match-v5
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Match Detail Changes | |
match | |
- gameStartTimestamp in addition to gameCreation | |
team | |
- champion kill counts | |
participant | |
- baronKills (int) | |
- bountyLevel (int) | |
- champExperience (int) | |
- championName (string) | |
- championTransform (int) - 0 None, 1 Slayer, 2 Assassin | |
- consumablesPurchased (int) | |
- firstBloodAssist (bool) - fixed | |
- gameEndedInEarlySurrender (bool) | |
- gameEndedInSurrender (bool) | |
- individualPosition (string) - see description below | |
- itemsPurchased (int) | |
- neutralMinionsKilledTeamJungle (removed) | |
- neutralMinionsKilledEnemyJungle (removed) | |
- nexusKills (int) | |
- objectivesStolen (int) | |
- objectivesStolenAssists (int) | |
- perks (obj) - reworked | |
- riotIdName (string) | |
- riotIdTagline (string) | |
- spell1Casts (int) | |
- spell1Id (int) | |
- spell2Casts (int) | |
- spell2Id (int) | |
- spell3Casts (int) | |
- spell4Casts (int) | |
- summoner1Casts (int) | |
- summoner2Casts (int) | |
- teamEarlySurrendered (bool) | |
- teamPosition (string) - see description below | |
- timePlayed (int) | |
- totalHealsOnTeammates (int) | |
- totalDamageShieldedOnTeammates (int) | |
- totalTimeCCDealt (int) | |
- totalTimeSpentDead (int) | |
individualPosition vs teamPosition | |
--- | |
Both individualPosition and teamPosition are computed by the game server and are different versions of the most likely position played by a player. | |
The individualPosition is the best guess for which position the player actually played in isolation of anything else | |
The teamPosition is the best guess for which position the player actually played if we add the constraint that each team must have one top player, one jungle, one middle, etc. | |
Generally the recommendation is to use the teamPosition field for things relating to which position the player actually played. | |
--- | |
Match Timeline | |
participant frames (new fields) | |
- championStats (obj) | |
- damageStats (obj) | |
- goldPerSecond (int) | |
- timeEnemySpentControlled (int) | |
events | |
- CHAMPION_KILL (new fields) | |
- bounty (int) | |
- killStreakLength (int) | |
- victimDamageDealt (obj) | |
- victimDamageReceived (obj) | |
- ELITE_MONSTER_KILL (new fields) | |
- killerTeamId (int) | |
- CHAMPION_SPECIAL_KILL (new) | |
{ | |
"killType": "KILL_FIRST_BLOOD", | |
"killerId": 1, | |
"position": { | |
"x": 0, | |
"y": 0 | |
}, | |
"timestamp": 0, | |
"type": "CHAMPION_SPECIAL_KILL" | |
} | |
- TURRET_PLATE_DESTROYED (new) | |
{ | |
"killerId": 0, | |
"laneType": "MID_LANE", | |
"position": { | |
"x": 8955, | |
"y": 8510 | |
}, | |
"teamId": 100, | |
"timestamp": 0, | |
"type": "TURRET_PLATE_DESTROYED" | |
} | |
- LEVEL_UP (new) | |
{ | |
"level": 2, | |
"participantId": 1, | |
"timestamp": 0, | |
"type": "LEVEL_UP" | |
} | |
- PAUSE_START (new) | |
{ | |
"realTimestamp": 0000000000000, | |
"timestamp": 0, | |
"type": "PAUSE_END" | |
} | |
- PAUSE_END (new) | |
- GAME_END (new) | |
{ | |
"gameId": 0000000000, | |
"realTimestamp": 0000000000000, | |
"timestamp": 0, | |
"type": "GAME_END", | |
"winningTeam": 100 | |
} | |
- CHAMPION_TRANSFORM (new) Kayne | |
{ | |
"participantId": 1, | |
"timestamp": 0, | |
"transformType": "ASSASSIN", | |
"type": "CHAMPION_TRANSFORM" | |
} | |
- DRAGON_SOUL_GIVEN (new) | |
{ | |
"name": "Infernal", | |
"teamId": 100, | |
"timestamp": 0, | |
"type": "DRAGON_SOUL_GIVEN" | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment