UnlimitedHugs.HugsLib | |
- Owlchemist.BetterVanillaMasking | |
- goudaquiche.BloodAndStains | |
- Fluffy.Blueprints | |
- Uuugggg.BuildFromInventory | |
- OskarPotocki.VanillaFactionsExpanded.Core | |
- sarg.alphaanimals | |
- VanillaExpanded.VTEXE | |
- VanillaExpanded.VWENL | |
- CETeam.CombatExtended | |
- Owlchemist.SimpleFX.Vapor | |
- Krkr.rule56 | |
- CETeam.CombatExtendedGuns | |
- PeteTimesSix.CompactHediffs | |
- Merthsoft.DesignatorShapes | |
- Owlchemist.DoorClearance | |
- dubwise.dubsmintminimap | |
- Dubwise.DubsPerformanceAnalyzer.steam | |
- Fluffy.FollowMe | |
- ratys.rtfuse | |
- nachotoast.neceros.fuseplus | |
- Telefonmast.GraphicsSettings | |
- name.krypt.rimworld.rwlayout.alpha2 | |
- name.krypt.rimworld.pawntablegrouped | |
- Uuugggg.MealsOnWheels | |
- com.github.alandariva.moreplanning | |
- IssacZhuang.MuzzleFlash | |
- Mehni.Numbers | |
- velcroboy333.outdoorlighting | |
- Taranchuk.PerformanceOptimizer | |
- VanillaExpanded.VTEXVariations | |
- Owlchemist.PerspectiveDoors | |
- drp.planetsettings | |
- Owlchemist.PowerTab | |
- Mlie.PrisonersShouldFearTurrets | |
- ratys.rtpowerswitch | |
- drp.factions | |
- Woolstrand.RealRuins | |
- Fluffy.FluffyRelations | |
- Uuugggg.ReplaceStuff | |
- Neigh.ResearchPalRepackage | |
- Torann.RimWar | |
- rimfridge.kv.rw | |
- Jaxe.RimHUD | |
- Owlchemist.SimpleFX.Smoke2 | |
- Owlchemist.ScatteredFlames | |
- Owlchemist.ScatteredStones | |
- CaptainMuscles.SemiRandomResearch.unofficial | |
- Uuugggg.ShareTheLoad | |
- blues.shortcircuit | |
- Owlchemist.SimpleFX.Splashes | |
- Owlchemist.SmartFarming | |
- dhultgren.smarterconstruction | |
- GHXX.TechAdvancing | |
- Uuugggg.UseBedrolls | |
- VanillaExpanded.BaseGeneration | |
- VanillaExpanded.VCEF | |
- neronix17.hd.pawns | |
- SmashPhil.VehicleFramework | |
- OskarPotocki.VanillaVehiclesExpanded | |
- co.uk.epicguru.whatsthatmod | |
- Mehni.PickUpAndHaul | |
- CodeOptimist.JobsOfOpportunity | |
- Fluffy.WorkTab | |
- Mlie.AdvancedBiomes | |
- Odeum.WMBP | |
- Carolusclen.DLC.WMBP.abc | |
- WindowsXP.RealisticPlanets | |
- Carolusclen.DLC.WMBP.rp | |
- laast.WorldMapEnhanced (incompatible version) | |
- Nals.FacialAnimation | |
- syrchalis.metallicbatteries | |
- syrchalis.setupcamp | |
- Wemd.RealisticDarkness | |
- Krkr.RocketMan | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Could not resolve reference to object with loadID WorldObject_19518 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_SpawnWorldObject (quest.id=170, index=0) curPathRelToParent= | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve reference to object with loadID WorldObject_19522 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_SpawnWorldObject (quest.id=172, index=0) curPathRelToParent= | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve reference to object with loadID WorldObject_19556 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_SpawnWorldObject (quest.id=181, index=0) curPathRelToParent= | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
[RandFactions] World loaded! Applying Random generation rules to factions... | |
[RandFactions] Invoked World.GetComponent<VFECore.NewFactionSpawningState>().Ignore(...) to tell VFE to ignore random and xenotype-patched faction defs | |
[RandFactions] ...Random faction generation complete! Replaced 0 factions. | |
[Tech Advancing] [Information] Detected existing world. Loading existing config... | |
[Tech Advancing] [Information] Loading config... | |
Savefile's name has changed and doesn't match permadeath mode's unique name. Fixing... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 3) | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30546. | |
Total: 871.929900 ms (FindLiveObjects: 0.923300 ms CreateObjectMapping: 0.832100 ms MarkObjects: 870.132400 ms DeleteObjects: 0.041800 ms) | |
[Analyzer]========================================================================== | |
[Analyzer] Analyzer Running In Debug Mode | |
[Analyzer]========================================================================== | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Action`1[T] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x0000d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.PotentialSiteTiles (System.Int32 root) [0x0001d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.AppearanceFrequency (Verse.Map map) [0x00012] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.BestAppearanceFrequency () [0x00023] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.StorytellerComp_WorkSite+<MakeIntervalIncidents>d__2.MoveNext () [0x00034] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__23.MoveNext () [0x00171] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__22.MoveNext () [0x000a1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller.StorytellerTick () [0x00042] in <95de19971c5d40878d8742747904cdcd>:0 | |
at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Invalid count: 0, setting to 1. Job was HaulToInventory (Job_16890469) A=Thing_RawPotatoes1283891 B=(136, 0, 164) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(173, 0, 130) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(172, 0, 131) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Home area bounds: (67, 76) - (234, 218) | |
Origin: 67, 76 | |
Start capturing in area of: (67,76)-(233,217) | |
PawnPathPool leak: more paths than spawned pawns. Force-recovering. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Action`1[T] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x0000d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.PotentialSiteTiles (System.Int32 root) [0x0001d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.AppearanceFrequency (Verse.Map map) [0x00012] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.BestAppearanceFrequency () [0x00023] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.StorytellerComp_WorkSite+<MakeIntervalIncidents>d__2.MoveNext () [0x00034] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__23.MoveNext () [0x00171] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__22.MoveNext () [0x000a1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller.StorytellerTick () [0x00042] in <95de19971c5d40878d8742747904cdcd>:0 | |
at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Lowell with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Masset with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Pinkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Oaks with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jay-Jay with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Isy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Ko Yasi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nails with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Yumi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Butter with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Codex with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Karen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kirk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sab with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Moray with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Mekkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nora with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Taz with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gabo with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Invalid count: -8, setting to 1. Job was HaulToInventory (Job_16913480) A=Thing_WoodLog1265876 B=(173, 0, 195) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Lowell with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Masset with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Pinkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Oaks with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jay-Jay with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Isy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Ko Yasi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nails with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Yumi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Butter with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Codex with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Karen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kirk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sab with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Moray with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Mekkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nora with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Taz with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gabo with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Invalid count: -7, setting to 1. Job was HaulToInventory (Job_16925902) A=Thing_WoodLog1263761 B=(170, 0, 196) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (2.805407) is greater than max possible bio age (1.295891). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (2.626324) is greater than max possible bio age (2.00938). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (1.871164) is greater than max possible bio age (0.9846115). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find siege spot from (138, 0, 157), using (138, 0, 157) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_MeleeAttackCE(knife/CompEquippable_MeleeWeapon_Knife1038916_0_Poke) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(150, 0, 159) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_ShootCE(M24) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Lowell with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Masset with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Pinkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Oaks with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jay-Jay with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Isy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Ko Yasi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nails with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Yumi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Butter with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Codex with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Karen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kirk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sab with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Moray with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Mekkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nora with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Taz with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gabo with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
Trying to save reference to a discarded thing Shen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Lowell with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Masset with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Pinkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Oaks with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jay-Jay with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Isy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Ko Yasi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nails with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Yumi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Butter with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Codex with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Karen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kirk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sab with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Moray with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Mekkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nora with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Taz with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gabo with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Exception filling window for Numbers.MainTabWindow_Numbers: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at PawnTableGrouped.CPawnTableHeaderRow.DoCell (UnityEngine.Rect rect, System.Int32 columnIndex, System.Boolean hightlighted, System.Boolean combined) [0x0007d] in <7f51eecbb96c45a1b54fa7134c8b694a>:0 | |
at PawnTableGrouped.CTableGrid.DoColumnHeaders () [0x0012f] in <7f51eecbb96c45a1b54fa7134c8b694a>:0 | |
at PawnTableGrouped.CTableGrid.DoContent () [0x00018] in <7f51eecbb96c45a1b54fa7134c8b694a>:0 | |
at RWLayout.alpha2.CElement.DoElementContent () [0x0001d] in <87962b0eb8084750a0a699917bda66bc>:0 | |
at RWLayout.alpha2.CElement.DoElementContent () [0x00038] in <87962b0eb8084750a0a699917bda66bc>:0 | |
at PawnTableGrouped.PawnTableGroupedView.OnGUI (UnityEngine.Vector2 position, System.Int32 magic) [0x00059] in <7f51eecbb96c45a1b54fa7134c8b694a>:0 | |
at PawnTableGrouped.PawnTableGroupedImpl.PawnTableOnGUI (UnityEngine.Vector2 position) [0x00064] in <7f51eecbb96c45a1b54fa7134c8b694a>:0 | |
at PawnTableGrouped.PawnTablePatches.PawnTableOnGUI_prefix (RimWorld.PawnTable __instance, UnityEngine.Vector2 position) [0x0000a] in <7f51eecbb96c45a1b54fa7134c8b694a>:0 | |
at (wrapper dynamic-method) RimWorld.PawnTable.RimWorld.PawnTable.PawnTableOnGUI_Patch1(RimWorld.PawnTable,UnityEngine.Vector2) | |
at RimWorld.MainTabWindow_PawnTable.DoWindowContents (UnityEngine.Rect rect) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Numbers.MainTabWindow_Numbers.DoWindowContents (UnityEngine.Rect rect) [0x003be] in <9ff61b29a7ab468ba28486fbf1f24cff>:0 | |
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_MeleeAttackCE(knife/CompEquippable_MeleeWeapon_Knife1293647_0_Poke) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_MarkForArtillery(binoculars) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_MeleeAttackCE(knife/CompEquippable_MeleeWeapon_Knife1063887_0_Poke) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_MeleeAttackCE(knife/CompEquippable_MeleeWeapon_Knife1281243_0_Poke) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Lowell with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Masset with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Pinkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Oaks with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jay-Jay with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Isy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Ko Yasi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nails with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Yumi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Butter with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Codex with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Karen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kirk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sab with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Moray with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Mekkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nora with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Taz with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gabo with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Action`1[T] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x0000d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.PotentialSiteTiles (System.Int32 root) [0x0001d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.GetCandidates (System.Int32 aroundTile) [0x0002f] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.AnySpawnCandidate (System.Int32 aroundTile) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.AppearanceFrequency (Verse.Map map) [0x0002c] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.BestAppearanceFrequency () [0x00023] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.StorytellerComp_WorkSite+<MakeIntervalIncidents>d__2.MoveNext () [0x00034] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__23.MoveNext () [0x00171] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__22.MoveNext () [0x000a1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller.StorytellerTick () [0x00042] in <95de19971c5d40878d8742747904cdcd>:0 | |
at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RIMWAR: [OFFTHREAD] error in Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index at at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Planet.WorldGrid.TraversalDistanceBetween (System.Int32 start, System.Int32 end, System.Boolean passImpassable, System.Int32 maxDist) [0x000b1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWar.Planet.WorldUtility.GetClosestSettlementInRWDTo (RimWar.RimWarData rwd, System.Int32 tile, System.Int32 maxEvalRange) [0x0006d] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.WorldComponent_PowerTracker.AttemptLaunchedWarbandAgainstTownOffMainThread (RimWar.RimWarData rwd, RimWorld.Planet.Settlement parentSettlement, RimWar.Planet.RimWarSettlementComp rwsComp, System.Boolean forcePlayer, System.Boolean ignoreRestrictions, RimWar.Planet.WorldComponent_PowerTracker+ContextStorage context) [0x0006a] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.WorldComponent_PowerTracker+<>c__DisplayClass70_0.<AttemptLaunchedWarbandAgainstTown>b__0 () [0x00012] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.RocketTools.RocketTasker`1+RocketTask`1[T,T].RunOffMainThread () [0x00000] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Lowell with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Masset with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Pinkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Oaks with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jay-Jay with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Isy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Ko Yasi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nails with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Yumi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Butter with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Codex with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Karen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kirk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sab with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Moray with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Mekkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nora with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Taz with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gabo with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while sending signal to RimWorld.Quest: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.SignalManager.SendSignal (RimWorld.Signal signal) [0x000b6] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Can not currently patch generic methods - AchievementsExpanded.AchievementPointManager:GetCards | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Can not currently patch generic methods - AchievementsExpanded.AchievementPointManager:GetTrackerKey | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatExtended.LoadoutManager:GetUniqueLabel | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.PersonalityTacker:GetPersonality | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - Share_The_Load.ExpectingComp:ExpectedCount | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - UseBedrolls.HomeBedComp:Get | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - UseBedrolls.HomeBedComp:Remove | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - WorkTab.FavouriteManager:FavouritePath | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception filling window for Analyzer.Window_Analyzer: System.NullReferenceException: Object reference not set to an instance of an object | |
at Analyzer.Profiling.Panel_BottomRow.GetGeneralSidePanelInformation () [0x00010] in <3723b3808d2f483196a1c08a77a23119>:0 | |
at Analyzer.Profiling.Panel_BottomRow.Draw (UnityEngine.Rect rect) [0x00033] in <3723b3808d2f483196a1c08a77a23119>:0 | |
at Analyzer.Window_Analyzer.DoWindowContents (UnityEngine.Rect inRect) [0x00137] in <3723b3808d2f483196a1c08a77a23119>:0 | |
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Profile RemoveRoofsThingRequest(group Undefined) was still running when recorded | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception filling window for Analyzer.Window_Analyzer: System.NullReferenceException: Object reference not set to an instance of an object | |
at Analyzer.Profiling.Panel_BottomRow.GetGeneralSidePanelInformation () [0x00010] in <3723b3808d2f483196a1c08a77a23119>:0 | |
at Analyzer.Profiling.Panel_BottomRow.Draw (UnityEngine.Rect rect) [0x00033] in <3723b3808d2f483196a1c08a77a23119>:0 | |
at Analyzer.Window_Analyzer.DoWindowContents (UnityEngine.Rect inRect) [0x00137] in <3723b3808d2f483196a1c08a77a23119>:0 | |
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <95de19971c5d40878d8742747904cdcd>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - VFECore.SpecialTerrainList:RegisterAt | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatExtended.ShadowGrid:Set | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatExtended.ShadowGrid:TryGet | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatExtended.DangerTracker:DangerAt | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatExtended.Utilities.ThingsTracker:ThingsInRangeOf | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatExtended.Utilities.ThingsTracker:GetModelsFor | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.WallCCTVTracker:Register | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.MapComponent_FogGrid:IsFogged | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.RoofGrid:get_Item | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.RoofGrid:set_Item | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.RoofGrid:SetRoof | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.RoofGrid:GetRoofType | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.RoofGrid:Roofed | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.SightTracker:TryGetReader | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.WallGrid:get_Item | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.WallGrid:GetFillCategory | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.WallGrid:GetFillCategoryNoDoors | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.WallGrid:CanBeSeenOver | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.WallGrid:CanBeSeenOverNoDoors | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - CombatAI.WallGrid:RecalculateCell | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - Vehicles.VehicleAreaManager:UpdateArea | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - Vehicles.VehicleAreaManager:AdditionalTerrainCost | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Can not currently patch generic methods - Vehicles.VehicleReservationManager:Reserve | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Can not currently patch generic methods - Vehicles.VehicleReservationManager:GetReservation | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Can not currently patch generic methods - Vehicles.VehicleReservationManager:CanReserve | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Can not currently patch generic methods - Vehicles.VehicleReservationManager:ReservedBy | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Can not currently patch generic methods - Vehicles.VehicleReservationManager:VerifyCollection | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Patching warning: Method has already been patched - ActiveTerrain.SpecialTerrainList:RegisterAt | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer]Unpatched all profiling methods | |
[Analyzer]Cleared Patch Caches | |
[Analyzer]Cleared Profiles | |
[Analyzer]Cleared Logs | |
[Analyzer]Cleared Entries | |
Invalid count: -6, setting to 1. Job was HaulToInventory (Job_16990780) A=Thing_WoodLog1264321 B=(166, 0, 196) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Lowell with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Masset with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Pinkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Oaks with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jay-Jay with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Isy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Ko Yasi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nails with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Yumi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Butter with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Codex with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Karen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kirk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sab with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Moray with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Mekkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nora with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Taz with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gabo with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Min possible bio age (1.337246) is greater than max possible bio age (0.6131573). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Invalid count: -36, setting to 1. Job was HaulToInventory (Job_17002157) A=Thing_Plasteel493313 B=(150, 0, 146) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Lowell with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Masset with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Pinkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Oaks with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jay-Jay with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Isy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Ko Yasi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nails with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Yumi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Butter with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Codex with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Karen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kirk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sab with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Moray with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Mekkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nora with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Taz with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gabo with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception test running QuestNode_GetSiteTile: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Planet.TileFinder.TryFindPassableTileWithTraversalDistance (System.Int32 rootTile, System.Int32 minDist, System.Int32 maxDist, System.Int32& result, System.Predicate`1[T] validator, System.Boolean ignoreFirstTilePassability, RimWorld.Planet.TileFinderMode tileFinderMode, System.Boolean canTraverseImpassable, System.Boolean exitOnFirstTileFound) [0x0004a] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Planet.TileFinder+<>c__DisplayClass7_0.<TryFindNewSiteTile>b__0 (System.Int32 root) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Planet.TileFinder.TryFindNewSiteTile (System.Int32& tile, System.Int32 minDist, System.Int32 maxDist, System.Boolean allowCaravans, RimWorld.Planet.TileFinderMode tileFinderMode, System.Int32 nearThisTile, System.Boolean exitOnFirstTileFound) [0x0005b] in <95de19971c5d40878d8742747904cdcd>:0 | |
at (wrapper dynamic-method) RimWorld.QuestGen.QuestNode_GetSiteTile.RimWorld.QuestGen.QuestNode_GetSiteTile.TryFindTile_Patch0(RimWorld.QuestGen.QuestNode_GetSiteTile,RimWorld.QuestGen.Slate,int&) | |
at RimWorld.QuestGen.QuestNode_GetSiteTile.TestRunInt (RimWorld.QuestGen.Slate slate) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode.TestRun (RimWorld.QuestGen.Slate slate) [0x0001b] in <95de19971c5d40878d8742747904cdcd>:0 | |
Slate vars: | |
map=Map-0-PlayerHome | |
points=35 | |
targetMineable=MineableSteel | |
targetMineableThing=Steel | |
worker=Janus | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Lowell with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Masset with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Pinkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Oaks with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jay-Jay with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Isy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Ko Yasi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nails with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Yumi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Butter with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Codex with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Karen with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kirk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sab with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Moray with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Mekkie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Nora with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Taz with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gabo with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Object with load ID WorldObject_19524 is referenced (xml node name: worldObject) but is not deep-saved. This will cause errors during loading. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Object with load ID WorldObject_19526 is referenced (xml node name: worldObject) but is not deep-saved. This will cause errors during loading. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 3) | |
Unloading 6827 unused Assets to reduce memory usage. Loaded Objects now: 31002. | |
Total: 1752.050300 ms (FindLiveObjects: 1.814600 ms CreateObjectMapping: 0.848200 ms MarkObjects: 1739.962800 ms DeleteObjects: 9.424300 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 3) | |
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 30653. | |
Total: 1689.896900 ms (FindLiveObjects: 1.057000 ms CreateObjectMapping: 0.471100 ms MarkObjects: 1688.284100 ms DeleteObjects: 0.084400 ms) | |
Loading game from file Covenant of Shoeruay (Permadeath) - RIMWAR - Suggested Mods with mods: | |
- brrainz.harmony | |
- Ludeon.RimWorld | |
- UnlimitedHugs.HugsLib | |
- Owlchemist.BetterVanillaMasking | |
- goudaquiche.BloodAndStains | |
- Fluffy.Blueprints | |
- Uuugggg.BuildFromInventory | |
- OskarPotocki.VanillaFactionsExpanded.Core | |
- sarg.alphaanimals | |
- VanillaExpanded.VTEXE | |
- VanillaExpanded.VWENL | |
- CETeam.CombatExtended | |
- Owlchemist.SimpleFX.Vapor | |
- Krkr.rule56 | |
- CETeam.CombatExtendedGuns | |
- PeteTimesSix.CompactHediffs | |
- Merthsoft.DesignatorShapes | |
- Owlchemist.DoorClearance | |
- dubwise.dubsmintminimap | |
- Dubwise.DubsPerformanceAnalyzer.steam | |
- Fluffy.FollowMe | |
- ratys.rtfuse | |
- nachotoast.neceros.fuseplus | |
- Telefonmast.GraphicsSettings | |
- name.krypt.rimworld.rwlayout.alpha2 | |
- name.krypt.rimworld.pawntablegrouped | |
- Uuugggg.MealsOnWheels | |
- com.github.alandariva.moreplanning | |
- IssacZhuang.MuzzleFlash | |
- Mehni.Numbers | |
- velcroboy333.outdoorlighting | |
- Taranchuk.PerformanceOptimizer | |
- VanillaExpanded.VTEXVariations | |
- Owlchemist.PerspectiveDoors | |
- drp.planetsettings | |
- Owlchemist.PowerTab | |
- Mlie.PrisonersShouldFearTurrets | |
- ratys.rtpowerswitch | |
- drp.factions | |
- Woolstrand.RealRuins | |
- Fluffy.FluffyRelations | |
- Uuugggg.ReplaceStuff | |
- Neigh.ResearchPalRepackage | |
- Torann.RimWar | |
- rimfridge.kv.rw | |
- Jaxe.RimHUD | |
- Owlchemist.SimpleFX.Smoke2 | |
- Owlchemist.ScatteredFlames | |
- Owlchemist.ScatteredStones | |
- CaptainMuscles.SemiRandomResearch.unofficial | |
- Uuugggg.ShareTheLoad | |
- blues.shortcircuit | |
- Owlchemist.SimpleFX.Splashes | |
- Owlchemist.SmartFarming | |
- dhultgren.smarterconstruction | |
- GHXX.TechAdvancing | |
- Uuugggg.UseBedrolls | |
- VanillaExpanded.BaseGeneration | |
- VanillaExpanded.VCEF | |
- neronix17.hd.pawns | |
- SmashPhil.VehicleFramework | |
- OskarPotocki.VanillaVehiclesExpanded | |
- co.uk.epicguru.whatsthatmod | |
- Mehni.PickUpAndHaul | |
- CodeOptimist.JobsOfOpportunity | |
- Fluffy.WorkTab | |
- Mlie.AdvancedBiomes | |
- Odeum.WMBP | |
- Carolusclen.DLC.WMBP.abc | |
- WindowsXP.RealisticPlanets | |
- Carolusclen.DLC.WMBP.rp | |
- laast.WorldMapEnhanced (incompatible version) | |
- Nals.FacialAnimation | |
- syrchalis.metallicbatteries | |
- syrchalis.setupcamp | |
- Wemd.RealisticDarkness | |
- Krkr.RocketMan | |
[Tech Advancing] [Information] The playerfaction is the same as one which was previously loaded. Resetting the techlevel to what it was before we changed it. Current faction techlevel: Industrial New (correct) techlevel: Industrial | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Could not resolve reference to object with loadID WorldObject_19524 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_SpawnWorldObject (quest.id=173, index=0) curPathRelToParent= | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve reference to object with loadID WorldObject_19526 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_SpawnWorldObject (quest.id=174, index=0) curPathRelToParent= | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
[Simple FX: Splashes] Splash grid build with 4030 cells. | |
[RandFactions] World loaded! Applying Random generation rules to factions... | |
[RandFactions] Invoked World.GetComponent<VFECore.NewFactionSpawningState>().Ignore(...) to tell VFE to ignore random and xenotype-patched faction defs | |
[RandFactions] Found 17 faction definitions: Ancients, AncientsHostile, Mechanoid, Insect, OutlanderCivil, OutlanderRough, TribeCivil, TribeRough, TribeSavage, Pirate, PlayerColony, PlayerTribe, AA_BlackHive, RF_RandomFaction, RF_RandomPirateFaction, RF_RandomRoughFaction, RF_RandomTradeFaction | |
[RandFactions] RandomFactionGenerator constructed with random number seed 1751661985 | |
[RandFactions] Found faction: Arthyoth Mechhive (Mechanoid) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: Sorne Geneline (Insect) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: Ancients (Ancients) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: Ancients (AncientsHostile) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: Ereeron (OutlanderCivil) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: Union of Delunistan (OutlanderCivil) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: Nation of Olenca (TribeCivil) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: The Marulo Alliance (TribeCivil) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: Cancam Kinship (TribeCivil) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: Abanqueiro Treaty (TribeRough) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: The Laba Coalition (TribeRough) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: The Red Oasis Treaty (TribeSavage) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: The Frogs of Fever (Pirate) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: Covenant of Shoeruay (PlayerColony) isPlayer == True isRandom == False isDefeated == False | |
[RandFactions] Found faction: Anddos (OutlanderRough) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] Found faction: black hive (AA_BlackHive) isPlayer == False isRandom == False isDefeated == False | |
[RandFactions] ...Random faction generation complete! Replaced 0 factions. | |
[Tech Advancing] [Information] Detected existing world. Loading existing config... | |
[Tech Advancing] [Information] Loading config... | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 3) | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
The variations mod has probably been added to a running save. Ignoring load error. | |
Reached max messages limit. Stopping logging to avoid spam. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
The variations mod has probably been added to a running save. Ignoring load error. | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 36110. | |
Total: 1879.277600 ms (FindLiveObjects: 1.195700 ms CreateObjectMapping: 0.556200 ms MarkObjects: 1877.488000 ms DeleteObjects: 0.037300 ms) | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment