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Created September 14, 2023 03:37
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Logs
Log uploaded on Wednesday, September 13, 2023, 8:34:38 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.5.0.0]: 0Harmony(2.2.2), HarmonyMod(1.5.0)
Core(Ludeon.RimWorld): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:10.0.1]: 0Harmony(av:2.2.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:10.0.1)
Better Vanilla Masking(Owlchemist.BetterVanillaMasking): (no assemblies)
Blood and stains(goudaquiche.BloodAndStains): BloodDripping(1.0.8328.27847)
Build From Inventory(Uuugggg.BuildFromInventory): Build_From_Inventory(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:23.8.25), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Alpha Animals(sarg.alphaanimals): AchievementsExpanded(1.4.8315.17730), AlphaBehavioursAndEvents(1.0.0)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1)
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0)
Combat Extended(CETeam.CombatExtended)[mv:1.4.5.4]: 0CombatExtendedLoader(0.0.0), CombatExtended(0.0.0), VehiclesCompat(0.0.0 [no FileVersionInfo])
Simple FX: Vapor(Owlchemist.SimpleFX.Vapor): simplefxvapor(av:1.1.0,fv:1.1.0)
CAI 5000 - Advanced AI + Fog Of War(Krkr.rule56): 0PrepatcherAPI(av:1.1.1,fv:1.1.0), CombatAI(0.0.0)
Combat Extended Attachments(CETeam.CombatExtendedAttachments)[mv:1.4.1.1]: (no assemblies)
Combat Extended Guns(CETeam.CombatExtendedGuns)[mv:1.4.1.1]: (no assemblies)
Compact Hediffs(PeteTimesSix.CompactHediffs): PeteTimesSix.CompactHediffs(1.0.0)
Designator Shapes(Merthsoft.DesignatorShapes): Merthsoft.DesignatorShapes(1.0.0)
Door Clearance(Owlchemist.DoorClearance): doorclearance(av:1.0.5,fv:1.0.5)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(2.2.2), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Follow Me(Fluffy.FollowMe)[mv:4.9.95]: BetterKeybinding(av:5.0.0,fv:5.5.109), FollowMe(av:5.0.0,fv:5.5.109)
RT Fuse(ratys.rtfuse)[mv:1.6.0.0]: 0Harmony(av:2.2.2,fv:1.2.0.1), RT_Fuse(1.0.0)
Fuse Plus (Continued)(nachotoast.neceros.fuseplus): (no assemblies)
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0)
RWLayout(name.krypt.rimworld.rwlayout.alpha2): 0Cassowary(4.0.0), 0RWLayout(1.0.0), 0RWLayoutMod(1.0.0), RWLayoutVersionTester(1.0.0)
Grouped Pawns Lists(name.krypt.rimworld.pawntablegrouped): PawnTableGrouped.0(1.0.0), PawnTableGrouped.1.WorkTab(1.0.0)
Meals On Wheels(Uuugggg.MealsOnWheels): Meals_On_Wheels(1.0.0)
Muzzle Flash(IssacZhuang.MuzzleFlash): MuzzleFlash(1.0.0), Vocore.EmbeddedAssets(1.0.0)
Numbers(Mehni.Numbers): 0Harmony(av:2.2.2,fv:1.2.0.1), Numbers(av:1.0.0,fv:1.1.0)
Outdoor Lighting (continued)(velcroboy333.outdoorlighting)[mv:1.0.0.0]: (no assemblies)
Perspective: Doors(Owlchemist.PerspectiveDoors): (no assemblies)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Planet Setting Randomizer(drp.planetsettings): PlanetSettingRandomizer(1.0.0)
Power Tab 2(Owlchemist.PowerTab): PowerTab(av:2.0.4,fv:2.0.4)
RT Power Switch(ratys.rtpowerswitch)[mv:1.5.0.0]: RT_PowerSwitch(1.0.0)
Random Factions(drp.factions): RandomFactions(1.0.0)
Relations Tab(Fluffy.FluffyRelations)[mv:2.6.72]: Fluffy_Relations(av:3.0.0,fv:3.2.119)
ResearchPal - 1.4 Repackage(Neigh.ResearchPalRepackage)[mv:1.4.0.3]: 0MultiplayerAPI(av:0.3.0,fv:0.3.0), ResearchTree(av:3.0.0,fv:3.13.503)
Rim War(Torann.RimWar): RimWar(0.9.8.10)
RimFridge: Now with Shelves!(rimfridge.kv.rw): RimFridge(1.0.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.13.0)
Simple FX: Smoke(Owlchemist.SimpleFX.Smoke2): simplefxsmoke(av:2.5.2,fv:2.5.2)
Scattered Flames(Owlchemist.ScatteredFlames): ScatteredFlames(av:1.3.6,fv:1.3.6)
Scattered Stones(Owlchemist.ScatteredStones): ScatteredStones(av:1.5.1,fv:1.5.1)
Semi Random Research (Unofficial)(CaptainMuscles.SemiRandomResearch.unofficial)[mv:1.0.13]: CM_Semi_Random_Research(1.0.0)
Short Circuit Blues(blues.shortcircuit): ShortCircuitBlues(2.4.1)
Simple FX: Splashes(Owlchemist.SimpleFX.Splashes): simplefxsplashes(av:1.2.2,fv:1.2.2)
Smart Farming(Owlchemist.SmartFarming): SmartFarming(av:1.13.3,fv:1.13.3)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.4.0)
Tech Advancing(GHXX.TechAdvancing): 0Harmony(av:2.2.2,fv:2.0.0.4), 0MultiplayerAPI(av:0.3.0,fv:0.1.0), TechAdvancing(1.0.0)
Use Bedrolls(Uuugggg.UseBedrolls): UseBedrolls(1.0.0)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): AchievementsExpanded(1.4.8315.17730), VCE-Fishing(1.0.0)
Vehicle Framework(SmashPhil.VehicleFramework)[mv:1.5.1368]: 0Harmony(2.2.2), AchievementsExpanded(1.4.8315.17730), SmashTools(1.0.0), UpdateLogTool(1.3.8632.32640), Vehicles(1.4.1)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): AchievementsExpanded(1.4.8315.17730), VanillaVehiclesExpanded(1.0.0)
What's That Mod(co.uk.epicguru.whatsthatmod): 0ColourPicker(1.0.0 [no FileVersionInfo]), WhatsThatMod(1.0.0)
Work Tab(Fluffy.WorkTab)[mv:3.21.303]: 0MultiplayerAPI(av:0.3.0,fv:0.3.0), FluffyUI(av:5.0.0,fv:5.0.353), WorkTab(av:5.0.0,fv:5.0.353)
Advanced Biomes (Continued)(Mlie.AdvancedBiomes)[mv:1.4.4]: ActiveTerrain(av:1.0.0,fv:1.4.3), BiomesPlus(av:1.0.0,fv:1.4.3), VersionFromManifest(0.0.0)
World Map Beautification Project(Odeum.WMBP): BiomesKit(1.3.60.5)
World Map Beautification Project - for Advanced Biomes (Continued)(Carolusclen.DLC.WMBP.abc)[mv:1.5]: (no assemblies)
Realistic Planets Continued(WindowsXP.RealisticPlanets): Realistic_Planets_Continued(1.0.8349.34297)
World Map Beautification Project - for Realistic Planets(Carolusclen.DLC.WMBP.rp)[mv:1.4]: (no assemblies)
World Map Enhanced(laast.WorldMapEnhanced): (no assemblies)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
[SYR] Metallic Batteries(syrchalis.metallicbatteries)[mv:1.3.0]: MetallicBatteries(av:1.3.0,fv:1.3.0)
[WD] Realistic Darkness(Wemd.RealisticDarkness): RealisticDarkness(1.0.0)
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421), Gagarin(0.0.0 [no FileVersionInfo]), Proton(1.0.0 [no FileVersionInfo]), Soyuz(1.0.0 [no FileVersionInfo])
Active Harmony patches:
ActiveTip.DrawInner: PRE: RimHUD.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Patch.Verse_ActiveTip_TipRect.Prefix
Alert_AbandonedBaby..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ActivatorCountdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AgeReversalDemandNear..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimaLinkingReady..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalFilth..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNeeded..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNotEnclosed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalRoaming..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AwaitingMedicalOperation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BestowerWaiting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BilliardsTableOnWall..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Biostarvation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Boredom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CannotBeUsedRoofed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_CasketOpening..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ChessTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistHasShieldAndTwoHandedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistLeftUnburied..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsRescuing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistsIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConnectedPawnNotAssignedToPlantCutting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DateRitualComing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DeathrestComplete..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DisallowedBuildingInsideMonument..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DormanyWakeUpDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Exhaustion..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FactionInfluenced..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FireInHomeArea..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FuelNodeIgnition..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GauranlenTreeWithoutProductionMode..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GenebankUnpowered..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Heatstroke..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HitchedAnimalHungryNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterHasShieldAndRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Hypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HypothermicAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingDisrespected..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingMissing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ImmobileCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InfestationDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowBabyFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowDeathrest..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowHemogen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowMedicine..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MajorOrExtremeBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechChargerFull..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechDamaged..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechMissingBodyPart..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinifiedTreeAboutToDie..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinorBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonumentMarkerMissingBlueprints..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NearbyRimWarObject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBabyCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBatteries..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedColonistBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDefenses..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDoctor..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedJoySources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMealSource..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMechChargers..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMeditationSpot..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMiner..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchBench..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarden..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarmClothes..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFeeders..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFoodCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PasteDispenserNeedsHopper..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PennedAnimalHungry..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PokerTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PollutedTerrain..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PredatorInPen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PsychicBondedSeparated..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_QuestExpiresSoon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReimplantationAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RolesEmpty..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoAcceptableFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoThroneAssigned..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShieldUserHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShuttleLandingBeaconUnusable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlaveRebellionLikely..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnattended..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnsuppressed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationColonists..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StatsLearning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SubjectHasNowOverseer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TatteredApparel..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThroneroomInvalidConfiguration..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedMakeFactionHostile..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedRaidsArriving..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TitleRequiresBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxicBuildup..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxifierGeneratorStopped..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedThroneroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnhappyNudity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus.Alert_PermitAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_WarqueenHasLowResources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
AlertsReadout..ctor: post: Proton.AlertsReadout_Constructor_Patch.Postfix
AlertsReadout.AlertsReadoutOnGUI: TRANS: Proton.AlertsReadout_AlertsReadoutOnGUI_Patch.Transpiler
AlertsReadout.AlertsReadoutUpdate: TRANS: Proton.AlertsReadout_AlertsReadoutUpdate_Patch.Transpiler
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix
ArmorUtility.ApplyArmor: TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Prefix post: CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix TRANS: CombatAI.Patches.AttackTargetFinder_Patch+Harmony_AttackTargetFinder_GetShootingTargetScore.Transpiler
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix
Building.SpawnSetup: post: ScatteredStones.Patch_SpawnSetup.Postfix
Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix TRANS: UseBedrolls.DontMessageUnassigned.Transpiler
Building_Bed.GetGizmos: post: UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix
Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix TRANS: UseBedrolls.IgnoreUnassignedBedWarning.Transpiler
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_Door.ClearReachabilityCache: post: CombatAI.Patches.Building_Door_Patch+Building_Door_ClearReachabilityCache_Patch.Postfix
Building_Door.Tick: post: CombatAI.Patches.Building_Door_Patch+Building_Door_Tick_Patch.Postfix
Building_TurretGun.DeSpawn: PRE: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_DeSpawn_Patch.Prefix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix
Building_TurretGun.SpawnSetup: post: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_SpawnSetup_Patch.Postfix
Building_TurretGunCE.DeSpawn: PRE: CombatAI.Mod_CE+Building_TurretGunCE_Patch.DeSpawn
Building_TurretGunCE.SpawnSetup: post: CombatAI.Mod_CE+Building_TurretGunCE_Patch.SpawnSetup
CameraDriver.Update: post: Soyuz.Patches.CameraDriver_Patch.Postfix
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_OfferGifts.Arrived: PRE: Vehicles.CaravanHandling.UnloadVehicleOfferGifts
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2 post: RimWar.Harmony.RimWarMod.AttackInjuredSettlement_Postfix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: RimWar.Harmony.RimWarMod.ExitMapPostBattle_Prefix
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: Soyuz.Patches.Caravan_NeedsTracker_TrySatisfyJoyNeed_Patch.Transpiler
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehiclePawnsNeeds post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath post: RimWar.Harmony.RimWarMod.Pather_StartPath_WarObjects
CastPositionFinder.CastPositionPreference: post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_CastPositionPreference_Patch.Postfix
CastPositionFinder.TryFindCastPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Prefix post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Postfix TRANS: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Transpiler
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
CompAdvancedResourceProcessor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompAtomizer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompBandNode.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompBiosculpterPod.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCauseHediff_AoE.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDarklightOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDeathrestBindable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDrawLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDryadHolder.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompEmptyStateGraphic.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompExplosive.Detonate: TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFireOverlayRotatable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFueledTravel.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompHitchingSpot.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompOrbitalBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPawnOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerBattery.AddEnergy: PRE: MetallicBatteries.CompPowerBatteryPatches.AddEnergy_Prefix
CompPowerBattery.CompGetGizmosExtra: post: Serenity.SCB.GoShortCircuit.Gizzzt
CompPowerBattery.CompInspectStringExtra: post: MetallicBatteries.CompPowerBatteryPatches.CompInspectStringExtra_Postfix
CompPowerPlantSolar.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerPlantWater.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerPlantWind.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompProjectileInterceptor.CompTick: post: CombatAI.Patches.CompProjectileInterceptor_Patch+CompProjectileInterceptor_CompTick_Patch.Postfix
CompProjectileInterceptor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
CompRadialPulse.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRefuelable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompReloadable.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompReloadable_CompygetWornGizmosExtra.Postfix
CompResourceStorage.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRitualFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompSanguophageMeetingFire.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompSecondLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
CompShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix
CompShieldBubble.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShieldField.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompTargetingBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompThingContainer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompTreeConnection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompTurretGun.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
CompVehicleTurrets.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
CoverGrid.DeRegister: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Postfix
CoverGrid.RecalculateCell: TRANS: CombatAI.Patches.CoverGrid_Patch+CoverGrid_RecalculateCell_Patch.Transpiler
CoverGrid.Register: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Postfix
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow, RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles post: Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles
DesignationDragger.DraggerUpdate: post: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Postfix TRANS: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Transpiler
DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded.Prefix
DesignationManager.AddDesignation: post: Merthsoft.DesignatorShapes.Patches.DesignationManager_AddDesignation.Postfix
Designator.Finalize: post: Merthsoft.DesignatorShapes.Patches.Designator_Finalize.Postfix
DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Postfix
DesignatorManager.Select: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Postfix
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
DiaOption.Activate: PRE: CM_Semi_Random_Research.DiaOption_Patches+DiaOption_FinishProject.Prefix post: CM_Semi_Random_Research.DiaOption_Patches+DiaOption_FinishProject.Postfix
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ModSettings.PreClose: post: RWLayout.alpha2.CModHelper.DestroyCModUI
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef, Gagarin.DirectXmlLoader_Patch+DirectXmlLoader_DefFromNode_Patch.Postfix
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DrawUtilities.DrawWorkBoxBackground: PRE: PawnTableGrouped.DrawUtilitiesPatches.DrawWorkBoxBackground_prefix
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DynamicDrawManager.DrawDynamicThings: PRE: CombatAI.Patches.Pawn_Patch+DynamicDrawManager_DrawDynamicThings_Patch.Prefix post: CombatAI.Patches.Pawn_Patch+DynamicDrawManager_DrawDynamicThings_Patch.Postfix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler
EditWindow_Log.DoWindowContents: TRANS: CombatAI.Patches.EditWindow_Log_Patch+EditWindow_Log_DoWindowContents_Patch.Transpiler
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
Faction.Notify_MemberDied: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_MemberDied_Patch.Prefix
Faction.Notify_MemberTookDamage: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_MemberTookDamage_Patch.Prefix
Faction.Notify_RelationKindChanged: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_Notify_RelationKindChanged_Patch.Prefix
Faction.RelationWith: PRE: RimWar.Harmony.RimWarMod+FactionRelationCheck_Patch.Prefix
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDialogMaker.CallForAid: PRE: RimWar.Harmony.RimWarMod.CallForAid_Replacement_Patch
FactionDialogMaker.FactionDialogFor: post: RimWar.Harmony.RimWarMod+CommsConsole_RimWarOptions_Patch.Postfix
FactionGenerator.GenerateFactionsIntoWorld: PRE: [600]Planets_Code.Factions.FactionGenerator_GenerateFactionsIntoWorld.Prefix TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
FactionGenerator.NewGeneratedFaction: PRE: [600]Planets_Code.Factions.FactionGenerator_NewGeneratedFaction.Prefix
FactionGiftUtility.GiveGift: PRE: RimWar.Harmony.RimWarMod.GiveGiftAsRimWarPoints_Prefix
FactionManager.Remove: post: RimWar.Harmony.RimWarMod+RemoveFaction_Patch.Postfix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
Fire.DeSpawn: PRE: ScatteredFlames.Patch_DeSpawn.Prefix
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSetup: post: ScatteredFlames.Patch_SpawnSetup.Postfix
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.UpdateObservations: PRE: ScatteredFlames.Patch_FireWatcher_UpdateObservations.Prefix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FleckMaker.PlaceFootprint: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_PlaceFootprint_Patch.Prefix
FleckMaker.Static: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_Static_Patch.Prefix
FleckMaker.ThrowBreathPuff: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowBreathPuff_Patch.Prefix
FleckMaker.ThrowMetaIcon: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowMetaIcon_Patch.Prefix
FleckMakerCE.Static: PRE: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Prefix post: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Postfix
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FloatMenuMakerMap.<>c__DisplayClass10_30.<AddHumanlikeOrders>g__Equip|40: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: AnimalBehaviours.FloatMenuMakerMap_Patch.Transpiler
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanLikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.PawnGotoAction: post: CombatAI.Patches.FloatMenuMakerMap_Patch+FloatMenuMakerMap_PawnGotoAction_Patch.Postfix
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.TryFindBestFoodSourceFor_NewTemp: post: RimFridge.Patch_FoodUtility_TryFindBestFoodSourceFor.Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Game.AddMap: post: SmashTools.ComponentCache.RegisterMapComps
Game.ClearCaches: PRE: CombatAI.Patches.Game_Patch+Game_ClearCaches_Patch.Prefix post: PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: PRE: CombatAI.Patches.Game_Patch+Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix
Game.DeinitAndRemoveMap_NewTemp: post: SimpleFxSplashes.Patch_Game_DeinitAndRemoveMap.Postfix
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook post: SmashTools.ComponentCache.ConstructGameComponents
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Merthsoft.DesignatorShapes.Patches.Game_FinalizeInit.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: post: TechAdvancing.TA_PostOnMapGenerate_Event.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, TechAdvancing.TA_PostOnMapLoad_Event.Postfix
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
Gen.IsHashIntervalTick: TRANS: Soyuz.Patches.Gen_IsHashIntervalTick_Patch.Transpiler
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenConstruct.BlocksConstruction: PRE: UseBedrolls.PawnBlockConstruction.Prefix post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix
GenConstruct.PlaceBlueprintForBuild: post: Merthsoft.DesignatorShapes.Patches.GenConstruct_PlaceBlueprintForBuild.Postfix
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenMapUI.LabelDrawPosFor: post: RimFridge.DisplayStackedItemsNicelyInFridges+MakeTheStackCountLabelsReadable.OffsetTheLabels
GenPlace.PlaceSpotQualityAt: TRANS: DoorClearance.HarmonyPatches+Patch_GenPlace_PlaceSpotQualityAt.Transpiler
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight1_Patch.Prefix
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight2_Patch.Prefix
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned
GenSpawn.SpawningWipes: post: ScatteredStones.Patch_SpawningWipes.Postfix
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_Settlement.ScatterAt: PRE: RimWar.Harmony.RimWarMod.GenStep_Map_ID_Prefix TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.SeasonalShiftAmplitudeAt: post: Planets_Code.GenTemperature_SeasonalShiftAmplitudeAt.Postfix
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle post: RimFridge.DisplayStackedItemsNicelyInFridges+MungeTrueCenterOfItemsInFridges.MungeTrueCenter
GenTypes.get_AllActiveAssemblies: post: RWLayout.alpha2.GetTypesAllActiveAssembliesFix.GenTypes_AllActiveAssemblies_postfix
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix
GeneGraphicData.GetColorFor: PRE: VanillaGenesExpanded.VanillaGenesExpanded_GeneGraphicData_GetColorFor_Patch.Prefix
GeneGraphicData.GetGraphics: post: VanillaGenesExpanded.GeneGraphicData_GetGraphics_Patch.Postfix
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
GlobalTextureAtlasManager.TryMarkPawnFrameSetDirty: PRE: VFECore.Patch_DisableAtlasCaching.Prefix
GlowGrid.DeRegisterGlower: PRE: Proton.GlowGrid_Patch+GlowGrid_DeRegisterGlower_Patch.Prefix post: Proton.GlowGrid_Patch+GlowGrid_DeRegisterGlower_Patch.Postfix
GlowGrid.MarkGlowGridDirty: PRE: Proton.GlowGrid_Patch+GlowGrid_MarkGlowGridDirty_Patch.Prefix
GlowGrid.RecalculateAllGlow: PRE: Proton.GlowGrid_Patch+GlowGrid_RecalculateAllGlow_Patch.Prefix post: Proton.GlowGrid_Patch+GlowGrid_RecalculateAllGlow_Patch.Postfix
GlowGrid.RegisterGlower: PRE: Proton.GlowGrid_Patch+GlowGrid_RegisterGlower_Patch.Prefix post: Proton.GlowGrid_Patch+GlowGrid_RegisterGlower_Patch.Postfix
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
HaulAIUtility.HaulablePlaceValidator: TRANS: DoorClearance.HarmonyPatches+Patch_HaulAIUtility_HaulablePlaceValidator.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix, PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawHediffRow.HealthCardUtility_DrawHediffRow_DestructivePrefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawPawnHealthCard: TRANS: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawPawnHealthCard.HealthCardUtility_DrawPawnHealthCard_Transpiler
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthCardUtility.VisibleHediffGroupsInOrder: post: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_VisibleHediffGroupsInOrder.HealthCardUtility_VisibleHediffGroupsInOrder_Postfix
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix
Hediff.Tick: TRANS: Soyuz.Patches.Hediff_Tick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff.get_BleedRate: post: Soyuz.Patches.Hediff_BleedRate_Patch.Postfix
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
HediffComp_AnoleGrown.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AsexualReproduction.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_BloodDripping.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CauseIncident.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CauseMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChanceToRemove.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChanceToRemove_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeImplantLevel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeNeed.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChangeNeed_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeWeather.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Chargeable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CorpseDecayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageAura.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageBrain.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DieAfterPeriod.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disappears.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Disappears_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsPausable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Discoverable.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Discoverable_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disorientation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Draftable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Electrified.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ExplodeOnDowned.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_FilthProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Floating.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GasProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffLungRot.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveNeurocharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GrowthMode.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealPermanentWounds.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HealPermanentWounds_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HeatPusher.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HighlyFlammable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HumanEggLayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Infecter_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_InfecterCE.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_KillAfterDays.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HediffComp_KillAfterDays_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_LightSustenance.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Link.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAfterTicks.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Mime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Mote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_NearbyEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PassiveRegenerator.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Polluter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Pollution.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Prometheum.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PsychicHarmonizer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RandomizeSeverityPhases.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RemoveIfOtherHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SelfHeal.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_SelfHeal_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromEntropy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGas.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGasDensityDirect.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Shield.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SkillDecay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spawner.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spreadable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Stabilize.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByPsylink.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageBySunlight.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByTemperature.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Stain_Footprint.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Targeting.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TendDuration.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_TendDuration_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffComp_ThoughtEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Venom.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_VerbGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Waterstriding.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_WhileHavingThoughts.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
Hediff_AcidBuildup.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Alcohol.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Crushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_HeartAttack.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_Labor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LaborPushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Level.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Pregnant.Tick: PRE: Soyuz.Patches.Hediff_Pregnant_Tick_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Stalking.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: FacialAnimation.HarmonyPatches.PrefixGetHumanlikeBeardSetForPawn TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeBeardSetForPawn_Patch.Transpiler
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeBodySetForPawn_Patch.Transpiler
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeHairSetForPawn_Patch.Transpiler
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeHeadSetForPawn_Patch.Transpiler
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Health..ctor: post: PeteTimesSix.CompactHediffs.HarmonyPatches.ITab_Pawn_Health_Patches.ITab_Pawn_Health_Patches_ctor_Postifx
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
ImmunityRecord.ImmunityChangePerTick: post: Soyuz.Patches.ImmunityRecord_ImmunityChangePerTick_Patch.Postfix
IncidentQueue.Add: PRE: RimWar.Harmony.RimWarMod.IncidentQueueAdd_Replacement_Prefix
IncidentWorker.TryExecute: PRE: [10000]RimWar.Harmony.RimWarMod.IncidentWorker_Prefix, VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_Ambush_EnemyFaction.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_Ambush_EnemyFaction_RemovalPatch.Prefix
IncidentWorker_CaravanDemand.ActionGive: PRE: RimWar.Harmony.RimWarMod.Caravan_Give_Prefix
IncidentWorker_CaravanDemand.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_CaravanDemand_RemovalPatch.Prefix
IncidentWorker_CaravanMeeting.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_CaravanMeeting_RemovalPatch.Prefix
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_NeutralGroup.TryResolveParms: PRE: RimWar.Harmony.RimWarMod.TryResolveParms_Points_Prefix
IncidentWorker_PawnsArrive.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_PawnsArrive_RemovalPatch.Prefix
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPanePlus.DrawButtons: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver.DriverTick: TRANS: Soyuz.Patches.JobDriver_DriverTick_Patch.Transpiler
JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToContainer.MakeNewToils: post: Build_From_Inventory.JobTargetDrop.Postfix
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: TRANS: CombatExtended.HarmonyCE.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler, MVCF.PatchSets.PatchSet_Animals.Transpiler_JobDriver_Wait_CheckForAutoAttack
JobDriver_Wait.MakeNewToils: post: CombatAI.Patches.JobDriver_Wait_Patch+JobDriver_Wait_MakeNewToils_Patch.Postfix
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+JobGiver_AIFightEnemies_TryFindShootingPosition_Patch.Prefix
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_AIGotoNearestHostile.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AIGotoNearestHostile_Patch+JobGiver_AIGotoNearestHostile_TryGiveJob_Patch.Prefix
JobGiver_AITrashBuildingsDistant.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Prefix post: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix
JobGiver_Harvest.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_MineOld.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobGiver_Work.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
LabelUtilities.VerticalLabel: PRE: PawnTableGrouped.LabelUtilitiesPatches.VerticalLabel_prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
LoadableXmlAsset..ctor: post: Gagarin.LoadableXmlAsset_Constructor_Patch.Postfix
LoadedModManager.ApplyPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Prefix post: Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Postfix
LoadedModManager.ClearCachedPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Prefix, Gagarin.LoadedModManager_Patch+ClearCachedPatches_Patch.Prefix post: [0]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Postfix
LoadedModManager.CombineIntoUnifiedXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Prefix post: [800]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Postfix
LoadedModManager.ErrorCheckPatches: post: RimFridge.HacksForCompatibility+ForceTheApplicationOfSomePatches.RifleThroughThePatchesThatAreAboutToBeApplied
LoadedModManager.LoadModXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Prefix, Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Prefix post: Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Postfix
LoadedModManager.ParseAndProcessXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Prefix post: [0]Gagarin.LoadedModManager_Patch+ParseAndProcessXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Postfix
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
LordToil_AssaultColony.UpdateAllDuties: post: CombatAI.Patches.LordToil_AssaultColony_Patch+LordToil_AssaultColony_UpdateAllDuties_Patch.Postfix
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege.Transpiler
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainButtonsRoot..ctor: post: CM_Semi_Random_Research.MainButtonsRoot_Patches+MainButtonsRoot_Constructor.Postfix
MainMenuDrawer.DoMainMenuControls: PRE: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_DoMainMenuControls_Patch.Prefix, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler
MainMenuDrawer.Init: post: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_Init_Patch.Postfix
MainTabWindow.SetInitialSizeAndPosition: post: PawnTableGrouped.MainTabWindow_WorkTabPatches.SetInitialSizeAndPosition_postfix
MainTabWindow.get_InitialSize: PRE: RimHUD.Patch.RimWorld_MainTabWindow_InitialSize.Prefix post: RimHUD.Patch.RimWorld_MainTabWindow_InitialSize.Postfix
MainTabWindow_Architect.CacheDesPanels: post: CombatAI.Patches.MainTabWindow_Architect_Patch+MainTabWindow_Architect_CacheDesPanels_Patch.Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_MiniMap.DrawAllPawns: PRE: CombatAI.Mod_DubsMintMinimap.PreDrawAllPawns post: CombatAI.Mod_DubsMintMinimap.PostDrawAllPawns
MainTabWindow_MiniMap.Fogged: PRE: CombatAI.Mod_DubsMintMinimap.IsFogged
MainTabWindow_PawnTable.CreateTable: post: PawnTableGrouped.PawnTablePatches.CreateTable_postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix post: CM_Semi_Random_Research.MainTabWindow_Research_Patches+MainTabWindow_Research_DrawLeftRect.Postfix TRANS: CM_Semi_Random_Research.MainTabWindow_Research_Patches+MainTabWindow_Research_DrawLeftRect.Transpiler, VanillaVehiclesExpanded.MainTabWindow_Research_DrawLeftRect_Patch.Transpiler
MainTabWindow_Research.DrawRightRect: TRANS: VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler
MainTabWindow_WorkTab.RebuildTable: post: PawnTableGrouped.MainTabWindow_WorkTabPatches.RebuildTable_postfix
MainTabsRoot.SetCurrentTab: PRE: CM_Semi_Random_Research.MainTabsRoot_Patches+MainTabsRoot_SetCurrentTab.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearAllMapComps, KCSG.Prefix_Map_ExposeData.Prefix
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, SimpleFxSplashes.Patch_Map_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix
Map.MapPreTick: post: SimpleFxSplashes.Patch_Map_MapPreTick.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix
MapDeiniter.Deinit_NewTemp: PRE: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix, SmashTools.ComponentCache.MapGenerated
MapGenerator.GenerateMap: PRE: RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Merthsoft.DesignatorShapes.Patches.MapInterface_MapInterfaceOnGUI_AfterMainTabs.Postfix, Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix, SimpleFxSplashes.Patch_Notify_SwitchedMap.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.DeRegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_DeRegisterPawn_Patch.Prefix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.RegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_RegisterPawn_Patch.Prefix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: VanillaGenesExpanded.VanillaGenesExpanded_MassUtility_Capacity_Patch.GenesAffectCarryCapacity, AnimalBehaviours.VanillaExpandedFramework_MassUtility_Capacity_Patch.MakeGigantelopesCarryMore, VFECore.MassUtility_Capacity_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: CombatAI.Patches.MemoryUtility_Patch+MemoryUtility_ClearAllMapsAndWorld_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak
MentalState.MentalStateTick: TRANS: Soyuz.Patches.MentalBreaker_MentalStateTick_Patch.Transpiler, Soyuz.Patches.MentalState_MentalStateTick_Patch.Transpiler
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
Mineable.DestroyMined: PRE: ScatteredStones.Patch_Destroy.Prefix
Mineable.TrySpawnYield: post: ScatteredStones.Patch_TrySpawnYield.Postfix
ModContentLoader`1.LoadTexture: PRE: [2147483647]Gagarin.ModContentLoader_Texture2D_Patch+LoadTexture_Patch.Prefix, GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix
ModContentPack.LoadDefs: PRE: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Prefix post: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Postfix
ModContentPack.LoadPatches: TRANS: RWLayoutMod.MiscFixes.LoadPatches_transpiler
ModsConfig.Reset: PRE: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Prefix post: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Mote.Draw: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix
MoteBubble.Draw: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: ActiveTerrain._MouseoverReadout.Transpiler
Need_Rest.TickResting: post: Soyuz.Patches.Need_Rest_TickResting_Patch.Postfix
OverallTemperatureUtility.GetTemperatureCurve: post: Planets_Code.OverallTemperatureUtility_GetTemperatureCurve.Postfix
PageUtility.StitchedPages: post: [600]Planets_Code.PageUtility_StitchedPages.Postfix
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.DoWindowContents: PRE: System.RandomFactions.NewGameUIPatch.Prefix post: System.RandomFactions.NewGameUIPatch.Postfix, RimWar.Harmony.RimWarMod+Patch_Page_CreateWorldParams_DoWindowContents.Postfix
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix
PathFinder.FindPath: PRE: [2147483647]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix post: [-2147483648]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Postfix TRANS: CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Transpiler
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|302_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.DeSpawn: post: VFECore.PhasingPatches.Despawn_Postfix
Pawn.Destroy: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawAt_Patch.Prefix
Pawn.DrawGUIOverlay: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawGUIOverlay_Patch.Prefix
Pawn.ExitMap: PRE: UseBedrolls.ExitMapSaver.Prefix
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, UseBedrolls.PickBackUpBedGizmo.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: VFECore.Patch_Pawn+SetFaction.Postfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, UseBedrolls.SpawnClaimHomeBed.Postfix, VFECore.PhasingPatches.CheckPhasing
Pawn.Tick: TRANS: Soyuz.Patches.Pawn_Tick_Patch.Transpiler
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.GetAttackGizmos: post: ScatteredFlames.Patch_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnGraphicSet.BeardMatAt: PRE: VFECore.PawnGraphicSet_BeardMatAt_Patch.Prefix
PawnGraphicSet.HairMatAt: PRE: VFECore.PawnGraphicSet_HairMatAt_Patch.Prefix
PawnGraphicSet.HeadMatAt: PRE: VFECore.PawnGraphicSet_HeadMatAt_Patch.Prefix
PawnGraphicSet.MatsBodyBaseAt: TRANS: VFECore.Patch_PawnGraphicSet_MatsBodyBaseAt_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnGraphicSet.Transpiler
PawnGraphicSet.ResolveAllGraphics: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnGraphicSet_ResolveAllGraphics_Patch.PostFix, VFECore.PawnGraphicSet_ResolveAllGraphics_Patch.Postfix, FacialAnimation.HarmonyPatches.PostfixResolveAllGraphics
PawnGraphicSet.ResolveApparelGraphics: post: VFECore.Patch_PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
PawnGraphicSet.ResolveGeneGraphics: post: FacialAnimation.HarmonyPatches.PostfixResolveGeneGraphics
PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.HarmonyCE.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix
PawnRenderer.<>c__DisplayClass54_0.<DrawHeadHair>g__DrawApparel|2: TRANS: VFECore.Patch_DrawHeadHair_DrawApparel_Transpiler.Transpiler
PawnRenderer.<>c__DisplayClass54_0.<DrawHeadHair>g__DrawExtraEyeGraphic|6: TRANS: VanillaGenesExpanded.DrawGeneEyes_Patch.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt TRANS: VanillaGenesExpanded.PawnRenderer_BaseHeadOffsetAt_Patch.Transpiler
PawnRenderer.BodyAngle: PRE: SmashTools.PawnOverlayRenderer.BodyAngle
PawnRenderer.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderer.DrawBodyApparel: TRANS: VanillaGenesExpanded.DrawBodyApparel_BeltPatches.Transpiler, VFECore.Harmony_PawnRenderer_DrawBodyApparel.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawBodyApparel.Transpiler
PawnRenderer.DrawBodyGenes: TRANS: VanillaGenesExpanded.DrawBodyGenes_Patch.Transpiler
PawnRenderer.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix, MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderer.DrawHeadHair: TRANS: [0]CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawHeadHair.Transpiler, [-2147483648]VFECore.PawnRenderer_DrawHeadHair_Patch.Transpiler
PawnRenderer.DrawPawnBody: TRANS: VFECore.Patch_PawnRenderer_DrawPawnBody_Transpiler.Transpiler
PawnRenderer.GetBodyOverlayMeshSet: post: VanillaGenesExpanded.PawnRenderer_GetBodyOverlayMeshSet.Postfix
PawnRenderer.GetBodyPos: PRE: SmashTools.PawnOverlayRenderer.GetBodyPos post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.OffsetBeardLocationForHead: PRE: FacialAnimation.HarmonyPatches.PrefixOffsetBeardLocationForHead
PawnRenderer.RenderPawnAt: TRANS: VFECore.Patch_RenderPawnAt.Transpiler, FacialAnimation.HarmonyPatches.TranspilerRenderPawnAt
PawnRenderer.RenderPawnInternal: PRE: FacialAnimation.HarmonyPatches.PrefixRenderPawnInternal post: FacialAnimation.HarmonyPatches.PostfixRenderPawnInternal TRANS: FacialAnimation.HarmonyPatches.TranspilerInsertAnimationHeadCode
PawnTable.CalculateTotalRequiredHeight: PRE: PawnTableGrouped.PawnTablePatches.CalculateTotalRequiredHeight_prefix
PawnTable.PawnTableOnGUI: PRE: PawnTableGrouped.PawnTablePatches.PawnTableOnGUI_prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnTable.RecacheIfDirty: PRE: PawnTableGrouped.PawnTablePatches.RecacheIfDirty_prefix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException
PawnUtility.GetPosture: PRE: SmashTools.PawnOverlayRenderer.PawnOverlayerPosture
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee, AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
Pawn_AbilityTracker.ExposeData: (no patches)
Pawn_AgeTracker.AgeTick: TRANS: Soyuz.Patches.Pawn_AgeTracker_AgeTick_Patch.Transpiler
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: post: CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelChanged_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_CallTracker.CallTrackerTick: TRANS: Soyuz.Patches.Pawn_CallTracker_CallTrackerTick_Patch.Transpiler
Pawn_DraftController.GetGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.DropBloodFilth: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Prefix
Pawn_HealthTracker.HealthTick: TRANS: Soyuz.Patches.Pawn_HealthTracker_Tick_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned
Pawn_HealthTracker.Notify_HediffChanged: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix, FacialAnimation.HarmonyPatches.PostfixNotify_HediffChanged
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.JobTrackerTick: TRANS: Soyuz.Patches.Pawn_JobTracker_JobTrackerTick_Patch.Transpiler
Pawn_JobTracker.StartJob: post: CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_StartJob_Patch.Postfix
Pawn_JobTracker.TryTakeOrderedJob: post: CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_JobTracker_TryTakeOrderedJob_Patch.Postfix
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MindState.MindStateTick: TRANS: Soyuz.Patches.Pawn_MindState_MindStateTick_Patch.Transpiler
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix TRANS: Soyuz.Patches.Pawn_NeedsTracker_NeedTrackerTick_Patch.Transpiler
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.CostToPayThisTick: post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_CostToPayThisTick_Patch.Postfix
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.PatherTick: PRE: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Prefix post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Postfix
Pawn_PathFollower.SetupMoveIntoNextCell: TRANS: CombatAI.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower__Patch.Transpiler
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_RecordsTracker.RecordsTick: TRANS: Soyuz.Patches.Pawn_RecordsTracker_Patch.Transpiler
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_SkillTracker.SkillsTick: TRANS: Soyuz.Patches.Pawn_SkillsTracker_SkillsTick_Patch.Transpiler
Pawn_TimetableTracker.GetAssignment: (no patches)
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.EnableAndInitialize: TRANS: WorkTab.Pawn_WorkSettings_EnableAndInitialize.Transpiler
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
PlanetShapeGenerator.DoGenerate: PRE: [200]Planets_Code.PlanetShapeGenerator_DoGenerate.Prefix
Plant.CropBlighted: post: SmartFarming.AutoCutIfBlighted.Postfix
Plant.MakeLeafless: PRE: SmartFarming.AutoCutIfDying.Prefix
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
PlantUtility.GrowthSeasonNow: PRE: SmartFarming.Patch_GrowthSeasonNow.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls, FollowMe.Patch_DoPlaySettingsGlobalControls.Postfix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
Printer_Shadow.PrintShadow: PRE: ScatteredFlames.Patch_PrintShadow.Prefix
PriorityManager.set_ShowScheduler: post: PawnTableGrouped.MainTabWindow_WorkTabPatches.ShowScheduler_postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix, Vehicles.Combat.RegisterImpactCell
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Extra.ShellsImpactWater
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
RaceProperties.get_IsFlesh: PRE: Vehicles.VehicleHarmonyOnMod.VehiclesDontHaveFlesh
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
RegionGrid.SetRegionAt: PRE: CombatAI.Patches.RegionGrid_Patch+RegionGrid_SetRegionAt_Patch.Prefix
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix post: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Postfix
ResearchManager.ReapplyAllMods: post: TechAdvancing.TA_ResearchManager.Postfix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix, VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneFiller
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RoofGrid.SetRoof: PRE: CombatAI.Patches.RoofGrid_Patch+RoofGrid_SetRoof_Patch.Prefix post: SimpleFxSplashes.Patch_RoofGrid_SetRoof.Postfix
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: Planets_Code.SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
Section.RegenerateLayers: post: DubsMintMinimap.Harmony_RegenerateLayers.Postfix
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Rendering.DrawSelectionBracketsVehicles TRANS: SmartFarming.Patch_DrawSelectionBracketFor.Transpiler
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectInternal: PRE: CombatAI.Patches.Selector_Patch+Selector__Patch.Prefix
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.GetInspectString: post: RimWar.Harmony.RimWarMod.Settlement_InspectString_WithPoints_Postfix
Settlement.GetShuttleFloatMenuOptions: post: RimWar.Harmony.RimWarMod.Settlement_ShuttleReinforce_Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: PRE: RimWar.Harmony.RimWarMod+Prevent_IsDefeated_Patch.Prefix post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
SettlementProximityGoodwillUtility.AppendProximityGoodwillOffsets: post: RimWar.Harmony.RimWarMod+SettlementProximity_NoVassalDegradation_Patch.Postfix
SettlementUtility.AffectRelationsOnAttacked: PRE: RimWar.Harmony.RimWarMod+Prevent_AffectRelationsOnAttacked_Patch.Prefix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix post: RimWar.Harmony.RimWarMod.AttackNow_SettlementReinforcement_Postfix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShortCircuitUtility.DoShortCircuit: PRE: [500]Serenity.SCB.PatchShortCircuits.DoShortFuseCircuit, RT_Fuse.Patch_DoShortCircuit.Prefix
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, Soyuz.Patches.SkillRecord_Patch+Learn_Patch.Prefix
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_ApparelStatOffset.TransformValue: PRE: RocketMan.Optimizations.StatPart_ApparelStatOffSet_Skipper_Patch.Prefix post: RocketMan.Optimizations.StatPart_ApparelStatOffSet_Skipper_Patch.Postfix
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix
SteadyEnvironmentEffects.DoCellSteadyEffects: TRANS: SimpleFxVapor.Patch_DoCellSteadyEffects.Transpiler
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
Sustainer.SustainerUpdate: PRE: Soyuz.Patches.Sustainer_Update_Patch.Prefix
SymbolStack.Push: PRE: RimWar.Harmony.RimWarMod.GenStep_Map_Params_Prefix
TKeySystem.Parse: PRE: [1000]Gagarin.TKeySystem_Profiler.Prefix post: Gagarin.LoadedModManager_Patch+TKeySystem_Parse_Patch.Postfix, [0]Gagarin.TKeySystem_Profiler.Postfix
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
TargetHighlighter.Highlight: PRE: CombatAI.Patches.TargetHighlighter_Patch+TargetHighlighter_Highlight.Prefix
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: [600]ActiveTerrain.__TerrainGrid.Prefix, VFECore.__TerrainGrid.Prefix post: SimpleFxSplashes.Patch_TerrainGrid_RemoveTopLayer.Postfix
TerrainGrid.SetTerrain: PRE: [600]ActiveTerrain._TerrainGrid.Prefix, VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix, SimpleFxSplashes.Patch_TerrainGrid_SetTerrain.Postfix, ActiveTerrain._TerrainGrid.Postfix
Text.get_Anchor: PRE: CombatAI.Gui.Patcher+Text_Anchor_Setter_Patch.Getter, [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix
Text.get_CurFontStyle: PRE: CombatAI.Gui.Patcher+Text_CurFontStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: CombatAI.Gui.Patcher+Text_CurTextAreaReadOnlyStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: CombatAI.Gui.Patcher+Text_CurTextAreaStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: CombatAI.Gui.Patcher+Text_CurTextFieldStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix
Text.get_Font: PRE: CombatAI.Gui.Patcher+Text_Font_Patch.Getter, [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix
Text.get_WordWrap: PRE: CombatAI.Gui.Patcher+Text_WordWrap_Patch.Getter, [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix
Text.set_Anchor: PRE: CombatAI.Gui.Patcher+Text_Anchor_Setter_Patch.Setter, [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix
Text.set_Font: PRE: CombatAI.Gui.Patcher+Text_Font_Patch.Setter, [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix
Text.set_WordWrap: PRE: CombatAI.Gui.Patcher+Text_WordWrap_Patch.Setter, [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Flecker.ExtensionUtility+Patch_DeSpawn.Prefix, CombatAI.Patches.Thing_Patch+Thing_DeSpawn_Patch.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Flecker.ExtensionUtility+Patch_SpawnSetup.Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix
Thing.get_AmbientTemperature: PRE: RimFridge.Patch_Thing_AmbientTemperature.Prefix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingComp_CCTVTop.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
ThingDef.<SpecialDisplayStats>d__358.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_IsRangedWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingListGroupHelper.Includes: TRANS: CombatExtended.HarmonyCE.Harmony_ThingListGroupHelper.Transpiler
ThingOverlays.ThingOverlaysOnGUI: PRE: CombatAI.Patches.Pawn_Patch+ThingOverlays_ThingOverlaysOnGUI_Patch.Prefix post: CombatAI.Patches.Pawn_Patch+ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker.Generate: post: [2000]RimWar.Harmony.RimWarMod.ThingSetMaker_TraderCheck_Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingWithComps.Destroy: PRE: CombatAI.Patches.ThingWithComps_Patch+ThingWithComps_Destroy_Patch.Prefix
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThinkNode_ChancePerHour.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Conditional.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Duty.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_DutyConstant.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_FilterPriority.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_ForbidOutsideFlagRadius.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_JobGiver.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_JoinVoluntarilyJoinableLord.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Priority.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_PrioritySorter.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_QueuedJob.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Random.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Subtree.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_SubtreesByTag.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Tagger.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_TraitBehaviors.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix, ScatteredFlames.Patch_TickManager_DoSingleTick.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: [600]Planets_Code.Factions.TileFinder_RandomSettlementTileFor.Prefix, VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
TooltipGiverList.ShouldShowShotReport: PRE: CombatAI.Patches.TooltipGiverList_Patch+TooltipGiverList_ShouldShowShotReport_Patch.Prefix
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TransportPodsArrivalAction_AttackSettlement.Arrived: post: RimWar.Harmony.RimWarMod.PodsArrived_SettlementHasAttackers_Postfix
TrashUtility.CanTrash: post: CombatAI.Patches.TrashUtility_Patch+TrashUtility_CanTrash_Patch.Postfix
TrashUtility.ShouldTrashBuilding: post: CombatAI.Patches.TrashUtility_Patch+TrashUtility_ShouldTrashBuilding_Patch.Postfix
Trigger_FractionColonyDamageTaken..ctor: PRE: CombatAI.Patches.Trigger_FractionColonyDamageTaken_Patch+Trigger_FractionColonyDamageTaken_Constructor.Prefix
Trigger_FractionColonyDamageTaken.ActivateOn: post: CombatAI.Patches.Trigger_FractionColonyDamageTaken_Patch+Trigger_FractionColonyDamageTaken_ActivateOn.Postfix
TurretGunUtility.<>c__DisplayClass2_0.<TryFindRandomShellDef>b__0: post: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Postfix
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: PRE: RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_prefix post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_postfix, SmashTools.ProjectSetup.ValidateGUIState
UIRoot_Entry.Init: post: RWLayoutVersionTester.RWLayoutVersionTester.ShowMismatchMessage, SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs post: RocketMan.KeyBinder.OnGUI
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: post: MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, CombatAI.Patches.Verb_Patch+Verb_TryCastNextBurstShot_Patch.Transpiler
Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix
Verb.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix, [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
Verb.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_BeatFire.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_Bombardment.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_CastAbility.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_CastAbility.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_CastAbility.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_CastAbility.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_CastAbilityJump.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_CastTargetEffect.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_DeployBroadshield.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_DeployToxPack.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_FirefoamPop.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_Ignite.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_Jump.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix, CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix, CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_LaunchProjectileCE.<TryCastShot>b__91_0: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_LaunchProjectileCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_LaunchProjectileCE.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_LaunchProjectileChangeAble.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_MakeshiftShoot.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_MarkForArtillery.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_MechCluster.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_MeleeAttack.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_MeleeAttackCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_PowerBeam.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_Shoot.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_Shoot.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootBeam.<TryCastShot>b__15_0: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_ShootBeam.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootBeam.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootCEOneUse.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootMortarCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootOneUse.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootRealistic.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootRecoiled.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootWithSmoke.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootWithSmoke.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_ShootWorldRecoiled.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_SmokePop.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_SmokePop.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_Spawn.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_SpewFire.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
Verb_Spray.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WITab_Planet.get_Desc: post: Planets_Code.Patches.WITab_Planet_Desc.Postfix
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix
Window.PostClose: PRE: PawnTableGrouped.PawnTablePatches.PostClose_postfix
WindowResizer.DoResizeControl: PRE: RWLayout.alpha2.RWLayoutResizerPatches.DoResizeControl_prefix
WindowStack.Add: PRE: RWLayout.alpha2.WindowStackAddPatches.WindowStack_Add_prefix
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WorkGiver_ConstructDeliverResources.FindAvailableNearbyResources: PRE: Build_From_Inventory.NothingNearbyDummy.Prefix
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Build_From_Inventory.UseInventory.Transpiler
WorkGiver_ConstructFinishFrames.JobOnThing: post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_Scanner.GetPriority: post: SmartFarming.Patch_WorkGiver_Scanner_GetPriority.Postfix, SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_Scanner.get_Prioritized: post: SmartFarming.Patch_WorkGiver_Scanner_Prioritized.Postfix
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
World.FillComponents: post: SmashTools.ComponentCache.ConstructWorldComponents
World.FinalizeInit: PRE: ScatteredFlames.Patch_World_FinalizeInit.Prefix, SmartFarming.Patch_LoadGame.Prefix post: SimpleFxSplashes.Patch_World_FinalizeInit.Postfix, Flecker.ExtensionUtility+Patch_FinalizeInit.Postfix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldGenStep_Terrain.SetupElevationNoise: PRE: Planets_Code.WorldGenStep_Terrain_SetupElevationNoise.Prefix
WorldInspectPane.get_TileInspectString: post: Planets_Code.Patches.WorldInspectPane_TileInspectString.Postfix
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
WorldLayer_Hills.Regenerate: PRE: BiomesKitPatches.WorldLayer.Prefix
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPathPool.GetEmptyWorldPath: PRE: RimWar.Harmony.RimWarMod+WorldPathPool_Prefix_Patch.Prefix
WorldPawns.DefPreventingMothball: TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ShouldMothball_Patch.Transpiler
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldPawns.WorldPawnsTick: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Postfix
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix, RimWar.WorldReachability_CanReach_Patch.Prefix
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelectionDrawer.DrawSelectionOverlays: post: RimWar.Harmony.RimWarMod.WorldCapitolOverlay
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
XmlInheritance.Resolve: PRE: [1000]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Prefix post: [0]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Postfix
Zone.CheckContiguous: PRE: SmartFarming.Patch_CheckContiguous.Prefix
Zone.Deregister: PRE: SmartFarming.Patch_Deregister.Prefix
Zone.PostRegister: post: SmartFarming.Patch_PostRegister.Postfix
Zone.RemoveCell: post: SmartFarming.Patch_RemoveCell.Postfix
Zone_Growing.AddCell: post: SmartFarming.Patch_AddCell.Postfix
Zone_Growing.GetGizmos: post: SmartFarming.Patch_GetGizmos.Postfix
Zone_Growing.GetInspectString: post: SmartFarming.Patch_GetInspectString.Postfix
Zone_Growing.SetPlantDefToGrow: post: SmartFarming.Patch_SetPlantDefToGrow.Postfix
Harmony versions present: 2.2.2.0: net.pardeike.rimworld.lib.harmony, UnlimitedHugs.HugsLib, Krkr.Rule56, com.telefonmast.graphicssettings.rimworld.mod, Krkr.RocketMan, rwlayout.alpha2.internal, SmashPhil.SmashTools, OskarPotocki.VFECore, RimHUD, SmashPhil.VehicleFramework, Owlchemist.SimpleFX.Splashes, Uuugggg.rimworld.Build_From_Inventory.main, GraphicCustomization.Mod, CombatExtended.HarmonyCE, OskarPotocki.HeavyWeapons, legodude17.mvcf, mehni.rimworld.pickupandhaul.main, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, Vodka.MuzzleFlash, Krkr.RocketMan.Soyuz, PeteTimesSix.CompactHediffs, com.alphaanimals, Owlchemist.ScatteredFlames, com.spdskatr.activeterrain.patches, rimworld.torann.rimwar, net.windowsxp.rimworld.mod.realisticplanets, owlchemist.simplefx.smoke2, Owlchemist.SimpleFX.Vapor, Dubwise.DubsMintMinimap, Fluffy.FollowMe, io.github.ratysz.madskills, patchfuse, Krkr.RocketMan.Gagarin, name.krypt.rimworld.rwlayout.alpha2, name.krypt.rimworld.pawntablegrouped, mehni.rimworld.numbers, uuugggg.rimworld.Meals_On_Wheels.main, com.rimfridge.rimworld.mod, SmashPhil.VehicleFramework_preload, fluffy.worktab, rimworld.ResearchPal, Kikohi.KCSG, owlchemist.smartfarming, Owlchemist.ScatteredStones, CM_Semi_Random_Research, VanillaVehiclesExpanded.Mod, SmarterConstruction, Kikohi.PipeSystem, Torann.RimWar, OskarPotocki.VanillaTexturesExpanded, owlchemist.doorclearance, Krkr.RocketMan.PROTON, drp.planetsettings; 2.2.1.0: smashphil.updatelog; 2.2.0.0: Uuugggg.rimworld.UseBedrolls.main; 2.0.4.0: Merthsoft.DesignatorShapes, vanillaexpanded.achievements_preloaded; 2.0.2.0: Syrchalis.Rimworld.MetallicBatteries; 2.0.1.0: net.biomes.terrainkit; 2.0.0.8: rimworld.Nals.FacialAnimation; 2.0.0.4: com.ghxx.rimworld.techadvancing
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Command line arguments: -popupwindow
RimWorld 1.4.3704 rev896
[HugsLib] version 10.0.1
[VanillaAchievementsExpanded] version 1.4.8315
Vanilla Psycasts Expanded loaded: False
Combat Extended :: Checking Better Turrets
Combat Extended :: Checking Misc Turrets
Combat Extended :: Checking Vehicle Framework
Combat Extended :: Loading D:\SteamLibrary\steamapps\workshop\content\294100\2890901044\AssembliesCompat\VehiclesCompat.dll
Combat Extended :: Checking SRTS Expanded
Checking Multiplayer Compat
patched
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
Combat Extended :: initialized
Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Dubs Mint Minimap 1.3.787
[1.3]Graphics Setter - Loaded
ModContentPack.LoadPatches does not matches the reference. Skipping transpiler
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RimHUD v1.13.0] Initialized
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button.
Short Circuit Blues patched RT Fuse.
Loaded What's That Mod.
GAGARIN: <color=green>StartUpStarted called!</color>
GAGARIN: <color=green>Cache found</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896
ROCKETMAN:No more RocketMan <color=gray>"Log spam"</color>...
I hope you're fucking satisfied.
GAGARIN: <color=white>LoadModXML_Profiler</color> took <color=red>3.005</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: CombineIntoUnifiedXML has <color=red>Context.IsUsingCache=True</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=green>Loadeding XmlDocument</color> took <color=red>0.2461408 seconds</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=green>Loaded from cache!</color> Loading cache took <color=red>0 seconds</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>CombineIntoUnifiedXML_Profiler</color> took <color=red>0.475</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>TKeySystem.Parse</color> took <color=red>0.001</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ApplyPatches_Profiler</color> took <color=red>0</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ParseAndProcessXML_Profiler</color> took <color=red>4.052</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ClearCachedPatches_Profiler</color> took <color=red>0</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.002</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Rim War: adding peaceful pawngroupmaker to FactionDef Pirate
Rim War: adding trader pawngroupmaker to FactionDef Pirate
<color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.002</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Ammo injected
CE successfully patched 8 animals.
Animal Defs autopatched:AA_EngorgedTentacularAberration
AA_Eyeling
AA_OcularNightling
AA_UnblinkingEye
PoisonDeer
PoisonRat
MutantCow
PoisonButterfly
ISMA: Loaded bundle assets/fogshader.shader
Unable to read header from archive file: D:/SteamLibrary/steamapps/workshop/content/294100/2938891185/Resources/Bundles/StandaloneWindows/isma.manifest
(Filename: Line: 74)
Failed to read data for the AssetBundle 'StandaloneWindows\isma.manifest'.
(Filename: Line: 450)
ISMA: Could not load AssetBundle at D:\SteamLibrary\steamapps\workshop\content\294100\2938891185\Resources/Bundles/StandaloneWindows\isma.manifest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Shader 'Custom/FogShader': fallback shader 'Custom/ShaderRGB' not found
[Door Clearance] Cache built with a size of 4
PickUpAndHaul v0.1.3.2⅔ welcomes you to RimWorld with pointless logspam.
[Scattered Flames] Integrated with Simple FX: Smoke.
[Simple FX: Splashes] The following terrains have been defined as being hard:
- rough-hewn marble
- rough marble
- rough-hewn slate
- rough slate
- rough-hewn limestone
- rough limestone
- rough-hewn granite
- rough granite
- rough-hewn sandstone
- rough sandstone
- broken asphalt
- marble flagstone
- slate flagstone
- limestone flagstone
- granite flagstone
- sandstone flagstone
- marble tile
- slate tile
- limestone tile
- granite tile
- sandstone tile
- sterile tile
- gold tile
- silver tile
- steel tile
- paved tile
- concrete
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button.
[SmashPhil.SmashTools] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Vanilla Fishing Expanded</color>
<color=orange>[VehicleFramework]</color> version 1.5.1370 rev2910
<color=orange>[VehicleFramework]</color> <color=#008000FF>164 patches successfully applied.</color>
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button.
Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
GAGARIN: <color=green>StartUpFinished called!</color>
Type TexTab probably needs a StaticConstructorOnStartup attribute, because it has a field Settings of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
MVCF successfully applied 39 patches
[UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Krkr.RocketMan] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[OskarPotocki.VFECore] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.MapDeiniter.Deinit
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Ammo injected
Combat Extended :: Bounds pre-generated
Apparel_ArmorHelmetRecon
CE_Apparel_RadioPack
Vanilla Psycasts Expanded loaded: False
Combat Extended :: Checking Better Turrets
Combat Extended :: Checking Misc Turrets
Combat Extended :: Checking Vehicle Framework
Combat Extended :: Installing Vehicle Framework
Combat Extended :: Checking SRTS Expanded
Checking Multiplayer Compat
ISMA: Applying patches
ISMA: Patched ThingComp type RimWorld.CompPowerPlantSolar:PostDraw
ISMA: Patched ThingComp type RimWorld.CompPowerPlantWater:PostDraw
ISMA: Patched ThingComp type RimWorld.CompPowerPlantWind:PostDraw
ISMA: Patched ThingComp type RimWorld.CompDeathrestBindable:PostDraw
ISMA: Patched ThingComp type RimWorld.CompAtomizer:PostDraw
ISMA: Patched ThingComp type RimWorld.CompBandNode:PostDraw
ISMA: Patched ThingComp type RimWorld.CompBiosculpterPod:PostDraw
ISMA: Patched ThingComp type RimWorld.CompCauseHediff_AoE:PostDraw
ISMA: Patched ThingComp type RimWorld.CompDarklightOverlay:PostDraw
ISMA: Patched ThingComp type RimWorld.CompDryadHolder:PostDraw
ISMA: Patched ThingComp type RimWorld.CompEmptyStateGraphic:PostDraw
ISMA: Patched ThingComp type RimWorld.CompFireOverlay:PostDraw
ISMA: Patched ThingComp type RimWorld.CompRitualFireOverlay:PostDraw
ISMA: Patched ThingComp type RimWorld.CompHitchingSpot:PostDraw
ISMA: Patched ThingComp type RimWorld.CompOrbitalBeam:PostDraw
ISMA: Patched ThingComp type RimWorld.CompProjectileInterceptor:PostDraw
ISMA: Patched ThingComp type RimWorld.CompRadialPulse:PostDraw
ISMA: Patched ThingComp type RimWorld.CompRefuelable:PostDraw
ISMA: Patched ThingComp type RimWorld.CompSanguophageMeetingFire:PostDraw
ISMA: Patched ThingComp type RimWorld.CompShield:PostDraw
ISMA: Patched ThingComp type RimWorld.CompTargetingBeam:PostDraw
ISMA: Patched ThingComp type RimWorld.CompThingContainer:PostDraw
ISMA: Patched ThingComp type RimWorld.CompTreeConnection:PostDraw
ISMA: Patched ThingComp type RimWorld.CompTurretGun:PostDraw
ISMA: Patched ThingComp type PipeSystem.CompAdvancedResourceProcessor:PostDraw
ISMA: Patched ThingComp type PipeSystem.CompResourceStorage:PostDraw
ISMA: Patched ThingComp type VanillaFurnitureExpanded.CompFireOverlayRotatable:PostDraw
ISMA: Patched ThingComp type AnimalBehaviours.CompPawnOverlay:PostDraw
ISMA: Patched ThingComp type VFECore.CompShieldField:PostDraw
ISMA: Patched ThingComp type VFECore.CompShieldBubble:PostDraw
ISMA: Patched ThingComp type CombatAI.Comps.ThingComp_CCTVTop:PostDraw
ISMA: Patched ThingComp type RimFridge.CompSecondLayer:PostDraw
ISMA: Patched ThingComp type Vehicles.CompDrawLayer:PostDraw
ISMA: Patched ThingComp type Vehicles.CompVehicleTurrets:PostDraw
ISMA: Patched ThingComp type Vehicles.CompFueledTravel:PostDraw
ISMA: Patched verb type Verse.Verb_LaunchProjectile:TryCastShot
ISMA: Patched verb type Verse.Verb_Shoot:TryCastShot
ISMA: Patched verb type Verse.Verb_ShootBeam:TryCastShot
ISMA: Patched verb type Verse.Verb_ShootBeam:TryStartCastOn
ISMA: Patched verb type Verse.Verb_ShootBeam:<TryCastShot>b__15_0
ISMA: Patched verb type Verse.Verb_SpewFire:TryCastShot
ISMA: Patched verb type Verse.Verb_Spray:TryCastShot
ISMA: Patched verb type Verse.AI.Verb_CastTargetEffect:TryCastShot
ISMA: Patched verb type RimWorld.Verb_CastAbility:TryCastShot
ISMA: Patched verb type RimWorld.Verb_CastAbility:TryStartCastOn
ISMA: Patched verb type RimWorld.Verb_CastAbilityJump:TryCastShot
ISMA: Patched verb type RimWorld.Verb_BeatFire:TryCastShot
ISMA: Patched verb type RimWorld.Verb_Bombardment:TryCastShot
ISMA: Patched verb type RimWorld.Verb_DeployBroadshield:TryCastShot
ISMA: Patched verb type RimWorld.Verb_DeployToxPack:TryCastShot
ISMA: Patched verb type RimWorld.Verb_FirefoamPop:TryCastShot
ISMA: Patched verb type RimWorld.Verb_Ignite:TryCastShot
ISMA: Patched verb type RimWorld.Verb_Jump:TryCastShot
ISMA: Patched verb type RimWorld.Verb_MechCluster:TryCastShot
ISMA: Patched verb type RimWorld.Verb_MeleeAttack:TryCastShot
ISMA: Patched verb type RimWorld.Verb_PowerBeam:TryCastShot
ISMA: Patched verb type RimWorld.Verb_ShootOneUse:TryCastShot
ISMA: Patched verb type RimWorld.Verb_SmokePop:TryCastShot
ISMA: Patched verb type RimWorld.Verb_Spawn:TryCastShot
ISMA: Patched verb type HeavyWeapons.Verb_Shoot:TryCastShot
ISMA: Patched verb type MVCF.Verbs.Verb_SmokePop:TryCastShot
ISMA: Patched verb type SmokingGun.Verb_ShootWithSmoke:TryCastShot
ISMA: Patched verb type VFECore.Abilities.Verb_CastAbility:TryCastShot
ISMA: Patched verb type VFECore.Abilities.Verb_CastAbility:TryStartCastOn
ISMA: Patched verb type VWEMakeshift.Verb_MakeshiftShoot:TryStartCastOn
ISMA: Patched verb type VWEMakeshift.Verb_ShootWithSmoke:TryCastShot
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileChangeAble:TryCastShot
ISMA: Patched verb type CombatExtended.Verb_ShootCEOneUse:TryCastShot
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileCE:TryStartCastOn
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileCE:TryCastShot
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileCE:<TryCastShot>b__91_0
ISMA: Patched verb type CombatExtended.Verb_MeleeAttackCE:TryCastShot
ISMA: Patched verb type CombatExtended.Verb_ShootCE:TryCastShot
ISMA: Patched verb type CombatExtended.Verb_ShootMortarCE:TryCastShot
ISMA: Patched verb type CombatExtended.Verb_MarkForArtillery:TryCastShot
ISMA: Patched verb type Vehicles.Verb_ShootWorldRecoiled:TryStartCastOn
ISMA: Patched verb type Vehicles.Verb_ShootRealistic:TryCastShot
ISMA: Patched verb type Vehicles.Verb_ShootRecoiled:TryCastShot
ISMA: Patched verb type Verse.Verb:TryStartCastOn
ISMA: Patched verb type Verse.Verb:TryStartCastOn
ISMA: TryCastNextBurstShot Patched verb type Verse.Verb:TryCastNextBurstShot
CAI: attempting LoadIf for ceteam.combatextended
CAI: <color=green>Load success</color> 'active't<System.Boolean> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'ReloadWeapon't<Verse.JobDef> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'HunkerDown't<Verse.JobDef> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'Verb_ShootCE_isAiming't<System.Reflection.FieldInfo> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'Verb_ShootCE't<System.Type> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'ProjectilePropertiesCE't<System.Type> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'ProjectilePropertiesCE_ArmorPenetrationSharp't<System.Reflection.FieldInfo> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'ProjectilePropertiesCE_ArmorPenetrationBlunt't<System.Reflection.FieldInfo> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'ToolCE't<System.Type> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'ToolCE_ArmorPenetrationSharp't<System.Reflection.FieldInfo> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'ToolCE_ArmorPenetrationBlunt't<System.Reflection.FieldInfo> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'Building_TurretGunCE't<System.Type> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'Building_TurretGunCE_Active't<System.Reflection.MethodInfo> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'Building_TurretGunCE_MannedByColonist't<System.Reflection.MethodInfo> from 'ceteam.combatextended'
CAI: <color=green>Load success</color> 'Building_TurretGunCE_IsMannable't<System.Reflection.MethodInfo> from 'ceteam.combatextended'
CAI: attempting LoadIf for dubwise.dubsmintminimap
CAI: <color=green>Load success</color> 'active't<System.Boolean> from 'dubwise.dubsmintminimap'
CAI: <color=green>Load success</color> 'Fogged't<System.Reflection.MethodInfo> from 'dubwise.dubsmintminimap'
CAI: <color=green>Load success</color> 'DrawAllPawns't<System.Reflection.MethodInfo> from 'dubwise.dubsmintminimap'
Initialize thinknodes
ISMA: WoodFiredGenerator added to raid targets.
ISMA: ChemfuelPoweredGenerator added to raid targets.
ISMA: WindTurbine added to raid targets.
ISMA: Battery added to raid targets.
ISMA: SolarGenerator added to raid targets.
ISMA: GeothermalGenerator added to raid targets.
[Muzzle Flash] Shader loaded from Vocore: Unlit/Animated
[Muzzle Flash] Shader loaded from Vocore: Unlit/AnimatedInstanced
ResearchPal :: Initialization start on background
--> [What's That Mod] Took 0.12 seconds to scan all patches. <--
What's That Mod: Wrote to 2631 mod descriptions, 25 patched defs resolved.
What's That Mod took 163 milliseconds to generate all def descriptions.
couldn't find Configurable Maps
[RandFactions] RandomFactions constructed
[HugsLib] initializing PlanetSettingsRandomizer, RandFactions, RimWar
ResearchPal :: Research layout initialized
[HugsLib] Quickstarter generating map with scenario: Crashlanded
adding BorealForestto primary biomes
adding Tundrato primary biomes
adding ColdBogto primary biomes
adding IceSheetto primary biomes
adding TemperateForestto primary biomes
adding TemperateSwampto primary biomes
adding TropicalRainforestto primary biomes
adding TropicalSwampto primary biomes
adding AridShrublandto primary biomes
adding Desertto primary biomes
adding ExtremeDesertto primary biomes
adding PoisonForestto primary biomes
adding Savannato primary biomes
adding Volcanoto primary biomes
adding Wastelandto primary biomes
adding Wetlandto primary biomes
adding RRP_Grasslandto primary biomes
adding RRP_Savannato primary biomes
adding RRP_Steppesto primary biomes
adding RRP_TemperateDesertto primary biomes
adding RRP_Permafrostto primary biomes
adding RRP_Oasisto primary biomes
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
finished biome cycle
Unloading 5 Unused Serialized files (Serialized files now loaded: 3)
Unloading 1222 unused Assets to reduce memory usage. Loaded Objects now: 22785.
Total: 454.152900 ms (FindLiveObjects: 0.982000 ms CreateObjectMapping: 0.366500 ms MarkObjects: 451.920800 ms DeleteObjects: 0.883300 ms)
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- Owlchemist.BetterVanillaMasking
- goudaquiche.BloodAndStains
- Uuugggg.BuildFromInventory
- OskarPotocki.VanillaFactionsExpanded.Core
- sarg.alphaanimals
- VanillaExpanded.VTEXE
- VanillaExpanded.VWENL
- CETeam.CombatExtended
- Owlchemist.SimpleFX.Vapor
- Krkr.rule56
- CETeam.CombatExtendedAttachments
- CETeam.CombatExtendedGuns
- PeteTimesSix.CompactHediffs
- Merthsoft.DesignatorShapes
- Owlchemist.DoorClearance
- dubwise.dubsmintminimap
- Fluffy.FollowMe
- ratys.rtfuse
- nachotoast.neceros.fuseplus
- Telefonmast.GraphicsSettings
- name.krypt.rimworld.rwlayout.alpha2
- name.krypt.rimworld.pawntablegrouped
- Uuugggg.MealsOnWheels
- IssacZhuang.MuzzleFlash
- Mehni.Numbers
- velcroboy333.outdoorlighting
- Owlchemist.PerspectiveDoors
- Mehni.PickUpAndHaul
- drp.planetsettings
- Owlchemist.PowerTab
- ratys.rtpowerswitch
- drp.factions
- Fluffy.FluffyRelations
- Neigh.ResearchPalRepackage
- Torann.RimWar
- rimfridge.kv.rw
- Jaxe.RimHUD
- Owlchemist.SimpleFX.Smoke2
- Owlchemist.ScatteredFlames
- Owlchemist.ScatteredStones
- CaptainMuscles.SemiRandomResearch.unofficial
- blues.shortcircuit
- Owlchemist.SimpleFX.Splashes
- Owlchemist.SmartFarming
- dhultgren.smarterconstruction
- GHXX.TechAdvancing
- Uuugggg.UseBedrolls
- VanillaExpanded.VCEF
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaVehiclesExpanded
- co.uk.epicguru.whatsthatmod
- Fluffy.WorkTab
- Mlie.AdvancedBiomes
- Odeum.WMBP
- Carolusclen.DLC.WMBP.abc
- WindowsXP.RealisticPlanets
- Carolusclen.DLC.WMBP.rp
- laast.WorldMapEnhanced (incompatible version)
- Nals.FacialAnimation
- syrchalis.metallicbatteries
- Wemd.RealisticDarkness
- Krkr.RocketMan
[Simple FX: Splashes] Splash grid build with 864 cells.
[Tech Advancing] [Information] Flushing old Research Manager values.
[RandFactions] World loaded! Applying Random generation rules to factions...
[RandFactions] Invoked World.GetComponent<VFECore.NewFactionSpawningState>().Ignore(...) to tell VFE to ignore random and xenotype-patched faction defs
[RandFactions] Found 17 faction definitions: Ancients, AncientsHostile, Mechanoid, Insect, OutlanderCivil, OutlanderRough, TribeCivil, TribeRough, TribeSavage, Pirate, PlayerColony, PlayerTribe, AA_BlackHive, RF_RandomFaction, RF_RandomPirateFaction, RF_RandomRoughFaction, RF_RandomTradeFaction
[RandFactions] RandomFactionGenerator constructed with random number seed -1408221785
[RandFactions] Found faction: Northeast Dohila (OutlanderCivil) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: Laan (OutlanderRough) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: Tribe of Camiño (TribeCivil) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: Barra Union (TribeRough) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: Covenant of Trocai (TribeSavage) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: Danielle's Shotguns (Pirate) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: Ancients (Ancients) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: Ancients (AncientsHostile) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: Omelen Mechhive (Mechanoid) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: Sorne Geneline (Insect) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: black hive (AA_BlackHive) isPlayer == False isRandom == False isDefeated == False
[RandFactions] Found faction: New Arrivals (PlayerColony) isPlayer == True isRandom == False isDefeated == False
[RandFactions] ...Random faction generation complete! Replaced 0 factions.
[Tech Advancing] [Information] Detected new world. Creating fresh config...
[Tech Advancing] [Information] Loading config...
[Tech Advancing] [Information] Value Conditionvalue_A is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'Conditionvalue_A' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value Conditionvalue_B is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'Conditionvalue_B' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value Conditionvalue_B_s is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'Conditionvalue_B_s' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value baseTechlvlCfg is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'baseTechlvlCfg' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value configCheckboxNeedTechColonists is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'configCheckboxNeedTechColonists' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value configCheckboxDisableCostMultiplicatorCap is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'configCheckboxDisableCostMultiplicatorCap' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value configCheckboxMakeHigherResearchesSuperExpensive is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'configCheckboxMakeHigherResearchesSuperExpensive' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value configCheckboxMakeHigherResearchesSuperExpensiveFac is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'configCheckboxMakeHigherResearchesSuperExpensiveFac' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value configChangeResearchCostFac is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'configChangeResearchCostFac' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value configSimpleResearchDiscountFac is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'configSimpleResearchDiscountFac' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value configCheckboxIgnoreNonMainTreeTechs is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'configCheckboxIgnoreNonMainTreeTechs' was added to the save file. This message shouldn't appear more than once per value and world.
[Tech Advancing] [Information] Value configCheckboxIgnoreResearchNeedingTechprints is not present. Using default value.
[Tech Advancing] [Information] Added new value called 'configCheckboxIgnoreResearchNeedingTechprints' was added to the save file. This message shouldn't appear more than once per value and world.
Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27745.
Total: 758.838600 ms (FindLiveObjects: 0.835500 ms CreateObjectMapping: 0.533900 ms MarkObjects: 757.433900 ms DeleteObjects: 0.034800 ms)
Tried to remove region from Room but this region is not here. region=VehicleRegion[id=12981 mapIndex=0 center=(186, 0, 94) links=0 cells=29 portal=Null] room=Vehicles.VehicleRoom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (155, 0, 122). Teleporting to (155, 0, 118)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (145, 0, 122). Teleporting to (144, 0, 120)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (116, 0, 35). Teleporting to (117, 0, 36)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (36, 0, 57). Teleporting to (34, 0, 58)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
AA_Skiphound17752 on unwalkable cell (105, 0, 87). Teleporting to (105, 0, 84)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (129, 0, 103). Teleporting to (128, 0, 103)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (126, 0, 96). Teleporting to (126, 0, 95)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (129, 0, 101). Teleporting to (128, 0, 101)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (124, 0, 96). Teleporting to (124, 0, 95)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (129, 0, 101). Teleporting to (128, 0, 101)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
AA_Skiphound17752 on unwalkable cell (129, 0, 102). Teleporting to (128, 0, 102)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (120, 0, 107). Teleporting to (120, 0, 106)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (126, 0, 96). Teleporting to (126, 0, 95)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (91, 0, 105). Teleporting to (90, 0, 105)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (93, 0, 99). Teleporting to (93, 0, 98)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find siege spot from (123, 0, 99), using (123, 0, 99)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (118, 0, 106). Teleporting to (117, 0, 106)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
AA_Skiphound17752 on unwalkable cell (110, 0, 86). Teleporting to (107, 0, 84)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (167, 0, 92). Teleporting to (164, 0, 95)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (149, 0, 92). Teleporting to (149, 0, 93)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (145, 0, 98). Teleporting to (145, 0, 97)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (127, 0, 96). Teleporting to (127, 0, 95)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Dixon started 10 jobs in 10 ticks. List: (AttackStatic (Job_46206) A=Thing_Hare32612) , (AttackStatic (Job_46207) A=Thing_Hare32612) , (AttackStatic (Job_46208) A=Thing_Hare32612) , (AttackStatic (Job_46209) A=Thing_Hare32612) , (AttackStatic (Job_46211) A=Thing_Hare32612) , (AttackStatic (Job_46213) A=Thing_Hare32612) , (AttackStatic (Job_46214) A=Thing_Hare32612) , (AttackStatic (Job_46215) A=Thing_Hare32612) , (AttackStatic (Job_46216) A=Thing_Hare32612) , (AttackStatic (Job_46217) A=Thing_Hare32612) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_46217) A=Thing_Hare32612)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Dixon started 10 jobs in 10 ticks. List: (AttackStatic (Job_46223) A=Thing_Hare32612) (AttackStatic (Job_46224) A=Thing_Hare32612) , (AttackStatic (Job_46225) A=Thing_Hare32612) , (AttackStatic (Job_46226) A=Thing_Hare32612) , (AttackStatic (Job_46227) A=Thing_Hare32612) , (AttackStatic (Job_46228) A=Thing_Hare32612) , (AttackStatic (Job_46229) A=Thing_Hare32612) , (AttackStatic (Job_46230) A=Thing_Hare32612) , (AttackStatic (Job_46231) A=Thing_Hare32612) , (AttackStatic (Job_46232) A=Thing_Hare32612) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_46232) A=Thing_Hare32612)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Dixon started 10 jobs in 10 ticks. List: (AttackStatic (Job_46241) A=Thing_Hare32612) (AttackStatic (Job_46242) A=Thing_Hare32612) , (AttackStatic (Job_46243) A=Thing_Hare32612) , (AttackStatic (Job_46244) A=Thing_Hare32612) , (AttackStatic (Job_46245) A=Thing_Hare32612) , (AttackStatic (Job_46246) A=Thing_Hare32612) , (AttackStatic (Job_46247) A=Thing_Hare32612) , (AttackStatic (Job_46249) A=Thing_Hare32612) , (AttackStatic (Job_46251) A=Thing_Hare32612) , (AttackStatic (Job_46252) A=Thing_Hare32612) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_46252) A=Thing_Hare32612)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Dixon started 10 jobs in 10 ticks. List: (AttackStatic (Job_46266) A=Thing_Hare32612) (AttackStatic (Job_46267) A=Thing_Hare32612) , (AttackStatic (Job_46269) A=Thing_Hare32612) , (AttackStatic (Job_46271) A=Thing_Hare32612) , (AttackStatic (Job_46272) A=Thing_Hare32612) , (AttackStatic (Job_46273) A=Thing_Hare32612) , (AttackStatic (Job_46274) A=Thing_Hare32612) , (AttackStatic (Job_46275) A=Thing_Hare32612) , (AttackStatic (Job_46276) A=Thing_Hare32612) , (AttackStatic (Job_46277) A=Thing_Hare32612) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_46277) A=Thing_Hare32612)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Dixon started 10 jobs in 10 ticks. List: (AttackStatic (Job_46291) A=Thing_Hare32612) (AttackStatic (Job_46292) A=Thing_Hare32612) , (AttackStatic (Job_46293) A=Thing_Hare32612) , (AttackStatic (Job_46294) A=Thing_Hare32612) , (AttackStatic (Job_46295) A=Thing_Hare32612) , (AttackStatic (Job_46296) A=Thing_Hare32612) , (AttackStatic (Job_46297) A=Thing_Hare32612) , (AttackStatic (Job_46298) A=Thing_Hare32612) , (AttackStatic (Job_46299) A=Thing_Hare32612) , (AttackStatic (Job_46300) A=Thing_Hare32612) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_46300) A=Thing_Hare32612)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Dixon started 10 jobs in 10 ticks. List: (AttackStatic (Job_46303) A=Thing_Hare32612) (AttackStatic (Job_46304) A=Thing_Hare32612) , (AttackStatic (Job_46305) A=Thing_Hare32612) , (AttackStatic (Job_46306) A=Thing_Hare32612) , (AttackStatic (Job_46307) A=Thing_Hare32612) , (AttackStatic (Job_46308) A=Thing_Hare32612) , (AttackStatic (Job_46309) A=Thing_Hare32612) , (AttackStatic (Job_46310) A=Thing_Hare32612) , (AttackStatic (Job_46311) A=Thing_Hare32612) , (AttackStatic (Job_46312) A=Thing_Hare32612) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_46312) A=Thing_Hare32612)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Dixon started 10 jobs in 10 ticks. List: (AttackStatic (Job_46317) A=Thing_Hare32612) (AttackStatic (Job_46318) A=Thing_Hare32612) , (AttackStatic (Job_46319) A=Thing_Hare32612) , (AttackStatic (Job_46320) A=Thing_Hare32612) , (AttackStatic (Job_46322) A=Thing_Hare32612) , (AttackStatic (Job_46324) A=Thing_Hare32612) , (AttackStatic (Job_46325) A=Thing_Hare32612) , (AttackStatic (Job_46326) A=Thing_Hare32612) , (AttackStatic (Job_46327) A=Thing_Hare32612) , (AttackStatic (Job_46328) A=Thing_Hare32612) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_46328) A=Thing_Hare32612)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Dixon started 10 jobs in 10 ticks. List: (AttackStatic (Job_46341) A=Thing_Hare32612) (AttackStatic (Job_46342) A=Thing_Hare32612) , (AttackStatic (Job_46344) A=Thing_Hare32612) , (AttackStatic (Job_46345) A=Thing_Hare32612) , (AttackStatic (Job_46346) A=Thing_Hare32612) , (AttackStatic (Job_46347) A=Thing_Hare32612) , (AttackStatic (Job_46348) A=Thing_Hare32612) , (AttackStatic (Job_46349) A=Thing_Hare32612) , (AttackStatic (Job_46350) A=Thing_Hare32612) , (AttackStatic (Job_46351) A=Thing_Hare32612) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_46351) A=Thing_Hare32612)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (118, 0, 104). Teleporting to (117, 0, 104)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (118, 0, 103). Teleporting to (117, 0, 103)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (127, 0, 107). Teleporting to (127, 0, 106)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
AA_Skiphound17752 on unwalkable cell (142, 0, 99). Teleporting to (142, 0, 100)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (148, 0, 77). Teleporting to (147, 0, 77)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (102, 0, 84). Teleporting to (103, 0, 82)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
attempted to execute raid but encountered a null reference - System.NullReferenceException: Object reference not set to an instance of an object
at Verse.CellFinder.RandomEdgeCell (Verse.Map map) [0x00082] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.CellFinder.TryFindRandomEdgeCellWith (System.Predicate`1[T] validator, Verse.Map map, System.Single roadChance, Verse.IntVec3& result) [0x00041] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.RCellFinder.TryFindRandomPawnEntryCell (Verse.IntVec3& result, Verse.Map map, System.Single roadChance, System.Boolean allowFogged, System.Predicate`1[T] extraValidator) [0x0001c] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter (RimWorld.IncidentParms parms) [0x00088] in <95de19971c5d40878d8742747904cdcd>:0
at RimWar.Utility.IncidentWorker_WarObjectRaid.TryExecuteWorker (RimWorld.IncidentParms parms) [0x0001c] in <373fb9d3c19f43b795a4cdab9b36a408>:0
at RimWar.Utility.IncidentWorker_WarObjectRaid.TryExecuteCustomWorker (RimWorld.IncidentParms parms, RimWorld.PawnGroupKindDef _combat, System.Int32 _pointDamage) [0x0000e] in <373fb9d3c19f43b795a4cdab9b36a408>:0
at RimWar.Planet.IncidentUtility.DoRaidWithPoints (RimWar.Planet.WarObject wo, RimWorld.Planet.Settlement playerSettlement, RimWar.RimWarData rwd, RimWorld.PawnsArrivalModeDef arrivalMode, RimWorld.PawnGroupKindDef groupDef) [0x00104] in <373fb9d3c19f43b795a4cdab9b36a408>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (144, 0, 126). Teleporting to (142, 0, 121)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (104, 0, 89). Teleporting to (104, 0, 91)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (102, 0, 84). Teleporting to (103, 0, 82)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (110, 0, 85). Teleporting to (109, 0, 82)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
AA_Skiphound17752 on unwalkable cell (129, 0, 101). Teleporting to (128, 0, 101)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (123, 0, 96). Teleporting to (123, 0, 95)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (118, 0, 104). Teleporting to (117, 0, 104)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
attempted to execute raid but encountered a null reference - System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.DropCellFinder.FindRaidDropCenterDistant (Verse.Map map, System.Boolean allowRoofed) [0x00006] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter (RimWorld.IncidentParms parms) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0
at RimWar.Utility.IncidentWorker_WarObjectRaid.TryExecuteWorker (RimWorld.IncidentParms parms) [0x0001c] in <373fb9d3c19f43b795a4cdab9b36a408>:0
at RimWar.Utility.IncidentWorker_WarObjectRaid.TryExecuteCustomWorker (RimWorld.IncidentParms parms, RimWorld.PawnGroupKindDef _combat, System.Int32 _pointDamage) [0x0000e] in <373fb9d3c19f43b795a4cdab9b36a408>:0
at RimWar.Planet.IncidentUtility.DoRaidWithPoints (RimWar.Planet.WarObject wo, RimWorld.Planet.Settlement playerSettlement, RimWar.RimWarData rwd, RimWorld.PawnsArrivalModeDef arrivalMode, RimWorld.PawnGroupKindDef groupDef) [0x00104] in <373fb9d3c19f43b795a4cdab9b36a408>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (129, 0, 96). Teleporting to (129, 0, 95)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
AA_Skiphound17752 on unwalkable cell (111, 0, 84). Teleporting to (109, 0, 82)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (129, 0, 106). Teleporting to (128, 0, 106)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AA_Skiphound17752 on unwalkable cell (150, 0, 118). Teleporting to (149, 0, 118)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Reached max messages limit. Stopping logging to avoid spam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
Unloading 5462 unused Assets to reduce memory usage. Loaded Objects now: 29939.
Total: 1561.125700 ms (FindLiveObjects: 3.468500 ms CreateObjectMapping: 0.907200 ms MarkObjects: 1548.998100 ms DeleteObjects: 7.751600 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 30009.
Total: 1495.695900 ms (FindLiveObjects: 1.056700 ms CreateObjectMapping: 1.021300 ms MarkObjects: 1493.533200 ms DeleteObjects: 0.084500 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 30192.
Total: 1478.517500 ms (FindLiveObjects: 1.032300 ms CreateObjectMapping: 0.458300 ms MarkObjects: 1476.989800 ms DeleteObjects: 0.036700 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33503.
Total: 1580.150300 ms (FindLiveObjects: 1.152100 ms CreateObjectMapping: 0.875900 ms MarkObjects: 1578.080600 ms DeleteObjects: 0.041400 ms)
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