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  | from kandinsky import * | |
| from time import sleep | |
| # joueur : couleur OS en bas | |
| # IA : couleur autre OS en haut - on verra | |
| try: | |
| get_keys() | |
| color_pions = [(192,53,53), (255,183,52)] | |
| except: | |
| color_pions = [(255,183,52), (192,53,53)] | 
  
    
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  | from math import * | |
| a = -2 | |
| b = 62 | |
| c = -420 | |
| d = -2744 | |
| debut = -10000 | |
| fin = 10000 | |
| pas = 1 | 
  
    
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  | from turtle import * | |
| hideturtle() | |
| color(0, 0, 0);goto(0,0);pd();speed(10) | |
| for i in range (0, 10): | |
| fd(5);rt(90);fd(5);lt(90);fd(5);lt(90);fd(5);rt(90) | 
  
    
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  | from turtle import * | |
| hideturtle() | |
| def frac(longueur, n): | |
| if n == 0: | |
| fd(longueur) | |
| else: | |
| frac(longueur / 3, n - 1) | |
| lt(108) | |
| frac(longueur / 3, n - 1) | |
| rt(72) | 
  
    
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  | from math import * | |
| objet = ["nain", "mineur", "forgeron", "elfe", "assassin", "mercenaire", "alchimiste", "sage", "hache", "sac de palatine", "pioche", "epee", "steak", "sac de piece", "certificat", "potion", "conseil", "defeat", "victory", "kill", "end"] | |
| etat = [True, True, True, True, True, True, True, True, False, False, False, False, False, False, False, False, False, False, False, 0, False, 0] | |
| def retour(): | |
| r=int(input("\n1 : Retour\n\n\nChoix : ")) | |
| def room1(): | |
| print("Vous entrez dans la salle du\nFourneau.\nParler : ") | |
| if etat[2]==True : | |
| print("\n1 : au", objet[2]) | |
| if etat[6]==True : | 
  
    
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  | from math import * | |
| print("Bienvenue sur Tomorrow Quest.\nVous allez decouvrir un jeu\nqui dependra de vos choix.\nVous allez devoir rentrer 1\nou 2 dans la console pour\nselectionner votre reponse.\nBonne chance!\n") | |
| z=int(input("\n1\tgo\n2\tgo\n")) | |
| if z==1 or z==2 : | |
| a = 0 | |
| while a<20 : | |
| if a == 0 : | |
| print("\nTu te reveilles allonge a\ncote d'un canape, la tete qui\ntourne et la gorge seche.") | |
| i=int(input("\n1\tse relever\n2\tse rendormir\n")) | |
| if i == 1: |