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@Ronsor
Created June 24, 2017 11:11
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Simple malloc
#define USED 1
typedef struct {
unsigned size;
} UNIT;
typedef struct {
UNIT* free;
UNIT* heap;
} MSYS;
static MSYS msys;
static UNIT* compact( UNIT *p, unsigned nsize )
{
unsigned bsize, psize;
UNIT *best;
best = p;
bsize = 0;
while( psize = p->size, psize )
{
if( psize & USED )
{
if( bsize != 0 )
{
best->size = bsize;
if( bsize >= nsize )
{
return best;
}
}
bsize = 0;
best = p = (UNIT *)( (unsigned)p + (psize & ~USED) );
}
else
{
bsize += psize;
p = (UNIT *)( (unsigned)p + psize );
}
}
if( bsize != 0 )
{
best->size = bsize;
if( bsize >= nsize )
{
return best;
}
}
return 0;
}
void MSYS_Free( void *ptr )
{
if( ptr )
{
UNIT *p;
p = (UNIT *)( (unsigned)ptr - sizeof(UNIT) );
p->size &= ~USED;
}
}
void *MSYS_Alloc( unsigned size )
{
unsigned fsize;
UNIT *p;
if( size == 0 ) return 0;
size += 3 + sizeof(UNIT);
size >>= 2;
size <<= 2;
if( msys.free == 0 || size > msys.free->size )
{
msys.free = compact( msys.heap, size );
if( msys.free == 0 ) return 0;
}
p = msys.free;
fsize = msys.free->size;
if( fsize >= size + sizeof(UNIT) )
{
msys.free = (UNIT *)( (unsigned)p + size );
msys.free->size = fsize - size;
}
else
{
msys.free = 0;
size = fsize;
}
p->size = size | USED;
return (void *)( (unsigned)p + sizeof(UNIT) );
}
void MSYS_Init( void *heap, unsigned len )
{
len += 3;
len >>= 2;
len <<= 2;
msys.free = msys.heap = (UNIT *) heap;
msys.free->size = msys.heap->size = len - sizeof(UNIT);
*(unsigned *)((char *)heap + len - 4) = 0;
}
void MSYS_Compact( void )
{
msys.free = compact( msys.heap, 0x7FFFFFFF );
}
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