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---- Minecraft Crash Report ---- | |
// Don't be sad. I'll do better next time, I promise! | |
Time: 2023-07-29 12:54:05 | |
Description: Tesselating block model | |
java.lang.NullPointerException: Cannot invoke "Object.hashCode()" because "pk" is null | |
at java.util.ImmutableCollections$MapN.probe(ImmutableCollections.java:1321) ~[?:?] {} | |
at java.util.ImmutableCollections$MapN.get(ImmutableCollections.java:1235) ~[?:?] {} | |
at net.minecraft.client.renderer.texture.TextureAtlas.getSprite(TextureAtlas.java:126) ~[forge-1.20.1-47.0.42_mapped_sugarcane_2023.07.02-1.20.1-recomp.jar%23191!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:A,pl:runtimedistcleaner:A} |
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include "raylib.h" | |
// Locate the assets directory. | |
char* GetAssetsDirectory() { | |
static char assetDir[1024] = {0}; |
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//================================================================================ | |
// | |
// The Transvoxel Algorithm look-up tables | |
// Converted to Unity compute shaders by Reece Mackie (https://www.nerdthings.dev) | |
// I will be adding the transition cell tables once I start using them in my own project. | |
// | |
// Copyright 2009 by Eric Lengyel | |
// | |
// The following data originates from Eric Lengyel's Transvoxel Algorithm. | |
// http://transvoxel.org/ |