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Enrique Avina RickyAvina

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sGambolati / ScanManager.cs
Last active January 20, 2019 18:18
SpatialDemo's Final ScanManager.cs file.
using System;
using HoloToolkit.Unity;
using HoloToolkit.Unity.InputModule;
using UnityEngine;
public class ScanManager : MonoBehaviour, IInputClickHandler
{
public TextMesh InstructionTextMesh;
public Transform FloorPrefab;
public Transform WallPrefab;
from nltk.corpus import wordnet as wn
from nltk.stem import PorterStemmer, WordNetLemmatizer
#from nltk import pos_tag, word_tokenize
# Pywsd's Lemmatizer.
porter = PorterStemmer()
wnl = WordNetLemmatizer()
from nltk.tag import PerceptronTagger