View world gen reg
package com.robertx22.mmorpg.registers.common; | |
import com.robertx22.db_lists.WorldProviders; | |
import com.robertx22.mmorpg.Ref; | |
import com.robertx22.world_gen.features.RandomSurfaceDecoration; | |
import com.robertx22.world_gen.features.RandomSurfaceEggFeature; | |
import com.robertx22.world_gen.features.RandomSurfaceTreasure; | |
import com.robertx22.world_gen.structures.TowerStructure; | |
import net.minecraft.util.registry.Registry; | |
import net.minecraft.world.biome.Biome; |
View LootRPG.js
$(document).ready(function() { | |
var player = { | |
level: 1, | |
gold: 0, | |
experience: 0, | |
summons: 30, |
View index.html
<div id="main"> | |
<h4 style="color:white"class="m text-center">Random Item Generator!</h4> | |
<div class="inventory"> | |
<p class="rarity text-center">Item</p> | |
<p style="text-align:center"><img class="pic center" src="http://res.cloudinary.com/treborx555/image/upload/v1471340423/rod_dkey85.png"></p> | |
<p class="text-center"> <button id="gen" type="button" class="btn btn-md btn-success">Generate!</button></p> | |
<p class="text-center"> <button id="save" type="button" class="btn btn-md btn-warning">Save Item!</button></p> | |
View fcc1.js
function checkCashRegister(price, cash, cid) { | |
var change=(cash-price).toFixed(2); | |
// 0:available, 1:money type, 2:name, 3:chang given | |
var money=[ | |
[cid[0][1] ,0.01,'PENNY',0], | |
[cid[1][1] ,0.05,"NICKEL",0], | |
[cid[2][1] ,0.10,'DIME',0], | |
[cid[3][1] ,0.25,'QUARTER',0], | |
[cid[4][1],1,"ONE",0], |
View binarytrans.js
function binaryAgent(str) { | |
var firstslice = []; | |
var lastslice = []; | |
var indexof1 = []; | |
var lastnumber = []; | |
var splitstr = str.split(" "); | |
var finalstr = []; | |
var binary = [1,10,11,100,101,110,111,1000,1001,1010,1011,1100,1101,1110,1111, |