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@RoyAwesome
Created November 18, 2020 03:24
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// Fill out your copyright notice in the Description page of Project Settings.
#include "ArcInvExampleEngineSubsys.h"
#include "AbilitySystemGlobals.h"
void UArcInvExampleEngineSubsys::Initialize(FSubsystemCollectionBase& Collection)
{
Super::Initialize(Collection);
UAbilitySystemGlobals::Get().InitGlobalData();
}
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Subsystems/EngineSubsystem.h"
#include "ArcInvExampleEngineSubsys.generated.h"
/**
*
*/
UCLASS()
class ARCINVENTORYEXAMPLE_API UArcInvExampleEngineSubsys : public UEngineSubsystem
{
GENERATED_BODY()
public:
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
};
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