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Enrique Avina RickyAvina

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RickyAvina / ScanManager.cs
Created January 20, 2019 18:18 — forked from sGambolati/ScanManager.cs
SpatialDemo's Final ScanManager.cs file.
using System;
using HoloToolkit.Unity;
using HoloToolkit.Unity.InputModule;
using UnityEngine;
public class ScanManager : MonoBehaviour, IInputClickHandler
{
public TextMesh InstructionTextMesh;
public Transform FloorPrefab;
public Transform WallPrefab;