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| ❓ Question: What is your EXACT CheatEngine pointer path? | |
| You said: "I have the gamestate resolving properly at the aac address with a 6f0 offset" | |
| Please clarify: | |
| Is it: [[0x00502aac] + 0x6f0] + 0x18C = current_state? | |
| Or is it: [0x00502aac + 0x6f0] + 0x18C = | |
| User: game state is just at 6f0 heres the xml im using am i resolving history buffer incorrectly? update xml if so | |
| Assistant: | |
| ❌ Cancelled |
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| COMPREHENSIVE ANALYSIS REPORT: Level Completion State Update System | |
| Executive Summary | |
| I've successfully traced the complete flow from victim rescue to level completion and identified THE CRITICAL ISSUE with your CheatEngine monitoring. | |
| ✅ COMPLETE CODE FLOW DISCOVERED | |
| Flow 1: Victim Rescue to Exit Activation | |
| 1. RescueBot_StartRescue | |
| └─> Increments victim counter at offset 0x3530 | |
| 2. RescueBot_UpdateVictimState (when bot drops victim at safe zone) |