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@RimuruDev
Last active November 28, 2022 09:46
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Default Unity tags #RimuruDev
namespace RimuruDev.Helpers
{
public struct Tag
{
public const string Untagged = "Untagged";
public const string Respawn = "Respawn";
public const string Finish = "Finish";
public const string EditorOnly = "EditorOnly";
public const string MainCamera = "MainCamera";
public const string Player = "Player";
public const string GameController = "GameController";
}
}
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