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| class SportsGameScheduleBuilder: public GameScheduleBuilder { | |
| public: | |
| SportsGameScheduleBuilder(); | |
| virtual ~SportsGameScheduleBuilder(); | |
| virtual void BuildSchedule(); | |
| virtual void BuildDate(unsigned int dateNumber, std::string date); | |
| virtual void BuildGame(unsigned int dateNumber, unsigned int gameNumber); | |
| virtual void AddTime(unsigned int dateNumber, unsigned int gameNumber, std::string time); |
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| SportsGameScheduleBuilder::SportsGameScheduleBuilder() | |
| : m_gameSchedule(nullptr) { | |
| } | |
| SportsGameScheduleBuilder::~SportsGameScheduleBuilder() { | |
| delete m_gameSchedule; | |
| } | |
| void SportsGameScheduleBuilder::BuildSchedule() { |
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| class SportsGameSchedule : public GameSchedule { | |
| public: | |
| SportsGameSchedule(); | |
| virtual ~SportsGameSchedule(); | |
| void AddGameDate(const unsigned int & dateNumber, GameDate * date); | |
| GameDate * GetGameDate(const unsigned int & dateNumber) const; | |
| virtual void Display() const; |
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| SportsGameSchedule::SportsGameSchedule() { | |
| } | |
| SportsGameSchedule::~SportsGameSchedule() { | |
| } | |
| void SportsGameSchedule::AddGameDate(const unsigned int& dateNumber, | |
| GameDate* date) { |
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| int main() | |
| { | |
| SportsGameScheduleBuilder * gameScheduleBuilder = new SportsGameScheduleBuilder(); | |
| NFLScheduler scheduler(gameScheduleBuilder); | |
| scheduler.ConstructSchedule(); | |
| GameSchedule * schedule = gameScheduleBuilder->GetSchedule(); |
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| class NFLScheduler { | |
| public: | |
| NFLScheduler(GameScheduleBuilder * builder); | |
| virtual ~NFLScheduler(); | |
| void ConstructSchedule(); | |
| private: | |
| GameScheduleBuilder * m_gameScheduleBuilder; |
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| NFLScheduler::NFLScheduler(GameScheduleBuilder* builder) | |
| : m_gameScheduleBuilder(builder) { | |
| } | |
| NFLScheduler::~NFLScheduler() { | |
| } | |
| void NFLScheduler::ConstructSchedule() { | |
| unsigned int dateNumber = 0; |
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| class GameScheduleBuilder | |
| { | |
| public: | |
| virtual void BuildSchedule() = 0; | |
| virtual void BuildDate(unsigned int dateNumber, std::string date) = 0; | |
| virtual void BuildGame(unsigned int dateNumber, unsigned int gameNumber) = 0; | |
| virtual void AddTime(unsigned int dateNumber, unsigned int gameNumber, std::string time) = 0; | |
| virtual void AddHomeTeam(unsigned int dateNumber, unsigned int gameNumber, std::string name) = 0; | |
| virtual void AddAwayTeam(unsigned int dateNumber, unsigned int gameNumber, std::string name) = 0; |
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| class GameSchedule | |
| { | |
| public: | |
| virtual void Display() const = 0; | |
| }; |
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| class GameDate { | |
| public: | |
| GameDate(std::string date); | |
| virtual ~GameDate(); | |
| void AddGame(const unsigned int & gameNumber, Game * game); | |
| Game * GetGame(const unsigned int & gameNumber); | |
| void Display() const; |
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