Created
October 2, 2012 11:26
-
-
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Fix comment commit in r 139a9533256e0312e06fb72cb30622545629f161
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@@ -55,30 +55,18 @@ class boss_amanitar : public CreatureScript | |
public: | |
boss_amanitar() : CreatureScript("boss_amanitar") { } | |
struct boss_amanitarAI : public BossAI | |
{ | |
- boss_amanitarAI(Creature* creature) : BossAI(creature, DATA_AMANITAR) | |
- { | |
- instance = creature->GetInstanceScript(); | |
- } | |
+ boss_amanitarAI(Creature* creature) : BossAI(creature, DATA_AMANITAR) { } | |
- InstanceScript* instance; | |
- EventMap events; | |
- | |
void Reset() | |
{ | |
- events.Reset(); | |
- events.ScheduleEvent(EVENT_ROOT, urand(5,9)*IN_MILLISECONDS); | |
- events.ScheduleEvent(EVENT_BASH, urand(10,14)*IN_MILLISECONDS); | |
- events.ScheduleEvent(EVENT_BOLT, urand(15,20)*IN_MILLISECONDS); | |
- events.ScheduleEvent(EVENT_MINI, urand(12,18)*IN_MILLISECONDS); | |
- events.ScheduleEvent(EVENT_SPAWN, 5 *IN_MILLISECONDS); | |
- | |
- me->SetMeleeDamageSchool(SPELL_SCHOOL_NATURE); | |
- me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true); | |
+ _Reset(); | |
+ me->SetMeleeDamageSchool(SPELL_SCHOOL_NATURE); | |
+ me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true); | |
summons.DespawnAll(); | |
if (instance) | |
{ | |
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_MINI); | |
@@ -88,21 +76,30 @@ public: | |
void JustDied(Unit* /*Killer*/) | |
{ | |
if (instance) | |
{ | |
+ _JustDied(); | |
instance->SetData(DATA_AMANITAR_EVENT, DONE); | |
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_MINI); | |
summons.DespawnAll(); | |
} | |
} | |
void EnterCombat(Unit* /*who*/) | |
{ | |
+ _EnterCombat(); | |
+ | |
+ events.ScheduleEvent(EVENT_ROOT, urand(5,9)*IN_MILLISECONDS); | |
+ events.ScheduleEvent(EVENT_BASH, urand(10,14)*IN_MILLISECONDS); | |
+ events.ScheduleEvent(EVENT_BOLT, urand(15,20)*IN_MILLISECONDS); | |
+ events.ScheduleEvent(EVENT_MINI, urand(12,18)*IN_MILLISECONDS); | |
+ events.ScheduleEvent(EVENT_SPAWN, 5 *IN_MILLISECONDS); | |
+ | |
me->SetInCombatWithZone(); | |
if (instance) | |
- instance->SetData(DATA_AMANITAR_EVENT, IN_PROGRESS); | |
+ instance->SetData(DATA_AMANITAR_EVENT, IN_PROGRESS); | |
} | |
void SpawnAdds() | |
{ | |
uint8 u = 0; | |
@@ -238,11 +235,10 @@ public: | |
break; | |
default: | |
break; | |
} | |
} | |
- DoMeleeAttackIfReady(); | |
} | |
}; | |
CreatureAI* GetAI(Creature* creature) const | |
{ |
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